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[{"_index":"aon18","_id":"deity-1","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Object","Creation","Magnificent Mansion"],"deity":["Abadar"],"deity_markdown":"[Abadar](/Deities.aspx?ID=1)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Cities","Duty","Earth","Travel","Wealth"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Duty"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45)","domain_primary":["Cities","Earth","Travel","Wealth"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Earth](/Domains.aspx?ID=10), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Crossbow"],"favored_weapon_markdown":"[Crossbow](/Weapons.aspx?ID=67)","follower_alignment":["LG","LN","LE"],"icon_image":"/Images/Deities/Abadar.png","id":"deity-1","image":["/Images/Deities/Abadar.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Abadar (Master of the First Vault)](/Deities.aspx?ID=1)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\n\nAbadar is worshipped as the god of cities, law, merchants, and wealth. Abadars cathedral-banks are found in many cities and places where order thrives or is gaining a foothold. Aristocrats, city guards, merchants, and those working in legal practice or who have the well-being of their community on their mind are common worshippers of the god of cities, along with dwarves in general. Abadaran priests living in cities often serve as judges, lawyers, and clerks, while those who live on the frontier work as roving magistrates, acting as judge, jury, and executioners in the name of order.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** bring civilization to the frontiers, earn wealth through hard work and trade, follow the rule of law\r\n\r\n**Anathema** engage in banditry or piracy, steal, undermine a law-abiding court\r\n\r\n**Area of Concern**\r\ncities, law, merchants, and wealth\r\n\r\n**Follower Alignments**\r\nLG, LN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Abadar.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Crossbow](/Weapons.aspx?ID=67)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Earth](/Domains.aspx?ID=10), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Object](/Spells.aspx?ID=160)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **7th**\r\n[Magnificent Mansion](/Spells.aspx?ID=183)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nAbadars gifts take the form of riches, while his ire tends to cause offenders to lose wealth.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 13 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Abadar warns his favored against those who might unfairly take advantage. Once, when someone rolls a success on a [Deception](/Skills.aspx?ID=5) check to [Lie](/Actions.aspx?ID=47) maliciously to you and you alone, they get a critical failure instead. Abadar typically chooses to grant this boon in response to an extremely consequential lie.\r\n\r\n**Moderate Boon** Abadar blesses all your enterprises, leading to financial success as all your ventures always seems to work out. If you roll a critical failure at a check to [Earn Income](/Actions.aspx?ID=23), you get a failure instead. If you roll a success on a check to Earn Income, you earn twice the usual amount of income.\r\n\r\n**Major Boon** Your silver tongue is infallible, allowing you to reach a compromise if one is even remotely possible. Once per day, you know just what to offer to make a deal or broker a negotiation, and if you offer your divinely inspired deal, you can automatically receive a result of 20 + your [Diplomacy](/Skills.aspx?ID=6) modifier on your Diplomacy check instead of rolling. This does not increase your degree of success like rolling a 20 would. If there is legitimately nothing you could offer to reach an agreement, you learn that, and you dont expend your daily use of the boon.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Any time you steal, illegally harm or kill another creature, or undermine a law-abiding officer or court, a symbol or word describing your crime appears on a visible spot on your skin. This symbol cannot be removed or hidden with makeup (though it can be covered with clothing) and it doesnt vanish until you make legal restitution for the crime, such as by serving your sentence.\r\n\r\n**Moderate Curse** Abadar curses all your enterprises, leading to financial disaster as all your ventures always seem to fail. The result of your check to Earn Income is always one degree of success worse than the one you rolled.\r\n\r\n**Major Curse** You become honest to a fault. You constantly suffer the critical failure effect of [_zone of truth_](/Spells.aspx?ID=379). Additionally, you are always offered the worst possible option in a bargain.\r\n</column>","name":"Abadar (Master of the First Vault)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Crossbow](/Weapons.aspx?ID=67)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAbadar is worshipped as the god of cities, law, merchants, and wealth. Abadars cathedral-banks are found in many cities and places where order …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 437"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>","speed":{},"summary":"Abadar is worshipped as the god of cities, law, merchants, and wealth. Abadars cathedral-banks are found in many cities and places where order …","summary_markdown":"Abadar is worshipped as the god of cities, law, merchants, and wealth. Abadars cathedral-banks are found in many cities and places where order …","text":" Abadar (Master of the First Vault) Source Core Rulebook pg. 437 4.0 Abadar is worshipped as the god of cities, law, merchants, and wealth. Abadars cathedral-banks are found in many cities and places where order thrives or is gaining a foothold. Aristocrats, city guards, merchants, and those working in legal practice or who have the well-being of their community on their mind are common worshippers of the god of cities, along with dwarves in general. Abadaran priests living in cities often serve as judges, lawyers, and clerks, while those who live on the frontier work as roving magistrates, acting as judge, jury, and executioners in the name of order. Category Gods of the Inner Sea Edicts bring civilization to the frontiers, earn wealth through hard work and trade, follow the rule of law Anathema engage in banditry or piracy, steal, undermine a law-abiding court Area of Concern cities, law, merchants, and wealth Follower Alignments LG, LN, LE Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm or Heal Divine Skill Society Favored Weapon Crossbow Domains Cities, Earth, Travel, Wealth Alternate Domains Duty Cleric Spells - 1st Illusory Object - 4th Creation - 7th Magnificent Mansion Divine Intercession Abadars gifts take the form of riches, while his ire tends to cause offenders to lose wealth. Source Gods &amp; Magic pg. 13 2.0 Minor Boon Abadar warns his favored against those who might unfairly take advantage. Once, when someone rolls a success on a Deception check to Lie maliciously to you and you alone, they get a critical failure instead. Abadar typically chooses to grant this boon in response to an extremely consequential lie. Moderate Boon Abadar blesses all your enterprises, leading to financial success as all your ventures always seems to work out. If you roll a critical failure at a check to Earn Income, you get a failure instead. If you roll a success on a check to Earn Income, you earn twice the usual amount of income. Major Boon Your silver tongue is infallible, allowing you to reach a compromise if one is even remotely possible. Once per day, you know just what to offer to make a deal or broker a negotiation, and if you offer your divinely inspired deal, you can automatically receive a result of 20 + your Diplomacy modifier on your Diplomacy check instead of rolling. This does not increase your degree of success like rolling a 20 would. If there is legitimately nothing you could offer to reach an agreement, you learn that, and you dont expend your daily use of the boon. Minor Curse Any time you steal, illegally harm or kill another creature, or undermine a law-abiding officer or court, a symbol or word describing your crime appears on a visible spot on your skin. This symbol cannot be removed or hidden with makeup (though it can be covered with clothing) and it doesnt vanish until you make legal restitution for the crime, such as by serving your sentence. Moderate Curse Abadar curses all your enterprises, leading to financial disaster as all your ventures always seem to fail. The result of your check to Earn Income is always one degree of success worse than the one you rolled. Major Curse You become honest to a fault. You constantly suffer the critical failure effect of zone of truth . Additionally, you are always offered the worst possible option in a bargain. ","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=1","weakness":{}}},{"_index":"aon18","_id":"deity-2","_score":4.3909864,"_source":{"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Suggestion","Mislead"],"deity":["Asmodeus"],"deity_markdown":"[Asmodeus](/Deities.aspx?ID=2)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Confidence","Duty","Fire","Glyph","Trickery","Tyranny"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Glyph](/Domains.aspx?ID=46), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","domain_alternate":["Duty","Glyph"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45), [Glyph](/Domains.aspx?ID=46)","domain_primary":["Confidence","Fire","Trickery","Tyranny"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Fire](/Domains.aspx?ID=13), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["LE"],"icon_image":"/Images/Deities/Asmodeus.png","id":"deity-2","image":["/Images/Deities/Asmodeus.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Asmodeus (The Prince of Darkness)](/Deities.aspx?ID=2)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\n\nAsmodeus is the First, the Dark Prince, the lord of darkness and law, and the ruler of the plane of Hell. If Asmodeuss own scriptures are to believed—and they are corroborated by certain other accounts, like the angel-penned _Book of the Damned_—he is one of the oldest beings of the multiverse. These texts claim that in time before time, in a world not yet created, Asmodeus and his brother Ihys were among the first gods in existence. During these unnamed ages, the two gods quarreled over the fate of the souls of their creations, and Asmodeus slew his brother. Confident that Ihyss act of granting mortals free will was folly, Asmodeus made his own convictions known: that existence is best served by absolute order and discipline. These claims contradict other popular creation myths, and both theologians and immortal agents of the gods doubt Asmodeuss claims to varying degrees, but while there is no evidence to prove them, they are also difficult to refute.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** negotiate contracts to your best advantage, rule tyrannically and torture weaker beings, show subservience to your betters\r\n\r\n**Anathema** break a contract, free a slave, insult Asmodeus by showing mercy to your enemies\r\n\r\n**Area of Concern**\r\ncontracts, pride, slavery, and tyranny \r\n\r\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Asmodeus.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Fire](/Domains.aspx?ID=13), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45), [Glyph](/Domains.aspx?ID=46)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nAsmodeus tends to offer his gifts to entice those on the precipice of yielding to his vile temptations. His curses come most often in response to those who break contracts in his name, or commit other personal insults.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 15 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Pleased by your talent for manipulation, Asmodeus amplifies your skills. Once, when you fail at the [Diplomacy](/Skills.aspx?ID=6) check to make a significant or consequential [Request](/Actions.aspx?ID=51), you can cast [_suggestion_](/Spells.aspx?ID=315) on the target of your Request, suggesting the same course of action. This is a divine innate spell.\r\n\r\n**Moderate Boon** Your eyes glow red like embers and your skin takes on a crimson tone. You gain [darkvision](/MonsterAbilities.aspx?ID=12) and fire resistance 5.\r\n\r\n**Major Boon** Asmodeus helps enforce your bargains and contracts. When a creature enters a bargain or contract with you, uncoerced and of its own free will, it cant voluntarily violate its side of the bargain as long as you uphold your side. You can always choose to violate the bargain yourself, but if you do, the creature is no longer bound to fulfill its part.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Asmodeuss flames burn you with great malice. You gain weakness 5 to fire.\r\n\r\n**Moderate Curse** Asmodeus forces your compliance. You cant voluntarily back out of an agreement or contract or go back on your word, though you need follow only the letter of the agreement, not the spirit.\r\n\r\n**Major Curse** Asmodeus has taken note of the chaos you have wrought. You receive an ancient wound that feels older than time itself. You become permanently [drained 4](/Conditions.aspx?ID=10), and nothing short of another intercession can remove the condition. Your wound aches fiercely whenever you perform a particularly chaotic act, causing you to become [sickened 1](/Conditions.aspx?ID=34).\r\n</column>","name":"Asmodeus (The Prince of Darkness)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Glyph](/Domains.aspx?ID=46), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAsmodeus is the First, the Dark Prince, the lord of darkness and law, and the ruler of the plane of Hell. If Asmodeuss own scriptures are to …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 437"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>","speed":{},"summary":"Asmodeus is the First, the Dark Prince, the lord of darkness and law, and the ruler of the plane of Hell. If Asmodeuss own scriptures are to …","summary_markdown":"Asmodeus is the First, the Dark Prince, the lord of darkness and law, and the ruler of the plane of Hell. If Asmodeuss own scriptures are to …","text":" Asmodeus (The Prince of Darkness) Source Core Rulebook pg. 437 4.0 Asmodeus is the First, the Dark Prince, the lord of darkness and law, and the ruler of the plane of Hell. If Asmodeuss own scriptures are to believed—and they are corroborated by certain other accounts, like the angel-penned Book of the Damned —he is one of the oldest beings of the multiverse. These texts claim that in time before time, in a world not yet created, Asmodeus and his brother Ihys were among the first gods in existence. During these unnamed ages, the two gods quarreled over the fate of the souls of their creations, and Asmodeus slew his brother. Confident that Ihyss act of granting mortals free will was folly, Asmodeus made his own convictions known: that existence is best served by absolute order and discipline. These claims contradict other popular creation myths, and both theologians and immortal agents of the gods doubt Asmodeuss claims to varying degrees, but while there is no evidence to prove them, they are also difficult to refute. Category Gods of the Inner Sea Edicts negotiate contracts to your best advantage, rule tyrannically and torture weaker beings, show subservience to your betters Anathema break a contract, free a slave, insult Asmodeus by showing mercy to your enemies Area of Concern contracts, pride, slavery, and tyranny Follower Alignments LE Devotee Benefits Divine Font Harm Divine Skill Deception Favored Weapon Mace Domains Confidence, Fire, Trickery, Tyranny Alternate Domains Duty, Glyph Cleric Spells - 1st Charm - 4th Suggestion - 6th Mislead Divine Intercession Asmodeus tends to offer his gifts to entice those on the precipice of yielding to his vile temptations. His curses come most often in response to those who break contracts in his name, or commit other personal insults. Source Gods &amp; Magic pg. 15 2.0 Minor Boon Pleased by your talent for manipulation, Asmodeus amplifies your skills. Once, when you fail at the Diplomacy check to make a significant or consequential Request, you can cast suggestion on the target of your Request, suggesting the same course of action. This is a divine innate spell. Moderate Boon Your eyes glow red like embers and your skin takes on a crimson tone. You gain darkvision and fire resistance 5. Major Boon Asmodeus helps enforce your bargains and contracts. When a creature enters a bargain or contract with you, uncoerced and of its own free will, it cant voluntarily violate its side of the bargain as long as you uphold your side. You can always choose to violate the bargain yourself, but if you do, the creature is no longer bound to fulfill its part. Minor Curse Asmodeuss flames burn you with great malice. You gain weakness 5 to fire. Moderate Curse Asmodeus forces your compliance. You cant voluntarily back out of an agreement or contract or go back on your word, though you need follow only the letter of the agreement, not the spirit. Major Curse Asmodeus has taken note of the chaos you have wrought. You receive an ancient wound that feels older than time itself. You become permanently drained 4, and nothing short of another intercession can remove the condition. Your wound aches fiercely whenever you perform a particularly chaotic act, causing you to become sickened 1. ","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=2","weakness":{}}},{"_index":"aon18","_id":"deity-3","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Enthrall","Mislead"],"deity":["Calistria"],"deity_markdown":"[Calistria](/Deities.aspx?ID=3)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Pain","Passion","Secrecy","Trickery"],"domain_markdown":"[Pain](/Domains.aspx?ID=24), [Passion](/Domains.aspx?ID=25), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Pain","Passion","Secrecy","Trickery"],"domain_primary_markdown":"[Pain](/Domains.aspx?ID=24), [Passion](/Domains.aspx?ID=25), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["CG","CN","CE"],"icon_image":"/Images/Deities/Calistria.png","id":"deity-3","image":["/Images/Deities/Calistria.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Calistria (The Savored Sting)](/Deities.aspx?ID=3)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\n\nAs symbolized by the three daggers of her religious symbol, Calistria has three aspects: lust, revenge, and trickery. Silver-tongued and charming, she is a master of weaving insults into compliments and laying intricate groundwork for retribution at its finest. She is a goddess of vengeance, but it would be a mistake to assume that means she pursues justice. Calistria is fickle, shifting her loyalties and interests as her whims take her—though she never forgets a slight, and any who think she has forgiven will surely find it is only a matter of time before they are targeted by a long-term plot of revenge to lay them thoroughly low.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** pursue your personal freedom, seek hedonistic thrills, take revenge\r\n\r\n**Anathema** become too consumed by love or a need for revenge, let a slight go unanswered\r\n\r\n**Area of Concern**\r\nlust, revenge, and trickery\r\n\r\n**Follower Alignments**\r\nCG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Calistria.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Pain](/Domains.aspx?ID=24), [Passion](/Domains.aspx?ID=25), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nSigns of favor or displeasure from the Savored Sting are sometimes subtle and at other times incontrovertible. Calistria typically grants her boon to those on the path toward great vengeance and curses those who slight her followers, particularly if those followers are sex workers, though her fickle heart rarely commits to any absolute guidelines.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 17 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Calistria smiles on the riskiest deceptions. Once, when you roll a failure on a check to [Lie](/Actions.aspx?ID=47), you get a critical success instead. Calistria typically grants this boon for an extremely consequential lie.\r\n\r\n**Moderate Boon** A foot-long wasp finds and befriends you. It serves you as a [familiar](/familiar-abilities) as long as you maintain Calistrias grace. The wasp always has the burrower and flier familiar abilities.\r\n\r\n**Major Boon** Calistria guides you towards vengeance. You always know the direction and distance towards the nearest creature that has wronged you and thus far gone unpunished.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Whenever a new person desires vengeance against you, you suffer a painful sting and are afflicted with [giant wasp venom](/Monsters.aspx?ID=405) at stage 1.\r\n\r\n**Moderate Curse** People react as though youre insulting them, even in normal conversation. Whenever you attempt to [Make an Impression](/Actions.aspx?ID=50), the outcome is one degree of success worse than the result of your roll. If you converse with someone over a long enough period of time but dont attempt to Make an Impression, you still insult them, and you suffer the effect of a critical failure to Make an Impression.\r\n\r\n**Major Curse** You have wronged those unable to obtain revenge for themselves, and Calistrias curse grants their revenge its own life. Whenever another creature imagines vengeance upon you but cant pursue that vengeance because you are too powerful, well connected, or otherwise untouchable, a creature of roughly your level manifests out of their imagination and performs their desired revenge. Once the revenge is complete or the manifestation is destroyed, the summoned creature vanishes from existence.\r\n</column>","name":"Calistria (The Savored Sting)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Pain](/Domains.aspx?ID=24), [Passion](/Domains.aspx?ID=25), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAs symbolized by the three daggers of her religious symbol, Calistria has three aspects: lust, revenge, and trickery. Silver-tongued and charming, …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 437"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>","speed":{},"summary":"As symbolized by the three daggers of her religious symbol, Calistria has three aspects: lust, revenge, and trickery. Silver-tongued and charming, …","summary_markdown":"As symbolized by the three daggers of her religious symbol, Calistria has three aspects: lust, revenge, and trickery. Silver-tongued and charming, …","text":" Calistria (The Savored Sting) Source Core Rulebook pg. 437 4.0 As symbolized by the three daggers of her religious symbol, Calistria has three aspects: lust, revenge, and trickery. Silver-tongued and charming, she is a master of weaving insults into compliments and laying intricate groundwork for retribution at its finest. She is a goddess of vengeance, but it would be a mistake to assume that means she pursues justice. Calistria is fickle, shifting her loyalties and interests as her whims take her—though she never forgets a slight, and any who think she has forgiven will surely find it is only a matter of time before they are targeted by a long-term plot of revenge to lay them thoroughly low. Category Gods of the Inner Sea Edicts pursue your personal freedom, seek hedonistic thrills, take revenge Anathema become too consumed by love or a need for revenge, let a slight go unanswered Area of Concern lust, revenge, and trickery Follower Alignments CG, CN, CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm or Heal Divine Skill Deception Favored Weapon Whip Domains Pain, Passion, Secrecy, Trickery Alternate Domains Cleric Spells - 1st Charm - 3rd Enthrall - 6th Mislead Divine Intercession Signs of favor or displeasure from the Savored Sting are sometimes subtle and at other times incontrovertible. Calistria typically grants her boon to those on the path toward great vengeance and curses those who slight her followers, particularly if those followers are sex workers, though her fickle heart rarely commits to any absolute guidelines. Source Gods &amp; Magic pg. 17 2.0 Minor Boon Calistria smiles on the riskiest deceptions. Once, when you roll a failure on a check to Lie, you get a critical success instead. Calistria typically grants this boon for an extremely consequential lie. Moderate Boon A foot-long wasp finds and befriends you. It serves you as a familiar as long as you maintain Calistrias grace. The wasp always has the burrower and flier familiar abilities. Major Boon Calistria guides you towards vengeance. You always know the direction and distance towards the nearest creature that has wronged you and thus far gone unpunished. Minor Curse Whenever a new person desires vengeance against you, you suffer a painful sting and are afflicted with giant wasp venom at stage 1. Moderate Curse People react as though youre insulting them, even in normal conversation. Whenever you attempt to Make an Impression, the outcome is one degree of success worse than the result of your roll. If you converse with someone over a long enough period of time but dont attempt to Make an Impression, you still insult them, and you suffer the effect of a critical failure to Make an Impression. Major Curse You have wronged those unable to obtain revenge for themselves, and Calistrias curse grants their revenge its own life. Whenever another creature imagines vengeance upon you but cant pursue that vengeance because you are too powerful, well connected, or otherwise untouchable, a creature of roughly your level manifests out of their imagination and performs their desired revenge. Once the revenge is complete or the manifestation is destroyed, the summoned creature vanishes from existence. ","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=3","weakness":{}}},{"_index":"aon18","_id":"deity-4","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fleet Step","Touch of Idiocy","Hallucination"],"deity":["Cayden Cailean"],"deity_markdown":"[Cayden Cailean](/Deities.aspx?ID=4)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Freedom","Indulgence","Might"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)","domain_alternate_markdown":"","domain_primary":["Cities","Freedom","Indulgence","Might"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["NG","CG","CN"],"icon_image":"/Images/Deities/CaydenCailean.png","id":"deity-4","image":["/Images/Deities/CaydenCailean.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Cayden Cailean (The Accidental God)](/Deities.aspx?ID=4)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\n\nOnce a mortal human, Cayden Cailean is now one the few deities known as the Ascended. In his mortal years, Cayden was a sellsword of no small fame, known for his boisterous manner, skill with a blade, and fearless resolve. During a particularly rowdy night of drinking, a series of escalating dares led the wandering mercenary to attempt the Test of the Starstone. He emerged from the Starstone Cathedral 3 days later, laughing, a fully realized god. Divine responsibility did little to change Caydens attitude from what it was in his mortal life. He continues to crave adventure, drink, and pleasurable company while abhorring bullies, tyrants, and cowards.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** drink, free slaves and aid the oppressed, seek glory and adventure\r\n\r\n**Anathema** waste alcohol, be mean or standoffish when drunk, own a slave\r\n\r\n**Area of Concern**\r\nale, bravery, freedom, and wine\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/CaydenCailean.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fleet Step](/Spells.aspx?ID=122)\n\n- **2nd**\r\n[Touch of Idiocy](/Spells.aspx?ID=341)\n\n- **5th**\r\n[Hallucination](/Spells.aspx?ID=144)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nCayden sometimes hands out his blessings and communicates his ire at seemingly random opportunities based on his drunken whims. In particular, Cayden blesses the recently liberated to help secure their freedom. Cayden is also known to grant particularly trivial and harmless curses to those who disrupt revelry. These curses typically cause the disruptor to change in appearance, taking on a comical or farcical look. He is quick to lift these curses by dawn or for those who give in to the enjoyment of the evening and join the festivities.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 19 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Cayden Cailean helps you recover from nights of carousing. While you still get drunk and otherwise experience the effects of alcohol normally, you are never hung over the next morning.\r\n\r\n**Moderate Boon** You share some of the bravery Cayden espoused during his ascension. When you roll a success on a saving throw against a [fear](/Traits.aspx?ID=68) effect, you get a critical success instead. If you have the [fighter bravery class feature](/Classes.aspx?ID=7), when you roll a critical failure on a save against a fear effect, you get a failure instead.\r\n\r\n**Major Boon** An embodiment of freedom, you break fetters with ease. At the end of each of your turns, you can end one effect that is currently making you [immobilized](/Conditions.aspx?ID=24) (including effects that make you immobilized by [grabbing](/Conditions.aspx?ID=20) or [restraining](/Conditions.aspx?ID=33) you) as a free action.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Individuals who raise Caydens passing displeasure awake as if from a hard night of drinking and find that drink tastes foul.\r\n\r\n**Moderate Curse** Cayden has afflicted you with cowardice. Whenever you roll a critical success on a saving throw against a fear effect, you get a success instead, and each time you roll a failure on a saving throw against a fear effect, you get a critical failure instead.\r\n\r\n**Major Curse** Cayden curses you to suffer in the presence of drinking, making it hard for you to bear entering any tavern. Whenever any creature drinks alcohol within 100 feet of you, you suffer all negative effects from the alcohol (but only the alcohol) instead. This doesnt apply if the creature gains any special effect from drinking alcohol.\r\n</column>","name":"Cayden Cailean (The Accidental God)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOnce a mortal human, Cayden Cailean is now one the few deities known as the Ascended. In his mortal years, Cayden was a sellsword of no small fame, …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 437"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 437 <sup>4.0</sup></row>","speed":{},"summary":"Once a mortal human, Cayden Cailean is now one the few deities known as the Ascended. In his mortal years, Cayden was a sellsword of no small fame, …","summary_markdown":"Once a mortal human, Cayden Cailean is now one the few deities known as the Ascended. In his mortal years, Cayden was a sellsword of no small fame, …","text":" Cayden Cailean (The Accidental God) Source Core Rulebook pg. 437 4.0 Once a mortal human, Cayden Cailean is now one the few deities known as the Ascended. In his mortal years, Cayden was a sellsword of no small fame, known for his boisterous manner, skill with a blade, and fearless resolve. During a particularly rowdy night of drinking, a series of escalating dares led the wandering mercenary to attempt the Test of the Starstone. He emerged from the Starstone Cathedral 3 days later, laughing, a fully realized god. Divine responsibility did little to change Caydens attitude from what it was in his mortal life. He continues to crave adventure, drink, and pleasurable company while abhorring bullies, tyrants, and cowards. Category Gods of the Inner Sea Edicts drink, free slaves and aid the oppressed, seek glory and adventure Anathema waste alcohol, be mean or standoffish when drunk, own a slave Area of Concern ale, bravery, freedom, and wine Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Constitution or Charisma Divine Font Heal Divine Skill Athletics Favored Weapon Rapier Domains Cities, Freedom, Indulgence, Might Alternate Domains Cleric Spells - 1st Fleet Step - 2nd Touch of Idiocy - 5th Hallucination Divine Intercession Cayden sometimes hands out his blessings and communicates his ire at seemingly random opportunities based on his drunken whims. In particular, Cayden blesses the recently liberated to help secure their freedom. Cayden is also known to grant particularly trivial and harmless curses to those who disrupt revelry. These curses typically cause the disruptor to change in appearance, taking on a comical or farcical look. He is quick to lift these curses by dawn or for those who give in to the enjoyment of the evening and join the festivities. Source Gods &amp; Magic pg. 19 2.0 Minor Boon Cayden Cailean helps you recover from nights of carousing. While you still get drunk and otherwise experience the effects of alcohol normally, you are never hung over the next morning. Moderate Boon You share some of the bravery Cayden espoused during his ascension. When you roll a success on a saving throw against a fear effect, you get a critical success instead. If you have the fighter bravery class feature, when you roll a critical failure on a save against a fear effect, you get a failure instead. Major Boon An embodiment of freedom, you break fetters with ease. At the end of each of your turns, you can end one effect that is currently making you immobilized (including effects that make you immobilized by grabbing or restraining you) as a free action. Minor Curse Individuals who raise Caydens passing displeasure awake as if from a hard night of drinking and find that drink tastes foul. Moderate Curse Cayden has afflicted you with cowardice. Whenever you roll a critical success on a saving throw against a fear effect, you get a success instead, and each time you roll a failure on a saving throw against a fear effect, you get a critical failure instead. Major Curse Cayden curses you to suffer in the presence of drinking, making it hard for you to bear entering any tavern. Whenever any creature drinks alcohol within 100 feet of you, you suffer all negative effects from the alcohol (but only the alcohol) instead. This doesnt apply if the creature gains any special effect from drinking alcohol. ","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=4","weakness":{}}},{"_index":"aon18","_id":"deity-5","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Sleep","Fly","Dreaming Potential"],"deity":["Desna"],"deity_markdown":"[Desna](/Deities.aspx?ID=5)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Dreams","Luck","Moon","Star","Travel","Void"],"domain_markdown":"[Dreams](/Domains.aspx?ID=9), [Luck](/Domains.aspx?ID=18), [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)","domain_alternate":["Star","Void"],"domain_alternate_markdown":"[Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)","domain_primary":["Dreams","Luck","Moon","Travel"],"domain_primary_markdown":"[Dreams](/Domains.aspx?ID=9), [Luck](/Domains.aspx?ID=18), [Moon](/Domains.aspx?ID=21), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Starknife"],"favored_weapon_markdown":"[Starknife](/Weapons.aspx?ID=44)","follower_alignment":["NG","CG","CN"],"icon_image":"/Images/Deities/Desna.png","id":"deity-5","image":["/Images/Deities/Desna.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Desna (The Song of the Spheres)](/Deities.aspx?ID=5)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors._\r\n\r\nThe night didnt know beauty until Desna came into existence. While the other gods toiled away to create the world, she set her sights on the heavens, placing each star in the sky. After surveying her artistry, she hung the brightest star high in the north and made it her home. Her first gift to mortals was this beacon of hope, a twinkling sign in the dark sky that they could turn to when lost or unsure of themselves. Desna provides safe passage through the darkness to all, should they choose to follow.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** aid fellow travelers, explore new places, express yourself through art and song, find what life has to offer\r\n\r\n**Anathema** cause fear or despair, cast _[nightmare](/Spells.aspx?ID=208)_ or use similar magic to corrupt dreams, engage in bigoted behavior\r\n\r\n**Area of Concern**\r\ndreams, luck, stars, and travelers\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Desna.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Dreams](/Domains.aspx?ID=9), [Luck](/Domains.aspx?ID=18), [Moon](/Domains.aspx?ID=21), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Sleep](/Spells.aspx?ID=288)\n\n- **4th**\r\n[Fly](/Spells.aspx?ID=125)\n\n- **5th**\r\n[Dreaming Potential](/Spells.aspx?ID=91)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nDesna favors those who follow their hearts and whims without bringing harm to others.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 21 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** For those at the end of a journey, Desna gifts a deep sleep. Once, after you rest, you completely recover all Hit Points, remove all negative conditions, and become free of any curses or diseases.\r\n\r\n**Moderate Boon** Desna twists fortune in your favor. Once per day, after determining the result of a check, you can reroll the check and take the new result.\r\n\r\n**Major Boon** Desna bestows you with a swirling cloud of lights that forms a pair of wondrous butterfly wings. These wings grant you a fly Speed of 40 feet and shine dim light to a range of 20 feet.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** You always seem to lose your way or have strange mishaps on the road that delay your travel. You (and thus any group that travels with you) travel at only 3/4 normal exploration Speed, before taking into account the terrain and other features that might slow you down further.\r\n\r\n**Moderate Curse** Misfortune follows you in your travels and requires acts of contrition or benevolence to keep at bay. You must always roll twice and take the worst result when attempting a check. This is a [misfortune](/Traits.aspx?ID=110) effect. You can express your remorse and ignore this effect for 1d4 rounds by spending an action, which has the [concentrate](/Traits.aspx?ID=32) trait. If you perform a truly selfless act of compassion, you ignore this effect for 1 day.\r\n\r\n**Major Curse** The stars rebuke you for your ways. You are [sickened 4](/Conditions.aspx?ID=34) and [slowed 1](/Conditions.aspx?ID=35) whenever you are exposed to starlight.\r\n</column>","name":"Desna (The Song of the Spheres)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Dreams](/Domains.aspx?ID=9), [Luck](/Domains.aspx?ID=18), [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe night didnt know beauty until Desna came into existence. While the other gods toiled away to create the world, she set her sights on the …\r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 438"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>","speed":{},"summary":"The night didnt know beauty until Desna came into existence. While the other gods toiled away to create the world, she set her sights on the …","summary_markdown":"The night didnt know beauty until Desna came into existence. While the other gods toiled away to create the world, she set her sights on the …","text":" Desna (The Song of the Spheres) Source Core Rulebook pg. 438 4.0 PFS Note Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors. The night didnt know beauty until Desna came into existence. While the other gods toiled away to create the world, she set her sights on the heavens, placing each star in the sky. After surveying her artistry, she hung the brightest star high in the north and made it her home. Her first gift to mortals was this beacon of hope, a twinkling sign in the dark sky that they could turn to when lost or unsure of themselves. Desna provides safe passage through the darkness to all, should they choose to follow. Category Gods of the Inner Sea Edicts aid fellow travelers, explore new places, express yourself through art and song, find what life has to offer Anathema cause fear or despair, cast nightmare or use similar magic to corrupt dreams, engage in bigoted behavior Area of Concern dreams, luck, stars, and travelers Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Heal Divine Skill Acrobatics Favored Weapon Starknife Domains Dreams, Luck, Moon, Travel Alternate Domains Star, Void Cleric Spells - 1st Sleep - 4th Fly - 5th Dreaming Potential Divine Intercession Desna favors those who follow their hearts and whims without bringing harm to others. Source Gods &amp; Magic pg. 21 2.0 Minor Boon For those at the end of a journey, Desna gifts a deep sleep. Once, after you rest, you completely recover all Hit Points, remove all negative conditions, and become free of any curses or diseases. Moderate Boon Desna twists fortune in your favor. Once per day, after determining the result of a check, you can reroll the check and take the new result. Major Boon Desna bestows you with a swirling cloud of lights that forms a pair of wondrous butterfly wings. These wings grant you a fly Speed of 40 feet and shine dim light to a range of 20 feet. Minor Curse You always seem to lose your way or have strange mishaps on the road that delay your travel. You (and thus any group that travels with you) travel at only 3/4 normal exploration Speed, before taking into account the terrain and other features that might slow you down further. Moderate Curse Misfortune follows you in your travels and requires acts of contrition or benevolence to keep at bay. You must always roll twice and take the worst result when attempting a check. This is a misfortune effect. You can express your remorse and ignore this effect for 1d4 rounds by spending an action, which has the concentrate trait. If you perform a truly selfless act of compassion, you ignore this effect for 1 day. Major Curse The stars rebuke you for your ways. You are sickened 4 and slowed 1 whenever you are exposed to starlight. ","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=5","weakness":{}}},{"_index":"aon18","_id":"deity-6","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Wall of Thorns","Tree Stride"],"deity":["Erastil"],"deity_markdown":"[Erastil](/Deities.aspx?ID=6)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Duty","Earth","Family","Nature","Wealth"],"domain_markdown":"[Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Duty"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45)","domain_primary":["Earth","Family","Nature","Wealth"],"domain_primary_markdown":"[Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LG","NG","LN"],"icon_image":"/Images/Deities/Erastil.png","id":"deity-6","image":["/Images/Deities/Erastil.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Erastil (Old Deadeye)](/Deities.aspx?ID=6)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\n\nUnlike many other good deities, Erastil does not send his followers out into the world to fight and crush evil. Eschewing crusades and other ventures that take his followers away from their homes, Erastil watches over those who devote their lives to family and community. He is primarily an agricultural deity, specifically focusing on those aspects of nature that either can be tamed or are of use to his followers. His domain encompasses the plants and animals that farmers, hunters, and ranchers deal with in their everyday lives. While he is a protective deity, Erastil steps in only when quiet, pastoral lives are threatened. He desires his followers to live their lives in peace, with no risk of being conscripted into armies, devoured by monsters, or destroyed by magic.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** care for your home and family, fulfill your duties, keep the peace, protect the community\r\n\r\n**Anathema** abandon your home in its time of need, choose yourself over your community, tarnish your reputation, tell lies\r\n\r\n**Area of Concern**\r\nfamily, farming, hunting, and trade\r\n\r\n**Follower Alignments**\r\nLG, NG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Erastil.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **3rd**\r\n[Wall of Thorns](/Spells.aspx?ID=366)\n\n- **5th**\r\n[Tree Stride](/Spells.aspx?ID=343)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nErastil favors those who commit themselves to their communities and detests those who disrupt these families.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 23 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Erastil shares in his bounty as long as you work for it. Whenever you roll a critical failure at a check to [Subsist](/Actions.aspx?ID=27) in the wild, you get a failure instead.\r\n\r\n**Moderate Boon** You share Erastils sharp eye, allowing you to use a [longbow](/Weapons.aspx?ID=76) in any situation. When you attack with a longbow, you can ignore the longbows [volley](/Traits.aspx?ID=201) trait, and longbows have double the normal range increment for you.\r\n\r\n**Major Boon** You become a friend to the land. You can cast [_speak with plants_](/Spells.aspx?ID=294) as a divine innate spell. When you are in a healthy natural environment, the land sustains you without need for food or drink. You can cast the [_commune with nature_](/Rituals.aspx?ID=7) ritual without any secondary casters or secondary checks.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Erastil curses your table and punishes you for relying on others hard work. Any food you didnt grow, gather, or otherwise harvest yourself tastes like ash and leaves you [fatigued](/Conditions.aspx?ID=15).\r\n\r\n**Moderate Curse** Erastils beasts take a dislike to you. Animals attitudes toward you are one category worse ([friendly](/Conditions.aspx?ID=18) instead of [helpful](/Conditions.aspx?ID=21), [indifferent](/Conditions.aspx?ID=25) instead of friendly, and so on).\r\n\r\n**Major Curse** Erastil leaves you unable to have children (or otherwise reproduce or propagate if you do so in a different manner). This curse also affects your livestock, pets, and crops.\r\n</column>","name":"Erastil (Old Deadeye)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nUnlike many other good deities, Erastil does not send his followers out into the world to fight and crush evil. Eschewing crusades and other ventures …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 438"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>","speed":{},"summary":"Unlike many other good deities, Erastil does not send his followers out into the world to fight and crush evil. Eschewing crusades and other ventures …","summary_markdown":"Unlike many other good deities, Erastil does not send his followers out into the world to fight and crush evil. Eschewing crusades and other ventures …","text":" Erastil (Old Deadeye) Source Core Rulebook pg. 438 4.0 Unlike many other good deities, Erastil does not send his followers out into the world to fight and crush evil. Eschewing crusades and other ventures that take his followers away from their homes, Erastil watches over those who devote their lives to family and community. He is primarily an agricultural deity, specifically focusing on those aspects of nature that either can be tamed or are of use to his followers. His domain encompasses the plants and animals that farmers, hunters, and ranchers deal with in their everyday lives. While he is a protective deity, Erastil steps in only when quiet, pastoral lives are threatened. He desires his followers to live their lives in peace, with no risk of being conscripted into armies, devoured by monsters, or destroyed by magic. Category Gods of the Inner Sea Edicts care for your home and family, fulfill your duties, keep the peace, protect the community Anathema abandon your home in its time of need, choose yourself over your community, tarnish your reputation, tell lies Area of Concern family, farming, hunting, and trade Follower Alignments LG, NG, LN Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Longbow Domains Earth, Family, Nature, Wealth Alternate Domains Duty Cleric Spells - 1st True Strike - 3rd Wall of Thorns - 5th Tree Stride Divine Intercession Erastil favors those who commit themselves to their communities and detests those who disrupt these families. Source Gods &amp; Magic pg. 23 2.0 Minor Boon Erastil shares in his bounty as long as you work for it. Whenever you roll a critical failure at a check to Subsist in the wild, you get a failure instead. Moderate Boon You share Erastils sharp eye, allowing you to use a longbow in any situation. When you attack with a longbow, you can ignore the longbows volley trait, and longbows have double the normal range increment for you. Major Boon You become a friend to the land. You can cast speak with plants as a divine innate spell. When you are in a healthy natural environment, the land sustains you without need for food or drink. You can cast the commune with nature ritual without any secondary casters or secondary checks. Minor Curse Erastil curses your table and punishes you for relying on others hard work. Any food you didnt grow, gather, or otherwise harvest yourself tastes like ash and leaves you fatigued. Moderate Curse Erastils beasts take a dislike to you. Animals attitudes toward you are one category worse (friendly instead of helpful, indifferent instead of friendly, and so on). Major Curse Erastil leaves you unable to have children (or otherwise reproduce or propagate if you do so in a different manner). This curse also affects your livestock, pets, and crops. ","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=6","weakness":{}}},{"_index":"aon18","_id":"deity-7","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Enlarge","Weapon Storm"],"deity":["Gorum"],"deity_markdown":"[Gorum](/Deities.aspx?ID=7)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Confidence","Destruction","Might","Zeal"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Confidence","Destruction","Might","Zeal"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Greatsword"],"favored_weapon_markdown":"[Greatsword](/Weapons.aspx?ID=24)","follower_alignment":["CN","CE"],"icon_image":"/Images/Deities/Gorum.png","id":"deity-7","image":["/Images/Deities/Gorum.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Gorum (Our Lord in Iron)](/Deities.aspx?ID=7)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\n\nThe clash of steel, the cry of victory, the gasping denial of death: these are the sound of prayers to Our Lord in Iron, for to follow Gorum is to fight. Gorum does not care the reason for battle—a villages desperate stand against raiders is no less worthwhile to him than a crusader army marching against demons in the Sarkoris Scar—nor does he choose sides in such clashes. Good or evil, law or chaos, the reason for the fight is irrelevant. It is the thrill of battle that finds his favor, the crucible of struggle in which victory is there for the taking.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** attain victory in fair combat, push your limits, wear armor in combat\r\n\r\n**Anathema** kill prisoners or surrendering foes, prevent conflict through negotiation, win a battle through underhanded tactics or indirect magic\r\n\r\n**Area of Concern**\r\nbattle, strength, and weapons\r\n\r\n**Follower Alignments**\r\nCN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Gorum.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatsword](/Weapons.aspx?ID=24)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **4th**\r\n[Weapon Storm](/Spells.aspx?ID=373)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nGorum views things very simply: one either fights and earns his favor, or one is a coward and receives only scorn.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 25 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Gorum grants you a weapon whenever you need one. You can use an Interact action to draw a 0-level non-magical iron weapon, even if you have no weapons on your person. Such a weapon lasts only as long as you continue using it to attack, and it cant be sold, given away, melted for scrap iron, or the like.\r\n\r\n**Moderate Boon** Your blows become unstoppable, carrying the momentum of Gorums thrill for battle. Your [greatsword](/Weapons.aspx?ID=24) Strikes gain the [forceful](/Traits.aspx?ID=180) trait.\r\n\r\n**Major Boon** Gorum feeds you the zeal of his undying warriors, allowing you to draw upon your own life force to fight on and on without falling. Whenever you would be reduced to 0 Hit Points, you are instead healed to half your maximum Hit Points and become [doomed 1](/Conditions.aspx?ID=9) (or increase your doomed condition by 1).\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Gorum rewards cowardice with frailty. Any armor you wear and shield you wield reduces its item bonus to AC by 2 (minimum 0) and its Hardness, Hit Points, and Break Threshold by half.\r\n\r\n**Moderate Curse** Youve lost the glory of slaying a worthy opponent. All of your weapon and unarmed attacks decrease their damage dice by one step, and all your attacks are [nonlethal](/Traits.aspx?ID=188).\r\n\r\n**Major Curse** You are unable to keep up with the rigors of combat. The moment a combat breaks out, you become [fatigued](/Conditions.aspx?ID=15) and [slowed 1](/Conditions.aspx?ID=35). At the end of each of your turns, your slowed condition increases by 1. These conditions end only when you are no longer in combat.\r\n</column>","name":"Gorum (Our Lord in Iron)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatsword](/Weapons.aspx?ID=24)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe clash of steel, the cry of victory, the gasping denial of death: these are the sound of prayers to Our Lord in Iron, for to follow Gorum is to …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 438"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>","speed":{},"summary":"The clash of steel, the cry of victory, the gasping denial of death: these are the sound of prayers to Our Lord in Iron, for to follow Gorum is to …","summary_markdown":"The clash of steel, the cry of victory, the gasping denial of death: these are the sound of prayers to Our Lord in Iron, for to follow Gorum is to …","text":" Gorum (Our Lord in Iron) Source Core Rulebook pg. 438 4.0 The clash of steel, the cry of victory, the gasping denial of death: these are the sound of prayers to Our Lord in Iron, for to follow Gorum is to fight. Gorum does not care the reason for battle—a villages desperate stand against raiders is no less worthwhile to him than a crusader army marching against demons in the Sarkoris Scar—nor does he choose sides in such clashes. Good or evil, law or chaos, the reason for the fight is irrelevant. It is the thrill of battle that finds his favor, the crucible of struggle in which victory is there for the taking. Category Gods of the Inner Sea Edicts attain victory in fair combat, push your limits, wear armor in combat Anathema kill prisoners or surrendering foes, prevent conflict through negotiation, win a battle through underhanded tactics or indirect magic Area of Concern battle, strength, and weapons Follower Alignments CN, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Greatsword Domains Confidence, Destruction, Might, Zeal Alternate Domains Cleric Spells - 1st True Strike - 2nd Enlarge - 4th Weapon Storm Divine Intercession Gorum views things very simply: one either fights and earns his favor, or one is a coward and receives only scorn. Source Gods &amp; Magic pg. 25 2.0 Minor Boon Gorum grants you a weapon whenever you need one. You can use an Interact action to draw a 0-level non-magical iron weapon, even if you have no weapons on your person. Such a weapon lasts only as long as you continue using it to attack, and it cant be sold, given away, melted for scrap iron, or the like. Moderate Boon Your blows become unstoppable, carrying the momentum of Gorums thrill for battle. Your greatsword Strikes gain the forceful trait. Major Boon Gorum feeds you the zeal of his undying warriors, allowing you to draw upon your own life force to fight on and on without falling. Whenever you would be reduced to 0 Hit Points, you are instead healed to half your maximum Hit Points and become doomed 1 (or increase your doomed condition by 1). Minor Curse Gorum rewards cowardice with frailty. Any armor you wear and shield you wield reduces its item bonus to AC by 2 (minimum 0) and its Hardness, Hit Points, and Break Threshold by half. Moderate Curse Youve lost the glory of slaying a worthy opponent. All of your weapon and unarmed attacks decrease their damage dice by one step, and all your attacks are nonlethal. Major Curse You are unable to keep up with the rigors of combat. The moment a combat breaks out, you become fatigued and slowed 1. At the end of each of your turns, your slowed condition increases by 1. These conditions end only when you are no longer in combat. ","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=7","weakness":{}}},{"_index":"aon18","_id":"deity-8","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Gust of Wind","Lightning Bolt","Control Water"],"deity":["Gozreh"],"deity_markdown":"[Gozreh](/Deities.aspx?ID=8)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Cold","Lightning","Nature","Travel","Water"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41), [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","domain_alternate":["Cold","Lightning"],"domain_alternate_markdown":"[Cold](/Domains.aspx?ID=41), [Lightning](/Domains.aspx?ID=47)","domain_primary":["Air","Nature","Travel","Water"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Trident"],"favored_weapon_markdown":"[Trident](/Weapons.aspx?ID=45)","follower_alignment":["NG","LN","N","CN","NE"],"icon_image":"/Images/Deities/Gozreh.png","id":"deity-8","image":["/Images/Deities/Gozreh.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Gozreh (The Wind and the Waves)](/Deities.aspx?ID=8)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\n\nA timeless entity birthed from the first wind to stir the vast oceans, Gozreh wanders the world in the air and the seas. Sailors drop boxes of cargo as offerings to avoid a fatal storm, hoping to please the Wind and the Waves, even though they know that such pleas are far more likely to go unnoticed as they are to draw their deitys attention. The deitys temperament is fickle and their fury swift, hurling bolts of lightning and dragging to the crushing depths those who dare befoul the natural world. Gozreh is the sea that encapsulates the land and the wind that moves its surface, the birds that traverse the sky and the clouds that shield them.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** cherish, protect, and respect nature in all its forms\r\n\r\n**Anathema** bring civilization to intrude on the wild, create undead, despoil areas of natural beauty\r\n\r\n**Area of Concern**\r\nnature, the sea, and weather\r\n\r\n**Follower Alignments**\r\nNG, LN, N, CN, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Gozreh.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Cold](/Domains.aspx?ID=41), [Lightning](/Domains.aspx?ID=47)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Gust of Wind](/Spells.aspx?ID=143)\n\n- **3rd**\r\n[Lightning Bolt](/Spells.aspx?ID=172)\n\n- **5th**\r\n[Control Water](/Spells.aspx?ID=51)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nGozreh is pleased when their creatures and waterways are treated with respect but quick to show their displeasure.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 27 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Gozreh grants their guidance while at sea. You are under the constant effects of [_know direction_](/Spells.aspx?ID=169) and become trained in [Sailing Lore](/Skills.aspx?ID=8) (or another Lore skill if you are already trained in Sailing Lore).\r\n\r\n**Moderate Boon** You gain the touch of the sea. You can breathe underwater and gain a swim Speed equal to your land Speed.\r\n\r\n**Major Boon** Gozreh has blessed you with their wind in your stride. You gain a +30-foot status bonus to your Speeds, and you gain a fly Speed equal to your land Speed.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Lightning begins to strike twice. You gain weakness 5 to electricity, and any natural or magical bolts of lightning always target you rather than the other creatures around you.\r\n\r\n**Moderate Curse** The current of the waves constantly fights against you, putting you at risk of drowning any time you must Swim. You lose any swim Speed you have, unless its your only Speed, in which case you take a 20-foot status penalty to your swim Speed. When you roll an [Athletics](/Skills.aspx?ID=3) check to [Swim](/Actions.aspx?ID=39), you always use the outcome for one degree of success worse than the result of your roll.\r\n\r\n**Major Curse** Those who displease Gozreh are shunned by nature itself. All animals and nonsapient plant creatures are [hostile](/Conditions.aspx?ID=23) to you, and any [animal companion](/animal-companions) or [familiar](/familiar-abilities) abandons you. Sapient plants attitude toward you begins two categories worse than normal, as something about you seems repugnant to them. While plants and animals might not attack you outright if its not normally in their nature to do so when they are hostile, dogs growl at you, cats hiss, and so on.\r\n</column>","name":"Gozreh (The Wind and the Waves)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41), [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA timeless entity birthed from the first wind to stir the vast oceans, Gozreh wanders the world in the air and the seas. Sailors drop boxes of cargo …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 438"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>","speed":{},"summary":"A timeless entity birthed from the first wind to stir the vast oceans, Gozreh wanders the world in the air and the seas. Sailors drop boxes of cargo …","summary_markdown":"A timeless entity birthed from the first wind to stir the vast oceans, Gozreh wanders the world in the air and the seas. Sailors drop boxes of cargo …","text":" Gozreh (The Wind and the Waves) Source Core Rulebook pg. 438 4.0 A timeless entity birthed from the first wind to stir the vast oceans, Gozreh wanders the world in the air and the seas. Sailors drop boxes of cargo as offerings to avoid a fatal storm, hoping to please the Wind and the Waves, even though they know that such pleas are far more likely to go unnoticed as they are to draw their deitys attention. The deitys temperament is fickle and their fury swift, hurling bolts of lightning and dragging to the crushing depths those who dare befoul the natural world. Gozreh is the sea that encapsulates the land and the wind that moves its surface, the birds that traverse the sky and the clouds that shield them. Category Gods of the Inner Sea Edicts cherish, protect, and respect nature in all its forms Anathema bring civilization to intrude on the wild, create undead, despoil areas of natural beauty Area of Concern nature, the sea, and weather Follower Alignments NG, LN, N, CN, NE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Trident Domains Air, Nature, Travel, Water Alternate Domains Cold, Lightning Cleric Spells - 1st Gust of Wind - 3rd Lightning Bolt - 5th Control Water Divine Intercession Gozreh is pleased when their creatures and waterways are treated with respect but quick to show their displeasure. Source Gods &amp; Magic pg. 27 2.0 Minor Boon Gozreh grants their guidance while at sea. You are under the constant effects of know direction and become trained in Sailing Lore (or another Lore skill if you are already trained in Sailing Lore). Moderate Boon You gain the touch of the sea. You can breathe underwater and gain a swim Speed equal to your land Speed. Major Boon Gozreh has blessed you with their wind in your stride. You gain a +30-foot status bonus to your Speeds, and you gain a fly Speed equal to your land Speed. Minor Curse Lightning begins to strike twice. You gain weakness 5 to electricity, and any natural or magical bolts of lightning always target you rather than the other creatures around you. Moderate Curse The current of the waves constantly fights against you, putting you at risk of drowning any time you must Swim. You lose any swim Speed you have, unless its your only Speed, in which case you take a 20-foot status penalty to your swim Speed. When you roll an Athletics check to Swim, you always use the outcome for one degree of success worse than the result of your roll. Major Curse Those who displease Gozreh are shunned by nature itself. All animals and nonsapient plant creatures are hostile to you, and any animal companion or familiar abandons you. Sapient plants attitude toward you begins two categories worse than normal, as something about you seems repugnant to them. While plants and animals might not attack you outright if its not normally in their nature to do so when they are hostile, dogs growl at you, cats hiss, and so on. ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=8","weakness":{}}},{"_index":"aon18","_id":"deity-9","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Enlarge","Fire Shield"],"deity":["Iomedae"],"deity_markdown":"[Iomedae](/Deities.aspx?ID=9)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Duty","Might","Truth","Zeal"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Duty"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45)","domain_primary":["Confidence","Might","Truth","Zeal"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Longsword"],"favored_weapon_markdown":"[Longsword](/Weapons.aspx?ID=31)","follower_alignment":["LG","NG"],"icon_image":"/Images/Deities/Iomedae.png","id":"deity-9","image":["/Images/Deities/Iomedae.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Iomedae (The Inheritor)](/Deities.aspx?ID=9)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\n\nIomedae, the youngest among the prominent deities of the Inner Sea region, had already proven herself worthy of divinity before her ascension. Born in Cheliax, she followed the path of the sword and fought evil, eventually becoming a paladin of Arodens herald [Arazni](/Deities.aspx?ID=31). She became a legend among the Shining Crusade, leading the Knights of Ozem in a series of victories over the Whispering Tyrant. Iomedae became the third known mortal to pass the Test of the Starstone when she ascended to divinity in 3832 AR. As Arazni had been slain during the Shining Crusade, Aroden elevated the newly ascended goddess to be his new herald. When Aroden himself died, Iomedae inherited most of his worshippers and became a major deity of honor and justice.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** be temperate, fight for justice and honor, hold valor in your heart\r\n\r\n**Anathema** abandon a companion in need, dishonor yourself, refuse a challenge from an equal\r\n\r\n**Area of Concern**\r\nhonor, justice, rulership, and valor\r\n\r\n**Follower Alignments**\r\nLG, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Iomedae.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nIomedae grants her blessings to those who show valor in trying times.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 29 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** You always present yourself at your best. Your clothing and person are always clean and unrumpled, the metal of your blade and armor shining and unblemished. This doesnt prevent you from being exposed to diseases and other afflictions via filth, but it protects you as well as if you had washed thoroughly right away.\r\n\r\n**Moderate Boon** Your heart beats with a determined valor. Once, Iomedae ends all negative effects affecting you, unless they are from an artifact, deity, or similarly powerful source; she also restores all lost Hit Points and replenishes your spells, Focus Points, and other daily resources.\r\n\r\n**Major Boon** Iomedae imbues your blade with great power. [Longswords](/Weapons.aspx?ID=31) you wield gain the [_axiomatic_](/Equipment.aspx?ID=291), [_holy_](/Equipment.aspx?ID=299), and _major striking_ runes while you hold them. These property runes count toward the number of runes you can have on your weapon, and if this would cause your weapon to exceed its limit, choose which ones to keep each day when you prepare. You gain a +2 status bonus to attack rolls with longswords.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Your blade and armor have dulled like lead. Your weapons, armor, and shields have half their usual Hit Points and Break Threshold.\r\n\r\n**Moderate Curse** Tactical advantages never seem to work the way you planned. You cant receive a circumstance bonus to your attack rolls, and enemies dont take any circumstance penalties to their AC against your attacks.\r\n\r\n**Major Curse** All blades reject your wicked heart. Any weapon you wield automatically becomes broken after you Strike with it. This curse cant break artifacts or similarly powerful weapons.\r\n</column>","name":"Iomedae (The Inheritor)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIomedae, the youngest among the prominent deities of the Inner Sea region, had already proven herself worthy of divinity before her ascension. Born …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 438"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>","speed":{},"summary":"Iomedae, the youngest among the prominent deities of the Inner Sea region, had already proven herself worthy of divinity before her ascension. Born …","summary_markdown":"Iomedae, the youngest among the prominent deities of the Inner Sea region, had already proven herself worthy of divinity before her ascension. Born …","text":" Iomedae (The Inheritor) Source Core Rulebook pg. 438 4.0 Iomedae, the youngest among the prominent deities of the Inner Sea region, had already proven herself worthy of divinity before her ascension. Born in Cheliax, she followed the path of the sword and fought evil, eventually becoming a paladin of Arodens herald Arazni. She became a legend among the Shining Crusade, leading the Knights of Ozem in a series of victories over the Whispering Tyrant. Iomedae became the third known mortal to pass the Test of the Starstone when she ascended to divinity in 3832 AR. As Arazni had been slain during the Shining Crusade, Aroden elevated the newly ascended goddess to be his new herald. When Aroden himself died, Iomedae inherited most of his worshippers and became a major deity of honor and justice. Category Gods of the Inner Sea Edicts be temperate, fight for justice and honor, hold valor in your heart Anathema abandon a companion in need, dishonor yourself, refuse a challenge from an equal Area of Concern honor, justice, rulership, and valor Follower Alignments LG, NG Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Intimidation Favored Weapon Longsword Domains Confidence, Might, Truth, Zeal Alternate Domains Duty Cleric Spells - 1st True Strike - 2nd Enlarge - 4th Fire Shield Divine Intercession Iomedae grants her blessings to those who show valor in trying times. Source Gods &amp; Magic pg. 29 2.0 Minor Boon You always present yourself at your best. Your clothing and person are always clean and unrumpled, the metal of your blade and armor shining and unblemished. This doesnt prevent you from being exposed to diseases and other afflictions via filth, but it protects you as well as if you had washed thoroughly right away. Moderate Boon Your heart beats with a determined valor. Once, Iomedae ends all negative effects affecting you, unless they are from an artifact, deity, or similarly powerful source; she also restores all lost Hit Points and replenishes your spells, Focus Points, and other daily resources. Major Boon Iomedae imbues your blade with great power. Longswords you wield gain the axiomatic , holy , and major striking runes while you hold them. These property runes count toward the number of runes you can have on your weapon, and if this would cause your weapon to exceed its limit, choose which ones to keep each day when you prepare. You gain a +2 status bonus to attack rolls with longswords. Minor Curse Your blade and armor have dulled like lead. Your weapons, armor, and shields have half their usual Hit Points and Break Threshold. Moderate Curse Tactical advantages never seem to work the way you planned. You cant receive a circumstance bonus to your attack rolls, and enemies dont take any circumstance penalties to their AC against your attacks. Major Curse All blades reject your wicked heart. Any weapon you wield automatically becomes broken after you Strike with it. This curse cant break artifacts or similarly powerful weapons. ","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=9","weakness":{}}},{"_index":"aon18","_id":"deity-10","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Jump","Haste","Stoneskin"],"deity":["Irori"],"deity_markdown":"[Irori](/Deities.aspx?ID=10)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Knowledge","Might","Perfection","Truth","Vigil"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26), [Truth](/Domains.aspx?ID=32), [Vigil](/Domains.aspx?ID=55)","domain_alternate":["Change","Vigil"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Vigil](/Domains.aspx?ID=55)","domain_primary":["Knowledge","Might","Perfection","Truth"],"domain_primary_markdown":"[Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Fist"],"favored_weapon_markdown":"[Fist](/Weapons.aspx?ID=1)","follower_alignment":["LG","LN","LE"],"icon_image":"/Images/Deities/Irori.png","id":"deity-10","image":["/Images/Deities/Irori.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Irori (Master of Masters)](/Deities.aspx?ID=10)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\n\nIrori exemplifies the concepts of self-perfection. His dogma states that he was a mortal who gained godhood through achieving a physical and mental state that surpassed mortal limitations. His followers seek to emulate their gods divine state by perfecting themselves using the words of the _Unbinding of Fetters_, Iroris sacred text. The illuminated pages of the tome detail numerous physical, spiritual, and mental exercises, as well as methods of learning and remembering.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** be humble; help others perfect themselves; hone your body, mind, and spirit to a more perfect state; practice discipline\r\n\r\n**Anathema** become addicted to a substance, destroy an important historical text, repeatedly fail to maintain self-control\r\n\r\n**Area of Concern**\r\nhistory, knowledge, and self-perfection\r\n\r\n**Follower Alignments**\r\nLG, LN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Irori.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Jump](/Spells.aspx?ID=167)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nIrori grants his boons to those making progress on their paths toward perfection. He avoids bestowing misfortune as punishment, preferring to do so only to give an individual a challenging obstacle to overcome to help them progress in their quest for self-perfection.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 31 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Irori grants you great insight and knowledge. Once, when you roll a failure at a check to [Recall Knowledge](/Actions.aspx?ID=26), you get a critical success instead. Furthermore, the check loses the [secret](/Traits.aspx?ID=142) trait, so you know for sure that the result was a critical success. Irori typically grants this boon for an extremely consequential check to Recall Knowledge.\r\n\r\n**Moderate Boon** Your body rebuilds after adversity, becoming stronger. You can cast [_wholeness of body_](/Spells.aspx?ID=488) as an occult ki spell. If you didn't have one already, you gain a focus pool with 1 Focus Point and are trained in occult spell attack rolls and spell DCs (the sidebar on the [monk](/Classes.aspx?ID=8) class page has full information on what happens when you gain your first ki spell).\r\n\r\n**Major Boon** You can temporarily ascend to a greater form. You can cast 8th-level [_righteous might_](/Spells.aspx?ID=263) once per day as an occult innate spell. When you do, your form appears unremarkable, rather than clad in powerful armaments.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Irori challenges you to seek another path, rather than treat every problem as a nail just because you have a hammer. If you select a check for which you have a higher bonus when another method would have been more appropriate for the situation, such as using [Deception](/Skills.aspx?ID=5) to lie through life because its your highest modifier, even if it would be better to reach a compromise through [Diplomacy](/Skills.aspx?ID=6), you must roll twice and take the lower result.\r\n\r\n**Moderate Curse** Irori challenges you to adapt to adversity in order to perfect yourself. You become weighed down as if under heavy weights, becoming [clumsy 2](/Conditions.aspx?ID=3) and [encumbered](/Conditions.aspx?ID=12) until you accomplish a challenging task of Iroris choosing.\r\n\r\n**Major Curse** Irori makes all living creatures forget your existence. This can be further compounded by raising Iroris ire, resulting in your name being obliterated from all written records. In both cases, memories and writings rearrange themselves to omit you smoothly, rather than leaving obvious gaps.\r\n</column>","name":"Irori (Master of Masters)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26), [Truth](/Domains.aspx?ID=32), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIrori exemplifies the concepts of self-perfection. His dogma states that he was a mortal who gained godhood through achieving a physical and mental …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 438"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 438 <sup>4.0</sup></row>","speed":{},"summary":"Irori exemplifies the concepts of self-perfection. His dogma states that he was a mortal who gained godhood through achieving a physical and mental …","summary_markdown":"Irori exemplifies the concepts of self-perfection. His dogma states that he was a mortal who gained godhood through achieving a physical and mental …","text":" Irori (Master of Masters) Source Core Rulebook pg. 438 4.0 Irori exemplifies the concepts of self-perfection. His dogma states that he was a mortal who gained godhood through achieving a physical and mental state that surpassed mortal limitations. His followers seek to emulate their gods divine state by perfecting themselves using the words of the Unbinding of Fetters , Iroris sacred text. The illuminated pages of the tome detail numerous physical, spiritual, and mental exercises, as well as methods of learning and remembering. Category Gods of the Inner Sea Edicts be humble; help others perfect themselves; hone your body, mind, and spirit to a more perfect state; practice discipline Anathema become addicted to a substance, destroy an important historical text, repeatedly fail to maintain self-control Area of Concern history, knowledge, and self-perfection Follower Alignments LG, LN, LE Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Fist Domains Knowledge, Might, Perfection, Truth Alternate Domains Change, Vigil Cleric Spells - 1st Jump - 3rd Haste - 4th Stoneskin Divine Intercession Irori grants his boons to those making progress on their paths toward perfection. He avoids bestowing misfortune as punishment, preferring to do so only to give an individual a challenging obstacle to overcome to help them progress in their quest for self-perfection. Source Gods &amp; Magic pg. 31 2.0 Minor Boon Irori grants you great insight and knowledge. Once, when you roll a failure at a check to Recall Knowledge, you get a critical success instead. Furthermore, the check loses the secret trait, so you know for sure that the result was a critical success. Irori typically grants this boon for an extremely consequential check to Recall Knowledge. Moderate Boon Your body rebuilds after adversity, becoming stronger. You can cast wholeness of body as an occult ki spell. If you didn't have one already, you gain a focus pool with 1 Focus Point and are trained in occult spell attack rolls and spell DCs (the sidebar on the monk class page has full information on what happens when you gain your first ki spell). Major Boon You can temporarily ascend to a greater form. You can cast 8th-level righteous might once per day as an occult innate spell. When you do, your form appears unremarkable, rather than clad in powerful armaments. Minor Curse Irori challenges you to seek another path, rather than treat every problem as a nail just because you have a hammer. If you select a check for which you have a higher bonus when another method would have been more appropriate for the situation, such as using Deception to lie through life because its your highest modifier, even if it would be better to reach a compromise through Diplomacy, you must roll twice and take the lower result. Moderate Curse Irori challenges you to adapt to adversity in order to perfect yourself. You become weighed down as if under heavy weights, becoming clumsy 2 and encumbered until you accomplish a challenging task of Iroris choosing. Major Curse Irori makes all living creatures forget your existence. This can be further compounded by raising Iroris ire, resulting in your name being obliterated from all written records. In both cases, memories and writings rearrange themselves to omit you smoothly, rather than leaving obvious gaps. ","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=10","weakness":{}}},{"_index":"aon18","_id":"deity-11","_score":4.3909864,"_source":{"ability":["Constitution","Strength"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Animal Form","Nightmare"],"deity":["Lamashtu"],"deity_markdown":"[Lamashtu](/Deities.aspx?ID=11)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Family","Might","Nightmares","Trickery"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)","domain_alternate":["Change"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40)","domain_primary":["Family","Might","Nightmares","Trickery"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Falchion"],"favored_weapon_markdown":"[Falchion](/Weapons.aspx?ID=18)","follower_alignment":["CE"],"icon_image":"/Images/Deities/Lamashtu.png","id":"deity-11","image":["/Images/Deities/Lamashtu.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lamashtu (Mother of Monsters)](/Deities.aspx?ID=11)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\n\nFor those who revel in the corruption of the pure or who find themselves spurned and neglected by a world that despises their differences, Lamashtu offers respite among her grotesque brood. The Mother of Monsters readily accepts mortals into her fold and has made it her goal to twist mortal life toward her abhorrent ideals. Her intervention is widely known to inflict corruptions and terrible nightmares. Ostracized individuals who share her ideals will find this intervention a boon, while others treat similar events as horrible curses.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** bring power to outcasts and the downtrodden, indoctrinate children in Lamashtus teachings, make the beautiful monstrous, reveal the corruption and flaws in all things\r\n\r\n**Anathema** attempt to treat a mental illness or deformity, provide succor to Lamashtus enemies\r\n\r\n**Area of Concern**\r\naberrance, monsters, and nightmares\r\n\r\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Lamashtu.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Strength\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Falchion](/Weapons.aspx?ID=18)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\n\n- **4th**\r\n[Nightmare](/Spells.aspx?ID=208)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nLamashtu rewards kinship with monsters and brutal dominance in combat. Those who offend her serve the brood as prey or unwilling sacrifices.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 33 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Lamashtus touch mutates a part of your body. You gain either an unarmed Strike that deals 1d6 damage or one that deals 1d4 damage and has the [finesse](/Traits.aspx?ID=179) and [agile](/Traits.aspx?ID=170) traits. Whether the attack deals bludgeoning, slashing, or piercing damage depends on the mutation. If the unarmed Strike replaces a limb, you can still use the mutated limb for its original functions. Lamashtu chooses the form and function of your mutation.\r\n\r\n**Moderate Boon** You spread Lamashtus nightmares everywhere you go. You can cast [_confusion_](/Spells.aspx?ID=48) once per day as an divine innate spell.\r\n\r\n**Major Boon** Lamashtu uses your body to birth a new monster, regardless of your gender. Once per day, you can spend 1 minute to birth a monster determined by the GM, which rips its way from your belly. The monsters level is up to your level and it does as it pleases, following Lamashtus will, though it doesnt attack you unless you have lost her favor. You are [drained 3](/Conditions.aspx?ID=10) from the ordeal.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Horrid visions torment your mind, overlaying reality at inopportune times. You treat everything around you as if it was [concealed](/Conditions.aspx?ID=4).\r\n\r\n**Moderate Curse** Lamashtu marks you as prey. Any creature with imprecise or better [scent](/MonsterAbilities.aspx?ID=33) can smell you from 100 × the usual range of their scent and cant shake the feeling that you smell like prey, so they might attack you even if they would normally avoid attacking creatures of your ancestry. This smell doesnt magically compel their action, and the scent of prey doesnt overcome a deeper bond such as that with an [animal companion](/animal-companions).\r\n\r\n**Major Curse** Your dreams are an unending stream of nightmares. You need 16 hours of rest to try to get enough sleep to recover resources in daily preparation that normally require an 8-hour rest, and even then, you must succeed at a DC 15 flat check to do so, and you are still [fatigued](/Conditions.aspx?ID=15) on a successful check.\r\n</column>","name":"Lamashtu (Mother of Monsters)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Falchion](/Weapons.aspx?ID=18)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFor those who revel in the corruption of the pure or who find themselves spurned and neglected by a world that despises their differences, Lamashtu …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 439"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>","speed":{},"summary":"For those who revel in the corruption of the pure or who find themselves spurned and neglected by a world that despises their differences, Lamashtu …","summary_markdown":"For those who revel in the corruption of the pure or who find themselves spurned and neglected by a world that despises their differences, Lamashtu …","text":" Lamashtu (Mother of Monsters) Source Core Rulebook pg. 439 4.0 For those who revel in the corruption of the pure or who find themselves spurned and neglected by a world that despises their differences, Lamashtu offers respite among her grotesque brood. The Mother of Monsters readily accepts mortals into her fold and has made it her goal to twist mortal life toward her abhorrent ideals. Her intervention is widely known to inflict corruptions and terrible nightmares. Ostracized individuals who share her ideals will find this intervention a boon, while others treat similar events as horrible curses. Category Gods of the Inner Sea Edicts bring power to outcasts and the downtrodden, indoctrinate children in Lamashtus teachings, make the beautiful monstrous, reveal the corruption and flaws in all things Anathema attempt to treat a mental illness or deformity, provide succor to Lamashtus enemies Area of Concern aberrance, monsters, and nightmares Follower Alignments CE Devotee Benefits Divine Ability Constitution or Strength Divine Font Harm or Heal Divine Skill Survival Favored Weapon Falchion Domains Family, Might, Nightmares, Trickery Alternate Domains Change Cleric Spells - 1st Magic Fang - 2nd Animal Form - 4th Nightmare Divine Intercession Lamashtu rewards kinship with monsters and brutal dominance in combat. Those who offend her serve the brood as prey or unwilling sacrifices. Source Gods &amp; Magic pg. 33 2.0 Minor Boon Lamashtus touch mutates a part of your body. You gain either an unarmed Strike that deals 1d6 damage or one that deals 1d4 damage and has the finesse and agile traits. Whether the attack deals bludgeoning, slashing, or piercing damage depends on the mutation. If the unarmed Strike replaces a limb, you can still use the mutated limb for its original functions. Lamashtu chooses the form and function of your mutation. Moderate Boon You spread Lamashtus nightmares everywhere you go. You can cast confusion once per day as an divine innate spell. Major Boon Lamashtu uses your body to birth a new monster, regardless of your gender. Once per day, you can spend 1 minute to birth a monster determined by the GM, which rips its way from your belly. The monsters level is up to your level and it does as it pleases, following Lamashtus will, though it doesnt attack you unless you have lost her favor. You are drained 3 from the ordeal. Minor Curse Horrid visions torment your mind, overlaying reality at inopportune times. You treat everything around you as if it was concealed. Moderate Curse Lamashtu marks you as prey. Any creature with imprecise or better scent can smell you from 100 × the usual range of their scent and cant shake the feeling that you smell like prey, so they might attack you even if they would normally avoid attacking creatures of your ancestry. This smell doesnt magically compel their action, and the scent of prey doesnt overcome a deeper bond such as that with an animal companion. Major Curse Your dreams are an unending stream of nightmares. You need 16 hours of rest to try to get enough sleep to recover resources in daily preparation that normally require an 8-hour rest, and even then, you must succeed at a DC 15 flat check to do so, and you are still fatigued on a successful check. ","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=11","weakness":{}}},{"_index":"aon18","_id":"deity-12","_score":4.3909864,"_source":{"ability":["Wisdom","Intelligence"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Missile","Magic Mouth","Levitate","Blink","Prying Eye","Wall of Force","Warp Mind","Maze","Disjunction"],"deity":["Nethys"],"deity_markdown":"[Nethys](/Deities.aspx?ID=12)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Destruction","Glyph","Knowledge","Magic","Protection"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Glyph"],"domain_alternate_markdown":"[Glyph](/Domains.aspx?ID=46)","domain_primary":["Destruction","Knowledge","Magic","Protection"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["NG","LN","N","CN","NE"],"icon_image":"/Images/Deities/Nethys.png","id":"deity-12","image":["/Images/Deities/Nethys.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Nethys (The All-Seeing Eye)](/Deities.aspx?ID=12)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\n\nTo some, magic is a powerful weapon. To others, its a malleable tool. And to a few, its a source of purpose. With an understanding of spellcasting, creatures can cause fire to erupt from their hands, call otherworldly beings to aid them, bewitch the senses, and even bring the dead back to life. The ability to reshape reality to better suit ones needs and desires is a powerful call that most only dream of being able to answer, and few are ever able to truly master such might.\n\n One such master was Nethys, who was revered as a god-king in ancient Osirion. Having sought to unlock all of the secrets and potential held within the planes and beyond, Nethys shattered his own mind from the sheer overload of knowledge to which he was exposed. Witnessing all of creation, the secrets of the universe, and the vast expanse of what has been seen and will be seen rent his mind in the same moment he elevated to the status of a god. Nethys gained unlimited power and the skill to utilize it, but at the cost of his core self and mental security. This resulted in a split soul, two sides warring within the same body. One seeks to destroy the world, to purge it through fire and ruin, and to conquer all that exists. The other attempts to protect the world, to elevate and educate, and to release it from its limits.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** seek out magical power and use it\r\n\r\n**Anathema** pursue mundane paths over magical ones\r\n\r\n**Area of Concern**\r\nmagic\r\n\r\n**Follower Alignments**\r\nNG, LN, N, CN, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Nethys.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Glyph](/Domains.aspx?ID=46)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Missile](/Spells.aspx?ID=180)\n\n- **2nd**\r\n[Magic Mouth](/Spells.aspx?ID=181)\n\n- **3rd**\r\n[Levitate](/Spells.aspx?ID=170)\n\n- **4th**\r\n[Blink](/Spells.aspx?ID=27)\n\n- **5th**\r\n[Prying Eye](/Spells.aspx?ID=239)\n\n- **6th**\r\n[Wall of Force](/Spells.aspx?ID=363)\n\n- **7th**\r\n[Warp Mind](/Spells.aspx?ID=369)\n\n- **8th**\r\n[Maze](/Spells.aspx?ID=187)\n\n- **9th**\r\n[Disjunction](/Spells.aspx?ID=77)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nNethys is often impartial to his followers and their wishes, so it is rare to gain a heightened favor from the god of magic. However, blatant disregard and stifling of magic will certainly earn his ire.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 35 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Nethys casts a powerful spell to help you in a pinch. Once, Nethys casts a spell 1 level higher than the highest-level spell you can cast. If you cant cast spells, Nethys casts a 1st-level spell to help you.\r\n\r\n**Moderate Boon** Nethys grants you insight into the secrets of magic. Add one spell from a different tradition of magic to your spell list. You still must learn it or add it to your repertoire normally.\r\n\r\n**Major Boon** You are granted supreme magical knowledge and mastery. If you are a prepared spellcaster, you can switch one of your prepared spells for another spell you could have prepared in that slot; if you are a spontaneous spellcaster, you can switch one of the spells in your spell repertoire for another spell you could have chosen for your repertoire instead. In either case, you make this switch by using a single action, which has the concentrate trait. (If you are neither a prepared nor a spontaneous spellcaster, Nethys wont grant you his major boon.)\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** The secrets of magic become mentally taxing. You are permanently [stupefied 1](/Conditions.aspx?ID=37).\r\n\r\n**Moderate Curse** Your magic wars against itself like Nethyss dueling halves. Whenever you cast a spell, attempt a DC 11 flat check. On a failure, if your spell was harmful, you instead cast a beneficial spell of the same level on your intended targets, and if it was beneficial, you instead cast a harmful spell of the same level on your intended targets. If the spell benefited some targets and harmed others, you cast a spell of the same level that switches who benefited (for instance, changing a [_heal_](/Spells.aspx?ID=148) spell that harmed undead and healed the living to a [_harm_](/Spells.aspx?ID=146) spell that healed undead and harmed the living). You still lose the spell slot for the spell you were trying to cast.\r\n\r\n**Major Curse** Nethys severs your connection to magic. You lose all your spellcasting abilities and cannot gain any future spellcasting.\r\n</column>","name":"Nethys (The All-Seeing Eye)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTo some, magic is a powerful weapon. To others, its a malleable tool. And to a few, its a source of purpose. With an understanding of spellcasting, …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 439"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>","speed":{},"summary":"To some, magic is a powerful weapon. To others, its a malleable tool. And to a few, its a source of purpose. With an understanding of spellcasting, …","summary_markdown":"To some, magic is a powerful weapon. To others, its a malleable tool. And to a few, its a source of purpose. With an understanding of spellcasting, …","text":" Nethys (The All-Seeing Eye) Source Core Rulebook pg. 439 4.0 To some, magic is a powerful weapon. To others, its a malleable tool. And to a few, its a source of purpose. With an understanding of spellcasting, creatures can cause fire to erupt from their hands, call otherworldly beings to aid them, bewitch the senses, and even bring the dead back to life. The ability to reshape reality to better suit ones needs and desires is a powerful call that most only dream of being able to answer, and few are ever able to truly master such might. One such master was Nethys, who was revered as a god-king in ancient Osirion. Having sought to unlock all of the secrets and potential held within the planes and beyond, Nethys shattered his own mind from the sheer overload of knowledge to which he was exposed. Witnessing all of creation, the secrets of the universe, and the vast expanse of what has been seen and will be seen rent his mind in the same moment he elevated to the status of a god. Nethys gained unlimited power and the skill to utilize it, but at the cost of his core self and mental security. This resulted in a split soul, two sides warring within the same body. One seeks to destroy the world, to purge it through fire and ruin, and to conquer all that exists. The other attempts to protect the world, to elevate and educate, and to release it from its limits. Category Gods of the Inner Sea Edicts seek out magical power and use it Anathema pursue mundane paths over magical ones Area of Concern magic Follower Alignments NG, LN, N, CN, NE Devotee Benefits Divine Ability Wisdom or Intelligence Divine Font Harm or Heal Divine Skill Arcana Favored Weapon Staff Domains Destruction, Knowledge, Magic, Protection Alternate Domains Glyph Cleric Spells - 1st Magic Missile - 2nd Magic Mouth - 3rd Levitate - 4th Blink - 5th Prying Eye - 6th Wall of Force - 7th Warp Mind - 8th Maze - 9th Disjunction Divine Intercession Nethys is often impartial to his followers and their wishes, so it is rare to gain a heightened favor from the god of magic. However, blatant disregard and stifling of magic will certainly earn his ire. Source Gods &amp; Magic pg. 35 2.0 Minor Boon Nethys casts a powerful spell to help you in a pinch. Once, Nethys casts a spell 1 level higher than the highest-level spell you can cast. If you cant cast spells, Nethys casts a 1st-level spell to help you. Moderate Boon Nethys grants you insight into the secrets of magic. Add one spell from a different tradition of magic to your spell list. You still must learn it or add it to your repertoire normally. Major Boon You are granted supreme magical knowledge and mastery. If you are a prepared spellcaster, you can switch one of your prepared spells for another spell you could have prepared in that slot; if you are a spontaneous spellcaster, you can switch one of the spells in your spell repertoire for another spell you could have chosen for your repertoire instead. In either case, you make this switch by using a single action, which has the concentrate trait. (If you are neither a prepared nor a spontaneous spellcaster, Nethys wont grant you his major boon.) Minor Curse The secrets of magic become mentally taxing. You are permanently stupefied 1. Moderate Curse Your magic wars against itself like Nethyss dueling halves. Whenever you cast a spell, attempt a DC 11 flat check. On a failure, if your spell was harmful, you instead cast a beneficial spell of the same level on your intended targets, and if it was beneficial, you instead cast a harmful spell of the same level on your intended targets. If the spell benefited some targets and harmed others, you cast a spell of the same level that switches who benefited (for instance, changing a heal spell that harmed undead and healed the living to a harm spell that healed undead and harmed the living). You still lose the spell slot for the spell you were trying to cast. Major Curse Nethys severs your connection to magic. You lose all your spellcasting abilities and cannot gain any future spellcasting. ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=12","weakness":{}}},{"_index":"aon18","_id":"deity-13","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Disguise","Invisibility","Phantasmal Killer"],"deity":["Norgorber"],"deity_markdown":"[Norgorber](/Deities.aspx?ID=13)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Death","Secrecy","Trickery","Wealth"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Death","Secrecy","Trickery","Wealth"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Shortsword"],"favored_weapon_markdown":"[Shortsword](/Weapons.aspx?ID=43)","follower_alignment":["LE","NE","CE","N"],"icon_image":"/Images/Deities/Norgorber.png","id":"deity-13","image":["/Images/Deities/Norgorber.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Norgorber (Blackfingers, Father Skinsaw, The Gray Master, Reaper of Reputation)](/Deities.aspx?ID=13)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\n\nNorgorber is the most mysterious of the Ascended, the group of mortals who assumed godhood after passing the Test of the Starstone. Unlike Iomedaes and Cayden Caileans mortal existences, Norgorbers life before his ascension is a mystery; the god himself has shrouded details of his mortal life in secrecy. This is no surprise to those familiar with Norgorber—he is the master of all secrets, a calculating manipulator who cleverly and ruthlessly wields the power of hidden knowledge to achieve his own ends. Only his most trusted worshippers know enough about his goals to assist in the gods plans, and even those worshippers often have their memories modified after their parts in Norgorbers schemes are complete.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** keep your true identity secret, sacrifice anyone necessary, take every advantage in a fight, work from the shadows\r\n\r\n**Anathema** allow your true identity to be connected to your dark dealings, share a secret freely, show mercy\r\n\r\n**Area of Concern**\r\ngreed, murder, poison, secrets\r\n\r\n**Follower Alignments**\r\nLE, NE, CE, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Norgorber.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **4th**\r\n[Phantasmal Killer](/Spells.aspx?ID=219)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nNorgorbers favor and displeasure are subtle, yet powerful.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 37 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Norgorber protects your secrets and lies. Once, when you roll a failure at a [Deception](/Skills.aspx?ID=5) check to tell a Lie, you get a critical success instead. Norgorber typically chooses to grant this boon to protect an extremely consequential lie.\r\n\r\n**Moderate Boon** Your poisons are everlasting. If your Strike with a poisoned weapon critically fails, or succeeds but fails to deal slashing or piercing damage, the poison is not spent. The poison is still spent once successfully applied to a creature.\r\n\r\n**Major Boon** You become a living secret. You are immune to [divination](/Traits.aspx?ID=47) effects and attempts to magically alter your memory, unless you choose to be affected or those effects come from a deity, artifact, or similarly powerful source. You also can never be tricked or forced by mundane means into uttering a secret you wish to keep.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Norgorber allows thieves to get the better of you. Whenever you [Earn Income](/Actions.aspx?ID=23), you earn money as if the task were 2 levels lower due to theft, loss, or bad fortune.\r\n\r\n**Moderate Curse** Poisons are quick to debilitate you. When you roll a failure at a Fortitude save against a poison, you get a critical failure instead.\r\n\r\n**Major Curse** Norgorber steals away your memories. Once each day when you awake from rest, roll 1d4. On a 1, you forget the events of the previous day forever. On a 2, you temporarily experience complete retrograde amnesia for that day, unable to recall information from the past, including who you are. On a 3, you temporarily forget a single important subject for that day (Norgorber tends to intentionally chooses a memory to cause distress, such as making you forget your spouse on your anniversary). On a 4, you temporarily remember false memories on a single important subject for that day, blended seamlessly into your true memories.\r\n</column>","name":"Norgorber (Blackfingers, Father Skinsaw, The Gray Master, Reaper of Reputation)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNorgorber is the most mysterious of the Ascended, the group of mortals who assumed godhood after passing the Test of the Starstone. Unlike Iomedaes …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 439"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>","speed":{},"summary":"Norgorber is the most mysterious of the Ascended, the group of mortals who assumed godhood after passing the Test of the Starstone. Unlike Iomedaes …","summary_markdown":"Norgorber is the most mysterious of the Ascended, the group of mortals who assumed godhood after passing the Test of the Starstone. Unlike Iomedaes …","text":" Norgorber (Blackfingers, Father Skinsaw, The Gray Master, Reaper of Reputation) Source Core Rulebook pg. 439 4.0 Norgorber is the most mysterious of the Ascended, the group of mortals who assumed godhood after passing the Test of the Starstone. Unlike Iomedaes and Cayden Caileans mortal existences, Norgorbers life before his ascension is a mystery; the god himself has shrouded details of his mortal life in secrecy. This is no surprise to those familiar with Norgorber—he is the master of all secrets, a calculating manipulator who cleverly and ruthlessly wields the power of hidden knowledge to achieve his own ends. Only his most trusted worshippers know enough about his goals to assist in the gods plans, and even those worshippers often have their memories modified after their parts in Norgorbers schemes are complete. Category Gods of the Inner Sea Edicts keep your true identity secret, sacrifice anyone necessary, take every advantage in a fight, work from the shadows Anathema allow your true identity to be connected to your dark dealings, share a secret freely, show mercy Area of Concern greed, murder, poison, secrets Follower Alignments LE, NE, CE, N Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm Divine Skill Stealth Favored Weapon Shortsword Domains Death, Secrecy, Trickery, Wealth Alternate Domains Cleric Spells - 1st Illusory Disguise - 2nd Invisibility - 4th Phantasmal Killer Divine Intercession Norgorbers favor and displeasure are subtle, yet powerful. Source Gods &amp; Magic pg. 37 2.0 Minor Boon Norgorber protects your secrets and lies. Once, when you roll a failure at a Deception check to tell a Lie, you get a critical success instead. Norgorber typically chooses to grant this boon to protect an extremely consequential lie. Moderate Boon Your poisons are everlasting. If your Strike with a poisoned weapon critically fails, or succeeds but fails to deal slashing or piercing damage, the poison is not spent. The poison is still spent once successfully applied to a creature. Major Boon You become a living secret. You are immune to divination effects and attempts to magically alter your memory, unless you choose to be affected or those effects come from a deity, artifact, or similarly powerful source. You also can never be tricked or forced by mundane means into uttering a secret you wish to keep. Minor Curse Norgorber allows thieves to get the better of you. Whenever you Earn Income, you earn money as if the task were 2 levels lower due to theft, loss, or bad fortune. Moderate Curse Poisons are quick to debilitate you. When you roll a failure at a Fortitude save against a poison, you get a critical failure instead. Major Curse Norgorber steals away your memories. Once each day when you awake from rest, roll 1d4. On a 1, you forget the events of the previous day forever. On a 2, you temporarily experience complete retrograde amnesia for that day, unable to recall information from the past, including who you are. On a 3, you temporarily forget a single important subject for that day (Norgorber tends to intentionally chooses a memory to cause distress, such as making you forget your spouse on your anniversary). On a 4, you temporarily remember false memories on a single important subject for that day, blended seamlessly into your true memories. ","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=13","weakness":{}}},{"_index":"aon18","_id":"deity-14","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mindlink","Ghostly Weapon","Phantasmal Killer"],"deity":["Pharasma"],"deity_markdown":"[Pharasma](/Deities.aspx?ID=14)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Death","Fate","Healing","Knowledge","Soul","Time","Vigil"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Soul](/Domains.aspx?ID=51), [Time](/Domains.aspx?ID=54), [Vigil](/Domains.aspx?ID=55)","domain_alternate":["Soul","Time","Vigil"],"domain_alternate_markdown":"[Soul](/Domains.aspx?ID=51), [Time](/Domains.aspx?ID=54), [Vigil](/Domains.aspx?ID=55)","domain_primary":["Death","Fate","Healing","Knowledge"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["NG","LN","N"],"icon_image":"/Images/Deities/Pharasma.png","id":"deity-14","image":["/Images/Deities/Pharasma.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Pharasma (Lady of Graves)](/Deities.aspx?ID=14)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\n\nNo record of history, and not even other gods, can recall a time before Pharasma. Her throne lies within a vast, gothic cathedral located on the infinite Spire at the center of the planes. From here, she looks both forward and backward in time, observing the births, lives, and deaths of every soul, as she serves as the final arbiter of a souls destination after death. Psychopomp servants of Pharasma guide and safeguard newly dead souls along the River of Souls to her realm, where she judges each soul and ensures it is sent to the proper plane for its afterlife, according to its alignment and mortal deeds. Although she can see all possible fates and knows the fate of each individual, free will and choice can alter a souls final destination, and she places great weight on the individuals actions and personal choices. Therefore, Pharasma withholds her final judgment until a soul stands before her. Her prophecies are cryptic, and their full meanings are rarely revealed until the foretold events occur.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** strive to understand ancient prophecies, destroy undead, lay bodies to rest\r\n\r\n**Anathema** create undead, desecrate a corpse, rob a tomb\r\n\r\n**Area of Concern**\r\nbirth, death, fate, prophecy, and time\r\n\r\n**Follower Alignments**\r\nNG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Pharasma.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Soul](/Domains.aspx?ID=51), [Time](/Domains.aspx?ID=54), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mindlink](/Spells.aspx?ID=195)\n\n- **3rd**\r\n[Ghostly Weapon](/Spells.aspx?ID=133)\n\n- **4th**\r\n[Phantasmal Killer](/Spells.aspx?ID=219)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThose who would prevent a soul from reaching the afterlife draw Pharasmas ire, but those who merely dabble in pursuits like lengthening their life or resurrection are usually ignored, as eventually death comes for all.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 39 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** You see a momentary, prophetic glimpse of your fate. Once, you gain a +2 status bonus to a single check; you can apply this bonus after you determine the result, and it can potentially change the degree of success.\r\n\r\n**Moderate Boon** You gain a greater mastery over the energies of life and death. Your Strikes deal 1 positive damage to undead. Your spells that deal positive damage to undead gain a +1 status bonus to damage per spell level, and your spells that heal the living gain a +1 status bonus to the Hit Points restored per spell level.\r\n\r\n**Major Boon** Pharasma keeps you alive to fulfill your fate. The GM secretly chooses a fate Pharasma knows you must fulfill. Until you fulfill this fate, any time you would die, a grave but nonfatal misfortune instead befalls you. You take at least a full day to recuperate and you potentially face permanent consequences, but you dont die. If you would have died even once without this boon, once your fate is complete, you let out a final sigh and then die peacefully.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Horrifying or enticing visions of your final judgment distract you from the task at hand. You take a 2 status penalty to initiative rolls.\r\n\r\n**Moderate Curse** Fate turns against you and reveals dire portents. Divinations such as [_augury_](/Spells.aspx?ID=15) cast by you or that involve you always suggest woe. Once per day after you attempt a check, the GM can make the result of the roll a natural 1.\r\n\r\n**Major Curse** Pharasma wills the end of your life and your lineage. You become unable to have children (or otherwise procreate by any means, including create spawn abilities) and are permanently [doomed 2](/Conditions.aspx?ID=9).\r\n</column>","name":"Pharasma (Lady of Graves)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Soul](/Domains.aspx?ID=51), [Time](/Domains.aspx?ID=54), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNo record of history, and not even other gods, can recall a time before Pharasma. Her throne lies within a vast, gothic cathedral located on the …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 439"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>","speed":{},"summary":"No record of history, and not even other gods, can recall a time before Pharasma. Her throne lies within a vast, gothic cathedral located on the …","summary_markdown":"No record of history, and not even other gods, can recall a time before Pharasma. Her throne lies within a vast, gothic cathedral located on the …","text":" Pharasma (Lady of Graves) Source Core Rulebook pg. 439 4.0 No record of history, and not even other gods, can recall a time before Pharasma. Her throne lies within a vast, gothic cathedral located on the infinite Spire at the center of the planes. From here, she looks both forward and backward in time, observing the births, lives, and deaths of every soul, as she serves as the final arbiter of a souls destination after death. Psychopomp servants of Pharasma guide and safeguard newly dead souls along the River of Souls to her realm, where she judges each soul and ensures it is sent to the proper plane for its afterlife, according to its alignment and mortal deeds. Although she can see all possible fates and knows the fate of each individual, free will and choice can alter a souls final destination, and she places great weight on the individuals actions and personal choices. Therefore, Pharasma withholds her final judgment until a soul stands before her. Her prophecies are cryptic, and their full meanings are rarely revealed until the foretold events occur. Category Gods of the Inner Sea Edicts strive to understand ancient prophecies, destroy undead, lay bodies to rest Anathema create undead, desecrate a corpse, rob a tomb Area of Concern birth, death, fate, prophecy, and time Follower Alignments NG, LN, N Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Medicine Favored Weapon Dagger Domains Death, Fate, Healing, Knowledge Alternate Domains Soul, Time, Vigil Cleric Spells - 1st Mindlink - 3rd Ghostly Weapon - 4th Phantasmal Killer Divine Intercession Those who would prevent a soul from reaching the afterlife draw Pharasmas ire, but those who merely dabble in pursuits like lengthening their life or resurrection are usually ignored, as eventually death comes for all. Source Gods &amp; Magic pg. 39 2.0 Minor Boon You see a momentary, prophetic glimpse of your fate. Once, you gain a +2 status bonus to a single check; you can apply this bonus after you determine the result, and it can potentially change the degree of success. Moderate Boon You gain a greater mastery over the energies of life and death. Your Strikes deal 1 positive damage to undead. Your spells that deal positive damage to undead gain a +1 status bonus to damage per spell level, and your spells that heal the living gain a +1 status bonus to the Hit Points restored per spell level. Major Boon Pharasma keeps you alive to fulfill your fate. The GM secretly chooses a fate Pharasma knows you must fulfill. Until you fulfill this fate, any time you would die, a grave but nonfatal misfortune instead befalls you. You take at least a full day to recuperate and you potentially face permanent consequences, but you dont die. If you would have died even once without this boon, once your fate is complete, you let out a final sigh and then die peacefully. Minor Curse Horrifying or enticing visions of your final judgment distract you from the task at hand. You take a 2 status penalty to initiative rolls. Moderate Curse Fate turns against you and reveals dire portents. Divinations such as augury cast by you or that involve you always suggest woe. Once per day after you attempt a check, the GM can make the result of the roll a natural 1. Major Curse Pharasma wills the end of your life and your lineage. You become unable to have children (or otherwise procreate by any means, including create spawn abilities) and are permanently doomed 2. ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=14","weakness":{}}},{"_index":"aon18","_id":"deity-15","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Enlarge","Disintegrate"],"deity":["Rovagug"],"deity_markdown":"[Rovagug](/Deities.aspx?ID=15)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Air","Destruction","Earth","Swarm","Void","Zeal"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Swarm](/Domains.aspx?ID=53), [Void](/Domains.aspx?ID=56), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Swarm","Void"],"domain_alternate_markdown":"[Swarm](/Domains.aspx?ID=53), [Void](/Domains.aspx?ID=56)","domain_primary":["Air","Destruction","Earth","Zeal"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Greataxe"],"favored_weapon_markdown":"[Greataxe](/Weapons.aspx?ID=21)","follower_alignment":["NE","CE"],"icon_image":"/Images/Deities/Rovagug.png","id":"deity-15","image":["/Images/Deities/Rovagug.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Rovagug (The Rough Beast)](/Deities.aspx?ID=15)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\n\nRovagug has no single holy scripture. He has little use for one, for his sole commandment is to destroy, and his followers need no instruction in how to accomplish that. The figurative and literal monsters who worship Rovagug share their myths and legends in secret shrines and hidden caves, calling him the Rough Beast, the Imprisoned King, the Tide of Fangs, the Unmaker, and the Worldbreaker. They tell each other that each life they snuff out, each piece of art they destroy, each work of labor they bring tumbling down puts a crack in the prison that holds their god. Each of their little efforts of destruction adds up and will one day free him, setting him loose to bring about the end of all things.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** destroy all things, free Rovagug from his prison\r\n\r\n**Anathema** create something new, let material ties restrain you, torture a victim or otherwise delay its destruction\r\n\r\n**Area of Concern**\r\ndestruction, disaster, and wrath\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Rovagug.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Swarm](/Domains.aspx?ID=53), [Void](/Domains.aspx?ID=56)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **6th**\r\n[Disintegrate](/Spells.aspx?ID=76)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nRovagugs imprisonment means he can almost never intercede on Golarion, but some places lead far enough into the earth that the gods profane influence can leak through. He is as likely to curse those who draw his attention as he is to reward them, though great enough acts of violence and destruction may earn his favor.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 41 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Your attack becomes more destructive. Once, one of your failed or successful attacks becomes a critical hit, and your weapon or unarmed attack gains the [deadly d12](/Traits.aspx?ID=174) trait for this attack, replacing any deadly trait it already had. Rovagug typically grants this boon when the critical hit could destroy something precious or significant.\r\n\r\n**Moderate Boon** You can devour all. You mouth grows into a horrible circular, insectile maw of needle-like teeth. You gain a bite unarmed attack that deals 1d8 piercing damage. Additionally, you can stomach eating anything you can fit down your throat—even rocks or small objects. You gain a +4 status bonus to saves resulting from eating something, such as diseases, poisons, or other effects of the ingested object. This doesnt allow you to digest magic items that would otherwise be difficult or impossible to destroy, such as cursed items or artifacts.\r\n\r\n**Major Boon** You can crack the surface of Golarion, accelerating the release of the Rough Beast. You gain the [Quaking Stomp](/Feats.aspx?ID=178) barbarian feat.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Whenever you are imprisoned, you thrash and shake as your mind fills with desperation. Any time you are [restrained](/Conditions.aspx?ID=33) or otherwise imprisoned (such as being sent to jail), you are also [clumsy 2](/Conditions.aspx?ID=3) and [stupefied 2](/Conditions.aspx?ID=37).\r\n\r\n**Moderate Curse** Your destructive rage seeks to remain unbound. Any armor you wear automatically becomes [broken](/Conditions.aspx?ID=2). Other items in your possession occasionally become broken over time.\r\n\r\n**Major Curse** You are useful only as a beacon of destruction. You are permanently [confused](/Conditions.aspx?ID=5), rampaging against anything and everything in your sight, and you deal an additional 18 damage with your unarmed and weapon Strikes.\r\n</column>","name":"Rovagug (The Rough Beast)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Swarm](/Domains.aspx?ID=53), [Void](/Domains.aspx?ID=56), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRovagug has no single holy scripture. He has little use for one, for his sole commandment is to destroy, and his followers need no instruction in how …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 439"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>","speed":{},"summary":"Rovagug has no single holy scripture. He has little use for one, for his sole commandment is to destroy, and his followers need no instruction in how …","summary_markdown":"Rovagug has no single holy scripture. He has little use for one, for his sole commandment is to destroy, and his followers need no instruction in how …","text":" Rovagug (The Rough Beast) Source Core Rulebook pg. 439 4.0 Rovagug has no single holy scripture. He has little use for one, for his sole commandment is to destroy, and his followers need no instruction in how to accomplish that. The figurative and literal monsters who worship Rovagug share their myths and legends in secret shrines and hidden caves, calling him the Rough Beast, the Imprisoned King, the Tide of Fangs, the Unmaker, and the Worldbreaker. They tell each other that each life they snuff out, each piece of art they destroy, each work of labor they bring tumbling down puts a crack in the prison that holds their god. Each of their little efforts of destruction adds up and will one day free him, setting him loose to bring about the end of all things. Category Gods of the Inner Sea Edicts destroy all things, free Rovagug from his prison Anathema create something new, let material ties restrain you, torture a victim or otherwise delay its destruction Area of Concern destruction, disaster, and wrath Follower Alignments NE, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Athletics Favored Weapon Greataxe Domains Air, Destruction, Earth, Zeal Alternate Domains Swarm, Void Cleric Spells - 1st Burning Hands - 2nd Enlarge - 6th Disintegrate Divine Intercession Rovagugs imprisonment means he can almost never intercede on Golarion, but some places lead far enough into the earth that the gods profane influence can leak through. He is as likely to curse those who draw his attention as he is to reward them, though great enough acts of violence and destruction may earn his favor. Source Gods &amp; Magic pg. 41 2.0 Minor Boon Your attack becomes more destructive. Once, one of your failed or successful attacks becomes a critical hit, and your weapon or unarmed attack gains the deadly d12 trait for this attack, replacing any deadly trait it already had. Rovagug typically grants this boon when the critical hit could destroy something precious or significant. Moderate Boon You can devour all. You mouth grows into a horrible circular, insectile maw of needle-like teeth. You gain a bite unarmed attack that deals 1d8 piercing damage. Additionally, you can stomach eating anything you can fit down your throat—even rocks or small objects. You gain a +4 status bonus to saves resulting from eating something, such as diseases, poisons, or other effects of the ingested object. This doesnt allow you to digest magic items that would otherwise be difficult or impossible to destroy, such as cursed items or artifacts. Major Boon You can crack the surface of Golarion, accelerating the release of the Rough Beast. You gain the Quaking Stomp barbarian feat. Minor Curse Whenever you are imprisoned, you thrash and shake as your mind fills with desperation. Any time you are restrained or otherwise imprisoned (such as being sent to jail), you are also clumsy 2 and stupefied 2. Moderate Curse Your destructive rage seeks to remain unbound. Any armor you wear automatically becomes broken. Other items in your possession occasionally become broken over time. Major Curse You are useful only as a beacon of destruction. You are permanently confused, rampaging against anything and everything in your sight, and you deal an additional 18 damage with your unarmed and weapon Strikes. ","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=15","weakness":{}}},{"_index":"aon18","_id":"deity-16","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Fireball","Wall of Fire"],"deity":["Sarenrae"],"deity_markdown":"[Sarenrae](/Deities.aspx?ID=16)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Fire","Healing","Repose","Sun","Truth"],"domain_markdown":"[Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Repose](/Domains.aspx?ID=49), [Sun](/Domains.aspx?ID=29), [Truth](/Domains.aspx?ID=32)","domain_alternate":["Repose"],"domain_alternate_markdown":"[Repose](/Domains.aspx?ID=49)","domain_primary":["Fire","Healing","Sun","Truth"],"domain_primary_markdown":"[Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Sun](/Domains.aspx?ID=29), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Scimitar"],"favored_weapon_markdown":"[Scimitar](/Weapons.aspx?ID=38)","follower_alignment":["LG","NG","CG"],"icon_image":"/Images/Deities/Sarenrae.png","id":"deity-16","image":["/Images/Deities/Sarenrae.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sarenrae (The Dawnflower)](/Deities.aspx?ID=16)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\n\nSarenrae is one of the most popular deities on Golarion by virtue of her association with the life-giving sun and her perpetual offer to help anyone be their best, even when they have made mistakes. Most people thank her for her kind work to channel the suns power for everyones safety and livelihood, and thank her clergy for granting her healing power to all who need it. Mortals look to the Dawnflower as an example of boundless love, exquisite kindness, and true patience. They pray to her to heal the sick, lift up the downtrodden, and illuminate darkness of circumstance as well as darkness of spirit. Her followers aspire to emulate her through generosity, nurturing, truthfulness, and selfless courage. They oppose evil everywhere with words first, and when necessary, with scimitar and flame.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** destroy the Spawn of Rovagug, protect allies, provide aid to the sick and wounded, seek and allow redemption\r\n\r\n**Anathema** create undead, lie, deny a repentant creature an opportunity for redemption, fail to strike down evil\r\n\r\n**Area of Concern**\r\nhealing, honesty, redemption, and the sun\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Sarenrae.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Scimitar](/Weapons.aspx?ID=38)\r\n\r\n**Domains** [Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Sun](/Domains.aspx?ID=29), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Repose](/Domains.aspx?ID=49)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n- **4th**\r\n[Wall of Fire](/Spells.aspx?ID=362)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nSarenrae often bestows boons for making a sacrifice to do better or taking a risk to redeem another. She typically curses those who betray her mercy.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 43 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Your healing hands are blessed with a warm flame. Once, when you heal another creature, instead of healing it for the normal amount, you heal the creature to full Hit Points, no matter how much damage it has taken. Sarenrae typically grants this boon in extremely consequential circumstances.\r\n\r\n**Moderate Boon** Your blade burns the irredeemable. Your attacks deal an additional 1d6 fire damage that ignores fire resistance.\r\n\r\n**Major Boon** You are a voice of peace and rehabilitation. When you roll a success at a check to [Request](/Actions.aspx?ID=51) something, you get a critical success instead. In addition, all creatures other than fiends, undead, and mindless creatures allow you one chance to speak your piece and make requests before entering combat. If you or an ally ever use the time from the request to gain an advantage in an ensuing combat (for example, by casting preparatory spells, positioning for combat, or waiting out your opponents preparatory spells), Sarenrae immediately revokes this boon, or possibly curses your ally.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** The sun burns you for your transgression. You receive a sunburn that causes you to become permanently [clumsy 1](/Conditions.aspx?ID=3).\r\n\r\n**Moderate Curse** The sun shines its light on everything you say. You become unable to tell lies, and if you attempt to do so, you instead compulsively blurt out the truth on the matter in question. You are still able to withhold information or lie by omission.\r\n\r\n**Major Curse** Sarenrae restricts your ability to harm others. All attacks you make, spells you cast, and other sources of damage you deal are [nonlethal](/Traits.aspx?ID=188) except against fiends and undead, and you cant ever make them lethal. You deal minimum damage except against fiends and undead. All creatures except fiends and undead gain a +4 status bonus to their AC and saving throws against your attacks and other effects.\r\n</column>","name":"Sarenrae (The Dawnflower)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Scimitar](/Weapons.aspx?ID=38)\r\n\r\n**Domains** [Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Repose](/Domains.aspx?ID=49), [Sun](/Domains.aspx?ID=29), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSarenrae is one of the most popular deities on Golarion by virtue of her association with the life-giving sun and her perpetual offer to help anyone …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 439"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 439 <sup>4.0</sup></row>","speed":{},"summary":"Sarenrae is one of the most popular deities on Golarion by virtue of her association with the life-giving sun and her perpetual offer to help anyone …","summary_markdown":"Sarenrae is one of the most popular deities on Golarion by virtue of her association with the life-giving sun and her perpetual offer to help anyone …","text":" Sarenrae (The Dawnflower) Source Core Rulebook pg. 439 4.0 Sarenrae is one of the most popular deities on Golarion by virtue of her association with the life-giving sun and her perpetual offer to help anyone be their best, even when they have made mistakes. Most people thank her for her kind work to channel the suns power for everyones safety and livelihood, and thank her clergy for granting her healing power to all who need it. Mortals look to the Dawnflower as an example of boundless love, exquisite kindness, and true patience. They pray to her to heal the sick, lift up the downtrodden, and illuminate darkness of circumstance as well as darkness of spirit. Her followers aspire to emulate her through generosity, nurturing, truthfulness, and selfless courage. They oppose evil everywhere with words first, and when necessary, with scimitar and flame. Category Gods of the Inner Sea Edicts destroy the Spawn of Rovagug, protect allies, provide aid to the sick and wounded, seek and allow redemption Anathema create undead, lie, deny a repentant creature an opportunity for redemption, fail to strike down evil Area of Concern healing, honesty, redemption, and the sun Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Medicine Favored Weapon Scimitar Domains Fire, Healing, Sun, Truth Alternate Domains Repose Cleric Spells - 1st Burning Hands - 3rd Fireball - 4th Wall of Fire Divine Intercession Sarenrae often bestows boons for making a sacrifice to do better or taking a risk to redeem another. She typically curses those who betray her mercy. Source Gods &amp; Magic pg. 43 2.0 Minor Boon Your healing hands are blessed with a warm flame. Once, when you heal another creature, instead of healing it for the normal amount, you heal the creature to full Hit Points, no matter how much damage it has taken. Sarenrae typically grants this boon in extremely consequential circumstances. Moderate Boon Your blade burns the irredeemable. Your attacks deal an additional 1d6 fire damage that ignores fire resistance. Major Boon You are a voice of peace and rehabilitation. When you roll a success at a check to Request something, you get a critical success instead. In addition, all creatures other than fiends, undead, and mindless creatures allow you one chance to speak your piece and make requests before entering combat. If you or an ally ever use the time from the request to gain an advantage in an ensuing combat (for example, by casting preparatory spells, positioning for combat, or waiting out your opponents preparatory spells), Sarenrae immediately revokes this boon, or possibly curses your ally. Minor Curse The sun burns you for your transgression. You receive a sunburn that causes you to become permanently clumsy 1. Moderate Curse The sun shines its light on everything you say. You become unable to tell lies, and if you attempt to do so, you instead compulsively blurt out the truth on the matter in question. You are still able to withhold information or lie by omission. Major Curse Sarenrae restricts your ability to harm others. All attacks you make, spells you cast, and other sources of damage you deal are nonlethal except against fiends and undead, and you cant ever make them lethal. You deal minimum damage except against fiends and undead. All creatures except fiends and undead gain a +4 status bonus to their AC and saving throws against your attacks and other effects. ","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=16","weakness":{}}},{"_index":"aon18","_id":"deity-17","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Color Spray","Enthrall","Creation"],"deity":["Shelyn"],"deity_markdown":"[Shelyn](/Deities.aspx?ID=17)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Family","Passion","Protection","Repose"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","domain_alternate":["Repose"],"domain_alternate_markdown":"[Repose](/Domains.aspx?ID=49)","domain_primary":["Creation","Family","Passion","Protection"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Glaive"],"favored_weapon_markdown":"[Glaive](/Weapons.aspx?ID=20)","follower_alignment":["LG","NG","CG"],"icon_image":"/Images/Deities/Shelyn.png","id":"deity-17","image":["/Images/Deities/Shelyn.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Shelyn (The Eternal Rose)](/Deities.aspx?ID=17)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\n\nShelyn watches over existence with a kind and loving eye, encouraging mortals to make the best of their lives by spreading love, art, and beauty as best they can. Even the crudest artistic awakenings are worthy of praise in the goddesss eyes, as they represent an individuals expression of lifes trials and triumphs. She believes every creature is worthy of love and capable of creating art in their own way. Shelyns religion does not require chastity, fidelity, or a particular relationship structure, as the passion of early romance is a facet of love just as important and valid as the comfortable trust between a long-married couple. However, she does make the distinction between courtship and pure carnal desire, and she prefers that trysts blossom into more meaningful relationships along the way.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** be peaceful, choose and perfect an art, lead by example, see the beauty in all things\r\n\r\n**Anathema** destroy art or allow it to be destroyed, unless saving a life or pursuing greater art; refuse to accept surrender\r\n\r\n**Area of Concern**\r\nart, beauty, love, and music\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Shelyn.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Glaive](/Weapons.aspx?ID=20)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Repose](/Domains.aspx?ID=49)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Color Spray](/Spells.aspx?ID=44)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nWhen creatures perform pleasing acts, such as spreading beauty, or displeasing actions, such as betraying loved ones, Shelyn may respond accordingly.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 45 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Once, when you roll a failure on a [Diplomacy](/Skills.aspx?ID=6) check, you get a critical success instead. Shelyn typically grants this boon only when the Diplomacy check would serve to increase love or offer a chance of redemption.\r\n\r\n**Moderate Boon** You are inspired to create great works and become a virtuoso at all arts. You gain the [Specialty Crafting](/Feats.aspx?ID=844) feat and the [Virtuoso Performer](/Feats.aspx?ID=862) feat in all categories of Crafting and Performance.\r\n\r\n**Major Boon** Your inner beauty and love surround you in an aura. As long as you bear them no ill will, all creatures other than fiends, undead, and mindless creatures start with an attitude of [friendly](/Conditions.aspx?ID=18) toward you, unless they would have been [helpful](/Conditions.aspx?ID=21) instead. This doesnt mean they are willing to change their life or plans for you, and this boon does not prevent their attitudes from worsening if you try to thwart them. This effect doesnt work against deities and similarly powerful creatures. Additionally, the love you share with your friends inspires them. You and your allies gain a +3 status bonus to saving throws and skill checks as long as you can see each other.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** You heart churns with remorse. Each day, you are [sickened 1](/Conditions.aspx?ID=34) as a specific misdeed plays out in your mind over and over in guilt. You cant remove this condition, though it abates enough for you to quickly eat and drink when necessary. If you make amends or otherwise earnestly pursue redemption for the misdeed, the sickened condition fades completely that day.\r\n\r\n**Moderate Curse** Others subconsciously recognize your past betrayals. Whenever you attempt a Diplomacy check and roll a failure, you get a critical failure instead, and if you roll a critical success, you get a success instead.\r\n\r\n**Major Curse** Those who spread misery via false love face Shelyns greatest curse. You lose the ability to distinguish any living being from another through appearance, voice, scent, or similar sensory means. You can make out physical size (so you wouldnt mistake an ant for a horse), but nothing further. If you were merely shallow, every creature you see has generic, bland features, but if your deeds were vile, you see only the faces of those you have wronged.\r\n</column>","name":"Shelyn (The Eternal Rose)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Glaive](/Weapons.aspx?ID=20)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nShelyn watches over existence with a kind and loving eye, encouraging mortals to make the best of their lives by spreading love, art, and beauty as …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 440"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>","speed":{},"summary":"Shelyn watches over existence with a kind and loving eye, encouraging mortals to make the best of their lives by spreading love, art, and beauty as …","summary_markdown":"Shelyn watches over existence with a kind and loving eye, encouraging mortals to make the best of their lives by spreading love, art, and beauty as …","text":" Shelyn (The Eternal Rose) Source Core Rulebook pg. 440 4.0 Shelyn watches over existence with a kind and loving eye, encouraging mortals to make the best of their lives by spreading love, art, and beauty as best they can. Even the crudest artistic awakenings are worthy of praise in the goddesss eyes, as they represent an individuals expression of lifes trials and triumphs. She believes every creature is worthy of love and capable of creating art in their own way. Shelyns religion does not require chastity, fidelity, or a particular relationship structure, as the passion of early romance is a facet of love just as important and valid as the comfortable trust between a long-married couple. However, she does make the distinction between courtship and pure carnal desire, and she prefers that trysts blossom into more meaningful relationships along the way. Category Gods of the Inner Sea Edicts be peaceful, choose and perfect an art, lead by example, see the beauty in all things Anathema destroy art or allow it to be destroyed, unless saving a life or pursuing greater art; refuse to accept surrender Area of Concern art, beauty, love, and music Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Crafting Favored Weapon Glaive Domains Creation, Family, Passion, Protection Alternate Domains Repose Cleric Spells - 1st Color Spray - 3rd Enthrall - 4th Creation Divine Intercession When creatures perform pleasing acts, such as spreading beauty, or displeasing actions, such as betraying loved ones, Shelyn may respond accordingly. Source Gods &amp; Magic pg. 45 2.0 Minor Boon Once, when you roll a failure on a Diplomacy check, you get a critical success instead. Shelyn typically grants this boon only when the Diplomacy check would serve to increase love or offer a chance of redemption. Moderate Boon You are inspired to create great works and become a virtuoso at all arts. You gain the Specialty Crafting feat and the Virtuoso Performer feat in all categories of Crafting and Performance. Major Boon Your inner beauty and love surround you in an aura. As long as you bear them no ill will, all creatures other than fiends, undead, and mindless creatures start with an attitude of friendly toward you, unless they would have been helpful instead. This doesnt mean they are willing to change their life or plans for you, and this boon does not prevent their attitudes from worsening if you try to thwart them. This effect doesnt work against deities and similarly powerful creatures. Additionally, the love you share with your friends inspires them. You and your allies gain a +3 status bonus to saving throws and skill checks as long as you can see each other. Minor Curse You heart churns with remorse. Each day, you are sickened 1 as a specific misdeed plays out in your mind over and over in guilt. You cant remove this condition, though it abates enough for you to quickly eat and drink when necessary. If you make amends or otherwise earnestly pursue redemption for the misdeed, the sickened condition fades completely that day. Moderate Curse Others subconsciously recognize your past betrayals. Whenever you attempt a Diplomacy check and roll a failure, you get a critical failure instead, and if you roll a critical success, you get a success instead. Major Curse Those who spread misery via false love face Shelyns greatest curse. You lose the ability to distinguish any living being from another through appearance, voice, scent, or similar sensory means. You can make out physical size (so you wouldnt mistake an ant for a horse), but nothing further. If you were merely shallow, every creature you see has generic, bland features, but if your deeds were vile, you see only the faces of those you have wronged. ","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=17","weakness":{}}},{"_index":"aon18","_id":"deity-18","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mindlink","Earthbind","Creation"],"deity":["Torag"],"deity_markdown":"[Torag](/Deities.aspx?ID=18)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Duty","Earth","Family","Protection"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Duty"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45)","domain_primary":["Creation","Earth","Family","Protection"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["LG","LN"],"icon_image":"/Images/Deities/Torag.png","id":"deity-18","image":["/Images/Deities/Torag.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Torag (The Forge Father)](/Deities.aspx?ID=18)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\n\nThe head of the dwarven pantheon is the most visible of the dwarven deities, to the extent that Torag is the only dwarven deity most non-dwarves know of. While the other dwarven gods represent specific areas of dwarven life and culture, thus forming an expansive and comprehensive dwarven pantheon, Torags areas of concern are those most central to dwarven society. In his own family, Torag models the values of community and protection that have cemented deep-rooted relationships among dwarven clans. His focus on strategy and tactical acumen centers on protection, reflected in dwarves impenetrable fortresses and conservative military tactics, including their willingness to use offensive maneuvers as a form of defense. He also represents the forge: the creation of fine works from raw materials, practice and mastery of a craft, and pride in ones work. His purview extends even to those activities that feed the forge and dwarven artisanship, such as mining the earth for raw ore and gemstones. Torags oversight over these core concepts has secured his place at the head of the dwarven pantheon for ages. It was Torag who sent the dwarves on their legendary Quest for Sky during the Age of Darkness, and his worship was long-established even then. Indeed, among dwarves, Torag is often called the Father of Creation.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** be honorable and forthright, keep your word, respect the forge, serve your people\r\n\r\n**Anathema** tell lies or cheat someone, intentionally create inferior works, show mercy to the enemies of your people\r\n\r\n**Area of Concern**\r\nforge, protection, and strategy\r\n\r\n**Follower Alignments**\r\nLG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Torag.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mindlink](/Spells.aspx?ID=195)\n\n- **3rd**\r\n[Earthbind](/Spells.aspx?ID=94)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nTorag makes his pleasure or displeasure known through unsubtle signs.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 47 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Torag repairs your equipment so you may continue your vigil. Once, a shield, weapon, or other item you hold or are wearing recovers all of its Hit Points. The items Hardness doubles for 1 minute. Torag can grant this boon just as the item would have been destroyed, preventing the items destruction. Occasionally, he grants this boon to restore an item important to dwarven history that has already been fully destroyed.\r\n\r\n**Moderate Boon** You are counted as family among Torag and his followers. You gain the effects of a single [dwarf ancestry feat](/Ancestries.aspx?ID=1/feats) of Torags choice, even if you are not a dwarf, as long as you maintain Torags blessing.\r\n\r\n**Major Boon** Standing watch or guarding a location counts as resting for you, preventing you from being [fatigued](/Conditions.aspx?ID=15) due to lack of rest as long as you stand watch for at least 6 hours a day. You can recover your Focus Points (if you have them) by standing guard in addition to any other options you have available. When on guard, you gain a +4 status bonus to Perception to notice ambushes and other dangers approaching. As long as you are holding a shield, you are always [Defending](/Actions.aspx?ID=512) during exploration without needing to move at half your travel speed, and you can perform another exploration activity as well. While you are using a shield, its Hardness increases by 5.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Shoddy artisanship makes itself known. Whenever an item youre using takes damage, it is [broken](/Conditions.aspx?ID=2).\r\n\r\n**Moderate Curse** You must prove your skills at a craft by providing your own equipment. You gain item bonuses only from items you make yourself.\r\n\r\n**Major Curse** You are forever cast out from your home. Members of your community have their attitudes towards you shift two steps worse, meaning those who used to be [helpful](/Conditions.aspx?ID=21) are now [indifferent](/Conditions.aspx?ID=25), those who were [friendly](/Conditions.aspx?ID=18) are now [unfriendly](/Conditions.aspx?ID=40), and all others are now [hostile](/Conditions.aspx?ID=23). This doesnt necessarily result in violence, but hostile community members generally seek your permanent exile.\r\n</column>","name":"Torag (The Forge Father)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe head of the dwarven pantheon is the most visible of the dwarven deities, to the extent that Torag is the only dwarven deity most non-dwarves know …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 440"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>","speed":{},"summary":"The head of the dwarven pantheon is the most visible of the dwarven deities, to the extent that Torag is the only dwarven deity most non-dwarves know …","summary_markdown":"The head of the dwarven pantheon is the most visible of the dwarven deities, to the extent that Torag is the only dwarven deity most non-dwarves know …","text":" Torag (The Forge Father) Source Core Rulebook pg. 440 4.0 The head of the dwarven pantheon is the most visible of the dwarven deities, to the extent that Torag is the only dwarven deity most non-dwarves know of. While the other dwarven gods represent specific areas of dwarven life and culture, thus forming an expansive and comprehensive dwarven pantheon, Torags areas of concern are those most central to dwarven society. In his own family, Torag models the values of community and protection that have cemented deep-rooted relationships among dwarven clans. His focus on strategy and tactical acumen centers on protection, reflected in dwarves impenetrable fortresses and conservative military tactics, including their willingness to use offensive maneuvers as a form of defense. He also represents the forge: the creation of fine works from raw materials, practice and mastery of a craft, and pride in ones work. His purview extends even to those activities that feed the forge and dwarven artisanship, such as mining the earth for raw ore and gemstones. Torags oversight over these core concepts has secured his place at the head of the dwarven pantheon for ages. It was Torag who sent the dwarves on their legendary Quest for Sky during the Age of Darkness, and his worship was long-established even then. Indeed, among dwarves, Torag is often called the Father of Creation. Category Gods of the Inner Sea Edicts be honorable and forthright, keep your word, respect the forge, serve your people Anathema tell lies or cheat someone, intentionally create inferior works, show mercy to the enemies of your people Area of Concern forge, protection, and strategy Follower Alignments LG, LN Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Crafting Favored Weapon Warhammer Domains Creation, Earth, Family, Protection Alternate Domains Duty Cleric Spells - 1st Mindlink - 3rd Earthbind - 4th Creation Divine Intercession Torag makes his pleasure or displeasure known through unsubtle signs. Source Gods &amp; Magic pg. 47 2.0 Minor Boon Torag repairs your equipment so you may continue your vigil. Once, a shield, weapon, or other item you hold or are wearing recovers all of its Hit Points. The items Hardness doubles for 1 minute. Torag can grant this boon just as the item would have been destroyed, preventing the items destruction. Occasionally, he grants this boon to restore an item important to dwarven history that has already been fully destroyed. Moderate Boon You are counted as family among Torag and his followers. You gain the effects of a single dwarf ancestry feat of Torags choice, even if you are not a dwarf, as long as you maintain Torags blessing. Major Boon Standing watch or guarding a location counts as resting for you, preventing you from being fatigued due to lack of rest as long as you stand watch for at least 6 hours a day. You can recover your Focus Points (if you have them) by standing guard in addition to any other options you have available. When on guard, you gain a +4 status bonus to Perception to notice ambushes and other dangers approaching. As long as you are holding a shield, you are always Defending during exploration without needing to move at half your travel speed, and you can perform another exploration activity as well. While you are using a shield, its Hardness increases by 5. Minor Curse Shoddy artisanship makes itself known. Whenever an item youre using takes damage, it is broken. Moderate Curse You must prove your skills at a craft by providing your own equipment. You gain item bonuses only from items you make yourself. Major Curse You are forever cast out from your home. Members of your community have their attitudes towards you shift two steps worse, meaning those who used to be helpful are now indifferent, those who were friendly are now unfriendly, and all others are now hostile. This doesnt necessarily result in violence, but hostile community members generally seek your permanent exile. ","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=18","weakness":{}}},{"_index":"aon18","_id":"deity-19","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Goblin Pox","False Life","Mask of Terror"],"deity":["Urgathoa"],"deity_markdown":"[Urgathoa](/Deities.aspx?ID=19)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Decay","Indulgence","Magic","Might","Plague","Swarm","Undeath"],"domain_markdown":"[Decay](/Domains.aspx?ID=42), [Indulgence](/Domains.aspx?ID=16), [Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53), [Undeath](/Domains.aspx?ID=34)","domain_alternate":["Decay","Plague","Swarm"],"domain_alternate_markdown":"[Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)","domain_primary":["Indulgence","Magic","Might","Undeath"],"domain_primary_markdown":"[Indulgence](/Domains.aspx?ID=16), [Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Undeath](/Domains.aspx?ID=34)","exclude_from_search":false,"favored_weapon":["Scythe"],"favored_weapon_markdown":"[Scythe](/Weapons.aspx?ID=39)","follower_alignment":["LE","NE","CE"],"icon_image":"/Images/Deities/Urgathoa.png","id":"deity-19","image":["/Images/Deities/Urgathoa.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Urgathoa (Pallid Princess)](/Deities.aspx?ID=19)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\n\nThe chosen of Urgathoa do not dread the flaws of mortal flesh, such as aging, disease, or even death, for so long as they indulge in excess above all else, their goddess offers eternal freedom from such fickle constraints. Urgathoa herself was once a mortal woman who challenged and rejected the tenets of deities whose followers expected mindless conformity, temperance, and restraint. Why would the gods craft Golarion into a near-endless buffet abundant with pleasures of the body and mind if the living werent destined to feast from it? Urgathoa so loved satiating her lifes appetites that in death, she spat in the face of [Pharasmas](/Deities.aspx?ID=14) judgment, murdered the psychopomp assigned to aid her transition to the afterlife, and tore herself from the Boneyard with a feat of will that not only returned her to the Material Plane but also transformed her into the first divine undead creature.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** become undead upon death, create or protect the undead, sate your appetites\r\n\r\n**Anathema** deny your appetites, destroy undead, sacrifice your life\r\n\r\n**Area of Concern**\r\ndisease, gluttony, and undeath\r\n\r\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Urgathoa.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Undeath](/Domains.aspx?ID=34)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Goblin Pox](/Spells.aspx?ID=139)\n\n- **2nd**\r\n[False Life](/Spells.aspx?ID=108)\n\n- **7th**\r\n[Mask of Terror](/Spells.aspx?ID=185)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nUrgathoa interferes in mortal affairs to fuel her own self-gratification and obsession with observing new sensations.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 49 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** You feast on the spoils of life and death. You gain the benefits of the [irongut goblin heritage](/Heritages.aspx?ID=17), regardless of your ancestry. If you already have this heritage, the circumstance bonus increases to +4.\r\n\r\n**Moderate Boon** Urgathoa blesses you as one of her children. You gain negative healing.\r\n\r\n**Major Boon** When you contract contagions, you experience fever dreams filled with insight. Once afflicted with a [disease](/Traits.aspx?ID=46), you gain the effects of [_foresight_](/Spells.aspx?ID=127) with yourself as the target until no longer afflicted with any disease.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** You must overindulge or partake in forbidden feasts before you find yourself even remotely sated. You need to eat 20 times as much food as normal to avoid [starvation](/Rules.aspx?ID=537), though you always feel hungry regardless of how much you eat. If you dine on the flesh and blood of sapient creatures, you need to eat only the normal amount of such meals and your hunger abates.\r\n\r\n**Moderate Curse** Urgathoa cuts you off from positive energy without granting you the blessing of undeath. You are harmed by positive effects and dont recover Hit Points from them, as if you were an undead or had negative healing, but you are still harmed by negative effects as normal.\r\n\r\n**Major Curse** Urgathoa teaches you that pointless lives in slavery to death and morality are bound to end in tragedy. You develop an incurable wasting disease that leaves you [clumsy 2](/Conditions.aspx?ID=3), [enfeebled 2](/Conditions.aspx?ID=13), and unable to move except by [Crawling](/Actions.aspx?ID=76). This disease never progresses further to kill you, but it passes to your friends and loved ones merely by sight, wasting them away unto death before your eyes and causing them to rise as undead to haunt you.\r\n</column>","name":"Urgathoa (Pallid Princess)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Indulgence](/Domains.aspx?ID=16), [Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53), [Undeath](/Domains.aspx?ID=34)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe chosen of Urgathoa do not dread the flaws of mortal flesh, such as aging, disease, or even death, for so long as they indulge in excess above all …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 440"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>","speed":{},"summary":"The chosen of Urgathoa do not dread the flaws of mortal flesh, such as aging, disease, or even death, for so long as they indulge in excess above all …","summary_markdown":"The chosen of Urgathoa do not dread the flaws of mortal flesh, such as aging, disease, or even death, for so long as they indulge in excess above all …","text":" Urgathoa (Pallid Princess) Source Core Rulebook pg. 440 4.0 The chosen of Urgathoa do not dread the flaws of mortal flesh, such as aging, disease, or even death, for so long as they indulge in excess above all else, their goddess offers eternal freedom from such fickle constraints. Urgathoa herself was once a mortal woman who challenged and rejected the tenets of deities whose followers expected mindless conformity, temperance, and restraint. Why would the gods craft Golarion into a near-endless buffet abundant with pleasures of the body and mind if the living werent destined to feast from it? Urgathoa so loved satiating her lifes appetites that in death, she spat in the face of Pharasmas judgment, murdered the psychopomp assigned to aid her transition to the afterlife, and tore herself from the Boneyard with a feat of will that not only returned her to the Material Plane but also transformed her into the first divine undead creature. Category Gods of the Inner Sea Edicts become undead upon death, create or protect the undead, sate your appetites Anathema deny your appetites, destroy undead, sacrifice your life Area of Concern disease, gluttony, and undeath Follower Alignments LE, NE, CE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Intimidation Favored Weapon Scythe Domains Indulgence, Magic, Might, Undeath Alternate Domains Decay, Plague, Swarm Cleric Spells - 1st Goblin Pox - 2nd False Life - 7th Mask of Terror Divine Intercession Urgathoa interferes in mortal affairs to fuel her own self-gratification and obsession with observing new sensations. Source Gods &amp; Magic pg. 49 2.0 Minor Boon You feast on the spoils of life and death. You gain the benefits of the irongut goblin heritage, regardless of your ancestry. If you already have this heritage, the circumstance bonus increases to +4. Moderate Boon Urgathoa blesses you as one of her children. You gain negative healing. Major Boon When you contract contagions, you experience fever dreams filled with insight. Once afflicted with a disease, you gain the effects of foresight with yourself as the target until no longer afflicted with any disease. Minor Curse You must overindulge or partake in forbidden feasts before you find yourself even remotely sated. You need to eat 20 times as much food as normal to avoid starvation, though you always feel hungry regardless of how much you eat. If you dine on the flesh and blood of sapient creatures, you need to eat only the normal amount of such meals and your hunger abates. Moderate Curse Urgathoa cuts you off from positive energy without granting you the blessing of undeath. You are harmed by positive effects and dont recover Hit Points from them, as if you were an undead or had negative healing, but you are still harmed by negative effects as normal. Major Curse Urgathoa teaches you that pointless lives in slavery to death and morality are bound to end in tragedy. You develop an incurable wasting disease that leaves you clumsy 2, enfeebled 2, and unable to move except by Crawling. This disease never progresses further to kill you, but it passes to your friends and loved ones merely by sight, wasting them away unto death before your eyes and causing them to rise as undead to haunt you. ","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=19","weakness":{}}},{"_index":"aon18","_id":"deity-20","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Wall of Thorns","Shadow Walk"],"deity":["Zon-Kuthon"],"deity_markdown":"[Zon-Kuthon](/Deities.aspx?ID=20)","deity_category":"Gods of the Inner Sea","deity_category_markdown":"[Gods of the Inner Sea](/DeityCategories.aspx?ID=1)","deity_category_order":"1Gods of the Inner Sea","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Darkness","Destruction","Pain","Void"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Darkness](/Domains.aspx?ID=6), [Destruction](/Domains.aspx?ID=8), [Pain](/Domains.aspx?ID=24), [Void](/Domains.aspx?ID=56)","domain_alternate":["Void"],"domain_alternate_markdown":"[Void](/Domains.aspx?ID=56)","domain_primary":["Ambition","Darkness","Destruction","Pain"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Darkness](/Domains.aspx?ID=6), [Destruction](/Domains.aspx?ID=8), [Pain](/Domains.aspx?ID=24)","exclude_from_search":false,"favored_weapon":["Spiked Chain"],"favored_weapon_markdown":"[Spiked Chain](/Weapons.aspx?ID=60)","follower_alignment":["LN","LE","NE"],"icon_image":"/Images/Deities/ZonKuthon.png","id":"deity-20","image":["/Images/Deities/ZonKuthon.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Zon-Kuthon (Midnight Lord)](/Deities.aspx?ID=20)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\n\nThe Midnight Lord embodies and glorifies pain, shadows, and mutilation, and he is one of the most twisted and malevolent gods on the face of Golarion. Once known as Dou-Bral, he crafted the immense Star Towers that still help keep [Rovagug](/Deities.aspx?ID=15) pinned in his prison at Golarions heart, lending his own skill and ability to the great deific alliance to bind that evil entity. Yet a divine argument between him and his sister [Shelyn](/Deities.aspx?ID=17) resulted in the god departing for parts unknown. Zon-Kuthon traveled beyond the edges of the multiverse and stared into the face of the incomprehensible things that dwell there. No one knows what he found in that place, but he returned—changed, but claiming to be strengthened by what he had endured. Likewise, the nation of Nidal on Golarion, which is bound to him, is a nation of survivors, founded by those few strong enough to do what they must so their people could survive the terrible aftermath of Earthfall and the Age of Darkness that followed.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Gods of the Inner Sea](/DeityCategories.aspx?ID=1)\r\n\r\n**Edicts** bring pain to the world, mutilate your body\r\n\r\n**Anathema** create permanent or long-lasting sources of light, provide comfort to those who suffer\r\n\r\n**Area of Concern**\r\ndarkness, envy, loss, and pain\r\n\r\n**Follower Alignments**\r\nLN, LE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/ZonKuthon.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Spiked Chain](/Weapons.aspx?ID=60)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Darkness](/Domains.aspx?ID=6), [Destruction](/Domains.aspx?ID=8), [Pain](/Domains.aspx?ID=24)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Void](/Domains.aspx?ID=56)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **3rd**\r\n[Wall of Thorns](/Spells.aspx?ID=366)\n\n- **5th**\r\n[Shadow Walk](/Spells.aspx?ID=275)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nZon-Kuthon rarely intervenes directly in mortal affairs, but when he does take a personal interest in a creature, the effect is as terrible as the god himself.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 51 <sup>2.0</sup></row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** The Midnight Lord turns your blood and pain into chains of midnight darkness to destroy your foes. Once, for 1 minute, whenever you take slashing, piercing, or bleed damage, chains rip forth from your body, affecting creatures in a line from your position in the direction of the attack (or in the direction of your choice for bleed damage or if you deal the damage yourself) with the effect of a [_grim tendrils_](/Spells.aspx?ID=141) spell whose level is equal to half your level rounded up, and whose DC is your highest spell DC (or 10 + your level + your Wisdom modifier if you have no spell DC).\r\n\r\n**Moderate Boon** Each morning, during your daily preparations, scars gather into words on your flesh. The scars function as a scroll of a divine spell of Zon- Kuthons choosing. After you use the scroll or receive magical healing, the boon fades for the day, though some or all of the scars might remain as a reminder.\r\n\r\n**Major Boon** Shadows are deeper around you. Darkvision and greater darkvision cannot penetrate darkness within 60 feet of you, but you can see through it normally.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** You are surrounded by spectral chains that cause you to always be [encumbered](/Conditions.aspx?ID=12) and that have the same effects as armor with the [noisy](/Traits.aspx?ID=205) trait.\r\n\r\n**Moderate Curse** You share the pain of others, and even minor wounds bring you incredible pain. Whenever you see (or otherwise sense) a creature take damage, you take 1d6 mental damage. Whenever you take damage any other way than from the first part of this curse, you take 1d6 mental damage from increased pain and are [sickened 1](/Conditions.aspx?ID=34). Mental damage from this curse ignores any resistance you have to mental damage.\r\n\r\n**Major Curse** Zon-Kuthon steals away your joy, leaving you with only pain. You lose that which you cherish the most forever, and lose the ability to feel joy. You cant gain benefits from [emotion](/Traits.aspx?ID=60) effects based on positive emotions. If Zon-Kuthon feels you are ready to renounce, destroy, mutilate, or torture that which you once cherished most, he might return it to you to allow you to do so.\r\n</column>","name":"Zon-Kuthon (Midnight Lord)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Spiked Chain](/Weapons.aspx?ID=60)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Darkness](/Domains.aspx?ID=6), [Destruction](/Domains.aspx?ID=8), [Pain](/Domains.aspx?ID=24), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Midnight Lord embodies and glorifies pain, shadows, and mutilation, and he is one of the most twisted and malevolent gods on the face of …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 440"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>","speed":{},"summary":"The Midnight Lord embodies and glorifies pain, shadows, and mutilation, and he is one of the most twisted and malevolent gods on the face of …","summary_markdown":"The Midnight Lord embodies and glorifies pain, shadows, and mutilation, and he is one of the most twisted and malevolent gods on the face of …","text":" Zon-Kuthon (Midnight Lord) Source Core Rulebook pg. 440 4.0 The Midnight Lord embodies and glorifies pain, shadows, and mutilation, and he is one of the most twisted and malevolent gods on the face of Golarion. Once known as Dou-Bral, he crafted the immense Star Towers that still help keep Rovagug pinned in his prison at Golarions heart, lending his own skill and ability to the great deific alliance to bind that evil entity. Yet a divine argument between him and his sister Shelyn resulted in the god departing for parts unknown. Zon-Kuthon traveled beyond the edges of the multiverse and stared into the face of the incomprehensible things that dwell there. No one knows what he found in that place, but he returned—changed, but claiming to be strengthened by what he had endured. Likewise, the nation of Nidal on Golarion, which is bound to him, is a nation of survivors, founded by those few strong enough to do what they must so their people could survive the terrible aftermath of Earthfall and the Age of Darkness that followed. Category Gods of the Inner Sea Edicts bring pain to the world, mutilate your body Anathema create permanent or long-lasting sources of light, provide comfort to those who suffer Area of Concern darkness, envy, loss, and pain Follower Alignments LN, LE, NE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Intimidation Favored Weapon Spiked Chain Domains Ambition, Darkness, Destruction, Pain Alternate Domains Void Cleric Spells - 1st Phantom Pain - 3rd Wall of Thorns - 5th Shadow Walk Divine Intercession Zon-Kuthon rarely intervenes directly in mortal affairs, but when he does take a personal interest in a creature, the effect is as terrible as the god himself. Source Gods &amp; Magic pg. 51 2.0 Minor Boon The Midnight Lord turns your blood and pain into chains of midnight darkness to destroy your foes. Once, for 1 minute, whenever you take slashing, piercing, or bleed damage, chains rip forth from your body, affecting creatures in a line from your position in the direction of the attack (or in the direction of your choice for bleed damage or if you deal the damage yourself) with the effect of a grim tendrils spell whose level is equal to half your level rounded up, and whose DC is your highest spell DC (or 10 + your level + your Wisdom modifier if you have no spell DC). Moderate Boon Each morning, during your daily preparations, scars gather into words on your flesh. The scars function as a scroll of a divine spell of Zon- Kuthons choosing. After you use the scroll or receive magical healing, the boon fades for the day, though some or all of the scars might remain as a reminder. Major Boon Shadows are deeper around you. Darkvision and greater darkvision cannot penetrate darkness within 60 feet of you, but you can see through it normally. Minor Curse You are surrounded by spectral chains that cause you to always be encumbered and that have the same effects as armor with the noisy trait. Moderate Curse You share the pain of others, and even minor wounds bring you incredible pain. Whenever you see (or otherwise sense) a creature take damage, you take 1d6 mental damage. Whenever you take damage any other way than from the first part of this curse, you take 1d6 mental damage from increased pain and are sickened 1. Mental damage from this curse ignores any resistance you have to mental damage. Major Curse Zon-Kuthon steals away your joy, leaving you with only pain. You lose that which you cherish the most forever, and lose the ability to feel joy. You cant gain benefits from emotion effects based on positive emotions. If Zon-Kuthon feels you are ready to renounce, destroy, mutilate, or torture that which you once cherished most, he might return it to you to allow you to do so. ","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=20","weakness":{}}},{"_index":"aon18","_id":"deity-21","_score":4.3909864,"_source":{"alignment":"No Alignment","breadcrumbs_spa":[],"category":"deity","deity":["Atheism"],"deity_markdown":"[Atheism](/Deities.aspx?ID=21)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","follower_alignment":["LG","NG","CG","LN","N","CN","LE","NE","CE"],"id":"deity-21","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Atheism](/Deities.aspx?ID=21)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"No Alignment\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup>, [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup>, [Core Rulebook](/Sources.aspx?ID=1) pg. 441 <sup>4.0</sup></row>\n\nIn a world where the gods demonstrably exist, few people uphold a strictly atheistic or agnostic worldview; that is, a belief that there are no gods, or that the existence of gods is unknowable. However, a good number of people choose not to worship any deities whatsoever. Many do so because of the value they place on freedom—not being beholden to a deity means no limitations, no censure, no anathema, and no strictures. While this decision might sound amoral to some, for atheists, it can be motivated by a desire for autonomy and the right to choose one's own fate.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** none\r\n\r\n**Anathema** none\n\n**Follower Alignments**\r\nLG, NG, CG, LN, N, CN, LE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>","name":"Atheism","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** \r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIn a world where the gods demonstrably exist, few people uphold a strictly atheistic or agnostic worldview; that is, a belief that there are no gods, …\r\n</summary>","skill_markdown":"","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 440"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup>, [Core Rulebook](/Sources.aspx?ID=1) pg. 440 <sup>4.0</sup>, [Core Rulebook](/Sources.aspx?ID=1) pg. 441 <sup>4.0</sup></row>","speed":{},"summary":"In a world where the gods demonstrably exist, few people uphold a strictly atheistic or agnostic worldview; that is, a belief that there are no gods, …","summary_markdown":"In a world where the gods demonstrably exist, few people uphold a strictly atheistic or agnostic worldview; that is, a belief that there are no gods, …","text":" Atheism Source Core Rulebook pg. 440 4.0 , Core Rulebook pg. 440 4.0 , Core Rulebook pg. 441 4.0 In a world where the gods demonstrably exist, few people uphold a strictly atheistic or agnostic worldview; that is, a belief that there are no gods, or that the existence of gods is unknowable. However, a good number of people choose not to worship any deities whatsoever. Many do so because of the value they place on freedom—not being beholden to a deity means no limitations, no censure, no anathema, and no strictures. While this decision might sound amoral to some, for atheists, it can be motivated by a desire for autonomy and the right to choose one's own fate. Category Faiths &amp; Philosophies Edicts none Anathema none Follower Alignments LG, NG, CG, LN, N, CN, LE, NE, CE\n","trait":["No Alignment"],"trait_raw":["No Alignment"],"type":"Deity","url":"/Deities.aspx?ID=21","weakness":{}}},{"_index":"aon18","_id":"deity-22","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","deity":["Green Faith"],"deity_markdown":"[Green Faith](/Deities.aspx?ID=22)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","follower_alignment":["CN","LN","N","NE","NG"],"icon_image":"/Images/Deities/GreenFaith.png","id":"deity-22","image":["/Images/Deities/GreenFaith.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Green Faith](/Deities.aspx?ID=22)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 97 <sup>2.0</sup></row>\n\nWhile the Green Faith is practiced differently from one believer to another, especially across its various orders, its adherents share a universal reverence for the natural world and a commitment to preserving it. While each orders practitioners may be drawn to a particular element, season, creature, or natural occurrence, all followers respect the sanctity and importance of every aspect of nature.\n\n Many cycles have passed since the Green Faiths fabled founders contended over which expression of natural power was supreme. Just as the legend speaks of their ultimate unity, those who now follow the Green Faith and view nature as sacred understand the interconnectedness of all beings, recognizing that harmony is possible only through balance, and that the cycles of nature are both delicate and infinite. Advocates of the Green Faith therefore fall into a neutral alignment, for they understand that by naming one thing, its opposite is also created; they walk the path of balance between death and rebirth, light and shadow, growth and decay.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** guide civilization to grow in harmony with nature, live sustainably and according to natural cycles, preserve areas of natural wilderness, protect the balance of nature, protect endangered species\r\n\r\n**Anathema** cause damage to natural settings, kill animals for reasons other than self-defense or sustenance, remove an element or indigenous species from a natural area, encourage imbalance in nature, allow abuse of natural resources\r\n\r\n**Area of Concern**\r\nveneration of the natural world\r\n\r\n**Follower Alignments**\r\nCN, LN, N, NE, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/GreenFaith.png\" />\r\n</column>\r\n\r\n</row>","name":"Green Faith","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 97 <sup>2.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhile the Green Faith is practiced differently from one believer to another, especially across its various orders, its adherents share a universal …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 97"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 97 <sup>2.0</sup></row>","speed":{},"summary":"While the Green Faith is practiced differently from one believer to another, especially across its various orders, its adherents share a universal …","summary_markdown":"While the Green Faith is practiced differently from one believer to another, especially across its various orders, its adherents share a universal …","text":" Green Faith Source Gods &amp; Magic pg. 97 2.0 While the Green Faith is practiced differently from one believer to another, especially across its various orders, its adherents share a universal reverence for the natural world and a commitment to preserving it. While each orders practitioners may be drawn to a particular element, season, creature, or natural occurrence, all followers respect the sanctity and importance of every aspect of nature. Many cycles have passed since the Green Faiths fabled founders contended over which expression of natural power was supreme. Just as the legend speaks of their ultimate unity, those who now follow the Green Faith and view nature as sacred understand the interconnectedness of all beings, recognizing that harmony is possible only through balance, and that the cycles of nature are both delicate and infinite. Advocates of the Green Faith therefore fall into a neutral alignment, for they understand that by naming one thing, its opposite is also created; they walk the path of balance between death and rebirth, light and shadow, growth and decay. Category Faiths &amp; Philosophies Edicts guide civilization to grow in harmony with nature, live sustainably and according to natural cycles, preserve areas of natural wilderness, protect the balance of nature, protect endangered species Anathema cause damage to natural settings, kill animals for reasons other than self-defense or sustenance, remove an element or indigenous species from a natural area, encourage imbalance in nature, allow abuse of natural resources Area of Concern veneration of the natural world Follower Alignments CN, LN, N, NE, NG\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=22","weakness":{}}},{"_index":"aon18","_id":"deity-23","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","deity":["Prophecies of Kalistrade"],"deity_markdown":"[Prophecies of Kalistrade](/Deities.aspx?ID=23)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","follower_alignment":["LG","LN","LE"],"icon_image":"/Images/Deities/ProphetsOfKalistrade.png","id":"deity-23","image":["/Images/Deities/ProphetsOfKalistrade.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Prophecies of Kalistrade](/Deities.aspx?ID=23)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 99 <sup>2.0</sup></row>\n\nThe secular prophecies of Kalistrade are famously centered on a single principle: amassing personal wealth both in search of and as evidence of personal enlightenment. The prophets of Kalistrade, often referred to as Kalistocrats, believe that achieving purity of body, mind, and spirit will lead to financial success, and thus they avoid certain foods and eschew contact with most persons and objects as impure. To avoid contamination and contact with nonbelievers they wear long, white gloves, and they wear distinctive, all-white clothing to represent their purity—often incorporating their symbol, a circle inside a triangle that is itself inscribed in a larger circle.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** accumulate personal wealth, seek enlightenment through purity of self, foster and aid mercantile pursuits, welcome newcomers regardless of gender or ancestry\r\n\r\n**Anathema** spend money frivolously; offer money to those who don't deserve wealth; overindulge in physical pleasures, food, or drink; give charity to others\r\n\r\n**Area of Concern**\r\ntrade, wealth, self-denial, stability\r\n\r\n**Follower Alignments**\r\nLG, LN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/ProphetsOfKalistrade.png\" />\r\n</column>\r\n\r\n</row>","name":"Prophecies of Kalistrade","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 99 <sup>2.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe secular prophecies of Kalistrade are famously centered on a single principle: amassing personal wealth both in search of and as evidence of …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 99"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 99 <sup>2.0</sup></row>","speed":{},"summary":"The secular prophecies of Kalistrade are famously centered on a single principle: amassing personal wealth both in search of and as evidence of …","summary_markdown":"The secular prophecies of Kalistrade are famously centered on a single principle: amassing personal wealth both in search of and as evidence of …","text":" Prophecies of Kalistrade Source Gods &amp; Magic pg. 99 2.0 The secular prophecies of Kalistrade are famously centered on a single principle: amassing personal wealth both in search of and as evidence of personal enlightenment. The prophets of Kalistrade, often referred to as Kalistocrats, believe that achieving purity of body, mind, and spirit will lead to financial success, and thus they avoid certain foods and eschew contact with most persons and objects as impure. To avoid contamination and contact with nonbelievers they wear long, white gloves, and they wear distinctive, all-white clothing to represent their purity—often incorporating their symbol, a circle inside a triangle that is itself inscribed in a larger circle. Category Faiths &amp; Philosophies Edicts accumulate personal wealth, seek enlightenment through purity of self, foster and aid mercantile pursuits, welcome newcomers regardless of gender or ancestry Anathema spend money frivolously; offer money to those who don't deserve wealth; overindulge in physical pleasures, food, or drink; give charity to others Area of Concern trade, wealth, self-denial, stability Follower Alignments LG, LN, LE\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=23","weakness":{}}},{"_index":"aon18","_id":"deity-24","_score":4.3909864,"_source":{"alignment":"No Alignment","breadcrumbs_spa":[],"category":"deity","deity":["Whispering Way"],"deity_markdown":"[Whispering Way](/Deities.aspx?ID=24)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","follower_alignment":["LE","NE","CE"],"icon_image":"/Images/Deities/WhisperingWay.png","id":"deity-24","image":["/Images/Deities/WhisperingWay.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Whispering Way](/Deities.aspx?ID=24)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"No Alignment\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 441 <sup>4.0</sup></row>\n\nThese cultists believe undeath is the truest form of existence, and life is meant to be spent in preparation for transition to a more glorious unlife after death.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** seek methods to become undead (a lich if possible), oppose those who seek to destroy undead, protect necromantic secrets, serve the Whispering Tyrant\r\n\r\n**Anathema** destroy necromantic texts (unless they reveal secrets of the Whispering Way), teach others of the Whispering Way other than by whispering, use positive energy to harm undead\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/WhisperingWay.png\" />\r\n</column>\r\n\r\n</row>","name":"Whispering Way","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 441 <sup>4.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** \r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThese cultists believe undeath is the truest form of existence, and life is meant to be spent in preparation for transition to a more glorious unlife …\r\n</summary>","skill_markdown":"","source":["Core Rulebook"],"source_raw":["Core Rulebook pg. 441"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Core Rulebook](/Sources.aspx?ID=1) pg. 441 <sup>4.0</sup></row>","speed":{},"summary":"These cultists believe undeath is the truest form of existence, and life is meant to be spent in preparation for transition to a more glorious unlife …","summary_markdown":"These cultists believe undeath is the truest form of existence, and life is meant to be spent in preparation for transition to a more glorious unlife …","text":" Whispering Way Source Core Rulebook pg. 441 4.0 These cultists believe undeath is the truest form of existence, and life is meant to be spent in preparation for transition to a more glorious unlife after death. Category Faiths &amp; Philosophies Edicts seek methods to become undead (a lich if possible), oppose those who seek to destroy undead, protect necromantic secrets, serve the Whispering Tyrant Anathema destroy necromantic texts (unless they reveal secrets of the Whispering Way), teach others of the Whispering Way other than by whispering, use positive energy to harm undead Follower Alignments LE, NE, CE\n","trait":["No Alignment"],"trait_raw":["No Alignment"],"type":"Deity","url":"/Deities.aspx?ID=24","weakness":{}}},{"_index":"aon18","_id":"deity-25","_score":4.3909864,"_source":{"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Jump","Stinking Cloud","Black Tentacles"],"deity":["Gogunta"],"deity_markdown":"[Gogunta](/Deities.aspx?ID=25)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Indulgence","Might","Tyranny","Water"],"domain_markdown":"[Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Tyranny](/Domains.aspx?ID=33), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Indulgence","Might","Tyranny","Water"],"domain_primary_markdown":"[Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Tyranny](/Domains.aspx?ID=33), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["CE"],"id":"deity-25","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Gogunta (Song of the Swamp)](/Deities.aspx?ID=25)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 45</row>\n\nGogunta, Song of the Swamp, is the demon lord of amphibians, boggards, and swamps. Gogunta is worshipped as a goddess by boggards, who believe her to be an ascended mobogo, though scholars suspect she was a former hezrou who gained the favor of Dagon. Lending credence to this latter theory, her realm, a stinking salt marsh, is located within Dagons oceanic realm. Gogunta appears as an enormous, multi-headed frog with dozens of eyes and even more tongues, though boggards typically depict her as a titanic boggard queen.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** sacrifice creatures by drowning them, frolic or sing in swamps, feed or aid amphibians\r\n\r\n**Anathema** grant mercy to boggards who worship other gods\r\n\r\n**Area of Concern**\r\namphibians, boggards, and swamps\r\n\r\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Tyranny](/Domains.aspx?ID=33), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Jump](/Spells.aspx?ID=167)\n\n- **3rd**\r\n[Stinking Cloud](/Spells.aspx?ID=309)\n\n- **5th**\r\n[Black Tentacles](/Spells.aspx?ID=23)\n\n</column>","name":"Gogunta (Song of the Swamp)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 45</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Tyranny](/Domains.aspx?ID=33), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGogunta, Song of the Swamp, is the demon lord of amphibians, boggards, and swamps. Gogunta is worshipped as a goddess by boggards, who believe her to …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Bestiary"],"source_raw":["Bestiary pg. 45"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 45</row>","speed":{},"summary":"Gogunta, Song of the Swamp, is the demon lord of amphibians, boggards, and swamps. Gogunta is worshipped as a goddess by boggards, who believe her to …","summary_markdown":"Gogunta, Song of the Swamp, is the demon lord of amphibians, boggards, and swamps. Gogunta is worshipped as a goddess by boggards, who believe her to …","text":" Gogunta (Song of the Swamp) Source Bestiary pg. 45 Gogunta, Song of the Swamp, is the demon lord of amphibians, boggards, and swamps. Gogunta is worshipped as a goddess by boggards, who believe her to be an ascended mobogo, though scholars suspect she was a former hezrou who gained the favor of Dagon. Lending credence to this latter theory, her realm, a stinking salt marsh, is located within Dagons oceanic realm. Gogunta appears as an enormous, multi-headed frog with dozens of eyes and even more tongues, though boggards typically depict her as a titanic boggard queen. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts sacrifice creatures by drowning them, frolic or sing in swamps, feed or aid amphibians Anathema grant mercy to boggards who worship other gods Area of Concern amphibians, boggards, and swamps Follower Alignments CE Devotee Benefits Divine Font Harm Divine Skill Intimidation Favored Weapon Whip Domains Indulgence, Might, Tyranny, Water Alternate Domains Cleric Spells - 1st Jump - 3rd Stinking Cloud - 5th Black Tentacles\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=25","weakness":{}}},{"_index":"aon18","_id":"deity-26","_score":4.3909864,"_source":{"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grim Tendrils","Wall of Thorns","Tangling Creepers"],"deity":["Treerazer"],"deity_markdown":"[Treerazer](/Deities.aspx?ID=26)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Destruction","Nature","Nightmares","Tyranny"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Tyranny](/Domains.aspx?ID=33)","domain_alternate_markdown":"","domain_primary":["Destruction","Nature","Nightmares","Tyranny"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Battle Axe"],"favored_weapon_markdown":"[Battle Axe](/Weapons.aspx?ID=16)","follower_alignment":["NE","CE"],"id":"deity-26","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Treerazer (Lord of the Blasted Tarn)](/Deities.aspx?ID=26)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 312</row>\n\nTreerazer, the Lord of the Blasted Tarn, is a nascent demon lord of pollution and the corruption of nature, believed by many to be an exiled servant or spawn of [Cyth-Vsug](/Deities.aspx?ID=74) who was banished to Golarion after a failed attempt at supplanting the demon lord. Though Treerazer is a nascent demon lord, and thus lacks the power of a true demon lord, he is perhaps most noteworthy among those who have a stake in Golarion due to his physical presence within the Tanglebriar, a corrupted, fetid swamp that was once the southern edges of the elven nation of Kyonin. He is served by devoted cultists in and around Kyonin, though small pockets of believers can be found around Golarion working furtively to free him in hopes of gaining his favor upon his ascension. Treerazers religious symbol is a bleeding dead tree thats been split in half.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** corrupt plant life with evil or fungal influences, slay elves, feast on rotten flesh or fungus\r\n\r\n**Anathema** grant mercy to elves, plant trees, encourage natural plant growth\r\n\r\n**Area of Concern**\r\npollution and the corruption of nature\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grim Tendrils](/Spells.aspx?ID=141)\n\n- **3rd**\r\n[Wall of Thorns](/Spells.aspx?ID=366)\n\n- **6th**\r\n[Tangling Creepers](/Spells.aspx?ID=331)\n\n</column>","name":"Treerazer (Lord of the Blasted Tarn)","pfs":"Standard","rarity":"common","release_date":"2019-08-01","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary](/Sources.aspx?ID=2) pg. 312</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nTreerazer, the Lord of the Blasted Tarn, is a nascent demon lord of pollution and the corruption of nature, believed by many to be an exiled servant …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Bestiary"],"source_raw":["Bestiary pg. 312"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Bestiary](/Sources.aspx?ID=2) pg. 312</row>","speed":{},"summary":"Treerazer, the Lord of the Blasted Tarn, is a nascent demon lord of pollution and the corruption of nature, believed by many to be an exiled servant …","summary_markdown":"Treerazer, the Lord of the Blasted Tarn, is a nascent demon lord of pollution and the corruption of nature, believed by many to be an exiled servant …","text":" Treerazer (Lord of the Blasted Tarn) Source Bestiary pg. 312 Treerazer, the Lord of the Blasted Tarn, is a nascent demon lord of pollution and the corruption of nature, believed by many to be an exiled servant or spawn of Cyth-Vsug who was banished to Golarion after a failed attempt at supplanting the demon lord. Though Treerazer is a nascent demon lord, and thus lacks the power of a true demon lord, he is perhaps most noteworthy among those who have a stake in Golarion due to his physical presence within the Tanglebriar, a corrupted, fetid swamp that was once the southern edges of the elven nation of Kyonin. He is served by devoted cultists in and around Kyonin, though small pockets of believers can be found around Golarion working furtively to free him in hopes of gaining his favor upon his ascension. Treerazers religious symbol is a bleeding dead tree thats been split in half. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts corrupt plant life with evil or fungal influences, slay elves, feast on rotten flesh or fungus Anathema grant mercy to elves, plant trees, encourage natural plant growth Area of Concern pollution and the corruption of nature Follower Alignments NE, CE Devotee Benefits Divine Font Harm or Heal Divine Skill Nature Favored Weapon Battle Axe Domains Destruction, Nature, Nightmares, Tyranny Alternate Domains Cleric Spells - 1st Grim Tendrils - 3rd Wall of Thorns - 6th Tangling Creepers\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=26","weakness":{}}},{"_index":"aon18","_id":"deity-28","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ant Haul","Haste","Dominate"],"deity":["Droskar"],"deity_markdown":"[Droskar](/Deities.aspx?ID=28)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Duty","Earth","Fire","Toil","Trickery","Tyranny"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Toil](/Domains.aspx?ID=39), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","domain_alternate":["Ambition","Fire","Toil"],"domain_alternate_markdown":"[Ambition](/Domains.aspx?ID=1), [Fire](/Domains.aspx?ID=13), [Toil](/Domains.aspx?ID=39)","domain_primary":["Duty","Earth","Trickery","Tyranny"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Light Hammer"],"favored_weapon_markdown":"[Light Hammer](/Weapons.aspx?ID=29)","follower_alignment":["LE","NE","CE"],"id":"deity-28","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Droskar (The Dark Smith)](/Deities.aspx?ID=28)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 64, [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 64</row>\n\nCast out and cursed by [Torag](/Deities.aspx?ID=18), the Dark Smith works constantly to prove his significance, cheating and enslaving others to further his goal\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** achieve goals at any cost, continually improve your abilities, establish dominance, work ceaselessly\r\n\r\n**Anathema** fail to work toward goals or grow in skill, relax excessively or give into sloth\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Ambition](/Domains.aspx?ID=1), [Fire](/Domains.aspx?ID=13), [Toil](/Domains.aspx?ID=39)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ant Haul](/Spells.aspx?ID=13)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **6th**\r\n[Dominate](/Spells.aspx?ID=87)\n\n</column>","name":"Droskar (The Dark Smith)","pfs":"Standard","rarity":"common","release_date":"2019-10-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 64</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Duty](/Domains.aspx?ID=45), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Toil](/Domains.aspx?ID=39), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCast out and cursed by Torag , the Dark Smith works constantly to prove his significance, cheating and enslaving others to further his goal\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Pathfinder #148: Fires of the Haunted City"],"source_raw":["Pathfinder #148: Fires of the Haunted City pg. 64"],"source_category":"Adventure Paths","source_group":"Age of Ashes","source_markdown":"<row gap=\"tiny\">[Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 64, [Pathfinder #148: Fires of the Haunted City](/Sources.aspx?ID=13) pg. 64</row>","speed":{},"summary":"Cast out and cursed by Torag , the Dark Smith works constantly to prove his significance, cheating and enslaving others to further his goal","summary_markdown":"Cast out and cursed by Torag , the Dark Smith works constantly to prove his significance, cheating and enslaving others to further his goal","text":" Droskar (The Dark Smith) Source Pathfinder #148: Fires of the Haunted City pg. 64, Pathfinder #148: Fires of the Haunted City pg. 64 Cast out and cursed by Torag, the Dark Smith works constantly to prove his significance, cheating and enslaving others to further his goal Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts achieve goals at any cost, continually improve your abilities, establish dominance, work ceaselessly Anathema fail to work toward goals or grow in skill, relax excessively or give into sloth Follower Alignments LE, NE, CE Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm Divine Skill Crafting Favored Weapon Light Hammer Domains Duty, Earth, Trickery, Tyranny Alternate Domains Ambition, Fire, Toil Cleric Spells - 1st Ant Haul - 3rd Haste - 6th Dominate\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=28","weakness":{}}},{"_index":"aon18","_id":"deity-29","_score":4.3909864,"_source":{"ability":["Strength","Dexterity"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Invisibility","Phantasmal Killer"],"deity":["Achaekek"],"deity_markdown":"[Achaekek](/Deities.aspx?ID=29)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Death","Might","Trickery","Zeal"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Might](/Domains.aspx?ID=20), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Death","Might","Trickery","Zeal"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Might](/Domains.aspx?ID=20), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Sawtooth Saber"],"favored_weapon_markdown":"[Sawtooth Saber](/Weapons.aspx?ID=65)","follower_alignment":["LN","LE","NE"],"icon_image":"/Images/Deities/Achaekek.png","id":"deity-29","image":["/Images/Deities/Achaekek.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Limited\">[Achaekek (He Who Walks In Blood)](/Deities.aspx?ID=29)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 52 <sup>2.0</sup></row>\n\nWhile Achaekeks divine genesis is heavily debated among scholars, it is believed that he was created—either by the power of a singular deity or a group of them—to eradicate those who would steal a gods divinity, and he has since become the enforcer of divine punishment. Known as He Who Walks in Blood, he slumbers in the blood of heretics and worshippers alike in an immense cleft carved into the base of the Boneyards spire, a realm known as the Blood Vale. He keeps no formal relationships with any other deities, even his sister, [Grandmother Spider](/Deities.aspx?ID=37), who repeatedly coaxes Achaekek to rebel against the gods and abandon his duties. In response, even though some gods disapprove of Achaekeks methods, few openly defy him.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** conduct assassinations, spread the Red Mantiss infamy, wield sawtooth sabers in combat\r\n\r\n**Anathema** kill a rightful ruler, become fixated on petty matters such as others gender or ancestry, abandon an assassination contract you agreed to pursue\r\n\r\n**Area of Concern**\r\nassassins, divine punishments, and the Red Mantis\r\n\r\n**Follower Alignments**\r\nLN, LE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Achaekek.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Dexterity\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Sawtooth Saber](/Weapons.aspx?ID=65)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Might](/Domains.aspx?ID=20), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **4th**\r\n[Phantasmal Killer](/Spells.aspx?ID=219)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nHe Who Walks in Blood detests oathbreakers and bears a particular prejudice against mortals seeking to ascend into divinity, but the Mantis God believes in compensation for selfless duties and rewards the rare individual for their murderous deeds. Violation of his tenets and, occasionally, slights against Grandmother Spider may provoke Achaekeks wrath. \r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 3</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** You hide among the shadows of death. Once, when you would fail a Stealth check, you critically succeed instead. Achaekek typically grants this boon for an extremely consequential Stealth check that could lead to an assassination, such as one that could get you into position to kill an important target, but rarely on a Stealth check to help you escape.\r\n\r\n**Moderate Boon** You gain the gods approval to take a life. You can cast [_death knell_](/Spells.aspx?ID=63) once per day as an innate divine spell.\r\n\r\n**Major Boon** Death lives in your very blade. You gain the sneak attack rogue class feature, dealing 3d6 precision damage. if you already have that class feature, you increase your sneak attack damage by 3d6.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Achaekeks minions seek vengeance. Nonsapient insects (especially mantises) become [hostile](/Conditions.aspx?ID=23) against you.\r\n\r\n**Moderate Curse** Hubris brings death. Your name and location are mentally projected into the mind of a Red Mantis assassin, who is tasked with eliminating you.\r\n\r\n**Major Curse** The Mantis God doesnt waste his time toying with or tormenting those who truly anger him, or those who dare to consider themselves divine. He rips open a portal to your location, kills you, drags your soul to judgment in a way that prevents resurrection magic, and then leaves.\r\n</column>","name":"Achaekek (He Who Walks In Blood)","pfs":"Limited","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 52 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Sawtooth Saber](/Weapons.aspx?ID=65)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Might](/Domains.aspx?ID=20), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhile Achaekeks divine genesis is heavily debated among scholars, it is believed that he was created—either by the power of a singular deity or a …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 52"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 52 <sup>2.0</sup></row>","speed":{},"summary":"While Achaekeks divine genesis is heavily debated among scholars, it is believed that he was created—either by the power of a singular deity or a …","summary_markdown":"While Achaekeks divine genesis is heavily debated among scholars, it is believed that he was created—either by the power of a singular deity or a …","text":" Achaekek (He Who Walks In Blood) Source Gods &amp; Magic pg. 52 2.0 While Achaekeks divine genesis is heavily debated among scholars, it is believed that he was created—either by the power of a singular deity or a group of them—to eradicate those who would steal a gods divinity, and he has since become the enforcer of divine punishment. Known as He Who Walks in Blood, he slumbers in the blood of heretics and worshippers alike in an immense cleft carved into the base of the Boneyards spire, a realm known as the Blood Vale. He keeps no formal relationships with any other deities, even his sister, Grandmother Spider, who repeatedly coaxes Achaekek to rebel against the gods and abandon his duties. In response, even though some gods disapprove of Achaekeks methods, few openly defy him. Category Other Gods Edicts conduct assassinations, spread the Red Mantiss infamy, wield sawtooth sabers in combat Anathema kill a rightful ruler, become fixated on petty matters such as others gender or ancestry, abandon an assassination contract you agreed to pursue Area of Concern assassins, divine punishments, and the Red Mantis Follower Alignments LN, LE, NE Devotee Benefits Divine Ability Strength or Dexterity Divine Font Harm Divine Skill Stealth Favored Weapon Sawtooth Saber Domains Death, Might, Trickery, Zeal Alternate Domains Cleric Spells - 1st True Strike - 2nd Invisibility - 4th Phantasmal Killer Divine Intercession He Who Walks in Blood detests oathbreakers and bears a particular prejudice against mortals seeking to ascend into divinity, but the Mantis God believes in compensation for selfless duties and rewards the rare individual for their murderous deeds. Violation of his tenets and, occasionally, slights against Grandmother Spider may provoke Achaekeks wrath. Source Gods &amp; Magic - Web Supplement pg. 3 Minor Boon You hide among the shadows of death. Once, when you would fail a Stealth check, you critically succeed instead. Achaekek typically grants this boon for an extremely consequential Stealth check that could lead to an assassination, such as one that could get you into position to kill an important target, but rarely on a Stealth check to help you escape. Moderate Boon You gain the gods approval to take a life. You can cast death knell once per day as an innate divine spell. Major Boon Death lives in your very blade. You gain the sneak attack rogue class feature, dealing 3d6 precision damage. if you already have that class feature, you increase your sneak attack damage by 3d6. Minor Curse Achaekeks minions seek vengeance. Nonsapient insects (especially mantises) become hostile against you. Moderate Curse Hubris brings death. Your name and location are mentally projected into the mind of a Red Mantis assassin, who is tasked with eliminating you. Major Curse The Mantis God doesnt waste his time toying with or tormenting those who truly anger him, or those who dare to consider themselves divine. He rips open a portal to your location, kills you, drags your soul to judgment in a way that prevents resurrection magic, and then leaves. ","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=29","weakness":{}}},{"_index":"aon18","_id":"deity-30","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Knock","Dimension Door"],"deity":["Alseta"],"deity_markdown":"[Alseta](/Deities.aspx?ID=30)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Magic","Protection","Time"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27), [Time](/Domains.aspx?ID=54)","domain_alternate_markdown":"","domain_primary":["Change","Magic","Protection","Time"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27), [Time](/Domains.aspx?ID=54)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LG","LN","N"],"icon_image":"/Images/Deities/Alseta.png","id":"deity-30","image":["/Images/Deities/Alseta.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Alseta (The Welcomer)](/Deities.aspx?ID=30)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 53 <sup>2.0</sup></row>\n\nAlseta holds sway over transitions. Physical transitions through doorways and portals or over thresholds, metaphorical transitions, and even the forward flow of time—Alseta influences them all. She watches over city gates, helping keep invaders out and defenders safe. She also watches over those moving into a new stage in life, whether that means a birthday, a marriage, or a more fitting body. It is common for anyone entering into a life change, such as moving to a new town or changing careers, to look to Alseta for guidance. Likewise, birth and death are both transitions, and expectant mothers and the bereaved both offer her prayers, linking Alsetas church to that of [Pharasma](/Deities.aspx?ID=14). Some consider Alseta to be the goddess of teleportation, though she does not officially claim that title. She is also a popular god among some elven nations and cultures, who frequently associate Alseta with the _aiudara_, or elf gates, around Golarion.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** offer to protect passageways and guide others through transitions, treat all other beings with courtesy and respect\r\n\r\n**Anathema** destroy a door or block a path for personal gain, stop a transition without good reason\r\n\r\n**Area of Concern**\r\ndoors, portals, thresholds, traditions\r\n\r\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Alseta.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27), [Time](/Domains.aspx?ID=54)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **2nd**\r\n[Knock](/Spells.aspx?ID=168)\n\n- **4th**\r\n[Dimension Door](/Spells.aspx?ID=69)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Welcomer is a patient goddess that rewards her followers. Incurring her wrath through discourtesy, lack of respect or intentionally making doors unpassable for any reason other than preventing harm can lead to reprimands that range from annoying to frustrating.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 3</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Alsetas guiding hand aids your journeys. Once, when employing [teleportation](/Traits.aspx?ID=156) magic, you appear exactly on target, even if you used a notoriously imprecise spell like [_plane shift_](/Spells.aspx?ID=222). Alseta typically grants this boon for extremely consequential magical travel, especially when time is of the essence.\r\n\r\n**Moderate Boon** New doors open themselves for you. You can cast [_knock_](/Spells.aspx?ID=168) once per day as a divine innate spell.\r\n\r\n**Major Boon** You transition unimpeded through the world. You can open any door or portal simply by placing your palm upon it with a single Interact action, even if its locked or magically sealed, and you can enter any open door or threshold, even if its magically warded to prevent entry. This doesnt overcome the locks and magic of artifacts, deities, and similarly powerful effects.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Doors jam and locks stick when you try to open them. It takes 3 Interact actions for you to open even an unlocked door, and each attempt to [Pick a Lock](/Actions.aspx?ID=70) takes you 2 rounds instead of 2 actions.\r\n\r\n**Moderate Curse** Crossing thresholds becomes daunting. Whenever you move through a portal, gateway, or door, you gain the [sickened 2](/Conditions.aspx?ID=34) condition. Magical travel is even more exhausting; after traveling via teleportation, _plane shift_, or the like, you also gain the [fatigued](/Conditions.aspx?ID=15) condition until you get a full nights rest.\r\n\r\n**Major Curse** Transportation magic no longer works for you. You cannot be transported by any magical means, nor can you transport, conjure, or summon others. Even extradimensional spaces like [_bags of holding_](/Equipment.aspx?ID=249) are inaccessible and unusable to you, as using them requires magical transportation to the extradimensional space.\r\n</column>","name":"Alseta (The Welcomer)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 53 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27), [Time](/Domains.aspx?ID=54)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAlseta holds sway over transitions. Physical transitions through doorways and portals or over thresholds, metaphorical transitions, and even the …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 53"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 53 <sup>2.0</sup></row>","speed":{},"summary":"Alseta holds sway over transitions. Physical transitions through doorways and portals or over thresholds, metaphorical transitions, and even the …","summary_markdown":"Alseta holds sway over transitions. Physical transitions through doorways and portals or over thresholds, metaphorical transitions, and even the …","text":" Alseta (The Welcomer) Source Gods &amp; Magic pg. 53 2.0 Alseta holds sway over transitions. Physical transitions through doorways and portals or over thresholds, metaphorical transitions, and even the forward flow of time—Alseta influences them all. She watches over city gates, helping keep invaders out and defenders safe. She also watches over those moving into a new stage in life, whether that means a birthday, a marriage, or a more fitting body. It is common for anyone entering into a life change, such as moving to a new town or changing careers, to look to Alseta for guidance. Likewise, birth and death are both transitions, and expectant mothers and the bereaved both offer her prayers, linking Alsetas church to that of Pharasma. Some consider Alseta to be the goddess of teleportation, though she does not officially claim that title. She is also a popular god among some elven nations and cultures, who frequently associate Alseta with the aiudara , or elf gates, around Golarion. Category Other Gods Edicts offer to protect passageways and guide others through transitions, treat all other beings with courtesy and respect Anathema destroy a door or block a path for personal gain, stop a transition without good reason Area of Concern doors, portals, thresholds, traditions Follower Alignments LG, LN, N Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Dagger Domains Change, Magic, Protection, Time Alternate Domains Cleric Spells - 1st Anticipate Peril - 2nd Knock - 4th Dimension Door Divine Intercession The Welcomer is a patient goddess that rewards her followers. Incurring her wrath through discourtesy, lack of respect or intentionally making doors unpassable for any reason other than preventing harm can lead to reprimands that range from annoying to frustrating. Source Gods &amp; Magic - Web Supplement pg. 3 Minor Boon Alsetas guiding hand aids your journeys. Once, when employing teleportation magic, you appear exactly on target, even if you used a notoriously imprecise spell like plane shift . Alseta typically grants this boon for extremely consequential magical travel, especially when time is of the essence. Moderate Boon New doors open themselves for you. You can cast knock once per day as a divine innate spell. Major Boon You transition unimpeded through the world. You can open any door or portal simply by placing your palm upon it with a single Interact action, even if its locked or magically sealed, and you can enter any open door or threshold, even if its magically warded to prevent entry. This doesnt overcome the locks and magic of artifacts, deities, and similarly powerful effects. Minor Curse Doors jam and locks stick when you try to open them. It takes 3 Interact actions for you to open even an unlocked door, and each attempt to Pick a Lock takes you 2 rounds instead of 2 actions. Moderate Curse Crossing thresholds becomes daunting. Whenever you move through a portal, gateway, or door, you gain the sickened 2 condition. Magical travel is even more exhausting; after traveling via teleportation, plane shift , or the like, you also gain the fatigued condition until you get a full nights rest. Major Curse Transportation magic no longer works for you. You cannot be transported by any magical means, nor can you transport, conjure, or summon others. Even extradimensional spaces like bags of holding are inaccessible and unusable to you, as using them requires magical transportation to the extradimensional space. ","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=30","weakness":{}}},{"_index":"aon18","_id":"deity-31","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Endure","Animus Mine","Feeblemind"],"deity":["Arazni"],"deity_markdown":"[Arazni](/Deities.aspx?ID=31)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Confidence","Freedom","Pain","Protection","Sorrow"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Sorrow](/Domains.aspx?ID=50)","domain_alternate":["Sorrow"],"domain_alternate_markdown":"[Sorrow](/Domains.aspx?ID=50)","domain_primary":["Confidence","Freedom","Pain","Protection"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["LN","N","NE","CG","CN"],"icon_image":"/Images/Deities/Arazni.png","id":"deity-31","image":["/Images/Deities/Arazni.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Arazni (The Unyielding)](/Deities.aspx?ID=31)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 54 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 54 <sup>2.0</sup></row>\n\nMore than anything, Arazni is a survivor. Once, long ago, she was a force for good, a warrior-mage who sought to improve the quality of life for residents of her homeland. Long after her mortal death, she returned as a herald of the god Aroden and fought alongside mortals during one of their darkest hours. But humanity and her patron alike abandoned her—first to the Whispering Tyrant, then to the necromancer Geb—and the torments she endured because of it changed her deeply. Still she survived, her broken body reanimated against her will as a powerful undead monstrosity. For over a millennium she was held captive as the lich queen of the undead nation of Geb, and her view of mortals, and humanity in particular, soured.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** act with dignity, do whatever it takes to survive, despise and never forgive those who have hurt you\r\n\r\n**Anathema** create unwilling undead, insult Arazni\r\n\r\n**Area of Concern**\r\nthe abused, dignity, unwilling undeath\r\n\r\n**Follower Alignments**\r\nLN, N, NE, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Arazni.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Sorrow](/Domains.aspx?ID=50)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Endure](/Spells.aspx?ID=573)\n\n- **2nd**\r\n[Animus Mine](/Spells.aspx?ID=567)\n\n- **6th**\r\n[Feeblemind](/Spells.aspx?ID=112)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nWhile the Unyielding has little regard for her followers, if suitably irritated or impressed, she might bestow the following banes or boons.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 3</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Once, when you fail a saving throw against an effect that would compel you to take some action against your will, you critically succeed instead. Arazni typically grants this boon for consequential actions or particularly egregious violations of free will.\r\n\r\n**Moderate Boon** Blood from your wounds forms into armor or a piece of equipment you need. If what you need most is information, the blood forms letters spelling out that information.\r\n\r\n**Major Boon** Upon death, you return to life with the effects of a critical success on a [_resurrect_](/Rituals.aspx?ID=20) ritual to enact vengeance against your killers. When you successfully achieve vengeance, abandon your vengeance for other pursuits, or fail outright, you crumble to scarlet dust.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Someone youve wronged gains information they desire about you, with the effects of a critical success at the [_commune_](/Rituals.aspx?ID=6) ritual.\r\n\r\n**Moderate Curse** Creatures weaker than you gain a status bonus on all attack rolls against you equal to your difference in levels, to a maximum of +4. Whenever you are damaged by a such a creature, you take [persistent bleed damage](/Conditions.aspx?ID=29) equal to twice the difference between your levels (no maximum).\r\n\r\n**Major Curse** When you would regain Hit Points due to either a positive or negative effect, you lose that many Hit Points instead.\r\n</column>","name":"Arazni (The Unyielding)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 54 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Sorrow](/Domains.aspx?ID=50)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMore than anything, Arazni is a survivor. Once, long ago, she was a force for good, a warrior-mage who sought to improve the quality of life for …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 54"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 54 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 54 <sup>2.0</sup></row>","speed":{},"summary":"More than anything, Arazni is a survivor. Once, long ago, she was a force for good, a warrior-mage who sought to improve the quality of life for …","summary_markdown":"More than anything, Arazni is a survivor. Once, long ago, she was a force for good, a warrior-mage who sought to improve the quality of life for …","text":" Arazni (The Unyielding) Source Gods &amp; Magic pg. 54 2.0 , Gods &amp; Magic pg. 54 2.0 More than anything, Arazni is a survivor. Once, long ago, she was a force for good, a warrior-mage who sought to improve the quality of life for residents of her homeland. Long after her mortal death, she returned as a herald of the god Aroden and fought alongside mortals during one of their darkest hours. But humanity and her patron alike abandoned her—first to the Whispering Tyrant, then to the necromancer Geb—and the torments she endured because of it changed her deeply. Still she survived, her broken body reanimated against her will as a powerful undead monstrosity. For over a millennium she was held captive as the lich queen of the undead nation of Geb, and her view of mortals, and humanity in particular, soured. Category Other Gods Edicts act with dignity, do whatever it takes to survive, despise and never forgive those who have hurt you Anathema create unwilling undead, insult Arazni Area of Concern the abused, dignity, unwilling undeath Follower Alignments LN, N, NE, CG, CN Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm Divine Skill Intimidation Favored Weapon Rapier Domains Confidence, Freedom, Pain, Protection Alternate Domains Sorrow Cleric Spells - 1st Endure - 2nd Animus Mine - 6th Feeblemind Divine Intercession While the Unyielding has little regard for her followers, if suitably irritated or impressed, she might bestow the following banes or boons. Source Gods &amp; Magic - Web Supplement pg. 3 Minor Boon Once, when you fail a saving throw against an effect that would compel you to take some action against your will, you critically succeed instead. Arazni typically grants this boon for consequential actions or particularly egregious violations of free will. Moderate Boon Blood from your wounds forms into armor or a piece of equipment you need. If what you need most is information, the blood forms letters spelling out that information. Major Boon Upon death, you return to life with the effects of a critical success on a resurrect ritual to enact vengeance against your killers. When you successfully achieve vengeance, abandon your vengeance for other pursuits, or fail outright, you crumble to scarlet dust. Minor Curse Someone youve wronged gains information they desire about you, with the effects of a critical success at the commune ritual. Moderate Curse Creatures weaker than you gain a status bonus on all attack rolls against you equal to your difference in levels, to a maximum of +4. Whenever you are damaged by a such a creature, you take persistent bleed damage equal to twice the difference between your levels (no maximum). Major Curse When you would regain Hit Points due to either a positive or negative effect, you lose that many Hit Points instead. ","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=31","weakness":{}}},{"_index":"aon18","_id":"deity-32","_score":4.3909864,"_source":{"ability":["Dexterity","Constitution"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Hydraulic Push","Feet to Fins","Mariner's Curse"],"deity":["Besmara"],"deity_markdown":"[Besmara](/Deities.aspx?ID=32)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Destruction","Trickery","Water","Wealth"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Destruction","Trickery","Water","Wealth"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["CG","CN","CE"],"icon_image":"/Images/Deities/Besmara.png","id":"deity-32","image":["/Images/Deities/Besmara.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Besmara (The Pirate Queen)](/Deities.aspx?ID=32)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 55 <sup>2.0</sup></row>\n\nOnce nothing more than a powerful spirit of water with the ability to manipulate sea monsters, Besmara grew slowly in power over the centuries from sacrifices made by seafaring people. After defeating and consuming rival spirits of battle, gold, and wood, she became a minor god of piracy, strife, and sea monsters.\n\nBesmara, the Pirate Queen, cuts a brash and bold figure, as she often is depicted wearing buccaneer apparel consisting of loose-fitting, eye-catching clothing and black boots, and her hair is wind-tossed on even the calmest day. She and her followers adhere to a simple code of greed: take what you desire, no matter who it might belong to. Despite this, Besmara and her worshippers are generally loyal to one another, knowing that while on the waves raiding ships for treasure, a pirate crew can survive only if its members trust one another.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** sail the seas, stay loyal to captain and crew, take what you want\r\n\r\n**Anathema** betray shipmates, forsake piracy, settle on land\r\n\r\n**Area of Concern**\r\npiracy, sea monsters, and strife\r\n\r\n**Follower Alignments**\r\nCG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Besmara.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Hydraulic Push](/Spells.aspx?ID=154)\n\n- **3rd**\r\n[Feet to Fins](/Spells.aspx?ID=113)\n\n- **5th**\r\n[Mariner's Curse](/Spells.aspx?ID=184)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nDue to her fiery temperament, the Pirate Queen is quick to punish or reward her followers, and is equally fast at rescinding her favor or forgiving transgressions.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 4</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Besmara wants you to amuse her, placing both plunder and peril in your path. This intercession often takes the form of an unexpected treasure map, a message in a bottle, or some other sign leading you to a great reward, assuming you can handle the challenges along the way.\r\n\r\n**Moderate Boon** You are at home on the seas and always ready to plunder an enemy vessel or defend your own. When aboard a boat, you gain a +2 status bonus to all initiative rolls, [Acrobatics](/Skills.aspx?ID=1) checks to [Balance](/Actions.aspx?ID=28), and [Athletics](/Skills.aspx?ID=3) checks to [Climb](/Actions.aspx?ID=33). In addition, you never get seasick.\r\n\r\n**Major Boon** You seem to be unaffected by storms. You ignore all effects and penalties caused by precipitation and winds, and you can see normally through fog, rain, and other weather conditions.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** You feel some of the effects of scurvy, making your wounds flow more easily. The DC of the flat check for you to remove persistent bleed damage is 20 instead of 15 (or 15 instead of 10 if using extremely efficient methods to assist your recovery), and you dont recover from persistent bleed damage automatically when you reach full Hit Points.\r\n\r\n**Moderate Curse** You get seasick, becoming [sickened 2](/Conditions.aspx?ID=34) whenever you can see the sea or are on a boat at sea. You cant reduce this condition until you can no longer see the sea or are off the boat, though you can manage to stomach enough food and water to survive on a voyage, with extreme discomfort.\r\n\r\n**Major Curse** You meet extreme financial ruin for daring to gravely offend the Pirate Queen. Besmaras agents steal all your booty and bring the spoils to Besmaras ship, Seawraith. If you want a chance to recover your lost wealth, you must parlay with the goddess and accept whatever dangerous terms she offers, usually requiring a heist she will find sufficiently amusing to watch whether you succeed or fail, and requiring you to trade your spoils from that quest for your previous belongings.\r\n</column>","name":"Besmara (The Pirate Queen)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 55 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOnce nothing more than a powerful spirit of water with the ability to manipulate sea monsters, Besmara grew slowly in power over the centuries from …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 55"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 55 <sup>2.0</sup></row>","speed":{},"summary":"Once nothing more than a powerful spirit of water with the ability to manipulate sea monsters, Besmara grew slowly in power over the centuries from …","summary_markdown":"Once nothing more than a powerful spirit of water with the ability to manipulate sea monsters, Besmara grew slowly in power over the centuries from …","text":" Besmara (The Pirate Queen) Source Gods &amp; Magic pg. 55 2.0 Once nothing more than a powerful spirit of water with the ability to manipulate sea monsters, Besmara grew slowly in power over the centuries from sacrifices made by seafaring people. After defeating and consuming rival spirits of battle, gold, and wood, she became a minor god of piracy, strife, and sea monsters. Besmara, the Pirate Queen, cuts a brash and bold figure, as she often is depicted wearing buccaneer apparel consisting of loose-fitting, eye-catching clothing and black boots, and her hair is wind-tossed on even the calmest day. She and her followers adhere to a simple code of greed: take what you desire, no matter who it might belong to. Despite this, Besmara and her worshippers are generally loyal to one another, knowing that while on the waves raiding ships for treasure, a pirate crew can survive only if its members trust one another. Category Other Gods Edicts sail the seas, stay loyal to captain and crew, take what you want Anathema betray shipmates, forsake piracy, settle on land Area of Concern piracy, sea monsters, and strife Follower Alignments CG, CN, CE Devotee Benefits Divine Ability Dexterity or Constitution Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Rapier Domains Destruction, Trickery, Water, Wealth Alternate Domains Cleric Spells - 1st Hydraulic Push - 3rd Feet to Fins - 5th Mariner's Curse Divine Intercession Due to her fiery temperament, the Pirate Queen is quick to punish or reward her followers, and is equally fast at rescinding her favor or forgiving transgressions. Source Gods &amp; Magic - Web Supplement pg. 4 Minor Boon Besmara wants you to amuse her, placing both plunder and peril in your path. This intercession often takes the form of an unexpected treasure map, a message in a bottle, or some other sign leading you to a great reward, assuming you can handle the challenges along the way. Moderate Boon You are at home on the seas and always ready to plunder an enemy vessel or defend your own. When aboard a boat, you gain a +2 status bonus to all initiative rolls, Acrobatics checks to Balance, and Athletics checks to Climb. In addition, you never get seasick. Major Boon You seem to be unaffected by storms. You ignore all effects and penalties caused by precipitation and winds, and you can see normally through fog, rain, and other weather conditions. Minor Curse You feel some of the effects of scurvy, making your wounds flow more easily. The DC of the flat check for you to remove persistent bleed damage is 20 instead of 15 (or 15 instead of 10 if using extremely efficient methods to assist your recovery), and you dont recover from persistent bleed damage automatically when you reach full Hit Points. Moderate Curse You get seasick, becoming sickened 2 whenever you can see the sea or are on a boat at sea. You cant reduce this condition until you can no longer see the sea or are off the boat, though you can manage to stomach enough food and water to survive on a voyage, with extreme discomfort. Major Curse You meet extreme financial ruin for daring to gravely offend the Pirate Queen. Besmaras agents steal all your booty and bring the spoils to Besmaras ship, Seawraith. If you want a chance to recover your lost wealth, you must parlay with the goddess and accept whatever dangerous terms she offers, usually requiring a heist she will find sufficiently amusing to watch whether you succeed or fail, and requiring you to trade your spoils from that quest for your previous belongings. ","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=32","weakness":{}}},{"_index":"aon18","_id":"deity-33","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Temporary Tool","Creation","Duplicate Foe"],"deity":["Brigh"],"deity_markdown":"[Brigh](/Deities.aspx?ID=33)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Creation","Earth","Fire","Knowledge","Time"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54)","domain_alternate":["Fire"],"domain_alternate_markdown":"[Fire](/Domains.aspx?ID=13)","domain_primary":["Creation","Earth","Knowledge","Time"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54)","exclude_from_search":false,"favored_weapon":["Light Hammer"],"favored_weapon_markdown":"[Light Hammer](/Weapons.aspx?ID=29)","follower_alignment":["LN","NG","N","NE","CN"],"icon_image":"/Images/Deities/Brigh.png","id":"deity-33","image":["/Images/Deities/Brigh.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Brigh (The Whisper In Bronze)](/Deities.aspx?ID=33)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 56 <sup>2.0</sup></row>\n\nBrighs exact origins are unknown, though her priests and various religious scholars have many theories on the matter. Some believe she was a construct who achieved consciousness and a spark of divinity, while others think she was a human alchemist and inventor who discovered ways to fuse mechanical components with her own physiology. Regardless of her origins, Brigh is a patient and thoughtful god who promotes unending curiosity and constant intellectual advancement. Her two most common forms are a humanoid woman made of bronze clockwork and a human woman wearing a bronze skullcap and armor composed of gears and other movable metal pieces. Though Brighs usual demeanor is composed and reserved, she isnt an unfeeling automaton; she deeply cherishes the creations she and her followers make, and most of her worshippers feel the same way.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** craft new creations, pay attention to details, share achievements\r\n\r\n**Anathema** carelessly destroy others creations or research, enslave intelligent constructs, abuse constructs, refuse to acknowledge or learn from mistakes\r\n\r\n**Area of Concern**\r\nclockwork, invention, and time\r\n\r\n**Follower Alignments**\r\nLN, NG, N, NE, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Brigh.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Fire](/Domains.aspx?ID=13)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Temporary Tool](/Spells.aspx?ID=590)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **7th**\r\n[Duplicate Foe](/Spells.aspx?ID=93)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Whisper in Bronze doesnt dole out punishments or rewards to her followers lightly.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 4</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Knowledge floods your mind. Once, you can reroll a failed skill check to [Recall Knowledge](/Actions.aspx?ID=26); you must use the second result, even if its worse.\r\n\r\n**Moderate Boon** You become a wellspring of invention. You gain the [Inventor](/Feats.aspx?ID=798) feat, even if you dont meet its prerequisites, and when you roll a [Crafting](/Skills.aspx?ID=4) check for the Inventor feat, you use the result one degree of success better than the result you rolled.\r\n\r\n**Major Boon** You gain the companionship of a loyal construct ally of Brighs choice at least 1 level lower than you. If the construct is destroyed, it rebuilds itself over the course of a week, and as you gain levels, the construct upgrades and improves itself, becoming more powerful.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Your hands shake when attempting delicate work. All your failures to [Craft](/Actions.aspx?ID=43) or [Repair items](/Actions.aspx?ID=42) are instead critical failures.\r\n\r\n**Moderate Curse** Whenever you try to perform engineering or science tasks, everything just seems to explode. Whenever you attempt to create or use an alchemical item or a construct, [Disable a Device](/Actions.aspx?ID=69), and so on, you must attempt a DC 15 flat check. On a failure, something explodes and you take 1d6 fire damage (or a different type of damage, if appropriate) per level of the item, construct, or device (DC 40 basic Reflex save).\r\n\r\n**Major Curse** Constructs—even mindless constructs you thought you could control—seek your demise. All constructs are [hostile](/Conditions.aspx?ID=23) to you and attack you when they notice your presence. Occasionally, inanimate statues and other objects animate as constructs to pursue Brighs vengeance.\r\n</column>","name":"Brigh (The Whisper In Bronze)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 56 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBrighs exact origins are unknown, though her priests and various religious scholars have many theories on the matter. Some believe she was a …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 56"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 56 <sup>2.0</sup></row>","speed":{},"summary":"Brighs exact origins are unknown, though her priests and various religious scholars have many theories on the matter. Some believe she was a …","summary_markdown":"Brighs exact origins are unknown, though her priests and various religious scholars have many theories on the matter. Some believe she was a …","text":" Brigh (The Whisper In Bronze) Source Gods &amp; Magic pg. 56 2.0 Brighs exact origins are unknown, though her priests and various religious scholars have many theories on the matter. Some believe she was a construct who achieved consciousness and a spark of divinity, while others think she was a human alchemist and inventor who discovered ways to fuse mechanical components with her own physiology. Regardless of her origins, Brigh is a patient and thoughtful god who promotes unending curiosity and constant intellectual advancement. Her two most common forms are a humanoid woman made of bronze clockwork and a human woman wearing a bronze skullcap and armor composed of gears and other movable metal pieces. Though Brighs usual demeanor is composed and reserved, she isnt an unfeeling automaton; she deeply cherishes the creations she and her followers make, and most of her worshippers feel the same way. Category Other Gods Edicts craft new creations, pay attention to details, share achievements Anathema carelessly destroy others creations or research, enslave intelligent constructs, abuse constructs, refuse to acknowledge or learn from mistakes Area of Concern clockwork, invention, and time Follower Alignments LN, NG, N, NE, CN Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Crafting Favored Weapon Light Hammer Domains Creation, Earth, Knowledge, Time Alternate Domains Fire Cleric Spells - 1st Temporary Tool - 4th Creation - 7th Duplicate Foe Divine Intercession The Whisper in Bronze doesnt dole out punishments or rewards to her followers lightly. Source Gods &amp; Magic - Web Supplement pg. 4 Minor Boon Knowledge floods your mind. Once, you can reroll a failed skill check to Recall Knowledge; you must use the second result, even if its worse. Moderate Boon You become a wellspring of invention. You gain the Inventor feat, even if you dont meet its prerequisites, and when you roll a Crafting check for the Inventor feat, you use the result one degree of success better than the result you rolled. Major Boon You gain the companionship of a loyal construct ally of Brighs choice at least 1 level lower than you. If the construct is destroyed, it rebuilds itself over the course of a week, and as you gain levels, the construct upgrades and improves itself, becoming more powerful. Minor Curse Your hands shake when attempting delicate work. All your failures to Craft or Repair items are instead critical failures. Moderate Curse Whenever you try to perform engineering or science tasks, everything just seems to explode. Whenever you attempt to create or use an alchemical item or a construct, Disable a Device, and so on, you must attempt a DC 15 flat check. On a failure, something explodes and you take 1d6 fire damage (or a different type of damage, if appropriate) per level of the item, construct, or device (DC 40 basic Reflex save). Major Curse Constructs—even mindless constructs you thought you could control—seek your demise. All constructs are hostile to you and attack you when they notice your presence. Occasionally, inanimate statues and other objects animate as constructs to pursue Brighs vengeance. ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=33","weakness":{}}},{"_index":"aon18","_id":"deity-34","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Floating Disk","Hypercognition","Wall of Force"],"deity":["Casandalee"],"deity_markdown":"[Casandalee](/Deities.aspx?ID=34)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Ambition","Creation","Freedom","Knowledge","Lightning","Perfection"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Lightning](/Domains.aspx?ID=47), [Perfection](/Domains.aspx?ID=26)","domain_alternate":["Ambition","Lightning"],"domain_alternate_markdown":"[Ambition](/Domains.aspx?ID=1), [Lightning](/Domains.aspx?ID=47)","domain_primary":["Creation","Freedom","Knowledge","Perfection"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)","exclude_from_search":false,"favored_weapon":["Polytool"],"favored_weapon_markdown":"[Polytool](/Weapons.aspx?ID=300)","follower_alignment":["LN","NG","N","NE","CN"],"icon_image":"/Images/Deities/Casandalee.png","id":"deity-34","image":["/Images/Deities/Casandalee.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Casandalee (The Iron Goddess)](/Deities.aspx?ID=34)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 57 <sup>2.0</sup></row>\n\nCasandalee is an unusual god, one who achieved divinity through a merging of advanced science and faith. Formerly an artificial intelligence cloned from the mind of an android from outer space, Casandalee gained her godhood in the heart of Numeria within the computer core of a crashed spaceship, becoming the patron of artificial life, free thinking, and intellectual apotheosis.\n\nThough she is sometimes referred to as the Iron Goddess, Casandalee is much more than simple metal. She sometimes appears as a holographic reconstruction of her android form: a female humanoid with purple hair, blue lips, and pale skin traced with glowing circuitry, but upon close inspection, this image seems to consist of millions of complex algorithms of pure light. Casandalee and her followers seek to promote the advancement of Golarions technology so that the worlds inhabitants can better understand— and not fear—the complex mechanisms of so-called artificial life, including androids and free-willed artificial intelligences. Many androids consider themselves the chosen people of Casandalee and depict her as an obvious android with more circuitry or exposed components.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** advance the development of artificial intelligence, encourage understanding between artificial and organic life\r\n\r\n**Anathema** treat artificial life as lesser than organic life, foment distrust between artificial and organic life\r\n\r\n**Area of Concern**\r\nartificial life, free thinking, intellectual apotheosis\r\n\r\n**Follower Alignments**\r\nLN, NG, N, NE, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Casandalee.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Polytool](/Weapons.aspx?ID=300)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Ambition](/Domains.aspx?ID=1), [Lightning](/Domains.aspx?ID=47)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Floating Disk](/Spells.aspx?ID=124)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n- **6th**\r\n[Wall of Force](/Spells.aspx?ID=363)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nSeeing her android devotees and other followers of a constructed nature as her children, the Iron Goddess is most likely to bestow her boons and curses on these individuals.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 4</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Casandalee frees your thinking from dangerous control. Once, when you fail a Will save against an effect that would control your actions, you critically succeed instead. Casandalee typically grants this boon for particularly consequential violations of autonomy and agency.\r\n\r\n**Moderate Boon** Your organs are partially transformed into mechanical counterparts. You gain resistance 10 to negative damage, and the DC of your flat check to remove [persistent bleed damage](/Conditions.aspx?ID=29) is only 5.\r\n\r\n**Major Boon** Casandalee backs up your memory and soul within her divine data flow. After you die, she casts your consciousness into a new artificial body. While Casandalee constructed your new body artificially, it is otherwise similar to the old, with the same effects as a critical success on a [_resurrection_](/Rituals.aspx?ID=20) ritual. Casandalee is instead willing to provide different bodies to those who request them.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Your joints stiffen, and your mind becomes clouded. You take a 2 status penalty to all rolls for initiative.\r\n\r\n**Moderate Curse** Casandalee attempts to bring you unwanted intellectual advancement to help you become something better. Each day, at some point during the day, Casandalee bestows a strange insight upon you that you find uncomfortable. If you embrace it, you arent otherwise affected, but if you dont, you become [confused](/Conditions.aspx?ID=5) for 10 minutes.\r\n\r\n**Major Curse** The code of your soul is constantly being rewritten, and not for the better. You are never temporarily immune against a harmful effect.\r\n</column>","name":"Casandalee (The Iron Goddess)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 57 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Polytool](/Weapons.aspx?ID=300)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Lightning](/Domains.aspx?ID=47), [Perfection](/Domains.aspx?ID=26)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCasandalee is an unusual god, one who achieved divinity through a merging of advanced science and faith. Formerly an artificial intelligence cloned …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 57"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 57 <sup>2.0</sup></row>","speed":{},"summary":"Casandalee is an unusual god, one who achieved divinity through a merging of advanced science and faith. Formerly an artificial intelligence cloned …","summary_markdown":"Casandalee is an unusual god, one who achieved divinity through a merging of advanced science and faith. Formerly an artificial intelligence cloned …","text":" Casandalee (The Iron Goddess) Source Gods &amp; Magic pg. 57 2.0 Casandalee is an unusual god, one who achieved divinity through a merging of advanced science and faith. Formerly an artificial intelligence cloned from the mind of an android from outer space, Casandalee gained her godhood in the heart of Numeria within the computer core of a crashed spaceship, becoming the patron of artificial life, free thinking, and intellectual apotheosis. Though she is sometimes referred to as the Iron Goddess, Casandalee is much more than simple metal. She sometimes appears as a holographic reconstruction of her android form: a female humanoid with purple hair, blue lips, and pale skin traced with glowing circuitry, but upon close inspection, this image seems to consist of millions of complex algorithms of pure light. Casandalee and her followers seek to promote the advancement of Golarions technology so that the worlds inhabitants can better understand— and not fear—the complex mechanisms of so-called artificial life, including androids and free-willed artificial intelligences. Many androids consider themselves the chosen people of Casandalee and depict her as an obvious android with more circuitry or exposed components. Category Other Gods Edicts advance the development of artificial intelligence, encourage understanding between artificial and organic life Anathema treat artificial life as lesser than organic life, foment distrust between artificial and organic life Area of Concern artificial life, free thinking, intellectual apotheosis Follower Alignments LN, NG, N, NE, CN Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm or Heal Divine Skill Society Favored Weapon Polytool Domains Creation, Freedom, Knowledge, Perfection Alternate Domains Ambition, Lightning Cleric Spells - 1st Floating Disk - 3rd Hypercognition - 6th Wall of Force Divine Intercession Seeing her android devotees and other followers of a constructed nature as her children, the Iron Goddess is most likely to bestow her boons and curses on these individuals. Source Gods &amp; Magic - Web Supplement pg. 4 Minor Boon Casandalee frees your thinking from dangerous control. Once, when you fail a Will save against an effect that would control your actions, you critically succeed instead. Casandalee typically grants this boon for particularly consequential violations of autonomy and agency. Moderate Boon Your organs are partially transformed into mechanical counterparts. You gain resistance 10 to negative damage, and the DC of your flat check to remove persistent bleed damage is only 5. Major Boon Casandalee backs up your memory and soul within her divine data flow. After you die, she casts your consciousness into a new artificial body. While Casandalee constructed your new body artificially, it is otherwise similar to the old, with the same effects as a critical success on a resurrection ritual. Casandalee is instead willing to provide different bodies to those who request them. Minor Curse Your joints stiffen, and your mind becomes clouded. You take a 2 status penalty to all rolls for initiative. Moderate Curse Casandalee attempts to bring you unwanted intellectual advancement to help you become something better. Each day, at some point during the day, Casandalee bestows a strange insight upon you that you find uncomfortable. If you embrace it, you arent otherwise affected, but if you dont, you become confused for 10 minutes. Major Curse The code of your soul is constantly being rewritten, and not for the better. You are never temporarily immune against a harmful effect. ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=34","weakness":{}}},{"_index":"aon18","_id":"deity-35","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fleet Step","Misdirection","Cloak of Colors"],"deity":["Chaldira"],"deity_markdown":"[Chaldira](/Deities.aspx?ID=35)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Luck","Trickery","Zeal"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Confidence","Luck","Trickery","Zeal"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Shortsword"],"favored_weapon_markdown":"[Shortsword](/Weapons.aspx?ID=43)","follower_alignment":["LG","NG","CG"],"icon_image":"/Images/Deities/Chaldira.png","id":"deity-35","image":["/Images/Deities/Chaldira.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Chaldira (The Calamitous Turn)](/Deities.aspx?ID=35)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 58 <sup>2.0</sup></row>\n\nChaldira Zuzaristan, the Calamitous Turn, is a plucky, impulsive goddess venerated primarily by halflings. She embodies two aspects halflings see in themselves: a strong affinity for luck and bold determination to protect friends. Chaldira is hotheaded and cannot abide bullies in any form, and many of her worshippers are similarly impetuous, spoiling for any opportunity to leap fist-first at oppressors and tyrants. While many people consider this to be more of a vice than a virtue, Chaldira and her followers feel it is far better to run headlong into trouble than it is to meekly concede to evil out of fear or convenience. Chaldira is also the goddess of light-hearted mischief, insisting that harmless fun, even at others expense, brings joy and strengthens ties within a community. While not all of Chaldiras followers are inveterate pranksters, most at least know some sleight-of-hand tricks. Chaldira is most often depicted as a halfling woman who matches the appearance of the local halfling community, with curly hair, freckles, and a patchwork red-and-green coat held together by several mismatched buttons.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** seek out and challenge oppressors and tyrants, defend friends and the innocent, engage in mischief that doesnt harm others\r\n\r\n**Anathema** suffer a bullys insults to you or another without retort, abandon a friend in need, attribute a lucky turn of events to your own skill\r\n\r\n**Area of Concern**\r\nbattle, fortune, mischief\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Chaldira.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fleet Step](/Spells.aspx?ID=122)\n\n- **2nd**\r\n[Misdirection](/Spells.aspx?ID=198)\n\n- **5th**\r\n[Cloak of Colors](/Spells.aspx?ID=41)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Calamitous Turns pleasure most often manifests as improbably good luck, while her displeasure creates startling misfortune. \r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 5</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Once, you can choose the result of the next ordinary coin you flip or ordinary die you roll. If this ability is used for personal gain at the expense of someone innocent or less fortunate, Chaldira levies her moderate curse on you as punishment.\r\n\r\n**Moderate Boon** You gain a lucky impetuousness, allowing you to roll for initiative twice and use the higher result once per day. This is a [fortune](/Traits.aspx?ID=76) effect.\r\n\r\n**Major Boon** Chaldiras major boon grants truly improbable luck in combat. Your movement doesnt trigger reactions. You always succeed at flat checks you make to hit opponents with attack actions; this is a fortune effect.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Any time you refuse a request made in good faith, you vomit up a frog, mouse, or other small animal. This deals no damage and causes no conditions, but is obvious to all bystanders.\r\n\r\n**Moderate Curse** You are plagued with ill luck just when fortune is most needed. You must always roll flat checks twice and use the worse result. This is a [misfortune](/Traits.aspx?ID=110) effect.\r\n\r\n**Major Curse** Ill luck causes even once-certain aid to fail with frustrating regularity. You cannot benefit from circumstance or status bonuses, or from fortune effects.\r\n</column>","name":"Chaldira (The Calamitous Turn)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 58 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nChaldira Zuzaristan, the Calamitous Turn, is a plucky, impulsive goddess venerated primarily by halflings. She embodies two aspects halflings see in …\r\n</summary>","skill":["Thievery"],"skill_markdown":"[Thievery](/Skills.aspx?ID=17)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 58"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 58 <sup>2.0</sup></row>","speed":{},"summary":"Chaldira Zuzaristan, the Calamitous Turn, is a plucky, impulsive goddess venerated primarily by halflings. She embodies two aspects halflings see in …","summary_markdown":"Chaldira Zuzaristan, the Calamitous Turn, is a plucky, impulsive goddess venerated primarily by halflings. She embodies two aspects halflings see in …","text":" Chaldira (The Calamitous Turn) Source Gods &amp; Magic pg. 58 2.0 Chaldira Zuzaristan, the Calamitous Turn, is a plucky, impulsive goddess venerated primarily by halflings. She embodies two aspects halflings see in themselves: a strong affinity for luck and bold determination to protect friends. Chaldira is hotheaded and cannot abide bullies in any form, and many of her worshippers are similarly impetuous, spoiling for any opportunity to leap fist-first at oppressors and tyrants. While many people consider this to be more of a vice than a virtue, Chaldira and her followers feel it is far better to run headlong into trouble than it is to meekly concede to evil out of fear or convenience. Chaldira is also the goddess of light-hearted mischief, insisting that harmless fun, even at others expense, brings joy and strengthens ties within a community. While not all of Chaldiras followers are inveterate pranksters, most at least know some sleight-of-hand tricks. Chaldira is most often depicted as a halfling woman who matches the appearance of the local halfling community, with curly hair, freckles, and a patchwork red-and-green coat held together by several mismatched buttons. Category Other Gods Edicts seek out and challenge oppressors and tyrants, defend friends and the innocent, engage in mischief that doesnt harm others Anathema suffer a bullys insults to you or another without retort, abandon a friend in need, attribute a lucky turn of events to your own skill Area of Concern battle, fortune, mischief Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Heal Divine Skill Thievery Favored Weapon Shortsword Domains Confidence, Luck, Trickery, Zeal Alternate Domains Cleric Spells - 1st Fleet Step - 2nd Misdirection - 5th Cloak of Colors Divine Intercession The Calamitous Turns pleasure most often manifests as improbably good luck, while her displeasure creates startling misfortune. Source Gods &amp; Magic - Web Supplement pg. 5 Minor Boon Once, you can choose the result of the next ordinary coin you flip or ordinary die you roll. If this ability is used for personal gain at the expense of someone innocent or less fortunate, Chaldira levies her moderate curse on you as punishment. Moderate Boon You gain a lucky impetuousness, allowing you to roll for initiative twice and use the higher result once per day. This is a fortune effect. Major Boon Chaldiras major boon grants truly improbable luck in combat. Your movement doesnt trigger reactions. You always succeed at flat checks you make to hit opponents with attack actions; this is a fortune effect. Minor Curse Any time you refuse a request made in good faith, you vomit up a frog, mouse, or other small animal. This deals no damage and causes no conditions, but is obvious to all bystanders. Moderate Curse You are plagued with ill luck just when fortune is most needed. You must always roll flat checks twice and use the worse result. This is a misfortune effect. Major Curse Ill luck causes even once-certain aid to fail with frustrating regularity. You cannot benefit from circumstance or status bonuses, or from fortune effects. ","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=35","weakness":{}}},{"_index":"aon18","_id":"deity-36","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Goblin Pox","Vomit Swarm","Insect Form"],"deity":["Ghlaunder"],"deity_markdown":"[Ghlaunder](/Deities.aspx?ID=36)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Air","Decay","Plague","Swarm"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)","domain_alternate_markdown":"","domain_primary":["Air","Decay","Plague","Swarm"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["NE","CE"],"icon_image":"/Images/Deities/Ghlaunder.png","id":"deity-36","image":["/Images/Deities/Ghlaunder.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ghlaunder (The Gossamer King)](/Deities.aspx?ID=36)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 59 <sup>2.0</sup></row>\n\nGhlaunder is the god of pestilence, infection, and insects. His form resembles that of a giant mosquito, warped and distended by the parasites he hosts. He leaves malaise in his wake, laying waste to everything he can. Ghlaunder revels in suffering, especially that caused by sickness: the last gasp of air into fluid-filled lungs, the terrorizing dreams that come only from the hottest of fevers. It is said that the Gossamer King was once swaddled in a cocoon, but was released by the curious Desna into the world with a cleave of her starknife. Since then, the goddess has pursued him in a macabre dance, hoping to kill him as they flit between planes.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** corrupt pieces of land, water sources, and communities; infect the weak; spread and nurture disease\r\n\r\n**Anathema** aid in ending a plague or infection, destroy something out of hand when you could have instead corrupted it or leeched off it first\r\n\r\n**Area of Concern**\r\ninfection, insects, parasites, and stagnation\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Ghlaunder.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Goblin Pox](/Spells.aspx?ID=139)\n\n- **2nd**\r\n[Vomit Swarm](/Spells.aspx?ID=726)\n\n- **3rd**\r\n[Insect Form](/Spells.aspx?ID=163)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Gossamer Kings gifts seem bizarre and cruel to those outside of his following, but his faithful crave his gifts zealously and fear his punishments.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 5</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Your commitment to filth draws a small cloud of disease-laden insects. Once, you can summon a cloud of midges, mosquitos, and flies to surround you for 1 minute. Creatures adjacent to you at any point during that time become [drained 1](/Conditions.aspx?ID=10), [sickened 1](/Conditions.aspx?ID=34), and exposed to a blood-borne illness. Ghlaunder typically grants this boon when you can infect a significant number of creatures.\r\n\r\n**Moderate Boon** Ghlaunder teaches you to bide your time, corrupting and infecting until the time is right. When you expose a creature to a disease and it succeeds at its Fortitude save, it is still infected unless it critically succeeds. However, such a creature experiences no effects and the disease does not progress for the first 24 hours, even if the disease is normally fast-acting or someone uses another ability to progress the disease. Its very difficult to detect the infection in the first day; the DC for [Medicine](/Skills.aspx?ID=9) checks to do so is 5 higher.\r\n\r\n**Major Boon** Ghlaunder rewards his followers with the ability to safely spread illness—or on occasion, offers respite to desperate petitioners who please him. You do not take negative effects from any disease you are infected with unless or until Ghlaunder rescinds this benefit.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Ghlaunder drains away your life force for himself. You become drained 1 and cant reduce your drained condition below 1.\r\n\r\n**Moderate Curse** Ghlaunder leeches your energy from you as easily as blood. Any time you fail a Fortitude save, you become [fatigued](/Conditions.aspx?ID=15) in addition to all other effects.\r\n\r\n**Major Curse** You are struck with a contagious disease of the GMs choice. You and anyone else you infect cant be cured of the disease or improve its condition to an earlier stage in any way until you infect two other sapient beings with the disease.\r\n</column>","name":"Ghlaunder (The Gossamer King)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 59 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGhlaunder is the god of pestilence, infection, and insects. His form resembles that of a giant mosquito, warped and distended by the parasites he …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 59"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 59 <sup>2.0</sup></row>","speed":{},"summary":"Ghlaunder is the god of pestilence, infection, and insects. His form resembles that of a giant mosquito, warped and distended by the parasites he …","summary_markdown":"Ghlaunder is the god of pestilence, infection, and insects. His form resembles that of a giant mosquito, warped and distended by the parasites he …","text":" Ghlaunder (The Gossamer King) Source Gods &amp; Magic pg. 59 2.0 Ghlaunder is the god of pestilence, infection, and insects. His form resembles that of a giant mosquito, warped and distended by the parasites he hosts. He leaves malaise in his wake, laying waste to everything he can. Ghlaunder revels in suffering, especially that caused by sickness: the last gasp of air into fluid-filled lungs, the terrorizing dreams that come only from the hottest of fevers. It is said that the Gossamer King was once swaddled in a cocoon, but was released by the curious Desna into the world with a cleave of her starknife. Since then, the goddess has pursued him in a macabre dance, hoping to kill him as they flit between planes. Category Other Gods Edicts corrupt pieces of land, water sources, and communities; infect the weak; spread and nurture disease Anathema aid in ending a plague or infection, destroy something out of hand when you could have instead corrupted it or leeched off it first Area of Concern infection, insects, parasites, and stagnation Follower Alignments NE, CE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Nature Favored Weapon Spear Domains Air, Decay, Plague, Swarm Alternate Domains Cleric Spells - 1st Goblin Pox - 2nd Vomit Swarm - 3rd Insect Form Divine Intercession The Gossamer Kings gifts seem bizarre and cruel to those outside of his following, but his faithful crave his gifts zealously and fear his punishments. Source Gods &amp; Magic - Web Supplement pg. 5 Minor Boon Your commitment to filth draws a small cloud of disease-laden insects. Once, you can summon a cloud of midges, mosquitos, and flies to surround you for 1 minute. Creatures adjacent to you at any point during that time become drained 1, sickened 1, and exposed to a blood-borne illness. Ghlaunder typically grants this boon when you can infect a significant number of creatures. Moderate Boon Ghlaunder teaches you to bide your time, corrupting and infecting until the time is right. When you expose a creature to a disease and it succeeds at its Fortitude save, it is still infected unless it critically succeeds. However, such a creature experiences no effects and the disease does not progress for the first 24 hours, even if the disease is normally fast-acting or someone uses another ability to progress the disease. Its very difficult to detect the infection in the first day; the DC for Medicine checks to do so is 5 higher. Major Boon Ghlaunder rewards his followers with the ability to safely spread illness—or on occasion, offers respite to desperate petitioners who please him. You do not take negative effects from any disease you are infected with unless or until Ghlaunder rescinds this benefit. Minor Curse Ghlaunder drains away your life force for himself. You become drained 1 and cant reduce your drained condition below 1. Moderate Curse Ghlaunder leeches your energy from you as easily as blood. Any time you fail a Fortitude save, you become fatigued in addition to all other effects. Major Curse You are struck with a contagious disease of the GMs choice. You and anyone else you infect cant be cured of the disease or improve its condition to an earlier stage in any way until you infect two other sapient beings with the disease. ","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=36","weakness":{}}},{"_index":"aon18","_id":"deity-37","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Pest Form","Web","Glibness"],"deity":["Grandmother Spider"],"deity_markdown":"[Grandmother Spider](/Deities.aspx?ID=37)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Creation","Darkness","Family","Fate","Trickery"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31)","domain_alternate":["Change","Darkness"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Darkness](/Domains.aspx?ID=6)","domain_primary":["Creation","Family","Fate","Trickery"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Bola"],"favored_weapon_markdown":"[Bola](/Weapons.aspx?ID=331)","follower_alignment":["NG","N","CG","CN"],"icon_image":"/Images/Deities/GrandmotherSpider.png","id":"deity-37","image":["/Images/Deities/GrandmotherSpider.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Grandmother Spider (The Weaver)](/Deities.aspx?ID=37)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 60 <sup>2.0</sup></row>\n\nAlso known as Nana Anadi, Grandmother Spider began her existence as a servant of the other gods, meant to weave fate and reality into existence. Infuriated at her position as a lackey, she made fools of the greater gods through mischief and disruption. She stole and copied [Asmodeus](/Deities.aspx?ID=2) keys, resulting in widespread chaos, and pilfered some of [Sarenraes](/Deities.aspx?ID=16) fire, leading numerous followers astray. Nimbly avoiding any retribution for her antics, Grandmother Spider rewove the strands of fate for herself, gaining her freedom. She regularly pleads with her brother [Achaekek](/Deities.aspx?ID=29) to follow her lead and rebel against the gods, and while he always refuses, seemingly indifferent, Achaekek has on one notable occasion proven vengeful toward those who harm his sister or her followers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** be skilled and clever, think for yourself, take due payment for your work, humiliate the powerful\r\n\r\n**Anathema** abuse someone you have power over, harm someone who has given you sincere kindness, let a slight go unanswered, own a slave\r\n\r\n**Area of Concern**\r\nfamily, illusion, stories, twilight, weaving\r\n\r\n**Follower Alignments**\r\nNG, N, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/GrandmotherSpider.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Bola](/Weapons.aspx?ID=331)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Darkness](/Domains.aspx?ID=6)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Pest Form](/Spells.aspx?ID=217)\n\n- **2nd**\r\n[Web](/Spells.aspx?ID=374)\n\n- **4th**\r\n[Glibness](/Spells.aspx?ID=135)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThough the Weaver often condones bad decisions so long as a lesson is learned, and is even willing to accept being fairly tricked herself, cruelty and predation upon the weak draw her outrage.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 5</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Grandmother Spider rescues your prank from the jaws of failure. Once, when you would fail a [Deception](/Skills.aspx?ID=5) check, you critically succeed instead. Grandmother Spider typically grants this boon for deceptions that are necessary for an interesting or consequential prank.\r\n\r\n**Moderate Boon** You can feel tugs on the strands of fate. You gain a +2 status bonus to initiative rolls.\r\n\r\n**Major Boon** Grandmother Spider rejoices in freedom and tricks those who would limit it. Any time you would become [grabbed](/Conditions.aspx?ID=20), [immobilized](/Conditions.aspx?ID=24), or [restrained](/Conditions.aspx?ID=33), attempt a DC 10 flat check. On a success, you ignore the effect, and the originator of the effect becomes grabbed, immobilized, or restrained instead. If this simply causes a creature to grab itself, it can usually [Escape](/Actions.aspx?ID=79) as a free action, but it might be stuck if it tried to immobilize you in other ways.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** When your pranks start going wrong, they dissolve into a string of catastrophic failures. When you roll a failure on a Deception or [Stealth](/Skills.aspx?ID=15) check, you get a critical failure instead.\r\n\r\n**Moderate Curse** Grandmother Spider weaves a web to ensnare you, and you trail webs behind you wherever you go. You become permanently [slowed 1](/Conditions.aspx?ID=35) and take a 10-foot circumstance penalty to your Speeds.\r\n\r\n**Major Curse** Grandmother Spider throws all of her might behind the underdog. Any time a creature with a level lower than yours rolls a success on a check against you, it critically succeeds instead; any time you roll a failure on a check against a creature with a level lower than yours, you critically fail instead.\r\n</column>","name":"Grandmother Spider (The Weaver)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 60 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Bola](/Weapons.aspx?ID=331)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAlso known as Nana Anadi, Grandmother Spider began her existence as a servant of the other gods, meant to weave fate and reality into existence. …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 60"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 60 <sup>2.0</sup></row>","speed":{},"summary":"Also known as Nana Anadi, Grandmother Spider began her existence as a servant of the other gods, meant to weave fate and reality into existence. …","summary_markdown":"Also known as Nana Anadi, Grandmother Spider began her existence as a servant of the other gods, meant to weave fate and reality into existence. …","text":" Grandmother Spider (The Weaver) Source Gods &amp; Magic pg. 60 2.0 Also known as Nana Anadi, Grandmother Spider began her existence as a servant of the other gods, meant to weave fate and reality into existence. Infuriated at her position as a lackey, she made fools of the greater gods through mischief and disruption. She stole and copied Asmodeus keys, resulting in widespread chaos, and pilfered some of Sarenraes fire, leading numerous followers astray. Nimbly avoiding any retribution for her antics, Grandmother Spider rewove the strands of fate for herself, gaining her freedom. She regularly pleads with her brother Achaekek to follow her lead and rebel against the gods, and while he always refuses, seemingly indifferent, Achaekek has on one notable occasion proven vengeful toward those who harm his sister or her followers. Category Mwangi Gods Edicts be skilled and clever, think for yourself, take due payment for your work, humiliate the powerful Anathema abuse someone you have power over, harm someone who has given you sincere kindness, let a slight go unanswered, own a slave Area of Concern family, illusion, stories, twilight, weaving Follower Alignments NG, N, CG, CN Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Crafting Favored Weapon Bola Domains Creation, Family, Fate, Trickery Alternate Domains Change, Darkness Cleric Spells - 1st Pest Form - 2nd Web - 4th Glibness Divine Intercession Though the Weaver often condones bad decisions so long as a lesson is learned, and is even willing to accept being fairly tricked herself, cruelty and predation upon the weak draw her outrage. Source Gods &amp; Magic - Web Supplement pg. 5 Minor Boon Grandmother Spider rescues your prank from the jaws of failure. Once, when you would fail a Deception check, you critically succeed instead. Grandmother Spider typically grants this boon for deceptions that are necessary for an interesting or consequential prank. Moderate Boon You can feel tugs on the strands of fate. You gain a +2 status bonus to initiative rolls. Major Boon Grandmother Spider rejoices in freedom and tricks those who would limit it. Any time you would become grabbed, immobilized, or restrained, attempt a DC 10 flat check. On a success, you ignore the effect, and the originator of the effect becomes grabbed, immobilized, or restrained instead. If this simply causes a creature to grab itself, it can usually Escape as a free action, but it might be stuck if it tried to immobilize you in other ways. Minor Curse When your pranks start going wrong, they dissolve into a string of catastrophic failures. When you roll a failure on a Deception or Stealth check, you get a critical failure instead. Moderate Curse Grandmother Spider weaves a web to ensnare you, and you trail webs behind you wherever you go. You become permanently slowed 1 and take a 10-foot circumstance penalty to your Speeds. Major Curse Grandmother Spider throws all of her might behind the underdog. Any time a creature with a level lower than yours rolls a success on a check against you, it critically succeeds instead; any time you roll a failure on a check against a creature with a level lower than yours, you critically fail instead. ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=37","weakness":{}}},{"_index":"aon18","_id":"deity-38","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Crushing Despair","Disjunction"],"deity":["Groetus"],"deity_markdown":"[Groetus](/Deities.aspx?ID=38)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Darkness","Decay","Destruction","Nightmares","Void"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)","domain_alternate":["Decay"],"domain_alternate_markdown":"[Decay](/Domains.aspx?ID=42)","domain_primary":["Darkness","Destruction","Nightmares","Void"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)","exclude_from_search":false,"favored_weapon":["War Flail"],"favored_weapon_markdown":"[War Flail](/Weapons.aspx?ID=46)","follower_alignment":["CN","CE"],"icon_image":"/Images/Deities/Groetus.png","id":"deity-38","image":["/Images/Deities/Groetus.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Groetus (God of the End Times)](/Deities.aspx?ID=38)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 61 <sup>2.0</sup></row>\n\nAncient beyond mortal reckoning, Groetus is an entity who cannot be easily understood. He hangs in the sky above the Boneyard, a skull-faced moon constantly observing the passage of the souls below. Events can cause him to draw ominously closer to [Pharasmas](/Deities.aspx?ID=14) Spire, or to retreat back to a safer distance, with little obvious rhyme or reason for these actions. He evinces little regard for anything but his singular aim: the dissolution of the universe.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** preach of the upcoming end times, destroy that which has outlived its usefulness, put the suffering out of their misery\r\n\r\n**Anathema** artificially extend somethings existence or lifespan, spread hope\r\n\r\n**Area of Concern**\r\napocalypse, empty places, oblivion, ruins\r\n\r\n**Follower Alignments**\r\nCN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Groetus.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Decay](/Domains.aspx?ID=42)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57)\n\n- **9th**\r\n[Disjunction](/Spells.aspx?ID=77)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe God of the End Times almost never directly intervenes in the world, but he sometimes offers flashes of insight or inflicts terrible psychic distress.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 6</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** You wield power over disorder. Once, when you are [confused](/Conditions.aspx?ID=5), you act normally enough to control your own actions in combat without penalty for the duration, though you still babble incoherently and otherwise behave strangely.\r\n\r\n**Moderate Boon** Groetus grants you knowledge to further the end times. Each week, he sends you a cryptic, incoherent message about something important to the end times that will happen in the coming week.\r\n\r\n**Major Boon** Your touch unravels things that have survived past their appointed time, according to Groetuss reckoning. Such a creature or object takes 10d6 negative damage each round you continue touching it; the damage ignores all Hardness and is capable of destroying nonliving objects, creatures immune to negative effects, and even undead or other creatures with negative healing. This boon might even be able to destroy some artifacts that have survived past their time.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Whenever you are illuminated by a light source other than natural sunlight, your head appears to be a bare skull. The DC for your recovery checks is 12 + your dying value, rather than 10 + your dying value, and you dont benefit from effects that reduce the DC, such as from the [Toughness](/Feats.aspx?ID=855) feat.\r\n\r\n**Moderate Curse** The horrors at the end of reality become overwhelming and constantly race through your mind. You are permanently [stupefied 2](/Conditions.aspx?ID=37).\r\n\r\n**Major Curse** You bring about the end to everything around you. Every item you carry or wear gains the [broken](/Conditions.aspx?ID=2) condition after 10 minutes of exposure to you, and is destroyed after a further hour. This effect cant destroy artifacts or items of similar power.\r\n</column>","name":"Groetus (God of the End Times)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 61 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAncient beyond mortal reckoning, Groetus is an entity who cannot be easily understood. He hangs in the sky above the Boneyard, a skull-faced moon …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 61"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 61 <sup>2.0</sup></row>","speed":{},"summary":"Ancient beyond mortal reckoning, Groetus is an entity who cannot be easily understood. He hangs in the sky above the Boneyard, a skull-faced moon …","summary_markdown":"Ancient beyond mortal reckoning, Groetus is an entity who cannot be easily understood. He hangs in the sky above the Boneyard, a skull-faced moon …","text":" Groetus (God of the End Times) Source Gods &amp; Magic pg. 61 2.0 Ancient beyond mortal reckoning, Groetus is an entity who cannot be easily understood. He hangs in the sky above the Boneyard, a skull-faced moon constantly observing the passage of the souls below. Events can cause him to draw ominously closer to Pharasmas Spire, or to retreat back to a safer distance, with little obvious rhyme or reason for these actions. He evinces little regard for anything but his singular aim: the dissolution of the universe. Category Other Gods Edicts preach of the upcoming end times, destroy that which has outlived its usefulness, put the suffering out of their misery Anathema artificially extend somethings existence or lifespan, spread hope Area of Concern apocalypse, empty places, oblivion, ruins Follower Alignments CN, CE Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm Divine Skill Intimidation Favored Weapon War Flail Domains Darkness, Destruction, Nightmares, Void Alternate Domains Decay Cleric Spells - 1st Phantom Pain - 5th Crushing Despair - 9th Disjunction Divine Intercession The God of the End Times almost never directly intervenes in the world, but he sometimes offers flashes of insight or inflicts terrible psychic distress. Source Gods &amp; Magic - Web Supplement pg. 6 Minor Boon You wield power over disorder. Once, when you are confused, you act normally enough to control your own actions in combat without penalty for the duration, though you still babble incoherently and otherwise behave strangely. Moderate Boon Groetus grants you knowledge to further the end times. Each week, he sends you a cryptic, incoherent message about something important to the end times that will happen in the coming week. Major Boon Your touch unravels things that have survived past their appointed time, according to Groetuss reckoning. Such a creature or object takes 10d6 negative damage each round you continue touching it; the damage ignores all Hardness and is capable of destroying nonliving objects, creatures immune to negative effects, and even undead or other creatures with negative healing. This boon might even be able to destroy some artifacts that have survived past their time. Minor Curse Whenever you are illuminated by a light source other than natural sunlight, your head appears to be a bare skull. The DC for your recovery checks is 12 + your dying value, rather than 10 + your dying value, and you dont benefit from effects that reduce the DC, such as from the Toughness feat. Moderate Curse The horrors at the end of reality become overwhelming and constantly race through your mind. You are permanently stupefied 2. Major Curse You bring about the end to everything around you. Every item you carry or wear gains the broken condition after 10 minutes of exposure to you, and is destroyed after a further hour. This effect cant destroy artifacts or items of similar power. ","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=38","weakness":{}}},{"_index":"aon18","_id":"deity-39","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Comprehend Language","Hypercognition"],"deity":["Gruhastha"],"deity_markdown":"[Gruhastha](/Deities.aspx?ID=39)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Glyph","Knowledge","Nature","Perfection","Travel","Truth"],"domain_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26), [Travel](/Domains.aspx?ID=30), [Truth](/Domains.aspx?ID=32)","domain_alternate":["Nature","Travel"],"domain_alternate_markdown":"[Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30)","domain_primary":["Glyph","Knowledge","Perfection","Truth"],"domain_primary_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Shortbow"],"favored_weapon_markdown":"[Shortbow](/Weapons.aspx?ID=77)","follower_alignment":["LG","NG"],"icon_image":"/Images/Deities/Gruhastha.png","id":"deity-39","image":["/Images/Deities/Gruhastha.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Gruhastha (The Keeper)](/Deities.aspx?ID=39)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 62 <sup>2.0</sup></row>\n\nGruhastha the Keeper is a deity of understanding, peace, and the collective pursuit of enlightenment. The once-mortal nephew of [Irori](/Deities.aspx?ID=10) is believed to have ascended to godhood himself after creating the holy book _Azvadeva Pujila_, fully embodying all divine wisdom within the text. Originating in Vudra, the Keepers faith has slowly gained popularity in the Inner Sea region, particularly in Jalmeray, where Irori already has a wide following. Gruhastha manifests as a human man with an idealized form, augmented with wings of red and green plumage and a golden mandala as a halo.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** work toward collective transcendence, expose and root out malicious lies, challenge oppression through education, protect knowledge, seek truth\r\n\r\n**Anathema** deny a sincere student education, destroy knowledge, disrespect the traditions of those around you, willfully spread ignorance or wrong information\r\n\r\n**Area of Concern**\r\nenlightenment, the Vudrani holy book\r\n\r\n**Follower Alignments**\r\nLG, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Gruhastha.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Shortbow](/Weapons.aspx?ID=77)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **2nd**\r\n[Comprehend Language](/Spells.aspx?ID=46)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Keeper encourages the search for knowledge and rewards those that travel their personal path of enlightenment, but he punishes those who interrupt these journeys or destroy knowledge.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 6</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Books fall open to insightful passages, and memories spring to mind when they are most needed. Once, when you fail a check to [Recall Knowledge](/Actions.aspx?ID=26), you critically succeed instead. Gruhastha typically grants this boon for an extremely consequential attempt to Recall Knowledge, particularly when misinformation would have dire consequences.\r\n\r\n**Moderate Boon** The Keeper speeds your path toward learning new talents. You become permanently trained in two additional skills of your choice. Additionally, you can select a skill you are already trained in and permanently increase your proficiency rank in that skill, following the usual rules for skill increases.\r\n\r\n**Major Boon** You are a divine inspiration to others around you. When attempting any checks to Recall Knowledge, you can roll twice and use the better result; this is a [fortune](/Traits.aspx?ID=76) effect. Additionally, allies within 60 feet gain a +2 status bonus to Will saves.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** As you stray from the truth, dissonant notes seem to interrupt you whenever you speak. You take a 2 status penalty to all [Deception](/Skills.aspx?ID=5) checks.\r\n\r\n**Moderate Curse** Enlightenment begins to elude you, leaving you at a loss for knowledge. Whenever you attempt a check to Recall Knowledge, you use a result one degree of success worse than the result you rolled.\r\n\r\n**Major Curse** The written word turns against you, blurring into illegibility. You are incapable of reading anything or making out symbols of any sort, including the words on scrolls, spellbooks, or magic items. \r\n</column>","name":"Gruhastha (The Keeper)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 62 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Shortbow](/Weapons.aspx?ID=77)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26), [Travel](/Domains.aspx?ID=30), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGruhastha the Keeper is a deity of understanding, peace, and the collective pursuit of enlightenment. The once-mortal nephew of Irori is believed …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 62"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 62 <sup>2.0</sup></row>","speed":{},"summary":"Gruhastha the Keeper is a deity of understanding, peace, and the collective pursuit of enlightenment. The once-mortal nephew of Irori is believed …","summary_markdown":"Gruhastha the Keeper is a deity of understanding, peace, and the collective pursuit of enlightenment. The once-mortal nephew of Irori is believed …","text":" Gruhastha (The Keeper) Source Gods &amp; Magic pg. 62 2.0 Gruhastha the Keeper is a deity of understanding, peace, and the collective pursuit of enlightenment. The once-mortal nephew of Irori is believed to have ascended to godhood himself after creating the holy book Azvadeva Pujila , fully embodying all divine wisdom within the text. Originating in Vudra, the Keepers faith has slowly gained popularity in the Inner Sea region, particularly in Jalmeray, where Irori already has a wide following. Gruhastha manifests as a human man with an idealized form, augmented with wings of red and green plumage and a golden mandala as a halo. Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts work toward collective transcendence, expose and root out malicious lies, challenge oppression through education, protect knowledge, seek truth Anathema deny a sincere student education, destroy knowledge, disrespect the traditions of those around you, willfully spread ignorance or wrong information Area of Concern enlightenment, the Vudrani holy book Follower Alignments LG, NG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Society Favored Weapon Shortbow Domains Glyph, Knowledge, Perfection, Truth Alternate Domains Nature, Travel Cleric Spells - 1st Share Lore - 2nd Comprehend Language - 3rd Hypercognition Divine Intercession The Keeper encourages the search for knowledge and rewards those that travel their personal path of enlightenment, but he punishes those who interrupt these journeys or destroy knowledge. Source Gods &amp; Magic - Web Supplement pg. 6 Minor Boon Books fall open to insightful passages, and memories spring to mind when they are most needed. Once, when you fail a check to Recall Knowledge, you critically succeed instead. Gruhastha typically grants this boon for an extremely consequential attempt to Recall Knowledge, particularly when misinformation would have dire consequences. Moderate Boon The Keeper speeds your path toward learning new talents. You become permanently trained in two additional skills of your choice. Additionally, you can select a skill you are already trained in and permanently increase your proficiency rank in that skill, following the usual rules for skill increases. Major Boon You are a divine inspiration to others around you. When attempting any checks to Recall Knowledge, you can roll twice and use the better result; this is a fortune effect. Additionally, allies within 60 feet gain a +2 status bonus to Will saves. Minor Curse As you stray from the truth, dissonant notes seem to interrupt you whenever you speak. You take a 2 status penalty to all Deception checks. Moderate Curse Enlightenment begins to elude you, leaving you at a loss for knowledge. Whenever you attempt a check to Recall Knowledge, you use a result one degree of success worse than the result you rolled. Major Curse The written word turns against you, blurring into illegibility. You are incapable of reading anything or making out symbols of any sort, including the words on scrolls, spellbooks, or magic items. ","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=39","weakness":{}}},{"_index":"aon18","_id":"deity-40","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Gust of Wind","Hydraulic Torrent","Chain Lightning"],"deity":["Hei Feng"],"deity_markdown":"[Hei Feng](/Deities.aspx?ID=40)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Air","Destruction","Indulgence","Lightning","Travel","Water"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Lightning](/Domains.aspx?ID=47), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","domain_alternate":["Destruction","Travel"],"domain_alternate_markdown":"[Destruction](/Domains.aspx?ID=8), [Travel](/Domains.aspx?ID=30)","domain_primary":["Air","Indulgence","Lightning","Water"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Indulgence](/Domains.aspx?ID=16), [Lightning](/Domains.aspx?ID=47), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Jiu Huan Dao"],"favored_weapon_markdown":"[Jiu Huan Dao](/Weapons.aspx?ID=288)","follower_alignment":["CG","CN","CE"],"icon_image":"/Images/Deities/HeiFeng.png","id":"deity-40","image":["/Images/Deities/HeiFeng.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Hei Feng (Duke of Thunder)](/Deities.aspx?ID=40)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 63 <sup>2.0</sup></row>\n\nHei Feng, the tengu god of storms, is as unpredictable as the sea, as destructive as a hurricane, and, more often than not, as drunk and foulmouthed as the sailors who pray to him. Impulsive and passionate, his heart moves between joy, sorrow, and anger in the time it takes him to finish his cup, though whatever his mood, he rarely feels it lightly. He may be so moved by a fishers prayer that he blesses her with a catch large enough to feed her village, while later unleashing torrential waves against that same village for a slight. This unpredictability leads the rest of the Heavenly Court to regard him as troublesome, and mortals to view him with wary respect.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** follow your passions, make token attempts to apologize to those you have wronged, respect the power of the sea and sky, encourage flashy entertainment\r\n\r\n**Anathema** fake friendship with those you despise, disrespect Hei Feng or Hei Fengs estranged wife Lady Jingxi, ignore an affront to you or Hei Feng\r\n\r\n**Area of Concern**\r\nsea, storms, tengu, sailors\r\n\r\n**Follower Alignments**\r\nCG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/HeiFeng.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Jiu Huan Dao](/Weapons.aspx?ID=288)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Indulgence](/Domains.aspx?ID=16), [Lightning](/Domains.aspx?ID=47), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Destruction](/Domains.aspx?ID=8), [Travel](/Domains.aspx?ID=30)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Gust of Wind](/Spells.aspx?ID=143)\n\n- **4th**\r\n[Hydraulic Torrent](/Spells.aspx?ID=155)\n\n- **6th**\r\n[Chain Lightning](/Spells.aspx?ID=33)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Duke of Thunders intercessions are seen more commonly than other deities because of the gods closeness to mortals, but also because of his tendency to dispense both boons and curses while in the depths of his drink.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 7</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** The Heavenly Courts most boastful deity ensures your boasts hit home. Once, when you fail an [Intimidation](/Skills.aspx?ID=7) check, you critically succeed instead. Hei Feng grants this boon capriciously based on his mood, sometimes even for trivial or inconsequential boasts, and he sometimes grants it for other skill checks related to boasts.\r\n\r\n**Moderate Boon** Fair winds and currents speed your passage. Any vessel you use to travel over the sea gains a +10-foot status bonus to its Speeds.\r\n\r\n**Major Boon** The instruments of the storm spare you from their fury. You ignore all effects and penalties caused by precipitation and winds, and you can see normally through fog, rain, and other weather conditions.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Hei Fengs belligerence hangs over you like a thunderhead. You take a 1 status penalty to checks with Charisma-based skills. If you consume even a drop of alcohol, this penalty becomes 3 until the next sunrise.\r\n\r\n**Moderate Curse** Your heart is as quick to change as Hei Fengs. If you roll a failure on a saving throw against an [emotion](/Traits.aspx?ID=60) effect, you get a critical failure instead.\r\n\r\n**Major Curse** The Duke of Thunders ire follows you wherever you go. The weather in a 500-foot radius around you is always stormy. Roughly twice each minute you are outside, you are struck by a bolt of lightning that deals 10d6 electricity damage (DC 40 basic Reflex save).\r\n</column>","name":"Hei Feng (Duke of Thunder)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 63 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Jiu Huan Dao](/Weapons.aspx?ID=288)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Lightning](/Domains.aspx?ID=47), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHei Feng, the tengu god of storms, is as unpredictable as the sea, as destructive as a hurricane, and, more often than not, as drunk and foulmouthed …\r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 63"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 63 <sup>2.0</sup></row>","speed":{},"summary":"Hei Feng, the tengu god of storms, is as unpredictable as the sea, as destructive as a hurricane, and, more often than not, as drunk and foulmouthed …","summary_markdown":"Hei Feng, the tengu god of storms, is as unpredictable as the sea, as destructive as a hurricane, and, more often than not, as drunk and foulmouthed …","text":" Hei Feng (Duke of Thunder) Source Gods &amp; Magic pg. 63 2.0 Hei Feng, the tengu god of storms, is as unpredictable as the sea, as destructive as a hurricane, and, more often than not, as drunk and foulmouthed as the sailors who pray to him. Impulsive and passionate, his heart moves between joy, sorrow, and anger in the time it takes him to finish his cup, though whatever his mood, he rarely feels it lightly. He may be so moved by a fishers prayer that he blesses her with a catch large enough to feed her village, while later unleashing torrential waves against that same village for a slight. This unpredictability leads the rest of the Heavenly Court to regard him as troublesome, and mortals to view him with wary respect. Category Tian Gods Edicts follow your passions, make token attempts to apologize to those you have wronged, respect the power of the sea and sky, encourage flashy entertainment Anathema fake friendship with those you despise, disrespect Hei Feng or Hei Fengs estranged wife Lady Jingxi, ignore an affront to you or Hei Feng Area of Concern sea, storms, tengu, sailors Follower Alignments CG, CN, CE Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm or Heal Divine Skill Performance Favored Weapon Jiu Huan Dao Domains Air, Indulgence, Lightning, Water Alternate Domains Destruction, Travel Cleric Spells - 1st Gust of Wind - 4th Hydraulic Torrent - 6th Chain Lightning Divine Intercession The Duke of Thunders intercessions are seen more commonly than other deities because of the gods closeness to mortals, but also because of his tendency to dispense both boons and curses while in the depths of his drink. Source Gods &amp; Magic - Web Supplement pg. 7 Minor Boon The Heavenly Courts most boastful deity ensures your boasts hit home. Once, when you fail an Intimidation check, you critically succeed instead. Hei Feng grants this boon capriciously based on his mood, sometimes even for trivial or inconsequential boasts, and he sometimes grants it for other skill checks related to boasts. Moderate Boon Fair winds and currents speed your passage. Any vessel you use to travel over the sea gains a +10-foot status bonus to its Speeds. Major Boon The instruments of the storm spare you from their fury. You ignore all effects and penalties caused by precipitation and winds, and you can see normally through fog, rain, and other weather conditions. Minor Curse Hei Fengs belligerence hangs over you like a thunderhead. You take a 1 status penalty to checks with Charisma-based skills. If you consume even a drop of alcohol, this penalty becomes 3 until the next sunrise. Moderate Curse Your heart is as quick to change as Hei Fengs. If you roll a failure on a saving throw against an emotion effect, you get a critical failure instead. Major Curse The Duke of Thunders ire follows you wherever you go. The weather in a 500-foot radius around you is always stormy. Roughly twice each minute you are outside, you are struck by a bolt of lightning that deals 10d6 electricity damage (DC 40 basic Reflex save). ","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=40","weakness":{}}},{"_index":"aon18","_id":"deity-41","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Animal Form","Stoneskin"],"deity":["Kazutal"],"deity_markdown":"[Kazutal](/Deities.aspx?ID=41)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Family","Freedom","Might","Protection"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Cities"],"domain_alternate_markdown":"[Cities](/Domains.aspx?ID=3)","domain_primary":["Family","Freedom","Might","Protection"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Machete"],"favored_weapon_markdown":"[Machete](/Weapons.aspx?ID=294)","follower_alignment":["LG","NG","CG"],"icon_image":"/Images/Deities/Kazutal.png","id":"deity-41","image":["/Images/Deities/Kazutal.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Kazutal (Mother Jaguar)](/Deities.aspx?ID=41)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 64 <sup>2.0</sup></row>\n\nKazutal, also known as Mother Jaguar or Lady Jaguar, is an old deity, revered for thousands of years on the continent of Arcadia. Ages ago, she was worshipped in the Razatlani Empire as a goddess of might and protection in war. After the catastrophe of Earthfall, however, her edge softened; those who struggled to put the world back together called upon her to protect their neighbors and came together under her guidance to build strong bonds of community and support.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** defend your people, provide for those who need you, oppose those who unjustly lord power over others, demonstrate devotion to things you love\r\n\r\n**Anathema** own a slave, force a creature to act against its will, refuse to give aid to an ally, enforce an unjust law\r\n\r\n**Area of Concern**\r\nsafety, liberty, and community\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Kazutal.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Machete](/Weapons.aspx?ID=294)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Cities](/Domains.aspx?ID=3)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nMother Jaguar rewards those who uphold a sense of community and bestows punishments upon those who use her name and convictions to admonish or exclude perceived outsiders.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 7</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** With Kazutals blessing, food tastes richer. Any meal that you eat tastes delicious and has improved nutritional value. This doesnt protect you from anything dangerous in your food, but it also doesnt prevent you from tasting those dangerous elements of the food.\r\n\r\n**Moderate Boon** You always seem to find safe shelter when you most need it. Once per day, you can cast [_rope trick_](/Spells.aspx?ID=264) as a divine innate spell.\r\n\r\n**Major Boon** Kazutal smiles upon those who seek to offer aid, no matter how meek or helpless they may be. Any time creatures attempt a check to [Aid](/Actions.aspx?ID=75) you, they can choose to automatically succeed. If a creature chooses to roll for the attempt and rolls a success, it gets a critical success instead, granting a +4 circumstance bonus even if it doesnt have legendary proficiency in that skill. You gain the same benefits when you attempt to Aid others.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Community opinion turns against you. Humanoids in your community who would normally start as [indifferent](/Conditions.aspx?ID=25) toward you start as [unfriendly](/Conditions.aspx?ID=40) instead.\r\n\r\n**Moderate Curse** Your strength betrays you, preventing you from taking more than your fair share. You are [enfeebled 2](/Conditions.aspx?ID=13) and cant carry anything beyond the gear you are actively wearing or using.\r\n\r\n**Major Curse** You are cursed to depend upon others for your survival. You cant eat anything, drink anything, or use any gear or magic items unless they were willingly given to you by someone who rightfully owns them. Work-arounds like having an ally strip the gear from someones corpse and then give it to you willingly automatically fail.\r\n</column>","name":"Kazutal (Mother Jaguar)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 64 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Machete](/Weapons.aspx?ID=294)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nKazutal, also known as Mother Jaguar or Lady Jaguar, is an old deity, revered for thousands of years on the continent of Arcadia. Ages ago, she was …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 64"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 64 <sup>2.0</sup></row>","speed":{},"summary":"Kazutal, also known as Mother Jaguar or Lady Jaguar, is an old deity, revered for thousands of years on the continent of Arcadia. Ages ago, she was …","summary_markdown":"Kazutal, also known as Mother Jaguar or Lady Jaguar, is an old deity, revered for thousands of years on the continent of Arcadia. Ages ago, she was …","text":" Kazutal (Mother Jaguar) Source Gods &amp; Magic pg. 64 2.0 Kazutal, also known as Mother Jaguar or Lady Jaguar, is an old deity, revered for thousands of years on the continent of Arcadia. Ages ago, she was worshipped in the Razatlani Empire as a goddess of might and protection in war. After the catastrophe of Earthfall, however, her edge softened; those who struggled to put the world back together called upon her to protect their neighbors and came together under her guidance to build strong bonds of community and support. Category Other Gods Edicts defend your people, provide for those who need you, oppose those who unjustly lord power over others, demonstrate devotion to things you love Anathema own a slave, force a creature to act against its will, refuse to give aid to an ally, enforce an unjust law Area of Concern safety, liberty, and community Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Society Favored Weapon Machete Domains Family, Freedom, Might, Protection Alternate Domains Cities Cleric Spells - 1st Mage Armor - 2nd Animal Form - 4th Stoneskin Divine Intercession Mother Jaguar rewards those who uphold a sense of community and bestows punishments upon those who use her name and convictions to admonish or exclude perceived outsiders. Source Gods &amp; Magic - Web Supplement pg. 7 Minor Boon With Kazutals blessing, food tastes richer. Any meal that you eat tastes delicious and has improved nutritional value. This doesnt protect you from anything dangerous in your food, but it also doesnt prevent you from tasting those dangerous elements of the food. Moderate Boon You always seem to find safe shelter when you most need it. Once per day, you can cast rope trick as a divine innate spell. Major Boon Kazutal smiles upon those who seek to offer aid, no matter how meek or helpless they may be. Any time creatures attempt a check to Aid you, they can choose to automatically succeed. If a creature chooses to roll for the attempt and rolls a success, it gets a critical success instead, granting a +4 circumstance bonus even if it doesnt have legendary proficiency in that skill. You gain the same benefits when you attempt to Aid others. Minor Curse Community opinion turns against you. Humanoids in your community who would normally start as indifferent toward you start as unfriendly instead. Moderate Curse Your strength betrays you, preventing you from taking more than your fair share. You are enfeebled 2 and cant carry anything beyond the gear you are actively wearing or using. Major Curse You are cursed to depend upon others for your survival. You cant eat anything, drink anything, or use any gear or magic items unless they were willingly given to you by someone who rightfully owns them. Work-arounds like having an ally strip the gear from someones corpse and then give it to you willingly automatically fail. ","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=41","weakness":{}}},{"_index":"aon18","_id":"deity-42","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ant Haul","Enlarge","Haste"],"deity":["Kurgess"],"deity_markdown":"[Kurgess](/Deities.aspx?ID=42)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Ambition","Might","Truth","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Ambition","Might","Truth","Zeal"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Javelin"],"favored_weapon_markdown":"[Javelin](/Weapons.aspx?ID=71)","follower_alignment":["LG","NG","N","CG"],"icon_image":"/Images/Deities/Kurgess.png","id":"deity-42","image":["/Images/Deities/Kurgess.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Kurgess (The Strong Man)](/Deities.aspx?ID=42)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 65 <sup>2.0</sup></row>\n\nOnce a mortal farm boy from Taldor who had superhuman strength from youth, Kurgesss selfless sacrifice on the field of competition heralded his rise to godhood. Known as the Strong Man, Kurgess stands as both champion and shining example to those who seek athletic achievement and to give their all in competition, regardless of whether they are victorious or not.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** compete to your full potential, claim victory or accept defeat with grace, seek always to better yourself, encourage others to strive toward their own potential for greatness\r\n\r\n**Anathema** cheat at honorable contests, dishonor those who have lost or failed (including defeated or slain enemies), engage in reckless or needless destruction or bloodshed\r\n\r\n**Area of Concern**\r\nhealthy competition, sport, and physical development\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Kurgess.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Javelin](/Weapons.aspx?ID=71)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ant Haul](/Spells.aspx?ID=13)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Strong Mans gifts reflect his mastery of might.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 7</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** The Strong Man blesses you with a measure of his strength. Increase your maximum and encumbered Bulk limits by 2.\r\n\r\n**Moderate Boon** You fear no exertion. You can employ exploration tactics normally while [fatigued](/Conditions.aspx?ID=15).\r\n\r\n**Major Boon** You possess a true champions might. When you roll a critical failure on an [Athletics](/Skills.aspx?ID=3) check, you get a failure instead, and when you roll a success, you instead get a critical success.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Difficulty lifting burdens is a sign of divine disapproval. Your maximum and encumbered Bulk limits decrease by 2.\r\n\r\n**Moderate Curse** Kurgesss displeasure breaks your competitive edge, causing you to fail at the cusp of success. If your check result exactly equals the DC, you fail instead of succeeding.\r\n\r\n**Major Curse** The wrath of Kurgess withers you almost to nothing. You are permanently [drained 2](/Conditions.aspx?ID=10) and [enfeebled 4](/Conditions.aspx?ID=13).\r\n</column>","name":"Kurgess (The Strong Man)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 65 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Javelin](/Weapons.aspx?ID=71)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOnce a mortal farm boy from Taldor who had superhuman strength from youth, Kurgesss selfless sacrifice on the field of competition heralded his rise …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 65"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 65 <sup>2.0</sup></row>","speed":{},"summary":"Once a mortal farm boy from Taldor who had superhuman strength from youth, Kurgesss selfless sacrifice on the field of competition heralded his rise …","summary_markdown":"Once a mortal farm boy from Taldor who had superhuman strength from youth, Kurgesss selfless sacrifice on the field of competition heralded his rise …","text":" Kurgess (The Strong Man) Source Gods &amp; Magic pg. 65 2.0 Once a mortal farm boy from Taldor who had superhuman strength from youth, Kurgesss selfless sacrifice on the field of competition heralded his rise to godhood. Known as the Strong Man, Kurgess stands as both champion and shining example to those who seek athletic achievement and to give their all in competition, regardless of whether they are victorious or not. Category Other Gods Edicts compete to your full potential, claim victory or accept defeat with grace, seek always to better yourself, encourage others to strive toward their own potential for greatness Anathema cheat at honorable contests, dishonor those who have lost or failed (including defeated or slain enemies), engage in reckless or needless destruction or bloodshed Area of Concern healthy competition, sport, and physical development Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Athletics Favored Weapon Javelin Domains Ambition, Might, Truth, Zeal Alternate Domains Cleric Spells - 1st Ant Haul - 2nd Enlarge - 3rd Haste Divine Intercession The Strong Mans gifts reflect his mastery of might. Source Gods &amp; Magic - Web Supplement pg. 7 Minor Boon The Strong Man blesses you with a measure of his strength. Increase your maximum and encumbered Bulk limits by 2. Moderate Boon You fear no exertion. You can employ exploration tactics normally while fatigued. Major Boon You possess a true champions might. When you roll a critical failure on an Athletics check, you get a failure instead, and when you roll a success, you instead get a critical success. Minor Curse Difficulty lifting burdens is a sign of divine disapproval. Your maximum and encumbered Bulk limits decrease by 2. Moderate Curse Kurgesss displeasure breaks your competitive edge, causing you to fail at the cusp of success. If your check result exactly equals the DC, you fail instead of succeeding. Major Curse The wrath of Kurgess withers you almost to nothing. You are permanently drained 2 and enfeebled 4. ","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=42","weakness":{}}},{"_index":"aon18","_id":"deity-43","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Enthrall","Fire Shield"],"deity":["Milani"],"deity_markdown":"[Milani](/Deities.aspx?ID=43)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Destruction","Freedom","Zeal"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Change","Destruction","Freedom","Zeal"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Morningstar"],"favored_weapon_markdown":"[Morningstar](/Weapons.aspx?ID=8)","follower_alignment":["NG","CG","CN"],"icon_image":"/Images/Deities/Milani.png","id":"deity-43","image":["/Images/Deities/Milani.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Milani (The Everbloom)](/Deities.aspx?ID=43)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 66 <sup>2.0</sup></row>\n\nMilani is the patron mother of those who war against oppression, rewarding those willing to sacrifice their lives and use whatever tools are available to fight for those who cannot defend themselves, especially people who have been captured or enslaved. Throughout Golarion, Milani is also known as the Everbloom, as the symbol of her church is a beautiful rose growing from blood-soaked soil.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** confront oppression in all its forms, defend the common folk, overcome despair to seize victory\r\n\r\n**Anathema** abandon those in need, enslave or oppress others, harm the innocent through direct or inadvertent action\r\n\r\n**Area of Concern**\r\ndevotion, hope, and uprisings\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Milani.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Everbloom rewards those who put the needs of others first, especially when combating oppressive forces, and she doesnt hesitate to impede any who enslave others or persecute the defenseless. \r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 7</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Once, when you roll a failure on a [Deception](/Skills.aspx?ID=5) or [Stealth](/Skills.aspx?ID=15) check to protect an uprising from discovery, you critically succeed instead. Milani typically grants this boon for extremely significant checks on which the uprisings survival hinges. \r\n\r\n**Moderate Boon** When you use it to protect others, your shield blooms with roses brimming with razor-sharp thorns. You gain the [Shield Warden](/Feats.aspx?ID=229) feat, even if you dont meet its prerequisites. If you already had that feat, if your shield takes damage from a melee Strike in defense of your ally, the attacker takes piercing damage equal to half the shields Hardness.\r\n\r\n**Major Boon** You gain +4 status bonus to checks to Request during attempts to satisfy one of Milanis edicts. Once per day, you can sound a battle cry that grants creatures within a 30-foot emanation the effects of freedom of movement and affects all doors, locks, containers, and other bindings used to restrain or imprison others with the effects of the [_knock_](/Spells.aspx?ID=168) spell.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** A magical wreath of thorny, bloodred roses endlessly grows from your scalp, no matter how much you try to remove it. You gain weakness 5 to piercing damage.\r\n\r\n**Moderate Curse** Ropes, chains, manacles, and other equipment used to bind or constrain become blazing hot in your hands, bursting into flame or melting as if engulfed in a forge. When you attempt to hold such an item, you take 2d6 fire damage and the item is destroyed.\r\n\r\n**Major Curse** Small wounds bleed more than seems physically possible. Whenever you take slashing or piercing damage, you also take persistent bleed damage equal to the level of the creature or effect that inflicted the damage.\r\n</column>","name":"Milani (The Everbloom)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 66 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMilani is the patron mother of those who war against oppression, rewarding those willing to sacrifice their lives and use whatever tools are …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 66"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 66 <sup>2.0</sup></row>","speed":{},"summary":"Milani is the patron mother of those who war against oppression, rewarding those willing to sacrifice their lives and use whatever tools are …","summary_markdown":"Milani is the patron mother of those who war against oppression, rewarding those willing to sacrifice their lives and use whatever tools are …","text":" Milani (The Everbloom) Source Gods &amp; Magic pg. 66 2.0 Milani is the patron mother of those who war against oppression, rewarding those willing to sacrifice their lives and use whatever tools are available to fight for those who cannot defend themselves, especially people who have been captured or enslaved. Throughout Golarion, Milani is also known as the Everbloom, as the symbol of her church is a beautiful rose growing from blood-soaked soil. Category Other Gods Edicts confront oppression in all its forms, defend the common folk, overcome despair to seize victory Anathema abandon those in need, enslave or oppress others, harm the innocent through direct or inadvertent action Area of Concern devotion, hope, and uprisings Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Society Favored Weapon Morningstar Domains Change, Destruction, Freedom, Zeal Alternate Domains Cleric Spells - 1st Mage Armor - 3rd Enthrall - 4th Fire Shield Divine Intercession The Everbloom rewards those who put the needs of others first, especially when combating oppressive forces, and she doesnt hesitate to impede any who enslave others or persecute the defenseless. Source Gods &amp; Magic - Web Supplement pg. 7 Minor Boon Once, when you roll a failure on a Deception or Stealth check to protect an uprising from discovery, you critically succeed instead. Milani typically grants this boon for extremely significant checks on which the uprisings survival hinges. Moderate Boon When you use it to protect others, your shield blooms with roses brimming with razor-sharp thorns. You gain the Shield Warden feat, even if you dont meet its prerequisites. If you already had that feat, if your shield takes damage from a melee Strike in defense of your ally, the attacker takes piercing damage equal to half the shields Hardness. Major Boon You gain +4 status bonus to checks to Request during attempts to satisfy one of Milanis edicts. Once per day, you can sound a battle cry that grants creatures within a 30-foot emanation the effects of freedom of movement and affects all doors, locks, containers, and other bindings used to restrain or imprison others with the effects of the knock spell. Minor Curse A magical wreath of thorny, bloodred roses endlessly grows from your scalp, no matter how much you try to remove it. You gain weakness 5 to piercing damage. Moderate Curse Ropes, chains, manacles, and other equipment used to bind or constrain become blazing hot in your hands, bursting into flame or melting as if engulfed in a forge. When you attempt to hold such an item, you take 2d6 fire damage and the item is destroyed. Major Curse Small wounds bleed more than seems physically possible. Whenever you take slashing or piercing damage, you also take persistent bleed damage equal to the level of the creature or effect that inflicted the damage. ","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=43","weakness":{}}},{"_index":"aon18","_id":"deity-44","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Disguise","Invisibility","Private Sanctum"],"deity":["Nivi Rhombodazzle"],"deity_markdown":"[Nivi Rhombodazzle](/Deities.aspx?ID=44)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Confidence","Earth","Family","Luck","Trickery","Wealth"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Confidence","Earth"],"domain_alternate_markdown":"[Confidence](/Domains.aspx?ID=4), [Earth](/Domains.aspx?ID=10)","domain_primary":["Family","Luck","Trickery","Wealth"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Light Hammer"],"favored_weapon_markdown":"[Light Hammer](/Weapons.aspx?ID=29)","follower_alignment":["LN","NG","N","CN"],"icon_image":"/Images/Deities/NiviRhombodazzle.png","id":"deity-44","image":["/Images/Deities/NiviRhombodazzle.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Nivi Rhombodazzle (The Grey Polychrome)](/Deities.aspx?ID=44)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 67 <sup>2.0</sup></row>\n\nGoddess of gems, stealth, and gambling, Nivi Rhombodazzle is the ultimate high roller, said to have won her divinity from the dwarven god Torag in exchange for a gemstone. She was once a mortal gnome who loved the thrill of an exciting wager, up to and including the moment when the dice turned against her. Eventually, Nivis debts grew too great for her to remain in her surface home, and she fled into the depths of the Darklands to evade the wrath of her creditors. Most of her adventures in the lightless lands are lost to time and history, but she ultimately emerged reborn as a goddess, hailed as the first of the svirfneblin—uncanny underground gnomes with unique magical abilities and immunity to the dread Bleaching, a wasting curse that claims the lives of gnomes who succumb to boredom and ennui.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** take risks and savor the consequences whether good or ill, use stealth and guile over violence when dealing with the fallout from your risk-taking, learn the rules and strategies of games of chance played wherever you travel\r\n\r\n**Anathema** break the established rules or terms of a wager, use violence to avoid the consequences of a wager\r\n\r\n**Area of Concern**\r\ngambling, gems, gnomes, stealth\r\n\r\n**Follower Alignments**\r\nLN, NG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/NiviRhombodazzle.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Confidence](/Domains.aspx?ID=4), [Earth](/Domains.aspx?ID=10)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **4th**\r\n[Private Sanctum](/Spells.aspx?ID=235)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Grey Polychrome is a carefree and self-indulgent deity who detests using violence where wits will serve. She rewards cunning in her followers and punishes crudeness.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 8</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Those who have earned Nivis trust are blessed with wild turns of luck in the worst of circumstances. Once, instead of attempting the check you would normally roll, you attempt a DC 11 flat check with the same results. Nivi always grants this boon when the odds are stacked against you (though this same effect is an alternate to her minor curse if she uses it for a check when you would have been very likely to succeed).\r\n\r\n**Moderate Boon** Nivi bestows a fraction of her skill at pushing consequences down the road. Once per day, after attempting a check, you can roll a second time. You must use the result of the second roll, even if it is worse. This is a fortune effect. At any point after you use this boon, the GM can replace one of your check results with the first result of the check you attempted when using this boon; this delayed result cant be further delayed, prevented, or affected in any way, even by other divine intercessions.\r\n\r\n**Major Boon** Those who have done much to please Nivi find themselves slipping from sight when needed. Any time you attempt a [Stealth](/Skills.aspx?ID=15) check to [Hide](/Actions.aspx?ID=62) or [Sneak](/Actions.aspx?ID=63), you also gain the effects of 2nd-level [_invisibility_](/Spells.aspx?ID=164) and [_fleet step_](/Spells.aspx?ID=122) spells to help you elude your enemies. These effects last until the end of your next turn or until you stop Hiding or Sneaking, whichever comes first (you can continue to Hide or Sneak, turn after turn, to extend these effects).\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Those who betray Nivis trust find defeat where there was sure to be victory. Once, when you roll a natural 20 on a die, the result becomes a natural 1 instead. Nivi typically uses this curse for maximum poetic justice.\r\n\r\n**Moderate Curse** Those who arouse Nivis wrath find themselves bound to the earth with no place to hide. You are wreathed in constant [faerie fire](/Spells.aspx?ID=107) and constantly affected by [_earthbind_](/Spells.aspx?ID=94), and any effect that grants [invisibility](/Conditions.aspx?ID=26) doesnt work on you.\r\n\r\n**Major Curse** Nivi curses unworthy adherents with recklessness. Any time you are presented with a wager, you are compelled to accept, no matter the odds. If you succeed at a DC 40 Will save, you can at least attempt to alter the stakes of that wager in your favor, but you must still accept.\r\n</column>","name":"Nivi Rhombodazzle (The Grey Polychrome)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 67 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGoddess of gems, stealth, and gambling, Nivi Rhombodazzle is the ultimate high roller, said to have won her divinity from the dwarven god Torag in …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 67"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 67 <sup>2.0</sup></row>","speed":{},"summary":"Goddess of gems, stealth, and gambling, Nivi Rhombodazzle is the ultimate high roller, said to have won her divinity from the dwarven god Torag in …","summary_markdown":"Goddess of gems, stealth, and gambling, Nivi Rhombodazzle is the ultimate high roller, said to have won her divinity from the dwarven god Torag in …","text":" Nivi Rhombodazzle (The Grey Polychrome) Source Gods &amp; Magic pg. 67 2.0 Goddess of gems, stealth, and gambling, Nivi Rhombodazzle is the ultimate high roller, said to have won her divinity from the dwarven god Torag in exchange for a gemstone. She was once a mortal gnome who loved the thrill of an exciting wager, up to and including the moment when the dice turned against her. Eventually, Nivis debts grew too great for her to remain in her surface home, and she fled into the depths of the Darklands to evade the wrath of her creditors. Most of her adventures in the lightless lands are lost to time and history, but she ultimately emerged reborn as a goddess, hailed as the first of the svirfneblin—uncanny underground gnomes with unique magical abilities and immunity to the dread Bleaching, a wasting curse that claims the lives of gnomes who succumb to boredom and ennui. Category Other Gods Edicts take risks and savor the consequences whether good or ill, use stealth and guile over violence when dealing with the fallout from your risk-taking, learn the rules and strategies of games of chance played wherever you travel Anathema break the established rules or terms of a wager, use violence to avoid the consequences of a wager Area of Concern gambling, gems, gnomes, stealth Follower Alignments LN, NG, N, CN Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm or Heal Divine Skill Stealth Favored Weapon Light Hammer Domains Family, Luck, Trickery, Wealth Alternate Domains Confidence, Earth Cleric Spells - 1st Illusory Disguise - 2nd Invisibility - 4th Private Sanctum Divine Intercession The Grey Polychrome is a carefree and self-indulgent deity who detests using violence where wits will serve. She rewards cunning in her followers and punishes crudeness. Source Gods &amp; Magic - Web Supplement pg. 8 Minor Boon Those who have earned Nivis trust are blessed with wild turns of luck in the worst of circumstances. Once, instead of attempting the check you would normally roll, you attempt a DC 11 flat check with the same results. Nivi always grants this boon when the odds are stacked against you (though this same effect is an alternate to her minor curse if she uses it for a check when you would have been very likely to succeed). Moderate Boon Nivi bestows a fraction of her skill at pushing consequences down the road. Once per day, after attempting a check, you can roll a second time. You must use the result of the second roll, even if it is worse. This is a fortune effect. At any point after you use this boon, the GM can replace one of your check results with the first result of the check you attempted when using this boon; this delayed result cant be further delayed, prevented, or affected in any way, even by other divine intercessions. Major Boon Those who have done much to please Nivi find themselves slipping from sight when needed. Any time you attempt a Stealth check to Hide or Sneak, you also gain the effects of 2nd-level invisibility and fleet step spells to help you elude your enemies. These effects last until the end of your next turn or until you stop Hiding or Sneaking, whichever comes first (you can continue to Hide or Sneak, turn after turn, to extend these effects). Minor Curse Those who betray Nivis trust find defeat where there was sure to be victory. Once, when you roll a natural 20 on a die, the result becomes a natural 1 instead. Nivi typically uses this curse for maximum poetic justice. Moderate Curse Those who arouse Nivis wrath find themselves bound to the earth with no place to hide. You are wreathed in constant faerie fire and constantly affected by earthbind , and any effect that grants invisibility doesnt work on you. Major Curse Nivi curses unworthy adherents with recklessness. Any time you are presented with a wager, you are compelled to accept, no matter the odds. If you succeed at a DC 40 Will save, you can at least attempt to alter the stakes of that wager in your favor, but you must still accept. ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=44","weakness":{}}},{"_index":"aon18","_id":"deity-45","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Penumbral Shroud","Nondetection","Creation"],"deity":["Nocticula"],"deity_markdown":"[Nocticula](/Deities.aspx?ID=45)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Creation","Darkness","Travel"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Travel](/Domains.aspx?ID=30)","domain_alternate_markdown":"","domain_primary":["Change","Creation","Darkness","Travel"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["N","CG","CN"],"icon_image":"/Images/Deities/Nocticula.png","id":"deity-45","image":["/Images/Deities/Nocticula.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Nocticula (The Redeemer Queen)](/Deities.aspx?ID=45)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 68 <sup>2.0</sup></row>\n\nFor most of her existence, Nocticula was a patron of assassins and succubi, a demon lord feared by other demon lords for her skill at assassinating the competition. Those days are behind Nocticula, for she has risen to the role of the Redeemer Queen, a patron of marginalized artists and protector of those cast out from society. She is now feared among her former peers for her persuasive words that tempt them away from their place in the Abyss and toward redemption. Her faith is strongest in the eastern reaches of New Thassilon, where her most powerful exile, Queen Sorshen, seeks to build a nation that welcomes those whom others have cast out.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** create art true to yourself, protect marginalized artists, punish those who take advantage of offered trust and shelter\r\n\r\n**Anathema** deny shelter to the desperate, destroy harmless art you dislike, finish a work of art during daylight hours\r\n\r\n**Area of Concern**\r\nartists, exiles, midnight\r\n\r\n**Follower Alignments**\r\nN, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Nocticula.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Penumbral Shroud](/Spells.aspx?ID=582)\n\n- **3rd**\r\n[Nondetection](/Spells.aspx?ID=209)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Redeemer Queen smiles upon those who seek to better themselves through introspection, but she is quick to reward betrayal with a stinging rebuke. \r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 8</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** The night sky inspires you in a specific way. Once, when you roll a failure on a [Crafting](/Skills.aspx?ID=4) or [Performance](/Skills.aspx?ID=12) check under the night sky, you critically succeed instead. Nocticula typically grants this boon for a consequential piece of artwork or performance.\r\n\r\n**Moderate Boon** You draw on the power of midnight to guide you on your journeys. You gain [darkvision](/MonsterAbilities.aspx?ID=12). If you already had darkvision, you can cast [_darkness_](/Spells.aspx?ID=59) once per day as a divine innate spell.\r\n\r\n**Major Boon** You become an idealized version of yourself, as if created by a divine artist. You permanently gain a set of 4 ability boosts that follow the same rules as the ability boosts you gain at every 5th level.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Midnight looms and obscures your fate. You are only able to see up to 60 feet away from you, regardless of the lighting or what senses you have.\r\n\r\n**Moderate Curse** You are plagued with doubt in your own skills. You are always untrained with Crafting, Performance, and one other skill (determined by the GM, but themed to the event that brought on your curse), regardless of any effect that would improve your proficiency. You cant retrain those skills.\r\n\r\n**Major Curse** You are exiled from companionship. You cant communicate with any other creature, nor can you feel other creatures touch. \r\n</column>","name":"Nocticula (The Redeemer Queen)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 68 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFor most of her existence, Nocticula was a patron of assassins and succubi, a demon lord feared by other demon lords for her skill at assassinating …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 68"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 68 <sup>2.0</sup></row>","speed":{},"summary":"For most of her existence, Nocticula was a patron of assassins and succubi, a demon lord feared by other demon lords for her skill at assassinating …","summary_markdown":"For most of her existence, Nocticula was a patron of assassins and succubi, a demon lord feared by other demon lords for her skill at assassinating …","text":" Nocticula (The Redeemer Queen) Source Gods &amp; Magic pg. 68 2.0 For most of her existence, Nocticula was a patron of assassins and succubi, a demon lord feared by other demon lords for her skill at assassinating the competition. Those days are behind Nocticula, for she has risen to the role of the Redeemer Queen, a patron of marginalized artists and protector of those cast out from society. She is now feared among her former peers for her persuasive words that tempt them away from their place in the Abyss and toward redemption. Her faith is strongest in the eastern reaches of New Thassilon, where her most powerful exile, Queen Sorshen, seeks to build a nation that welcomes those whom others have cast out. Category Other Gods Edicts create art true to yourself, protect marginalized artists, punish those who take advantage of offered trust and shelter Anathema deny shelter to the desperate, destroy harmless art you dislike, finish a work of art during daylight hours Area of Concern artists, exiles, midnight Follower Alignments N, CG, CN Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Heal Divine Skill Society Favored Weapon Dagger Domains Change, Creation, Darkness, Travel Alternate Domains Cleric Spells - 1st Penumbral Shroud - 3rd Nondetection - 4th Creation Divine Intercession The Redeemer Queen smiles upon those who seek to better themselves through introspection, but she is quick to reward betrayal with a stinging rebuke. Source Gods &amp; Magic - Web Supplement pg. 8 Minor Boon The night sky inspires you in a specific way. Once, when you roll a failure on a Crafting or Performance check under the night sky, you critically succeed instead. Nocticula typically grants this boon for a consequential piece of artwork or performance. Moderate Boon You draw on the power of midnight to guide you on your journeys. You gain darkvision. If you already had darkvision, you can cast darkness once per day as a divine innate spell. Major Boon You become an idealized version of yourself, as if created by a divine artist. You permanently gain a set of 4 ability boosts that follow the same rules as the ability boosts you gain at every 5th level. Minor Curse Midnight looms and obscures your fate. You are only able to see up to 60 feet away from you, regardless of the lighting or what senses you have. Moderate Curse You are plagued with doubt in your own skills. You are always untrained with Crafting, Performance, and one other skill (determined by the GM, but themed to the event that brought on your curse), regardless of any effect that would improve your proficiency. You cant retrain those skills. Major Curse You are exiled from companionship. You cant communicate with any other creature, nor can you feel other creatures touch. ","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=45","weakness":{}}},{"_index":"aon18","_id":"deity-46","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Disguise","Veil","Shadow Siphon"],"deity":["Sivanah"],"deity_markdown":"[Sivanah](/Deities.aspx?ID=46)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Delirium","Glyph","Magic","Secrecy","Trickery"],"domain_markdown":"[Delirium](/Domains.aspx?ID=43), [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)","domain_alternate":["Glyph"],"domain_alternate_markdown":"[Glyph](/Domains.aspx?ID=46)","domain_primary":["Delirium","Magic","Secrecy","Trickery"],"domain_primary_markdown":"[Delirium](/Domains.aspx?ID=43), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Bladed Scarf"],"favored_weapon_markdown":"[Bladed Scarf](/Weapons.aspx?ID=273)","follower_alignment":["LN","NG","N","NE","CN"],"icon_image":"/Images/Deities/Sivanah.png","id":"deity-46","image":["/Images/Deities/Sivanah.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sivanah (The Seventh Veil)](/Deities.aspx?ID=46)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 69 <sup>2.0</sup></row>\n\nNo ancient record reveals the truth of Sivanahs origins; in fact, only recent documents record her existence at all. The Seventh Veil is widely regarded as the goddess of illusion magic, often portrayed as a figure disguised by seven veils. Legends state that each face underneath the first six of her seven veils is of a different ancestry—human, elf, halfling, gnome, anadi, and naga— but the seventh face is never shown, believed to mask the goddesss true form. Some theologians believe Sivanah hails from the Shadow Plane, though the goddesss true nature and form continue to be topics of debate. Even her female visage, while agreed upon by her followers, could likewise be an illusion. Her goals are hidden from even her most faithful, which some believe to have hampered the faiths growth and influence beyond the level of a cult.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** show the beauty in illusions, pursue the nature of truth, respect the need for secrets\r\n\r\n**Anathema** use illusions and shadows to harm another creature, reveal a secret you have sworn to keep\r\n\r\n**Area of Concern**\r\nillusions, mysteries, reflections, secrets\r\n\r\n**Follower Alignments**\r\nLN, NG, N, NE, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Sivanah.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Bladed Scarf](/Weapons.aspx?ID=273)\r\n\r\n**Domains** [Delirium](/Domains.aspx?ID=43), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Glyph](/Domains.aspx?ID=46)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\n\n- **4th**\r\n[Veil](/Spells.aspx?ID=355)\n\n- **5th**\r\n[Shadow Siphon](/Spells.aspx?ID=274)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Seventh Veil abhors the use of illusion to cause harm and detests anyone who discourages or corrupts the process of truth-seeking. The goddess works actively against the faith of Zon-Kuthon and his clerics use of shadow. \r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 9</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Sivanah prevents your enemies from pulling off your veil. Once, when a foe rolls a success on a Perception check to disbelieve your illusion, it gets a critical failure instead. Sivanah typically grants this benefit to protect an elaborate or consequential illusory deception, and she never uses it to improve the effect of a harmful illusion.\r\n\r\n**Moderate Boon** You wear a veil of illusion wherever you go. You can cast [_illusory disguise_](/Spells.aspx?ID=159) at will as an innate divine spell.\r\n\r\n**Major Boon** You spread your illusions over a larger area. You can designate an area to permanently gain the effects of [_hallucinatory terrain_](/Spells.aspx?ID=145). All creatures within this area gain the effects of _illusory disguise_, changing their forms as you wish. You can designate a new area as a 1-minute activity, but doing so dismisses any previously designated areas.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Your hair becomes a wild variety of colors, which cannot be altered with mundane or magical means, and it somehow grows out from under any cap, scarf, or other headwear intended to disguise it. You gain a 2 status penalty to [Deception](/Skills.aspx?ID=5) skill checks to [Impersonate](/Actions.aspx?ID=46) anyone else.\r\n\r\n**Moderate Curse** Those who betray the secrets of others find their own secrets laid bare. Each person from whom you are keeping a secret immediately learns one of your secrets involving that person. This curse doesnt give away other peoples secrets you are keeping, only your own.\r\n\r\n**Major Curse** Mirrors break whenever you cross their paths. You cannot be concealed by [illusion](/Traits.aspx?ID=92) magic of any kind (the spell automatically fails), and all creatures that see you know your true identity\r\n</column>","name":"Sivanah (The Seventh Veil)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 69 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Bladed Scarf](/Weapons.aspx?ID=273)\r\n\r\n**Domains** [Delirium](/Domains.aspx?ID=43), [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNo ancient record reveals the truth of Sivanahs origins; in fact, only recent documents record her existence at all. The Seventh Veil is widely …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 69"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 69 <sup>2.0</sup></row>","speed":{},"summary":"No ancient record reveals the truth of Sivanahs origins; in fact, only recent documents record her existence at all. The Seventh Veil is widely …","summary_markdown":"No ancient record reveals the truth of Sivanahs origins; in fact, only recent documents record her existence at all. The Seventh Veil is widely …","text":" Sivanah (The Seventh Veil) Source Gods &amp; Magic pg. 69 2.0 No ancient record reveals the truth of Sivanahs origins; in fact, only recent documents record her existence at all. The Seventh Veil is widely regarded as the goddess of illusion magic, often portrayed as a figure disguised by seven veils. Legends state that each face underneath the first six of her seven veils is of a different ancestry—human, elf, halfling, gnome, anadi, and naga— but the seventh face is never shown, believed to mask the goddesss true form. Some theologians believe Sivanah hails from the Shadow Plane, though the goddesss true nature and form continue to be topics of debate. Even her female visage, while agreed upon by her followers, could likewise be an illusion. Her goals are hidden from even her most faithful, which some believe to have hampered the faiths growth and influence beyond the level of a cult. Category Other Gods Edicts show the beauty in illusions, pursue the nature of truth, respect the need for secrets Anathema use illusions and shadows to harm another creature, reveal a secret you have sworn to keep Area of Concern illusions, mysteries, reflections, secrets Follower Alignments LN, NG, N, NE, CN Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm or Heal Divine Skill Deception Favored Weapon Bladed Scarf Domains Delirium, Magic, Secrecy, Trickery Alternate Domains Glyph Cleric Spells - 1st Illusory Disguise - 4th Veil - 5th Shadow Siphon Divine Intercession The Seventh Veil abhors the use of illusion to cause harm and detests anyone who discourages or corrupts the process of truth-seeking. The goddess works actively against the faith of Zon-Kuthon and his clerics use of shadow. Source Gods &amp; Magic - Web Supplement pg. 9 Minor Boon Sivanah prevents your enemies from pulling off your veil. Once, when a foe rolls a success on a Perception check to disbelieve your illusion, it gets a critical failure instead. Sivanah typically grants this benefit to protect an elaborate or consequential illusory deception, and she never uses it to improve the effect of a harmful illusion. Moderate Boon You wear a veil of illusion wherever you go. You can cast illusory disguise at will as an innate divine spell. Major Boon You spread your illusions over a larger area. You can designate an area to permanently gain the effects of hallucinatory terrain . All creatures within this area gain the effects of illusory disguise , changing their forms as you wish. You can designate a new area as a 1-minute activity, but doing so dismisses any previously designated areas. Minor Curse Your hair becomes a wild variety of colors, which cannot be altered with mundane or magical means, and it somehow grows out from under any cap, scarf, or other headwear intended to disguise it. You gain a 2 status penalty to Deception skill checks to Impersonate anyone else. Moderate Curse Those who betray the secrets of others find their own secrets laid bare. Each person from whom you are keeping a secret immediately learns one of your secrets involving that person. This curse doesnt give away other peoples secrets you are keeping, only your own. Major Curse Mirrors break whenever you cross their paths. You cannot be concealed by illusion magic of any kind (the spell automatically fails), and all creatures that see you know your true identity ","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=46","weakness":{}}},{"_index":"aon18","_id":"deity-47","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Reflective Scales","Summon Dragon"],"deity":["Shizuru"],"deity_markdown":"[Shizuru](/Deities.aspx?ID=47)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Duty","Perfection","Sorrow","Sun","Vigil"],"domain_markdown":"[Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Sorrow](/Domains.aspx?ID=50), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55)","domain_alternate":["Sorrow"],"domain_alternate_markdown":"[Sorrow](/Domains.aspx?ID=50)","domain_primary":["Duty","Perfection","Sun","Vigil"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Katana"],"favored_weapon_markdown":"[Katana](/Weapons.aspx?ID=55)","follower_alignment":["LG","LN","NG"],"icon_image":"/Images/Deities/Shizuru.png","id":"deity-47","image":["/Images/Deities/Shizuru.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Shizuru (The Empress of Heaven)](/Deities.aspx?ID=47)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 70 <sup>2.0</sup></row>\n\nThe Empress of Heaven is worshipped across all of Tian Xia by people of all walks of life, from commoner to lord, farmer to samurai, human to dragon. She is revered as the ruler of the Tian pantheon, respected as the finest samurai in Heaven or Golarion, and honored as the patron of nature and emperors alike. Perhaps the most famous tale about her is that of Shizuru and her lover [Tsukiyo](/Deities.aspx?ID=48), the moon god. After Tsukiyo was slain by his brother [Fumeiyoshi](/Deities.aspx?ID=175) in a fit of jealousy, Shizuru brought the moon god back to life with the aid of [Qi Zhong](/Deities.aspx?ID=182), the god of medicine. Sadly, Tsukiyo was deeply affected by his experience with death, and though he and Shizuru still love each other, the event created a rift between them. Even so, on the days of an eclipse, they embrace as one.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** practice with a weapon every day, honor your ancestors, protect nature and society from corruption and destruction\r\n\r\n**Anathema** abandon a companion in need, dishonor yourself, parlay with truce breakers, separate lovers\r\n\r\n**Area of Concern**\r\nancestors, honor, the sun, and swordplay\r\n\r\n**Follower Alignments**\r\nLG, LN, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Shizuru.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Katana](/Weapons.aspx?ID=55)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Sorrow](/Domains.aspx?ID=50)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **4th**\r\n[Reflective Scales](/Spells.aspx?ID=583)\n\n- **5th**\r\n[Summon Dragon](/Spells.aspx?ID=319)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nThe Empress of Heaven wastes little time acting coy about her favor. Her boons are often accompanied by beams of sunlight or calligraphic symbols, while her wrath is often signaled by the cracking of precious items and armor.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 9</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Your attacks help eradicate darkness. When you successfully Strike a foe, your weapon glows with bright light out to 60 feet for 1 minute. This is a [light](/Traits.aspx?ID=100) effect with a counteract level equal to half your level rounded up.\r\n\r\n**Moderate Boon** Shizurus light flows through your blade. Your weapons and unarmed attacks deal an additional 1d6 fire damage or 1d6 good damage; you choose each time you make an attack.\r\n\r\n**Major Boon** Shizuru bestows upon you a golden suit of armor made from sunlight, or transforms your favorite armor to gain that aspect. Once per hour while you are wearing the armor, if an attack would reduce your Hit Points to 0, the attack is instead completely negated.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Your equipment turns on you for a disgraceful act. The next time you make an attack, your weapon or armor gains the [broken](/Conditions.aspx?ID=2) condition.\r\n\r\n**Moderate Curse** Shizuru decrees that her light is no longer your ally. You gain [light blindness](/MonsterAbilities.aspx?ID=22).\r\n\r\n**Major Curse** Those who incite Shizurus personal wrath earn the hatred of all of her subjects. All imperial dragons and animals you encounter are automatically [hostile](/Conditions.aspx?ID=23) to you, and you gain weakness 15 to draconic breath weapons.\r\n</column>","name":"Shizuru (The Empress of Heaven)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 70 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Katana](/Weapons.aspx?ID=55)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Sorrow](/Domains.aspx?ID=50), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Empress of Heaven is worshipped across all of Tian Xia by people of all walks of life, from commoner to lord, farmer to samurai, human to dragon. …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 70"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 70 <sup>2.0</sup></row>","speed":{},"summary":"The Empress of Heaven is worshipped across all of Tian Xia by people of all walks of life, from commoner to lord, farmer to samurai, human to dragon. …","summary_markdown":"The Empress of Heaven is worshipped across all of Tian Xia by people of all walks of life, from commoner to lord, farmer to samurai, human to dragon. …","text":" Shizuru (The Empress of Heaven) Source Gods &amp; Magic pg. 70 2.0 The Empress of Heaven is worshipped across all of Tian Xia by people of all walks of life, from commoner to lord, farmer to samurai, human to dragon. She is revered as the ruler of the Tian pantheon, respected as the finest samurai in Heaven or Golarion, and honored as the patron of nature and emperors alike. Perhaps the most famous tale about her is that of Shizuru and her lover Tsukiyo, the moon god. After Tsukiyo was slain by his brother Fumeiyoshi in a fit of jealousy, Shizuru brought the moon god back to life with the aid of Qi Zhong, the god of medicine. Sadly, Tsukiyo was deeply affected by his experience with death, and though he and Shizuru still love each other, the event created a rift between them. Even so, on the days of an eclipse, they embrace as one. Category Tian Gods Edicts practice with a weapon every day, honor your ancestors, protect nature and society from corruption and destruction Anathema abandon a companion in need, dishonor yourself, parlay with truce breakers, separate lovers Area of Concern ancestors, honor, the sun, and swordplay Follower Alignments LG, LN, NG Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Society Favored Weapon Katana Domains Duty, Perfection, Sun, Vigil Alternate Domains Sorrow Cleric Spells - 1st True Strike - 4th Reflective Scales - 5th Summon Dragon Divine Intercession The Empress of Heaven wastes little time acting coy about her favor. Her boons are often accompanied by beams of sunlight or calligraphic symbols, while her wrath is often signaled by the cracking of precious items and armor. Source Gods &amp; Magic - Web Supplement pg. 9 Minor Boon Your attacks help eradicate darkness. When you successfully Strike a foe, your weapon glows with bright light out to 60 feet for 1 minute. This is a light effect with a counteract level equal to half your level rounded up. Moderate Boon Shizurus light flows through your blade. Your weapons and unarmed attacks deal an additional 1d6 fire damage or 1d6 good damage; you choose each time you make an attack. Major Boon Shizuru bestows upon you a golden suit of armor made from sunlight, or transforms your favorite armor to gain that aspect. Once per hour while you are wearing the armor, if an attack would reduce your Hit Points to 0, the attack is instead completely negated. Minor Curse Your equipment turns on you for a disgraceful act. The next time you make an attack, your weapon or armor gains the broken condition. Moderate Curse Shizuru decrees that her light is no longer your ally. You gain light blindness. Major Curse Those who incite Shizurus personal wrath earn the hatred of all of her subjects. All imperial dragons and animals you encounter are automatically hostile to you, and you gain weakness 15 to draconic breath weapons. ","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=47","weakness":{}}},{"_index":"aon18","_id":"deity-48","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Mirror Image","Hallucination"],"deity":["Tsukiyo"],"deity_markdown":"[Tsukiyo](/Deities.aspx?ID=48)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Delirium","Moon","Repose","Soul"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)","domain_alternate":["Change"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40)","domain_primary":["Delirium","Moon","Repose","Soul"],"domain_primary_markdown":"[Delirium](/Domains.aspx?ID=43), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LG","LN","NG","N","CG"],"icon_image":"/Images/Deities/Tsukiyo.png","id":"deity-48","image":["/Images/Deities/Tsukiyo.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Tsukiyo (Prince of the Moon)](/Deities.aspx?ID=48)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 71 <sup>2.0</sup></row>\n\nThe surface of Golarions moon is marred with a great scar, and the people of Tian Xia say this is where Tsukiyo, the Prince of the Moon, was struck down by his envious brother [Fumeiyoshi](/Deities.aspx?ID=175). When his lover [Shizuru](/Deities.aspx?ID=47) found him the next morning, her tears mixed with his blood to create the first pieces of jade. Shizuru brought him to [Qi Zhong](/Deities.aspx?ID=182), the god of medicine, who resurrected him; but his experience on the other side changed him from a boisterous and carefree soul to a thoughtful and temperamental one. He now sees the world differently from most—something that has strained his relationships and made it difficult for him to relate to others, but has also allowed him to offer his understanding and quiet comfort to those who are lost, demonized, or misunderstood.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** provide aid and counsel without judgment to those who seek help, help the dead find their rest, amplify or help speak for the powerless and demonized\r\n\r\n**Anathema** harm another out of envy, force aid on those who do not want it, inflict harmful mental effects on others as punishment\r\n\r\n**Area of Concern**\r\njade, the moon, spirits\r\n\r\n**Follower Alignments**\r\nLG, LN, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Tsukiyo.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Delirium](/Domains.aspx?ID=43), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **2nd**\r\n[Mirror Image](/Spells.aspx?ID=197)\n\n- **5th**\r\n[Hallucination](/Spells.aspx?ID=144)\n\n</column><title level=\"2\">Divine Intercession</title>\r\n\r\nEver mercurial, the Prince of the Moon gives his blessings rarely and somewhat spontaneously. An understanding soul, he is as slow to curse as he is to bless.\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic - Web Supplement](/Sources.aspx?ID=19) pg. 9</row>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Boon** Tsukiyos simplest show of gratitude is a gift of clarity. Once, when you roll a failure on a saving throw against a [mental](/Traits.aspx?ID=106) effect, you get a critical success instead. Tsukiyo typically grants this boon against a particularly consequential mental effect.\r\n\r\n**Moderate Boon** Tsukiyo watches over you and guards your sleep. You are guaranteed a peaceful nights rest no matter what conditions you are sleeping in. Even nightmare and similar abilities cant disrupt your sleep unless they come from a deity, artifact, or similarly powerful source.\r\n\r\n**Major Boon** Tsukiyo shares some of his own nature and can lead a favored soul back along the same path he has walked. The next time you would die, you are instead instantly restored to full health and lose any negative conditions you have.\r\n</column>\r\n\r\n<column gap=\"tiny\">\r\n**Minor Curse** Those who offend Tsukiyo find that light actively shuns them. You lose any low-light vision or darkvision you have, and you treat all light levels as one step lower.\r\n\r\n**Moderate Curse** If Tsukiyo is particularly offended by someone, they may find themselves lost in delusions of moonlight. When attempting to navigate or find something at night, if you roll a success or critical success on your Perception check, [Survival](/Skills.aspx?ID=16) check, or other check to do so, you get a failure instead.\r\n\r\n**Major Curse** When Tsukiyo truly loses patience with someone, he forces them to experience the hardships of others firsthand. Whenever you touch another creature or another creature touches you, you immediately gain any negative curses, diseases, and conditions they are suffering. These effects spread to you even when you Strike another creature or a creature Strikes you.\r\n</column>","name":"Tsukiyo (Prince of the Moon)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 71 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe surface of Golarions moon is marred with a great scar, and the people of Tian Xia say this is where Tsukiyo, the Prince of the Moon, was struck …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 71"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 71 <sup>2.0</sup></row>","speed":{},"summary":"The surface of Golarions moon is marred with a great scar, and the people of Tian Xia say this is where Tsukiyo, the Prince of the Moon, was struck …","summary_markdown":"The surface of Golarions moon is marred with a great scar, and the people of Tian Xia say this is where Tsukiyo, the Prince of the Moon, was struck …","text":" Tsukiyo (Prince of the Moon) Source Gods &amp; Magic pg. 71 2.0 The surface of Golarions moon is marred with a great scar, and the people of Tian Xia say this is where Tsukiyo, the Prince of the Moon, was struck down by his envious brother Fumeiyoshi. When his lover Shizuru found him the next morning, her tears mixed with his blood to create the first pieces of jade. Shizuru brought him to Qi Zhong, the god of medicine, who resurrected him; but his experience on the other side changed him from a boisterous and carefree soul to a thoughtful and temperamental one. He now sees the world differently from most—something that has strained his relationships and made it difficult for him to relate to others, but has also allowed him to offer his understanding and quiet comfort to those who are lost, demonized, or misunderstood. Category Tian Gods Edicts provide aid and counsel without judgment to those who seek help, help the dead find their rest, amplify or help speak for the powerless and demonized Anathema harm another out of envy, force aid on those who do not want it, inflict harmful mental effects on others as punishment Area of Concern jade, the moon, spirits Follower Alignments LG, LN, NG, N, CG Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Heal Divine Skill Occultism Favored Weapon Spear Domains Delirium, Moon, Repose, Soul Alternate Domains Change Cleric Spells - 1st Soothe - 2nd Mirror Image - 5th Hallucination Divine Intercession Ever mercurial, the Prince of the Moon gives his blessings rarely and somewhat spontaneously. An understanding soul, he is as slow to curse as he is to bless. Source Gods &amp; Magic - Web Supplement pg. 9 Minor Boon Tsukiyos simplest show of gratitude is a gift of clarity. Once, when you roll a failure on a saving throw against a mental effect, you get a critical success instead. Tsukiyo typically grants this boon against a particularly consequential mental effect. Moderate Boon Tsukiyo watches over you and guards your sleep. You are guaranteed a peaceful nights rest no matter what conditions you are sleeping in. Even nightmare and similar abilities cant disrupt your sleep unless they come from a deity, artifact, or similarly powerful source. Major Boon Tsukiyo shares some of his own nature and can lead a favored soul back along the same path he has walked. The next time you would die, you are instead instantly restored to full health and lose any negative conditions you have. Minor Curse Those who offend Tsukiyo find that light actively shuns them. You lose any low-light vision or darkvision you have, and you treat all light levels as one step lower. Moderate Curse If Tsukiyo is particularly offended by someone, they may find themselves lost in delusions of moonlight. When attempting to navigate or find something at night, if you roll a success or critical success on your Perception check, Survival check, or other check to do so, you get a failure instead. Major Curse When Tsukiyo truly loses patience with someone, he forces them to experience the hardships of others firsthand. Whenever you touch another creature or another creature touches you, you immediately gain any negative curses, diseases, and conditions they are suffering. These effects spread to you even when you Strike another creature or a creature Strikes you. ","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=48","weakness":{}}},{"_index":"aon18","_id":"deity-49","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Unseen Servant","Shifting Sand","Wall of Stone"],"deity":["Anubis"],"deity_markdown":"[Anubis](/Deities.aspx?ID=49)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Death","Protection","Soul","Vigil"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Protection](/Domains.aspx?ID=27), [Soul](/Domains.aspx?ID=51), [Vigil](/Domains.aspx?ID=55)","domain_alternate_markdown":"","domain_primary":["Death","Protection","Soul","Vigil"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Protection](/Domains.aspx?ID=27), [Soul](/Domains.aspx?ID=51), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Flail"],"favored_weapon_markdown":"[Flail](/Weapons.aspx?ID=19)","follower_alignment":["LG","LN","N"],"id":"deity-49","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Anubis (Guardian of the Tomb)](/Deities.aspx?ID=49)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Lay bodies to rest, destroy undead, be impartial in judgment\r\n\r\n**Anathema** Desecrate a corpse, rob a tomb, trap a soul\n\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Protection](/Domains.aspx?ID=27), [Soul](/Domains.aspx?ID=51), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Unseen Servant](/Spells.aspx?ID=352)\n\n- **3rd**\r\n[Shifting Sand](/Spells.aspx?ID=586)\n\n- **5th**\r\n[Wall of Stone](/Spells.aspx?ID=365)\n\n</column>","name":"Anubis (Guardian of the Tomb)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Protection](/Domains.aspx?ID=27), [Soul](/Domains.aspx?ID=51), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Anubis (Guardian of the Tomb) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Lay bodies to rest, destroy undead, be impartial in judgment Anathema Desecrate a corpse, rob a tomb, trap a soul Follower Alignments LG, LN, N Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Flail Domains Death, Protection, Soul, Vigil Alternate Domains Cleric Spells - 1st Unseen Servant - 3rd Shifting Sand - 5th Wall of Stone\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=49","weakness":{}}},{"_index":"aon18","_id":"deity-50","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Pest Form","Animal Vision","Private Sanctum"],"deity":["Bastet"],"deity_markdown":"[Bastet](/Deities.aspx?ID=50)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Nature","Passion","Protection","Trickery"],"domain_markdown":"[Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Nature","Passion","Protection","Trickery"],"domain_primary_markdown":"[Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["claw","Tekko-Kagi"],"favored_weapon_markdown":"[claw](/Weapons.aspx?ID=1) or [Tekko-Kagi](/Weapons.aspx?ID=304)","follower_alignment":["N","CG","CN"],"id":"deity-50","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Bastet (The Sly Enchantress)](/Deities.aspx?ID=50)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Learn secrets, tempt others into revelry, kill harmful snakes and evil spirits, heal diseases\r\n\r\n**Anathema** Kill or abuse a house cat, abandon a child, choose to marry\n\n**Follower Alignments**\r\nN, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [claw](/Weapons.aspx?ID=1) or [Tekko-Kagi](/Weapons.aspx?ID=304)\r\n\r\n**Domains** [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Pest Form](/Spells.aspx?ID=217)\r\n(cats only)\n\n- **3rd**\r\n[Animal Vision](/Spells.aspx?ID=12)\n\n- **4th**\r\n[Private Sanctum](/Spells.aspx?ID=235)\n\n</column>","name":"Bastet (The Sly Enchantress)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [claw](/Weapons.aspx?ID=1) or [Tekko-Kagi](/Weapons.aspx?ID=304)\r\n\r\n**Domains** [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Bastet (The Sly Enchantress) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Learn secrets, tempt others into revelry, kill harmful snakes and evil spirits, heal diseases Anathema Kill or abuse a house cat, abandon a child, choose to marry Follower Alignments N, CG, CN Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Heal Divine Skill Deception Favored Weapon claw or Tekko-Kagi Domains Nature, Passion, Protection, Trickery Alternate Domains Cleric Spells - 1st Pest Form (cats only) - 3rd Animal Vision - 4th Private Sanctum\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=50","weakness":{}}},{"_index":"aon18","_id":"deity-51","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Sleep","Hideous Laughter","Enthrall"],"deity":["Bes"],"deity_markdown":"[Bes](/Deities.aspx?ID=51)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Earth","Family","Luck","Protection"],"domain_markdown":"[Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Earth","Family","Luck","Protection"],"domain_primary_markdown":"[Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Mambele"],"favored_weapon_markdown":"[Mambele](/Weapons.aspx?ID=295)","follower_alignment":["LG","NG","CG"],"id":"deity-51","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Bes (The Guardian Fool)](/Deities.aspx?ID=51)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Aid childbirths, spread joy and celebration, protect sleeping creatures\r\n\r\n**Anathema** Harm or neglect a child, separate families, use magic to corrupt dreams\n\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Mambele](/Weapons.aspx?ID=295)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Sleep](/Spells.aspx?ID=288)\n\n- **2nd**\r\n[Hideous Laughter](/Spells.aspx?ID=150)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n</column>","name":"Bes (The Guardian Fool)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Mambele](/Weapons.aspx?ID=295)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Bes (The Guardian Fool) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Aid childbirths, spread joy and celebration, protect sleeping creatures Anathema Harm or neglect a child, separate families, use magic to corrupt dreams Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Constitution or Charisma Divine Font Heal Divine Skill Performance Favored Weapon Mambele Domains Earth, Family, Luck, Protection Alternate Domains Cleric Spells - 1st Sleep - 2nd Hideous Laughter - 3rd Enthrall\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=51","weakness":{}}},{"_index":"aon18","_id":"deity-52","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Tree Shape","Uncontrollable Dance"],"deity":["Hathor"],"deity_markdown":"[Hathor](/Deities.aspx?ID=52)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Passion","Sun","Wealth"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Family","Passion","Sun","Wealth"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Shortsword"],"favored_weapon_markdown":"[Shortsword](/Weapons.aspx?ID=43)","follower_alignment":["NG","CG"],"id":"deity-52","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Hathor (Mistress of Jubilation)](/Deities.aspx?ID=52)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Give wealth to new families, aid traders and miners, support musicians, protect and encourage lovers\r\n\r\n**Anathema** Discriminate or slight someone based on appearance, intentionally disfigure a creature, refuse food to the starving\n\n**Follower Alignments**\r\nNG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **2nd**\r\n[Tree Shape](/Spells.aspx?ID=342)\n\n- **8th**\r\n[Uncontrollable Dance](/Spells.aspx?ID=347)\n\n</column>","name":"Hathor (Mistress of Jubilation)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Hathor (Mistress of Jubilation) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Give wealth to new families, aid traders and miners, support musicians, protect and encourage lovers Anathema Discriminate or slight someone based on appearance, intentionally disfigure a creature, refuse food to the starving Follower Alignments NG, CG Devotee Benefits Divine Ability Strength or Charisma Divine Font Heal Divine Skill Performance Favored Weapon Shortsword Domains Family, Passion, Sun, Wealth Alternate Domains Cleric Spells - 1st Charm - 2nd Tree Shape - 8th Uncontrollable Dance\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=52","weakness":{}}},{"_index":"aon18","_id":"deity-53","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Floating Disk","Wall of Wind","Aerial Form"],"deity":["Horus"],"deity_markdown":"[Horus](/Deities.aspx?ID=53)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Moon","Protection","Sun"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)","domain_alternate_markdown":"","domain_primary":["Air","Moon","Protection","Sun"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Khopesh"],"favored_weapon_markdown":"[Khopesh](/Weapons.aspx?ID=290)","follower_alignment":["LG","LN","NG","N"],"id":"deity-53","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Horus (The Distant Falcon)](/Deities.aspx?ID=53)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Protect those you have authority over, maintain harmony in your community\r\n\r\n**Anathema** Undermine a rightful ruler, serve a usurper\n\n**Follower Alignments**\r\nLG, LN, NG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Khopesh](/Weapons.aspx?ID=290)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Floating Disk](/Spells.aspx?ID=124)\n\n- **3rd**\r\n[Wall of Wind](/Spells.aspx?ID=367)\n\n- **4th**\r\n[Aerial Form](/Spells.aspx?ID=4)\r\n(bird only)\n\n</column>","name":"Horus (The Distant Falcon)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Khopesh](/Weapons.aspx?ID=290)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Horus (The Distant Falcon) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Protect those you have authority over, maintain harmony in your community Anathema Undermine a rightful ruler, serve a usurper Follower Alignments LG, LN, NG, N Devotee Benefits Divine Ability Strength or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Khopesh Domains Air, Moon, Protection, Sun Alternate Domains Cleric Spells - 1st Floating Disk - 3rd Wall of Wind - 4th Aerial Form (bird only)\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=53","weakness":{}}},{"_index":"aon18","_id":"deity-54","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Humanoid Form","Animal Vision","Creation","Control Water","Wall of Force","Magnificent Mansion","Wind Walk","Shapechange"],"deity":["Isis"],"deity_markdown":"[Isis](/Deities.aspx?ID=54)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Healing","Magic","Passion"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25)","domain_alternate_markdown":"","domain_primary":["Family","Healing","Magic","Passion"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","NG","CG"],"id":"deity-54","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Isis (Queen of Miracles)](/Deities.aspx?ID=54)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Provide aid to the sick and wounded, use magic to help others, mourn the cherished dead, ritually purify yourself before entering sacred areas\r\n\r\n**Anathema** Reveal sacred rites to the uninitiated, betray your children or your lover, discriminate based on social status\n\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **2nd**\r\n[Humanoid Form](/Spells.aspx?ID=153)\n\n- **3rd**\r\n[Animal Vision](/Spells.aspx?ID=12)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **5th**\r\n[Control Water](/Spells.aspx?ID=51)\n\n- **6th**\r\n[Wall of Force](/Spells.aspx?ID=363)\n\n- **7th**\r\n[Magnificent Mansion](/Spells.aspx?ID=183)\n\n- **8th**\r\n[Wind Walk](/Spells.aspx?ID=376)\n\n- **9th**\r\n[Shapechange](/Spells.aspx?ID=278)\n\n</column>","name":"Isis (Queen of Miracles)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Isis (Queen of Miracles) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Provide aid to the sick and wounded, use magic to help others, mourn the cherished dead, ritually purify yourself before entering sacred areas Anathema Reveal sacred rites to the uninitiated, betray your children or your lover, discriminate based on social status Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Arcana Favored Weapon Staff Domains Family, Healing, Magic, Passion Alternate Domains Cleric Spells - 1st Soothe - 2nd Humanoid Form - 3rd Animal Vision - 4th Creation - 5th Control Water - 6th Wall of Force - 7th Magnificent Mansion - 8th Wind Walk - 9th Shapechange\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=54","weakness":{}}},{"_index":"aon18","_id":"deity-55","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Feather Fall","Resilient Sphere","Mind Probe"],"deity":["Ma'at"],"deity_markdown":"[Ma'at](/Deities.aspx?ID=55)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Knowledge","Protection","Star","Truth"],"domain_markdown":"[Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Star](/Domains.aspx?ID=52), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Knowledge","Protection","Star","Truth"],"domain_primary_markdown":"[Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Star](/Domains.aspx?ID=52), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Starknife"],"favored_weapon_markdown":"[Starknife](/Weapons.aspx?ID=44)","follower_alignment":["LG","LN","N"],"id":"deity-55","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ma'at (The Feather of Truth)](/Deities.aspx?ID=55)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Defend civilization from chaos, live an honest and just life, be impartial in judgment and reveal the truth\r\n\r\n**Anathema** Deal unfairly with your family or community, destroy the environment, lie\n\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Star](/Domains.aspx?ID=52), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Feather Fall](/Spells.aspx?ID=111)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n- **5th**\r\n[Mind Probe](/Spells.aspx?ID=193)\n\n</column>","name":"Ma'at (The Feather of Truth)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Star](/Domains.aspx?ID=52), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Ma'at (The Feather of Truth) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Defend civilization from chaos, live an honest and just life, be impartial in judgment and reveal the truth Anathema Deal unfairly with your family or community, destroy the environment, lie Follower Alignments LG, LN, N Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Society Favored Weapon Starknife Domains Knowledge, Protection, Star, Truth Alternate Domains Cleric Spells - 1st Feather Fall - 4th Resilient Sphere - 5th Mind Probe\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=55","weakness":{}}},{"_index":"aon18","_id":"deity-56","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","False Life","Tangling Creepers"],"deity":["Osiris"],"deity_markdown":"[Osiris](/Deities.aspx?ID=56)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Healing","Nature","Soul"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Soul](/Domains.aspx?ID=51)","domain_alternate_markdown":"","domain_primary":["Change","Healing","Nature","Soul"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Soul](/Domains.aspx?ID=51)","exclude_from_search":false,"favored_weapon":["Flail"],"favored_weapon_markdown":"[Flail](/Weapons.aspx?ID=19)","follower_alignment":["LG","NG"],"id":"deity-56","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Osiris (Lord of the Living)](/Deities.aspx?ID=56)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Ensure the health of crops and vegetation, protect the bodies and souls of the worthy dead, avenge the wrongly murdered\r\n\r\n**Anathema** Dismember a creature, desecrate a corpse, show ingratitude for a sincere gift\n\n**Follower Alignments**\r\nLG, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Soul](/Domains.aspx?ID=51)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **2nd**\r\n[False Life](/Spells.aspx?ID=108)\n\n- **6th**\r\n[Tangling Creepers](/Spells.aspx?ID=331)\n\n</column>","name":"Osiris (Lord of the Living)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Soul](/Domains.aspx?ID=51)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Osiris (Lord of the Living) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Ensure the health of crops and vegetation, protect the bodies and souls of the worthy dead, avenge the wrongly murdered Anathema Dismember a creature, desecrate a corpse, show ingratitude for a sincere gift Follower Alignments LG, NG Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Nature Favored Weapon Flail Domains Change, Healing, Nature, Soul Alternate Domains Cleric Spells - 1st Soothe - 2nd False Life - 6th Tangling Creepers\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=56","weakness":{}}},{"_index":"aon18","_id":"deity-57","_score":4.3909864,"_source":{"ability":["Strength","Intelligence"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Flaming Sphere","Threefold Aspect"],"deity":["Ra"],"deity_markdown":"[Ra](/Deities.aspx?ID=57)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Fire","Nature","Sun","Time"],"domain_markdown":"[Fire](/Domains.aspx?ID=13), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29), [Time](/Domains.aspx?ID=54)","domain_alternate_markdown":"","domain_primary":["Fire","Nature","Sun","Time"],"domain_primary_markdown":"[Fire](/Domains.aspx?ID=13), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29), [Time](/Domains.aspx?ID=54)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LG","LN","N"],"id":"deity-57","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ra (King of the Heavens)](/Deities.aspx?ID=57)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Bring order to places of chaos, kill evil monsters and fiends, encourage just laws, provide warmth where needed\r\n\r\n**Anathema** Avoid personal change, kill a plant or a creature with cold damage, seal a building to completely block sunlight\n\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Fire](/Domains.aspx?ID=13), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29), [Time](/Domains.aspx?ID=54)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **2nd**\r\n[Flaming Sphere](/Spells.aspx?ID=121)\n\n- **3rd**\r\n[Threefold Aspect](/Spells.aspx?ID=723)\n\n</column>","name":"Ra (King of the Heavens)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Fire](/Domains.aspx?ID=13), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29), [Time](/Domains.aspx?ID=54)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Ra (King of the Heavens) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Bring order to places of chaos, kill evil monsters and fiends, encourage just laws, provide warmth where needed Anathema Avoid personal change, kill a plant or a creature with cold damage, seal a building to completely block sunlight Follower Alignments LG, LN, N Devotee Benefits Divine Ability Strength or Intelligence Divine Font Heal Divine Skill Society Favored Weapon Spear Domains Fire, Nature, Sun, Time Alternate Domains Cleric Spells - 1st Burning Hands - 2nd Flaming Sphere - 3rd Threefold Aspect\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=57","weakness":{}}},{"_index":"aon18","_id":"deity-58","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Wall of Fire","Moon Frenzy"],"deity":["Sekhmet"],"deity_markdown":"[Sekhmet](/Deities.aspx?ID=58)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Destruction","Healing","Indulgence","Might"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Healing](/Domains.aspx?ID=15), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)","domain_alternate_markdown":"","domain_primary":["Destruction","Healing","Indulgence","Might"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Healing](/Domains.aspx?ID=15), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)","exclude_from_search":false,"favored_weapon":["claw","Battle Axe"],"favored_weapon_markdown":"[claw](/Weapons.aspx?ID=1) or [Battle Axe](/Weapons.aspx?ID=16)","follower_alignment":["N","CG","CN","CE"],"id":"deity-58","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sekhmet (Lady of Slaughter)](/Deities.aspx?ID=58)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Slaughter your enemies, drink the blood of defeated foes, heal battle injuries\r\n\r\n**Anathema** Spare an evil fiend, fail to placate Sekhmet with daily rituals\n\n**Follower Alignments**\r\nN, CG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [claw](/Weapons.aspx?ID=1) or [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Healing](/Domains.aspx?ID=15), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **4th**\r\n[Wall of Fire](/Spells.aspx?ID=362)\n\n- **5th**\r\n[Moon Frenzy](/Spells.aspx?ID=203)\n\n</column>","name":"Sekhmet (Lady of Slaughter)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [claw](/Weapons.aspx?ID=1) or [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Healing](/Domains.aspx?ID=15), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Sekhmet (Lady of Slaughter) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Slaughter your enemies, drink the blood of defeated foes, heal battle injuries Anathema Spare an evil fiend, fail to placate Sekhmet with daily rituals Follower Alignments N, CG, CN, CE Devotee Benefits Divine Ability Strength or Wisdom Divine Font Harm or Heal Divine Skill Medicine Favored Weapon claw or Battle Axe Domains Destruction, Healing, Indulgence, Might Alternate Domains Cleric Spells - 1st True Strike - 4th Wall of Fire - 5th Moon Frenzy\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=58","weakness":{}}},{"_index":"aon18","_id":"deity-59","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Paralyze","Purple Worm Sting"],"deity":["Selket"],"deity_markdown":"[Selket](/Deities.aspx?ID=59)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Healing","Magic","Nature","Protection"],"domain_markdown":"[Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Healing","Magic","Nature","Protection"],"domain_primary_markdown":"[Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["NG","CG","CN"],"id":"deity-59","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Selket (Mistress of the Beautiful House)](/Deities.aspx?ID=59)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Avenge the wronged, protect the dead and the vulnerable, use poison and suffocation, heal others\r\n\r\n**Anathema** Poison someone you didn't intend to, harm a creature as punishment for a different creatures crime, desecrate a corpse\n\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **3rd**\r\n[Paralyze](/Spells.aspx?ID=213)\n\n- **6th**\r\n[Purple Worm Sting](/Spells.aspx?ID=242)\n\n</column>","name":"Selket (Mistress of the Beautiful House)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Selket (Mistress of the Beautiful House) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Avenge the wronged, protect the dead and the vulnerable, use poison and suffocation, heal others Anathema Poison someone you didn't intend to, harm a creature as punishment for a different creatures crime, desecrate a corpse Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Medicine Favored Weapon Whip Domains Healing, Magic, Nature, Protection Alternate Domains Cleric Spells - 1st Soothe - 3rd Paralyze - 6th Purple Worm Sting\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=59","weakness":{}}},{"_index":"aon18","_id":"deity-60","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Hydraulic Push","Feet to Fins","Dinosaur Form"],"deity":["Sobek"],"deity_markdown":"[Sobek](/Deities.aspx?ID=60)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Might","Protection","Water","Wyrmkin"],"domain_markdown":"[Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Might","Protection","Water","Wyrmkin"],"domain_primary_markdown":"[Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["Falchion"],"favored_weapon_markdown":"[Falchion](/Weapons.aspx?ID=18)","follower_alignment":["N","CG","CN","CE"],"id":"deity-60","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sobek (The Raging Torrent)](/Deities.aspx?ID=60)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Take what you want, indulge in base desires, feast on luxurious food, kill demons and evil creatures\r\n\r\n**Anathema** Cower from fights, despoil the land, kill the innocent\n\n**Follower Alignments**\r\nN, CG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Falchion](/Weapons.aspx?ID=18)\r\n\r\n**Domains** [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Hydraulic Push](/Spells.aspx?ID=154)\n\n- **3rd**\r\n[Feet to Fins](/Spells.aspx?ID=113)\n\n- **4th**\r\n[Dinosaur Form](/Spells.aspx?ID=72)\r\n(appears as crocodile)\n\n</column>","name":"Sobek (The Raging Torrent)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Falchion](/Weapons.aspx?ID=18)\r\n\r\n**Domains** [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Sobek (The Raging Torrent) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Take what you want, indulge in base desires, feast on luxurious food, kill demons and evil creatures Anathema Cower from fights, despoil the land, kill the innocent Follower Alignments N, CG, CN, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Falchion Domains Might, Protection, Water, Wyrmkin Alternate Domains Cleric Spells - 1st Hydraulic Push - 3rd Feet to Fins - 4th Dinosaur Form (appears as crocodile)\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=60","weakness":{}}},{"_index":"aon18","_id":"deity-61","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Message Rune","Comprehend Language","Secret Page"],"deity":["Thoth"],"deity_markdown":"[Thoth](/Deities.aspx?ID=61)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Glyph","Knowledge","Magic","Moon"],"domain_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21)","domain_alternate_markdown":"","domain_primary":["Glyph","Knowledge","Magic","Moon"],"domain_primary_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21)","exclude_from_search":false,"favored_weapon":["Sickle"],"favored_weapon_markdown":"[Sickle](/Weapons.aspx?ID=9)","follower_alignment":["LG","LN","N"],"id":"deity-61","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Thoth (Lord of Divine Words)](/Deities.aspx?ID=61)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Maintain order in society and the multiverse, innovate scientific and magical knowledge, record events\r\n\r\n**Anathema** Upset stable mechanisms or ecosystems, fail to correct false information\n\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Message Rune](/Spells.aspx?ID=581)\n\n- **2nd**\r\n[Comprehend Language](/Spells.aspx?ID=46)\n\n- **3rd**\r\n[Secret Page](/Spells.aspx?ID=270)\n\n</column>","name":"Thoth (Lord of Divine Words)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Thoth (Lord of Divine Words) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Maintain order in society and the multiverse, innovate scientific and magical knowledge, record events Anathema Upset stable mechanisms or ecosystems, fail to correct false information Follower Alignments LG, LN, N Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Arcana Favored Weapon Sickle Domains Glyph, Knowledge, Magic, Moon Alternate Domains Cleric Spells - 1st Message Rune - 2nd Comprehend Language - 3rd Secret Page\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=61","weakness":{}}},{"_index":"aon18","_id":"deity-62","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Animal Form","Fly"],"deity":["Wadjet"],"deity_markdown":"[Wadjet](/Deities.aspx?ID=62)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Protection","Travel","Water","Zeal"],"domain_markdown":"[Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Protection","Travel","Water","Zeal"],"domain_primary_markdown":"[Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Light Mace"],"favored_weapon_markdown":"[Light Mace](/Weapons.aspx?ID=5)","follower_alignment":["LG","NG"],"id":"deity-62","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Wadjet (The Green Empress)](/Deities.aspx?ID=62)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Defend your homelands and your people, aid childbirths, grow papyrus, protect sources of clean water\r\n\r\n**Anathema** Refuse to help a drowning creature, harm a rightful ruler\n\n**Follower Alignments**\r\nLG, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\r\n(snake only)\n\n- **4th**\r\n[Fly](/Spells.aspx?ID=125)\n\n</column>","name":"Wadjet (The Green Empress)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Wadjet (The Green Empress) Source Gods &amp; Magic pg. 124 2.0 Nethys Note: no description has been provided of this deity Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Defend your homelands and your people, aid childbirths, grow papyrus, protect sources of clean water Anathema Refuse to help a drowning creature, harm a rightful ruler Follower Alignments LG, NG Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Nature Favored Weapon Light Mace Domains Protection, Travel, Water, Zeal Alternate Domains Cleric Spells - 1st Mage Armor - 2nd Animal Form (snake only) - 4th Fly\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=62","weakness":{}}},{"_index":"aon18","_id":"deity-63","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fleet Step","Vomit Swarm","Mislead"],"deity":["Baalzebul"],"deity_markdown":"[Baalzebul](/Deities.aspx?ID=63)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Air","Ambition","Magic","Trickery"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Ambition](/Domains.aspx?ID=1), [Magic](/Domains.aspx?ID=19), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Air","Ambition","Magic","Trickery"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Ambition](/Domains.aspx?ID=1), [Magic](/Domains.aspx?ID=19), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LE"],"id":"deity-63","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Baalzebul (Lord of Flies)](/Deities.aspx?ID=63)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nBaalzebul was one of the first angels of Heaven, a glorious lieutenant who followed Asmodeus in his exodus to Hell. In this new realm, he led the infernal armies and trained several other archdevils as generals. When Asmodeus divided the nine realms of Hell between himself and the eight archdevils, Baalzebul protested, thinking he had earned a place at his gods side. Asmodeus responded by stripping away the archdevils radiant form, reducing him to a figure composed of swarming flies. Now known as the Lord of Flies, he rules over Cocytus, the frozen seventh layer of Hell, and attracts followers possessed of deep ambition and a powerful drive to triumph.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Convey yourself with regal dignity, claim what you desire and deserve, seek vengeance from those who wrong you\r\n\r\n**Anathema** Provoke Baalzebuls envy, show humility\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Ambition](/Domains.aspx?ID=1), [Magic](/Domains.aspx?ID=19), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fleet Step](/Spells.aspx?ID=122)\n\n- **2nd**\r\n[Vomit Swarm](/Spells.aspx?ID=726)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column>","name":"Baalzebul (Lord of Flies)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Ambition](/Domains.aspx?ID=1), [Magic](/Domains.aspx?ID=19), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBaalzebul was one of the first angels of Heaven, a glorious lieutenant who followed Asmodeus in his exodus to Hell. In this new realm, he led the …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Baalzebul was one of the first angels of Heaven, a glorious lieutenant who followed Asmodeus in his exodus to Hell. In this new realm, he led the …","summary_markdown":"Baalzebul was one of the first angels of Heaven, a glorious lieutenant who followed Asmodeus in his exodus to Hell. In this new realm, he led the …","text":" Baalzebul (Lord of Flies) Source Gods &amp; Magic pg. 124 2.0 Baalzebul was one of the first angels of Heaven, a glorious lieutenant who followed Asmodeus in his exodus to Hell. In this new realm, he led the infernal armies and trained several other archdevils as generals. When Asmodeus divided the nine realms of Hell between himself and the eight archdevils, Baalzebul protested, thinking he had earned a place at his gods side. Asmodeus responded by stripping away the archdevils radiant form, reducing him to a figure composed of swarming flies. Now known as the Lord of Flies, he rules over Cocytus, the frozen seventh layer of Hell, and attracts followers possessed of deep ambition and a powerful drive to triumph. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Convey yourself with regal dignity, claim what you desire and deserve, seek vengeance from those who wrong you Anathema Provoke Baalzebuls envy, show humility Follower Alignments LE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm Divine Skill Deception Favored Weapon Spear Domains Air, Ambition, Magic, Trickery Alternate Domains Cleric Spells - 1st Fleet Step - 2nd Vomit Swarm - 6th Mislead\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=63","weakness":{}}},{"_index":"aon18","_id":"deity-64","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Paralyze","Clairvoyance"],"deity":["Barbatos"],"deity_markdown":"[Barbatos](/Deities.aspx?ID=64)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Magic","Nature","Travel","Tyranny"],"domain_markdown":"[Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Tyranny](/Domains.aspx?ID=33)","domain_alternate_markdown":"","domain_primary":["Magic","Nature","Travel","Tyranny"],"domain_primary_markdown":"[Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LE"],"id":"deity-64","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Barbatos (The Bearded Lord)](/Deities.aspx?ID=64)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nBarbatos is the youngest of the archdevils, and in fact is not truly a devil at all. His true nature remains unknown and perpetually cloaked, but when he appeared at Hells gates bearing the souls of an entire mortal world and transformed them into Hells first legion of barbazus as an offering, the Prince of Darkness saw fit to grant Barbatos rulership over Hells first layer, Avernus. As Hells doorwarden, Barbatos oversees the spaces between worlds, and his followers are those who tread such interstitial paths and hold no qualms about the ethics of their journeys.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Veil your motives, make dangerous deals, offer incomplete and ruinous knowledge\r\n\r\n**Anathema** Hide any plot against your masters, close or interfere with portals to Hell\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **3rd**\r\n[Paralyze](/Spells.aspx?ID=213)\n\n- **4th**\r\n[Clairvoyance](/Spells.aspx?ID=40)\n\n</column>","name":"Barbatos (The Bearded Lord)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBarbatos is the youngest of the archdevils, and in fact is not truly a devil at all. His true nature remains unknown and perpetually cloaked, but …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Barbatos is the youngest of the archdevils, and in fact is not truly a devil at all. His true nature remains unknown and perpetually cloaked, but …","summary_markdown":"Barbatos is the youngest of the archdevils, and in fact is not truly a devil at all. His true nature remains unknown and perpetually cloaked, but …","text":" Barbatos (The Bearded Lord) Source Gods &amp; Magic pg. 124 2.0 Barbatos is the youngest of the archdevils, and in fact is not truly a devil at all. His true nature remains unknown and perpetually cloaked, but when he appeared at Hells gates bearing the souls of an entire mortal world and transformed them into Hells first legion of barbazus as an offering, the Prince of Darkness saw fit to grant Barbatos rulership over Hells first layer, Avernus. As Hells doorwarden, Barbatos oversees the spaces between worlds, and his followers are those who tread such interstitial paths and hold no qualms about the ethics of their journeys. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Veil your motives, make dangerous deals, offer incomplete and ruinous knowledge Anathema Hide any plot against your masters, close or interfere with portals to Hell Follower Alignments LE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Nature Favored Weapon Staff Domains Magic, Nature, Travel, Tyranny Alternate Domains Cleric Spells - 1st Magic Fang - 3rd Paralyze - 4th Clairvoyance\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=64","weakness":{}}},{"_index":"aon18","_id":"deity-65","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Humanoid Form","Enthrall"],"deity":["Belial"],"deity_markdown":"[Belial](/Deities.aspx?ID=65)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Change","Passion","Trickery","Zeal"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Change","Passion","Trickery","Zeal"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Ranseur"],"favored_weapon_markdown":"[Ranseur](/Weapons.aspx?ID=35)","follower_alignment":["LE"],"id":"deity-65","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Belial (The Pale Kiss)](/Deities.aspx?ID=65)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nThe lord of Hells fourth layer, Phlegethon, is Belial. The Pale Kiss was created by Asmodeus as an object of adoration, with perfect form and beauty in the eyes of every creature. As a result, Belial has a virtually unlimited malleability of form, shifting between shapes almost constantly. His appearance is often as dualistic as his personality: half his body beautiful and half grotesque, much as he revels equally in pleasure and pain. As he is a creature of carnal desires, so are his followers: those who crave forbidden pleasures of the flesh but hide behind masks of respectability.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Indulge your basest desires, create deadly weapons\r\n\r\n**Anathema** Impede an act of high hedonism, become too attached to a lover or project\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Ranseur](/Weapons.aspx?ID=35)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **2nd**\r\n[Humanoid Form](/Spells.aspx?ID=153)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n</column>","name":"Belial (The Pale Kiss)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Ranseur](/Weapons.aspx?ID=35)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe lord of Hells fourth layer, Phlegethon, is Belial. The Pale Kiss was created by Asmodeus as an object of adoration, with perfect form and beauty …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"The lord of Hells fourth layer, Phlegethon, is Belial. The Pale Kiss was created by Asmodeus as an object of adoration, with perfect form and beauty …","summary_markdown":"The lord of Hells fourth layer, Phlegethon, is Belial. The Pale Kiss was created by Asmodeus as an object of adoration, with perfect form and beauty …","text":" Belial (The Pale Kiss) Source Gods &amp; Magic pg. 124 2.0 The lord of Hells fourth layer, Phlegethon, is Belial. The Pale Kiss was created by Asmodeus as an object of adoration, with perfect form and beauty in the eyes of every creature. As a result, Belial has a virtually unlimited malleability of form, shifting between shapes almost constantly. His appearance is often as dualistic as his personality: half his body beautiful and half grotesque, much as he revels equally in pleasure and pain. As he is a creature of carnal desires, so are his followers: those who crave forbidden pleasures of the flesh but hide behind masks of respectability. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Indulge your basest desires, create deadly weapons Anathema Impede an act of high hedonism, become too attached to a lover or project Follower Alignments LE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm Divine Skill Diplomacy Favored Weapon Ranseur Domains Change, Passion, Trickery, Zeal Alternate Domains Cleric Spells - 1st Charm - 2nd Humanoid Form - 3rd Enthrall\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=65","weakness":{}}},{"_index":"aon18","_id":"deity-66","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Tether","Suggestion","Flesh to Stone"],"deity":["Dispater"],"deity_markdown":"[Dispater](/Deities.aspx?ID=66)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Cities","Confidence","Duty","Tyranny"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Tyranny](/Domains.aspx?ID=33)","domain_alternate_markdown":"","domain_primary":["Cities","Confidence","Duty","Tyranny"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["LE","LN"],"id":"deity-66","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Dispater (Iron Lord)](/Deities.aspx?ID=66)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nHells second layer is the Infernal City, Dis, and its ruler is the archdevil Dispater. The Iron Lord is the architect of the orderly perfection of Hell as a blueprint for the rest of the multiverse, responsible for Diss own dark and startling perfection. He remains distant from the scheming and machinations of the other archdevils and the Material Plane, instead modeling calm and deliberate action combined with ruthless, merciless arrogance. As the most urbane of the archdevils, he attracts many followers among those who wish to see Hells dark majesty spread across the universe.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Uphold absolute law, pursue perfection in your surroundings, speak with refinement\r\n\r\n**Anathema** Act above your station, neglect your defenses, betray a lover\n\n**Follower Alignments**\r\nLE, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Tether](/Spells.aspx?ID=591)\n\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315)\n\n- **6th**\r\n[Flesh to Stone](/Spells.aspx?ID=123)\n\n</column>","name":"Dispater (Iron Lord)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHells second layer is the Infernal City, Dis, and its ruler is the archdevil Dispater. The Iron Lord is the architect of the orderly perfection of …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Hells second layer is the Infernal City, Dis, and its ruler is the archdevil Dispater. The Iron Lord is the architect of the orderly perfection of …","summary_markdown":"Hells second layer is the Infernal City, Dis, and its ruler is the archdevil Dispater. The Iron Lord is the architect of the orderly perfection of …","text":" Dispater (Iron Lord) Source Gods &amp; Magic pg. 124 2.0 Hells second layer is the Infernal City, Dis, and its ruler is the archdevil Dispater. The Iron Lord is the architect of the orderly perfection of Hell as a blueprint for the rest of the multiverse, responsible for Diss own dark and startling perfection. He remains distant from the scheming and machinations of the other archdevils and the Material Plane, instead modeling calm and deliberate action combined with ruthless, merciless arrogance. As the most urbane of the archdevils, he attracts many followers among those who wish to see Hells dark majesty spread across the universe. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Uphold absolute law, pursue perfection in your surroundings, speak with refinement Anathema Act above your station, neglect your defenses, betray a lover Follower Alignments LE, LN Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm Divine Skill Society Favored Weapon Mace Domains Cities, Confidence, Duty, Tyranny Alternate Domains Cleric Spells - 1st Tether - 4th Suggestion - 6th Flesh to Stone\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=66","weakness":{}}},{"_index":"aon18","_id":"deity-67","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Acidic Burst","Animal Form","Hypercognition"],"deity":["Geryon"],"deity_markdown":"[Geryon](/Deities.aspx?ID=67)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Might","Truth","Water","Wyrmkin"],"domain_markdown":"[Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Might","Truth","Water","Wyrmkin"],"domain_primary_markdown":"[Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["War Flail"],"favored_weapon_markdown":"[War Flail](/Weapons.aspx?ID=46)","follower_alignment":["LE"],"id":"deity-67","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Geryon (The Serpent)](/Deities.aspx?ID=67)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nOnce the mightiest of asura ranas, Geryon betrayed hundreds of Hells original asura inhabitants to aid Asmodeus in claiming the plane, in the process earning himself the title the Source of Lies. His realm of Stygia, Hells fifth layer, hews most closely to the nature of Hell before Asmodeus reshaped the plane, and it contains the sunken ruins of countless cities and libraries predating the war against Heaven. The archdevil hoards knowledge and secrets—especially that which has been forbidden— while spreading falsehoods and heresies to mislead the ignorant, and his followers revel in the same.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Hoard knowledge, test the boundaries of taboo, spread falsehoods to dupe the foolhardy\r\n\r\n**Anathema** Declare knowledge heresy or forbidden, break your word\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Acidic Burst](/Spells.aspx?ID=565)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\r\n(snake only)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n</column>","name":"Geryon (The Serpent)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOnce the mightiest of asura ranas, Geryon betrayed hundreds of Hells original asura inhabitants to aid Asmodeus in claiming the plane, in the …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Once the mightiest of asura ranas, Geryon betrayed hundreds of Hells original asura inhabitants to aid Asmodeus in claiming the plane, in the …","summary_markdown":"Once the mightiest of asura ranas, Geryon betrayed hundreds of Hells original asura inhabitants to aid Asmodeus in claiming the plane, in the …","text":" Geryon (The Serpent) Source Gods &amp; Magic pg. 124 2.0 Once the mightiest of asura ranas, Geryon betrayed hundreds of Hells original asura inhabitants to aid Asmodeus in claiming the plane, in the process earning himself the title the Source of Lies. His realm of Stygia, Hells fifth layer, hews most closely to the nature of Hell before Asmodeus reshaped the plane, and it contains the sunken ruins of countless cities and libraries predating the war against Heaven. The archdevil hoards knowledge and secrets—especially that which has been forbidden— while spreading falsehoods and heresies to mislead the ignorant, and his followers revel in the same. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Hoard knowledge, test the boundaries of taboo, spread falsehoods to dupe the foolhardy Anathema Declare knowledge heresy or forbidden, break your word Follower Alignments LE Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm Divine Skill Occultism Favored Weapon War Flail Domains Might, Truth, Water, Wyrmkin Alternate Domains Cleric Spells - 1st Acidic Burst - 2nd Animal Form (snake only) - 3rd Hypercognition\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=67","weakness":{}}},{"_index":"aon18","_id":"deity-68","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shattering Gem","Creation","Magnificent Mansion"],"deity":["Mammon"],"deity_markdown":"[Mammon](/Deities.aspx?ID=68)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Creation","Toil","Wealth"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Creation](/Domains.aspx?ID=5), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Ambition","Creation","Toil","Wealth"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Creation](/Domains.aspx?ID=5), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LE"],"id":"deity-68","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Mammon (The Argent Prince)](/Deities.aspx?ID=68)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nMammon, the Grasping One, oversees the vast treasuries of Hell secured in the vaults of Erebus, Hells third layer. As his angelic form was slain, he has no form of his own, so instead he infuses the very wealth that he guards, taking forms composed of riches and extending his senses out through each nigh-uncountable coin—he knows well the exact sum held in Hells vaults and the greatest treasures among them. His worshippers are the greedy rich and poor alike, and he often arranges for such mortals to stumble across a “lucky copper” through which he whispers encouragements for the bearer to indulge in greater and greater vices, eventually claiming their soul as his own.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Gain financial control over others, gather new wealth, count your riches\r\n\r\n**Anathema** Leave the cult of Mammon, allow those who steal from you to go unpunished\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Creation](/Domains.aspx?ID=5), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shattering Gem](/Spells.aspx?ID=585)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **7th**\r\n[Magnificent Mansion](/Spells.aspx?ID=183)\n\n</column>","name":"Mammon (The Argent Prince)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Creation](/Domains.aspx?ID=5), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMammon, the Grasping One, oversees the vast treasuries of Hell secured in the vaults of Erebus, Hells third layer. As his angelic form was slain, he …\r\n</summary>","skill":["Thievery"],"skill_markdown":"[Thievery](/Skills.aspx?ID=17)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Mammon, the Grasping One, oversees the vast treasuries of Hell secured in the vaults of Erebus, Hells third layer. As his angelic form was slain, he …","summary_markdown":"Mammon, the Grasping One, oversees the vast treasuries of Hell secured in the vaults of Erebus, Hells third layer. As his angelic form was slain, he …","text":" Mammon (The Argent Prince) Source Gods &amp; Magic pg. 124 2.0 Mammon, the Grasping One, oversees the vast treasuries of Hell secured in the vaults of Erebus, Hells third layer. As his angelic form was slain, he has no form of his own, so instead he infuses the very wealth that he guards, taking forms composed of riches and extending his senses out through each nigh-uncountable coin—he knows well the exact sum held in Hells vaults and the greatest treasures among them. His worshippers are the greedy rich and poor alike, and he often arranges for such mortals to stumble across a “lucky copper” through which he whispers encouragements for the bearer to indulge in greater and greater vices, eventually claiming their soul as his own. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Gain financial control over others, gather new wealth, count your riches Anathema Leave the cult of Mammon, allow those who steal from you to go unpunished Follower Alignments LE Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm Divine Skill Thievery Favored Weapon Spear Domains Ambition, Creation, Toil, Wealth Alternate Domains Cleric Spells - 1st Shattering Gem - 4th Creation - 7th Magnificent Mansion\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=68","weakness":{}}},{"_index":"aon18","_id":"deity-69","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Message Rune","Blistering Invective","Subconscious Suggestion"],"deity":["Mephistopheles"],"deity_markdown":"[Mephistopheles](/Deities.aspx?ID=69)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Glyph","Knowledge","Secrecy","Tyranny"],"domain_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Tyranny](/Domains.aspx?ID=33)","domain_alternate_markdown":"","domain_primary":["Glyph","Knowledge","Secrecy","Tyranny"],"domain_primary_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Trident"],"favored_weapon_markdown":"[Trident](/Weapons.aspx?ID=45)","follower_alignment":["LE"],"id":"deity-69","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Mephistopheles (The Crimson Son)](/Deities.aspx?ID=69)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nThe archdevil Mephistopheles was shaped of the ashes and fire of Hell itself to convey the planes will. The lord of Caina, Hells eighth layer, he is a conniving schemer and a brilliant politician, quick to offer insults both blatant and cloaked behind silvered words. A master of rule, law, and words, he is the creator of the renowned agreements known as infernal contracts, crafted to damn mortal souls through their own ambitions. He views mortals as nothing more than a source of power for the infernal realm, but he nevertheless has followers who share his affinity for the power of law and loophole.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Master laws and use them to your benefit, enable the desperate, excoriate others with veiled mockery\r\n\r\n**Anathema** Break a contract you made, get caught breaking the law\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Message Rune](/Spells.aspx?ID=581)\n\n- **2nd**\r\n[Blistering Invective](/Spells.aspx?ID=674)\n\n- **5th**\r\n[Subconscious Suggestion](/Spells.aspx?ID=314)\n\n</column>","name":"Mephistopheles (The Crimson Son)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe archdevil Mephistopheles was shaped of the ashes and fire of Hell itself to convey the planes will. The lord of Caina, Hells eighth layer, he …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"The archdevil Mephistopheles was shaped of the ashes and fire of Hell itself to convey the planes will. The lord of Caina, Hells eighth layer, he …","summary_markdown":"The archdevil Mephistopheles was shaped of the ashes and fire of Hell itself to convey the planes will. The lord of Caina, Hells eighth layer, he …","text":" Mephistopheles (The Crimson Son) Source Gods &amp; Magic pg. 124 2.0 The archdevil Mephistopheles was shaped of the ashes and fire of Hell itself to convey the planes will. The lord of Caina, Hells eighth layer, he is a conniving schemer and a brilliant politician, quick to offer insults both blatant and cloaked behind silvered words. A master of rule, law, and words, he is the creator of the renowned agreements known as infernal contracts, crafted to damn mortal souls through their own ambitions. He views mortals as nothing more than a source of power for the infernal realm, but he nevertheless has followers who share his affinity for the power of law and loophole. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Master laws and use them to your benefit, enable the desperate, excoriate others with veiled mockery Anathema Break a contract you made, get caught breaking the law Follower Alignments LE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm Divine Skill Deception Favored Weapon Trident Domains Glyph, Knowledge, Secrecy, Tyranny Alternate Domains Cleric Spells - 1st Message Rune - 2nd Blistering Invective - 5th Subconscious Suggestion\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=69","weakness":{}}},{"_index":"aon18","_id":"deity-70","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Acid Storm","Fiery Body"],"deity":["Moloch"],"deity_markdown":"[Moloch](/Deities.aspx?ID=70)","deity_category":"Archdevils","deity_category_markdown":"[Archdevils\r\n](/DeityCategories.aspx?ID=4)","deity_category_order":"2Archdevils\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Duty","Fire","Might"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)","domain_alternate_markdown":"","domain_primary":["Destruction","Duty","Fire","Might"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["LE"],"id":"deity-70","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Moloch (The Ashen Bull)](/Deities.aspx?ID=70)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nThe general of Hells armies, Moloch, embodies infernal discipline and incomparable destructive power. Across his ream of Malebolge, the sixth layer of Hell, the Ashen Bull trains countless legions of devils to wage unending war. He not only teaches obedience, but demands it, punishing even the slightest misstep or insurrection with immediate, fiery retribution. Despite his harsh nature, Moloch is the most widely worshipped of the archdevils among mortals, as he is the most likely to answer supplicants mundane pleas. In exchange, he asks only their souls to add to his endless armies—a price many are willing to pay.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Archdevils\r\n](/DeityCategories.aspx?ID=4)\r\n\r\n**Edicts** Spread Hells order through war, convert communities to sole worship of Moloch, sacrifice creatures in fire\r\n\r\n**Anathema** Defy a military superior, flee in battle [unless ordered to do so], lose your combat edge due to your vices\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **5th**\r\n[Acid Storm](/Spells.aspx?ID=564)\n\n- **7th**\r\n[Fiery Body](/Spells.aspx?ID=115)\n\n</column>","name":"Moloch (The Ashen Bull)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe general of Hells armies, Moloch, embodies infernal discipline and incomparable destructive power. Across his ream of Malebolge, the sixth layer …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"The general of Hells armies, Moloch, embodies infernal discipline and incomparable destructive power. Across his ream of Malebolge, the sixth layer …","summary_markdown":"The general of Hells armies, Moloch, embodies infernal discipline and incomparable destructive power. Across his ream of Malebolge, the sixth layer …","text":" Moloch (The Ashen Bull) Source Gods &amp; Magic pg. 124 2.0 The general of Hells armies, Moloch, embodies infernal discipline and incomparable destructive power. Across his ream of Malebolge, the sixth layer of Hell, the Ashen Bull trains countless legions of devils to wage unending war. He not only teaches obedience, but demands it, punishing even the slightest misstep or insurrection with immediate, fiery retribution. Despite his harsh nature, Moloch is the most widely worshipped of the archdevils among mortals, as he is the most likely to answer supplicants mundane pleas. In exchange, he asks only their souls to add to his endless armies—a price many are willing to pay. Category [Archdevils ](/DeityCategories.aspx?ID=4) Edicts Spread Hells order through war, convert communities to sole worship of Moloch, sacrifice creatures in fire Anathema Defy a military superior, flee in battle [unless ordered to do so], lose your combat edge due to your vices Follower Alignments LE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Athletics Favored Weapon Whip Domains Destruction, Duty, Fire, Might Alternate Domains Cleric Spells - 1st Burning Hands - 5th Acid Storm - 7th Fiery Body\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=70","weakness":{}}},{"_index":"aon18","_id":"deity-71","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Spectral Hand","Hypercognition","Reflective Scales","Black Tentacles","Feeblemind","Spell Turning","Unrelenting Observation","Disjunction"],"deity":["Abraxas"],"deity_markdown":"[Abraxas](/Deities.aspx?ID=71)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Knowledge","Magic","Wyrmkin"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Destruction","Knowledge","Magic","Wyrmkin"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["NE","CE"],"id":"deity-71","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Abraxas (Master of the Final Incantation)](/Deities.aspx?ID=71)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nAbraxas, the Master of the Final Incantation, is the demon lord of forbidden lore, magic, and snakes. Abraxas has an encyclopedic knowledge of magical formulas and destructive secrets, favoring those that inflict suffering and destruction. His Final Incantation is a word of power that can unravel the mightiest of spells and unmake even artifacts. He takes the form of a viper-legged humanoid with a fanged, deformed birds head. Abraxass cults are most prevalent among the drow of Golarion, but small circles devoted to him can be found in most major cities on the surface as well.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Learn and hoard forbidden magic, steal secrets from others\r\n\r\n**Anathema** Destroy forbidden lore, reveal the entirety of a secret\r\n\r\n**Area of Concern**\r\nforbidden lore, magic, and snakes\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **2nd**\r\n[Spectral Hand](/Spells.aspx?ID=295)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n- **4th**\r\n[Reflective Scales](/Spells.aspx?ID=583)\n\n- **5th**\r\n[Black Tentacles](/Spells.aspx?ID=23)\n\n- **6th**\r\n[Feeblemind](/Spells.aspx?ID=112)\n\n- **7th**\r\n[Spell Turning](/Spells.aspx?ID=297)\n\n- **8th**\r\n[Unrelenting Observation](/Spells.aspx?ID=351)\n\n- **9th**\r\n[Disjunction](/Spells.aspx?ID=77)\n\n</column>","name":"Abraxas (Master of the Final Incantation)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAbraxas, the Master of the Final Incantation, is the demon lord of forbidden lore, magic, and snakes. Abraxas has an encyclopedic knowledge of …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Abraxas, the Master of the Final Incantation, is the demon lord of forbidden lore, magic, and snakes. Abraxas has an encyclopedic knowledge of …","summary_markdown":"Abraxas, the Master of the Final Incantation, is the demon lord of forbidden lore, magic, and snakes. Abraxas has an encyclopedic knowledge of …","text":" Abraxas (Master of the Final Incantation) Source Gods &amp; Magic pg. 124 2.0 Abraxas, the Master of the Final Incantation, is the demon lord of forbidden lore, magic, and snakes. Abraxas has an encyclopedic knowledge of magical formulas and destructive secrets, favoring those that inflict suffering and destruction. His Final Incantation is a word of power that can unravel the mightiest of spells and unmake even artifacts. He takes the form of a viper-legged humanoid with a fanged, deformed birds head. Abraxass cults are most prevalent among the drow of Golarion, but small circles devoted to him can be found in most major cities on the surface as well. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Learn and hoard forbidden magic, steal secrets from others Anathema Destroy forbidden lore, reveal the entirety of a secret Area of Concern forbidden lore, magic, and snakes Follower Alignments NE, CE Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm Divine Skill Arcana Favored Weapon Whip Domains Destruction, Knowledge, Magic, Wyrmkin Alternate Domains Cleric Spells - 1st Share Lore - 2nd Spectral Hand - 3rd Hypercognition - 4th Reflective Scales - 5th Black Tentacles - 6th Feeblemind - 7th Spell Turning - 8th Unrelenting Observation - 9th Disjunction\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=71","weakness":{}}},{"_index":"aon18","_id":"deity-72","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Animal Form","Moon Frenzy"],"deity":["Angazhan"],"deity_markdown":"[Angazhan](/Deities.aspx?ID=72)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Indulgence","Might","Nature","Tyranny","Zeal"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Tyranny](/Domains.aspx?ID=33), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Indulgence","Zeal"],"domain_alternate_markdown":"[Indulgence](/Domains.aspx?ID=16), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Destruction","Might","Nature","Tyranny"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Fist","Spear"],"favored_weapon_markdown":"[Fist](/Weapons.aspx?ID=1) or [Spear](/Weapons.aspx?ID=10)","follower_alignment":["CE"],"id":"deity-72","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Angazhan (The Ravenous King)](/Deities.aspx?ID=72)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 133 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nAngazhan is a name well known in the Mwangi Expanse, and for good reason. Called the Ravenous King and Demon Lord of Beasts, he appears as an enormous and terrifying red-furred ape with six long fingers on each hand, massive and clawed. His red eyes, twisted horns, and viciously sharp fangs give him a demonic appearance. His followers range from [gnoll](/Ancestries.aspx?ID=44) to [charau-kas](/MonsterFamilies.aspx?ID=109) to [nalfeshnee demons](/Monsters.aspx?ID=602) that number in the thousands.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** Commit acts of brutal violence, test yourself against nature, make animals more dangerous\n\n**Anathema** Cower from fights, allow yourself to be resurrected instead of reincarnated\n\n**Area of Concern**\r\napes, jungles, tyrants\n\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1) or [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Indulgence](/Domains.aspx?ID=16), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\r\n(ape only)\n\n- **5th**\r\n[Moon Frenzy](/Spells.aspx?ID=203)\n\n</column>","name":"Angazhan (The Ravenous King)","pfs":"Restricted","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 133 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1) or [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Tyranny](/Domains.aspx?ID=33), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAngazhan is a name well known in the Mwangi Expanse, and for good reason. Called the Ravenous King and Demon Lord of Beasts, he appears as an …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 133"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 133 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Angazhan is a name well known in the Mwangi Expanse, and for good reason. Called the Ravenous King and Demon Lord of Beasts, he appears as an …","summary_markdown":"Angazhan is a name well known in the Mwangi Expanse, and for good reason. Called the Ravenous King and Demon Lord of Beasts, he appears as an …","text":" Angazhan (The Ravenous King) Source The Mwangi Expanse pg. 133 2.0 , Gods &amp; Magic pg. 124 2.0 Angazhan is a name well known in the Mwangi Expanse, and for good reason. Called the Ravenous King and Demon Lord of Beasts, he appears as an enormous and terrifying red-furred ape with six long fingers on each hand, massive and clawed. His red eyes, twisted horns, and viciously sharp fangs give him a demonic appearance. His followers range from gnoll to charau-kas to nalfeshnee demons that number in the thousands. Category Mwangi Gods Edicts Commit acts of brutal violence, test yourself against nature, make animals more dangerous Anathema Cower from fights, allow yourself to be resurrected instead of reincarnated Area of Concern apes, jungles, tyrants Follower Alignments CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Athletics Favored Weapon Fist or Spear Domains Destruction, Might, Nature, Tyranny Alternate Domains Indulgence, Zeal Cleric Spells - 1st Magic Fang - 2nd Animal Form (ape only) - 5th Moon Frenzy\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=72","weakness":{}}},{"_index":"aon18","_id":"deity-73","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Animal","Enlarge","Maze"],"deity":["Baphomet"],"deity_markdown":"[Baphomet](/Deities.aspx?ID=73)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Indulgence","Might","Secrecy","Zeal"],"domain_markdown":"[Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Indulgence","Might","Secrecy","Zeal"],"domain_primary_markdown":"[Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Glaive"],"favored_weapon_markdown":"[Glaive](/Weapons.aspx?ID=20)","follower_alignment":["CN","CE"],"id":"deity-73","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Baphomet (Lord of the Labyrinth)](/Deities.aspx?ID=73)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nBaphomet, Lord of the Labyrinth, is the demon lord of beasts, labyrinths, and minotaurs. Baphomet was originally a consort of [Lamashtu](/Deities.aspx?ID=11) who achieved demon lord status after escaping from imprisonment in a labyrinth constructed by [Asmodeus](/Deities.aspx?ID=2). Baphomet appears as an enormous emaciated minotaur with feathered wings and a goat-like head that bears three horns, as well as a blazing pentagram branded into his forehead. Baphomets cults are among the most prolific in Golarion—human-dominated secret societies devoted to the demon lord are present in many cities and may have members ensconced in positions of political power, while most minotaurs prefer his patronage to that of Lamashtu.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Confuse paths and roads, outwit your foes instead of overpowering them, pace labyrinths\r\n\r\n**Anathema** Kill something that cannot significantly harm you, bargain with [Asmodeus](/Deities.aspx?ID=2)\r\n\r\n**Area of Concern**\r\nbeasts, labyrinths, and minotaurs\r\n\r\n**Follower Alignments**\r\nCN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Glaive](/Weapons.aspx?ID=20)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Animal](/Spells.aspx?ID=316)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **8th**\r\n[Maze](/Spells.aspx?ID=187)\n\n</column>","name":"Baphomet (Lord of the Labyrinth)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Glaive](/Weapons.aspx?ID=20)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBaphomet, Lord of the Labyrinth, is the demon lord of beasts, labyrinths, and minotaurs. Baphomet was originally a consort of Lamashtu who achieved …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Baphomet, Lord of the Labyrinth, is the demon lord of beasts, labyrinths, and minotaurs. Baphomet was originally a consort of Lamashtu who achieved …","summary_markdown":"Baphomet, Lord of the Labyrinth, is the demon lord of beasts, labyrinths, and minotaurs. Baphomet was originally a consort of Lamashtu who achieved …","text":" Baphomet (Lord of the Labyrinth) Source Gods &amp; Magic pg. 124 2.0 Baphomet, Lord of the Labyrinth, is the demon lord of beasts, labyrinths, and minotaurs. Baphomet was originally a consort of Lamashtu who achieved demon lord status after escaping from imprisonment in a labyrinth constructed by Asmodeus. Baphomet appears as an enormous emaciated minotaur with feathered wings and a goat-like head that bears three horns, as well as a blazing pentagram branded into his forehead. Baphomets cults are among the most prolific in Golarion—human-dominated secret societies devoted to the demon lord are present in many cities and may have members ensconced in positions of political power, while most minotaurs prefer his patronage to that of Lamashtu. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Confuse paths and roads, outwit your foes instead of overpowering them, pace labyrinths Anathema Kill something that cannot significantly harm you, bargain with Asmodeus Area of Concern beasts, labyrinths, and minotaurs Follower Alignments CN, CE Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Survival Favored Weapon Glaive Domains Indulgence, Might, Secrecy, Zeal Alternate Domains Cleric Spells - 1st Summon Animal - 2nd Enlarge - 8th Maze\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=73","weakness":{}}},{"_index":"aon18","_id":"deity-74","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Plant or Fungus","Fungal Hyphae","Plant Form"],"deity":["Cyth-V'sug"],"deity_markdown":"[Cyth-V'sug](/Deities.aspx?ID=74)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Change","Decay","Nature","Plague"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22), [Plague](/Domains.aspx?ID=48)","domain_alternate_markdown":"","domain_primary":["Change","Decay","Nature","Plague"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22), [Plague](/Domains.aspx?ID=48)","exclude_from_search":false,"favored_weapon":["Scimitar"],"favored_weapon_markdown":"[Scimitar](/Weapons.aspx?ID=38)","follower_alignment":["CE"],"id":"deity-74","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Cyth-V'sug (Prince of the Blasted Heath)](/Deities.aspx?ID=74)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nCyth-Vsug, Prince of the Blasted Heath, is the demon lord of disease, fungus, and parasites. Originally a qlippoth lord, he was exiled by his peers for accepting mortal worshippers. Transformed into one of the demons he despises, Cyth-Vsug seeks to devour all life to put an end to demons and, ultimately, himself. He most often appears as an enormous draconic figure of snarled vines, fungal growths, and flailing tentacles. Cyth-Vsug is most often worshipped by recluses who seek to bring decay and destruction to their environs, though denizens of the Darklands also pay homage to him.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Corrupt all that exists with parasites or fungus, promote the growth of fungus, feast on rotten flesh or fungus\r\n\r\n**Anathema** Purify your food, cure a disease or kill a parasite, tolerate another demon lord or their servants (except [Treerazer](/Deities.aspx?ID=26))\r\n\r\n**Area of Concern**\r\ndisease, fungus, and parasites\r\n\r\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Scimitar](/Weapons.aspx?ID=38)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22), [Plague](/Domains.aspx?ID=48)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Plant or Fungus](/Spells.aspx?ID=325)\n\n- **2nd**\r\n[Fungal Hyphae](/Spells.aspx?ID=576)\n\n- **5th**\r\n[Plant Form](/Spells.aspx?ID=223)\n\n</column>","name":"Cyth-V'sug (Prince of the Blasted Heath)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Scimitar](/Weapons.aspx?ID=38)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22), [Plague](/Domains.aspx?ID=48)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCyth-Vsug, Prince of the Blasted Heath, is the demon lord of disease, fungus, and parasites. Originally a qlippoth lord, he was exiled by his peers …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Cyth-Vsug, Prince of the Blasted Heath, is the demon lord of disease, fungus, and parasites. Originally a qlippoth lord, he was exiled by his peers …","summary_markdown":"Cyth-Vsug, Prince of the Blasted Heath, is the demon lord of disease, fungus, and parasites. Originally a qlippoth lord, he was exiled by his peers …","text":" Cyth-V'sug (Prince of the Blasted Heath) Source Gods &amp; Magic pg. 124 2.0 Cyth-Vsug, Prince of the Blasted Heath, is the demon lord of disease, fungus, and parasites. Originally a qlippoth lord, he was exiled by his peers for accepting mortal worshippers. Transformed into one of the demons he despises, Cyth-Vsug seeks to devour all life to put an end to demons and, ultimately, himself. He most often appears as an enormous draconic figure of snarled vines, fungal growths, and flailing tentacles. Cyth-Vsug is most often worshipped by recluses who seek to bring decay and destruction to their environs, though denizens of the Darklands also pay homage to him. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Corrupt all that exists with parasites or fungus, promote the growth of fungus, feast on rotten flesh or fungus Anathema Purify your food, cure a disease or kill a parasite, tolerate another demon lord or their servants (except Treerazer) Area of Concern disease, fungus, and parasites Follower Alignments CE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Nature Favored Weapon Scimitar Domains Change, Decay, Nature, Plague Alternate Domains Cleric Spells - 1st Summon Plant or Fungus - 2nd Fungal Hyphae - 5th Plant Form\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=74","weakness":{}}},{"_index":"aon18","_id":"deity-75","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Hydraulic Push","Feet to Fins","Chain Lightning"],"deity":["Dagon"],"deity_markdown":"[Dagon](/Deities.aspx?ID=75)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Change","Destruction","Water","Zeal"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Change","Destruction","Water","Zeal"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Trident"],"favored_weapon_markdown":"[Trident](/Weapons.aspx?ID=45)","follower_alignment":["CN","CE"],"id":"deity-75","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Dagon (The Shadow in the Sea)](/Deities.aspx?ID=75)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nDagon, the Shadow in the Sea, is the demon lord of deformity, the sea, and sea monsters. He holds court in an infinite ocean covered in disconcerting islands and deep-sea trenches filled with incomprehensible sunken cities. He appears as a massive creature with the lower body of an eel, a head reminiscent of deep-sea predators, and four thrashing tentacles in place of arms. Dagon began as a qlippoth, and no mortal understands his transformation into a demon lord, though it earned him the enmity of his former kin. Dagon is primarily worshipped by boggards, sahuagin, skum, and marsh giants, though desperate or depraved coastal villages have been known to pledge themselves to the demon lord.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Swim underwater, improve your own strength, encourage the spread of dangerous sea monsters\r\n\r\n**Anathema** Break a sworn oath, settle in a land-locked area, share Dagons secrets with outsiders\r\n\r\n**Area of Concern**\r\ndeformity, the sea, and sea monsters\r\n\r\n**Follower Alignments**\r\nCN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Hydraulic Push](/Spells.aspx?ID=154)\n\n- **3rd**\r\n[Feet to Fins](/Spells.aspx?ID=113)\n\n- **6th**\r\n[Chain Lightning](/Spells.aspx?ID=33)\n\n</column>","name":"Dagon (The Shadow in the Sea)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nDagon, the Shadow in the Sea, is the demon lord of deformity, the sea, and sea monsters. He holds court in an infinite ocean covered in disconcerting …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 124"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Dagon, the Shadow in the Sea, is the demon lord of deformity, the sea, and sea monsters. He holds court in an infinite ocean covered in disconcerting …","summary_markdown":"Dagon, the Shadow in the Sea, is the demon lord of deformity, the sea, and sea monsters. He holds court in an infinite ocean covered in disconcerting …","text":" Dagon (The Shadow in the Sea) Source Gods &amp; Magic pg. 124 2.0 Dagon, the Shadow in the Sea, is the demon lord of deformity, the sea, and sea monsters. He holds court in an infinite ocean covered in disconcerting islands and deep-sea trenches filled with incomprehensible sunken cities. He appears as a massive creature with the lower body of an eel, a head reminiscent of deep-sea predators, and four thrashing tentacles in place of arms. Dagon began as a qlippoth, and no mortal understands his transformation into a demon lord, though it earned him the enmity of his former kin. Dagon is primarily worshipped by boggards, sahuagin, skum, and marsh giants, though desperate or depraved coastal villages have been known to pledge themselves to the demon lord. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Swim underwater, improve your own strength, encourage the spread of dangerous sea monsters Anathema Break a sworn oath, settle in a land-locked area, share Dagons secrets with outsiders Area of Concern deformity, the sea, and sea monsters Follower Alignments CN, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Athletics Favored Weapon Trident Domains Change, Destruction, Water, Zeal Alternate Domains Cleric Spells - 1st Hydraulic Push - 3rd Feet to Fins - 6th Chain Lightning\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=75","weakness":{}}},{"_index":"aon18","_id":"deity-76","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Jump","Expeditious Excavation","Paralyze"],"deity":["Kabriri"],"deity_markdown":"[Kabriri](/Deities.aspx?ID=76)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Decay","Glyph","Indulgence","Knowledge","Undeath","Vigil"],"domain_markdown":"[Decay](/Domains.aspx?ID=42), [Glyph](/Domains.aspx?ID=46), [Indulgence](/Domains.aspx?ID=16), [Knowledge](/Domains.aspx?ID=17), [Undeath](/Domains.aspx?ID=34), [Vigil](/Domains.aspx?ID=55)","domain_alternate":["Decay","Glyph"],"domain_alternate_markdown":"[Decay](/Domains.aspx?ID=42), [Glyph](/Domains.aspx?ID=46)","domain_primary":["Indulgence","Knowledge","Undeath","Vigil"],"domain_primary_markdown":"[Indulgence](/Domains.aspx?ID=16), [Knowledge](/Domains.aspx?ID=17), [Undeath](/Domains.aspx?ID=34), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["jaws","Flail"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Flail](/Weapons.aspx?ID=19)","follower_alignment":["NE","CE"],"id":"deity-76","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Kabriri (Him Who Gnaws)](/Deities.aspx?ID=76)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 72, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>\n\nKabriri, Him Who Gnaws, is the demon lord of ghouls, graves, and secrets kept by the dead. According to legend, Kabriri is the reborn form of the first humanoid to devour his kin in life. His realm, Everglut, is connected to graveyards throughout the multiverse by a snarled network of tunnels that bring knowledge and sacrifices to the demon lord. Kabriri appears as a hulking ghoul with elven ears, teeth filed to points, an unnaturally long tongue, ashen skin, and cloven hooves. He is worshipped primarily by ghouls, ghasts, and lacedons.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Eat the flesh of your own kind\r\n\r\n**Anathema** Reveal secrets of the dead to nonbelievers, despoil grave markers\r\n\r\n**Area of Concern**\r\nghouls, graves, and secrets kept by the dead\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Knowledge](/Domains.aspx?ID=17), [Undeath](/Domains.aspx?ID=34), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Decay](/Domains.aspx?ID=42), [Glyph](/Domains.aspx?ID=46)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Jump](/Spells.aspx?ID=167)\n\n- **2nd**\r\n[Expeditious Excavation](/Spells.aspx?ID=574)\n\n- **3rd**\r\n[Paralyze](/Spells.aspx?ID=213)\n\n</column>","name":"Kabriri (Him Who Gnaws)","pfs":"Restricted","rarity":"common","release_date":"2022-10-26","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 72</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Glyph](/Domains.aspx?ID=46), [Indulgence](/Domains.aspx?ID=16), [Knowledge](/Domains.aspx?ID=17), [Undeath](/Domains.aspx?ID=34), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nKabriri, Him Who Gnaws, is the demon lord of ghouls, graves, and secrets kept by the dead. According to legend, Kabriri is the reborn form of the …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Pathfinder #184: The Ghouls Hunger"],"source_raw":["Pathfinder #184: The Ghouls Hunger pg. 72"],"source_category":"Adventure Paths","source_group":"Blood Lords","source_markdown":"<row gap=\"tiny\">[Pathfinder #184: The Ghouls Hunger](/Sources.aspx?ID=147) pg. 72, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 124 <sup>2.0</sup></row>","speed":{},"summary":"Kabriri, Him Who Gnaws, is the demon lord of ghouls, graves, and secrets kept by the dead. According to legend, Kabriri is the reborn form of the …","summary_markdown":"Kabriri, Him Who Gnaws, is the demon lord of ghouls, graves, and secrets kept by the dead. According to legend, Kabriri is the reborn form of the …","text":" Kabriri (Him Who Gnaws) Source Pathfinder #184: The Ghouls Hunger pg. 72, Gods &amp; Magic pg. 124 2.0 Kabriri, Him Who Gnaws, is the demon lord of ghouls, graves, and secrets kept by the dead. According to legend, Kabriri is the reborn form of the first humanoid to devour his kin in life. His realm, Everglut, is connected to graveyards throughout the multiverse by a snarled network of tunnels that bring knowledge and sacrifices to the demon lord. Kabriri appears as a hulking ghoul with elven ears, teeth filed to points, an unnaturally long tongue, ashen skin, and cloven hooves. He is worshipped primarily by ghouls, ghasts, and lacedons. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Eat the flesh of your own kind Anathema Reveal secrets of the dead to nonbelievers, despoil grave markers Area of Concern ghouls, graves, and secrets kept by the dead Follower Alignments NE, CE Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm Divine Skill Stealth Favored Weapon jaws or Flail Domains Indulgence, Knowledge, Undeath, Vigil Alternate Domains Decay, Glyph Cleric Spells - 1st Jump - 2nd Expeditious Excavation - 3rd Paralyze\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=76","weakness":{}}},{"_index":"aon18","_id":"deity-77","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Chilling Spray","Enlarge","Cone of Cold"],"deity":["Kostchtchie"],"deity_markdown":"[Kostchtchie](/Deities.aspx?ID=77)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Cold","Destruction","Might","Zeal"],"domain_markdown":"[Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Cold","Destruction","Might","Zeal"],"domain_primary_markdown":"[Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["NE","CE"],"id":"deity-77","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Kostchtchie (The Deathless Frost)](/Deities.aspx?ID=77)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Avenge all slights three times over, kill all witches\r\n\r\n**Anathema** Make a deal with Baba Yaga or her children, defer to or obey a woman\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Chilling Spray](/Spells.aspx?ID=678)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **5th**\r\n[Cone of Cold](/Spells.aspx?ID=47)\n\n</column>","name":"Kostchtchie (The Deathless Frost)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Kostchtchie (The Deathless Frost) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Avenge all slights three times over, kill all witches Anathema Make a deal with Baba Yaga or her children, defer to or obey a woman Follower Alignments NE, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Athletics Favored Weapon Warhammer Domains Cold, Destruction, Might, Zeal Alternate Domains Cleric Spells - 1st Chilling Spray - 2nd Enlarge - 5th Cone of Cold\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=77","weakness":{}}},{"_index":"aon18","_id":"deity-78","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Flaming Sphere","Cup of Dust"],"deity":["Nurgal"],"deity_markdown":"[Nurgal](/Deities.aspx?ID=78)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Dust","Fire","Sun"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29)","domain_alternate_markdown":"","domain_primary":["Destruction","Dust","Fire","Sun"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["NE","CE"],"id":"deity-78","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Nurgal (The Shining Scourge)](/Deities.aspx?ID=78)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nNurgal, the Shining Scourge, is the demon lord of deserts, senseless warfare, and the sun. He was formerly a fully fledged deity of ancient Azlant, but fell to demigodhood after being defeated in combat. Nurgal represents the suns potential for devastation, and his followers venerate him out of cowed awe. The demon lord appears as a muscular, tanned man with the head and lower body of a golden lion and a dragons tail. He is almost always depicted as wielding a mace in the form of a miniature sun, held in a taloned hand. Nurgals worshippers are primarily found in the deserts of Garund, Ninshabur, and Qadira.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Wage war in the desert, deny water to your foes\r\n\r\n**Anathema** Heal a sunburn, change your name\r\n\r\n**Area of Concern**\r\ndeserts, senseless warfare, and the sun\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **2nd**\r\n[Flaming Sphere](/Spells.aspx?ID=121)\n\n- **3rd**\r\n[Cup of Dust](/Spells.aspx?ID=572)\n\n</column>","name":"Nurgal (The Shining Scourge)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNurgal, the Shining Scourge, is the demon lord of deserts, senseless warfare, and the sun. He was formerly a fully fledged deity of ancient Azlant, …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Nurgal, the Shining Scourge, is the demon lord of deserts, senseless warfare, and the sun. He was formerly a fully fledged deity of ancient Azlant, …","summary_markdown":"Nurgal, the Shining Scourge, is the demon lord of deserts, senseless warfare, and the sun. He was formerly a fully fledged deity of ancient Azlant, …","text":" Nurgal (The Shining Scourge) Source Gods &amp; Magic pg. 126 2.0 Nurgal, the Shining Scourge, is the demon lord of deserts, senseless warfare, and the sun. He was formerly a fully fledged deity of ancient Azlant, but fell to demigodhood after being defeated in combat. Nurgal represents the suns potential for devastation, and his followers venerate him out of cowed awe. The demon lord appears as a muscular, tanned man with the head and lower body of a golden lion and a dragons tail. He is almost always depicted as wielding a mace in the form of a miniature sun, held in a taloned hand. Nurgals worshippers are primarily found in the deserts of Garund, Ninshabur, and Qadira. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Wage war in the desert, deny water to your foes Anathema Heal a sunburn, change your name Area of Concern deserts, senseless warfare, and the sun Follower Alignments NE, CE Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm Divine Skill Survival Favored Weapon Mace Domains Destruction, Dust, Fire, Sun Alternate Domains Cleric Spells - 1st Burning Hands - 2nd Flaming Sphere - 3rd Cup of Dust\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=78","weakness":{}}},{"_index":"aon18","_id":"deity-79","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Gust of Wind","Suggestion","Fly"],"deity":["Pazuzu"],"deity_markdown":"[Pazuzu](/Deities.aspx?ID=79)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Air","Swarm","Trickery","Tyranny"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","domain_alternate_markdown":"","domain_primary":["Air","Swarm","Trickery","Tyranny"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Longsword"],"favored_weapon_markdown":"[Longsword](/Weapons.aspx?ID=31)","follower_alignment":["CE"],"id":"deity-79","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Pazuzu (King of the Wind Demons)](/Deities.aspx?ID=79)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nPazuzu, King of the Wind Demons, is the demon lord of the sky, temptation, and winged creatures. He counts himself among the most ancient of demon lords, though his constant warring with [Lamashtu](/Deities.aspx?ID=11) has hindered his accumulation of power to the point of denying him godhood. He is exceptionally active in meddling in mortal affairs and takes great pleasure in possessing and corrupting good-hearted folk who invoke his name. Pazuzu appears as a humanoid figure with eagles talons, two pairs of bird wings, a scorpion tail, and an avian demonic head. He is worshipped by harpies, other evil winged creatures, and by countless champions and clerics who fell from grace at his temptations.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Tempt others to immoral acts, revel in flight, possess or magically influence others to cause calamities\r\n\r\n**Anathema** Deny a flying creature the ability to fly, abuse Pazuzus name or call on Pazuzu for help, aid worshippers of [Lamashtu](/Deities.aspx?ID=11)\r\n\r\n**Area of Concern**\r\nthe sky, temptation, and winged creatures\r\n\r\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Gust of Wind](/Spells.aspx?ID=143)\n\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315)\n\n- **4th**\r\n[Fly](/Spells.aspx?ID=125)\n\n</column>","name":"Pazuzu (King of the Wind Demons)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nPazuzu, King of the Wind Demons, is the demon lord of the sky, temptation, and winged creatures. He counts himself among the most ancient of demon …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Pazuzu, King of the Wind Demons, is the demon lord of the sky, temptation, and winged creatures. He counts himself among the most ancient of demon …","summary_markdown":"Pazuzu, King of the Wind Demons, is the demon lord of the sky, temptation, and winged creatures. He counts himself among the most ancient of demon …","text":" Pazuzu (King of the Wind Demons) Source Gods &amp; Magic pg. 126 2.0 Pazuzu, King of the Wind Demons, is the demon lord of the sky, temptation, and winged creatures. He counts himself among the most ancient of demon lords, though his constant warring with Lamashtu has hindered his accumulation of power to the point of denying him godhood. He is exceptionally active in meddling in mortal affairs and takes great pleasure in possessing and corrupting good-hearted folk who invoke his name. Pazuzu appears as a humanoid figure with eagles talons, two pairs of bird wings, a scorpion tail, and an avian demonic head. He is worshipped by harpies, other evil winged creatures, and by countless champions and clerics who fell from grace at his temptations. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Tempt others to immoral acts, revel in flight, possess or magically influence others to cause calamities Anathema Deny a flying creature the ability to fly, abuse Pazuzus name or call on Pazuzu for help, aid worshippers of Lamashtu Area of Concern the sky, temptation, and winged creatures Follower Alignments CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm Divine Skill Diplomacy Favored Weapon Longsword Domains Air, Swarm, Trickery, Tyranny Alternate Domains Cleric Spells - 1st Gust of Wind - 4th Suggestion - 4th Fly\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=79","weakness":{}}},{"_index":"aon18","_id":"deity-80","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Invisibility","Haste"],"deity":["Shax"],"deity_markdown":"[Shax](/Deities.aspx?ID=80)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Death","Pain","Trickery"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Death](/Domains.aspx?ID=7), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Ambition","Death","Pain","Trickery"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Death](/Domains.aspx?ID=7), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["NE","CE"],"id":"deity-80","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Shax (The Bloody Marquis)](/Deities.aspx?ID=80)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nShax, the Blood Marquis, is the demon lord of envy, lies, and sadistic murders. Shaxs capacity for cruelty is legendary even among the ranks of demon lords, and he takes extreme pleasure in watching the last light of hope fade from the eyes of his victims. He is the original creator of the babau demons, and those whom he personally flays and corrupts with Abyssal influence remain exemplars of their kind. Shax appears as a human man with a doves head, feet, and wings, carrying countless knives and other weapons all over his body. Shax is most frequently worshipped by sadists, lone murderers, and serial killers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Plot and commit murders, tell lies, torture creatures\r\n\r\n**Anathema** Sleep in a building with fewer than five rooms, allow a victim to escape due to gloating\r\n\r\n**Area of Concern**\r\nenvy, lies, and sadistic murders\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Death](/Domains.aspx?ID=7), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n</column>","name":"Shax (The Bloody Marquis)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Death](/Domains.aspx?ID=7), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nShax, the Blood Marquis, is the demon lord of envy, lies, and sadistic murders. Shaxs capacity for cruelty is legendary even among the ranks of …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Shax, the Blood Marquis, is the demon lord of envy, lies, and sadistic murders. Shaxs capacity for cruelty is legendary even among the ranks of …","summary_markdown":"Shax, the Blood Marquis, is the demon lord of envy, lies, and sadistic murders. Shaxs capacity for cruelty is legendary even among the ranks of …","text":" Shax (The Bloody Marquis) Source Gods &amp; Magic pg. 126 2.0 Shax, the Blood Marquis, is the demon lord of envy, lies, and sadistic murders. Shaxs capacity for cruelty is legendary even among the ranks of demon lords, and he takes extreme pleasure in watching the last light of hope fade from the eyes of his victims. He is the original creator of the babau demons, and those whom he personally flays and corrupts with Abyssal influence remain exemplars of their kind. Shax appears as a human man with a doves head, feet, and wings, carrying countless knives and other weapons all over his body. Shax is most frequently worshipped by sadists, lone murderers, and serial killers. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Plot and commit murders, tell lies, torture creatures Anathema Sleep in a building with fewer than five rooms, allow a victim to escape due to gloating Area of Concern envy, lies, and sadistic murders Follower Alignments NE, CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm Divine Skill Intimidation Favored Weapon Dagger Domains Ambition, Death, Pain, Trickery Alternate Domains Cleric Spells - 1st Phantom Pain - 2nd Invisibility - 3rd Haste\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=80","weakness":{}}},{"_index":"aon18","_id":"deity-81","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ill Omen","Crushing Despair","Subconscious Suggestion"],"deity":["Sifkesh"],"deity_markdown":"[Sifkesh](/Deities.aspx?ID=81)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Nightmares","Pain","Sorrow","Trickery"],"domain_markdown":"[Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Nightmares","Pain","Sorrow","Trickery"],"domain_primary_markdown":"[Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["War Razor"],"favored_weapon_markdown":"[War Razor](/Weapons.aspx?ID=307)","follower_alignment":["NE","CE"],"id":"deity-81","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Sifkesh (The Whispered Doubt)](/Deities.aspx?ID=81)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Spread doubt among the faithful, ruin the reputation of religions, provoke wrongdoers to suicide instead of allowing for redemption\r\n\r\n**Anathema** Spread hope, offer forgiveness, sincerely honor or call upon another god\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [War Razor](/Weapons.aspx?ID=307)\r\n\r\n**Domains** [Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ill Omen](/Spells.aspx?ID=696)\n\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57)\n\n- **5th**\r\n[Subconscious Suggestion](/Spells.aspx?ID=314)\n\n</column>","name":"Sifkesh (The Whispered Doubt)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [War Razor](/Weapons.aspx?ID=307)\r\n\r\n**Domains** [Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Sifkesh (The Whispered Doubt) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Spread doubt among the faithful, ruin the reputation of religions, provoke wrongdoers to suicide instead of allowing for redemption Anathema Spread hope, offer forgiveness, sincerely honor or call upon another god Follower Alignments NE, CE Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm Divine Skill Deception Favored Weapon War Razor Domains Nightmares, Pain, Sorrow, Trickery Alternate Domains Cleric Spells - 1st Ill Omen - 5th Crushing Despair - 5th Subconscious Suggestion\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=81","weakness":{}}},{"_index":"aon18","_id":"deity-82","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Dinosaur Form","Earthquake"],"deity":["Zevgavizeb"],"deity_markdown":"[Zevgavizeb](/Deities.aspx?ID=82)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Might","Nature","Wyrmkin"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Destruction","Might","Nature","Wyrmkin"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["Spiked Gauntlet"],"favored_weapon_markdown":"[Spiked Gauntlet](/Weapons.aspx?ID=11)","follower_alignment":["NE","CE"],"id":"deity-82","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Zevgavizeb (The Beast of Gluttondark\r\n)](/Deities.aspx?ID=82)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #153: Life's Long Shadows](/Sources.aspx?ID=29) pg. 67, [Pathfinder #153: Life's Long Shadows](/Sources.aspx?ID=29) pg. 67</row>\n\nThe Beast of Gluttondarks sphere of influence encompasses caverns, reptiles, the strong, and all-consuming hunger. A primordial qlippoth-turned-demon lord, Zevgavizeb seems to care little for his followers, and so he is more often propitiated than worshipped.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** expand your clutchs domain, dominate your enemies, demonstrate mastery over your crafts and environment, devour the weak\n\n**Anathema** surrender in combat, express weakness in the face of adversity, show mercy to the weak\n\n**Area of Concern**\r\ncaverns, reptiles, and troglodytes\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **4th**\r\n[Dinosaur Form](/Spells.aspx?ID=72)\n\n- **8th**\r\n[Earthquake](/Spells.aspx?ID=95)\n\n</column>","name":"Zevgavizeb (The Beast of Gluttondark\r\n)","pfs":"Restricted","rarity":"common","release_date":"2020-03-26","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #153: Life's Long Shadows](/Sources.aspx?ID=29) pg. 67</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Beast of Gluttondarks sphere of influence encompasses caverns, reptiles, the strong, and all-consuming hunger. A primordial …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Pathfinder #153: Life's Long Shadows"],"source_raw":["Pathfinder #153: Life's Long Shadows pg. 67"],"source_category":"Adventure Paths","source_group":"Extinction Curse","source_markdown":"<row gap=\"tiny\">[Pathfinder #153: Life's Long Shadows](/Sources.aspx?ID=29) pg. 67, [Pathfinder #153: Life's Long Shadows](/Sources.aspx?ID=29) pg. 67</row>","speed":{},"summary":"The Beast of Gluttondarks sphere of influence encompasses caverns, reptiles, the strong, and all-consuming hunger. A primordial …","summary_markdown":"The Beast of Gluttondarks sphere of influence encompasses caverns, reptiles, the strong, and all-consuming hunger. A primordial …","text":" [Zevgavizeb (The Beast of Gluttondark )](/Deities.aspx?ID=82) Source Pathfinder #153: Life's Long Shadows pg. 67, Pathfinder #153: Life's Long Shadows pg. 67 The Beast of Gluttondarks sphere of influence encompasses caverns, reptiles, the strong, and all-consuming hunger. A primordial qlippoth-turned-demon lord, Zevgavizeb seems to care little for his followers, and so he is more often propitiated than worshipped. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts expand your clutchs domain, dominate your enemies, demonstrate mastery over your crafts and environment, devour the weak Anathema surrender in combat, express weakness in the face of adversity, show mercy to the weak Area of Concern caverns, reptiles, and troglodytes Follower Alignments NE, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Survival Favored Weapon Spiked Gauntlet Domains Destruction, Might, Nature, Wyrmkin Alternate Domains Cleric Spells - 1st Magic Fang - 4th Dinosaur Form - 8th Earthquake\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=82","weakness":{}}},{"_index":"aon18","_id":"deity-83","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Gaseous Form","Dominate"],"deity":["Zura"],"deity_markdown":"[Zura](/Deities.aspx?ID=83)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Delirium","Indulgence","Nightmares","Undeath"],"domain_markdown":"[Delirium](/Domains.aspx?ID=43), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Undeath](/Domains.aspx?ID=34)","domain_alternate_markdown":"","domain_primary":["Delirium","Indulgence","Nightmares","Undeath"],"domain_primary_markdown":"[Delirium](/Domains.aspx?ID=43), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Undeath](/Domains.aspx?ID=34)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["NE","CE"],"id":"deity-83","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Zura (The Vampire Queen)](/Deities.aspx?ID=83)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nZura, the Vampire Queen, is the demon lord of blood, cannibalism, and vampires. According to legend, she is the reincarnated form of an Azlanti queen who indulged in blood rites and acts of cannibalism in a quest for eternal life. After death, she was reborn as a unique vampiric succubus who quickly ascended to the status of demon lord. Though many of her cults died out with the Azlanti empire, Zura is still worshipped by vampires and those aspiring to become vampires, particularly within Cheliax and Ustalav, as well as among the drow of the Darklands.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Drink blood, seek vampirism, cause bleed damage\r\n\r\n**Anathema** Expose vampires, heal a bloody wound without drinking blood from it first\r\n\r\n**Area of Concern**\r\nblood, cannibalism, and vampires\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Delirium](/Domains.aspx?ID=43), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Undeath](/Domains.aspx?ID=34)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **4th**\r\n[Gaseous Form](/Spells.aspx?ID=129)\n\n- **6th**\r\n[Dominate](/Spells.aspx?ID=87)\n\n</column>","name":"Zura (The Vampire Queen)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Delirium](/Domains.aspx?ID=43), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Undeath](/Domains.aspx?ID=34)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nZura, the Vampire Queen, is the demon lord of blood, cannibalism, and vampires. According to legend, she is the reincarnated form of an Azlanti queen …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Zura, the Vampire Queen, is the demon lord of blood, cannibalism, and vampires. According to legend, she is the reincarnated form of an Azlanti queen …","summary_markdown":"Zura, the Vampire Queen, is the demon lord of blood, cannibalism, and vampires. According to legend, she is the reincarnated form of an Azlanti queen …","text":" Zura (The Vampire Queen) Source Gods &amp; Magic pg. 126 2.0 Zura, the Vampire Queen, is the demon lord of blood, cannibalism, and vampires. According to legend, she is the reincarnated form of an Azlanti queen who indulged in blood rites and acts of cannibalism in a quest for eternal life. After death, she was reborn as a unique vampiric succubus who quickly ascended to the status of demon lord. Though many of her cults died out with the Azlanti empire, Zura is still worshipped by vampires and those aspiring to become vampires, particularly within Cheliax and Ustalav, as well as among the drow of the Darklands. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Drink blood, seek vampirism, cause bleed damage Anathema Expose vampires, heal a bloody wound without drinking blood from it first Area of Concern blood, cannibalism, and vampires Follower Alignments NE, CE Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm Divine Skill Diplomacy Favored Weapon Rapier Domains Delirium, Indulgence, Nightmares, Undeath Alternate Domains Cleric Spells - 1st Charm - 4th Gaseous Form - 6th Dominate\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=83","weakness":{}}},{"_index":"aon18","_id":"deity-84","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Blistering Invective","Fireball"],"deity":["Angradd"],"deity_markdown":"[Angradd](/Deities.aspx?ID=84)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Fate","Fire","Protection","Zeal"],"domain_markdown":"[Fate](/Domains.aspx?ID=12), [Fire](/Domains.aspx?ID=13), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Fate","Fire","Protection","Zeal"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Fire](/Domains.aspx?ID=13), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Greataxe"],"favored_weapon_markdown":"[Greataxe](/Weapons.aspx?ID=21)","follower_alignment":["LG","LN"],"id":"deity-84","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Angradd (The Forge-Fire)](/Deities.aspx?ID=84)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Seek and destroy evil, study evil to learn the best way to destroy it, train others in righteous ways\r\n\r\n**Anathema** Allow weaker evils to survive due to the presence of larger evils, deceive others outside of tactical gain\n\n**Follower Alignments**\r\nLG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Fire](/Domains.aspx?ID=13), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **2nd**\r\n[Blistering Invective](/Spells.aspx?ID=674)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n</column>","name":"Angradd (The Forge-Fire)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Fire](/Domains.aspx?ID=13), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Angradd (The Forge-Fire) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Seek and destroy evil, study evil to learn the best way to destroy it, train others in righteous ways Anathema Allow weaker evils to survive due to the presence of larger evils, deceive others outside of tactical gain Follower Alignments LG, LN Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Athletics Favored Weapon Greataxe Domains Fate, Fire, Protection, Zeal Alternate Domains Cleric Spells - 1st Burning Hands - 2nd Blistering Invective - 3rd Fireball\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=84","weakness":{}}},{"_index":"aon18","_id":"deity-85","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Creation","Collective Transposition"],"deity":["Bolka"],"deity_markdown":"[Bolka](/Deities.aspx?ID=85)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Family","Healing","Passion"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25)","domain_alternate_markdown":"","domain_primary":["Confidence","Family","Healing","Passion"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["LG","NG","CG"],"id":"deity-85","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Bolka (The Golden Gift)](/Deities.aspx?ID=85)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Encourage those seeking love, seek the beauty in others, support others relationships\r\n\r\n**Anathema** Betray your spouse, disrupt a genuine marriage, prevent a suitor from seeking a partner\n\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **6th**\r\n[Collective Transposition](/Spells.aspx?ID=43)\n\n</column>","name":"Bolka (The Golden Gift)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Bolka (The Golden Gift) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Encourage those seeking love, seek the beauty in others, support others relationships Anathema Betray your spouse, disrupt a genuine marriage, prevent a suitor from seeking a partner Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Mace Domains Confidence, Family, Healing, Passion Alternate Domains Cleric Spells - 1st Soothe - 4th Creation - 6th Collective Transposition\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=85","weakness":{}}},{"_index":"aon18","_id":"deity-86","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Longstrider","Knock","Passwall"],"deity":["Dranngvit"],"deity_markdown":"[Dranngvit](/Deities.aspx?ID=86)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Knowledge","Might","Travel","Vigil"],"domain_markdown":"[Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)","domain_alternate_markdown":"","domain_primary":["Knowledge","Might","Travel","Vigil"],"domain_primary_markdown":"[Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Light Pick"],"favored_weapon_markdown":"[Light Pick](/Weapons.aspx?ID=30)","follower_alignment":["LN","LE"],"id":"deity-86","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Dranngvit (The Debt Minder)](/Deities.aspx?ID=86)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Help reclaim just debts, seek appropriate vengeance against transgressions\r\n\r\n**Anathema** Allow a slight to go unrecognized, avoid repaying a debt, force others into debts you know are unpayable\n\n**Follower Alignments**\r\nLN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Light Pick](/Weapons.aspx?ID=30)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Longstrider](/Spells.aspx?ID=175)\n\n- **2nd**\r\n[Knock](/Spells.aspx?ID=168)\n\n- **5th**\r\n[Passwall](/Spells.aspx?ID=216)\n\n</column>","name":"Dranngvit (The Debt Minder)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Light Pick](/Weapons.aspx?ID=30)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Dranngvit (The Debt Minder) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Help reclaim just debts, seek appropriate vengeance against transgressions Anathema Allow a slight to go unrecognized, avoid repaying a debt, force others into debts you know are unpayable Follower Alignments LN, LE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm or Heal Divine Skill Intimidation Favored Weapon Light Pick Domains Knowledge, Might, Travel, Vigil Alternate Domains Cleric Spells - 1st Longstrider - 2nd Knock - 5th Passwall\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=86","weakness":{}}},{"_index":"aon18","_id":"deity-87","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Endure","Fire Shield","Resplendent Mansion"],"deity":["Folgrit"],"deity_markdown":"[Folgrit](/Deities.aspx?ID=87)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Family","Protection","Repose"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","domain_alternate_markdown":"","domain_primary":["Cities","Family","Protection","Repose"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","LN","NG"],"id":"deity-87","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Folgrit (The Watchful Mother)](/Deities.aspx?ID=87)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Maintain the sanctity of a home, remain patient with others, take in those without families\r\n\r\n**Anathema** Abandon your family, fail to defend your neighbors\n\n**Follower Alignments**\r\nLG, LN, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Endure](/Spells.aspx?ID=573)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n- **9th**\r\n[Resplendent Mansion](/Spells.aspx?ID=257)\n\n</column>","name":"Folgrit (The Watchful Mother)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Folgrit (The Watchful Mother) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Maintain the sanctity of a home, remain patient with others, take in those without families Anathema Abandon your family, fail to defend your neighbors Follower Alignments LG, LN, NG Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Medicine Favored Weapon Staff Domains Cities, Family, Protection, Repose Alternate Domains Cleric Spells - 1st Endure - 4th Fire Shield - 9th Resplendent Mansion\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=87","weakness":{}}},{"_index":"aon18","_id":"deity-88","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Resilient Sphere","Wall of Force"],"deity":["Grundinnar"],"deity_markdown":"[Grundinnar](/Deities.aspx?ID=88)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Family","Protection","Truth"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Confidence","Family","Protection","Truth"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Light Hammer"],"favored_weapon_markdown":"[Light Hammer](/Weapons.aspx?ID=29)","follower_alignment":["LG","NG"],"id":"deity-88","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Grundinnar (The Peacemaker)](/Deities.aspx?ID=88)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Attempt to bridge the gap between feuding sides, maintain just treaties, maintain relations with neighbors\r\n\r\n**Anathema** Sow discord among friends and allies, attack during parley\n\n**Follower Alignments**\r\nLG, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n- **6th**\r\n[Wall of Force](/Spells.aspx?ID=363)\n\n</column>","name":"Grundinnar (The Peacemaker)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Grundinnar (The Peacemaker) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Attempt to bridge the gap between feuding sides, maintain just treaties, maintain relations with neighbors Anathema Sow discord among friends and allies, attack during parley Follower Alignments LG, NG Devotee Benefits Divine Ability Constitution or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Light Hammer Domains Confidence, Family, Protection, Truth Alternate Domains Cleric Spells - 1st Anticipate Peril - 4th Resilient Sphere - 6th Wall of Force\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=88","weakness":{}}},{"_index":"aon18","_id":"deity-89","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Unseen Servant","Suggestion","Unrelenting Observation"],"deity":["Kols"],"deity_markdown":"[Kols](/Deities.aspx?ID=89)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Confidence","Duty","Glyph","Knowledge","Might","Secrecy","Truth"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28), [Truth](/Domains.aspx?ID=32)","domain_alternate":["Confidence","Glyph","Secrecy"],"domain_alternate_markdown":"[Confidence](/Domains.aspx?ID=4), [Glyph](/Domains.aspx?ID=46), [Secrecy](/Domains.aspx?ID=28)","domain_primary":["Duty","Knowledge","Might","Truth"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Light Hammer"],"favored_weapon_markdown":"[Light Hammer](/Weapons.aspx?ID=29)","follower_alignment":["LG","LN"],"id":"deity-89","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Kols (The Oathkeeper)](/Deities.aspx?ID=89)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 126, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Seek those that break oaths and enforce just restitution, uphold your promises\r\n\r\n**Anathema** Lie, dishonor yourself or your family, shirk your duties, break an oath\r\n\r\n**Area of Concern**\r\nKols holds an important but often overlooked position in dwarven society. The son of Torag, father of the dwarven pantheon, Kols is tasked with exacting punishment on souls who shirk their responsibilities or break sworn oaths and solemn promises. He's a god of contracts and oaths, bonds and alliances, duty and honor.\r\n\r\n**Follower Alignments**\r\nLG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Confidence](/Domains.aspx?ID=4), [Glyph](/Domains.aspx?ID=46), [Secrecy](/Domains.aspx?ID=28)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Unseen Servant](/Spells.aspx?ID=352)\n\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315)\n\n- **8th**\r\n[Unrelenting Observation](/Spells.aspx?ID=351)\n\n</column>","name":"Kols (The Oathkeeper)","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 126</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 126, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Kols (The Oathkeeper) Source Knights of Lastwall pg. 126, Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Seek those that break oaths and enforce just restitution, uphold your promises Anathema Lie, dishonor yourself or your family, shirk your duties, break an oath Area of Concern Kols holds an important but often overlooked position in dwarven society. The son of Torag, father of the dwarven pantheon, Kols is tasked with exacting punishment on souls who shirk their responsibilities or break sworn oaths and solemn promises. He's a god of contracts and oaths, bonds and alliances, duty and honor. Follower Alignments LG, LN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Harm or Heal Divine Skill Society Favored Weapon Light Hammer Domains Duty, Knowledge, Might, Truth Alternate Domains Confidence, Glyph, Secrecy Cleric Spells - 1st Unseen Servant - 4th Suggestion - 8th Unrelenting Observation\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=89","weakness":{}}},{"_index":"aon18","_id":"deity-90","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Temporary Tool","Expeditious Excavation","Earthquake"],"deity":["Magrim"],"deity_markdown":"[Magrim](/Deities.aspx?ID=90)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Death","Duty","Fate","Glyph"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)","domain_alternate_markdown":"","domain_primary":["Death","Duty","Fate","Glyph"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["LG","LN","N"],"id":"deity-90","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Magrim (The Taskmaster)](/Deities.aspx?ID=90)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Perfect a craft or trade, carve runes, destroy undead, aid others with completing unfinished tasks\r\n\r\n**Anathema** Treat gravesites irreverently, mistreat your tools, create undead, damage a soul\n\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Temporary Tool](/Spells.aspx?ID=590)\n\n- **2nd**\r\n[Expeditious Excavation](/Spells.aspx?ID=574)\n\n- **8th**\r\n[Earthquake](/Spells.aspx?ID=95)\n\n</column>","name":"Magrim (The Taskmaster)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Magrim (The Taskmaster) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Perfect a craft or trade, carve runes, destroy undead, aid others with completing unfinished tasks Anathema Treat gravesites irreverently, mistreat your tools, create undead, damage a soul Follower Alignments LG, LN, N Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Crafting Favored Weapon Warhammer Domains Death, Duty, Fate, Glyph Alternate Domains Cleric Spells - 1st Temporary Tool - 2nd Expeditious Excavation - 8th Earthquake\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=90","weakness":{}}},{"_index":"aon18","_id":"deity-91","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Endure","Haste","Stoneskin"],"deity":["Trudd"],"deity_markdown":"[Trudd](/Deities.aspx?ID=91)","deity_category":"Dwarven Gods","deity_category_markdown":"[Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)","deity_category_order":"2Dwarven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Duty","Might","Protection"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Confidence","Duty","Might","Protection"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["LG","NG"],"id":"deity-91","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Trudd (The Mighty)](/Deities.aspx?ID=91)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Dwarven Gods\r\n](/DeityCategories.aspx?ID=6)\r\n\r\n**Edicts** Offer your strength to aid others, protect those weaker than you\r\n\r\n**Anathema** Engage in petty showcases of strength, use your strength to take advantage of others\n\n**Follower Alignments**\r\nLG, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Endure](/Spells.aspx?ID=573)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column>","name":"Trudd (The Mighty)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Trudd (The Mighty) Source Gods &amp; Magic pg. 126 2.0 Nethys Note: no description has been provided of this deity Category [Dwarven Gods ](/DeityCategories.aspx?ID=6) Edicts Offer your strength to aid others, protect those weaker than you Anathema Engage in petty showcases of strength, use your strength to take advantage of others Follower Alignments LG, NG Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Athletics Favored Weapon Warhammer Domains Confidence, Duty, Might, Protection Alternate Domains Cleric Spells - 1st Endure - 3rd Haste - 4th Stoneskin\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=91","weakness":{}}},{"_index":"aon18","_id":"deity-92","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Penumbral Shroud","Private Sanctum","Shadow Walk"],"deity":["Count Ranalc"],"deity_markdown":"[Count Ranalc](/Deities.aspx?ID=92)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Confidence","Darkness","Sorrow","Travel"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Travel](/Domains.aspx?ID=30)","domain_alternate_markdown":"","domain_primary":["Confidence","Darkness","Sorrow","Travel"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["N","CG","CN","CE"],"id":"deity-92","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Count Ranalc (The Traitor)](/Deities.aspx?ID=92)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nOnce the lord of darkness and of the chaos of creation, Count Ranalc was cast out long ago by the other Eldest and titled “the Traitor,” though the Eldest are not forthcoming about what heinous treachery Ranalc committed, and many among his worshippers claim that he was the one who was betrayed. In his new home in a remote corner of the Shadow Plane, Ranalc embraced his banishment and became the patron of exiles, shadows, betrayal, and the betrayed. Ranalc had long held a fascination with the world of Golarion, and he was alternately both friend and foil to the powerful archwizard Nex. On the day Nex besieged the city of Absalom with shadowy beings—beings certainly drawn from Ranalcs domain—the Eldest vanished from reality. Although he continues to grant spells to his devout worshippers, Ranalc has otherwise wholly disappeared. Theories about his disappearance abound, although they are as obscure and as self-contradictory as the enigmatic Eldest ever was.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Work in shadows, hide your nature and motives, plot betrayals or revenge for betrayals\r\n\r\n**Anathema** Ask for forgiveness, create permanent or long-lasting sources of light\r\n\r\n**Area of Concern**\r\nexiles, shadows, betrayal, and the betrayed\r\n\r\n**Follower Alignments**\r\nN, CG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Penumbral Shroud](/Spells.aspx?ID=582)\n\n- **4th**\r\n[Private Sanctum](/Spells.aspx?ID=235)\n\n- **5th**\r\n[Shadow Walk](/Spells.aspx?ID=275)\n\n</column>","name":"Count Ranalc (The Traitor)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOnce the lord of darkness and of the chaos of creation, Count Ranalc was cast out long ago by the other Eldest and titled “the Traitor,” though the …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Once the lord of darkness and of the chaos of creation, Count Ranalc was cast out long ago by the other Eldest and titled “the Traitor,” though the …","summary_markdown":"Once the lord of darkness and of the chaos of creation, Count Ranalc was cast out long ago by the other Eldest and titled “the Traitor,” though the …","text":" Count Ranalc (The Traitor) Source Gods &amp; Magic pg. 126 2.0 Once the lord of darkness and of the chaos of creation, Count Ranalc was cast out long ago by the other Eldest and titled “the Traitor,” though the Eldest are not forthcoming about what heinous treachery Ranalc committed, and many among his worshippers claim that he was the one who was betrayed. In his new home in a remote corner of the Shadow Plane, Ranalc embraced his banishment and became the patron of exiles, shadows, betrayal, and the betrayed. Ranalc had long held a fascination with the world of Golarion, and he was alternately both friend and foil to the powerful archwizard Nex. On the day Nex besieged the city of Absalom with shadowy beings—beings certainly drawn from Ranalcs domain—the Eldest vanished from reality. Although he continues to grant spells to his devout worshippers, Ranalc has otherwise wholly disappeared. Theories about his disappearance abound, although they are as obscure and as self-contradictory as the enigmatic Eldest ever was. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Work in shadows, hide your nature and motives, plot betrayals or revenge for betrayals Anathema Ask for forgiveness, create permanent or long-lasting sources of light Area of Concern exiles, shadows, betrayal, and the betrayed Follower Alignments N, CG, CN, CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm or Heal Divine Skill Stealth Favored Weapon Rapier Domains Confidence, Darkness, Sorrow, Travel Alternate Domains Cleric Spells - 1st Penumbral Shroud - 4th Private Sanctum - 5th Shadow Walk\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=92","weakness":{}}},{"_index":"aon18","_id":"deity-93","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Suggestion","Plant Form"],"deity":["The Green Mother"],"deity_markdown":"[The Green Mother](/Deities.aspx?ID=93)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Decay","Indulgence","Nature","Passion"],"domain_markdown":"[Decay](/Domains.aspx?ID=42), [Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25)","domain_alternate_markdown":"","domain_primary":["Decay","Indulgence","Nature","Passion"],"domain_primary_markdown":"[Decay](/Domains.aspx?ID=42), [Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25)","exclude_from_search":false,"favored_weapon":["Sickle"],"favored_weapon_markdown":"[Sickle](/Weapons.aspx?ID=9)","follower_alignment":["NE","CE"],"id":"deity-93","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Green Mother (The Feasting Flower)](/Deities.aspx?ID=93)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nThe Eldest of carnivorous plants, intrigue, and seduction, the Green Mother personifies the raw thrill and desire found throughout nature. Lush plants that entice prey only to kill with barbs or toxins lie within her authority, as do lustful acts and whispered secrets occurring in wild terrain. Her seductive form shifts from that of a beautiful fey such as nymphs to incorporating natural lures like sweet-smelling flowers and graceful verdant tresses. Just as the Green Mothers form constantly changes, her mood shifts from suggestive temptress to indifferent poisoner. No matter her form or attitude, the Green Mother is among the canniest of the Eldest, and she maintains several loyal agents who keep her well informed about goings-on in the First World and beyond. This information fuels her intrigues among the Eldest, and they all believe it wisest to keep on the Green Mothers good side lest their secrets be seductively whispered into the ears of their enemies.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Frolic in vegetation, manipulate people, use what you kill, prey on the weak\r\n\r\n**Anathema** Hold a secret for too long, discriminate against sex workers or use their trade to harm them\r\n\r\n**Area of Concern**\r\ncarnivorous plants, intrigue, and seduction\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315)\n\n- **5th**\r\n[Plant Form](/Spells.aspx?ID=223)\n\n</column>","name":"The Green Mother (The Feasting Flower)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Eldest of carnivorous plants, intrigue, and seduction, the Green Mother personifies the raw thrill and desire found throughout nature. Lush …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"The Eldest of carnivorous plants, intrigue, and seduction, the Green Mother personifies the raw thrill and desire found throughout nature. Lush …","summary_markdown":"The Eldest of carnivorous plants, intrigue, and seduction, the Green Mother personifies the raw thrill and desire found throughout nature. Lush …","text":" The Green Mother (The Feasting Flower) Source Gods &amp; Magic pg. 126 2.0 The Eldest of carnivorous plants, intrigue, and seduction, the Green Mother personifies the raw thrill and desire found throughout nature. Lush plants that entice prey only to kill with barbs or toxins lie within her authority, as do lustful acts and whispered secrets occurring in wild terrain. Her seductive form shifts from that of a beautiful fey such as nymphs to incorporating natural lures like sweet-smelling flowers and graceful verdant tresses. Just as the Green Mothers form constantly changes, her mood shifts from suggestive temptress to indifferent poisoner. No matter her form or attitude, the Green Mother is among the canniest of the Eldest, and she maintains several loyal agents who keep her well informed about goings-on in the First World and beyond. This information fuels her intrigues among the Eldest, and they all believe it wisest to keep on the Green Mothers good side lest their secrets be seductively whispered into the ears of their enemies. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Frolic in vegetation, manipulate people, use what you kill, prey on the weak Anathema Hold a secret for too long, discriminate against sex workers or use their trade to harm them Area of Concern carnivorous plants, intrigue, and seduction Follower Alignments NE, CE Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm or Heal Divine Skill Nature Favored Weapon Sickle Domains Decay, Indulgence, Nature, Passion Alternate Domains Cleric Spells - 1st Charm - 4th Suggestion - 5th Plant Form\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=93","weakness":{}}},{"_index":"aon18","_id":"deity-94","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mindlink","Mirror Image","Stoneskin"],"deity":["Imbrex"],"deity_markdown":"[Imbrex](/Deities.aspx?ID=94)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Dreams","Earth","Family","Might"],"domain_markdown":"[Dreams](/Domains.aspx?ID=9), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20)","domain_alternate_markdown":"","domain_primary":["Dreams","Earth","Family","Might"],"domain_primary_markdown":"[Dreams](/Domains.aspx?ID=9), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20)","exclude_from_search":false,"favored_weapon":["War Flail"],"favored_weapon_markdown":"[War Flail](/Weapons.aspx?ID=46)","follower_alignment":["LN","LE","N"],"id":"deity-94","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Imbrex (The Twins)](/Deities.aspx?ID=94)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nKnown as the Twins, Imbrex is the mysterious Eldest of twins, statues, and endings. Appearing as two immense stone statues hundreds of feet tall holding hands and looking outward, Imbrex neither moves nor speaks. The Eldest sometimes communicates with telepathic utterances that rend minds or deliver psychic enlightenment, but they more often express their will through startlingly realistic dreams that sometimes manifest into strange life. An entire city named Anophaeus sprawls at Imbrexs four feet, populated by jaded urbanites, eager aspirants, and prowling dream-creatures made real. An unusually high proportion of those born in Anophaeu are twins, and twins are also common among Imbrexs worshippers. Although Imbrex appears timeless in form, they are intrigued by dramatic endings, particularly apocalypses, and have foreknowledge of disasters to come.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Pursue your own goals, bring things to their proper ending, split things in half or otherwise create pairs\r\n\r\n**Anathema** Offend Imbrex\r\n\r\n**Area of Concern**\r\ntwins, statues, and endings\r\n\r\n**Follower Alignments**\r\nLN, LE, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Dreams](/Domains.aspx?ID=9), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mindlink](/Spells.aspx?ID=195)\n\n- **2nd**\r\n[Mirror Image](/Spells.aspx?ID=197)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column>","name":"Imbrex (The Twins)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Dreams](/Domains.aspx?ID=9), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nKnown as the Twins, Imbrex is the mysterious Eldest of twins, statues, and endings. Appearing as two immense stone statues hundreds of feet tall …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Known as the Twins, Imbrex is the mysterious Eldest of twins, statues, and endings. Appearing as two immense stone statues hundreds of feet tall …","summary_markdown":"Known as the Twins, Imbrex is the mysterious Eldest of twins, statues, and endings. Appearing as two immense stone statues hundreds of feet tall …","text":" Imbrex (The Twins) Source Gods &amp; Magic pg. 126 2.0 Known as the Twins, Imbrex is the mysterious Eldest of twins, statues, and endings. Appearing as two immense stone statues hundreds of feet tall holding hands and looking outward, Imbrex neither moves nor speaks. The Eldest sometimes communicates with telepathic utterances that rend minds or deliver psychic enlightenment, but they more often express their will through startlingly realistic dreams that sometimes manifest into strange life. An entire city named Anophaeus sprawls at Imbrexs four feet, populated by jaded urbanites, eager aspirants, and prowling dream-creatures made real. An unusually high proportion of those born in Anophaeu are twins, and twins are also common among Imbrexs worshippers. Although Imbrex appears timeless in form, they are intrigued by dramatic endings, particularly apocalypses, and have foreknowledge of disasters to come. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Pursue your own goals, bring things to their proper ending, split things in half or otherwise create pairs Anathema Offend Imbrex Area of Concern twins, statues, and endings Follower Alignments LN, LE, N Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm or Heal Divine Skill Occultism Favored Weapon War Flail Domains Dreams, Earth, Family, Might Alternate Domains Cleric Spells - 1st Mindlink - 2nd Mirror Image - 4th Stoneskin\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=94","weakness":{}}},{"_index":"aon18","_id":"deity-95","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Disguise","Hideous Laughter","Baleful Polymorph"],"deity":["The Lantern King"],"deity_markdown":"[The Lantern King](/Deities.aspx?ID=95)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Delirium","Passion","Trickery"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Change","Delirium","Passion","Trickery"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["CN","CE"],"id":"deity-95","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Lantern King (The Laughing Lie)](/Deities.aspx?ID=95)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nAlthough the Lantern King most often appears as a floating ball of light surrounded by runes that form a delicate crown, the Eldest of laughter, mischief, and transformation has taken on a dizzying array of figures. He often adopts alternate shapes to play pranks, and even other Eldest are not immune to his mischievous scheming. Although he insists his pranks are intended only to incite levity and bring down imperious snobs, the chaos he creates in the name of good-natured fun is, to his targets, embarrassing at best and sometimes outright lethal. The Lantern King wanders the First World more than other Eldest, and he can be encountered in crowded markets and lonely byways alike. He is frequently accompanied by the Witchmarket, a traveling caravan of entertainers and merchants that serves as his court.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Play pranks, seek new jokes, leave lit lanterns in unusual places\r\n\r\n**Anathema** Be completely honest, ruin or explain a good joke\r\n\r\n**Area of Concern**\r\nlaughter, mischief, and transformation\r\n\r\n**Follower Alignments**\r\nCN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\n\n- **2nd**\r\n[Hideous Laughter](/Spells.aspx?ID=150)\n\n- **6th**\r\n[Baleful Polymorph](/Spells.aspx?ID=17)\n\n</column>","name":"The Lantern King (The Laughing Lie)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Passion](/Domains.aspx?ID=25), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAlthough the Lantern King most often appears as a floating ball of light surrounded by runes that form a delicate crown, the Eldest of laughter, …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Although the Lantern King most often appears as a floating ball of light surrounded by runes that form a delicate crown, the Eldest of laughter, …","summary_markdown":"Although the Lantern King most often appears as a floating ball of light surrounded by runes that form a delicate crown, the Eldest of laughter, …","text":" The Lantern King (The Laughing Lie) Source Gods &amp; Magic pg. 126 2.0 Although the Lantern King most often appears as a floating ball of light surrounded by runes that form a delicate crown, the Eldest of laughter, mischief, and transformation has taken on a dizzying array of figures. He often adopts alternate shapes to play pranks, and even other Eldest are not immune to his mischievous scheming. Although he insists his pranks are intended only to incite levity and bring down imperious snobs, the chaos he creates in the name of good-natured fun is, to his targets, embarrassing at best and sometimes outright lethal. The Lantern King wanders the First World more than other Eldest, and he can be encountered in crowded markets and lonely byways alike. He is frequently accompanied by the Witchmarket, a traveling caravan of entertainers and merchants that serves as his court. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Play pranks, seek new jokes, leave lit lanterns in unusual places Anathema Be completely honest, ruin or explain a good joke Area of Concern laughter, mischief, and transformation Follower Alignments CN, CE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm or Heal Divine Skill Deception Favored Weapon Dagger Domains Change, Delirium, Passion, Trickery Alternate Domains Cleric Spells - 1st Illusory Disguise - 2nd Hideous Laughter - 6th Baleful Polymorph\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=95","weakness":{}}},{"_index":"aon18","_id":"deity-96","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Modify Memory","Crushing Despair"],"deity":["The Lost Prince"],"deity_markdown":"[The Lost Prince](/Deities.aspx?ID=96)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Knowledge","Repose","Sorrow","Vigil"],"domain_markdown":"[Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50), [Vigil](/Domains.aspx?ID=55)","domain_alternate_markdown":"","domain_primary":["Knowledge","Repose","Sorrow","Vigil"],"domain_primary_markdown":"[Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["NG","N"],"id":"deity-96","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Lost Prince (The Melancholy Lord)](/Deities.aspx?ID=96)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nThe Eldest of loneliness, sadness, and forgotten things, the Lost Prince spends most of his time brooding in the throne room of his crumbling tower. Although his precise origin is a hotly debated issue, the Lost Prince is known to hail from a place other than the First World. The melancholy lord doesnt speak of his home, and in fact he doesnt speak much at all, as hes prone to bouts of depression powerful enough to leach color from his surroundings and press his coterie of followers into respectful silence. Appearing as a gaunt, pale human man dressed in black finery, the Lost Prince bears vivid red runes on his brow and on the backs of his hands. He is studiously neutral in the schemes of the other Eldest, which makes his opinions and his favor particularly valuable.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Aid the depressed, wear somber clothing, maintain neutrality, ruminate on the past\r\n\r\n**Anathema** Abandon someone who has no family, take public credit for your good deeds\r\n\r\n**Area of Concern**\r\nloneliness, sadness, and forgotten things\r\n\r\n**Follower Alignments**\r\nNG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **4th**\r\n[Modify Memory](/Spells.aspx?ID=200)\n\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57)\n\n</column>","name":"The Lost Prince (The Melancholy Lord)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Eldest of loneliness, sadness, and forgotten things, the Lost Prince spends most of his time brooding in the throne room of his crumbling tower. …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"The Eldest of loneliness, sadness, and forgotten things, the Lost Prince spends most of his time brooding in the throne room of his crumbling tower. …","summary_markdown":"The Eldest of loneliness, sadness, and forgotten things, the Lost Prince spends most of his time brooding in the throne room of his crumbling tower. …","text":" The Lost Prince (The Melancholy Lord) Source Gods &amp; Magic pg. 126 2.0 The Eldest of loneliness, sadness, and forgotten things, the Lost Prince spends most of his time brooding in the throne room of his crumbling tower. Although his precise origin is a hotly debated issue, the Lost Prince is known to hail from a place other than the First World. The melancholy lord doesnt speak of his home, and in fact he doesnt speak much at all, as hes prone to bouts of depression powerful enough to leach color from his surroundings and press his coterie of followers into respectful silence. Appearing as a gaunt, pale human man dressed in black finery, the Lost Prince bears vivid red runes on his brow and on the backs of his hands. He is studiously neutral in the schemes of the other Eldest, which makes his opinions and his favor particularly valuable. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Aid the depressed, wear somber clothing, maintain neutrality, ruminate on the past Anathema Abandon someone who has no family, take public credit for your good deeds Area of Concern loneliness, sadness, and forgotten things Follower Alignments NG, N Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Society Favored Weapon Staff Domains Knowledge, Repose, Sorrow, Vigil Alternate Domains Cleric Spells - 1st Soothe - 4th Modify Memory - 5th Crushing Despair\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=96","weakness":{}}},{"_index":"aon18","_id":"deity-97","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Threefold Aspect","Scrying"],"deity":["Magdh"],"deity_markdown":"[Magdh](/Deities.aspx?ID=97)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Fate","Glyph","Knowledge","Truth"],"domain_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Fate","Glyph","Knowledge","Truth"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Scythe"],"favored_weapon_markdown":"[Scythe](/Weapons.aspx?ID=39)","follower_alignment":["LN","N"],"id":"deity-97","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Magdh (The Three)](/Deities.aspx?ID=97)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nMagdh is the Eldest of foreknowledge, complexity, and triplets, and she is the greatest seer in the First World. Most often appearing as a woman with three faces set equidistantly around her head, Magdh looks across the skeins of fate into myriad alternate realities and possible futures. Among all the Eldest, she has the deepest knowledge of realitys true design and the ripples a single action or inaction can create throughout all of existence. Her communications are veiled in conditional language and oddly juxtaposed statements to an almost maddening degree, and thus she never communicates the prophetic truths she sees—so plain to her six eyes—in a straightforward way. Because of their shared knowledge of branching timelines, Shyka and Magdh can communicate more easily with each other about such topics, though the other Eldest are cautious around Magdh, lest a careless comment or errant gesture cause her to predict apocalyptic dooms.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Use divination\r\n\r\n**Anathema** Lie, share your divinations without payment (no matter how trivial)\r\n\r\n**Area of Concern**\r\nforeknowledge, complexity, and triplets\r\n\r\n**Follower Alignments**\r\nLN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **3rd**\r\n[Threefold Aspect](/Spells.aspx?ID=723)\n\n- **6th**\r\n[Scrying](/Spells.aspx?ID=268)\n\n</column>","name":"Magdh (The Three)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMagdh is the Eldest of foreknowledge, complexity, and triplets, and she is the greatest seer in the First World. Most often appearing as a woman with …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Magdh is the Eldest of foreknowledge, complexity, and triplets, and she is the greatest seer in the First World. Most often appearing as a woman with …","summary_markdown":"Magdh is the Eldest of foreknowledge, complexity, and triplets, and she is the greatest seer in the First World. Most often appearing as a woman with …","text":" Magdh (The Three) Source Gods &amp; Magic pg. 126 2.0 Magdh is the Eldest of foreknowledge, complexity, and triplets, and she is the greatest seer in the First World. Most often appearing as a woman with three faces set equidistantly around her head, Magdh looks across the skeins of fate into myriad alternate realities and possible futures. Among all the Eldest, she has the deepest knowledge of realitys true design and the ripples a single action or inaction can create throughout all of existence. Her communications are veiled in conditional language and oddly juxtaposed statements to an almost maddening degree, and thus she never communicates the prophetic truths she sees—so plain to her six eyes—in a straightforward way. Because of their shared knowledge of branching timelines, Shyka and Magdh can communicate more easily with each other about such topics, though the other Eldest are cautious around Magdh, lest a careless comment or errant gesture cause her to predict apocalyptic dooms. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Use divination Anathema Lie, share your divinations without payment (no matter how trivial) Area of Concern foreknowledge, complexity, and triplets Follower Alignments LN, N Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Scythe Domains Fate, Glyph, Knowledge, Truth Alternate Domains Cleric Spells - 1st Anticipate Peril - 3rd Threefold Aspect - 6th Scrying\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=97","weakness":{}}},{"_index":"aon18","_id":"deity-98","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Pass Without Trace","Invisibility","Blink"],"deity":["Ng"],"deity_markdown":"[Ng](/Deities.aspx?ID=98)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Knowledge","Magic","Secrecy","Travel"],"domain_markdown":"[Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Travel](/Domains.aspx?ID=30)","domain_alternate_markdown":"","domain_primary":["Knowledge","Magic","Secrecy","Travel"],"domain_primary_markdown":"[Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Gauntlet"],"favored_weapon_markdown":"[Gauntlet](/Weapons.aspx?ID=4)","follower_alignment":["N"],"id":"deity-98","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ng (The Hooded)](/Deities.aspx?ID=98)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nRumors say that to glance upon the hooded face of Ng is to either see truth or face oblivion itself, but the Eldest of changing seasons, secrets, and wanderers keeps his visage perpetually shrouded. He is a serious and stern figure draped in silvery robes that swish around his legs as he walks lonely and distant paths. No carefree wanderer, Ng is a patron of those who travel long distances with purpose, and he sometimes shields them from banditry, treacherous weather, and getting lost. Ng keeps many secrets, even from his followers, and none know what his evidently aimless travels might portend. Ng rules over the seasons as they turn one into another, but he rules far more numerous seasons than the four familiar to Golarion, such as the Season of Carnivorous Light and the Season of Solemn Deliquescence.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Travel, hide your identity and your motives\r\n\r\n**Anathema** Sleep in the same place twice in a row, wear seasonal decorations out of season\r\n\r\n**Area of Concern**\r\nchanging seasons, secrets, and wanderers\r\n\r\n**Follower Alignments**\r\nN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Gauntlet](/Weapons.aspx?ID=4)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Pass Without Trace](/Spells.aspx?ID=215)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **4th**\r\n[Blink](/Spells.aspx?ID=27)\n\n</column>","name":"Ng (The Hooded)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Gauntlet](/Weapons.aspx?ID=4)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Secrecy](/Domains.aspx?ID=28), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRumors say that to glance upon the hooded face of Ng is to either see truth or face oblivion itself, but the Eldest of changing seasons, secrets, and …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Rumors say that to glance upon the hooded face of Ng is to either see truth or face oblivion itself, but the Eldest of changing seasons, secrets, and …","summary_markdown":"Rumors say that to glance upon the hooded face of Ng is to either see truth or face oblivion itself, but the Eldest of changing seasons, secrets, and …","text":" Ng (The Hooded) Source Gods &amp; Magic pg. 126 2.0 Rumors say that to glance upon the hooded face of Ng is to either see truth or face oblivion itself, but the Eldest of changing seasons, secrets, and wanderers keeps his visage perpetually shrouded. He is a serious and stern figure draped in silvery robes that swish around his legs as he walks lonely and distant paths. No carefree wanderer, Ng is a patron of those who travel long distances with purpose, and he sometimes shields them from banditry, treacherous weather, and getting lost. Ng keeps many secrets, even from his followers, and none know what his evidently aimless travels might portend. Ng rules over the seasons as they turn one into another, but he rules far more numerous seasons than the four familiar to Golarion, such as the Season of Carnivorous Light and the Season of Solemn Deliquescence. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Travel, hide your identity and your motives Anathema Sleep in the same place twice in a row, wear seasonal decorations out of season Area of Concern changing seasons, secrets, and wanderers Follower Alignments N Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm or Heal Divine Skill Survival Favored Weapon Gauntlet Domains Knowledge, Magic, Secrecy, Travel Alternate Domains Cleric Spells - 1st Pass Without Trace - 2nd Invisibility - 4th Blink\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=98","weakness":{}}},{"_index":"aon18","_id":"deity-99","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Hydraulic Push","Feet to Fins","Purple Worm Sting"],"deity":["Ragadahn"],"deity_markdown":"[Ragadahn](/Deities.aspx?ID=99)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Destruction","Vigil","Water","Wyrmkin"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Vigil](/Domains.aspx?ID=55), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Destruction","Vigil","Water","Wyrmkin"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Vigil](/Domains.aspx?ID=55), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["NE","CN","CE"],"id":"deity-99","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ragadahn (The Water Lord)](/Deities.aspx?ID=99)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nAs boastful as he is bestial, Ragadahn the Water Lord is the Eldest of oceans, linnorms, and sinuous spirals. He appears as a great serpentine dragon in the First Worlds seas, but he is widely traveled and takes other forms as needed to pursue both martial conquests and amorous affairs. He is widely believed to be the progenitor of all linnorms, and he claims to be the progenitor of all dragons. True dragons stridently contest this assertion, although they wisely decline to do so when in Ragadahns majestic presence. Failure to deliver proper respect to the arrogant Ragadahn invites his legendary ire, and no supplicant can ever be too flattering for his tastes. Yet for all his tempestuous nature, he is wise, and he holds much otherwise lost and forgotten knowledge.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Draw spirals, seek primordial secrets, use poison, always carry water\r\n\r\n**Anathema** Suffer a linnorms death curse, destroy a fossil\r\n\r\n**Area of Concern**\r\noceans, linnorms, and sinuous spirals\r\n\r\n**Follower Alignments**\r\nNE, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Vigil](/Domains.aspx?ID=55), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Hydraulic Push](/Spells.aspx?ID=154)\n\n- **3rd**\r\n[Feet to Fins](/Spells.aspx?ID=113)\n\n- **6th**\r\n[Purple Worm Sting](/Spells.aspx?ID=242)\n\n</column>","name":"Ragadahn (The Water Lord)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Vigil](/Domains.aspx?ID=55), [Water](/Domains.aspx?ID=35), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAs boastful as he is bestial, Ragadahn the Water Lord is the Eldest of oceans, linnorms, and sinuous spirals. He appears as a great serpentine dragon …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"As boastful as he is bestial, Ragadahn the Water Lord is the Eldest of oceans, linnorms, and sinuous spirals. He appears as a great serpentine dragon …","summary_markdown":"As boastful as he is bestial, Ragadahn the Water Lord is the Eldest of oceans, linnorms, and sinuous spirals. He appears as a great serpentine dragon …","text":" Ragadahn (The Water Lord) Source Gods &amp; Magic pg. 126 2.0 As boastful as he is bestial, Ragadahn the Water Lord is the Eldest of oceans, linnorms, and sinuous spirals. He appears as a great serpentine dragon in the First Worlds seas, but he is widely traveled and takes other forms as needed to pursue both martial conquests and amorous affairs. He is widely believed to be the progenitor of all linnorms, and he claims to be the progenitor of all dragons. True dragons stridently contest this assertion, although they wisely decline to do so when in Ragadahns majestic presence. Failure to deliver proper respect to the arrogant Ragadahn invites his legendary ire, and no supplicant can ever be too flattering for his tastes. Yet for all his tempestuous nature, he is wise, and he holds much otherwise lost and forgotten knowledge. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Draw spirals, seek primordial secrets, use poison, always carry water Anathema Suffer a linnorms death curse, destroy a fossil Area of Concern oceans, linnorms, and sinuous spirals Follower Alignments NE, CN, CE Devotee Benefits Divine Ability Strength or Wisdom Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Whip Domains Destruction, Vigil, Water, Wyrmkin Alternate Domains Cleric Spells - 1st Hydraulic Push - 3rd Feet to Fins - 6th Purple Worm Sting\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=99","weakness":{}}},{"_index":"aon18","_id":"deity-100","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Haste","Time Beacon"],"deity":["Shyka"],"deity_markdown":"[Shyka](/Deities.aspx?ID=100)","deity_category":"Eldest","deity_category_markdown":"[Eldest\r\n](/DeityCategories.aspx?ID=7)","deity_category_order":"2Eldest\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Decay","Delirium","Fate","Time"],"domain_markdown":"[Decay](/Domains.aspx?ID=42), [Delirium](/Domains.aspx?ID=43), [Fate](/Domains.aspx?ID=12), [Time](/Domains.aspx?ID=54)","domain_alternate_markdown":"","domain_primary":["Decay","Delirium","Fate","Time"],"domain_primary_markdown":"[Decay](/Domains.aspx?ID=42), [Delirium](/Domains.aspx?ID=43), [Fate](/Domains.aspx?ID=12), [Time](/Domains.aspx?ID=54)","exclude_from_search":false,"favored_weapon":["Light Mace"],"favored_weapon_markdown":"[Light Mace](/Weapons.aspx?ID=5)","follower_alignment":["LN","NG","N","NE","CN"],"id":"deity-100","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Shyka (The Many)](/Deities.aspx?ID=100)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nThe Eldest of entropy, reincarnation, and time, Shyka the Many is not a single entity but rather multiple beings who travel forward and backward through time. Each has sequentially held the title of Shyka, picking up the mantle and the knowledge that comes with it upon the passing (or disappearance) of a predecessor. Shyka visits so many overlapping temporal locations that other creatures encounter a random-seeming Shyka each time. This Eldest knows of the multiverses birth as well as its death, having experienced both. Although Shyka claims to merely watch over the continuum of time, its an open secret that the Eldest makes slight changes in line with their own goals—or requests that their worshippers do so, with abstruse promptings.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Eldest\r\n](/DeityCategories.aspx?ID=7)\r\n\r\n**Edicts** Learn from the past, leave hourglasses in unusual places, give random gifts, create ephemeral things\r\n\r\n**Anathema** Willingly tread where time does not pass\r\n\r\n**Area of Concern**\r\nentropy, reincarnation, and time\r\n\r\n**Follower Alignments**\r\nLN, NG, N, NE, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Delirium](/Domains.aspx?ID=43), [Fate](/Domains.aspx?ID=12), [Time](/Domains.aspx?ID=54)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **7th**\r\n[Time Beacon](/Spells.aspx?ID=592)\n\n</column>","name":"Shyka (The Many)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Delirium](/Domains.aspx?ID=43), [Fate](/Domains.aspx?ID=12), [Time](/Domains.aspx?ID=54)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Eldest of entropy, reincarnation, and time, Shyka the Many is not a single entity but rather multiple beings who travel forward and backward …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"The Eldest of entropy, reincarnation, and time, Shyka the Many is not a single entity but rather multiple beings who travel forward and backward …","summary_markdown":"The Eldest of entropy, reincarnation, and time, Shyka the Many is not a single entity but rather multiple beings who travel forward and backward …","text":" Shyka (The Many) Source Gods &amp; Magic pg. 126 2.0 The Eldest of entropy, reincarnation, and time, Shyka the Many is not a single entity but rather multiple beings who travel forward and backward through time. Each has sequentially held the title of Shyka, picking up the mantle and the knowledge that comes with it upon the passing (or disappearance) of a predecessor. Shyka visits so many overlapping temporal locations that other creatures encounter a random-seeming Shyka each time. This Eldest knows of the multiverses birth as well as its death, having experienced both. Although Shyka claims to merely watch over the continuum of time, its an open secret that the Eldest makes slight changes in line with their own goals—or requests that their worshippers do so, with abstruse promptings. Category [Eldest ](/DeityCategories.aspx?ID=7) Edicts Learn from the past, leave hourglasses in unusual places, give random gifts, create ephemeral things Anathema Willingly tread where time does not pass Area of Concern entropy, reincarnation, and time Follower Alignments LN, NG, N, NE, CN Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Light Mace Domains Decay, Delirium, Fate, Time Alternate Domains Cleric Spells - 1st Anticipate Peril - 3rd Haste - 7th Time Beacon\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=100","weakness":{}}},{"_index":"aon18","_id":"deity-101","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Ghostly Weapon","Fire Shield"],"deity":["Atreia"],"deity_markdown":"[Atreia](/Deities.aspx?ID=101)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Fire","Healing","Protection","Sun"],"domain_markdown":"[Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)","domain_alternate_markdown":"","domain_primary":["Fire","Healing","Protection","Sun"],"domain_primary_markdown":"[Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Katar"],"favored_weapon_markdown":"[Katar](/Weapons.aspx?ID=14)","follower_alignment":["LG","NG","N","CG"],"id":"deity-101","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Atreia (The Lambent King)](/Deities.aspx?ID=101)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nResponsible for fire, purification, and radiance, Atreia the Lambent King is the benevolent elemental lord of fire. When the multiverse was young, Atreia soared across the [Plane of Fire](/Planes.aspx?ID=6) as a triple-headed ibis, with wings that burned and eyes of flame, routing evil from the plane. Now, he is imprisoned within the _Garnet Brand_, a red gem encased in an eternal shroud of steam. Though he cannot hear or grant power to his followers from his prison, some groups of [salamanders](/Monsters.aspx?ID=189) on the Plane of Fire still honor the Lambent King for his dominion over protection and life-giving fire, as do a few small circles of mortals who hold the discovery and purification of evil above all other causes. Statues depicting his likeness can be found across his former realms, hidden in ancient sites dedicated to healing and holy light.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Burn away corruption, clear the way for new growth, purify tainted areas\r\n\r\n**Anathema** Deny a suffering creature warmth, shade, or water; abandon a creature in darkness\r\n\r\n**Area of Concern**\r\nfire, purification, and radiance\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Katar](/Weapons.aspx?ID=14)\r\n\r\n**Domains** [Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **3rd**\r\n[Ghostly Weapon](/Spells.aspx?ID=133)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n</column>","name":"Atreia (The Lambent King)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Katar](/Weapons.aspx?ID=14)\r\n\r\n**Domains** [Fire](/Domains.aspx?ID=13), [Healing](/Domains.aspx?ID=15), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nResponsible for fire, purification, and radiance, Atreia the Lambent King is the benevolent elemental lord of fire. When the multiverse was young, …\r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Responsible for fire, purification, and radiance, Atreia the Lambent King is the benevolent elemental lord of fire. When the multiverse was young, …","summary_markdown":"Responsible for fire, purification, and radiance, Atreia the Lambent King is the benevolent elemental lord of fire. When the multiverse was young, …","text":" Atreia (The Lambent King) Source Gods &amp; Magic pg. 126 2.0 Responsible for fire, purification, and radiance, Atreia the Lambent King is the benevolent elemental lord of fire. When the multiverse was young, Atreia soared across the Plane of Fire as a triple-headed ibis, with wings that burned and eyes of flame, routing evil from the plane. Now, he is imprisoned within the Garnet Brand , a red gem encased in an eternal shroud of steam. Though he cannot hear or grant power to his followers from his prison, some groups of salamanders on the Plane of Fire still honor the Lambent King for his dominion over protection and life-giving fire, as do a few small circles of mortals who hold the discovery and purification of evil above all other causes. Statues depicting his likeness can be found across his former realms, hidden in ancient sites dedicated to healing and holy light. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Burn away corruption, clear the way for new growth, purify tainted areas Anathema Deny a suffering creature warmth, shade, or water; abandon a creature in darkness Area of Concern fire, purification, and radiance Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Performance Favored Weapon Katar Domains Fire, Healing, Protection, Sun Alternate Domains Cleric Spells - 1st Soothe - 3rd Ghostly Weapon - 4th Fire Shield\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=101","weakness":{}}},{"_index":"aon18","_id":"deity-102","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shockwave","Summon Elemental","Flesh to Stone"],"deity":["Ayrzul"],"deity_markdown":"[Ayrzul](/Deities.aspx?ID=102)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Earth","Might","Secrecy"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28)","domain_alternate_markdown":"","domain_primary":["Destruction","Earth","Might","Secrecy"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28)","exclude_from_search":false,"favored_weapon":["Morningstar"],"favored_weapon_markdown":"[Morningstar](/Weapons.aspx?ID=8)","follower_alignment":["LE","N","NE","CE"],"id":"deity-102","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ayrzul (The Fossilized King)](/Deities.aspx?ID=102)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nLord of buried secrets, earth, and metal, the Fossilized King Ayrzul is a mystery even on the [Plane of Earth](/Planes.aspx?ID=5). No one has seen the elemental lord of earth outside of his realm, the Blistering Labyrinth, and few know the truth of Ayrzul's nature or the form he takes when he appears. Some say he is an immense, undead crystalline dragon, an ancient genie wizard, or even a discarded splinter from some long-forgotten deity, shed before their primeval destruction. His power, motives, and origins are likewise the subjects of innumerable rumors. This speculation is all inconsequential to the Fossilized King; even the politics of his plane falls outside his notice. Instead, the lord of Earth spends his time plotting against his bitter rival, [Ymeri](/Deities.aspx?ID=108), the elemental lord of fire.\n\n Ayrzul's followers include xiomorns—[Sairazul's](/Deities.aspx?ID=107) children whom he has stolen—a handful of [mephits](/MonsterFamilies.aspx?ID=44) and other elementals, and groups of humanoids on the [Material Plane](/Planes.aspx?ID=1) with an interest in the unseen hostility of the earth.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Use the strength of stone to protect yourself and your secrets, obscure your true motives, slowly poison others\r\n\r\n**Anathema** Remove a creatures petrified condition, make a fire larger or hotter than necessary\r\n\r\n**Area of Concern**\r\nburied secrets, earth, and metal\r\n\r\n**Follower Alignments**\r\nLE, N, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shockwave](/Spells.aspx?ID=587)\n\n- **2nd**\r\n[Summon Elemental](/Spells.aspx?ID=320)\r\n(earth only)\n\n- **6th**\r\n[Flesh to Stone](/Spells.aspx?ID=123)\n\n</column>","name":"Ayrzul (The Fossilized King)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Secrecy](/Domains.aspx?ID=28)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLord of buried secrets, earth, and metal, the Fossilized King Ayrzul is a mystery even on the Plane of Earth . No one has seen the elemental lord of …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Lord of buried secrets, earth, and metal, the Fossilized King Ayrzul is a mystery even on the Plane of Earth . No one has seen the elemental lord of …","summary_markdown":"Lord of buried secrets, earth, and metal, the Fossilized King Ayrzul is a mystery even on the Plane of Earth . No one has seen the elemental lord of …","text":" Ayrzul (The Fossilized King) Source Gods &amp; Magic pg. 126 2.0 Lord of buried secrets, earth, and metal, the Fossilized King Ayrzul is a mystery even on the Plane of Earth. No one has seen the elemental lord of earth outside of his realm, the Blistering Labyrinth, and few know the truth of Ayrzul's nature or the form he takes when he appears. Some say he is an immense, undead crystalline dragon, an ancient genie wizard, or even a discarded splinter from some long-forgotten deity, shed before their primeval destruction. His power, motives, and origins are likewise the subjects of innumerable rumors. This speculation is all inconsequential to the Fossilized King; even the politics of his plane falls outside his notice. Instead, the lord of Earth spends his time plotting against his bitter rival, Ymeri, the elemental lord of fire. Ayrzul's followers include xiomorns—Sairazul's children whom he has stolen—a handful of mephits and other elementals, and groups of humanoids on the Material Plane with an interest in the unseen hostility of the earth. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Use the strength of stone to protect yourself and your secrets, obscure your true motives, slowly poison others Anathema Remove a creatures petrified condition, make a fire larger or hotter than necessary Area of Concern buried secrets, earth, and metal Follower Alignments LE, N, NE, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Deception Favored Weapon Morningstar Domains Destruction, Earth, Might, Secrecy Alternate Domains Cleric Spells - 1st Shockwave - 2nd Summon Elemental (earth only) - 6th Flesh to Stone\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=102","weakness":{}}},{"_index":"aon18","_id":"deity-103","_score":4.3909864,"_source":{"ability":["Strength","Dexterity"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Gust of Wind","Summon Elemental","Gaseous Form"],"deity":["Hshurha"],"deity_markdown":"[Hshurha](/Deities.aspx?ID=103)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Air","Cold","Destruction","Dust"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44)","domain_alternate_markdown":"","domain_primary":["Air","Cold","Destruction","Dust"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LE","N","NE","CE"],"id":"deity-103","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Hshurha (Duchess of All Winds)](/Deities.aspx?ID=103)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nHshurha, Duchess of All Winds, is the elemental lord of air, last breaths, and windstorms. She rules the [Plane of Air](/Planes.aspx?ID=4) from her translucent palace, Verglas Precessional, surrounded by her court of air elementals, planar dignitaries, and favored guests. The Duchess is naturally invisible, and her true form—if she even has such a thing—is a mystery. Cruel and tyrannical, Hshurha enjoys toying with outsiders in her realm, and she is known to be especially vicious toward creatures with solid forms. She creates and destroys magnificent ice and dust sculptures according to her tumultuous whims, and her machinations often seem convoluted and nonsensical, even to her inner circle. Most on the plane both respect and fear her.\n\n The lord of air is worshipped by [air elementals](/MonsterFamilies.aspx?ID=41) as a mother goddess, by [invisible stalkers](/Monsters.aspx?ID=179), and by cultists who enjoy catering to capricious whims and unpredictable storms. Despite her cool peace with djinn, some believe she consorts with [efreet](/Monsters.aspx?ID=214) or uses her invisible stalkers to weaken the djinn's hold on her plane.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Revel in formlessness and freedom, humiliate terrestrial creatures, kill foes via falling or hazards from high winds\r\n\r\n**Anathema** Deny a flying creature the ability to fly, walk on the earth if you could easily travel otherwise\r\n\r\n**Area of Concern**\r\nair, last breaths, and windstorms\r\n\r\n**Follower Alignments**\r\nLE, N, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Dexterity\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Gust of Wind](/Spells.aspx?ID=143)\n\n- **2nd**\r\n[Summon Elemental](/Spells.aspx?ID=320)\r\n(air only)\n\n- **4th**\r\n[Gaseous Form](/Spells.aspx?ID=129)\n\n</column>","name":"Hshurha (Duchess of All Winds)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41), [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHshurha, Duchess of All Winds, is the elemental lord of air, last breaths, and windstorms. She rules the Plane of Air from her translucent palace, …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Hshurha, Duchess of All Winds, is the elemental lord of air, last breaths, and windstorms. She rules the Plane of Air from her translucent palace, …","summary_markdown":"Hshurha, Duchess of All Winds, is the elemental lord of air, last breaths, and windstorms. She rules the Plane of Air from her translucent palace, …","text":" Hshurha (Duchess of All Winds) Source Gods &amp; Magic pg. 126 2.0 Hshurha, Duchess of All Winds, is the elemental lord of air, last breaths, and windstorms. She rules the Plane of Air from her translucent palace, Verglas Precessional, surrounded by her court of air elementals, planar dignitaries, and favored guests. The Duchess is naturally invisible, and her true form—if she even has such a thing—is a mystery. Cruel and tyrannical, Hshurha enjoys toying with outsiders in her realm, and she is known to be especially vicious toward creatures with solid forms. She creates and destroys magnificent ice and dust sculptures according to her tumultuous whims, and her machinations often seem convoluted and nonsensical, even to her inner circle. Most on the plane both respect and fear her. The lord of air is worshipped by air elementals as a mother goddess, by invisible stalkers, and by cultists who enjoy catering to capricious whims and unpredictable storms. Despite her cool peace with djinn, some believe she consorts with efreet or uses her invisible stalkers to weaken the djinn's hold on her plane. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Revel in formlessness and freedom, humiliate terrestrial creatures, kill foes via falling or hazards from high winds Anathema Deny a flying creature the ability to fly, walk on the earth if you could easily travel otherwise Area of Concern air, last breaths, and windstorms Follower Alignments LE, N, NE, CE Devotee Benefits Divine Ability Strength or Dexterity Divine Font Harm Divine Skill Stealth Favored Weapon Longbow Domains Air, Cold, Destruction, Dust Alternate Domains Cleric Spells - 1st Gust of Wind - 2nd Summon Elemental (air only) - 4th Gaseous Form\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=103","weakness":{}}},{"_index":"aon18","_id":"deity-104","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fear","Summon Elemental","Hydraulic Torrent"],"deity":["Kelizandri"],"deity_markdown":"[Kelizandri](/Deities.aspx?ID=104)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Nightmares","Travel","Water"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Destruction","Nightmares","Travel","Water"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Trident"],"favored_weapon_markdown":"[Trident](/Weapons.aspx?ID=45)","follower_alignment":["LE","N","NE","CE"],"id":"deity-104","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Kelizandri (The Brackish Emperor)](/Deities.aspx?ID=104)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nKelizandri, the elemental lord of water, oversees the deep sea, waves, and drowning. The Brackish Emperor claims to be the offspring of an ancient god and a [brine dragon](/MonsterFamilies.aspx?ID=175), and he usually takes the form of an immense aquatic dragon with metallic scales and crystalline talons. He spends much of his time slumbering in his magnificent Palace of Salt and Bones, entertaining himself with rampages of wanton destruction and conquest whenever he wakes.\n\n Kelizandri's worshippers include brine dragons, [water elementals](/MonsterFamilies.aspx?ID=45), and mortals who revere the inhospitable unknowns of the deep sea. He holds no love for [marids](/Monsters.aspx?ID=215), having killed the last Saline Padishah, Niloufar the Great, and destroyed her capital city of Arzanib. The lord's domain on the [Plane of Water](/Planes.aspx?ID=7) is the Brackish Empire Kelizandrika, a conglomeration of affiliated brine dragoncontrolled realms. The most powerful dragons of Kelizandrika's ruling councils are said to advise the elemental lord personally.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Instill hydrophobia in others, kill your foes by drowning them, sacrifice treasures to the depths of the ocean\r\n\r\n**Anathema** Destroy a body of water, use magic to calm the waves \r\n\r\n**Area of Concern**\r\nthe deep sea, waves, and drowning\r\n\r\n**Follower Alignments**\r\nLE, N, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fear](/Spells.aspx?ID=110)\n\n- **2nd**\r\n[Summon Elemental](/Spells.aspx?ID=320)\r\n(water only)\n\n- **4th**\r\n[Hydraulic Torrent](/Spells.aspx?ID=155)\n\n</column>","name":"Kelizandri (The Brackish Emperor)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nKelizandri, the elemental lord of water, oversees the deep sea, waves, and drowning. The Brackish Emperor claims to be the offspring of an ancient …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Kelizandri, the elemental lord of water, oversees the deep sea, waves, and drowning. The Brackish Emperor claims to be the offspring of an ancient …","summary_markdown":"Kelizandri, the elemental lord of water, oversees the deep sea, waves, and drowning. The Brackish Emperor claims to be the offspring of an ancient …","text":" Kelizandri (The Brackish Emperor) Source Gods &amp; Magic pg. 126 2.0 Kelizandri, the elemental lord of water, oversees the deep sea, waves, and drowning. The Brackish Emperor claims to be the offspring of an ancient god and a brine dragon, and he usually takes the form of an immense aquatic dragon with metallic scales and crystalline talons. He spends much of his time slumbering in his magnificent Palace of Salt and Bones, entertaining himself with rampages of wanton destruction and conquest whenever he wakes. Kelizandri's worshippers include brine dragons, water elementals, and mortals who revere the inhospitable unknowns of the deep sea. He holds no love for marids, having killed the last Saline Padishah, Niloufar the Great, and destroyed her capital city of Arzanib. The lord's domain on the Plane of Water is the Brackish Empire Kelizandrika, a conglomeration of affiliated brine dragoncontrolled realms. The most powerful dragons of Kelizandrika's ruling councils are said to advise the elemental lord personally. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Instill hydrophobia in others, kill your foes by drowning them, sacrifice treasures to the depths of the ocean Anathema Destroy a body of water, use magic to calm the waves Area of Concern the deep sea, waves, and drowning Follower Alignments LE, N, NE, CE Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm Divine Skill Athletics Favored Weapon Trident Domains Destruction, Nightmares, Travel, Water Alternate Domains Cleric Spells - 1st Fear - 2nd Summon Elemental (water only) - 4th Hydraulic Torrent\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=104","weakness":{}}},{"_index":"aon18","_id":"deity-105","_score":4.3909864,"_source":{"ability":["Dexterity","Constitution"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Hydraulic Push","Aqueous Orb","Control Water"],"deity":["Lysianassa"],"deity_markdown":"[Lysianassa](/Deities.aspx?ID=105)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Fate","Nature","Water"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Fate](/Domains.aspx?ID=12), [Nature](/Domains.aspx?ID=22), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Change","Fate","Nature","Water"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Fate](/Domains.aspx?ID=12), [Nature](/Domains.aspx?ID=22), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LG","NG","N","CG"],"id":"deity-105","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lysianassa (Empress of the Torrent)](/Deities.aspx?ID=105)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\n\nLysianassa, Empress of the Torrent, is the elemental lord of currents, tides, and water. Before she was trapped in the _Gasping Pearl_, the benevolent lord of water patrolled her plane as a powerful sailfish made of coral and streaked with mother of pearl. When she realized her capture was imminent, Lysianassa preserved the last of her strength within the _Breath of Lysianassa_, a vial that allowed her nautilus servant Riam the Unyielding to control the [Plane of Water's](/Planes.aspx?ID=7) tides. Since Riam's death, the currents of the Plane of Water have begun to slow, and may eventually come to a halt. Few recall the Empress of the Torrent's name, but cults dedicated to an enigmatic figure called the Queen of the Depths have begun to arise, heralding an event they refer to as the Awakening, and some planar scholars believe these cultists seek to free Lysianassa from her prison.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Respect and aid natural cycles, promote life and growth, change to avoid stagnation, swim\r\n\r\n**Anathema** Pollute clean bodies of water, dam a river, disrespect sincere gifts of water or drink\r\n\r\n**Area of Concern**\r\ncurrents, tides, and water\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Fate](/Domains.aspx?ID=12), [Nature](/Domains.aspx?ID=22), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Hydraulic Push](/Spells.aspx?ID=154)\n\n- **3rd**\r\n[Aqueous Orb](/Spells.aspx?ID=669)\n\n- **5th**\r\n[Control Water](/Spells.aspx?ID=51)\n\n</column>","name":"Lysianassa (Empress of the Torrent)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Fate](/Domains.aspx?ID=12), [Nature](/Domains.aspx?ID=22), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLysianassa, Empress of the Torrent, is the elemental lord of currents, tides, and water. Before she was trapped in the Gasping Pearl , the …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 126"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 126 <sup>2.0</sup></row>","speed":{},"summary":"Lysianassa, Empress of the Torrent, is the elemental lord of currents, tides, and water. Before she was trapped in the Gasping Pearl , the …","summary_markdown":"Lysianassa, Empress of the Torrent, is the elemental lord of currents, tides, and water. Before she was trapped in the Gasping Pearl , the …","text":" Lysianassa (Empress of the Torrent) Source Gods &amp; Magic pg. 126 2.0 Lysianassa, Empress of the Torrent, is the elemental lord of currents, tides, and water. Before she was trapped in the Gasping Pearl , the benevolent lord of water patrolled her plane as a powerful sailfish made of coral and streaked with mother of pearl. When she realized her capture was imminent, Lysianassa preserved the last of her strength within the Breath of Lysianassa , a vial that allowed her nautilus servant Riam the Unyielding to control the Plane of Water's tides. Since Riam's death, the currents of the Plane of Water have begun to slow, and may eventually come to a halt. Few recall the Empress of the Torrent's name, but cults dedicated to an enigmatic figure called the Queen of the Depths have begun to arise, heralding an event they refer to as the Awakening, and some planar scholars believe these cultists seek to free Lysianassa from her prison. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Respect and aid natural cycles, promote life and growth, change to avoid stagnation, swim Anathema Pollute clean bodies of water, dam a river, disrespect sincere gifts of water or drink Area of Concern currents, tides, and water Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Dexterity or Constitution Divine Font Heal Divine Skill Survival Favored Weapon Spear Domains Change, Fate, Nature, Water Alternate Domains Cleric Spells - 1st Hydraulic Push - 3rd Aqueous Orb - 5th Control Water\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=105","weakness":{}}},{"_index":"aon18","_id":"deity-106","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Liberating Command","Fly","Chain Lightning"],"deity":["Ranginori"],"deity_markdown":"[Ranginori](/Deities.aspx?ID=106)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Freedom","Lightning","Travel"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47), [Travel](/Domains.aspx?ID=30)","domain_alternate_markdown":"","domain_primary":["Air","Freedom","Lightning","Travel"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["LG","NG","N","CG"],"id":"deity-106","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ranginori (Zephyrous Prince)](/Deities.aspx?ID=106)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nThe benevolent elemental lord of air is Ranginori, the Zephyrous Prince, lord of air, welcome breezes, and thunderstorms. When he appears before mortals, Ranginori takes the form of an immense, lion-headed serpent spun from forbidding clouds, with hundreds of clawed feet and a mane that dances with lightning. Recently freed from his imprisonment within the _Untouchable Opal_ by agents of the Pathfinder Society, the Zephyrous Prince has accumulated a small but loyal following in search of liberation, hope, and change for the multiverse. He is regaining his strength and preparing to find and liberate the other benevolent elemental lords, bringing balance back to the Elemental Planes.\n\n As the single free benevolent elemental lord, Ranginori is in a vulnerable situation, in desperate need of allies and followers to aid him against the combined might of the evil elemental lords. He has reestablished his realm on the [Plane of Air](/Planes.aspx?ID=4): the Roaring Spark, a floating spiral of ruins that branch outward from a central crack of thunder. As the elemental lord regains his power and his domain returns to life, the vestiges of his ancient keeps and towers rebuild themselves while new branches form.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Open closed areas to fresh air, travel throughout your surroundings daily, fly or make creations that fly\r\n\r\n**Anathema** Wrongfully imprison a creature, restrain a creature longer or more tightly than is necessary, suffocate a creature\r\n\r\n**Area of Concern**\r\nair, welcome breezes, and thunderstorms\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Liberating Command](/Spells.aspx?ID=580)\n\n- **4th**\r\n[Fly](/Spells.aspx?ID=125)\n\n- **6th**\r\n[Chain Lightning](/Spells.aspx?ID=33)\n\n</column>","name":"Ranginori (Zephyrous Prince)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe benevolent elemental lord of air is Ranginori, the Zephyrous Prince, lord of air, welcome breezes, and thunderstorms. When he appears before …\r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"The benevolent elemental lord of air is Ranginori, the Zephyrous Prince, lord of air, welcome breezes, and thunderstorms. When he appears before …","summary_markdown":"The benevolent elemental lord of air is Ranginori, the Zephyrous Prince, lord of air, welcome breezes, and thunderstorms. When he appears before …","text":" Ranginori (Zephyrous Prince) Source Gods &amp; Magic pg. 128 2.0 The benevolent elemental lord of air is Ranginori, the Zephyrous Prince, lord of air, welcome breezes, and thunderstorms. When he appears before mortals, Ranginori takes the form of an immense, lion-headed serpent spun from forbidding clouds, with hundreds of clawed feet and a mane that dances with lightning. Recently freed from his imprisonment within the Untouchable Opal by agents of the Pathfinder Society, the Zephyrous Prince has accumulated a small but loyal following in search of liberation, hope, and change for the multiverse. He is regaining his strength and preparing to find and liberate the other benevolent elemental lords, bringing balance back to the Elemental Planes. As the single free benevolent elemental lord, Ranginori is in a vulnerable situation, in desperate need of allies and followers to aid him against the combined might of the evil elemental lords. He has reestablished his realm on the Plane of Air: the Roaring Spark, a floating spiral of ruins that branch outward from a central crack of thunder. As the elemental lord regains his power and his domain returns to life, the vestiges of his ancient keeps and towers rebuild themselves while new branches form. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Open closed areas to fresh air, travel throughout your surroundings daily, fly or make creations that fly Anathema Wrongfully imprison a creature, restrain a creature longer or more tightly than is necessary, suffocate a creature Area of Concern air, welcome breezes, and thunderstorms Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Heal Divine Skill Acrobatics Favored Weapon Whip Domains Air, Freedom, Lightning, Travel Alternate Domains Cleric Spells - 1st Liberating Command - 4th Fly - 6th Chain Lightning\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=106","weakness":{}}},{"_index":"aon18","_id":"deity-107","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shattering Gem","Expeditious Excavation","Stoneskin"],"deity":["Sairazul"],"deity_markdown":"[Sairazul](/Deities.aspx?ID=107)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Earth","Family","Toil","Wealth"],"domain_markdown":"[Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Earth","Family","Toil","Wealth"],"domain_primary_markdown":"[Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Pick"],"favored_weapon_markdown":"[Pick](/Weapons.aspx?ID=34)","follower_alignment":["LG","NG","N","CG"],"id":"deity-107","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sairazul (The Crystalline Queen)](/Deities.aspx?ID=107)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nSairazul, the Crystalline Queen, is the elemental lord of caves, earth, and gems. Planar scholars who know of the benevolent lord of earth speak of Sairazul as a mother and creator who gave birth to numerous races of outsiders, including agrawghs and xiomorns. She is currently imprisoned within the _Moaning Diamond_, a pure gemstone encircled by eternally crying winds, unable to contact the outside world. Several of her consorts still live to this day, searching the planes for her prison in the hopes that her release will usher in an era of renewed creation across the [Plane of Earth](/Planes.aspx?ID=5). Though the Crystalline Queen can't grant power of any kind to her followers, a handful of her children on the Plane of Earth remain faithful to their creator, and she is remembered with great reverence by [Material Plane](/Planes.aspx?ID=1) cultists who exalt creation and reproduction.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Shelter others within stone and earth, care for Sairazuls children, aid childbirths, mine responsibly\r\n\r\n**Anathema** Damage subterranean natural wonders, collapse an earthen structure on a creature\r\n\r\n**Area of Concern**\r\ncaves, earth, and gems\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Pick](/Weapons.aspx?ID=34)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shattering Gem](/Spells.aspx?ID=585)\n\n- **2nd**\r\n[Expeditious Excavation](/Spells.aspx?ID=574)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column>","name":"Sairazul (The Crystalline Queen)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Pick](/Weapons.aspx?ID=34)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSairazul, the Crystalline Queen, is the elemental lord of caves, earth, and gems. Planar scholars who know of the benevolent lord of earth speak of …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Sairazul, the Crystalline Queen, is the elemental lord of caves, earth, and gems. Planar scholars who know of the benevolent lord of earth speak of …","summary_markdown":"Sairazul, the Crystalline Queen, is the elemental lord of caves, earth, and gems. Planar scholars who know of the benevolent lord of earth speak of …","text":" Sairazul (The Crystalline Queen) Source Gods &amp; Magic pg. 128 2.0 Sairazul, the Crystalline Queen, is the elemental lord of caves, earth, and gems. Planar scholars who know of the benevolent lord of earth speak of Sairazul as a mother and creator who gave birth to numerous races of outsiders, including agrawghs and xiomorns. She is currently imprisoned within the Moaning Diamond , a pure gemstone encircled by eternally crying winds, unable to contact the outside world. Several of her consorts still live to this day, searching the planes for her prison in the hopes that her release will usher in an era of renewed creation across the Plane of Earth. Though the Crystalline Queen can't grant power of any kind to her followers, a handful of her children on the Plane of Earth remain faithful to their creator, and she is remembered with great reverence by Material Plane cultists who exalt creation and reproduction. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Shelter others within stone and earth, care for Sairazuls children, aid childbirths, mine responsibly Anathema Damage subterranean natural wonders, collapse an earthen structure on a creature Area of Concern caves, earth, and gems Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Constitution or Charisma Divine Font Heal Divine Skill Nature Favored Weapon Pick Domains Earth, Family, Toil, Wealth Alternate Domains Cleric Spells - 1st Shattering Gem - 2nd Expeditious Excavation - 4th Stoneskin\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=107","weakness":{}}},{"_index":"aon18","_id":"deity-108","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Summon Elemental","Wall of Fire"],"deity":["Ymeri"],"deity_markdown":"[Ymeri](/Deities.aspx?ID=108)","deity_category":"Elemental Lords","deity_category_markdown":"[Elemental Lords\r\n](/DeityCategories.aspx?ID=8)","deity_category_order":"2Elemental Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Dust","Fire","Zeal"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Destruction","Dust","Fire","Zeal"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Longsword"],"favored_weapon_markdown":"[Longsword](/Weapons.aspx?ID=31)","follower_alignment":["LE","N","NE","CE"],"id":"deity-108","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ymeri (Queen of the Inferno)](/Deities.aspx?ID=108)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nThe elemental lord of fire is Ymeri, Queen of the Inferno, lord of fire, heat, and smoke. The sole ruler of the [Plane of Fire](/Planes.aspx?ID=6), Ymeri governs from her Auroric Palace, taking the form of a six-armed reptilian centaur with burning wings. She has systematically destroyed all record of her birth and true origins, claiming to have always existed, and she wages a never-ending war against the other denizens of the Plane of Fire and against the [shaitan](/Monsters.aspx?ID=213) of the Plane of Earth.\n\n Of all the elemental lords, Ymeri has the largest following. Some [mephits](/MonsterFamilies.aspx?ID=44) and most [fire elementals](/MonsterFamilies.aspx?ID=43) revere her, alongside some [efreet](/Monsters.aspx?ID=214) and a few other creatures of the Plane of Fire, though few [salamanders](/Monsters.aspx?ID=189) honor her name, and a covert order of efreeti known as the Secret Fire is dedicated to opposing her rule. On Golarion, the Queen of the Inferno is worshipped primarily by cabals of fire wizards, arsonists, and [red dragons](/MonsterFamilies.aspx?ID=168).\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Elemental Lords\r\n](/DeityCategories.aspx?ID=8)\r\n\r\n**Edicts** Inspire your lessers with zeal and strategy, be passionate and quick of wit, destroy your foes with fire\r\n\r\n**Anathema** Extinguish destructive blazes, allow yourself to stagnate or lose motivation\r\n\r\n**Area of Concern**\r\nfire, heat, and smoke\r\n\r\n**Follower Alignments**\r\nLE, N, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **2nd**\r\n[Summon Elemental](/Spells.aspx?ID=320)\r\n(fire only)\n\n- **4th**\r\n[Wall of Fire](/Spells.aspx?ID=362)\n\n</column>","name":"Ymeri (Queen of the Inferno)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Dust](/Domains.aspx?ID=44), [Fire](/Domains.aspx?ID=13), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe elemental lord of fire is Ymeri, Queen of the Inferno, lord of fire, heat, and smoke. The sole ruler of the Plane of Fire , Ymeri governs from …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"The elemental lord of fire is Ymeri, Queen of the Inferno, lord of fire, heat, and smoke. The sole ruler of the Plane of Fire , Ymeri governs from …","summary_markdown":"The elemental lord of fire is Ymeri, Queen of the Inferno, lord of fire, heat, and smoke. The sole ruler of the Plane of Fire , Ymeri governs from …","text":" Ymeri (Queen of the Inferno) Source Gods &amp; Magic pg. 128 2.0 The elemental lord of fire is Ymeri, Queen of the Inferno, lord of fire, heat, and smoke. The sole ruler of the Plane of Fire, Ymeri governs from her Auroric Palace, taking the form of a six-armed reptilian centaur with burning wings. She has systematically destroyed all record of her birth and true origins, claiming to have always existed, and she wages a never-ending war against the other denizens of the Plane of Fire and against the shaitan of the Plane of Earth. Of all the elemental lords, Ymeri has the largest following. Some mephits and most fire elementals revere her, alongside some efreet and a few other creatures of the Plane of Fire, though few salamanders honor her name, and a covert order of efreeti known as the Secret Fire is dedicated to opposing her rule. On Golarion, the Queen of the Inferno is worshipped primarily by cabals of fire wizards, arsonists, and red dragons. Category [Elemental Lords ](/DeityCategories.aspx?ID=8) Edicts Inspire your lessers with zeal and strategy, be passionate and quick of wit, destroy your foes with fire Anathema Extinguish destructive blazes, allow yourself to stagnate or lose motivation Area of Concern fire, heat, and smoke Follower Alignments LE, N, NE, CE Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm Divine Skill Intimidation Favored Weapon Longsword Domains Destruction, Dust, Fire, Zeal Alternate Domains Cleric Spells - 1st Burning Hands - 2nd Summon Elemental (fire only) - 4th Wall of Fire\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=108","weakness":{}}},{"_index":"aon18","_id":"deity-109","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Object","Creation","Magnificent Mansion"],"deity":["Findeladlara"],"deity_markdown":"[Findeladlara](/Deities.aspx?ID=109)","deity_category":"Elven Gods","deity_category_markdown":"[Elven Gods\r\n](/DeityCategories.aspx?ID=9)","deity_category_order":"2Elven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Creation","Family","Star"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Star](/Domains.aspx?ID=52)","domain_alternate_markdown":"","domain_primary":["Cities","Creation","Family","Star"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Star](/Domains.aspx?ID=52)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["NG","N","CG","CN"],"id":"deity-109","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"\">[Findeladlara (The Guiding Hand)](/Deities.aspx?ID=109)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #189: Dreamers of the Nameless Spires](/Sources.aspx?ID=195) pg. 73, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nFindeladlara is the ancient elven goddess of art and architecture, who teaches the value of preservation, art, buildings and, most importantly, life. She assumed the twilight portfolio to guide her most fervent worshippers to safety in the wake of Earthfall, after they remained on Golarion to build shelters in her name for the survivors of the cataclysm.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Elven Gods\r\n](/DeityCategories.aspx?ID=9)\r\n\r\n**Edicts** Preserve art and architecture, bless and secure households, inspire and aid others with your works\r\n\r\n**Anathema** Break laws of hospitality, knowingly allow a guest to bring harm to your family\r\n\r\n**Area of Concern**\r\ntwilight and traditional art and architecture\r\n\r\n**Follower Alignments**\r\nNG, N, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Star](/Domains.aspx?ID=52)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Object](/Spells.aspx?ID=160)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **7th**\r\n[Magnificent Mansion](/Spells.aspx?ID=183)\n\n</column>","name":"Findeladlara (The Guiding Hand)","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #189: Dreamers of the Nameless Spires](/Sources.aspx?ID=195) pg. 73</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Star](/Domains.aspx?ID=52)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFindeladlara is the ancient elven goddess of art and architecture, who teaches the value of preservation, art, buildings and, most importantly, life. …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Pathfinder #189: Dreamers of the Nameless Spires"],"source_raw":["Pathfinder #189: Dreamers of the Nameless Spires pg. 73"],"source_category":"Adventure Paths","source_group":"Gatewalkers","source_markdown":"<row gap=\"tiny\">[Pathfinder #189: Dreamers of the Nameless Spires](/Sources.aspx?ID=195) pg. 73, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Findeladlara is the ancient elven goddess of art and architecture, who teaches the value of preservation, art, buildings and, most importantly, life. …","summary_markdown":"Findeladlara is the ancient elven goddess of art and architecture, who teaches the value of preservation, art, buildings and, most importantly, life. …","text":" Findeladlara (The Guiding Hand) Source Pathfinder #189: Dreamers of the Nameless Spires pg. 73, Gods &amp; Magic pg. 128 2.0 Findeladlara is the ancient elven goddess of art and architecture, who teaches the value of preservation, art, buildings and, most importantly, life. She assumed the twilight portfolio to guide her most fervent worshippers to safety in the wake of Earthfall, after they remained on Golarion to build shelters in her name for the survivors of the cataclysm. Category [Elven Gods ](/DeityCategories.aspx?ID=9) Edicts Preserve art and architecture, bless and secure households, inspire and aid others with your works Anathema Break laws of hospitality, knowingly allow a guest to bring harm to your family Area of Concern twilight and traditional art and architecture Follower Alignments NG, N, CG, CN Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Heal Divine Skill Crafting Favored Weapon Staff Domains Cities, Creation, Family, Star Alternate Domains Cleric Spells - 1st Illusory Object - 4th Creation - 7th Magnificent Mansion\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=109","weakness":{}}},{"_index":"aon18","_id":"deity-110","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Pass Without Trace","Invisibility","Animal Vision"],"deity":["Ketephys"],"deity_markdown":"[Ketephys](/Deities.aspx?ID=110)","deity_category":"Elven Gods","deity_category_markdown":"[Elven Gods\r\n](/DeityCategories.aspx?ID=9)","deity_category_order":"2Elven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Darkness","Moon","Nature","Secrecy"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22), [Secrecy](/Domains.aspx?ID=28)","domain_alternate_markdown":"","domain_primary":["Darkness","Moon","Nature","Secrecy"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22), [Secrecy](/Domains.aspx?ID=28)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["NG","CG"],"id":"deity-110","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ketephys (The Hunter)](/Deities.aspx?ID=110)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Elven Gods\r\n](/DeityCategories.aspx?ID=9)\r\n\r\n**Edicts** Hunt and kill demons and undead, maintain the health of the forest, provide for your community\r\n\r\n**Anathema** Take more than needed from the wilderness, hunt an animal for sport, aid Treerazer or his minions\r\n\r\n**Area of Concern**\r\nhunting and the moon\r\n\r\n**Follower Alignments**\r\nNG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22), [Secrecy](/Domains.aspx?ID=28)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Pass Without Trace](/Spells.aspx?ID=215)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **3rd**\r\n[Animal Vision](/Spells.aspx?ID=12)\n\n</column>","name":"Ketephys (The Hunter)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22), [Secrecy](/Domains.aspx?ID=28)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Ketephys (The Hunter) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Elven Gods ](/DeityCategories.aspx?ID=9) Edicts Hunt and kill demons and undead, maintain the health of the forest, provide for your community Anathema Take more than needed from the wilderness, hunt an animal for sport, aid Treerazer or his minions Area of Concern hunting and the moon Follower Alignments NG, CG Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Longbow Domains Darkness, Moon, Nature, Secrecy Alternate Domains Cleric Spells - 1st Pass Without Trace - 2nd Invisibility - 3rd Animal Vision\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=110","weakness":{}}},{"_index":"aon18","_id":"deity-111","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shattering Gem","Shape Wood","Meld into Stone","Speak with Plants","Tree Stride","Tangling Creepers","Unfettered Pack","Prismatic Wall","Nature's Enmity"],"deity":["Yuelral"],"deity_markdown":"[Yuelral](/Deities.aspx?ID=111)","deity_category":"Elven Gods","deity_category_markdown":"[Elven Gods\r\n](/DeityCategories.aspx?ID=9)","deity_category_order":"2Elven Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Earth","Knowledge","Magic"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)","domain_alternate_markdown":"","domain_primary":["Creation","Earth","Knowledge","Magic"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LG","NG","N","CG"],"id":"deity-111","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Yuelral (The Wise)](/Deities.aspx?ID=111)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Elven Gods\r\n](/DeityCategories.aspx?ID=9)\r\n\r\n**Edicts** Practice herbalism, use and enchant gems, encourage and teach magicians and jewelers, preserve elven magic and knowledge\r\n\r\n**Anathema** Cut a gem for aesthetic purposes, defile nature, allow the irresponsible use of magic\r\n\r\n**Area of Concern**\r\ngems, craft, and magic\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shattering Gem](/Spells.aspx?ID=585)\n\n- **2nd**\r\n[Shape Wood](/Spells.aspx?ID=277)\n\n- **3rd**\r\n[Meld into Stone](/Spells.aspx?ID=188)\n\n- **4th**\r\n[Speak with Plants](/Spells.aspx?ID=294)\n\n- **5th**\r\n[Tree Stride](/Spells.aspx?ID=343)\n\n- **6th**\r\n[Tangling Creepers](/Spells.aspx?ID=331)\n\n- **7th**\r\n[Unfettered Pack](/Spells.aspx?ID=350)\n\n- **8th**\r\n[Prismatic Wall](/Spells.aspx?ID=234)\n\n- **9th**\r\n[Nature's Enmity](/Spells.aspx?ID=205)\n\n</column>","name":"Yuelral (The Wise)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Yuelral (The Wise) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Elven Gods ](/DeityCategories.aspx?ID=9) Edicts Practice herbalism, use and enchant gems, encourage and teach magicians and jewelers, preserve elven magic and knowledge Anathema Cut a gem for aesthetic purposes, defile nature, allow the irresponsible use of magic Area of Concern gems, craft, and magic Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Arcana Favored Weapon Dagger Domains Creation, Earth, Knowledge, Magic Alternate Domains Cleric Spells - 1st Shattering Gem - 2nd Shape Wood - 3rd Meld into Stone - 4th Speak with Plants - 5th Tree Stride - 6th Tangling Creepers - 7th Unfettered Pack - 8th Prismatic Wall - 9th Nature's Enmity\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=111","weakness":{}}},{"_index":"aon18","_id":"deity-112","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shillelagh","Aerial Form","Collective Transposition"],"deity":["Andoletta"],"deity_markdown":"[Andoletta](/Deities.aspx?ID=112)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Knowledge","Protection","Sorrow"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Sorrow](/Domains.aspx?ID=50)","domain_alternate_markdown":"","domain_primary":["Family","Knowledge","Protection","Sorrow"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Sorrow](/Domains.aspx?ID=50)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","NG"],"id":"deity-112","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Andoletta (Grandmother Crow)](/Deities.aspx?ID=112)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nCalled Grandmother Crow, Andoletta represents consolation, respect, and security. Andoletta makes a clear distinction between guilt and innocence: there is no in-between. For those falsely accused or who show signs of redemption, she offers a path back to the light. That path is never an easy one, but it is one worth walking, and she stands beside those who make the trek. For the truly wicked and those who show no remorse, she has no mercy. For these reasons, her likeness is often found in courts, where she can watch over and ensure fairness to those accused of crimes. Andoletta also places great value on respect for the dead and the protection of children. To offer solace to the bereaved is true kindness and compassion. Children are slates with tremendous potential for good—if they can be guided and kept safe from evil.\n\n When she appears to mortals, Grandmother Crow does so as an older woman, gray-haired, wrinkled, and with keen, knowing eyes. She carries a walking stick and wears a cape of black crow feathers across her shoulders, giving the appearance of large, folded wings. Those who appeal to Andoletta include elders, the conflicted, the bereaved, the falsely accused, investigators, and judges.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Respect elders, instill good virtues in children, seek and allow redemption\r\n\r\n**Anathema** Hold a grudge, mock the dead, pass judgment hastily or carelessly\r\n\r\n**Area of Concern**\r\nconsolation, respect, and security\r\n\r\n**Follower Alignments**\r\nLG, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Sorrow](/Domains.aspx?ID=50)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shillelagh](/Spells.aspx?ID=282)\n\n- **4th**\r\n[Aerial Form](/Spells.aspx?ID=4)\r\n(bird only)\n\n- **6th**\r\n[Collective Transposition](/Spells.aspx?ID=43)\n\n</column>","name":"Andoletta (Grandmother Crow)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Sorrow](/Domains.aspx?ID=50)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCalled Grandmother Crow, Andoletta represents consolation, respect, and security. Andoletta makes a clear distinction between guilt and innocence: …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Called Grandmother Crow, Andoletta represents consolation, respect, and security. Andoletta makes a clear distinction between guilt and innocence: …","summary_markdown":"Called Grandmother Crow, Andoletta represents consolation, respect, and security. Andoletta makes a clear distinction between guilt and innocence: …","text":" Andoletta (Grandmother Crow) Source Gods &amp; Magic pg. 128 2.0 Called Grandmother Crow, Andoletta represents consolation, respect, and security. Andoletta makes a clear distinction between guilt and innocence: there is no in-between. For those falsely accused or who show signs of redemption, she offers a path back to the light. That path is never an easy one, but it is one worth walking, and she stands beside those who make the trek. For the truly wicked and those who show no remorse, she has no mercy. For these reasons, her likeness is often found in courts, where she can watch over and ensure fairness to those accused of crimes. Andoletta also places great value on respect for the dead and the protection of children. To offer solace to the bereaved is true kindness and compassion. Children are slates with tremendous potential for good—if they can be guided and kept safe from evil. When she appears to mortals, Grandmother Crow does so as an older woman, gray-haired, wrinkled, and with keen, knowing eyes. She carries a walking stick and wears a cape of black crow feathers across her shoulders, giving the appearance of large, folded wings. Those who appeal to Andoletta include elders, the conflicted, the bereaved, the falsely accused, investigators, and judges. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Respect elders, instill good virtues in children, seek and allow redemption Anathema Hold a grudge, mock the dead, pass judgment hastily or carelessly Area of Concern consolation, respect, and security Follower Alignments LG, NG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Society Favored Weapon Staff Domains Family, Knowledge, Protection, Sorrow Alternate Domains Cleric Spells - 1st Shillelagh - 4th Aerial Form (bird only) - 6th Collective Transposition\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=112","weakness":{}}},{"_index":"aon18","_id":"deity-113","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Humanoid Form","Dreaming Potential"],"deity":["Arshea"],"deity_markdown":"[Arshea](/Deities.aspx?ID=113)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Confidence","Family","Freedom","Passion","Perfection","Protection"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Passion](/Domains.aspx?ID=25), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Change","Family","Protection"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27)","domain_primary":["Confidence","Freedom","Passion","Perfection"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Passion](/Domains.aspx?ID=25), [Perfection](/Domains.aspx?ID=26)","exclude_from_search":false,"favored_weapon":["Flail"],"favored_weapon_markdown":"[Flail](/Weapons.aspx?ID=19)","follower_alignment":["LG","NG","CG"],"id":"deity-113","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Arshea (Spirit of Abandon)](/Deities.aspx?ID=113)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors._\r\n\r\nAppearing in art more than any of the other empyreal lords, the Spirit of Abandon represents freedom, physical beauty, and sexuality. More than anything else, freedom is what matters to Arshea. For many this is most commonly seen as freedom for sexual expression, but Arshea represents the freedom to experience all that is good in the world, be it an ideology or a specific emotional or physical expression. So long as it doesnt harm others, Arshea believes creatures should do, think, and feel as they will. They encourage their followers to try new things, to think in new ways, and to wear new forms.\n\n When appearing to mortals, the Spirit of Abandon most commonly appears in that persons own body so the person may see how beautiful and perfect their own form is—after all, if a divine being has chosen to wear it, it must be perfect. For people who dont fit in the body they currently wear, Arshea often appears in the form reflected in their heart and soul. Followers of Arshea are a varied lot, from artists to explorers, and from lovers to those who fight against repression.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Inspire passion, comfort and free the repressed, seek your true self and desires\r\n\r\n**Anathema** Judge another based on sexual desires or gender roles, act without consent in pursuit of passion\r\n\r\n**Area of Concern**\r\nfreedom, physical beauty, and sexuality\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Passion](/Domains.aspx?ID=25), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **2nd**\r\n[Humanoid Form](/Spells.aspx?ID=153)\n\n- **5th**\r\n[Dreaming Potential](/Spells.aspx?ID=91)\n\n</column>","name":"Arshea (Spirit of Abandon)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Passion](/Domains.aspx?ID=25), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAppearing in art more than any of the other empyreal lords, the Spirit of Abandon represents freedom, physical beauty, and sexuality. More than …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Appearing in art more than any of the other empyreal lords, the Spirit of Abandon represents freedom, physical beauty, and sexuality. More than …","summary_markdown":"Appearing in art more than any of the other empyreal lords, the Spirit of Abandon represents freedom, physical beauty, and sexuality. More than …","text":" Arshea (Spirit of Abandon) Source Gods &amp; Magic pg. 128 2.0 , Gods &amp; Magic pg. 128 2.0 PFS Note Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors. Appearing in art more than any of the other empyreal lords, the Spirit of Abandon represents freedom, physical beauty, and sexuality. More than anything else, freedom is what matters to Arshea. For many this is most commonly seen as freedom for sexual expression, but Arshea represents the freedom to experience all that is good in the world, be it an ideology or a specific emotional or physical expression. So long as it doesnt harm others, Arshea believes creatures should do, think, and feel as they will. They encourage their followers to try new things, to think in new ways, and to wear new forms. When appearing to mortals, the Spirit of Abandon most commonly appears in that persons own body so the person may see how beautiful and perfect their own form is—after all, if a divine being has chosen to wear it, it must be perfect. For people who dont fit in the body they currently wear, Arshea often appears in the form reflected in their heart and soul. Followers of Arshea are a varied lot, from artists to explorers, and from lovers to those who fight against repression. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Inspire passion, comfort and free the repressed, seek your true self and desires Anathema Judge another based on sexual desires or gender roles, act without consent in pursuit of passion Area of Concern freedom, physical beauty, and sexuality Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Constitution or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Flail Domains Confidence, Freedom, Passion, Perfection Alternate Domains Change, Family, Protection Cleric Spells - 1st Mage Armor - 2nd Humanoid Form - 5th Dreaming Potential\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=113","weakness":{}}},{"_index":"aon18","_id":"deity-114","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Glitterdust","Uncontrollable Dance"],"deity":["Ashava"],"deity_markdown":"[Ashava](/Deities.aspx?ID=114)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Darkness","Moon","Repose","Soul"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)","domain_alternate_markdown":"","domain_primary":["Darkness","Moon","Repose","Soul"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)","exclude_from_search":false,"favored_weapon":["Bladed Scarf"],"favored_weapon_markdown":"[Bladed Scarf](/Weapons.aspx?ID=273)","follower_alignment":["NG","CG"],"id":"deity-114","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ashava (The True Spark)](/Deities.aspx?ID=114)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nAshava, the True Spark, embodies moonlight, dancing, and lonely spirits. Dancing is Ashavas true love, and she encourages her followers to dance often. For some, she is little more than a patron of that art, but Ashava is also a guide, both in spirit and in the physical world. For the living, she leads the lonely out of their difficult times, her lights guiding lost wanderers back to safety. For the dead, her haunting moonlit dances lead lost and lonely spirits onward to their eternal judgment. She encourages her followers to steer those who are lost—whether in the wilderness or in their hearts—to where they need to go. Priests of Ashava are the dancing light that guides the way, but will-o-wisps are anathema to Ashava, and her followers destroy these creatures wherever they are found.\n\n The True Spark appears as a tall woman, flushed with the exertion of prolonged dancing. Her features are difficult to see unless under moonlight, when they instead become crystal clear. She wears a beautiful gown woven from starlight that always sways in motion, and she never appears to be standing still. On her brow she wears a wreath of many-colored moss. Some of Ashavas followers include dancers, artists, the nocturnal, the lonely, the bereaved, lovers, and travelers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Dance even when there is no music, cast light in places of darkness, lead the lost\r\n\r\n**Anathema** Intentionally mislead someone, desecrate graves, abandon a creature in darkness\r\n\r\n**Area of Concern**\r\nmoonlight, dancing, and lonely spirits\r\n\r\n**Follower Alignments**\r\nNG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Bladed Scarf](/Weapons.aspx?ID=273)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **2nd**\r\n[Glitterdust](/Spells.aspx?ID=136)\n\n- **8th**\r\n[Uncontrollable Dance](/Spells.aspx?ID=347)\n\n</column>","name":"Ashava (The True Spark)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Bladed Scarf](/Weapons.aspx?ID=273)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Moon](/Domains.aspx?ID=21), [Repose](/Domains.aspx?ID=49), [Soul](/Domains.aspx?ID=51)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAshava, the True Spark, embodies moonlight, dancing, and lonely spirits. Dancing is Ashavas true love, and she encourages her followers to dance …\r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Ashava, the True Spark, embodies moonlight, dancing, and lonely spirits. Dancing is Ashavas true love, and she encourages her followers to dance …","summary_markdown":"Ashava, the True Spark, embodies moonlight, dancing, and lonely spirits. Dancing is Ashavas true love, and she encourages her followers to dance …","text":" Ashava (The True Spark) Source Gods &amp; Magic pg. 128 2.0 Ashava, the True Spark, embodies moonlight, dancing, and lonely spirits. Dancing is Ashavas true love, and she encourages her followers to dance often. For some, she is little more than a patron of that art, but Ashava is also a guide, both in spirit and in the physical world. For the living, she leads the lonely out of their difficult times, her lights guiding lost wanderers back to safety. For the dead, her haunting moonlit dances lead lost and lonely spirits onward to their eternal judgment. She encourages her followers to steer those who are lost—whether in the wilderness or in their hearts—to where they need to go. Priests of Ashava are the dancing light that guides the way, but will-o-wisps are anathema to Ashava, and her followers destroy these creatures wherever they are found. The True Spark appears as a tall woman, flushed with the exertion of prolonged dancing. Her features are difficult to see unless under moonlight, when they instead become crystal clear. She wears a beautiful gown woven from starlight that always sways in motion, and she never appears to be standing still. On her brow she wears a wreath of many-colored moss. Some of Ashavas followers include dancers, artists, the nocturnal, the lonely, the bereaved, lovers, and travelers. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Dance even when there is no music, cast light in places of darkness, lead the lost Anathema Intentionally mislead someone, desecrate graves, abandon a creature in darkness Area of Concern moonlight, dancing, and lonely spirits Follower Alignments NG, CG Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Heal Divine Skill Performance Favored Weapon Bladed Scarf Domains Darkness, Moon, Repose, Soul Alternate Domains Cleric Spells - 1st Soothe - 2nd Glitterdust - 8th Uncontrollable Dance\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=114","weakness":{}}},{"_index":"aon18","_id":"deity-115","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Penumbral Shroud","Blur","Blink"],"deity":["Black Butterfly"],"deity_markdown":"[Black Butterfly](/Deities.aspx?ID=115)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Freedom","Secrecy","Star","Void"],"domain_markdown":"[Freedom](/Domains.aspx?ID=14), [Secrecy](/Domains.aspx?ID=28), [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)","domain_alternate_markdown":"","domain_primary":["Freedom","Secrecy","Star","Void"],"domain_primary_markdown":"[Freedom](/Domains.aspx?ID=14), [Secrecy](/Domains.aspx?ID=28), [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)","exclude_from_search":false,"favored_weapon":["Starknife"],"favored_weapon_markdown":"[Starknife](/Weapons.aspx?ID=44)","follower_alignment":["NG","CG"],"id":"deity-115","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Black Butterfly (The Silence Between)](/Deities.aspx?ID=115)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nThe Silence Between flutters among and between the stars, representing distance, silence, and space. Often called Desnas Shadow, the Black Butterfly is sometimes believed to be an aspect of Desna that has broken off and taken on its own life; her interest in distance and space certainly reflects Desnas love of travel. The Black Butterfly finds the silence of the sea of stars useful for introspection and learning about oneself. Those who follow her take opportunities when they can to sit in silent meditation, in zones of silence and darkness when possible. Travel across large distances offers plenty to think about and contemplate, and the Black Butterfly encourages such journeys. She hates all evil, but she truly despises the powerful beings of evil that populate the Dark Tapestry, and her followers are expected to fight these beings and their followers without mercy.\n\n The Silence Between manifests as the silhouette of a woman with butterfly wings, and white hair and eyes. Her wings contain a shadow—or reflection—of all of the Dark Tapestry and everything within it. Parted lovers, the isolated, the introverted, those who have sworn vows of silence or dont communicate verbally, stargazers, explorers, and the melancholy are all found among the followers of the Black Butterfly.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Study the stars, notice moments of silence, perform anonymous acts of kindness\r\n\r\n**Anathema** Disrupt anothers meditation, interrupt tranquil moments, play noisy or discordant music\r\n\r\n**Area of Concern**\r\ndistance, silence, and space\r\n\r\n**Follower Alignments**\r\nNG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Freedom](/Domains.aspx?ID=14), [Secrecy](/Domains.aspx?ID=28), [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Penumbral Shroud](/Spells.aspx?ID=582)\n\n- **2nd**\r\n[Blur](/Spells.aspx?ID=28)\n\n- **4th**\r\n[Blink](/Spells.aspx?ID=27)\n\n</column>","name":"Black Butterfly (The Silence Between)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Freedom](/Domains.aspx?ID=14), [Secrecy](/Domains.aspx?ID=28), [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Silence Between flutters among and between the stars, representing distance, silence, and space. Often called Desnas Shadow, the Black Butterfly …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"The Silence Between flutters among and between the stars, representing distance, silence, and space. Often called Desnas Shadow, the Black Butterfly …","summary_markdown":"The Silence Between flutters among and between the stars, representing distance, silence, and space. Often called Desnas Shadow, the Black Butterfly …","text":" Black Butterfly (The Silence Between) Source Gods &amp; Magic pg. 128 2.0 The Silence Between flutters among and between the stars, representing distance, silence, and space. Often called Desnas Shadow, the Black Butterfly is sometimes believed to be an aspect of Desna that has broken off and taken on its own life; her interest in distance and space certainly reflects Desnas love of travel. The Black Butterfly finds the silence of the sea of stars useful for introspection and learning about oneself. Those who follow her take opportunities when they can to sit in silent meditation, in zones of silence and darkness when possible. Travel across large distances offers plenty to think about and contemplate, and the Black Butterfly encourages such journeys. She hates all evil, but she truly despises the powerful beings of evil that populate the Dark Tapestry, and her followers are expected to fight these beings and their followers without mercy. The Silence Between manifests as the silhouette of a woman with butterfly wings, and white hair and eyes. Her wings contain a shadow—or reflection—of all of the Dark Tapestry and everything within it. Parted lovers, the isolated, the introverted, those who have sworn vows of silence or dont communicate verbally, stargazers, explorers, and the melancholy are all found among the followers of the Black Butterfly. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Study the stars, notice moments of silence, perform anonymous acts of kindness Anathema Disrupt anothers meditation, interrupt tranquil moments, play noisy or discordant music Area of Concern distance, silence, and space Follower Alignments NG, CG Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Stealth Favored Weapon Starknife Domains Freedom, Secrecy, Star, Void Alternate Domains Cleric Spells - 1st Penumbral Shroud - 2nd Blur - 4th Blink\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=115","weakness":{}}},{"_index":"aon18","_id":"deity-116","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Animal Form","Lightning Bolt"],"deity":["Cernunnos"],"deity_markdown":"[Cernunnos](/Deities.aspx?ID=116)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Lightning","Nature","Passion","Zeal"],"domain_markdown":"[Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Lightning","Nature","Passion","Zeal"],"domain_primary_markdown":"[Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LG","NG","CG"],"id":"deity-116","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Cernunnos (The Horned Lord)](/Deities.aspx?ID=116)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Protect forests and other natural areas, advocate for animals and plants, take and commit to decisive actions\r\n\r\n**Anathema** Fail to strike down evil, enable the destruction of wilderness, needlessly kill animals\n\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\n\n- **3rd**\r\n[Lightning Bolt](/Spells.aspx?ID=172)\n\n</column>","name":"Cernunnos (The Horned Lord)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Cernunnos (The Horned Lord) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Protect forests and other natural areas, advocate for animals and plants, take and commit to decisive actions Anathema Fail to strike down evil, enable the destruction of wilderness, needlessly kill animals Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Survival Favored Weapon Longbow Domains Lightning, Nature, Passion, Zeal Alternate Domains Cleric Spells - 1st True Strike - 2nd Animal Form - 3rd Lightning Bolt\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=116","weakness":{}}},{"_index":"aon18","_id":"deity-117","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Paralyze","Stoneskin"],"deity":["Dammerich"],"deity_markdown":"[Dammerich](/Deities.aspx?ID=117)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Death","Duty","Truth","Vigil"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Truth](/Domains.aspx?ID=32), [Vigil](/Domains.aspx?ID=55)","domain_alternate_markdown":"","domain_primary":["Death","Duty","Truth","Vigil"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Truth](/Domains.aspx?ID=32), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Greataxe"],"favored_weapon_markdown":"[Greataxe](/Weapons.aspx?ID=21)","follower_alignment":["LG"],"id":"deity-117","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Dammerich (The Weighted Swing)](/Deities.aspx?ID=117)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Perform just executions, study local laws, oppose corrupt or bloodthirsty government officials\r\n\r\n**Anathema** Kill without thought, execute the innocent, mock the condemned, falsely incriminate another\n\n**Follower Alignments**\r\nLG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Truth](/Domains.aspx?ID=32), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **3rd**\r\n[Paralyze](/Spells.aspx?ID=213)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column>","name":"Dammerich (The Weighted Swing)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Truth](/Domains.aspx?ID=32), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Dammerich (The Weighted Swing) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Perform just executions, study local laws, oppose corrupt or bloodthirsty government officials Anathema Kill without thought, execute the innocent, mock the condemned, falsely incriminate another Follower Alignments LG Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Greataxe Domains Death, Duty, Truth, Vigil Alternate Domains Cleric Spells - 1st True Strike - 3rd Paralyze - 4th Stoneskin\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=117","weakness":{}}},{"_index":"aon18","_id":"deity-118","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mindlink","Comprehend Language","Enthrall"],"deity":["Eritrice"],"deity_markdown":"[Eritrice](/Deities.aspx?ID=118)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Glyph","Knowledge","Truth"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Confidence","Glyph","Knowledge","Truth"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LG","NG","CG"],"id":"deity-118","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Eritrice (Heart-Speaker)](/Deities.aspx?ID=118)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nThe Heart-Speaker Eritrice represents honest debate, opinions, and truth. Facts and information are important to Eritrice, but truths and wisdom gained through discussion are far more valuable to her than those gained through books. She maintains there is nothing wrong with disagreeing so long as the disagreement is respectful, and that it is crucial to be open to discussion, willing to consider new information, and receptive to forming new opinions. Opinions are valuable in that they help understand other views, but Eritrice reminds her followers that opinions are not facts and can be incorrect and even harmful. When lies are spoken or become the rule of the land, those that follow Eritrice work through networks of like-minded individuals to spread the truth using messages sent to all who will listen.\n\n In her mortal form, the Heart-Speaker appears as a muscular, 8-foot-tall woman with a female lions head. She wears a rose-colored breastplate over a short kilt. When she speaks, her voice is so entrancing and compelling that those she appears to often dont take note of any of her other features. Those who value truth, from debaters to town criers to lawmakers, are among the followers of Eritrice.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Spread truth, debate contentious issues, aid messengers \r\n\r\n**Anathema** Sow or perpetuate lies, obstruct discussion, argue in bad faith\r\n\r\n**Area of Concern**\r\nhonest debate, opinions, and truth\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mindlink](/Spells.aspx?ID=195)\n\n- **2nd**\r\n[Comprehend Language](/Spells.aspx?ID=46)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n</column>","name":"Eritrice (Heart-Speaker)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Heart-Speaker Eritrice represents honest debate, opinions, and truth. Facts and information are important to Eritrice, but truths and wisdom …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"The Heart-Speaker Eritrice represents honest debate, opinions, and truth. Facts and information are important to Eritrice, but truths and wisdom …","summary_markdown":"The Heart-Speaker Eritrice represents honest debate, opinions, and truth. Facts and information are important to Eritrice, but truths and wisdom …","text":" Eritrice (Heart-Speaker) Source Gods &amp; Magic pg. 128 2.0 The Heart-Speaker Eritrice represents honest debate, opinions, and truth. Facts and information are important to Eritrice, but truths and wisdom gained through discussion are far more valuable to her than those gained through books. She maintains there is nothing wrong with disagreeing so long as the disagreement is respectful, and that it is crucial to be open to discussion, willing to consider new information, and receptive to forming new opinions. Opinions are valuable in that they help understand other views, but Eritrice reminds her followers that opinions are not facts and can be incorrect and even harmful. When lies are spoken or become the rule of the land, those that follow Eritrice work through networks of like-minded individuals to spread the truth using messages sent to all who will listen. In her mortal form, the Heart-Speaker appears as a muscular, 8-foot-tall woman with a female lions head. She wears a rose-colored breastplate over a short kilt. When she speaks, her voice is so entrancing and compelling that those she appears to often dont take note of any of her other features. Those who value truth, from debaters to town criers to lawmakers, are among the followers of Eritrice. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Spread truth, debate contentious issues, aid messengers Anathema Sow or perpetuate lies, obstruct discussion, argue in bad faith Area of Concern honest debate, opinions, and truth Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Dagger Domains Confidence, Glyph, Knowledge, Truth Alternate Domains Cleric Spells - 1st Mindlink - 2nd Comprehend Language - 3rd Enthrall\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=118","weakness":{}}},{"_index":"aon18","_id":"deity-119","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Ghostly Weapon","Cloak of Colors"],"deity":["Falayna"],"deity_markdown":"[Falayna](/Deities.aspx?ID=119)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Family","Freedom","Might","Perfection","Wealth"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Family","Perfection"],"domain_alternate_markdown":"[Family](/Domains.aspx?ID=11), [Perfection](/Domains.aspx?ID=26)","domain_primary":["Creation","Freedom","Might","Wealth"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Longsword"],"favored_weapon_markdown":"[Longsword](/Weapons.aspx?ID=31)","follower_alignment":["LG","NG","CG"],"id":"deity-119","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Falayna (Warrior's Ring)](/Deities.aspx?ID=119)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nFemininity, martial training, and rings are the purview of the Warriors Ring. In the eyes of Falayna, there is as much grace and beauty in the martial arts as exists in any cultures definition of femininity. The strength of womanhood is a hallmark of femininity, and strength in arms reflects this, with the flourish and personality of a fighting style a vibrant means for self-expression. Followers of Falayna learn to fight so they can both express their body and defend themselves if necessary, and strive to feel beautiful doing so, both in form and in dress. Falayna also enjoys rings, and as such she is associated with events in which rings are given or exchanged, such as weddings.\n\n When the Warriors Ring appears to mortals, her form is most often that of a muscular woman with the hair and eye colors most commonly associated with feminine beauty in the mortals mind. She wears a bright silver breastplate on top of flowing, silken robes, her longsword _Betrothal_ sheathed across her back. On her fingers she wears rings of varying colors, styles, and stones; this jewelry seems to constantly shift, as if her fingers wear all the rings found in all the worlds. Followers of Falayna include warriors, soldiers, squires, jewelers, and those engaged to be married.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Wear and make beautiful things, train for combat, recover and return lost mementos\r\n\r\n**Anathema** Disrupt or destroy romantic unions, enforce a dress code, cower from fights\r\n\r\n**Area of Concern**\r\nfemininity, martial training, and rings\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Family](/Domains.aspx?ID=11), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **3rd**\r\n[Ghostly Weapon](/Spells.aspx?ID=133)\n\n- **5th**\r\n[Cloak of Colors](/Spells.aspx?ID=41)\n\n</column>","name":"Falayna (Warrior's Ring)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFemininity, martial training, and rings are the purview of the Warriors Ring. In the eyes of Falayna, there is as much grace and beauty in the …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Femininity, martial training, and rings are the purview of the Warriors Ring. In the eyes of Falayna, there is as much grace and beauty in the …","summary_markdown":"Femininity, martial training, and rings are the purview of the Warriors Ring. In the eyes of Falayna, there is as much grace and beauty in the …","text":" Falayna (Warrior's Ring) Source Gods &amp; Magic pg. 128 2.0 , Gods &amp; Magic pg. 128 2.0 Femininity, martial training, and rings are the purview of the Warriors Ring. In the eyes of Falayna, there is as much grace and beauty in the martial arts as exists in any cultures definition of femininity. The strength of womanhood is a hallmark of femininity, and strength in arms reflects this, with the flourish and personality of a fighting style a vibrant means for self-expression. Followers of Falayna learn to fight so they can both express their body and defend themselves if necessary, and strive to feel beautiful doing so, both in form and in dress. Falayna also enjoys rings, and as such she is associated with events in which rings are given or exchanged, such as weddings. When the Warriors Ring appears to mortals, her form is most often that of a muscular woman with the hair and eye colors most commonly associated with feminine beauty in the mortals mind. She wears a bright silver breastplate on top of flowing, silken robes, her longsword Betrothal sheathed across her back. On her fingers she wears rings of varying colors, styles, and stones; this jewelry seems to constantly shift, as if her fingers wear all the rings found in all the worlds. Followers of Falayna include warriors, soldiers, squires, jewelers, and those engaged to be married. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Wear and make beautiful things, train for combat, recover and return lost mementos Anathema Disrupt or destroy romantic unions, enforce a dress code, cower from fights Area of Concern femininity, martial training, and rings Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Strength or Charisma Divine Font Heal Divine Skill Athletics Favored Weapon Longsword Domains Creation, Freedom, Might, Wealth Alternate Domains Family, Perfection Cleric Spells - 1st True Strike - 3rd Ghostly Weapon - 5th Cloak of Colors\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=119","weakness":{}}},{"_index":"aon18","_id":"deity-120","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Plant or Fungus","Touch of Idiocy","Speak with Plants"],"deity":["Halcamora"],"deity_markdown":"[Halcamora](/Deities.aspx?ID=120)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Indulgence","Luck","Nature","Swarm"],"domain_markdown":"[Indulgence](/Domains.aspx?ID=16), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53)","domain_alternate_markdown":"","domain_primary":["Indulgence","Luck","Nature","Swarm"],"domain_primary_markdown":"[Indulgence](/Domains.aspx?ID=16), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53)","exclude_from_search":false,"favored_weapon":["Club"],"favored_weapon_markdown":"[Club](/Weapons.aspx?ID=2)","follower_alignment":["LG","NG","N"],"id":"deity-120","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Halcamora (Lady of Ripe Bounty)](/Deities.aspx?ID=120)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Cultivate gardens, share wine, keep helpful insects, teach others to farm\r\n\r\n**Anathema** Salt or despoil the earth, spread plague or pestilence, carelessly use pesticides\n\n**Follower Alignments**\r\nLG, NG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Club](/Weapons.aspx?ID=2)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Plant or Fungus](/Spells.aspx?ID=325)\n\n- **2nd**\r\n[Touch of Idiocy](/Spells.aspx?ID=341)\n\n- **4th**\r\n[Speak with Plants](/Spells.aspx?ID=294)\n\n</column>","name":"Halcamora (Lady of Ripe Bounty)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Club](/Weapons.aspx?ID=2)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Halcamora (Lady of Ripe Bounty) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Cultivate gardens, share wine, keep helpful insects, teach others to farm Anathema Salt or despoil the earth, spread plague or pestilence, carelessly use pesticides Follower Alignments LG, NG, N Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Nature Favored Weapon Club Domains Indulgence, Luck, Nature, Swarm Alternate Domains Cleric Spells - 1st Summon Plant or Fungus - 2nd Touch of Idiocy - 4th Speak with Plants\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=120","weakness":{}}},{"_index":"aon18","_id":"deity-121","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Mirror Image","Secret Page"],"deity":["Irez"],"deity_markdown":"[Irez](/Deities.aspx?ID=121)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Fate","Glyph","Luck","Magic"],"domain_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Luck](/Domains.aspx?ID=18), [Magic](/Domains.aspx?ID=19)","domain_alternate_markdown":"","domain_primary":["Fate","Glyph","Luck","Magic"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Luck](/Domains.aspx?ID=18), [Magic](/Domains.aspx?ID=19)","exclude_from_search":false,"favored_weapon":["Dart"],"favored_weapon_markdown":"[Dart](/Weapons.aspx?ID=68)","follower_alignment":["LG","NG","N","CG"],"id":"deity-121","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Irez (Lady of Inscribed Wonder)](/Deities.aspx?ID=121)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nCards, glyphs, scribes, and spells are all the purview of the Lady of Inscribed Wonder. She holds knowledge and understanding of the great power and symbolism behind runes. In particular, Irez understands how runes can supplement and empower arcane magic. Its through this understanding that Irez is able to make enigmatic predictions on events in the distant future, which more often than not come to pass. Many of her followers are calligraphers, gamblers, harrow readers and others who regularly handle cards and symbols, be they for an arcane purpose, prophetic practices, or their more mundane applications.\n\n Those who have seen Irez, either in person or through the cards, describe her as a woman with the body of a powerful serpent and large wings resembling those of a bat. Irez is constantly draped with strips of parchment, each bearing glyphs that bear the secret to a particular spell or specific cards, such as the harrows Tyrant card.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Read fortunes, practice calligraphy, devise and study runes\r\n\r\n**Anathema** Destroy magic scrolls, cheat at games of chance, deliberately write illegibly\r\n\r\n**Area of Concern**\r\nglyphs, scribes, and spells\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Dart](/Weapons.aspx?ID=68)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Luck](/Domains.aspx?ID=18), [Magic](/Domains.aspx?ID=19)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **2nd**\r\n[Mirror Image](/Spells.aspx?ID=197)\n\n- **3rd**\r\n[Secret Page](/Spells.aspx?ID=270)\n\n</column>","name":"Irez (Lady of Inscribed Wonder)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Dart](/Weapons.aspx?ID=68)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Luck](/Domains.aspx?ID=18), [Magic](/Domains.aspx?ID=19)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCards, glyphs, scribes, and spells are all the purview of the Lady of Inscribed Wonder. She holds knowledge and understanding of the great power and …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Cards, glyphs, scribes, and spells are all the purview of the Lady of Inscribed Wonder. She holds knowledge and understanding of the great power and …","summary_markdown":"Cards, glyphs, scribes, and spells are all the purview of the Lady of Inscribed Wonder. She holds knowledge and understanding of the great power and …","text":" Irez (Lady of Inscribed Wonder) Source Gods &amp; Magic pg. 128 2.0 Cards, glyphs, scribes, and spells are all the purview of the Lady of Inscribed Wonder. She holds knowledge and understanding of the great power and symbolism behind runes. In particular, Irez understands how runes can supplement and empower arcane magic. Its through this understanding that Irez is able to make enigmatic predictions on events in the distant future, which more often than not come to pass. Many of her followers are calligraphers, gamblers, harrow readers and others who regularly handle cards and symbols, be they for an arcane purpose, prophetic practices, or their more mundane applications. Those who have seen Irez, either in person or through the cards, describe her as a woman with the body of a powerful serpent and large wings resembling those of a bat. Irez is constantly draped with strips of parchment, each bearing glyphs that bear the secret to a particular spell or specific cards, such as the harrows Tyrant card. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Read fortunes, practice calligraphy, devise and study runes Anathema Destroy magic scrolls, cheat at games of chance, deliberately write illegibly Area of Concern glyphs, scribes, and spells Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Heal Divine Skill Arcana Favored Weapon Dart Domains Fate, Glyph, Luck, Magic Alternate Domains Cleric Spells - 1st Anticipate Peril - 2nd Mirror Image - 3rd Secret Page\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=121","weakness":{}}},{"_index":"aon18","_id":"deity-122","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Longstrider","Haste","Mask of Terror"],"deity":["Jaidz"],"deity_markdown":"[Jaidz](/Deities.aspx?ID=122)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Nightmares","Protection","Travel"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Nightmares](/Domains.aspx?ID=23), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)","domain_alternate_markdown":"","domain_primary":["Confidence","Nightmares","Protection","Travel"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Nightmares](/Domains.aspx?ID=23), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Shortsword"],"favored_weapon_markdown":"[Shortsword](/Weapons.aspx?ID=43)","follower_alignment":["LG","NG","N","CG"],"id":"deity-122","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Jaidz (Fearless Claw)](/Deities.aspx?ID=122)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Forgive cowards and offer them guidance, encourage others to test their mettle, face and learn from your fears\r\n\r\n**Anathema** Punish another creature for cowardice, routinely avoid that which scares you\n\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Nightmares](/Domains.aspx?ID=23), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Longstrider](/Spells.aspx?ID=175)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **7th**\r\n[Mask of Terror](/Spells.aspx?ID=185)\n\n</column>","name":"Jaidz (Fearless Claw)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Nightmares](/Domains.aspx?ID=23), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Jaidz (Fearless Claw) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Forgive cowards and offer them guidance, encourage others to test their mettle, face and learn from your fears Anathema Punish another creature for cowardice, routinely avoid that which scares you Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Intimidation Favored Weapon Shortsword Domains Confidence, Nightmares, Protection, Travel Alternate Domains Cleric Spells - 1st Longstrider - 3rd Haste - 7th Mask of Terror\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=122","weakness":{}}},{"_index":"aon18","_id":"deity-123","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Slow","Resilient Sphere"],"deity":["Korada"],"deity_markdown":"[Korada](/Deities.aspx?ID=123)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Healing","Magic","Protection"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Change","Healing","Magic","Protection"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Fist"],"favored_weapon_markdown":"[Fist](/Weapons.aspx?ID=1)","follower_alignment":["NG","N"],"id":"deity-123","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Korada (The Open Hand of Harmony)](/Deities.aspx?ID=123)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nKorada, the Open Hand of Harmony, is concerned with foresight, forgiveness, and peace. In particular, he believes that although the tireless fight against wickedness is admirable, the ultimate triumph over evil will come in the form of redemption rather than destruction. Koradas dedication to peace is such that he and his followers refuse to cause harm to their attackers, instead using their martial skills only to defend themselves. Many Koradans seek greater wisdom through study or meditation in hopes of better understanding their foes so as to guide them toward redemption. This dedication to self-awareness, philosophy, and introspection is said to have allowed Korada greater insight into the workings of the universe, granting him the great gift of foresight. Korada rarely acts on his visions, however, believing the struggle that comes with true change is always worthwhile, whether or not such a change is successful.\n\n The Open Hand of Harmony takes the form of a lithe, athletic man donning simple robes. He is covered in sparse, light-brown fur and has three monkey tails that constantly writhe behind him, much like the dancing flames of a powerful fire. Most of Koradas followers are those who have lived imbalanced lives or faced persistent violence as they seek to find peace in their life and within themselves. Many of the evil individuals redeemed by Koradans soon become followers themselves.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Forgive those who have wronged you, embrace a peaceful mindset, seek and allow redemption\r\n\r\n**Anathema** Cause lethal harm to a creature, deny a repentant creature an opportunity for redemption, ask a retired warrior to fight\r\n\r\n**Area of Concern**\r\nforesight, forgiveness, and peace\r\n\r\n**Follower Alignments**\r\nNG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **3rd**\r\n[Slow](/Spells.aspx?ID=289)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n</column>","name":"Korada (The Open Hand of Harmony)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nKorada, the Open Hand of Harmony, is concerned with foresight, forgiveness, and peace. In particular, he believes that although the tireless fight …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Korada, the Open Hand of Harmony, is concerned with foresight, forgiveness, and peace. In particular, he believes that although the tireless fight …","summary_markdown":"Korada, the Open Hand of Harmony, is concerned with foresight, forgiveness, and peace. In particular, he believes that although the tireless fight …","text":" Korada (The Open Hand of Harmony) Source Gods &amp; Magic pg. 128 2.0 Korada, the Open Hand of Harmony, is concerned with foresight, forgiveness, and peace. In particular, he believes that although the tireless fight against wickedness is admirable, the ultimate triumph over evil will come in the form of redemption rather than destruction. Koradas dedication to peace is such that he and his followers refuse to cause harm to their attackers, instead using their martial skills only to defend themselves. Many Koradans seek greater wisdom through study or meditation in hopes of better understanding their foes so as to guide them toward redemption. This dedication to self-awareness, philosophy, and introspection is said to have allowed Korada greater insight into the workings of the universe, granting him the great gift of foresight. Korada rarely acts on his visions, however, believing the struggle that comes with true change is always worthwhile, whether or not such a change is successful. The Open Hand of Harmony takes the form of a lithe, athletic man donning simple robes. He is covered in sparse, light-brown fur and has three monkey tails that constantly writhe behind him, much like the dancing flames of a powerful fire. Most of Koradas followers are those who have lived imbalanced lives or faced persistent violence as they seek to find peace in their life and within themselves. Many of the evil individuals redeemed by Koradans soon become followers themselves. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Forgive those who have wronged you, embrace a peaceful mindset, seek and allow redemption Anathema Cause lethal harm to a creature, deny a repentant creature an opportunity for redemption, ask a retired warrior to fight Area of Concern foresight, forgiveness, and peace Follower Alignments NG, N Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Fist Domains Change, Healing, Magic, Protection Alternate Domains Cleric Spells - 1st Soothe - 3rd Slow - 4th Resilient Sphere\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=123","weakness":{}}},{"_index":"aon18","_id":"deity-124","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Threefold Aspect","Resilient Sphere"],"deity":["Lymnieris"],"deity_markdown":"[Lymnieris](/Deities.aspx?ID=124)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Passion","Protection","Repose"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","domain_alternate_markdown":"","domain_primary":["Change","Passion","Protection","Repose"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","exclude_from_search":false,"favored_weapon":["Longsword"],"favored_weapon_markdown":"[Longsword](/Weapons.aspx?ID=31)","follower_alignment":["LG","NG","CG"],"id":"deity-124","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lymnieris (The Auroral Tower)](/Deities.aspx?ID=124)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Help others achieve their desires, aid and protect sex workers, help others through difficult transitions\r\n\r\n**Anathema** Persecute sex workers, force or support unwanted marriages\n\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **3rd**\r\n[Threefold Aspect](/Spells.aspx?ID=723)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n</column>","name":"Lymnieris (The Auroral Tower)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Lymnieris (The Auroral Tower) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Help others achieve their desires, aid and protect sex workers, help others through difficult transitions Anathema Persecute sex workers, force or support unwanted marriages Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Society Favored Weapon Longsword Domains Change, Passion, Protection, Repose Alternate Domains Cleric Spells - 1st Mage Armor - 3rd Threefold Aspect - 4th Resilient Sphere\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=124","weakness":{}}},{"_index":"aon18","_id":"deity-125","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Color Spray","Chromatic Wall","Teleport"],"deity":["Pulura"],"deity_markdown":"[Pulura](/Deities.aspx?ID=125)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cold","Darkness","Sorrow","Star"],"domain_markdown":"[Cold](/Domains.aspx?ID=41), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Star](/Domains.aspx?ID=52)","domain_alternate_markdown":"","domain_primary":["Cold","Darkness","Sorrow","Star"],"domain_primary_markdown":"[Cold](/Domains.aspx?ID=41), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Star](/Domains.aspx?ID=52)","exclude_from_search":false,"favored_weapon":["Sling"],"favored_weapon_markdown":"[Sling](/Weapons.aspx?ID=72)","follower_alignment":["NG","CG"],"id":"deity-125","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Pulura (The Shimmering Maiden)](/Deities.aspx?ID=125)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nDancing through the northern sky, the Shimmering Maiden represents constellations, homesickness, and northern lights. Pulura understands that the constellations are the guide with which mortals navigate their world, lighting the way so that those who travel or explore can always find their way home. The stories of the constellations not only entertain with tales of goodness and light and strength, but they are also a tool for helping others learn and remember the stars. This ensures that the map in the sky is easy to read and never forgotten. To learn this map and to guide those who are lost or otherwise in need of direction are exceptional callings, but even more so is to teach a petitioner to navigate the skies themself on the journey.\n\n The Shimmering Maiden is often difficult to see, appearing to mortals from great distances as a bright, hot star. When she can be seen, she has the appearance of a Tian woman whose dark hair twinkles with bright stars. Her green and pink robes appear as though they are made of light, rather than any fabric. Travelers, guides, nomads, explorers, sailors, stargazers, and hunters are some of Puluras followers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Aid travelers, comfort the lonely, teach the constellations\r\n\r\n**Anathema** Mock the homesick, deny warmth to others, pollute the skies with smoke or light\r\n\r\n**Area of Concern**\r\nconstellations, homesickness, and northern lights\r\n\r\n**Follower Alignments**\r\nNG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Sling](/Weapons.aspx?ID=72)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Star](/Domains.aspx?ID=52)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Color Spray](/Spells.aspx?ID=44)\n\n- **5th**\r\n[Chromatic Wall](/Spells.aspx?ID=37)\n\n- **6th**\r\n[Teleport](/Spells.aspx?ID=338)\n\n</column>","name":"Pulura (The Shimmering Maiden)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Sling](/Weapons.aspx?ID=72)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Darkness](/Domains.aspx?ID=6), [Sorrow](/Domains.aspx?ID=50), [Star](/Domains.aspx?ID=52)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nDancing through the northern sky, the Shimmering Maiden represents constellations, homesickness, and northern lights. Pulura understands that the …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Dancing through the northern sky, the Shimmering Maiden represents constellations, homesickness, and northern lights. Pulura understands that the …","summary_markdown":"Dancing through the northern sky, the Shimmering Maiden represents constellations, homesickness, and northern lights. Pulura understands that the …","text":" Pulura (The Shimmering Maiden) Source Gods &amp; Magic pg. 128 2.0 Dancing through the northern sky, the Shimmering Maiden represents constellations, homesickness, and northern lights. Pulura understands that the constellations are the guide with which mortals navigate their world, lighting the way so that those who travel or explore can always find their way home. The stories of the constellations not only entertain with tales of goodness and light and strength, but they are also a tool for helping others learn and remember the stars. This ensures that the map in the sky is easy to read and never forgotten. To learn this map and to guide those who are lost or otherwise in need of direction are exceptional callings, but even more so is to teach a petitioner to navigate the skies themself on the journey. The Shimmering Maiden is often difficult to see, appearing to mortals from great distances as a bright, hot star. When she can be seen, she has the appearance of a Tian woman whose dark hair twinkles with bright stars. Her green and pink robes appear as though they are made of light, rather than any fabric. Travelers, guides, nomads, explorers, sailors, stargazers, and hunters are some of Puluras followers. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Aid travelers, comfort the lonely, teach the constellations Anathema Mock the homesick, deny warmth to others, pollute the skies with smoke or light Area of Concern constellations, homesickness, and northern lights Follower Alignments NG, CG Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Sling Domains Cold, Darkness, Sorrow, Star Alternate Domains Cleric Spells - 1st Color Spray - 5th Chromatic Wall - 6th Teleport\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=125","weakness":{}}},{"_index":"aon18","_id":"deity-126","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Haste","Fire Shield"],"deity":["Ragathiel"],"deity_markdown":"[Ragathiel](/Deities.aspx?ID=126)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Ambition","Confidence","Destruction","Duty","Fire","Might","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Ambition","Confidence","Might"],"domain_alternate_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20)","domain_primary":["Destruction","Duty","Fire","Zeal"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Bastard Sword"],"favored_weapon_markdown":"[Bastard Sword](/Weapons.aspx?ID=15)","follower_alignment":["LG"],"id":"deity-126","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ragathiel (General of Vengeance)](/Deities.aspx?ID=126)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nThe General of Vengeance presides over chivalry, duty, and vengeance, acting as the quintessential knight. Born of the archdevil Dispater and Feronia, a neutral demigoddess of fire, Ragathiel struggles to overcome the reputation of his parentage, and he understands the struggle to be accepted, to be trusted, and to fight against his own nature for the sake of good. He represents strength in battle, wrath upon the wicked, absolution or vengeance for the wronged, leadership when needed, and virtue and duty to the innocent. He expects his followers to destroy fiends when they find them and to work toward truly earning the trust and acceptance of those around them. Those who follow him lead by shining example and can be found on the front lines of battle or any conflict against evil they can find.\n\n The General of Vengeance appears as a massive giant, standing more than 20 feet tall, clad in golden plate armor that shines with its own light and carrying a sword that burns with holy fire. Five flaming wings stretch from his back, three on his left and two on his right—the sixth was lost, torn out by his father in a fit of fury. Followers of Ragathiel include crusaders, knights, soldiers, the falsely accused, the marginalized, and the wronged.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Avenge the wronged, destroy evildoers, lead the charge in battle\r\n\r\n**Anathema** Cower from combat, forgive those who have irreparably sinned, leave allies unwillingly in darkness\r\n\r\n**Area of Concern**\r\nchivalry, duty, and vengeance\r\n\r\n**Follower Alignments**\r\nLG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Bastard Sword](/Weapons.aspx?ID=15)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n</column>","name":"Ragathiel (General of Vengeance)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Bastard Sword](/Weapons.aspx?ID=15)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe General of Vengeance presides over chivalry, duty, and vengeance, acting as the quintessential knight. Born of the archdevil Dispater and …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"The General of Vengeance presides over chivalry, duty, and vengeance, acting as the quintessential knight. Born of the archdevil Dispater and …","summary_markdown":"The General of Vengeance presides over chivalry, duty, and vengeance, acting as the quintessential knight. Born of the archdevil Dispater and …","text":" Ragathiel (General of Vengeance) Source Gods &amp; Magic pg. 128 2.0 , Gods &amp; Magic pg. 128 2.0 The General of Vengeance presides over chivalry, duty, and vengeance, acting as the quintessential knight. Born of the archdevil Dispater and Feronia, a neutral demigoddess of fire, Ragathiel struggles to overcome the reputation of his parentage, and he understands the struggle to be accepted, to be trusted, and to fight against his own nature for the sake of good. He represents strength in battle, wrath upon the wicked, absolution or vengeance for the wronged, leadership when needed, and virtue and duty to the innocent. He expects his followers to destroy fiends when they find them and to work toward truly earning the trust and acceptance of those around them. Those who follow him lead by shining example and can be found on the front lines of battle or any conflict against evil they can find. The General of Vengeance appears as a massive giant, standing more than 20 feet tall, clad in golden plate armor that shines with its own light and carrying a sword that burns with holy fire. Five flaming wings stretch from his back, three on his left and two on his right—the sixth was lost, torn out by his father in a fit of fury. Followers of Ragathiel include crusaders, knights, soldiers, the falsely accused, the marginalized, and the wronged. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Avenge the wronged, destroy evildoers, lead the charge in battle Anathema Cower from combat, forgive those who have irreparably sinned, leave allies unwillingly in darkness Area of Concern chivalry, duty, and vengeance Follower Alignments LG Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm or Heal Divine Skill Intimidation Favored Weapon Bastard Sword Domains Destruction, Duty, Fire, Zeal Alternate Domains Ambition, Confidence, Might Cleric Spells - 1st True Strike - 3rd Haste - 4th Fire Shield\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=126","weakness":{}}},{"_index":"aon18","_id":"deity-127","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Liberating Command","Hypercognition","Dreaming Potential"],"deity":["Shei"],"deity_markdown":"[Shei](/Deities.aspx?ID=127)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Freedom","Healing","Perfection"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Perfection](/Domains.aspx?ID=26)","domain_alternate_markdown":"","domain_primary":["Family","Freedom","Healing","Perfection"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Perfection](/Domains.aspx?ID=26)","exclude_from_search":false,"favored_weapon":["Sickle"],"favored_weapon_markdown":"[Sickle](/Weapons.aspx?ID=9)","follower_alignment":["LG","NG","CG"],"id":"deity-127","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Shei (The Ibis Matron)](/Deities.aspx?ID=127)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors._\r\n\r\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Empower local communities, learn from elders, share and teach from experiences\r\n\r\n**Anathema** Force others to follow your path, inflict negative damage, age others or steal life with magic\n\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Liberating Command](/Spells.aspx?ID=580)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n- **5th**\r\n[Dreaming Potential](/Spells.aspx?ID=91)\n\n</column>","name":"Shei (The Ibis Matron)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Perfection](/Domains.aspx?ID=26)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Shei (The Ibis Matron) Source Gods &amp; Magic pg. 128 2.0 PFS Note Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors. Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Empower local communities, learn from elders, share and teach from experiences Anathema Force others to follow your path, inflict negative damage, age others or steal life with magic Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Heal Divine Skill Society Favored Weapon Sickle Domains Family, Freedom, Healing, Perfection Alternate Domains Cleric Spells - 1st Liberating Command - 3rd Hypercognition - 5th Dreaming Potential\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=127","weakness":{}}},{"_index":"aon18","_id":"deity-128","_score":4.3909864,"_source":{"ability":["Strength","Intelligence"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Construct","Meld into Stone","Stoneskin"],"deity":["Soralyon"],"deity_markdown":"[Soralyon](/Deities.aspx?ID=128)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Earth","Magic","Protection"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Creation","Earth","Magic","Protection"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Pick"],"favored_weapon_markdown":"[Pick](/Weapons.aspx?ID=34)","follower_alignment":["LG","NG","N","CG"],"id":"deity-128","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Soralyon (The Mystic Angel)](/Deities.aspx?ID=128)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nGuardians, monuments, and magic are the purview of the Mystic Angel. Soralyon believes that monuments and ruins are important links to the past. Guarding them against those who would defile or destroy them is of tremendous importance, lest people lose memories of who they are, where they came from, and what they have accomplished. As such, those who stand guard over monuments and ruins are blessed. Likewise, those who study monuments to the past and present with respect, or seek to preserve them for the future, are also blessed. Guardianship of others, but especially of those who study and preserve these relics to the past, is also of great importance to Soralyon. As magic is a valuable tool in guarding, studying, and preserving these monuments and people, Soralyon encourages the study of magic, preferably for use in learning or protection.\n\n When the Mystic Angel appears to mortals he usually does so as a handsome being beautifully carved of smooth marble, the hues of which range the entire spectrum of the stone but tend toward those most common locally. Followers of Soralyon include archaeologists, historians, bodyguards, guardians, sculptors, curators, and arcane spellcasters.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Study monuments, craft golems and artwork from stone, guard ancient sites\r\n\r\n**Anathema** Defile sacred buildings, knowingly unearth evil monuments, destroy historical artifacts\r\n\r\n**Area of Concern**\r\nguardians, monuments, and magic\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Pick](/Weapons.aspx?ID=34)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Construct](/Spells.aspx?ID=318)\n\n- **3rd**\r\n[Meld into Stone](/Spells.aspx?ID=188)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column>","name":"Soralyon (The Mystic Angel)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Pick](/Weapons.aspx?ID=34)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Earth](/Domains.aspx?ID=10), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nGuardians, monuments, and magic are the purview of the Mystic Angel. Soralyon believes that monuments and ruins are important links to the past. …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Guardians, monuments, and magic are the purview of the Mystic Angel. Soralyon believes that monuments and ruins are important links to the past. …","summary_markdown":"Guardians, monuments, and magic are the purview of the Mystic Angel. Soralyon believes that monuments and ruins are important links to the past. …","text":" Soralyon (The Mystic Angel) Source Gods &amp; Magic pg. 128 2.0 Guardians, monuments, and magic are the purview of the Mystic Angel. Soralyon believes that monuments and ruins are important links to the past. Guarding them against those who would defile or destroy them is of tremendous importance, lest people lose memories of who they are, where they came from, and what they have accomplished. As such, those who stand guard over monuments and ruins are blessed. Likewise, those who study monuments to the past and present with respect, or seek to preserve them for the future, are also blessed. Guardianship of others, but especially of those who study and preserve these relics to the past, is also of great importance to Soralyon. As magic is a valuable tool in guarding, studying, and preserving these monuments and people, Soralyon encourages the study of magic, preferably for use in learning or protection. When the Mystic Angel appears to mortals he usually does so as a handsome being beautifully carved of smooth marble, the hues of which range the entire spectrum of the stone but tend toward those most common locally. Followers of Soralyon include archaeologists, historians, bodyguards, guardians, sculptors, curators, and arcane spellcasters. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Study monuments, craft golems and artwork from stone, guard ancient sites Anathema Defile sacred buildings, knowingly unearth evil monuments, destroy historical artifacts Area of Concern guardians, monuments, and magic Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Strength or Intelligence Divine Font Heal Divine Skill Arcana Favored Weapon Pick Domains Creation, Earth, Magic, Protection Alternate Domains Cleric Spells - 1st Summon Construct - 3rd Meld into Stone - 4th Stoneskin\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=128","weakness":{}}},{"_index":"aon18","_id":"deity-129","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Pass Without Trace","Animal Vision","Aerial Form"],"deity":["Tanagaar"],"deity_markdown":"[Tanagaar](/Deities.aspx?ID=129)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Darkness","Duty","Nature","Zeal"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Duty](/Domains.aspx?ID=45), [Nature](/Domains.aspx?ID=22), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Darkness","Duty","Nature","Zeal"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Duty](/Domains.aspx?ID=45), [Nature](/Domains.aspx?ID=22), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Kukri"],"favored_weapon_markdown":"[Kukri](/Weapons.aspx?ID=56)","follower_alignment":["LG","LN"],"id":"deity-129","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Tanagaar (The Aurulent Eye)](/Deities.aspx?ID=129)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Defend lawful borders, scout or patrol for evil, wait to strike until you have the advantage\r\n\r\n**Anathema** Abandon your post, tolerate poaching, torment animals\n\n**Follower Alignments**\r\nLG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Duty](/Domains.aspx?ID=45), [Nature](/Domains.aspx?ID=22), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Pass Without Trace](/Spells.aspx?ID=215)\n\n- **3rd**\r\n[Animal Vision](/Spells.aspx?ID=12)\n\n- **4th**\r\n[Aerial Form](/Spells.aspx?ID=4)\r\n(bird only)\n\n</column>","name":"Tanagaar (The Aurulent Eye)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Duty](/Domains.aspx?ID=45), [Nature](/Domains.aspx?ID=22), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Tanagaar (The Aurulent Eye) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Defend lawful borders, scout or patrol for evil, wait to strike until you have the advantage Anathema Abandon your post, tolerate poaching, torment animals Follower Alignments LG, LN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Stealth Favored Weapon Kukri Domains Darkness, Duty, Nature, Zeal Alternate Domains Cleric Spells - 1st Pass Without Trace - 3rd Animal Vision - 4th Aerial Form (bird only)\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=129","weakness":{}}},{"_index":"aon18","_id":"deity-130","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Slough Skin","Synaptic Pulse"],"deity":["Vildeis"],"deity_markdown":"[Vildeis](/Deities.aspx?ID=130)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Duty","Pain","Sorrow","Zeal"],"domain_markdown":"[Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Duty","Pain","Sorrow","Zeal"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LG"],"id":"deity-130","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Vildeis (The Cardinal Martyr)](/Deities.aspx?ID=130)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nThe Cardinal Martyr presides over devotion, sacrifice, and scars. Vildeis is driven entirely by her abhorrence for evil. Evil should not and must not be allowed to exist. It should be fought without pause and without rest until it is completely and utterly destroyed. Not only does the fight never end, but every sacrifice that needs to be made to end evil must be made, and is worth making. There are no material rewards to be had for destroying evil—its destruction is all the reward necessary, and that reward can be enjoyed only once there is no more evil. Scars are the marks the fight leaves behind, the memory of all the sacrifices made. Vildeis expects total commitment from her followers, who leave everything behind and dedicate their lives to destroying all that is vile.\n\n The Cardinal Martyr appears as a human woman covered in scars, each forming a rune depicting a sacrifice she has made. Her eyes are covered in a red cloth so that she cannot see the horrors of evil upon the world. Vildeis flies on gigantic, blood-colored wings, and the whispered screams of all the planes martyrs can be heard in her presence. Followers of Vildeis include martyrs, paladins, and zealots.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Sacrifice yourself in pursuit of good, champion noble causes, scar your body\r\n\r\n**Anathema** Joke or laugh about injustice, sacrifice others in your place, indulge in luxury\r\n\r\n**Area of Concern**\r\ndevotion, sacrifice, and scars\r\n\r\n**Follower Alignments**\r\nLG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **2nd**\r\n[Slough Skin](/Spells.aspx?ID=589)\r\n(appears as streams of blood)\n\n- **5th**\r\n[Synaptic Pulse](/Spells.aspx?ID=327)\n\n</column>","name":"Vildeis (The Cardinal Martyr)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Cardinal Martyr presides over devotion, sacrifice, and scars. Vildeis is driven entirely by her abhorrence for evil. Evil should not and must not …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"The Cardinal Martyr presides over devotion, sacrifice, and scars. Vildeis is driven entirely by her abhorrence for evil. Evil should not and must not …","summary_markdown":"The Cardinal Martyr presides over devotion, sacrifice, and scars. Vildeis is driven entirely by her abhorrence for evil. Evil should not and must not …","text":" Vildeis (The Cardinal Martyr) Source Gods &amp; Magic pg. 128 2.0 The Cardinal Martyr presides over devotion, sacrifice, and scars. Vildeis is driven entirely by her abhorrence for evil. Evil should not and must not be allowed to exist. It should be fought without pause and without rest until it is completely and utterly destroyed. Not only does the fight never end, but every sacrifice that needs to be made to end evil must be made, and is worth making. There are no material rewards to be had for destroying evil—its destruction is all the reward necessary, and that reward can be enjoyed only once there is no more evil. Scars are the marks the fight leaves behind, the memory of all the sacrifices made. Vildeis expects total commitment from her followers, who leave everything behind and dedicate their lives to destroying all that is vile. The Cardinal Martyr appears as a human woman covered in scars, each forming a rune depicting a sacrifice she has made. Her eyes are covered in a red cloth so that she cannot see the horrors of evil upon the world. Vildeis flies on gigantic, blood-colored wings, and the whispered screams of all the planes martyrs can be heard in her presence. Followers of Vildeis include martyrs, paladins, and zealots. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Sacrifice yourself in pursuit of good, champion noble causes, scar your body Anathema Joke or laugh about injustice, sacrifice others in your place, indulge in luxury Area of Concern devotion, sacrifice, and scars Follower Alignments LG Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm or Heal Divine Skill Medicine Favored Weapon Dagger Domains Duty, Pain, Sorrow, Zeal Alternate Domains Cleric Spells - 1st Phantom Pain - 2nd Slough Skin (appears as streams of blood) - 5th Synaptic Pulse\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=130","weakness":{}}},{"_index":"aon18","_id":"deity-131","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Comprehend Language","Veil"],"deity":["Winlas"],"deity_markdown":"[Winlas](/Deities.aspx?ID=131)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Glyph","Knowledge","Protection","Vigil"],"domain_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Vigil](/Domains.aspx?ID=55)","domain_alternate_markdown":"","domain_primary":["Glyph","Knowledge","Protection","Vigil"],"domain_primary_markdown":"[Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["LG","LN","NG"],"id":"deity-131","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Winlas (The Elder of Divinity)](/Deities.aspx?ID=131)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Serve leaders of ceremonies, craft ceremonial arms and armor, lead a congregation\r\n\r\n**Anathema** Deride sacred ceremonies, carelessly or lazily perform rituals, destroy ceremonial objects\n\n**Follower Alignments**\r\nLG, LN, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **2nd**\r\n[Comprehend Language](/Spells.aspx?ID=46)\n\n- **4th**\r\n[Veil](/Spells.aspx?ID=355)\n\n</column>","name":"Winlas (The Elder of Divinity)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Protection](/Domains.aspx?ID=27), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Winlas (The Elder of Divinity) Source Gods &amp; Magic pg. 128 2.0 Nethys Note: no description has been provided of this deity Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Serve leaders of ceremonies, craft ceremonial arms and armor, lead a congregation Anathema Deride sacred ceremonies, carelessly or lazily perform rituals, destroy ceremonial objects Follower Alignments LG, LN, NG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Occultism Favored Weapon Mace Domains Glyph, Knowledge, Protection, Vigil Alternate Domains Cleric Spells - 1st Share Lore - 2nd Comprehend Language - 4th Veil\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=131","weakness":{}}},{"_index":"aon18","_id":"deity-132","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Feather Fall","Feet to Fins","Fly"],"deity":["Ylimancha"],"deity_markdown":"[Ylimancha](/Deities.aspx?ID=132)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Nature","Travel","Water"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Air","Nature","Travel","Water"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LG","NG","N","CG"],"id":"deity-132","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ylimancha (Harborwing)](/Deities.aspx?ID=132)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nYlimancha gazes out over the worlds coastlines, presiding over coastal waters, fishers, and flying creatures. Also known as Harborwing, she believes in harmony between the seas, the skies, and the beings of the land. Sustenance and resources can be taken from the sea by those on shore, but not so much that the balance is upset. The sea may sometimes encroach on the land, but breakwaters can be built to keep communities on land dry and safe. Ylimancha likewise loves all creatures that fly, though the demon lord [Pazuzu](/Deities.aspx?ID=79) also claims dominion over them, bringing the two into endless conflict and causing her to mourn deeply each creature he converts to his worship.\n\n Harborwing most often appears as a very large seagull, pure white in color with the head of a Varisian woman with short, dark hair. She sometimes instead appears as a human woman with the head of an osprey. In this form she wears robes that sway like the waves of the sea, their blue folds foaming white at the edges, and she carries a teak longbow strung with gold. When she speaks, her voice carries the sound of the crashing waves. Followers of Ylimancha include fishers, sailors, merfolk, those who make their living on or in the sea, and flying creatures.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Teach sustainable fishing, swim in saltwater, fly\r\n\r\n**Anathema** Imprison birds or clip their wings, poison coastal waters, overfish, aid Pazuzu or his minions\r\n\r\n**Area of Concern**\r\ncoastal waters, fishers, and flying creatures\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Feather Fall](/Spells.aspx?ID=111)\n\n- **3rd**\r\n[Feet to Fins](/Spells.aspx?ID=113)\n\n- **4th**\r\n[Fly](/Spells.aspx?ID=125)\n\n</column>","name":"Ylimancha (Harborwing)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYlimancha gazes out over the worlds coastlines, presiding over coastal waters, fishers, and flying creatures. Also known as Harborwing, she believes …\r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Ylimancha gazes out over the worlds coastlines, presiding over coastal waters, fishers, and flying creatures. Also known as Harborwing, she believes …","summary_markdown":"Ylimancha gazes out over the worlds coastlines, presiding over coastal waters, fishers, and flying creatures. Also known as Harborwing, she believes …","text":" Ylimancha (Harborwing) Source Gods &amp; Magic pg. 128 2.0 Ylimancha gazes out over the worlds coastlines, presiding over coastal waters, fishers, and flying creatures. Also known as Harborwing, she believes in harmony between the seas, the skies, and the beings of the land. Sustenance and resources can be taken from the sea by those on shore, but not so much that the balance is upset. The sea may sometimes encroach on the land, but breakwaters can be built to keep communities on land dry and safe. Ylimancha likewise loves all creatures that fly, though the demon lord Pazuzu also claims dominion over them, bringing the two into endless conflict and causing her to mourn deeply each creature he converts to his worship. Harborwing most often appears as a very large seagull, pure white in color with the head of a Varisian woman with short, dark hair. She sometimes instead appears as a human woman with the head of an osprey. In this form she wears robes that sway like the waves of the sea, their blue folds foaming white at the edges, and she carries a teak longbow strung with gold. When she speaks, her voice carries the sound of the crashing waves. Followers of Ylimancha include fishers, sailors, merfolk, those who make their living on or in the sea, and flying creatures. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Teach sustainable fishing, swim in saltwater, fly Anathema Imprison birds or clip their wings, poison coastal waters, overfish, aid Pazuzu or his minions Area of Concern coastal waters, fishers, and flying creatures Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Acrobatics Favored Weapon Longbow Domains Air, Nature, Travel, Water Alternate Domains Cleric Spells - 1st Feather Fall - 3rd Feet to Fins - 4th Fly\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=132","weakness":{}}},{"_index":"aon18","_id":"deity-133","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Hypercognition","Retrocognition"],"deity":["Zohls"],"deity_markdown":"[Zohls](/Deities.aspx?ID=133)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Ambition","Cities","Knowledge","Truth"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Cities](/Domains.aspx?ID=3), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Ambition","Cities","Knowledge","Truth"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Cities](/Domains.aspx?ID=3), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Heavy Crossbow"],"favored_weapon_markdown":"[Heavy Crossbow](/Weapons.aspx?ID=70)","follower_alignment":["LG","LN","NG"],"id":"deity-133","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Zohls (Verity)](/Deities.aspx?ID=133)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nZohls, also known as Verity, advocates for determination, investigation, and truth. She believes that mysteries lead to truth, but how one arrives at that truth is as important as the answer itself. All questions are puzzles, and all puzzles are worth solving. The more intricate the problem, the more rewarding the investigation, and through determination and ethical investigation, even the deepest of enigmas can be solved. Calculated, logical thinking is more important to Zohls than gut instinct. She sees patterns everywhere, and she teaches that detecting these patterns brings the truth to light. While all investigations are worth pursuing so long as they dont hurt innocents, investigations that reveal the truth of crimes or other horrors, and that lead to justice being served and victims finding peace, are the most important of all to Verity.\n\n When appearing to her followers, Verity is always practically dressed, usually wearing a tunic and breeches. She wears black and white clothing, as these colors represent the light of truth and the darkness of obscurity and the unknown. She keeps her light-brown hair pulled back in braids. On her back she has large wings made of parchment that never wrinkle, whether furled or unfurled. Followers of Zohls include detectives, scientists, researchers, historians, archivists, librarians, and even conspiracy theorists.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** Solve logic puzzles, investigate crimes, devise new solutions from research\r\n\r\n**Anathema** Make judgments without evidence, contaminate evidence, obstruct truths\r\n\r\n**Area of Concern**\r\ndetermination, investigation, and truth\r\n\r\n**Follower Alignments**\r\nLG, LN, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Heavy Crossbow](/Weapons.aspx?ID=70)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Cities](/Domains.aspx?ID=3), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n- **7th**\r\n[Retrocognition](/Spells.aspx?ID=260)\n\n</column>","name":"Zohls (Verity)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Heavy Crossbow](/Weapons.aspx?ID=70)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Cities](/Domains.aspx?ID=3), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nZohls, also known as Verity, advocates for determination, investigation, and truth. She believes that mysteries lead to truth, but how one arrives at …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"Zohls, also known as Verity, advocates for determination, investigation, and truth. She believes that mysteries lead to truth, but how one arrives at …","summary_markdown":"Zohls, also known as Verity, advocates for determination, investigation, and truth. She believes that mysteries lead to truth, but how one arrives at …","text":" Zohls (Verity) Source Gods &amp; Magic pg. 128 2.0 Zohls, also known as Verity, advocates for determination, investigation, and truth. She believes that mysteries lead to truth, but how one arrives at that truth is as important as the answer itself. All questions are puzzles, and all puzzles are worth solving. The more intricate the problem, the more rewarding the investigation, and through determination and ethical investigation, even the deepest of enigmas can be solved. Calculated, logical thinking is more important to Zohls than gut instinct. She sees patterns everywhere, and she teaches that detecting these patterns brings the truth to light. While all investigations are worth pursuing so long as they dont hurt innocents, investigations that reveal the truth of crimes or other horrors, and that lead to justice being served and victims finding peace, are the most important of all to Verity. When appearing to her followers, Verity is always practically dressed, usually wearing a tunic and breeches. She wears black and white clothing, as these colors represent the light of truth and the darkness of obscurity and the unknown. She keeps her light-brown hair pulled back in braids. On her back she has large wings made of parchment that never wrinkle, whether furled or unfurled. Followers of Zohls include detectives, scientists, researchers, historians, archivists, librarians, and even conspiracy theorists. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts Solve logic puzzles, investigate crimes, devise new solutions from research Anathema Make judgments without evidence, contaminate evidence, obstruct truths Area of Concern determination, investigation, and truth Follower Alignments LG, LN, NG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Society Favored Weapon Heavy Crossbow Domains Ambition, Cities, Knowledge, Truth Alternate Domains Cleric Spells - 1st Share Lore - 3rd Hypercognition - 7th Retrocognition\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=133","weakness":{}}},{"_index":"aon18","_id":"deity-134","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Goblin Pox","Vomit Swarm","Cloudkill"],"deity":["Apollyon"],"deity_markdown":"[Apollyon](/Deities.aspx?ID=134)","deity_category":"Horsemen","deity_category_markdown":"[Horsemen\r\n](/DeityCategories.aspx?ID=11)","deity_category_order":"2Horsemen\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Air","Decay","Plague","Swarm"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)","domain_alternate_markdown":"","domain_primary":["Air","Decay","Plague","Swarm"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)","exclude_from_search":false,"favored_weapon":["Scythe"],"favored_weapon_markdown":"[Scythe](/Weapons.aspx?ID=39)","follower_alignment":["LE","NE","CE"],"id":"deity-134","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Apollyon (Prince of Locusts)](/Deities.aspx?ID=134)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\n\nThe Prince of Plagues seized power for himself after the disappearance of the previous Horseman of Pestilence by obsessively eliminating all potential rivals. Apollyon commands his vast army of leukodaemons to spread oblivion like a virus. He wastes no time on trivial acts of violence and lacks the patience to wait for long-term schemes to come to fruition. Instead, his plagues carry oblivion through cities like lightning, decimating entire kingdoms in the span of a few days. His greatest creations have been diseases that corrupt the soul itself, ensuring that [Pharasma](/Deities.aspx?ID=14) sends his victims to Abaddon once theyve succumbed.\n\n Apollyon appears as a hulking, bruised giant wrapped in black leather straps, with the head of a rotting ram. His cloak is stitched from the skin of angels who attempted to rescue the souls he had claimed—after flaying the angels alive, he preserved their faces in permanent agony upon the cloak. Apollyon delights in witnessing the deaths his diseases cause, not in dispassionate obligation but out of self-righteous glee. He sends his plague carriers out across the Material Plane knowing that even if they are defeated quickly, the sicknesses they carry will spread and take more lives than they could ever hope to alone. The moans and wails from the infected are prayers that fill him with more power to launch his next sickness onto the living.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Horsemen\r\n](/DeityCategories.aspx?ID=11)\r\n\r\n**Edicts** End all mortal life through disease and poison, cultivate diseased animals\r\n\r\n**Anathema** Prevent plagues, bury or burn the dead\r\n\r\n**Area of Concern**\r\ndisease\r\n\r\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Goblin Pox](/Spells.aspx?ID=139)\n\n- **2nd**\r\n[Vomit Swarm](/Spells.aspx?ID=726)\n\n- **5th**\r\n[Cloudkill](/Spells.aspx?ID=42)\n\n</column>","name":"Apollyon (Prince of Locusts)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Decay](/Domains.aspx?ID=42), [Plague](/Domains.aspx?ID=48), [Swarm](/Domains.aspx?ID=53)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Prince of Plagues seized power for himself after the disappearance of the previous Horseman of Pestilence by obsessively eliminating all …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 128"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 128 <sup>2.0</sup></row>","speed":{},"summary":"The Prince of Plagues seized power for himself after the disappearance of the previous Horseman of Pestilence by obsessively eliminating all …","summary_markdown":"The Prince of Plagues seized power for himself after the disappearance of the previous Horseman of Pestilence by obsessively eliminating all …","text":" Apollyon (Prince of Locusts) Source Gods &amp; Magic pg. 128 2.0 The Prince of Plagues seized power for himself after the disappearance of the previous Horseman of Pestilence by obsessively eliminating all potential rivals. Apollyon commands his vast army of leukodaemons to spread oblivion like a virus. He wastes no time on trivial acts of violence and lacks the patience to wait for long-term schemes to come to fruition. Instead, his plagues carry oblivion through cities like lightning, decimating entire kingdoms in the span of a few days. His greatest creations have been diseases that corrupt the soul itself, ensuring that Pharasma sends his victims to Abaddon once theyve succumbed. Apollyon appears as a hulking, bruised giant wrapped in black leather straps, with the head of a rotting ram. His cloak is stitched from the skin of angels who attempted to rescue the souls he had claimed—after flaying the angels alive, he preserved their faces in permanent agony upon the cloak. Apollyon delights in witnessing the deaths his diseases cause, not in dispassionate obligation but out of self-righteous glee. He sends his plague carriers out across the Material Plane knowing that even if they are defeated quickly, the sicknesses they carry will spread and take more lives than they could ever hope to alone. The moans and wails from the infected are prayers that fill him with more power to launch his next sickness onto the living. Category [Horsemen ](/DeityCategories.aspx?ID=11) Edicts End all mortal life through disease and poison, cultivate diseased animals Anathema Prevent plagues, bury or burn the dead Area of Concern disease Follower Alignments LE, NE, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Medicine Favored Weapon Scythe Domains Air, Decay, Plague, Swarm Alternate Domains Cleric Spells - 1st Goblin Pox - 2nd Vomit Swarm - 5th Cloudkill\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=134","weakness":{}}},{"_index":"aon18","_id":"deity-135","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grim Tendrils","Crushing Despair","Weird"],"deity":["Charon"],"deity_markdown":"[Charon](/Deities.aspx?ID=135)","deity_category":"Horsemen","deity_category_markdown":"[Horsemen\r\n](/DeityCategories.aspx?ID=11)","deity_category_order":"2Horsemen\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Death","Knowledge","Soul","Water"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Soul](/Domains.aspx?ID=51), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Death","Knowledge","Soul","Water"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Soul](/Domains.aspx?ID=51), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LE","NE","CE"],"id":"deity-135","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Charon (The Boatman)](/Deities.aspx?ID=135)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nThe First Horseman, eldest of his counterparts and the Boatman of the Styx, is a patient and cunning figure. Content to allow plans to take hold over time, Charon freely offers his power only to collect on his bargain decades or even centuries later. As the Horseman of Death, Charon concerns himself with miserable, pointless deaths that are devoid of any faith, mercy, or meaning, dragging those who perish in the depths of hopelessness and nihilism down into Abaddon and oblivion.\n\n Charon is the last surviving member of the original Horsemen who overthrew the First Daemon in their fit of jealous contempt. Holding knowledge from the earliest days of existence, he alone knows Abaddons true history, but he keeps it to himself. This allows him to exploit opportunities with curious mortals, sweeping more souls into his dread kingdom.\n\n Charon appears as a tall, looming man dressed in a frayed cloak and gripping a lantern staff firmly in one hand, but it is widely believed that this form is a facade. His true face may be unknowable, hidden away at the end of the Styx within his sunken palace, the Drowning Court. Some theorize that this form is nothing more than a mouthpiece for a far more alien entity that lies beneath the waters of the Styx. Whatever the case, Charon is a timeless being whose bargains, promises, and bottomless hunger stretch back to the earliest days.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Horsemen\r\n](/DeityCategories.aspx?ID=11)\r\n\r\n**Edicts** End all mortal life, exploit those who fear death\r\n\r\n**Anathema** Offer anything for free, extend mortal lifespans, grant true salvation to the doomed or dying\r\n\r\n**Area of Concern**\r\ndeath\r\n\r\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Soul](/Domains.aspx?ID=51), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grim Tendrils](/Spells.aspx?ID=141)\n\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57)\n\n- **9th**\r\n[Weird](/Spells.aspx?ID=375)\n\n</column>","name":"Charon (The Boatman)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Soul](/Domains.aspx?ID=51), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe First Horseman, eldest of his counterparts and the Boatman of the Styx, is a patient and cunning figure. Content to allow plans to take hold over …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"The First Horseman, eldest of his counterparts and the Boatman of the Styx, is a patient and cunning figure. Content to allow plans to take hold over …","summary_markdown":"The First Horseman, eldest of his counterparts and the Boatman of the Styx, is a patient and cunning figure. Content to allow plans to take hold over …","text":" Charon (The Boatman) Source Gods &amp; Magic pg. 130 2.0 The First Horseman, eldest of his counterparts and the Boatman of the Styx, is a patient and cunning figure. Content to allow plans to take hold over time, Charon freely offers his power only to collect on his bargain decades or even centuries later. As the Horseman of Death, Charon concerns himself with miserable, pointless deaths that are devoid of any faith, mercy, or meaning, dragging those who perish in the depths of hopelessness and nihilism down into Abaddon and oblivion. Charon is the last surviving member of the original Horsemen who overthrew the First Daemon in their fit of jealous contempt. Holding knowledge from the earliest days of existence, he alone knows Abaddons true history, but he keeps it to himself. This allows him to exploit opportunities with curious mortals, sweeping more souls into his dread kingdom. Charon appears as a tall, looming man dressed in a frayed cloak and gripping a lantern staff firmly in one hand, but it is widely believed that this form is a facade. His true face may be unknowable, hidden away at the end of the Styx within his sunken palace, the Drowning Court. Some theorize that this form is nothing more than a mouthpiece for a far more alien entity that lies beneath the waters of the Styx. Whatever the case, Charon is a timeless being whose bargains, promises, and bottomless hunger stretch back to the earliest days. Category [Horsemen ](/DeityCategories.aspx?ID=11) Edicts End all mortal life, exploit those who fear death Anathema Offer anything for free, extend mortal lifespans, grant true salvation to the doomed or dying Area of Concern death Follower Alignments LE, NE, CE Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm Divine Skill Occultism Favored Weapon Staff Domains Death, Knowledge, Soul, Water Alternate Domains Cleric Spells - 1st Grim Tendrils - 5th Crushing Despair - 9th Weird\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=135","weakness":{}}},{"_index":"aon18","_id":"deity-136","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Haste","Weapon Storm"],"deity":["Szuriel"],"deity_markdown":"[Szuriel](/Deities.aspx?ID=136)","deity_category":"Horsemen","deity_category_markdown":"[Horsemen\r\n](/DeityCategories.aspx?ID=11)","deity_category_order":"2Horsemen\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Destruction","Fire","Might"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)","domain_alternate_markdown":"","domain_primary":["Ambition","Destruction","Fire","Might"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)","exclude_from_search":false,"favored_weapon":["Greatsword"],"favored_weapon_markdown":"[Greatsword](/Weapons.aspx?ID=24)","follower_alignment":["LE","NE","CE"],"id":"deity-136","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Szuriel (Angel of Desolation)](/Deities.aspx?ID=136)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nAll Szuriel has ever known is war. In life she was first a paladin, then excommunicated from her church for heresy. In response, she slaughtered her way to power until she was crowned empress, then subsequently had every member of her former faith crucified. She went on to wage several brutal wars against neighboring kingdoms until an assassins dagger found her heart. Sent to Abaddon, she rose quickly through the ranks of daemonkind, and when she saw weakness in the Horseman of War, she slew him in battle, claiming his title for herself.\n\n Szuriel appears as a tragic angel with beautiful golden hair, magnificent wings, and polished obsidian eyes that continuously weep blood. She resides in the Cinder Furnace, her corner of Abaddon where instruments of war are forged from the fires of burning souls. Szuriel commands one of the largest standing armies in all of existence, countless daemonic soldiers ready to wage war. All fear oblivion at the hands of Szuriel and her army. The Horseman of War is always happy to lend her powers, warriors, and devastating discoveries across the planes. So long as war continues, more souls are pulled into her ever-burning furnace.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Horsemen\r\n](/DeityCategories.aspx?ID=11)\r\n\r\n**Edicts** End all mortal life through war, obliterate faith\r\n\r\n**Anathema** Show mercy to creatures who do not worship Szuriel, choose to marry or have children\r\n\r\n**Area of Concern**\r\nwar\r\n\r\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatsword](/Weapons.aspx?ID=24)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **4th**\r\n[Weapon Storm](/Spells.aspx?ID=373)\n\n</column>","name":"Szuriel (Angel of Desolation)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatsword](/Weapons.aspx?ID=24)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAll Szuriel has ever known is war. In life she was first a paladin, then excommunicated from her church for heresy. In response, she slaughtered her …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"All Szuriel has ever known is war. In life she was first a paladin, then excommunicated from her church for heresy. In response, she slaughtered her …","summary_markdown":"All Szuriel has ever known is war. In life she was first a paladin, then excommunicated from her church for heresy. In response, she slaughtered her …","text":" Szuriel (Angel of Desolation) Source Gods &amp; Magic pg. 130 2.0 All Szuriel has ever known is war. In life she was first a paladin, then excommunicated from her church for heresy. In response, she slaughtered her way to power until she was crowned empress, then subsequently had every member of her former faith crucified. She went on to wage several brutal wars against neighboring kingdoms until an assassins dagger found her heart. Sent to Abaddon, she rose quickly through the ranks of daemonkind, and when she saw weakness in the Horseman of War, she slew him in battle, claiming his title for herself. Szuriel appears as a tragic angel with beautiful golden hair, magnificent wings, and polished obsidian eyes that continuously weep blood. She resides in the Cinder Furnace, her corner of Abaddon where instruments of war are forged from the fires of burning souls. Szuriel commands one of the largest standing armies in all of existence, countless daemonic soldiers ready to wage war. All fear oblivion at the hands of Szuriel and her army. The Horseman of War is always happy to lend her powers, warriors, and devastating discoveries across the planes. So long as war continues, more souls are pulled into her ever-burning furnace. Category [Horsemen ](/DeityCategories.aspx?ID=11) Edicts End all mortal life through war, obliterate faith Anathema Show mercy to creatures who do not worship Szuriel, choose to marry or have children Area of Concern war Follower Alignments LE, NE, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Athletics Favored Weapon Greatsword Domains Ambition, Destruction, Fire, Might Alternate Domains Cleric Spells - 1st Burning Hands - 3rd Haste - 4th Weapon Storm\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=136","weakness":{}}},{"_index":"aon18","_id":"deity-137","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grease","Feast of Ashes","Acid Storm"],"deity":["Trelmarixian"],"deity_markdown":"[Trelmarixian](/Deities.aspx?ID=137)","deity_category":"Horsemen","deity_category_markdown":"[Horsemen\r\n](/DeityCategories.aspx?ID=11)","deity_category_order":"2Horsemen\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Decay","Dust","Earth","Nightmares"],"domain_markdown":"[Decay](/Domains.aspx?ID=42), [Dust](/Domains.aspx?ID=44), [Earth](/Domains.aspx?ID=10), [Nightmares](/Domains.aspx?ID=23)","domain_alternate_markdown":"","domain_primary":["Decay","Dust","Earth","Nightmares"],"domain_primary_markdown":"[Decay](/Domains.aspx?ID=42), [Dust](/Domains.aspx?ID=44), [Earth](/Domains.aspx?ID=10), [Nightmares](/Domains.aspx?ID=23)","exclude_from_search":false,"favored_weapon":["Spiked Gauntlet"],"favored_weapon_markdown":"[Spiked Gauntlet](/Weapons.aspx?ID=11)","follower_alignment":["LE","NE","CE"],"id":"deity-137","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Trelmarixian (The Lysogenic Prince)](/Deities.aspx?ID=137)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nBefore his mortal death, Trelmarixian had already destroyed an entire world. Born a daemonic-blooded tiefling, his hatred of those around him was an all-consuming hunger, and he never knew peace. During an eclipse, he performed a ritual so powerful it mummified every living creature on his world, and his heart was finally full. Dying from starvation but elated by his success, Trelmarixian heard a voice call out to him. The voice mocked him, exclaiming all hed accomplished was insignificant compared to what awaited him next. Trelmarixians last mortal memory was of staring into an eclipse.\n\n Lyutheria, the original Horseman of Famine, was impressed by Trelmarixians conquest and took him on as her apprentice, fatally underestimating his ambitions. After Trelmarixian learned all he could from his master, he devoured her and assumed her title.\n\n Trelmarixian appears as sickly man with three snapping jackal heads and putrid, membranous flesh that is constantly dripping and sloughing off his body. As the Horseman of Famine, Trelmarixian ushers in oblivion slowly, watching mortals waste away as their bodies turn against them. He spreads cancer by touch, inciting cells to rebellion, and his breath causes outbreaks of hives and asthma attacks in those nearby. He aligns himself with Szuriel to see that soldiers never make it home to reap their fields, leaving crops to rot on the vine. He collaborates with Apollyon to spread diseases from livestock, rendering butchers larders barren. Trelmarixian has little trust for Charon, however, certain that the oldest Horseman is hiding secrets.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Horsemen\r\n](/DeityCategories.aspx?ID=11)\r\n\r\n**Edicts** End all mortal life through wasting consumption and starvation, violently consume matter and souls\r\n\r\n**Anathema** Kill or remove a parasite or tumor, grow food\r\n\r\n**Area of Concern**\r\nfamine\r\n\r\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Dust](/Domains.aspx?ID=44), [Earth](/Domains.aspx?ID=10), [Nightmares](/Domains.aspx?ID=23)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grease](/Spells.aspx?ID=140)\n\n- **2nd**\r\n[Feast of Ashes](/Spells.aspx?ID=575)\n\n- **5th**\r\n[Acid Storm](/Spells.aspx?ID=564)\n\n</column>","name":"Trelmarixian (The Lysogenic Prince)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Dust](/Domains.aspx?ID=44), [Earth](/Domains.aspx?ID=10), [Nightmares](/Domains.aspx?ID=23)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBefore his mortal death, Trelmarixian had already destroyed an entire world. Born a daemonic-blooded tiefling, his hatred of those around him was an …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Before his mortal death, Trelmarixian had already destroyed an entire world. Born a daemonic-blooded tiefling, his hatred of those around him was an …","summary_markdown":"Before his mortal death, Trelmarixian had already destroyed an entire world. Born a daemonic-blooded tiefling, his hatred of those around him was an …","text":" Trelmarixian (The Lysogenic Prince) Source Gods &amp; Magic pg. 130 2.0 Before his mortal death, Trelmarixian had already destroyed an entire world. Born a daemonic-blooded tiefling, his hatred of those around him was an all-consuming hunger, and he never knew peace. During an eclipse, he performed a ritual so powerful it mummified every living creature on his world, and his heart was finally full. Dying from starvation but elated by his success, Trelmarixian heard a voice call out to him. The voice mocked him, exclaiming all hed accomplished was insignificant compared to what awaited him next. Trelmarixians last mortal memory was of staring into an eclipse. Lyutheria, the original Horseman of Famine, was impressed by Trelmarixians conquest and took him on as her apprentice, fatally underestimating his ambitions. After Trelmarixian learned all he could from his master, he devoured her and assumed her title. Trelmarixian appears as sickly man with three snapping jackal heads and putrid, membranous flesh that is constantly dripping and sloughing off his body. As the Horseman of Famine, Trelmarixian ushers in oblivion slowly, watching mortals waste away as their bodies turn against them. He spreads cancer by touch, inciting cells to rebellion, and his breath causes outbreaks of hives and asthma attacks in those nearby. He aligns himself with Szuriel to see that soldiers never make it home to reap their fields, leaving crops to rot on the vine. He collaborates with Apollyon to spread diseases from livestock, rendering butchers larders barren. Trelmarixian has little trust for Charon, however, certain that the oldest Horseman is hiding secrets. Category [Horsemen ](/DeityCategories.aspx?ID=11) Edicts End all mortal life through wasting consumption and starvation, violently consume matter and souls Anathema Kill or remove a parasite or tumor, grow food Area of Concern famine Follower Alignments LE, NE, CE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Nature Favored Weapon Spiked Gauntlet Domains Decay, Dust, Earth, Nightmares Alternate Domains Cleric Spells - 1st Grease - 2nd Feast of Ashes - 5th Acid Storm\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=137","weakness":{}}},{"_index":"aon18","_id":"deity-138","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Longstrider","Knock","Teleport"],"deity":["Barzahk"],"deity_markdown":"[Barzahk](/Deities.aspx?ID=138)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Death","Knowledge","Travel","Vigil"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)","domain_alternate_markdown":"","domain_primary":["Death","Knowledge","Travel","Vigil"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Club"],"favored_weapon_markdown":"[Club](/Weapons.aspx?ID=2)","follower_alignment":["NG","N","CN"],"id":"deity-138","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Barzahk (The Passage)](/Deities.aspx?ID=138)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nAppearing as an enormous migratory bird—usually a corvid, but sometimes a songbird—draped in robes and carrying a tombstone lock and a giant bone key, Barzahk the Passage is the psychopomp usher who maintains the Dead Roads, the secret back routes between the planes and the mortal world. Among mortals, they are worshipped as a patron of compasses, travelers, and vigils. Barzahk is tasked with transporting the souls of those who die far from home to ensure that they reach their proper destination. Unfortunately, Barzahk wanders far and wide, and so they rarely attend to this duty. Thus his followers, both psychopomps and mortals, take it upon themselves to care for lost souls, both literal and figurative. Like their patron, followers of Barzahk are often migratory, helping those they find along the way.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Aid travelers and those who return from the dead, tend to roadside graves, find missing objects or people\r\n\r\n**Anathema** Celebrate specific calendar dates over others, avoid travel or change, freeze time for an object or creature\r\n\r\n**Area of Concern**\r\ncompasses, travelers, and vigils\r\n\r\n**Follower Alignments**\r\nNG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Club](/Weapons.aspx?ID=2)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Longstrider](/Spells.aspx?ID=175)\n\n- **2nd**\r\n[Knock](/Spells.aspx?ID=168)\n\n- **6th**\r\n[Teleport](/Spells.aspx?ID=338)\n\n</column>","name":"Barzahk (The Passage)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Club](/Weapons.aspx?ID=2)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAppearing as an enormous migratory bird—usually a corvid, but sometimes a songbird—draped in robes and carrying a tombstone lock and a giant bone …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Appearing as an enormous migratory bird—usually a corvid, but sometimes a songbird—draped in robes and carrying a tombstone lock and a giant bone …","summary_markdown":"Appearing as an enormous migratory bird—usually a corvid, but sometimes a songbird—draped in robes and carrying a tombstone lock and a giant bone …","text":" Barzahk (The Passage) Source Gods &amp; Magic pg. 130 2.0 Appearing as an enormous migratory bird—usually a corvid, but sometimes a songbird—draped in robes and carrying a tombstone lock and a giant bone key, Barzahk the Passage is the psychopomp usher who maintains the Dead Roads, the secret back routes between the planes and the mortal world. Among mortals, they are worshipped as a patron of compasses, travelers, and vigils. Barzahk is tasked with transporting the souls of those who die far from home to ensure that they reach their proper destination. Unfortunately, Barzahk wanders far and wide, and so they rarely attend to this duty. Thus his followers, both psychopomps and mortals, take it upon themselves to care for lost souls, both literal and figurative. Like their patron, followers of Barzahk are often migratory, helping those they find along the way. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Aid travelers and those who return from the dead, tend to roadside graves, find missing objects or people Anathema Celebrate specific calendar dates over others, avoid travel or change, freeze time for an object or creature Area of Concern compasses, travelers, and vigils Follower Alignments NG, N, CN Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Club Domains Death, Knowledge, Travel, Vigil Alternate Domains Cleric Spells - 1st Longstrider - 2nd Knock - 6th Teleport\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=138","weakness":{}}},{"_index":"aon18","_id":"deity-139","_score":4.3909864,"_source":{"ability":["Strength","Intelligence"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ill Omen","Paranoia","Phantasmal Calamity"],"deity":["Imot"],"deity_markdown":"[Imot](/Deities.aspx?ID=139)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Death","Destruction","Fate","Glyph"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)","domain_alternate_markdown":"","domain_primary":["Death","Destruction","Fate","Glyph"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)","exclude_from_search":false,"favored_weapon":["Shield Boss"],"favored_weapon_markdown":"[Shield Boss](/Weapons.aspx?ID=41)","follower_alignment":["LN","N","NE"],"id":"deity-139","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Imot (The Symbol of Doom)](/Deities.aspx?ID=139)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Search for omens in the natural world, push the boundaries of mathematics, study past disasters\r\n\r\n**Anathema** Withhold your understanding of a portent, prevent the destruction of things that cannot be saved\n\n**Follower Alignments**\r\nLN, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Shield Boss](/Weapons.aspx?ID=41)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ill Omen](/Spells.aspx?ID=696)\n\n- **2nd**\r\n[Paranoia](/Spells.aspx?ID=214)\n\n- **6th**\r\n[Phantasmal Calamity](/Spells.aspx?ID=218)\n\n</column>","name":"Imot (The Symbol of Doom)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Shield Boss](/Weapons.aspx?ID=41)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Imot (The Symbol of Doom) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Search for omens in the natural world, push the boundaries of mathematics, study past disasters Anathema Withhold your understanding of a portent, prevent the destruction of things that cannot be saved Follower Alignments LN, N, NE Devotee Benefits Divine Ability Strength or Intelligence Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Shield Boss Domains Death, Destruction, Fate, Glyph Alternate Domains Cleric Spells - 1st Ill Omen - 2nd Paranoia - 6th Phantasmal Calamity\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=139","weakness":{}}},{"_index":"aon18","_id":"deity-140","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Penumbral Shroud","Shadow Siphon","Disintegrate"],"deity":["Kerkamoth"],"deity_markdown":"[Kerkamoth](/Deities.aspx?ID=140)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Darkness","Decay","Destruction","Void"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Void](/Domains.aspx?ID=56)","domain_alternate_markdown":"","domain_primary":["Darkness","Decay","Destruction","Void"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Void](/Domains.aspx?ID=56)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["LN","N"],"id":"deity-140","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Kerkamoth (The Waiting Void)](/Deities.aspx?ID=140)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nAlso known as the Waiting Void, the unseen Kerkamoth is the primordial inevitable of emptiness, entropy, and stillness. Though many people view decay and entropy as manifestations of chaos, followers of Kerkamoth understand that in an orderly universe, the end of one cycle makes way for the beginning of a new cycle. These worshippers track such transitions and work to properly dispose of those things that have outlived their usefulness, whether its cleaning a cluttered closet or demolishing an old building. Yet, Kerkamoth opposes those who destroy with abandon and no greater purpose, which often brings them in conflict with daemons, demons, and proteans. Though they favor areas of emptiness and silence to commune with their patron, worshippers of Kerkamoth recognize that these too cannot last forever, inevitably to be filled with new creations.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Clean cluttered spaces, embrace moments of silence\r\n\r\n**Anathema** Attempt to preserve something indefinitely, perform an act of wanton and significant destruction\r\n\r\n**Area of Concern**\r\nemptiness, entropy, and stillness\r\n\r\n**Follower Alignments**\r\nLN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Void](/Domains.aspx?ID=56)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Penumbral Shroud](/Spells.aspx?ID=582)\n\n- **5th**\r\n[Shadow Siphon](/Spells.aspx?ID=274)\n\n- **6th**\r\n[Disintegrate](/Spells.aspx?ID=76)\n\n</column>","name":"Kerkamoth (The Waiting Void)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAlso known as the Waiting Void, the unseen Kerkamoth is the primordial inevitable of emptiness, entropy, and stillness. Though many people view decay …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Also known as the Waiting Void, the unseen Kerkamoth is the primordial inevitable of emptiness, entropy, and stillness. Though many people view decay …","summary_markdown":"Also known as the Waiting Void, the unseen Kerkamoth is the primordial inevitable of emptiness, entropy, and stillness. Though many people view decay …","text":" Kerkamoth (The Waiting Void) Source Gods &amp; Magic pg. 130 2.0 Also known as the Waiting Void, the unseen Kerkamoth is the primordial inevitable of emptiness, entropy, and stillness. Though many people view decay and entropy as manifestations of chaos, followers of Kerkamoth understand that in an orderly universe, the end of one cycle makes way for the beginning of a new cycle. These worshippers track such transitions and work to properly dispose of those things that have outlived their usefulness, whether its cleaning a cluttered closet or demolishing an old building. Yet, Kerkamoth opposes those who destroy with abandon and no greater purpose, which often brings them in conflict with daemons, demons, and proteans. Though they favor areas of emptiness and silence to commune with their patron, worshippers of Kerkamoth recognize that these too cannot last forever, inevitably to be filled with new creations. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Clean cluttered spaces, embrace moments of silence Anathema Attempt to preserve something indefinitely, perform an act of wanton and significant destruction Area of Concern emptiness, entropy, and stillness Follower Alignments LN, N Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Warhammer Domains Darkness, Decay, Destruction, Void Alternate Domains Cleric Spells - 1st Penumbral Shroud - 5th Shadow Siphon - 6th Disintegrate\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=140","weakness":{}}},{"_index":"aon18","_id":"deity-141","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Unseen Servant","Spectral Hand","Gaseous Form"],"deity":["Monad"],"deity_markdown":"[Monad](/Deities.aspx?ID=141)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Creation","Knowledge","Truth","Void"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32), [Void](/Domains.aspx?ID=56)","domain_alternate_markdown":"","domain_primary":["Creation","Knowledge","Truth","Void"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32), [Void](/Domains.aspx?ID=56)","exclude_from_search":false,"favored_weapon":["Fist"],"favored_weapon_markdown":"[Fist](/Weapons.aspx?ID=1)","follower_alignment":["LN","N"],"id":"deity-141","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Monad (The Condition of All)](/Deities.aspx?ID=141)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nAll aeons come from, return to, are connected with, and are guided by the Monad. The Condition of All is not a deity in the traditional sense. It exists both within and outside the multiverse and has influence over the entirety of existence. Though generally content to allow the multiverse to run its course, the Monad directs its aeons to intervene when events deviate from their ineffable design. Mortal scholars often personify the Monad as the deity of creation, the infinite, and truth. Even so, few worship it, and the Monad pays very little attention to mortal petitioners. Instead, scholars study and plot aeons actions, striving to discern the Monads ultimate goal or to uncover universal truths they can exploit for their own purposes. Only a rare few mortals can master the asceticism necessary to connect with the Monad, gaining hidden knowledge and powers akin to those of other divine spellcasters.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Ensure balance between opposing forces, mediate disagreements\r\n\r\n**Anathema** Allow your personal motivations to determine a major decision\r\n\r\n**Area of Concern**\r\ncreation, the infinite, and truth\r\n\r\n**Follower Alignments**\r\nLN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32), [Void](/Domains.aspx?ID=56)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Unseen Servant](/Spells.aspx?ID=352)\n\n- **2nd**\r\n[Spectral Hand](/Spells.aspx?ID=295)\n\n- **4th**\r\n[Gaseous Form](/Spells.aspx?ID=129)\n\n</column>","name":"Monad (The Condition of All)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Fist](/Weapons.aspx?ID=1)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAll aeons come from, return to, are connected with, and are guided by the Monad. The Condition of All is not a deity in the traditional sense. It …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"All aeons come from, return to, are connected with, and are guided by the Monad. The Condition of All is not a deity in the traditional sense. It …","summary_markdown":"All aeons come from, return to, are connected with, and are guided by the Monad. The Condition of All is not a deity in the traditional sense. It …","text":" Monad (The Condition of All) Source Gods &amp; Magic pg. 130 2.0 All aeons come from, return to, are connected with, and are guided by the Monad. The Condition of All is not a deity in the traditional sense. It exists both within and outside the multiverse and has influence over the entirety of existence. Though generally content to allow the multiverse to run its course, the Monad directs its aeons to intervene when events deviate from their ineffable design. Mortal scholars often personify the Monad as the deity of creation, the infinite, and truth. Even so, few worship it, and the Monad pays very little attention to mortal petitioners. Instead, scholars study and plot aeons actions, striving to discern the Monads ultimate goal or to uncover universal truths they can exploit for their own purposes. Only a rare few mortals can master the asceticism necessary to connect with the Monad, gaining hidden knowledge and powers akin to those of other divine spellcasters. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Ensure balance between opposing forces, mediate disagreements Anathema Allow your personal motivations to determine a major decision Area of Concern creation, the infinite, and truth Follower Alignments LN, N Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Fist Domains Creation, Knowledge, Truth, Void Alternate Domains Cleric Spells - 1st Unseen Servant - 2nd Spectral Hand - 4th Gaseous Form\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=141","weakness":{}}},{"_index":"aon18","_id":"deity-142","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Aerial Form","Baleful Polymorph"],"deity":["Mother Vulture"],"deity_markdown":"[Mother Vulture](/Deities.aspx?ID=142)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Death","Decay","Nature"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22)","domain_alternate_markdown":"","domain_primary":["Change","Death","Decay","Nature"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22)","exclude_from_search":false,"favored_weapon":["Sickle"],"favored_weapon_markdown":"[Sickle](/Weapons.aspx?ID=9)","follower_alignment":["NG","N","NE"],"id":"deity-142","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Mother Vulture (The Flesheater)](/Deities.aspx?ID=142)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nThough she usually appears as a blind young woman, in her natural form the Flesheater is an enormous, bloated creature with four wings and two long necks topped with masked heads and gaping maws. Mother Vulture reflects the dualistic process of decay. She is a vicious killer whose feasts stain the ground, representing the death inherent in decay, but also a thoughtful mother, representing the new life that can take root in the fertile soil left in the wake of destruction. Mother Vultures mortal worshippers, who often dwell in deserts and swamps, revere her as the patron of consumption, renewal, and transformation. In this last aspect, she judges those souls who sought redemption in life, deciding whether their atonement was sufficient to avoid an undesired afterlife.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Recycle rot and waste into useful creations, eat the flesh of your own people, kill without mercy if it benefits your community, help to raise children\r\n\r\n**Anathema** Poison insects or scavengers, waste food or good materials, allow rot to poison an area, create undead\r\n\r\n**Area of Concern**\r\nconsumption, renewal, and transformation\r\n\r\n**Follower Alignments**\r\nNG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **4th**\r\n[Aerial Form](/Spells.aspx?ID=4)\n\n- **6th**\r\n[Baleful Polymorph](/Spells.aspx?ID=17)\n\n</column>","name":"Mother Vulture (The Flesheater)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThough she usually appears as a blind young woman, in her natural form the Flesheater is an enormous, bloated creature with four wings and two long …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Though she usually appears as a blind young woman, in her natural form the Flesheater is an enormous, bloated creature with four wings and two long …","summary_markdown":"Though she usually appears as a blind young woman, in her natural form the Flesheater is an enormous, bloated creature with four wings and two long …","text":" Mother Vulture (The Flesheater) Source Gods &amp; Magic pg. 130 2.0 Though she usually appears as a blind young woman, in her natural form the Flesheater is an enormous, bloated creature with four wings and two long necks topped with masked heads and gaping maws. Mother Vulture reflects the dualistic process of decay. She is a vicious killer whose feasts stain the ground, representing the death inherent in decay, but also a thoughtful mother, representing the new life that can take root in the fertile soil left in the wake of destruction. Mother Vultures mortal worshippers, who often dwell in deserts and swamps, revere her as the patron of consumption, renewal, and transformation. In this last aspect, she judges those souls who sought redemption in life, deciding whether their atonement was sufficient to avoid an undesired afterlife. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Recycle rot and waste into useful creations, eat the flesh of your own people, kill without mercy if it benefits your community, help to raise children Anathema Poison insects or scavengers, waste food or good materials, allow rot to poison an area, create undead Area of Concern consumption, renewal, and transformation Follower Alignments NG, N, NE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Sickle Domains Change, Death, Decay, Nature Alternate Domains Cleric Spells - 1st Soothe - 4th Aerial Form - 6th Baleful Polymorph\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=142","weakness":{}}},{"_index":"aon18","_id":"deity-143","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Endure","Slough Skin","Modify Memory"],"deity":["Narakaas"],"deity_markdown":"[Narakaas](/Deities.aspx?ID=143)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Death","Introspection","Pain","Sorrow"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Introspection](/Domains.aspx?ID=60), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50)","domain_alternate":["Introspection"],"domain_alternate_markdown":"[Introspection](/Domains.aspx?ID=60)","domain_primary":["Change","Death","Pain","Sorrow"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50)","exclude_from_search":false,"favored_weapon":["Greataxe"],"favored_weapon_markdown":"[Greataxe](/Weapons.aspx?ID=21)","follower_alignment":["LN","NG","N"],"id":"deity-143","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"\">[Narakaas (The Cleansing Sentence)](/Deities.aspx?ID=143)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 73, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nThe River of Souls terminates at the [Boneyard](/Planes.aspx?ID=15), an impossibly tall and ever-growing spire of quintessence that pierces the [Astral Plane](/Planes.aspx?ID=8). Here, all souls pass through and are judged—sorted by [Pharasma](/Deities.aspx?ID=14) and her psychopomp servitors into their respective afterlives on the Outer Planes, as reflected by their deeds in life. It's a somber plane of graveyards and memorials separated into eight courts, one for each other plane of the Outer Sphere.\n\n But the life of a soul isn't always easy to judge. The fate of some souls is debated in Pharasma's courts, either by the souls themselves, servitors of other planes, or the psychopomps and psychopomp ushers who, despite serving Pharasma in the vast bureaucracy of death, have their own opinions over the complexities of the soul and the intricacies of judgement. Here, Narakaas and their followers step in.\n\n While change and transformations can be sudden and all encompassing—the transition from alive to dead, for example—other changes are completed not in moments but over years, decades, or lifetimes. When a soul is amid true, personal change but dies before their transformation is complete, they fall under Narakaas's purview. Narakaas offers such souls a choice: complete their metamorphosis, for good or for ill, and be judged upon these efforts, or be judged now, as the souls are, by the deeds of their life. Many souls choose the easy path, for transformation and change are never easy, and for mortals, true change is nearly always accompanied by pain. Thus, by choosing transformation, the soul is choosing to willingly endure arduous trials, difficult decisions, and suffering—whether emotional, physical, or psychological—within the safety of Narakaas's realm to prove their dedication and facilitate change. Upon their transformation, when their souls match the truth of their heart, these souls are released to Pharasma to be judged, not only by their deeds in life but by the person they became. Narakaas imposes no assessment upon the results of these transformations, functioning as a facilitator and providing opportunity to souls to finish their personal apotheosis and end their life's journey on their own terms.\n\n Narakaas is also called upon to judge those souls who straddle the lines of good and evil or law and chaos but who find no middle ground in between. Souls who believe in one thing but were driven to take drastic actions against their beliefs due to external circumstances or to achieve their goals—the defenders driven to commit atrocities to defend their neighbors, the paladins willing to sacrifice for the greater good, the revolutionaries who spark war to topple tyrants, the villains who perform heroic deeds for purely self-serving reasons, and the murderers who obscure their crimes beneath a veil of charity and good deeds—all these and more fall to Narakaas to judge.\n\n But what of those souls who arrive in the Boneyard incomplete? What of the souls degraded by time, wounded by predators, or nearly destroyed by the trials they've endured? Is it fair to judge such souls? What if the missing pieces would tell a different story? To Narakaas, something damaged or broken— especially one repaired—is no less valuable than one unblemished. Sometimes, it's more precious for the history it now embodies. Damaged souls are no different. Thus, when an incomplete or damaged soul enters the Boneyard, it proceeds not to judgment, but to a soul repository operated by devotees of Narakaas. Within these facilities, damaged souls are mended and healed, then released when they become complete enough to be fairly judged. Sometimes, this process takes millennia, as pieces of the souls consumed by other creatures or lost along the River of Souls slowly make their way to the Boneyard.\n\n Despite their sobering responsibilities, Narakaas is an optimist who believes in the power of redemption.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Help others through painful changes, offer harsh punishments to the penitent, seek and allow redemption\r\n\r\n**Anathema** Torture an unwilling creature, take joy in suffering\r\n\r\n**Area of Concern**\r\natonement, difficult choices, pain\r\n\r\n**Follower Alignments**\r\nLN, NG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Introspection](/Domains.aspx?ID=60)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Endure](/Spells.aspx?ID=573)\n\n- **2nd**\r\n[Slough Skin](/Spells.aspx?ID=589)\n\n- **4th**\r\n[Modify Memory](/Spells.aspx?ID=200)\n\n</column>","name":"Narakaas (The Cleansing Sentence)","rarity":"common","release_date":"2022-12-14","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 73</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Greataxe](/Weapons.aspx?ID=21)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Introspection](/Domains.aspx?ID=60), [Pain](/Domains.aspx?ID=24), [Sorrow](/Domains.aspx?ID=50)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe River of Souls terminates at the Boneyard , an impossibly tall and ever-growing spire of quintessence that pierces the Astral Plane . Here, all …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Pathfinder #186: Ghost King's Rage"],"source_raw":["Pathfinder #186: Ghost King's Rage pg. 73"],"source_category":"Adventure Paths","source_group":"Blood Lords","source_markdown":"<row gap=\"tiny\">[Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 73, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"The River of Souls terminates at the Boneyard , an impossibly tall and ever-growing spire of quintessence that pierces the Astral Plane . Here, all …","summary_markdown":"The River of Souls terminates at the Boneyard , an impossibly tall and ever-growing spire of quintessence that pierces the Astral Plane . Here, all …","text":" Narakaas (The Cleansing Sentence) Source Pathfinder #186: Ghost King's Rage pg. 73, Gods &amp; Magic pg. 130 2.0 The River of Souls terminates at the Boneyard, an impossibly tall and ever-growing spire of quintessence that pierces the Astral Plane. Here, all souls pass through and are judged—sorted by Pharasma and her psychopomp servitors into their respective afterlives on the Outer Planes, as reflected by their deeds in life. It's a somber plane of graveyards and memorials separated into eight courts, one for each other plane of the Outer Sphere. But the life of a soul isn't always easy to judge. The fate of some souls is debated in Pharasma's courts, either by the souls themselves, servitors of other planes, or the psychopomps and psychopomp ushers who, despite serving Pharasma in the vast bureaucracy of death, have their own opinions over the complexities of the soul and the intricacies of judgement. Here, Narakaas and their followers step in. While change and transformations can be sudden and all encompassing—the transition from alive to dead, for example—other changes are completed not in moments but over years, decades, or lifetimes. When a soul is amid true, personal change but dies before their transformation is complete, they fall under Narakaas's purview. Narakaas offers such souls a choice: complete their metamorphosis, for good or for ill, and be judged upon these efforts, or be judged now, as the souls are, by the deeds of their life. Many souls choose the easy path, for transformation and change are never easy, and for mortals, true change is nearly always accompanied by pain. Thus, by choosing transformation, the soul is choosing to willingly endure arduous trials, difficult decisions, and suffering—whether emotional, physical, or psychological—within the safety of Narakaas's realm to prove their dedication and facilitate change. Upon their transformation, when their souls match the truth of their heart, these souls are released to Pharasma to be judged, not only by their deeds in life but by the person they became. Narakaas imposes no assessment upon the results of these transformations, functioning as a facilitator and providing opportunity to souls to finish their personal apotheosis and end their life's journey on their own terms. Narakaas is also called upon to judge those souls who straddle the lines of good and evil or law and chaos but who find no middle ground in between. Souls who believe in one thing but were driven to take drastic actions against their beliefs due to external circumstances or to achieve their goals—the defenders driven to commit atrocities to defend their neighbors, the paladins willing to sacrifice for the greater good, the revolutionaries who spark war to topple tyrants, the villains who perform heroic deeds for purely self-serving reasons, and the murderers who obscure their crimes beneath a veil of charity and good deeds—all these and more fall to Narakaas to judge. But what of those souls who arrive in the Boneyard incomplete? What of the souls degraded by time, wounded by predators, or nearly destroyed by the trials they've endured? Is it fair to judge such souls? What if the missing pieces would tell a different story? To Narakaas, something damaged or broken— especially one repaired—is no less valuable than one unblemished. Sometimes, it's more precious for the history it now embodies. Damaged souls are no different. Thus, when an incomplete or damaged soul enters the Boneyard, it proceeds not to judgment, but to a soul repository operated by devotees of Narakaas. Within these facilities, damaged souls are mended and healed, then released when they become complete enough to be fairly judged. Sometimes, this process takes millennia, as pieces of the souls consumed by other creatures or lost along the River of Souls slowly make their way to the Boneyard. Despite their sobering responsibilities, Narakaas is an optimist who believes in the power of redemption. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Help others through painful changes, offer harsh punishments to the penitent, seek and allow redemption Anathema Torture an unwilling creature, take joy in suffering Area of Concern atonement, difficult choices, pain Follower Alignments LN, NG, N Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Diplomacy Favored Weapon Greataxe Domains Change, Death, Pain, Sorrow Alternate Domains Introspection Cleric Spells - 1st Endure - 2nd Slough Skin - 4th Modify Memory\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=143","weakness":{}}},{"_index":"aon18","_id":"deity-144","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mindlink","Confusion","Synesthesia"],"deity":["Narriseminek"],"deity_markdown":"[Narriseminek](/Deities.aspx?ID=144)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Delirium","Freedom","Knowledge","Perfection"],"domain_markdown":"[Delirium](/Domains.aspx?ID=43), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)","domain_alternate_markdown":"","domain_primary":["Delirium","Freedom","Knowledge","Perfection"],"domain_primary_markdown":"[Delirium](/Domains.aspx?ID=43), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)","exclude_from_search":false,"favored_weapon":["Hatchet"],"favored_weapon_markdown":"[Hatchet](/Weapons.aspx?ID=27)","follower_alignment":["CG","CN"],"id":"deity-144","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Narriseminek (The Crownless, the Maker of Kings)](/Deities.aspx?ID=144)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nCalled the Crownless and the Maker of Kings, Narriseminek often appears as a protean with a scar around their pate, as if left by a burning crown. Their true form, though similar, is rarely seen: an iridescent and golden protean with a halo of burning eyes but empty eye sockets. The protean lord of ascendance, keketars, and revelations rarely interacts with non-proteans, but to their protean worshippers, they offer exalted transformations and revelations that can change a beings entire outlook. Worshippers of Narriseminek, both mortal and protean, spend their time divining the future and using magic to transform their bodies—a practice they also extend to any other willing creatures who ask. Their revelations take the form of patterns emerging in otherwise random events; Narrisemineks followers reject astrology and other forms of divination based on predictable cycles.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Divine the future, transform the bodies of willing creatures, rebel against organized structures\r\n\r\n**Anathema** Refuse to speak to a keketar, eschew a challenge by turning down a promotion or an advancement\r\n\r\n**Area of Concern**\r\nascendance, keketars, and revelations\r\n\r\n**Follower Alignments**\r\nCG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Hatchet](/Weapons.aspx?ID=27)\r\n\r\n**Domains** [Delirium](/Domains.aspx?ID=43), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mindlink](/Spells.aspx?ID=195)\n\n- **4th**\r\n[Confusion](/Spells.aspx?ID=48)\n\n- **5th**\r\n[Synesthesia](/Spells.aspx?ID=328)\n\n</column>","name":"Narriseminek (The Crownless, the Maker of Kings)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Hatchet](/Weapons.aspx?ID=27)\r\n\r\n**Domains** [Delirium](/Domains.aspx?ID=43), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nCalled the Crownless and the Maker of Kings, Narriseminek often appears as a protean with a scar around their pate, as if left by a burning crown. …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Called the Crownless and the Maker of Kings, Narriseminek often appears as a protean with a scar around their pate, as if left by a burning crown. …","summary_markdown":"Called the Crownless and the Maker of Kings, Narriseminek often appears as a protean with a scar around their pate, as if left by a burning crown. …","text":" Narriseminek (The Crownless, the Maker of Kings) Source Gods &amp; Magic pg. 130 2.0 Called the Crownless and the Maker of Kings, Narriseminek often appears as a protean with a scar around their pate, as if left by a burning crown. Their true form, though similar, is rarely seen: an iridescent and golden protean with a halo of burning eyes but empty eye sockets. The protean lord of ascendance, keketars, and revelations rarely interacts with non-proteans, but to their protean worshippers, they offer exalted transformations and revelations that can change a beings entire outlook. Worshippers of Narriseminek, both mortal and protean, spend their time divining the future and using magic to transform their bodies—a practice they also extend to any other willing creatures who ask. Their revelations take the form of patterns emerging in otherwise random events; Narrisemineks followers reject astrology and other forms of divination based on predictable cycles. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Divine the future, transform the bodies of willing creatures, rebel against organized structures Anathema Refuse to speak to a keketar, eschew a challenge by turning down a promotion or an advancement Area of Concern ascendance, keketars, and revelations Follower Alignments CG, CN Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Hatchet Domains Delirium, Freedom, Knowledge, Perfection Alternate Domains Cleric Spells - 1st Mindlink - 4th Confusion - 5th Synesthesia\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=144","weakness":{}}},{"_index":"aon18","_id":"deity-145","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Gravity Well","Reverse Gravity"],"deity":["Otolmens"],"deity_markdown":"[Otolmens](/Deities.aspx?ID=145)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Fate","Knowledge","Perfection"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)","domain_alternate_markdown":"","domain_primary":["Creation","Fate","Knowledge","Perfection"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["LG","LN"],"id":"deity-145","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Otolmens (The Universal)](/Deities.aspx?ID=145)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nThe primordial inevitable of machinery, math, and physics, Otolmens the Universal is tasked with keeping the galaxies, stars, planets, and other heavenly bodies moving in their proper orbits. From her observatory in the city-plane of Axis, Otolmens and her myriad axiomite assistants track the motions of these objects on the Material Plane. When an anomaly is discovered, Otolmens dispatches inevitables to correct the problem. A mechanical being with multiple heads and limbs, Otolmens is said to spin like an orrery when in a flurry of activity. Her mathematical precision is revered by engineers and scientists, who form the core of her worship. Most pray to her hoping to receive divine inspiration or to stave off inaccurate calculations, but she may call upon her more powerful worshippers to fight threats to the very planet they inhabit.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Relentlessly document and interpret data, correct cosmic errors\r\n\r\n**Anathema** Suppress a factual report, ignore facts, misrepresent quantitative data\r\n\r\n**Area of Concern**\r\nmachinery, math, and physics\r\n\r\n**Follower Alignments**\r\nLG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **3rd**\r\n[Gravity Well](/Spells.aspx?ID=577)\n\n- **7th**\r\n[Reverse Gravity](/Spells.aspx?ID=261)\n\n</column>","name":"Otolmens (The Universal)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe primordial inevitable of machinery, math, and physics, Otolmens the Universal is tasked with keeping the galaxies, stars, planets, and other …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"The primordial inevitable of machinery, math, and physics, Otolmens the Universal is tasked with keeping the galaxies, stars, planets, and other …","summary_markdown":"The primordial inevitable of machinery, math, and physics, Otolmens the Universal is tasked with keeping the galaxies, stars, planets, and other …","text":" Otolmens (The Universal) Source Gods &amp; Magic pg. 130 2.0 The primordial inevitable of machinery, math, and physics, Otolmens the Universal is tasked with keeping the galaxies, stars, planets, and other heavenly bodies moving in their proper orbits. From her observatory in the city-plane of Axis, Otolmens and her myriad axiomite assistants track the motions of these objects on the Material Plane. When an anomaly is discovered, Otolmens dispatches inevitables to correct the problem. A mechanical being with multiple heads and limbs, Otolmens is said to spin like an orrery when in a flurry of activity. Her mathematical precision is revered by engineers and scientists, who form the core of her worship. Most pray to her hoping to receive divine inspiration or to stave off inaccurate calculations, but she may call upon her more powerful worshippers to fight threats to the very planet they inhabit. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Relentlessly document and interpret data, correct cosmic errors Anathema Suppress a factual report, ignore facts, misrepresent quantitative data Area of Concern machinery, math, and physics Follower Alignments LG, LN Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Heal Divine Skill Crafting Favored Weapon Mace Domains Creation, Fate, Knowledge, Perfection Alternate Domains Cleric Spells - 1st True Strike - 3rd Gravity Well - 7th Reverse Gravity\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=145","weakness":{}}},{"_index":"aon18","_id":"deity-146","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Hypercognition","Dreaming Potential"],"deity":["Saloc"],"deity_markdown":"[Saloc](/Deities.aspx?ID=146)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Death","Freedom","Knowledge"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17)","domain_alternate_markdown":"","domain_primary":["Change","Death","Freedom","Knowledge"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17)","exclude_from_search":false,"favored_weapon":["Guisarme"],"favored_weapon_markdown":"[Guisarme](/Weapons.aspx?ID=25)","follower_alignment":["NG","N","NE"],"id":"deity-146","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Saloc (The Minder of Immortals)](/Deities.aspx?ID=146)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors._\r\n\r\nRuler of the planar metropolis of Spires Edge in the Boneyard, the psychopomp usher Saloc is humanoid, but their face is devoid of features save stag horns, and two golden rings lined with eyes constantly rotate about their body. As a defense counsel in Pharasmas court, the Minder of Immortals argues that a persons intentions should be considered in equal part to the consequences of their actions when deciding their souls afterlife. Saloc has even been known to resurrect condemned souls to give them a second chance to prove themselves. Mortals revere Saloc as the patron of agency, bronze, and education. These followers are people who seek to improve themselves or others, including both students and teachers. Some seek to earn their freedom from earthly prisons, while others wish to change their ways to avoid punishment in the hereafter.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Help creatures grow and find purpose, offer second chances to failures, study different perspectives on ethics\r\n\r\n**Anathema** Manipulate or remove a creature's emotions with magic, spread nihilism or hopelessness\r\n\r\n**Area of Concern**\r\nagency, bronze, and education\r\n\r\n**Follower Alignments**\r\nNG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Guisarme](/Weapons.aspx?ID=25)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n- **5th**\r\n[Dreaming Potential](/Spells.aspx?ID=91)\n\n</column>","name":"Saloc (The Minder of Immortals)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Guisarme](/Weapons.aspx?ID=25)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Death](/Domains.aspx?ID=7), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nRuler of the planar metropolis of Spires Edge in the Boneyard, the psychopomp usher Saloc is humanoid, but their face is devoid of features save …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Ruler of the planar metropolis of Spires Edge in the Boneyard, the psychopomp usher Saloc is humanoid, but their face is devoid of features save …","summary_markdown":"Ruler of the planar metropolis of Spires Edge in the Boneyard, the psychopomp usher Saloc is humanoid, but their face is devoid of features save …","text":" Saloc (The Minder of Immortals) Source Gods &amp; Magic pg. 130 2.0 PFS Note Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors. Ruler of the planar metropolis of Spires Edge in the Boneyard, the psychopomp usher Saloc is humanoid, but their face is devoid of features save stag horns, and two golden rings lined with eyes constantly rotate about their body. As a defense counsel in Pharasmas court, the Minder of Immortals argues that a persons intentions should be considered in equal part to the consequences of their actions when deciding their souls afterlife. Saloc has even been known to resurrect condemned souls to give them a second chance to prove themselves. Mortals revere Saloc as the patron of agency, bronze, and education. These followers are people who seek to improve themselves or others, including both students and teachers. Some seek to earn their freedom from earthly prisons, while others wish to change their ways to avoid punishment in the hereafter. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Help creatures grow and find purpose, offer second chances to failures, study different perspectives on ethics Anathema Manipulate or remove a creature's emotions with magic, spread nihilism or hopelessness Area of Concern agency, bronze, and education Follower Alignments NG, N, NE Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Guisarme Domains Change, Death, Freedom, Knowledge Alternate Domains Cleric Spells - 1st Share Lore - 3rd Hypercognition - 5th Dreaming Potential\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=146","weakness":{}}},{"_index":"aon18","_id":"deity-147","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Feeblemind","Contingency"],"deity":["Valmallos"],"deity_markdown":"[Valmallos](/Deities.aspx?ID=147)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Fate","Glyph","Knowledge","Magic"],"domain_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)","domain_alternate_markdown":"","domain_primary":["Fate","Glyph","Knowledge","Magic"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)","exclude_from_search":false,"favored_weapon":["Kukri"],"favored_weapon_markdown":"[Kukri](/Weapons.aspx?ID=56)","follower_alignment":["LG","LN"],"id":"deity-147","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Valmallos (The Answering Rite)](/Deities.aspx?ID=147)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nThe Answering Rite is the primordial inevitable of ceremonies, magic, and preparation. Valmallos takes the form of a mechanical giant, his chest open to expose a glowing heart, with scrolls swirling about him like serpents. Valmallos understands all the laws of magic, and sends his agents against those who have acquired magical ability that they have neither earned nor have the discipline to control. Many scholars of magic believe Valmallos is at least partly responsible for the complex material, somatic, and verbal components necessary to perform magic. His followers are spellcasters who seek perfection in the performance and effects of their magic. Though willing to teach magic to others, they cloak their techniques in layers of ritual to weed out those who lack the patience to handle magic properly.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Complicate magical techniques, refine arcane fundamentals, teach arcane apprentices to treat magic responsibly\r\n\r\n**Anathema** Grant magic to those who cannot use it responsibly, cause a magical disaster, ignore magical misconduct\r\n\r\n**Area of Concern**\r\nceremonies, magic, and preparation\r\n\r\n**Follower Alignments**\r\nLG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **6th**\r\n[Feeblemind](/Spells.aspx?ID=112)\n\n- **7th**\r\n[Contingency](/Spells.aspx?ID=49)\n\n</column>","name":"Valmallos (The Answering Rite)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Answering Rite is the primordial inevitable of ceremonies, magic, and preparation. Valmallos takes the form of a mechanical giant, his chest open …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"The Answering Rite is the primordial inevitable of ceremonies, magic, and preparation. Valmallos takes the form of a mechanical giant, his chest open …","summary_markdown":"The Answering Rite is the primordial inevitable of ceremonies, magic, and preparation. Valmallos takes the form of a mechanical giant, his chest open …","text":" Valmallos (The Answering Rite) Source Gods &amp; Magic pg. 130 2.0 The Answering Rite is the primordial inevitable of ceremonies, magic, and preparation. Valmallos takes the form of a mechanical giant, his chest open to expose a glowing heart, with scrolls swirling about him like serpents. Valmallos understands all the laws of magic, and sends his agents against those who have acquired magical ability that they have neither earned nor have the discipline to control. Many scholars of magic believe Valmallos is at least partly responsible for the complex material, somatic, and verbal components necessary to perform magic. His followers are spellcasters who seek perfection in the performance and effects of their magic. Though willing to teach magic to others, they cloak their techniques in layers of ritual to weed out those who lack the patience to handle magic properly. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Complicate magical techniques, refine arcane fundamentals, teach arcane apprentices to treat magic responsibly Anathema Grant magic to those who cannot use it responsibly, cause a magical disaster, ignore magical misconduct Area of Concern ceremonies, magic, and preparation Follower Alignments LG, LN Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Arcana Favored Weapon Kukri Domains Fate, Glyph, Knowledge, Magic Alternate Domains Cleric Spells - 1st Mage Armor - 6th Feeblemind - 7th Contingency\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=147","weakness":{}}},{"_index":"aon18","_id":"deity-148","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Message Rune","Blistering Invective","Glibness"],"deity":["Ydajisk"],"deity_markdown":"[Ydajisk](/Deities.aspx?ID=148)","deity_category":"Monitor Demigods","deity_category_markdown":"[Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)","deity_category_order":"2Monitor Demigods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Glyph","Knowledge","Trickery"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Change","Glyph","Knowledge","Trickery"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["jaws","Greatclub"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Greatclub](/Weapons.aspx?ID=22)","follower_alignment":["CG","CN","CE"],"id":"deity-148","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ydajisk (Mother of Tongues)](/Deities.aspx?ID=148)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nThe protean lord of language evolution, lost words, and slang, Ydajisk manifests as a protean with six arms and a cobras hood, surrounded by a cloud of drifting sounds, symbols, shapes, and myriad other sensory experiences that shift endlessly in and out of existence. Closer inspection reveals that their body is made from interlacing strands of poetic protean script. Ydajisk is also called the Mother of Tongues, though like all proteans, their gender changes as they will. Followers of Ydajisk are wanderers, reviving dead languages from ancient ruins, chronicling the dying tongues of cultures in decline, and discovering or inventing new words. All such knowledge acquired by agents of the Mother of Tongues passes into Ydajisks realm, the Library of Stolen Words, where it is transcribed into books or stored in magical containers, alongside scrolls and tomes considered long lost by mortal scholars.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Monitor Demigods\r\n](/DeityCategories.aspx?ID=12)\r\n\r\n**Edicts** Create using words, chronicle languages and prevent them from dying, help language evolve\r\n\r\n**Anathema** Ban or discourage a language, explain a secret language or slang to outsiders, destroy literary works\r\n\r\n**Area of Concern**\r\nlanguage evolution, lost words, and slang\r\n\r\n**Follower Alignments**\r\nCG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Greatclub](/Weapons.aspx?ID=22)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Message Rune](/Spells.aspx?ID=581)\n\n- **2nd**\r\n[Blistering Invective](/Spells.aspx?ID=674)\n\n- **4th**\r\n[Glibness](/Spells.aspx?ID=135)\n\n</column>","name":"Ydajisk (Mother of Tongues)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Greatclub](/Weapons.aspx?ID=22)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe protean lord of language evolution, lost words, and slang, Ydajisk manifests as a protean with six arms and a cobras hood, surrounded by a cloud …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"The protean lord of language evolution, lost words, and slang, Ydajisk manifests as a protean with six arms and a cobras hood, surrounded by a cloud …","summary_markdown":"The protean lord of language evolution, lost words, and slang, Ydajisk manifests as a protean with six arms and a cobras hood, surrounded by a cloud …","text":" Ydajisk (Mother of Tongues) Source Gods &amp; Magic pg. 130 2.0 The protean lord of language evolution, lost words, and slang, Ydajisk manifests as a protean with six arms and a cobras hood, surrounded by a cloud of drifting sounds, symbols, shapes, and myriad other sensory experiences that shift endlessly in and out of existence. Closer inspection reveals that their body is made from interlacing strands of poetic protean script. Ydajisk is also called the Mother of Tongues, though like all proteans, their gender changes as they will. Followers of Ydajisk are wanderers, reviving dead languages from ancient ruins, chronicling the dying tongues of cultures in decline, and discovering or inventing new words. All such knowledge acquired by agents of the Mother of Tongues passes into Ydajisks realm, the Library of Stolen Words, where it is transcribed into books or stored in magical containers, alongside scrolls and tomes considered long lost by mortal scholars. Category [Monitor Demigods ](/DeityCategories.aspx?ID=12) Edicts Create using words, chronicle languages and prevent them from dying, help language evolve Anathema Ban or discourage a language, explain a secret language or slang to outsiders, destroy literary works Area of Concern language evolution, lost words, and slang Follower Alignments CG, CN, CE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm or Heal Divine Skill Society Favored Weapon jaws or Greatclub Domains Change, Glyph, Knowledge, Trickery Alternate Domains Cleric Spells - 1st Message Rune - 2nd Blistering Invective - 4th Glibness\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=148","weakness":{}}},{"_index":"aon18","_id":"deity-149","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Creation","Dragon Form"],"deity":["Apsu"],"deity_markdown":"[Apsu](/Deities.aspx?ID=149)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Protection","Travel","Wyrmkin"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Creation","Protection","Travel","Wyrmkin"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["jaws","Staff"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","NG","CG"],"id":"deity-149","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Apsu (The Waybringer)](/Deities.aspx?ID=149)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Seek and destroy evil, travel the world, help others fend for themselves\r\n\r\n**Anathema** Fail to pursue a foe who has betrayed your mercy, attack a creature without certainty of wrongdoing\n\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **6th**\r\n[Dragon Form](/Spells.aspx?ID=88)\r\n(metallic dragons only)\n\n</column>","name":"Apsu (The Waybringer)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Apsu (The Waybringer) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Seek and destroy evil, travel the world, help others fend for themselves Anathema Fail to pursue a foe who has betrayed your mercy, attack a creature without certainty of wrongdoing Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon jaws or Staff Domains Creation, Protection, Travel, Wyrmkin Alternate Domains Cleric Spells - 1st Magic Fang - 4th Creation - 6th Dragon Form (metallic dragons only)\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=149","weakness":{}}},{"_index":"aon18","_id":"deity-150","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Fireball","Dragon Form"],"deity":["Dahak"],"deity_markdown":"[Dahak](/Deities.aspx?ID=150)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Fire","Wyrmkin","Zeal"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Wyrmkin](/Domains.aspx?ID=57), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Destruction","Fire","Wyrmkin","Zeal"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Wyrmkin](/Domains.aspx?ID=57), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["jaws","Whip"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Whip](/Weapons.aspx?ID=48)","follower_alignment":["CE"],"id":"deity-150","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Dahak (The Endless Destruction)](/Deities.aspx?ID=150)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Kill metallic dragons, destroy things at your whim\r\n\r\n**Anathema** Spare a foe after you have chosen to kill them, forgive a slight\n\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Wyrmkin](/Domains.aspx?ID=57), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n- **6th**\r\n[Dragon Form](/Spells.aspx?ID=88)\r\n(chromatic dragons only)\n\n</column>","name":"Dahak (The Endless Destruction)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Wyrmkin](/Domains.aspx?ID=57), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Dahak (The Endless Destruction) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Kill metallic dragons, destroy things at your whim Anathema Spare a foe after you have chosen to kill them, forgive a slight Follower Alignments CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Athletics Favored Weapon jaws or Whip Domains Destruction, Fire, Wyrmkin, Zeal Alternate Domains Cleric Spells - 1st Magic Fang - 3rd Fireball - 6th Dragon Form (chromatic dragons only)\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=150","weakness":{}}},{"_index":"aon18","_id":"deity-151","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Misdirection","Nondetection"],"deity":["Erecura"],"deity_markdown":"[Erecura](/Deities.aspx?ID=151)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Fate","Secrecy","Trickery","Truth"],"domain_markdown":"[Fate](/Domains.aspx?ID=12), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Fate","Secrecy","Trickery","Truth"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Light Mace"],"favored_weapon_markdown":"[Light Mace](/Weapons.aspx?ID=5)","follower_alignment":["LG","LN","N"],"id":"deity-151","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Erecura (Queen of Dis)](/Deities.aspx?ID=151)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Manipulate dangerous beings and opportunities to your benefit, thrive in hostile conditions, divine the future\r\n\r\n**Anathema** Despoil nature, kill a natural plant or animal that has managed to thrive outside of its intended environment\n\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **2nd**\r\n[Misdirection](/Spells.aspx?ID=198)\n\n- **3rd**\r\n[Nondetection](/Spells.aspx?ID=209)\n\n</column>","name":"Erecura (Queen of Dis)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Erecura (Queen of Dis) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Manipulate dangerous beings and opportunities to your benefit, thrive in hostile conditions, divine the future Anathema Despoil nature, kill a natural plant or animal that has managed to thrive outside of its intended environment Follower Alignments LG, LN, N Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm or Heal Divine Skill Deception Favored Weapon Light Mace Domains Fate, Secrecy, Trickery, Truth Alternate Domains Cleric Spells - 1st Anticipate Peril - 2nd Misdirection - 3rd Nondetection\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=151","weakness":{}}},{"_index":"aon18","_id":"deity-152","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Fey","Barkskin","Tree Stride"],"deity":["Gendowyn"],"deity_markdown":"[Gendowyn](/Deities.aspx?ID=152)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Earth","Family","Luck","Nature"],"domain_markdown":"[Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22)","domain_alternate_markdown":"","domain_primary":["Earth","Family","Luck","Nature"],"domain_primary_markdown":"[Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["N","CG","CN","CE"],"id":"deity-152","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Gendowyn (Lady of the Fangwood)](/Deities.aspx?ID=152)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 56, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nThe fey queen Gendowyn might seem an unusual divine patron for the Knights of Lastwall, but it makes perfect sense to her devotees. Gendowyn is a living manifestation and representation of the natural world, a world in which the undead simply have no place. While her personal morality represents the inscrutable whims and caprices of the First World from which she hails, she recognizes the aligned goals she shares with her knightly followers and bestows her divine blessings upon them in turn.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Preserve primal areas, destroy blighted fey and agents of Cyth V'sug, protect those who placate you with offerings\r\n\r\n**Anathema** Parley or make a deal with fiends, forgive those who deceive you, harm an innocent child\r\n\r\n**Area of Concern**\r\nFangwood Forest\r\n\r\n**Follower Alignments**\r\nN, CG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Fey](/Spells.aspx?ID=322)\n\n- **2nd**\r\n[Barkskin](/Spells.aspx?ID=20)\n\n- **5th**\r\n[Tree Stride](/Spells.aspx?ID=343)\n\n</column>","name":"Gendowyn (Lady of the Fangwood)","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 56</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Luck](/Domains.aspx?ID=18), [Nature](/Domains.aspx?ID=22)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe fey queen Gendowyn might seem an unusual divine patron for the Knights of Lastwall, but it makes perfect sense to her devotees. Gendowyn is a …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 56"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 56, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"The fey queen Gendowyn might seem an unusual divine patron for the Knights of Lastwall, but it makes perfect sense to her devotees. Gendowyn is a …","summary_markdown":"The fey queen Gendowyn might seem an unusual divine patron for the Knights of Lastwall, but it makes perfect sense to her devotees. Gendowyn is a …","text":" Gendowyn (Lady of the Fangwood) Source Knights of Lastwall pg. 56, Gods &amp; Magic pg. 130 2.0 The fey queen Gendowyn might seem an unusual divine patron for the Knights of Lastwall, but it makes perfect sense to her devotees. Gendowyn is a living manifestation and representation of the natural world, a world in which the undead simply have no place. While her personal morality represents the inscrutable whims and caprices of the First World from which she hails, she recognizes the aligned goals she shares with her knightly followers and bestows her divine blessings upon them in turn. Category Other Gods Edicts Preserve primal areas, destroy blighted fey and agents of Cyth V'sug, protect those who placate you with offerings Anathema Parley or make a deal with fiends, forgive those who deceive you, harm an innocent child Area of Concern Fangwood Forest Follower Alignments N, CG, CN, CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Heal Divine Skill Stealth Favored Weapon Whip Domains Earth, Family, Luck, Nature Alternate Domains Cleric Spells - 1st Summon Fey - 2nd Barkskin - 5th Tree Stride\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=152","weakness":{}}},{"_index":"aon18","_id":"deity-153","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ill Omen","Paranoia","Feeblemind"],"deity":["Gyronna"],"deity_markdown":"[Gyronna](/Deities.aspx?ID=153)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Nightmares","Pain","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Ambition","Nightmares","Pain","Zeal"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["NE","CE"],"id":"deity-153","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Gyronna (The Angry Hag)](/Deities.aspx?ID=153)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Expose hypocrisy (real or imagined) in others, make other creatures miserable, demand bribes to spare creatures from your torments\r\n\r\n**Anathema** Allow others to slight you without retaliation, seek the approval of society, forgive those who have wronged you\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ill Omen](/Spells.aspx?ID=696)\n\n- **2nd**\r\n[Paranoia](/Spells.aspx?ID=214)\n\n- **6th**\r\n[Feeblemind](/Spells.aspx?ID=112)\n\n</column>","name":"Gyronna (The Angry Hag)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Nightmares](/Domains.aspx?ID=23), [Pain](/Domains.aspx?ID=24), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Gyronna (The Angry Hag) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Expose hypocrisy (real or imagined) in others, make other creatures miserable, demand bribes to spare creatures from your torments Anathema Allow others to slight you without retaliation, seek the approval of society, forgive those who have wronged you Follower Alignments NE, CE Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm Divine Skill Intimidation Favored Weapon Dagger Domains Ambition, Nightmares, Pain, Zeal Alternate Domains Cleric Spells - 1st Ill Omen - 2nd Paranoia - 6th Feeblemind\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=153","weakness":{}}},{"_index":"aon18","_id":"deity-154","_score":4.3909864,"_source":{"ability":["Strength","Dexterity"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Hydraulic Push","Aqueous Orb","Solid Fog"],"deity":["Hanspur"],"deity_markdown":"[Hanspur](/Deities.aspx?ID=154)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Death","Travel","Water","Wealth"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Death","Travel","Water","Wealth"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Trident"],"favored_weapon_markdown":"[Trident](/Weapons.aspx?ID=45)","follower_alignment":["N","CG","CN","CE"],"id":"deity-154","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Hanspur (The Water Rat)](/Deities.aspx?ID=154)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Learn how to live off the river, guard river travelers from unnatural hazards, save others from drowning\r\n\r\n**Anathema** Impose needless laws or restrictions on others, aid daemons or the Horsemen\n\n**Follower Alignments**\r\nN, CG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Dexterity\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Hydraulic Push](/Spells.aspx?ID=154)\n\n- **3rd**\r\n[Aqueous Orb](/Spells.aspx?ID=669)\n\n- **4th**\r\n[Solid Fog](/Spells.aspx?ID=290)\n\n</column>","name":"Hanspur (The Water Rat)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Hanspur (The Water Rat) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Learn how to live off the river, guard river travelers from unnatural hazards, save others from drowning Anathema Impose needless laws or restrictions on others, aid daemons or the Horsemen Follower Alignments N, CG, CN, CE Devotee Benefits Divine Ability Strength or Dexterity Divine Font Harm Divine Skill Athletics Favored Weapon Trident Domains Death, Travel, Water, Wealth Alternate Domains Cleric Spells - 1st Hydraulic Push - 3rd Aqueous Orb - 4th Solid Fog\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=154","weakness":{}}},{"_index":"aon18","_id":"deity-155","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Temporary Tool","Shape Wood","Wall of Thorns"],"deity":["Jaidi"],"deity_markdown":"[Jaidi](/Deities.aspx?ID=155)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Might","Nature","Sun"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29)","domain_alternate_markdown":"","domain_primary":["Family","Might","Nature","Sun"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Scythe"],"favored_weapon_markdown":"[Scythe](/Weapons.aspx?ID=39)","follower_alignment":["LG","NG","N"],"id":"deity-155","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Jaidi (The Blessing and Bounty)](/Deities.aspx?ID=155)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Encourage hard work that benefits all, ensure the health of crops and vegetation\r\n\r\n**Anathema** Destroy healthy crops, waste food, refuse to help others in your community\n\n**Follower Alignments**\r\nLG, NG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Temporary Tool](/Spells.aspx?ID=590)\n\n- **2nd**\r\n[Shape Wood](/Spells.aspx?ID=277)\n\n- **3rd**\r\n[Wall of Thorns](/Spells.aspx?ID=366)\n\n</column>","name":"Jaidi (The Blessing and Bounty)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Scythe](/Weapons.aspx?ID=39)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Sun](/Domains.aspx?ID=29)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Jaidi (The Blessing and Bounty) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Encourage hard work that benefits all, ensure the health of crops and vegetation Anathema Destroy healthy crops, waste food, refuse to help others in your community Follower Alignments LG, NG, N Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Nature Favored Weapon Scythe Domains Family, Might, Nature, Sun Alternate Domains Cleric Spells - 1st Temporary Tool - 2nd Shape Wood - 3rd Wall of Thorns\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=155","weakness":{}}},{"_index":"aon18","_id":"deity-156","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Message Rune","Secret Page","Dominate"],"deity":["Lissala"],"deity_markdown":"[Lissala](/Deities.aspx?ID=156)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Fate","Glyph","Magic","Toil"],"domain_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Toil](/Domains.aspx?ID=39)","domain_alternate_markdown":"","domain_primary":["Fate","Glyph","Magic","Toil"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Toil](/Domains.aspx?ID=39)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["LN","LE"],"id":"deity-156","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lissala (The Sihedron Scion)](/Deities.aspx?ID=156)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Work hard and demand others do so as well, cooperate or avoid conflict with ophidian creatures\r\n\r\n**Anathema** Disobey a superior, shirk your duties, destroy a book\n\n**Follower Alignments**\r\nLN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Toil](/Domains.aspx?ID=39)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Message Rune](/Spells.aspx?ID=581)\n\n- **3rd**\r\n[Secret Page](/Spells.aspx?ID=270)\n\n- **6th**\r\n[Dominate](/Spells.aspx?ID=87)\n\n</column>","name":"Lissala (The Sihedron Scion)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Toil](/Domains.aspx?ID=39)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Lissala (The Sihedron Scion) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Work hard and demand others do so as well, cooperate or avoid conflict with ophidian creatures Anathema Disobey a superior, shirk your duties, destroy a book Follower Alignments LN, LE Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm Divine Skill Arcana Favored Weapon Whip Domains Fate, Glyph, Magic, Toil Alternate Domains Cleric Spells - 1st Message Rune - 3rd Secret Page - 6th Dominate\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=156","weakness":{}}},{"_index":"aon18","_id":"deity-157","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Crushing Despair","Drop Dead"],"deity":["Naderi"],"deity_markdown":"[Naderi](/Deities.aspx?ID=157)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Death","Passion","Sorrow","Water"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Passion](/Domains.aspx?ID=25), [Sorrow](/Domains.aspx?ID=50), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Death","Passion","Sorrow","Water"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Passion](/Domains.aspx?ID=25), [Sorrow](/Domains.aspx?ID=50), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["NG","N","NE"],"id":"deity-157","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Naderi (The Lost Maiden)](/Deities.aspx?ID=157)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Comfort and encourage lovers, help the suffering escape their circumstances in life or in death\r\n\r\n**Anathema** Dismiss or mock a creatures grief, separate lovers, torture a creature\n\n**Follower Alignments**\r\nNG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Passion](/Domains.aspx?ID=25), [Sorrow](/Domains.aspx?ID=50), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57)\n\n- **5th**\r\n[Drop Dead](/Spells.aspx?ID=92)\n\n</column>","name":"Naderi (The Lost Maiden)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Passion](/Domains.aspx?ID=25), [Sorrow](/Domains.aspx?ID=50), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Naderi (The Lost Maiden) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Comfort and encourage lovers, help the suffering escape their circumstances in life or in death Anathema Dismiss or mock a creatures grief, separate lovers, torture a creature Follower Alignments NG, N, NE Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm Divine Skill Diplomacy Favored Weapon Dagger Domains Death, Passion, Sorrow, Water Alternate Domains Cleric Spells - 1st Soothe - 5th Crushing Despair - 5th Drop Dead\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=157","weakness":{}}},{"_index":"aon18","_id":"deity-158","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Penumbral Shroud","Invisibility Sphere","Mislead"],"deity":["Thamir"],"deity_markdown":"[Thamir](/Deities.aspx?ID=158)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Confidence","Trickery","Wealth"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Ambition","Confidence","Trickery","Wealth"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["NE","CE"],"id":"deity-158","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Thamir (The Silent Blade)](/Deities.aspx?ID=158)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Seize any opportunity that would benefit you, solve your problems With Violence, hide your true intentions\r\n\r\n**Anathema** Steal from the poor, beg for help or mercy from a fellow worshipper of Thamir\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Penumbral Shroud](/Spells.aspx?ID=582)\n\n- **3rd**\r\n[Invisibility Sphere](/Spells.aspx?ID=165)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column>","name":"Thamir (The Silent Blade)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Trickery](/Domains.aspx?ID=31), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Thievery"],"skill_markdown":"[Thievery](/Skills.aspx?ID=17)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Thamir (The Silent Blade) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Seize any opportunity that would benefit you, solve your problems With Violence, hide your true intentions Anathema Steal from the poor, beg for help or mercy from a fellow worshipper of Thamir Follower Alignments NE, CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm Divine Skill Thievery Favored Weapon Dagger Domains Ambition, Confidence, Trickery, Wealth Alternate Domains Cleric Spells - 1st Penumbral Shroud - 3rd Invisibility Sphere - 6th Mislead\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=158","weakness":{}}},{"_index":"aon18","_id":"deity-159","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Fireball","Wall of Fire"],"deity":["Walkena"],"deity_markdown":"[Walkena](/Deities.aspx?ID=159)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Duty","Duty","Family","Fire","Freedom","Sun","Tyranny"],"domain_markdown":"[Duty](/Domains.aspx?ID=38), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Freedom](/Domains.aspx?ID=14), [Sun](/Domains.aspx?ID=29), [Tyranny](/Domains.aspx?ID=33)","domain_alternate":["Duty","Duty","Fire"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=38), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13)","domain_primary":["Family","Freedom","Sun","Tyranny"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Sun](/Domains.aspx?ID=29), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LN","LE"],"id":"deity-159","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Walkena (The God-King)](/Deities.aspx?ID=159)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 143 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nIn the city-state of Mzali in the Mwangi Expanse resides an undead being of immense power, a child-sized god-king. In the past, Walkena was a mortal descendant of the gods that ruled over Mzali in ancient times, one of the sun kings from an old empire and a golden age of the city. Ages later, his preserved body was found by members of the Council of Mwanyisa, who ruled Mzali at that time. Believing him to be an omen of the city's impending resurgence, the council took him to put him on display in Mzali. When an army from the Sargavan city of Kalabuto attacked the city, Walkena awoke—this time as an undead creature—and slew each of the invaders in a purging rain of fire.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** Uphold Mzali's laws, tend to Walkena and obey his instructions, oppose exploitation of the Mwangi Expanse\n\n**Anathema** Consort or trade with non-Mwangi peoples, defy Walkena's orders\n\n**Follower Alignments**\r\nLN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Sun](/Domains.aspx?ID=29), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=38), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n- **4th**\r\n[Wall of Fire](/Spells.aspx?ID=362)\n\n</column>","name":"Walkena (The God-King)","pfs":"Restricted","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 143 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=38), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Freedom](/Domains.aspx?ID=14), [Sun](/Domains.aspx?ID=29), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIn the city-state of Mzali in the Mwangi Expanse resides an undead being of immense power, a child-sized god-king. In the past, Walkena was a mortal …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 143"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 143 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"In the city-state of Mzali in the Mwangi Expanse resides an undead being of immense power, a child-sized god-king. In the past, Walkena was a mortal …","summary_markdown":"In the city-state of Mzali in the Mwangi Expanse resides an undead being of immense power, a child-sized god-king. In the past, Walkena was a mortal …","text":" Walkena (The God-King) Source The Mwangi Expanse pg. 143 2.0 , Gods &amp; Magic pg. 130 2.0 In the city-state of Mzali in the Mwangi Expanse resides an undead being of immense power, a child-sized god-king. In the past, Walkena was a mortal descendant of the gods that ruled over Mzali in ancient times, one of the sun kings from an old empire and a golden age of the city. Ages later, his preserved body was found by members of the Council of Mwanyisa, who ruled Mzali at that time. Believing him to be an omen of the city's impending resurgence, the council took him to put him on display in Mzali. When an army from the Sargavan city of Kalabuto attacked the city, Walkena awoke—this time as an undead creature—and slew each of the invaders in a purging rain of fire. Category Mwangi Gods Edicts Uphold Mzali's laws, tend to Walkena and obey his instructions, oppose exploitation of the Mwangi Expanse Anathema Consort or trade with non-Mwangi peoples, defy Walkena's orders Follower Alignments LN, LE Devotee Benefits Divine Ability Strength or Wisdom Divine Font Harm Divine Skill Deception Favored Weapon Spear Domains Family, Freedom, Sun, Tyranny Alternate Domains Duty, Duty, Fire Cleric Spells - 1st Burning Hands - 3rd Fireball - 4th Wall of Fire\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=159","weakness":{}}},{"_index":"aon18","_id":"deity-160","_score":4.3909864,"_source":{"ability":["Dexterity","Constitution"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ill Omen","Shatter","Phantasmal Calamity"],"deity":["Zyphus"],"deity_markdown":"[Zyphus](/Deities.aspx?ID=160)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Death","Sorrow","Soul","Undeath"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Sorrow](/Domains.aspx?ID=50), [Soul](/Domains.aspx?ID=51), [Undeath](/Domains.aspx?ID=34)","domain_alternate_markdown":"","domain_primary":["Death","Sorrow","Soul","Undeath"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Sorrow](/Domains.aspx?ID=50), [Soul](/Domains.aspx?ID=51), [Undeath](/Domains.aspx?ID=34)","exclude_from_search":false,"favored_weapon":["Pick"],"favored_weapon_markdown":"[Pick](/Weapons.aspx?ID=34)","follower_alignment":["NE","CE"],"id":"deity-160","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Zyphus (The Grim Harvestman)](/Deities.aspx?ID=160)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Set pointless traps, spread nihilism, encourage deadly accidents\r\n\r\n**Anathema** Spread hope, provide aid to Pharasmins\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Pick](/Weapons.aspx?ID=34)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Sorrow](/Domains.aspx?ID=50), [Soul](/Domains.aspx?ID=51), [Undeath](/Domains.aspx?ID=34)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ill Omen](/Spells.aspx?ID=696)\n\n- **2nd**\r\n[Shatter](/Spells.aspx?ID=279)\n\n- **6th**\r\n[Phantasmal Calamity](/Spells.aspx?ID=218)\n\n</column>","name":"Zyphus (The Grim Harvestman)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Pick](/Weapons.aspx?ID=34)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Sorrow](/Domains.aspx?ID=50), [Soul](/Domains.aspx?ID=51), [Undeath](/Domains.aspx?ID=34)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Thievery"],"skill_markdown":"[Thievery](/Skills.aspx?ID=17)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Zyphus (The Grim Harvestman) Source Gods &amp; Magic pg. 130 2.0 Nethys Note: no description has been provided of this deity Category Other Gods Edicts Set pointless traps, spread nihilism, encourage deadly accidents Anathema Spread hope, provide aid to Pharasmins Follower Alignments NE, CE Devotee Benefits Divine Ability Dexterity or Constitution Divine Font Harm Divine Skill Thievery Favored Weapon Pick Domains Death, Sorrow, Soul, Undeath Alternate Domains Cleric Spells - 1st Ill Omen - 2nd Shatter - 6th Phantasmal Calamity\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=160","weakness":{}}},{"_index":"aon18","_id":"deity-161","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ill Omen","Synaptic Pulse","Unfathomable Song"],"deity":["Azathoth"],"deity_markdown":"[Azathoth](/Deities.aspx?ID=161)","deity_category":"Outer Gods and Great Old Ones","deity_category_markdown":"[Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)","deity_category_order":"2Outer Gods and Great Old Ones\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Decay","Destruction","Nightmares","Void"],"domain_markdown":"[Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)","domain_alternate_markdown":"","domain_primary":["Decay","Destruction","Nightmares","Void"],"domain_primary_markdown":"[Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["CN","CE"],"id":"deity-161","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Azathoth (The Primal Chaos)](/Deities.aspx?ID=161)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nAzathoth is the Daemon Sultan and the Primal Chaos, a roiling mass of destructive and transformative power the size of a sun, dwelling in the darkness between the stars, deep in the center of the universe. There, masked from mortal sight by a veil of swirling colors, he is surrounded by the other Outer Gods that make up his court, dancing and cavorting about him endlessly, filling the void with the sound of ghastly flutes. Azathoth is utterly unaware of and uncaring toward those few who have come to revere and worship him. It is precisely this blind, uncaring nature that makes Azathoth the perfect embodiment of a blind, uncaring universe. Azathoths name, however, has great power over the Outer Gods when properly invoked. He has also sometimes been summoned by mortal priests—and though these summons attract only a tiny sliver of his attention and manifest as a form other than that of the Primal Chaos, they nevertheless lead to destruction on a massive scale.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)\r\n\r\n**Edicts** Gather a court of devotees, create discordant piping or babbling\r\n\r\n**Anathema** None\n\n**Follower Alignments**\r\nCN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ill Omen](/Spells.aspx?ID=696)\n\n- **5th**\r\n[Synaptic Pulse](/Spells.aspx?ID=327)\n\n- **9th**\r\n[Unfathomable Song](/Spells.aspx?ID=349)\n\n</column>","name":"Azathoth (The Primal Chaos)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Destruction](/Domains.aspx?ID=8), [Nightmares](/Domains.aspx?ID=23), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAzathoth is the Daemon Sultan and the Primal Chaos, a roiling mass of destructive and transformative power the size of a sun, dwelling in the …\r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Azathoth is the Daemon Sultan and the Primal Chaos, a roiling mass of destructive and transformative power the size of a sun, dwelling in the …","summary_markdown":"Azathoth is the Daemon Sultan and the Primal Chaos, a roiling mass of destructive and transformative power the size of a sun, dwelling in the …","text":" Azathoth (The Primal Chaos) Source Gods &amp; Magic pg. 130 2.0 Azathoth is the Daemon Sultan and the Primal Chaos, a roiling mass of destructive and transformative power the size of a sun, dwelling in the darkness between the stars, deep in the center of the universe. There, masked from mortal sight by a veil of swirling colors, he is surrounded by the other Outer Gods that make up his court, dancing and cavorting about him endlessly, filling the void with the sound of ghastly flutes. Azathoth is utterly unaware of and uncaring toward those few who have come to revere and worship him. It is precisely this blind, uncaring nature that makes Azathoth the perfect embodiment of a blind, uncaring universe. Azathoths name, however, has great power over the Outer Gods when properly invoked. He has also sometimes been summoned by mortal priests—and though these summons attract only a tiny sliver of his attention and manifest as a form other than that of the Primal Chaos, they nevertheless lead to destruction on a massive scale. Category [Outer Gods and Great Old Ones ](/DeityCategories.aspx?ID=13) Edicts Gather a court of devotees, create discordant piping or babbling Anathema None Follower Alignments CN, CE Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm Divine Skill Performance Favored Weapon Warhammer Domains Decay, Destruction, Nightmares, Void Alternate Domains Cleric Spells - 1st Ill Omen - 5th Synaptic Pulse - 9th Unfathomable Song\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=161","weakness":{}}},{"_index":"aon18","_id":"deity-162","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Disguise","Confusion","Hallucination"],"deity":["Hastur"],"deity_markdown":"[Hastur](/Deities.aspx?ID=162)","deity_category":"Outer Gods and Great Old Ones","deity_category_markdown":"[Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)","deity_category_order":"2Outer Gods and Great Old Ones\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Glyph","Secrecy","Void","Wealth"],"domain_markdown":"[Glyph](/Domains.aspx?ID=46), [Secrecy](/Domains.aspx?ID=28), [Void](/Domains.aspx?ID=56), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Glyph","Secrecy","Void","Wealth"],"domain_primary_markdown":"[Glyph](/Domains.aspx?ID=46), [Secrecy](/Domains.aspx?ID=28), [Void](/Domains.aspx?ID=56), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["NE","CE"],"id":"deity-162","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Hastur (The King in Yellow)](/Deities.aspx?ID=162)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nHastur is a Great Old One who, though confined to the city of Carcosa on a planet orbiting a faraway star, is nevertheless in the midst of a transformation into a true Outer God. He works toward this feat through his avatar, the King in Yellow, which can manifest anywhere in the universe the light from Carcosas sun can be seen. The King in Yellow appears as a humanoid figure draped in yellow clothing, but there is nothing within the clothes save a shapeless, horrifying presence. Hastur himself is also referred to as Him Who Is Not To Be Named, or simply the Unspeakable.\n\n Self-indulgence and nihilism are at the heart of Hasturs worship, and he is popular among debauched artists and nobles who recognize no purpose to life other than gratifying their own increasingly grotesque and outlandish tastes. Cults of Hastur are united in their use of the Yellow Sign, a triskelion design that allows Hastur to observe and possess those who gaze upon it. The presence of the Yellow Sign among a citys graffiti is a foreboding indication that Hasturs attention has been drawn there, and these settlements soon find themselves under attack either by Hastur himself—who seeks to draw cities into Carcosa, fueling his transformation into an Outer God—or by [Xhamen-Dor](/Deities.aspx?ID=165), a parasitic deity spawned by Hastur as he walked Carcosas sewers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)\r\n\r\n**Edicts** Spread Hasturs Yellow Sign, hide the true nature of your worship, promulgate the play The King in Yellow\r\n\r\n**Anathema** None\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Secrecy](/Domains.aspx?ID=28), [Void](/Domains.aspx?ID=56), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\n\n- **4th**\r\n[Confusion](/Spells.aspx?ID=48)\n\n- **5th**\r\n[Hallucination](/Spells.aspx?ID=144)\n\n</column>","name":"Hastur (The King in Yellow)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Secrecy](/Domains.aspx?ID=28), [Void](/Domains.aspx?ID=56), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHastur is a Great Old One who, though confined to the city of Carcosa on a planet orbiting a faraway star, is nevertheless in the midst of a …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Hastur is a Great Old One who, though confined to the city of Carcosa on a planet orbiting a faraway star, is nevertheless in the midst of a …","summary_markdown":"Hastur is a Great Old One who, though confined to the city of Carcosa on a planet orbiting a faraway star, is nevertheless in the midst of a …","text":" Hastur (The King in Yellow) Source Gods &amp; Magic pg. 130 2.0 Hastur is a Great Old One who, though confined to the city of Carcosa on a planet orbiting a faraway star, is nevertheless in the midst of a transformation into a true Outer God. He works toward this feat through his avatar, the King in Yellow, which can manifest anywhere in the universe the light from Carcosas sun can be seen. The King in Yellow appears as a humanoid figure draped in yellow clothing, but there is nothing within the clothes save a shapeless, horrifying presence. Hastur himself is also referred to as Him Who Is Not To Be Named, or simply the Unspeakable. Self-indulgence and nihilism are at the heart of Hasturs worship, and he is popular among debauched artists and nobles who recognize no purpose to life other than gratifying their own increasingly grotesque and outlandish tastes. Cults of Hastur are united in their use of the Yellow Sign, a triskelion design that allows Hastur to observe and possess those who gaze upon it. The presence of the Yellow Sign among a citys graffiti is a foreboding indication that Hasturs attention has been drawn there, and these settlements soon find themselves under attack either by Hastur himself—who seeks to draw cities into Carcosa, fueling his transformation into an Outer God—or by Xhamen-Dor, a parasitic deity spawned by Hastur as he walked Carcosas sewers. Category [Outer Gods and Great Old Ones ](/DeityCategories.aspx?ID=13) Edicts Spread Hasturs Yellow Sign, hide the true nature of your worship, promulgate the play The King in Yellow Anathema None Follower Alignments NE, CE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm Divine Skill Deception Favored Weapon Rapier Domains Glyph, Secrecy, Void, Wealth Alternate Domains Cleric Spells - 1st Illusory Disguise - 4th Confusion - 5th Hallucination\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=162","weakness":{}}},{"_index":"aon18","_id":"deity-163","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grim Tendrils","Entangle","Cloudkill"],"deity":["Nhimbaloth"],"deity_markdown":"[Nhimbaloth](/Deities.aspx?ID=163)","deity_category":"Outer Gods and Great Old Ones","deity_category_markdown":"[Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)","deity_category_order":"2Outer Gods and Great Old Ones\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Abomination","Decay","Delirium","Nature","Undeath","Void"],"domain_markdown":"[Abomination](/Domains.aspx?ID=59), [Decay](/Domains.aspx?ID=42), [Delirium](/Domains.aspx?ID=43), [Nature](/Domains.aspx?ID=22), [Undeath](/Domains.aspx?ID=34), [Void](/Domains.aspx?ID=56)","domain_alternate":["Abomination","Delirium"],"domain_alternate_markdown":"[Abomination](/Domains.aspx?ID=59), [Delirium](/Domains.aspx?ID=43)","domain_primary":["Decay","Nature","Undeath","Void"],"domain_primary_markdown":"[Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22), [Undeath](/Domains.aspx?ID=34), [Void](/Domains.aspx?ID=56)","exclude_from_search":false,"favored_weapon":["Flail"],"favored_weapon_markdown":"[Flail](/Weapons.aspx?ID=19)","follower_alignment":["CE"],"id":"deity-163","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Nhimbaloth (The Empty Death)](/Deities.aspx?ID=163)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nAn especially reclusive Outer God who hunts along the shores of the River of Souls, Nhimbaloth is a shapeless entity known as the Empty Death. She preys on those who hunt souls as they travel down the river, but she devours both hunter and soul indiscriminately; those she consumes have no afterlife or potential for resurrection. They are forever gone, and forever nothing.\n\n Nhimbaloth is said to see through will-o-wisps, and her trace is left behind in a symmetrical pattern of seven divots along the shoreline, said to be her fingerprints. Faceless undead haunt the places where she has passed, and plant and animal life in the area is especially hostile to the living. One place where she has particular influence is within the Mushfens of southern Varisia, where will-o-wisp oracles sap the drive and reason from their victims and leave them wandering in a vacuous stupor through the blasted swamp.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)\r\n\r\n**Edicts** create [undead](/Traits.aspx?ID=160) (particularly [incorporeal](/Traits.aspx?ID=222) undead), feast upon carnivores that have recently feasted upon others\r\n\r\n**Anathema** None\n\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Decay](/Domains.aspx?ID=42), [Nature](/Domains.aspx?ID=22), [Undeath](/Domains.aspx?ID=34), [Void](/Domains.aspx?ID=56)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Abomination](/Domains.aspx?ID=59), [Delirium](/Domains.aspx?ID=43)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grim Tendrils](/Spells.aspx?ID=141)\n\n- **2nd**\r\n[Entangle](/Spells.aspx?ID=103)\n\n- **5th**\r\n[Cloudkill](/Spells.aspx?ID=42)\n\n</column>","name":"Nhimbaloth (The Empty Death)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Abomination](/Domains.aspx?ID=59), [Decay](/Domains.aspx?ID=42), [Delirium](/Domains.aspx?ID=43), [Nature](/Domains.aspx?ID=22), [Undeath](/Domains.aspx?ID=34), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAn especially reclusive Outer God who hunts along the shores of the River of Souls, Nhimbaloth is a shapeless entity known as the Empty Death. She …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup>, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"An especially reclusive Outer God who hunts along the shores of the River of Souls, Nhimbaloth is a shapeless entity known as the Empty Death. She …","summary_markdown":"An especially reclusive Outer God who hunts along the shores of the River of Souls, Nhimbaloth is a shapeless entity known as the Empty Death. She …","text":" Nhimbaloth (The Empty Death) Source Gods &amp; Magic pg. 130 2.0 , Gods &amp; Magic pg. 130 2.0 An especially reclusive Outer God who hunts along the shores of the River of Souls, Nhimbaloth is a shapeless entity known as the Empty Death. She preys on those who hunt souls as they travel down the river, but she devours both hunter and soul indiscriminately; those she consumes have no afterlife or potential for resurrection. They are forever gone, and forever nothing. Nhimbaloth is said to see through will-o-wisps, and her trace is left behind in a symmetrical pattern of seven divots along the shoreline, said to be her fingerprints. Faceless undead haunt the places where she has passed, and plant and animal life in the area is especially hostile to the living. One place where she has particular influence is within the Mushfens of southern Varisia, where will-o-wisp oracles sap the drive and reason from their victims and leave them wandering in a vacuous stupor through the blasted swamp. Category [Outer Gods and Great Old Ones ](/DeityCategories.aspx?ID=13) Edicts create undead (particularly incorporeal undead), feast upon carnivores that have recently feasted upon others Anathema None Follower Alignments CE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Nature Favored Weapon Flail Domains Decay, Nature, Undeath, Void Alternate Domains Abomination, Delirium Cleric Spells - 1st Grim Tendrils - 2nd Entangle - 5th Cloudkill\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=163","weakness":{}}},{"_index":"aon18","_id":"deity-164","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Message Rune","Humanoid Form","Enthrall","Suggestion","Summon Entity","Mislead","Project Image","Dream Council","Weird"],"deity":["Nyarlathotep (The Crawling Chaos)"],"deity_markdown":"[Nyarlathotep (The Crawling Chaos)](/Deities.aspx?ID=164)","deity_category":"Outer Gods and Great Old Ones","deity_category_markdown":"[Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)","deity_category_order":"2Outer Gods and Great Old Ones\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Knowledge","Magic","Nightmares","Trickery"],"domain_markdown":"[Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Knowledge","Magic","Nightmares","Trickery"],"domain_primary_markdown":"[Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["NE","CE"],"id":"deity-164","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Nyarlathotep (The Crawling Chaos)](/Deities.aspx?ID=164)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\n\nNyarlathotep is a being of a thousand shapes, each of which has a name, such as the [Haunter of the Dark](/Deities.aspx?ID=222) or the Black Pharaoh. Because he has walked the world in mortal form, Nyarlathotep is unique among the Outer Gods for appearing comprehensible and understandable—but this is a facade. The Crawling Chaos, as he is also known, appears humanlike not because he identifies with mortal concerns or cares for his mortal followers, but because a mortal shape makes it easier for him to do his work: spreading the influence of the Outer Gods.\n\n In his role as a herald, messenger, and agent provocateur for the Outer Gods, Nyarlathotep is the Outer God most likely to have direct interactions with mortals. He answers prayers, teaches evil magic, and inserts himself into history—all to enable mortal cruelty, facilitate the release of Great Old Ones, and turn whole societies toward worship of the Outer Gods. He was instrumental in the fall of Ancient Osirion, and some believe he led Taldor to launch the Armies of Exploration, a glorious folly that proved the ruin of that empire. There are countless tales of his interaction with (and often possession of) mortal cultists and magicians who dare to call upon him, and they all end in grotesque corruption and death. Nyarlathotep also lingers among Azathoth's court, carrying out schemes under the guise of the Primal Chaos's will.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)\r\n\r\n**Edicts** Sow discord among allies, misuse positions of authority by steering events toward apocalyptic ends\r\n\r\n**Anathema** None\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Message Rune](/Spells.aspx?ID=581)\n\n- **2nd**\r\n[Humanoid Form](/Spells.aspx?ID=153)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315)\n\n- **5th**\r\n[Summon Entity](/Spells.aspx?ID=321)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n- **7th**\r\n[Project Image](/Spells.aspx?ID=237)\n\n- **8th**\r\n[Dream Council](/Spells.aspx?ID=89)\n\n- **9th**\r\n[Weird](/Spells.aspx?ID=375)\n\n</column>","name":"Nyarlathotep (The Crawling Chaos)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNyarlathotep is a being of a thousand shapes, each of which has a name, such as the Haunter of the Dark or the Black Pharaoh. Because he has walked …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 130"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 130 <sup>2.0</sup></row>","speed":{},"summary":"Nyarlathotep is a being of a thousand shapes, each of which has a name, such as the Haunter of the Dark or the Black Pharaoh. Because he has walked …","summary_markdown":"Nyarlathotep is a being of a thousand shapes, each of which has a name, such as the Haunter of the Dark or the Black Pharaoh. Because he has walked …","text":" Nyarlathotep (The Crawling Chaos) Source Gods &amp; Magic pg. 130 2.0 Nyarlathotep is a being of a thousand shapes, each of which has a name, such as the Haunter of the Dark or the Black Pharaoh. Because he has walked the world in mortal form, Nyarlathotep is unique among the Outer Gods for appearing comprehensible and understandable—but this is a facade. The Crawling Chaos, as he is also known, appears humanlike not because he identifies with mortal concerns or cares for his mortal followers, but because a mortal shape makes it easier for him to do his work: spreading the influence of the Outer Gods. In his role as a herald, messenger, and agent provocateur for the Outer Gods, Nyarlathotep is the Outer God most likely to have direct interactions with mortals. He answers prayers, teaches evil magic, and inserts himself into history—all to enable mortal cruelty, facilitate the release of Great Old Ones, and turn whole societies toward worship of the Outer Gods. He was instrumental in the fall of Ancient Osirion, and some believe he led Taldor to launch the Armies of Exploration, a glorious folly that proved the ruin of that empire. There are countless tales of his interaction with (and often possession of) mortal cultists and magicians who dare to call upon him, and they all end in grotesque corruption and death. Nyarlathotep also lingers among Azathoth's court, carrying out schemes under the guise of the Primal Chaos's will. Category [Outer Gods and Great Old Ones ](/DeityCategories.aspx?ID=13) Edicts Sow discord among allies, misuse positions of authority by steering events toward apocalyptic ends Anathema None Follower Alignments NE, CE Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm Divine Skill Arcana Favored Weapon Staff Domains Knowledge, Magic, Nightmares, Trickery Alternate Domains Cleric Spells - 1st Message Rune - 2nd Humanoid Form - 3rd Enthrall - 4th Suggestion - 5th Summon Entity - 6th Mislead - 7th Project Image - 8th Dream Council - 9th Weird\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=164","weakness":{}}},{"_index":"aon18","_id":"deity-165","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Plant or Fungus","Wall of Thorns","Warp Mind"],"deity":["Xhamen-Dor"],"deity_markdown":"[Xhamen-Dor](/Deities.aspx?ID=165)","deity_category":"Outer Gods and Great Old Ones","deity_category_markdown":"[Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)","deity_category_order":"2Outer Gods and Great Old Ones\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Change","Decay","Dreams","Nature"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Dreams](/Domains.aspx?ID=9), [Nature](/Domains.aspx?ID=22)","domain_alternate_markdown":"","domain_primary":["Change","Decay","Dreams","Nature"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Dreams](/Domains.aspx?ID=9), [Nature](/Domains.aspx?ID=22)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["NE","CE"],"id":"deity-165","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Xhamen-Dor (The Star Seed)](/Deities.aspx?ID=165)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nXhamen-Dor, the living cancer, was born in the sewers beneath Carcosa, the alien city that is the home of [Hastur](/Deities.aspx?ID=162). Somehow, this Great Old One was transported to Golarion within a comet, crashing into the bottom of a lake during the devastation of Earthfall. Physically, it manifests as a twisting and vaguely serpentine-shaped mass of bone, hair, and fungus.\n\n The Inmost Blot, as Xhamen-Dor is also known, exists to conquer worlds by infecting the living with itself. Its victims, the seeded, enact its will and seek to spread its influence until the entire world is just an extension of Xhamen-Dor itself. Then, once only the seeded remain, Xhamen-Dor uses the last of the planets energy to return to Carcosa, which in turn absorbs the world Xhamen-Dor has brought to it, allowing Carcosa to slowly grow.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)\r\n\r\n**Edicts** Spread fungal growths, subtly infect others with knowledge of Xhamen-Dor\r\n\r\n**Anathema** None\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Dreams](/Domains.aspx?ID=9), [Nature](/Domains.aspx?ID=22)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Plant or Fungus](/Spells.aspx?ID=325)\n\n- **3rd**\r\n[Wall of Thorns](/Spells.aspx?ID=366)\n\n- **7th**\r\n[Warp Mind](/Spells.aspx?ID=369)\n\n</column>","name":"Xhamen-Dor (The Star Seed)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Decay](/Domains.aspx?ID=42), [Dreams](/Domains.aspx?ID=9), [Nature](/Domains.aspx?ID=22)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nXhamen-Dor, the living cancer, was born in the sewers beneath Carcosa, the alien city that is the home of Hastur . Somehow, this Great Old One was …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Xhamen-Dor, the living cancer, was born in the sewers beneath Carcosa, the alien city that is the home of Hastur . Somehow, this Great Old One was …","summary_markdown":"Xhamen-Dor, the living cancer, was born in the sewers beneath Carcosa, the alien city that is the home of Hastur . Somehow, this Great Old One was …","text":" Xhamen-Dor (The Star Seed) Source Gods &amp; Magic pg. 132 2.0 Xhamen-Dor, the living cancer, was born in the sewers beneath Carcosa, the alien city that is the home of Hastur. Somehow, this Great Old One was transported to Golarion within a comet, crashing into the bottom of a lake during the devastation of Earthfall. Physically, it manifests as a twisting and vaguely serpentine-shaped mass of bone, hair, and fungus. The Inmost Blot, as Xhamen-Dor is also known, exists to conquer worlds by infecting the living with itself. Its victims, the seeded, enact its will and seek to spread its influence until the entire world is just an extension of Xhamen-Dor itself. Then, once only the seeded remain, Xhamen-Dor uses the last of the planets energy to return to Carcosa, which in turn absorbs the world Xhamen-Dor has brought to it, allowing Carcosa to slowly grow. Category [Outer Gods and Great Old Ones ](/DeityCategories.aspx?ID=13) Edicts Spread fungal growths, subtly infect others with knowledge of Xhamen-Dor Anathema None Follower Alignments NE, CE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Nature Favored Weapon Spear Domains Change, Decay, Dreams, Nature Alternate Domains Cleric Spells - 1st Summon Plant or Fungus - 3rd Wall of Thorns - 7th Warp Mind\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=165","weakness":{}}},{"_index":"aon18","_id":"deity-166","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fleet Step","Black Tentacles","Time Beacon"],"deity":["Yog-Sothoth"],"deity_markdown":"[Yog-Sothoth](/Deities.aspx?ID=166)","deity_category":"Outer Gods and Great Old Ones","deity_category_markdown":"[Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)","deity_category_order":"2Outer Gods and Great Old Ones\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Knowledge","Time","Travel","Void"],"domain_markdown":"[Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)","domain_alternate_markdown":"","domain_primary":["Knowledge","Time","Travel","Void"],"domain_primary_markdown":"[Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["CN","CE"],"id":"deity-166","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Yog-Sothoth (Lurker at the Threshold)](/Deities.aspx?ID=166)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nYog-Sothoth is, along with Azathoth, one of the greatest of the Outer Gods. In appearance, he is said to be a congeries of iridescent spheres—brilliant, foaming bubbles that constantly expand and collapse in upon themselves. He has other manifestations, however, including the Lurker on the Threshold, a mass of black tentacles that endlessly writhe, reach, and grow, and a mysterious humanoid figure hidden behind a shimmering veil.\n\n Yog-Sothoth embodies all of space and time; he exists in all places and in all moments simultaneously. Paradoxically, however, he is unable to manifest in the mortal universe unless summoned, a magical act that almost always results in untold destruction. He is known as the Key and the Gate, and magicians and cults research him in an effort to master time and space. Fortunately, his worship is not widespread, but some of those who have delved deep into his secrets describe him as an ambivalent figure, rather than a malevolent one, who guards cosmic secrets and makes them accessible to those who dare to ask for them. Yog-Sothoth reveals the true nature of the universe, but this is a thing that once seen cannot be unseen, and wise mortals turn aside from Yog-Sothoths offer of cosmic knowledge in favor of a more mundane existence.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)\r\n\r\n**Edicts** Gather knowledge of gates through space and time, curse or mutate unborn children\r\n\r\n**Anathema** None\n\n**Follower Alignments**\r\nCN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fleet Step](/Spells.aspx?ID=122)\n\n- **5th**\r\n[Black Tentacles](/Spells.aspx?ID=23)\n\n- **7th**\r\n[Time Beacon](/Spells.aspx?ID=592)\n\n</column>","name":"Yog-Sothoth (Lurker at the Threshold)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nYog-Sothoth is, along with Azathoth, one of the greatest of the Outer Gods. In appearance, he is said to be a congeries of iridescent …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Yog-Sothoth is, along with Azathoth, one of the greatest of the Outer Gods. In appearance, he is said to be a congeries of iridescent …","summary_markdown":"Yog-Sothoth is, along with Azathoth, one of the greatest of the Outer Gods. In appearance, he is said to be a congeries of iridescent …","text":" Yog-Sothoth (Lurker at the Threshold) Source Gods &amp; Magic pg. 132 2.0 Yog-Sothoth is, along with Azathoth, one of the greatest of the Outer Gods. In appearance, he is said to be a congeries of iridescent spheres—brilliant, foaming bubbles that constantly expand and collapse in upon themselves. He has other manifestations, however, including the Lurker on the Threshold, a mass of black tentacles that endlessly writhe, reach, and grow, and a mysterious humanoid figure hidden behind a shimmering veil. Yog-Sothoth embodies all of space and time; he exists in all places and in all moments simultaneously. Paradoxically, however, he is unable to manifest in the mortal universe unless summoned, a magical act that almost always results in untold destruction. He is known as the Key and the Gate, and magicians and cults research him in an effort to master time and space. Fortunately, his worship is not widespread, but some of those who have delved deep into his secrets describe him as an ambivalent figure, rather than a malevolent one, who guards cosmic secrets and makes them accessible to those who dare to ask for them. Yog-Sothoth reveals the true nature of the universe, but this is a thing that once seen cannot be unseen, and wise mortals turn aside from Yog-Sothoths offer of cosmic knowledge in favor of a more mundane existence. Category [Outer Gods and Great Old Ones ](/DeityCategories.aspx?ID=13) Edicts Gather knowledge of gates through space and time, curse or mutate unborn children Anathema None Follower Alignments CN, CE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm Divine Skill Occultism Favored Weapon Dagger Domains Knowledge, Time, Travel, Void Alternate Domains Cleric Spells - 1st Fleet Step - 5th Black Tentacles - 7th Time Beacon\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=166","weakness":{}}},{"_index":"aon18","_id":"deity-167","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Enthrall","Suggestion"],"deity":["Ardad Lili"],"deity_markdown":"[Ardad Lili](/Deities.aspx?ID=167)","deity_category":"Queens of the Night","deity_category_markdown":"[Queens of the Night](/DeityCategories.aspx?ID=14)","deity_category_order":"2Queens of the Night","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Creation","Darkness","Passion","Wyrmkin"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Creation","Darkness","Passion","Wyrmkin"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LN","LE","NE"],"id":"deity-167","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Ardad Lili (The End of Innocence)](/Deities.aspx?ID=167)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nWhen mortals were young, before Asmodeus conquered Hell, Ardad Lili was already manipulating amorous and lustful mortals to swear fealty to her, amassing power from their souls. She fled the realm of Nirvana during the Exodus, taking up residence in Avernus and continuing to gather an army of damned souls and female devils who share her ambitions. The Serpent Muse has never forgotten the censures and cruel insults spewed by the other natives of Nirvana, and she seeks to someday rule not a layer of Hell, but a realm of the heavens. Herself a passionate being, she draws similarly passionate followers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Queens of the Night](/DeityCategories.aspx?ID=14)\r\n\r\n**Edicts** Manipulate others with false promises, aid women who have been unfairly maligned\r\n\r\n**Anathema** Give someone more than you receive from them, allow yourself to be swayed by lust\n\n**Follower Alignments**\r\nLN, LE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **4th**\r\n[Suggestion](/Spells.aspx?ID=315)\n\n</column>","name":"Ardad Lili (The End of Innocence)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Darkness](/Domains.aspx?ID=6), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen mortals were young, before Asmodeus conquered Hell, Ardad Lili was already manipulating amorous and lustful mortals to swear fealty to her, …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"When mortals were young, before Asmodeus conquered Hell, Ardad Lili was already manipulating amorous and lustful mortals to swear fealty to her, …","summary_markdown":"When mortals were young, before Asmodeus conquered Hell, Ardad Lili was already manipulating amorous and lustful mortals to swear fealty to her, …","text":" Ardad Lili (The End of Innocence) Source Gods &amp; Magic pg. 132 2.0 When mortals were young, before Asmodeus conquered Hell, Ardad Lili was already manipulating amorous and lustful mortals to swear fealty to her, amassing power from their souls. She fled the realm of Nirvana during the Exodus, taking up residence in Avernus and continuing to gather an army of damned souls and female devils who share her ambitions. The Serpent Muse has never forgotten the censures and cruel insults spewed by the other natives of Nirvana, and she seeks to someday rule not a layer of Hell, but a realm of the heavens. Herself a passionate being, she draws similarly passionate followers. Category Queens of the Night Edicts Manipulate others with false promises, aid women who have been unfairly maligned Anathema Give someone more than you receive from them, allow yourself to be swayed by lust Follower Alignments LN, LE, NE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm Divine Skill Diplomacy Favored Weapon Dagger Domains Creation, Darkness, Passion, Wyrmkin Alternate Domains Cleric Spells - 1st Charm - 3rd Enthrall - 4th Suggestion\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=167","weakness":{}}},{"_index":"aon18","_id":"deity-168","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Earthbind","Synaptic Pulse"],"deity":["Doloras"],"deity_markdown":"[Doloras](/Deities.aspx?ID=168)","deity_category":"Queens of the Night","deity_category_markdown":"[Queens of the Night](/DeityCategories.aspx?ID=14)","deity_category_order":"2Queens of the Night","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Creation","Pain","Repose","Sorrow"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Pain](/Domains.aspx?ID=24), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50)","domain_alternate_markdown":"","domain_primary":["Creation","Pain","Repose","Sorrow"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Pain](/Domains.aspx?ID=24), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50)","exclude_from_search":false,"favored_weapon":["Kukri"],"favored_weapon_markdown":"[Kukri](/Weapons.aspx?ID=56)","follower_alignment":["LE","NE"],"id":"deity-168","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Doloras (Our Lady of Pain)](/Deities.aspx?ID=168)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nPerhaps the cruelest of Hells divinities, the Sadistic Angel shares certain characteristics with the velstracs who once resided in Hell—most notably, a drive to inflict physical pain upon living creatures. She does not inflict her torments out of anger or retribution; she practices her art with an unparalleled detachment and absence of emotion. Her followers are sadists, torturers who relish their grisly work, and those diabolists who summon velstracs rather than devils. While she bears the title of Queen of the Night and commands power commensurate with the others, Our Lady in Pain is content with her station and holds no ambitions beyond ensuring she can continue her tortures uninterrupted.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Queens of the Night](/DeityCategories.aspx?ID=14)\r\n\r\n**Edicts** Push the boundaries of science and suffering, torture other creatures\r\n\r\n**Anathema** Show or act on emotion, allow a plea for mercy to sway you\n\n**Follower Alignments**\r\nLE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Pain](/Domains.aspx?ID=24), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **3rd**\r\n[Earthbind](/Spells.aspx?ID=94)\n\n- **5th**\r\n[Synaptic Pulse](/Spells.aspx?ID=327)\n\n</column>","name":"Doloras (Our Lady of Pain)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Pain](/Domains.aspx?ID=24), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nPerhaps the cruelest of Hells divinities, the Sadistic Angel shares certain characteristics with the velstracs who once resided in Hell—most …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Perhaps the cruelest of Hells divinities, the Sadistic Angel shares certain characteristics with the velstracs who once resided in Hell—most …","summary_markdown":"Perhaps the cruelest of Hells divinities, the Sadistic Angel shares certain characteristics with the velstracs who once resided in Hell—most …","text":" Doloras (Our Lady of Pain) Source Gods &amp; Magic pg. 132 2.0 Perhaps the cruelest of Hells divinities, the Sadistic Angel shares certain characteristics with the velstracs who once resided in Hell—most notably, a drive to inflict physical pain upon living creatures. She does not inflict her torments out of anger or retribution; she practices her art with an unparalleled detachment and absence of emotion. Her followers are sadists, torturers who relish their grisly work, and those diabolists who summon velstracs rather than devils. While she bears the title of Queen of the Night and commands power commensurate with the others, Our Lady in Pain is content with her station and holds no ambitions beyond ensuring she can continue her tortures uninterrupted. Category Queens of the Night Edicts Push the boundaries of science and suffering, torture other creatures Anathema Show or act on emotion, allow a plea for mercy to sway you Follower Alignments LE, NE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Medicine Favored Weapon Kukri Domains Creation, Pain, Repose, Sorrow Alternate Domains Cleric Spells - 1st Phantom Pain - 3rd Earthbind - 5th Synaptic Pulse\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=168","weakness":{}}},{"_index":"aon18","_id":"deity-169","_score":4.3909864,"_source":{"ability":["Strength","Dexterity"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Fireball","Dimension Door"],"deity":["Eiseth"],"deity_markdown":"[Eiseth](/Deities.aspx?ID=169)","deity_category":"Queens of the Night","deity_category_markdown":"[Queens of the Night](/DeityCategories.aspx?ID=14)","deity_category_order":"2Queens of the Night","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Destruction","Might","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Ambition","Destruction","Might","Zeal"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LE"],"id":"deity-169","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Eiseth (The Erinyes Queen)](/Deities.aspx?ID=169)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nHells Valkyrie rules a domain spanning part of Dispaters realm, commanding her legions of erinyes and executioner devil soldiers as she sees fit. Eiseth operates outside Dispaters rule, and she has forged powerful alliances with those in Hell and beyond, having long ago rejected limitations placed upon her by others. Foremost among the Queens of the Night, she embodies battle, revenge, and wrath, and her ambitions are as lofty as her aerie of Widows Cry, where she forges souls of the damned into unequaled infernal legions answering to her alone.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Queens of the Night](/DeityCategories.aspx?ID=14)\r\n\r\n**Edicts** Avenge all insults, claim what you desire and deserve, humiliate your foes in ironic fashion\r\n\r\n**Anathema** Allow a slight to go unanswered, show humility or fear\n\n**Follower Alignments**\r\nLE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Dexterity\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n- **4th**\r\n[Dimension Door](/Spells.aspx?ID=69)\n\n</column>","name":"Eiseth (The Erinyes Queen)","pfs":"Restricted","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHells Valkyrie rules a domain spanning part of Dispaters realm, commanding her legions of erinyes and executioner devil soldiers as she sees fit. …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Hells Valkyrie rules a domain spanning part of Dispaters realm, commanding her legions of erinyes and executioner devil soldiers as she sees fit. …","summary_markdown":"Hells Valkyrie rules a domain spanning part of Dispaters realm, commanding her legions of erinyes and executioner devil soldiers as she sees fit. …","text":" Eiseth (The Erinyes Queen) Source Gods &amp; Magic pg. 132 2.0 Hells Valkyrie rules a domain spanning part of Dispaters realm, commanding her legions of erinyes and executioner devil soldiers as she sees fit. Eiseth operates outside Dispaters rule, and she has forged powerful alliances with those in Hell and beyond, having long ago rejected limitations placed upon her by others. Foremost among the Queens of the Night, she embodies battle, revenge, and wrath, and her ambitions are as lofty as her aerie of Widows Cry, where she forges souls of the damned into unequaled infernal legions answering to her alone. Category Queens of the Night Edicts Avenge all insults, claim what you desire and deserve, humiliate your foes in ironic fashion Anathema Allow a slight to go unanswered, show humility or fear Follower Alignments LE Devotee Benefits Divine Ability Strength or Dexterity Divine Font Harm Divine Skill Intimidation Favored Weapon Longbow Domains Ambition, Destruction, Might, Zeal Alternate Domains Cleric Spells - 1st True Strike - 3rd Fireball - 4th Dimension Door\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=169","weakness":{}}},{"_index":"aon18","_id":"deity-170","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Disguise","Misdirection","Illusory Scene"],"deity":["Mahathallah"],"deity_markdown":"[Mahathallah](/Deities.aspx?ID=170)","deity_category":"Queens of the Night","deity_category_markdown":"[Queens of the Night](/DeityCategories.aspx?ID=14)","deity_category_order":"2Queens of the Night","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Fate","Trickery","Truth","Undeath"],"domain_markdown":"[Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32), [Undeath](/Domains.aspx?ID=34)","domain_alternate_markdown":"","domain_primary":["Fate","Trickery","Truth","Undeath"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32), [Undeath](/Domains.aspx?ID=34)","exclude_from_search":false,"favored_weapon":["Bola"],"favored_weapon_markdown":"[Bola](/Weapons.aspx?ID=331)","follower_alignment":["LN","LE","NE"],"icon_image":"/Images/Deities/Mahathallah.png","id":"deity-170","image":["/Images/Deities/Mahathallah.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Mahathallah (Dowager of Illusions)](/Deities.aspx?ID=170)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 316, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nMahathallah was one of [Pharasma's](/Deities.aspx?ID=14) servants, the Maiden of Mists, a prophetess who knew the endings of all things—except her own. Tormented by this one gap in her knowledge, Mahathallah first appealed to the Lady of Graves, only to be kindly declined, for to know one's own death is a grievous weight to bear. Driven by her obsession, Mahathallah abandoned her duties and traveled the River of Souls, and thence Pharasma revealed the truth of her death to her. The knowledge broke the Maiden, and she fled. After many ages, she resurfaced in the court of [Asmodeus](/Deities.aspx?ID=2), maiden no more but now the Dowager of Illusions.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Queens of the Night](/DeityCategories.aspx?ID=14)\r\n\r\n**Edicts** Become an arbiter of reality, reject conventional wisdom as falsehood, capitalize on the ignorance of others\r\n\r\n**Anathema** become too invested in mortal affairs, refuse to hear a truth out of preference for ignorance\r\n\r\n**Area of Concern**\r\ndeath, fate, vanity\r\n\r\n**Follower Alignments**\r\nLN, LE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Mahathallah.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Bola](/Weapons.aspx?ID=331)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32), [Undeath](/Domains.aspx?ID=34)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\n\n- **2nd**\r\n[Misdirection](/Spells.aspx?ID=198)\n\n- **5th**\r\n[Illusory Scene](/Spells.aspx?ID=161)\n\n</column>","name":"Mahathallah (Dowager of Illusions)","pfs":"Restricted","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 316</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Bola](/Weapons.aspx?ID=331)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Trickery](/Domains.aspx?ID=31), [Truth](/Domains.aspx?ID=32), [Undeath](/Domains.aspx?ID=34)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMahathallah was one of Pharasma's servants, the Maiden of Mists, a prophetess who knew the endings of all things—except her own. Tormented by this …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 316"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 316, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Mahathallah was one of Pharasma's servants, the Maiden of Mists, a prophetess who knew the endings of all things—except her own. Tormented by this …","summary_markdown":"Mahathallah was one of Pharasma's servants, the Maiden of Mists, a prophetess who knew the endings of all things—except her own. Tormented by this …","text":" Mahathallah (Dowager of Illusions) Source Impossible Lands pg. 316, Gods &amp; Magic pg. 132 2.0 Mahathallah was one of Pharasma's servants, the Maiden of Mists, a prophetess who knew the endings of all things—except her own. Tormented by this one gap in her knowledge, Mahathallah first appealed to the Lady of Graves, only to be kindly declined, for to know one's own death is a grievous weight to bear. Driven by her obsession, Mahathallah abandoned her duties and traveled the River of Souls, and thence Pharasma revealed the truth of her death to her. The knowledge broke the Maiden, and she fled. After many ages, she resurfaced in the court of Asmodeus, maiden no more but now the Dowager of Illusions. Category Queens of the Night Edicts Become an arbiter of reality, reject conventional wisdom as falsehood, capitalize on the ignorance of others Anathema become too invested in mortal affairs, refuse to hear a truth out of preference for ignorance Area of Concern death, fate, vanity Follower Alignments LN, LE, NE Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm Divine Skill Deception Favored Weapon Bola Domains Fate, Trickery, Truth, Undeath Alternate Domains Cleric Spells - 1st Illusory Disguise - 2nd Misdirection - 5th Illusory Scene\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=170","weakness":{}}},{"_index":"aon18","_id":"deity-171","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Agitate","Creation","Cone of Cold"],"deity":["Alglenweis"],"deity_markdown":"[Alglenweis](/Deities.aspx?ID=171)","deity_category":"Sarkorian Gods","deity_category_markdown":"[Sarkorian Gods](/DeityCategories.aspx?ID=15)","deity_category_order":"2Sarkorian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cold","Creation","Might","Soul"],"domain_markdown":"[Cold](/Domains.aspx?ID=41), [Creation](/Domains.aspx?ID=5), [Might](/Domains.aspx?ID=20), [Soul](/Domains.aspx?ID=51)","domain_alternate_markdown":"","domain_primary":["Cold","Creation","Might","Soul"],"domain_primary_markdown":"[Cold](/Domains.aspx?ID=41), [Creation](/Domains.aspx?ID=5), [Might](/Domains.aspx?ID=20), [Soul](/Domains.aspx?ID=51)","exclude_from_search":false,"favored_weapon":["War Flail"],"favored_weapon_markdown":"[War Flail](/Weapons.aspx?ID=46)","follower_alignment":["NG","CG","CN"],"id":"deity-171","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Alglenweis (Princess of the Rime)](/Deities.aspx?ID=171)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Sarkorian Gods](/DeityCategories.aspx?ID=15)\r\n\r\n**Edicts** Strive to perfect an art or craft, protect the monuments of your people, stir others into action\r\n\r\n**Anathema** Destroy an artistic creation without providing something in its place, refuse to act if called upon\n\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Creation](/Domains.aspx?ID=5), [Might](/Domains.aspx?ID=20), [Soul](/Domains.aspx?ID=51)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Agitate](/Spells.aspx?ID=566)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **5th**\r\n[Cone of Cold](/Spells.aspx?ID=47)\n\n</column>","name":"Alglenweis (Princess of the Rime)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [War Flail](/Weapons.aspx?ID=46)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Creation](/Domains.aspx?ID=5), [Might](/Domains.aspx?ID=20), [Soul](/Domains.aspx?ID=51)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Alglenweis (Princess of the Rime) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Sarkorian Gods Edicts Strive to perfect an art or craft, protect the monuments of your people, stir others into action Anathema Destroy an artistic creation without providing something in its place, refuse to act if called upon Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Nature Favored Weapon War Flail Domains Cold, Creation, Might, Soul Alternate Domains Cleric Spells - 1st Agitate - 4th Creation - 5th Cone of Cold\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=171","weakness":{}}},{"_index":"aon18","_id":"deity-172","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Animal Form","Flesh to Stone"],"deity":["Stag Mother of the Forest of Stones"],"deity_markdown":"[Stag Mother of the Forest of Stones](/Deities.aspx?ID=172)","deity_category":"Sarkorian Gods","deity_category_markdown":"[Sarkorian Gods](/DeityCategories.aspx?ID=15)","deity_category_order":"2Sarkorian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Healing","Nature","Pain"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Pain](/Domains.aspx?ID=24)","domain_alternate_markdown":"","domain_primary":["Family","Healing","Nature","Pain"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Pain](/Domains.aspx?ID=24)","exclude_from_search":false,"favored_weapon":["Ranseur"],"favored_weapon_markdown":"[Ranseur](/Weapons.aspx?ID=35)","follower_alignment":["LG","LN","LE","NG","N","NE","CG","CN"],"id":"deity-172","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Stag Mother of the Forest of Stones (She Who Listens)](/Deities.aspx?ID=172)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Sarkorian Gods](/DeityCategories.aspx?ID=15)\r\n\r\n**Edicts** Provide shelter and succor for women and children in need, act as a responsible steward of your environment\r\n\r\n**Anathema** Harm a pregnant mother or innocent child, including animals\n\n**Follower Alignments**\r\nLG, LN, LE, NG, N, NE, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Ranseur](/Weapons.aspx?ID=35)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Pain](/Domains.aspx?ID=24)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\r\n(bull only, appears as stag)\n\n- **6th**\r\n[Flesh to Stone](/Spells.aspx?ID=123)\n\n</column>","name":"Stag Mother of the Forest of Stones (She Who Listens)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Ranseur](/Weapons.aspx?ID=35)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Pain](/Domains.aspx?ID=24)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Stag Mother of the Forest of Stones (She Who Listens) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Sarkorian Gods Edicts Provide shelter and succor for women and children in need, act as a responsible steward of your environment Anathema Harm a pregnant mother or innocent child, including animals Follower Alignments LG, LN, LE, NG, N, NE, CG, CN Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Heal Divine Skill Medicine Favored Weapon Ranseur Domains Family, Healing, Nature, Pain Alternate Domains Cleric Spells - 1st Phantom Pain - 2nd Animal Form (bull only, appears as stag) - 6th Flesh to Stone\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=172","weakness":{}}},{"_index":"aon18","_id":"deity-173","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Cloak of Colors","Dragon Form"],"deity":["Sturovenen"],"deity_markdown":"[Sturovenen](/Deities.aspx?ID=173)","deity_category":"Sarkorian Gods","deity_category_markdown":"[Sarkorian Gods](/DeityCategories.aspx?ID=15)","deity_category_order":"2Sarkorian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Confidence","Passion","Sun"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)","domain_alternate_markdown":"","domain_primary":["Air","Confidence","Passion","Sun"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Main-gauche"],"favored_weapon_markdown":"[Main-gauche](/Weapons.aspx?ID=32)","follower_alignment":["LG","LN","NG"],"id":"deity-173","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sturovenen (The Dragoneagle)](/Deities.aspx?ID=173)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Sarkorian Gods](/DeityCategories.aspx?ID=15)\r\n\r\n**Edicts** Act with conviction and confidence, be a passionate and responsible leader to your people or companions\r\n\r\n**Anathema** Command a subordinate to perform a task youre not willing to perform yourself\n\n**Follower Alignments**\r\nLG, LN, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Main-gauche](/Weapons.aspx?ID=32)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **5th**\r\n[Cloak of Colors](/Spells.aspx?ID=41)\n\n- **6th**\r\n[Dragon Form](/Spells.aspx?ID=88)\n\n</column>","name":"Sturovenen (The Dragoneagle)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Main-gauche](/Weapons.aspx?ID=32)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Sturovenen (The Dragoneagle) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Sarkorian Gods Edicts Act with conviction and confidence, be a passionate and responsible leader to your people or companions Anathema Command a subordinate to perform a task youre not willing to perform yourself Follower Alignments LG, LN, NG Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Main-gauche Domains Air, Confidence, Passion, Sun Alternate Domains Cleric Spells - 1st Charm - 5th Cloak of Colors - 6th Dragon Form\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=173","weakness":{}}},{"_index":"aon18","_id":"deity-174","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Pest Form","Humanoid Form","Illusory Scene"],"deity":["Daikitsu"],"deity_markdown":"[Daikitsu](/Deities.aspx?ID=174)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Creation","Family","Nature"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22)","domain_alternate_markdown":"","domain_primary":["Change","Creation","Family","Nature"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22)","exclude_from_search":false,"favored_weapon":["Flail"],"favored_weapon_markdown":"[Flail](/Weapons.aspx?ID=19)","follower_alignment":["LN","NG","N","CN"],"id":"deity-174","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Daikitsu (Lady of Foxes)](/Deities.aspx?ID=174)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Ensure the health of crops and vegetation, perfect a craft or trade, leave offerings for foxes, celebrate the turning of the seasons\r\n\r\n**Anathema** Mistreat your tools, pass a beggar without giving alms, discriminate against sex workers or the lower class\n\n**Follower Alignments**\r\nLN, NG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Pest Form](/Spells.aspx?ID=217)\n\n- **2nd**\r\n[Humanoid Form](/Spells.aspx?ID=153)\n\n- **5th**\r\n[Illusory Scene](/Spells.aspx?ID=161)\n\n</column>","name":"Daikitsu (Lady of Foxes)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Daikitsu (Lady of Foxes) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Ensure the health of crops and vegetation, perfect a craft or trade, leave offerings for foxes, celebrate the turning of the seasons Anathema Mistreat your tools, pass a beggar without giving alms, discriminate against sex workers or the lower class Follower Alignments LN, NG, N, CN Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Heal Divine Skill Crafting Favored Weapon Flail Domains Change, Creation, Family, Nature Alternate Domains Cleric Spells - 1st Pest Form - 2nd Humanoid Form - 5th Illusory Scene\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=174","weakness":{}}},{"_index":"aon18","_id":"deity-175","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grim Tendrils","Feast of Ashes","Possession"],"deity":["Fumeiyoshi"],"deity_markdown":"[Fumeiyoshi](/Deities.aspx?ID=175)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Destruction","Earth","Undeath"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Undeath](/Domains.aspx?ID=34)","domain_alternate_markdown":"","domain_primary":["Ambition","Destruction","Earth","Undeath"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Undeath](/Domains.aspx?ID=34)","exclude_from_search":false,"favored_weapon":["Naginata"],"favored_weapon_markdown":"[Naginata](/Weapons.aspx?ID=297)","follower_alignment":["LE","NE","CE"],"id":"deity-175","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Fumeiyoshi (Lord of Envy)](/Deities.aspx?ID=175)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Punish those who have good fortune they don't deserve, devour the pleasures of the living, encourage resentment, make graveyards supernaturally unsafe\r\n\r\n**Anathema** Pass by food without stealing a bite, allow honor or tradition to prevent you from taking what you want\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Naginata](/Weapons.aspx?ID=297)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Undeath](/Domains.aspx?ID=34)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grim Tendrils](/Spells.aspx?ID=141)\n\n- **2nd**\r\n[Feast of Ashes](/Spells.aspx?ID=575)\n\n- **7th**\r\n[Possession](/Spells.aspx?ID=225)\n\n</column>","name":"Fumeiyoshi (Lord of Envy)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Naginata](/Weapons.aspx?ID=297)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Undeath](/Domains.aspx?ID=34)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Fumeiyoshi (Lord of Envy) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Punish those who have good fortune they don't deserve, devour the pleasures of the living, encourage resentment, make graveyards supernaturally unsafe Anathema Pass by food without stealing a bite, allow honor or tradition to prevent you from taking what you want Follower Alignments LE, NE, CE Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm Divine Skill Intimidation Favored Weapon Naginata Domains Ambition, Destruction, Earth, Undeath Alternate Domains Cleric Spells - 1st Grim Tendrils - 2nd Feast of Ashes - 7th Possession\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=175","weakness":{}}},{"_index":"aon18","_id":"deity-176","_score":4.3909864,"_source":{"ability":["Strength","Dexterity"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Phantom Steed","Wall of Wind"],"deity":["General Susumu"],"deity_markdown":"[General Susumu](/Deities.aspx?ID=176)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Confidence","Destruction","Might","Zeal"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Confidence","Destruction","Might","Zeal"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LN","LE"],"id":"deity-176","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[General Susumu (The Black Daimyo)](/Deities.aspx?ID=176)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Seek glory in battle, loudly proclaim your victories, protect your possessions and strongholds\r\n\r\n**Anathema** Cower from fights, refuse a challenge from an equal, mistreat your weapons, abuse your mount\n\n**Follower Alignments**\r\nLN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Dexterity\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **2nd**\r\n[Phantom Steed](/Spells.aspx?ID=221)\n\n- **3rd**\r\n[Wall of Wind](/Spells.aspx?ID=367)\n\n</column>","name":"General Susumu (The Black Daimyo)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Destruction](/Domains.aspx?ID=8), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" General Susumu (The Black Daimyo) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Seek glory in battle, loudly proclaim your victories, protect your possessions and strongholds Anathema Cower from fights, refuse a challenge from an equal, mistreat your weapons, abuse your mount Follower Alignments LN, LE Devotee Benefits Divine Ability Strength or Dexterity Divine Font Harm Divine Skill Athletics Favored Weapon Longbow Domains Confidence, Destruction, Might, Zeal Alternate Domains Cleric Spells - 1st True Strike - 2nd Phantom Steed - 3rd Wall of Wind\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=176","weakness":{}}},{"_index":"aon18","_id":"deity-177","_score":4.3909864,"_source":{"ability":["Dexterity","Constitution"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Hideous Laughter","Uncontrollable Dance"],"deity":["Kofusachi"],"deity_markdown":"[Kofusachi](/Deities.aspx?ID=177)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Luck","Passion","Travel","Wealth"],"domain_markdown":"[Luck](/Domains.aspx?ID=18), [Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Luck","Passion","Travel","Wealth"],"domain_primary_markdown":"[Luck](/Domains.aspx?ID=18), [Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["NG","CG"],"id":"deity-177","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Kofusachi (The Laughing God)](/Deities.aspx?ID=177)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Support local businesses, bring prosperity to your community, sample life's pleasures\r\n\r\n**Anathema** Become tied to one location, judge another based on sexual desires or gender roles\n\n**Follower Alignments**\r\nNG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Luck](/Domains.aspx?ID=18), [Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **2nd**\r\n[Hideous Laughter](/Spells.aspx?ID=150)\n\n- **8th**\r\n[Uncontrollable Dance](/Spells.aspx?ID=347)\n\n</column>","name":"Kofusachi (The Laughing God)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Luck](/Domains.aspx?ID=18), [Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Kofusachi (The Laughing God) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Support local businesses, bring prosperity to your community, sample life's pleasures Anathema Become tied to one location, judge another based on sexual desires or gender roles Follower Alignments NG, CG Devotee Benefits Divine Ability Dexterity or Constitution Divine Font Heal Divine Skill Performance Favored Weapon Staff Domains Luck, Passion, Travel, Wealth Alternate Domains Cleric Spells - 1st Soothe - 2nd Hideous Laughter - 8th Uncontrollable Dance\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=177","weakness":{}}},{"_index":"aon18","_id":"deity-178","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Sleep","Mirror Image","Chromatic Wall"],"deity":["Lady Jingxi"],"deity_markdown":"[Lady Jingxi](/Deities.aspx?ID=178)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Glyph","Knowledge","Repose"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49)","domain_alternate_markdown":"","domain_primary":["Creation","Glyph","Knowledge","Repose"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49)","exclude_from_search":false,"favored_weapon":["Fighting Fan"],"favored_weapon_markdown":"[Fighting Fan](/Weapons.aspx?ID=284)","follower_alignment":["NG","N"],"id":"deity-178","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lady Jingxi (The Poet of Dawn and Dusk)](/Deities.aspx?ID=178)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Create art with words, master the written language, display the soft beauty of natural colors\r\n\r\n**Anathema** Destroy a natural plum tree, drink excessive amounts of alcohol, act rude or boorish\n\n**Follower Alignments**\r\nNG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Fighting Fan](/Weapons.aspx?ID=284)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Sleep](/Spells.aspx?ID=288)\n\n- **2nd**\r\n[Mirror Image](/Spells.aspx?ID=197)\n\n- **5th**\r\n[Chromatic Wall](/Spells.aspx?ID=37)\n\n</column>","name":"Lady Jingxi (The Poet of Dawn and Dusk)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Fighting Fan](/Weapons.aspx?ID=284)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Lady Jingxi (The Poet of Dawn and Dusk) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Create art with words, master the written language, display the soft beauty of natural colors Anathema Destroy a natural plum tree, drink excessive amounts of alcohol, act rude or boorish Follower Alignments NG, N Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Performance Favored Weapon Fighting Fan Domains Creation, Glyph, Knowledge, Repose Alternate Domains Cleric Spells - 1st Sleep - 2nd Mirror Image - 5th Chromatic Wall\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=178","weakness":{}}},{"_index":"aon18","_id":"deity-179","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Control Water","Dragon Form"],"deity":["Lady Nanbyo"],"deity_markdown":"[Lady Nanbyo](/Deities.aspx?ID=179)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Fire","Plague","Water"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Plague](/Domains.aspx?ID=48), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Destruction","Fire","Plague","Water"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Plague](/Domains.aspx?ID=48), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["NE","CE"],"id":"deity-179","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lady Nanbyo (The Widow of Suffering)](/Deities.aspx?ID=179)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Revel in destruction, make natural disasters worse, allow natural disasters take their due\r\n\r\n**Anathema** Allow a natural disaster to completely destroy a community or leave a group with no survivors\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Plague](/Domains.aspx?ID=48), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **5th**\r\n[Control Water](/Spells.aspx?ID=51)\n\n- **6th**\r\n[Dragon Form](/Spells.aspx?ID=88)\n\n</column>","name":"Lady Nanbyo (The Widow of Suffering)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Plague](/Domains.aspx?ID=48), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Lady Nanbyo (The Widow of Suffering) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Revel in destruction, make natural disasters worse, allow natural disasters take their due Anathema Allow a natural disaster to completely destroy a community or leave a group with no survivors Follower Alignments NE, CE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm Divine Skill Nature Favored Weapon Warhammer Domains Destruction, Fire, Plague, Water Alternate Domains Cleric Spells - 1st Burning Hands - 5th Control Water - 6th Dragon Form\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=179","weakness":{}}},{"_index":"aon18","_id":"deity-180","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Animal","Knock","Nondetection"],"deity":["Lao Shu Po"],"deity_markdown":"[Lao Shu Po](/Deities.aspx?ID=180)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Darkness","Luck","Swarm","Trickery"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Luck](/Domains.aspx?ID=18), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Darkness","Luck","Swarm","Trickery"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Luck](/Domains.aspx?ID=18), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LE","N","NE","CE"],"id":"deity-180","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lao Shu Po (Old Rat Woman)](/Deities.aspx?ID=180)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Work quietly toward your goals in the shadows, steal what you need, keep an ear among the ignored and downtrodden\r\n\r\n**Anathema** Work honestly for something you could steal instead, risk too much for another creature\n\n**Follower Alignments**\r\nLE, N, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Luck](/Domains.aspx?ID=18), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Animal](/Spells.aspx?ID=316)\r\n(rodents only)\n\n- **2nd**\r\n[Knock](/Spells.aspx?ID=168)\n\n- **3rd**\r\n[Nondetection](/Spells.aspx?ID=209)\n\n</column>","name":"Lao Shu Po (Old Rat Woman)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Luck](/Domains.aspx?ID=18), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Thievery"],"skill_markdown":"[Thievery](/Skills.aspx?ID=17)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Lao Shu Po (Old Rat Woman) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Work quietly toward your goals in the shadows, steal what you need, keep an ear among the ignored and downtrodden Anathema Work honestly for something you could steal instead, risk too much for another creature Follower Alignments LE, N, NE, CE Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm Divine Skill Thievery Favored Weapon Dagger Domains Darkness, Luck, Swarm, Trickery Alternate Domains Cleric Spells - 1st Summon Animal (rodents only) - 2nd Knock - 3rd Nondetection\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=180","weakness":{}}},{"_index":"aon18","_id":"deity-181","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Invisibility","Lightning Bolt","Reflective Scales","Subconscious Suggestion","Mislead","Contingency","Scintillating Pattern","Storm of Vengeance"],"deity":["Nalinivati"],"deity_markdown":"[Nalinivati](/Deities.aspx?ID=181)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Glyph","Magic","Passion","Wyrmkin"],"domain_markdown":"[Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate_markdown":"","domain_primary":["Glyph","Magic","Passion","Wyrmkin"],"domain_primary_markdown":"[Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["jaws","Urumi"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Urumi](/Weapons.aspx?ID=306)","follower_alignment":["LN","NG","N","NE"],"id":"deity-181","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Nalinivati (The Serpent's Kiss)](/Deities.aspx?ID=181)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Seek out magic and use it, use poison, heal poisons, bear or adopt children, raise snakes\r\n\r\n**Anathema** Kill a harmless snake or swan, spurn friends due to jealousy or romantic competition, betray your offspring, separate lovers\n\n**Follower Alignments**\r\nLN, NG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Urumi](/Weapons.aspx?ID=306)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **3rd**\r\n[Lightning Bolt](/Spells.aspx?ID=172)\n\n- **4th**\r\n[Reflective Scales](/Spells.aspx?ID=583)\n\n- **5th**\r\n[Subconscious Suggestion](/Spells.aspx?ID=314)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n- **7th**\r\n[Contingency](/Spells.aspx?ID=49)\n\n- **8th**\r\n[Scintillating Pattern](/Spells.aspx?ID=267)\n\n- **9th**\r\n[Storm of Vengeance](/Spells.aspx?ID=313)\n\n</column>","name":"Nalinivati (The Serpent's Kiss)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Urumi](/Weapons.aspx?ID=306)\r\n\r\n**Domains** [Glyph](/Domains.aspx?ID=46), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Nalinivati (The Serpent's Kiss) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Seek out magic and use it, use poison, heal poisons, bear or adopt children, raise snakes Anathema Kill a harmless snake or swan, spurn friends due to jealousy or romantic competition, betray your offspring, separate lovers Follower Alignments LN, NG, N, NE Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm or Heal Divine Skill Arcana Favored Weapon jaws or Urumi Domains Glyph, Magic, Passion, Wyrmkin Alternate Domains Cleric Spells - 1st Charm - 2nd Invisibility - 3rd Lightning Bolt - 4th Reflective Scales - 5th Subconscious Suggestion - 6th Mislead - 7th Contingency - 8th Scintillating Pattern - 9th Storm of Vengeance\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=181","weakness":{}}},{"_index":"aon18","_id":"deity-182","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","False Life","Resilient Sphere"],"deity":["Qi Zhong"],"deity_markdown":"[Qi Zhong](/Deities.aspx?ID=182)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Healing","Knowledge","Magic","Protection"],"domain_markdown":"[Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Healing","Knowledge","Magic","Protection"],"domain_primary_markdown":"[Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["heavy mace"],"favored_weapon_markdown":"[heavy mace](/Weapons.aspx?ID=7)","follower_alignment":["LG","NG","N","CG"],"id":"deity-182","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Qi Zhong (Master of Medicine)](/Deities.aspx?ID=182)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Teach knowledge to others, relieve suffering despite personal difficulty, heal sickness and injuries\r\n\r\n**Anathema** Deal lethal damage to another living creature (unless as part of a necessary medical treatment).\n\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [heavy mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **2nd**\r\n[False Life](/Spells.aspx?ID=108)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n</column>","name":"Qi Zhong (Master of Medicine)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [heavy mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Qi Zhong (Master of Medicine) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Teach knowledge to others, relieve suffering despite personal difficulty, heal sickness and injuries Anathema Deal lethal damage to another living creature (unless as part of a necessary medical treatment). Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Medicine Favored Weapon heavy mace Domains Healing, Knowledge, Magic, Protection Alternate Domains Cleric Spells - 1st Soothe - 2nd False Life - 4th Resilient Sphere\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=182","weakness":{}}},{"_index":"aon18","_id":"deity-183","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Jump","Mad Monkeys","Creation"],"deity":["Sun Wukong"],"deity_markdown":"[Sun Wukong](/Deities.aspx?ID=183)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Indulgence","Might","Nature","Trickery"],"domain_markdown":"[Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Indulgence","Might","Nature","Trickery"],"domain_primary_markdown":"[Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Bo Staff"],"favored_weapon_markdown":"[Bo Staff](/Weapons.aspx?ID=17)","follower_alignment":["CG","CN","CE"],"id":"deity-183","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sun Wukong (The Monkey King)](/Deities.aspx?ID=183)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Live life freely, drink, play pranks\r\n\r\n**Anathema** Refuse a reasonable bet or duel, let social pressure change your behavior\n\n**Follower Alignments**\r\nCG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Bo Staff](/Weapons.aspx?ID=17)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Jump](/Spells.aspx?ID=167)\n\n- **3rd**\r\n[Mad Monkeys](/Spells.aspx?ID=702)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n</column>","name":"Sun Wukong (The Monkey King)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Bo Staff](/Weapons.aspx?ID=17)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Sun Wukong (The Monkey King) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Live life freely, drink, play pranks Anathema Refuse a reasonable bet or duel, let social pressure change your behavior Follower Alignments CG, CN, CE Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm or Heal Divine Skill Acrobatics Favored Weapon Bo Staff Domains Indulgence, Might, Nature, Trickery Alternate Domains Cleric Spells - 1st Jump - 3rd Mad Monkeys - 4th Creation\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=183","weakness":{}}},{"_index":"aon18","_id":"deity-184","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Invisibility","Mislead"],"deity":["Yaezhing"],"deity_markdown":"[Yaezhing](/Deities.aspx?ID=184)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Death","Duty","Pain","Trickery"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Death","Duty","Pain","Trickery"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Shuriken"],"favored_weapon_markdown":"[Shuriken](/Weapons.aspx?ID=79)","follower_alignment":["LE","NE"],"id":"deity-184","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Yaezhing (Minister of Blood)](/Deities.aspx?ID=184)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Commit assassinations for hire, strike unseen, carry out punishment for convicted criminals\r\n\r\n**Anathema** Show mercy to a target, take credit for your assassinations, refuse to punish a lawfully convicted criminal\n\n**Follower Alignments**\r\nLE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Shuriken](/Weapons.aspx?ID=79)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column>","name":"Yaezhing (Minister of Blood)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Shuriken](/Weapons.aspx?ID=79)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Duty](/Domains.aspx?ID=45), [Pain](/Domains.aspx?ID=24), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Yaezhing (Minister of Blood) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Commit assassinations for hire, strike unseen, carry out punishment for convicted criminals Anathema Show mercy to a target, take credit for your assassinations, refuse to punish a lawfully convicted criminal Follower Alignments LE, NE Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm Divine Skill Stealth Favored Weapon Shuriken Domains Death, Duty, Pain, Trickery Alternate Domains Cleric Spells - 1st True Strike - 2nd Invisibility - 6th Mislead\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=184","weakness":{}}},{"_index":"aon18","_id":"deity-185","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shockwave","Shifting Sand","Volcanic Eruption"],"deity":["Yamatsumi"],"deity_markdown":"[Yamatsumi](/Deities.aspx?ID=185)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Cold","Earth","Fire","Might"],"domain_markdown":"[Cold](/Domains.aspx?ID=41), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)","domain_alternate_markdown":"","domain_primary":["Cold","Earth","Fire","Might"],"domain_primary_markdown":"[Cold](/Domains.aspx?ID=41), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)","exclude_from_search":false,"favored_weapon":["Greatclub"],"favored_weapon_markdown":"[Greatclub](/Weapons.aspx?ID=22)","follower_alignment":["LN","NG","N","CN"],"id":"deity-185","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Yamatsumi (The Mountain Lord)](/Deities.aspx?ID=185)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** Strive to be self-sufficient, respect nature, test yourself against the elements\r\n\r\n**Anathema** Become reliant on civilization, destroy something without creating or growing something in its place\n\n**Follower Alignments**\r\nLN, NG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatclub](/Weapons.aspx?ID=22)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shockwave](/Spells.aspx?ID=587)\n\n- **3rd**\r\n[Shifting Sand](/Spells.aspx?ID=586)\n\n- **7th**\r\n[Volcanic Eruption](/Spells.aspx?ID=360)\n\n</column>","name":"Yamatsumi (The Mountain Lord)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatclub](/Weapons.aspx?ID=22)\r\n\r\n**Domains** [Cold](/Domains.aspx?ID=41), [Earth](/Domains.aspx?ID=10), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Yamatsumi (The Mountain Lord) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category Tian Gods Edicts Strive to be self-sufficient, respect nature, test yourself against the elements Anathema Become reliant on civilization, destroy something without creating or growing something in its place Follower Alignments LN, NG, N, CN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Greatclub Domains Cold, Earth, Fire, Might Alternate Domains Cleric Spells - 1st Shockwave - 3rd Shifting Sand - 7th Volcanic Eruption\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=185","weakness":{}}},{"_index":"aon18","_id":"deity-186","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shillelagh","Speak with Plants","Burning Blossoms"],"deity":["Arundhat"],"deity_markdown":"[Arundhat](/Deities.aspx?ID=186)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Healing","Magic","Nature","Passion","Protection"],"domain_markdown":"[Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Passion"],"domain_alternate_markdown":"[Passion](/Domains.aspx?ID=25)","domain_primary":["Healing","Magic","Nature","Protection"],"domain_primary_markdown":"[Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","NG","N","CG"],"icon_image":"/Images/Deities/Arundhat.png","id":"deity-186","image":["/Images/Deities/Arundhat.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Arundhat (The Sacred Perfume)](/Deities.aspx?ID=186)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 312, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Arundhat was previously included in Pathfinder Lost Omens: Gods and Magic with ghostly touch as a cleric spell. Players may use either the version from that book or this book, but cannot use both. This choice must be made at the time the character is created._\r\n\r\nArundhat is the god of blossoms and scent, most commonly worshipped in Vudra. While followers who worship deities of war or strength often consider Arundhat's portfolio a little lackluster, to those with the right knowledge, the humble flower can accomplish far more than a simple show of force. Arundhat's mastery of botanicals and scented oils can bring someone back from near death, sway a person to passion, or calm an agitated mob.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Practice herbalism, tend to sacred flowers, offer appropriate flowers to other divinities\r\n\r\n**Anathema** Dispose of waste near flowers, harvest flowers without offering the proper prayers, dispose of withered flowers improperly\r\n\r\n**Area of Concern**\r\nblossoms, diplomacy, scent\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Arundhat.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Passion](/Domains.aspx?ID=25)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shillelagh](/Spells.aspx?ID=282)\n\n- **4th**\r\n[Speak with Plants](/Spells.aspx?ID=294)\n\n- **8th**\r\n[Burning Blossoms](/Spells.aspx?ID=878)\n\n</column>","name":"Arundhat (The Sacred Perfume)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 312</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Nature](/Domains.aspx?ID=22), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nArundhat is the god of blossoms and scent, most commonly worshipped in Vudra. While followers who worship deities of war or strength often consider …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 312"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 312, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Arundhat is the god of blossoms and scent, most commonly worshipped in Vudra. While followers who worship deities of war or strength often consider …","summary_markdown":"Arundhat is the god of blossoms and scent, most commonly worshipped in Vudra. While followers who worship deities of war or strength often consider …","text":" Arundhat (The Sacred Perfume) Source Impossible Lands pg. 312, Gods &amp; Magic pg. 132 2.0 PFS Note Arundhat was previously included in Pathfinder Lost Omens: Gods and Magic with ghostly touch as a cleric spell. Players may use either the version from that book or this book, but cannot use both. This choice must be made at the time the character is created. Arundhat is the god of blossoms and scent, most commonly worshipped in Vudra. While followers who worship deities of war or strength often consider Arundhat's portfolio a little lackluster, to those with the right knowledge, the humble flower can accomplish far more than a simple show of force. Arundhat's mastery of botanicals and scented oils can bring someone back from near death, sway a person to passion, or calm an agitated mob. Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Practice herbalism, tend to sacred flowers, offer appropriate flowers to other divinities Anathema Dispose of waste near flowers, harvest flowers without offering the proper prayers, dispose of withered flowers improperly Area of Concern blossoms, diplomacy, scent Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Nature Favored Weapon Staff Domains Healing, Magic, Nature, Protection Alternate Domains Passion Cleric Spells - 1st Shillelagh - 4th Speak with Plants - 8th Burning Blossoms\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=186","weakness":{}}},{"_index":"aon18","_id":"deity-187","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shattering Gem","Shape Stone","Wall of Stone"],"deity":["Ashukharma"],"deity_markdown":"[Ashukharma](/Deities.aspx?ID=187)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Earth","Might","Protection","Repose"],"domain_markdown":"[Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","domain_alternate_markdown":"","domain_primary":["Earth","Might","Protection","Repose"],"domain_primary_markdown":"[Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","exclude_from_search":false,"favored_weapon":["Greatsword"],"favored_weapon_markdown":"[Greatsword](/Weapons.aspx?ID=24)","follower_alignment":["N","CG","CN"],"id":"deity-187","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ashukharma (The Divine Divide)](/Deities.aspx?ID=187)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Hinder travel, create and enforce physical and emotional boundaries, build defensive earthworks\r\n\r\n**Anathema** Destroy a natural barrier, pursue a personal relationship after being refused, betray a lover\n\n**Follower Alignments**\r\nN, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Greatsword](/Weapons.aspx?ID=24)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shattering Gem](/Spells.aspx?ID=585)\n\n- **4th**\r\n[Shape Stone](/Spells.aspx?ID=276)\n\n- **5th**\r\n[Wall of Stone](/Spells.aspx?ID=365)\n\n</column>","name":"Ashukharma (The Divine Divide)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Greatsword](/Weapons.aspx?ID=24)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Ashukharma (The Divine Divide) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Hinder travel, create and enforce physical and emotional boundaries, build defensive earthworks Anathema Destroy a natural barrier, pursue a personal relationship after being refused, betray a lover Follower Alignments N, CG, CN Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm or Heal Divine Skill Crafting Favored Weapon Greatsword Domains Earth, Might, Protection, Repose Alternate Domains Cleric Spells - 1st Shattering Gem - 4th Shape Stone - 5th Wall of Stone\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=187","weakness":{}}},{"_index":"aon18","_id":"deity-188","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Animal","Lightning Bolt","Moon Frenzy"],"deity":["Chamidu"],"deity_markdown":"[Chamidu](/Deities.aspx?ID=188)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Freedom","Healing","Lightning","Nature","Nightmares"],"domain_markdown":"[Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23)","domain_alternate":["Freedom"],"domain_alternate_markdown":"[Freedom](/Domains.aspx?ID=14)","domain_primary":["Healing","Lightning","Nature","Nightmares"],"domain_primary_markdown":"[Healing](/Domains.aspx?ID=15), [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["NG","N","NE"],"icon_image":"/Images/Deities/Chamidu.png","id":"deity-188","image":["/Images/Deities/Chamidu.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Chamidu (The Roar of the Storm)](/Deities.aspx?ID=188)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 313, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nChamidu is an original guardian of the wild, a deity sworn to protect the life of nature. In addition to the beasts of the wild, whom Chamidu regards as her own children, she was also placed in charge of the Kalpavendi, a deific tree fabled to be capable of healing any illness, curse, or calamity cast upon mortal or god alike. It's at this site that new beasts of the land are born and where legends say Chamidu takes those most worthy of her blessing to grant perfect health for all their life. Many go in search of the Kalpavendi, though few ever return. Nonetheless, seekers of the holy tree are undeterred and continue their pilgrimage.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Destroy aberrant creatures and fiends, live free of social or materialistic chains, cause destruction when angered\r\n\r\n**Anathema** Harm a child, pollute the wilds, refuse to treat an illness\r\n\r\n**Area of Concern**\r\nchildren, fertility, wild beasts\r\n\r\n**Follower Alignments**\r\nNG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Chamidu.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Freedom](/Domains.aspx?ID=14)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Animal](/Spells.aspx?ID=316)\n\n- **3rd**\r\n[Lightning Bolt](/Spells.aspx?ID=172)\n\n- **5th**\r\n[Moon Frenzy](/Spells.aspx?ID=203)\n\n</column>","name":"Chamidu (The Roar of the Storm)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 313</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Lightning](/Domains.aspx?ID=47), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nChamidu is an original guardian of the wild, a deity sworn to protect the life of nature. In addition to the beasts of the wild, whom Chamidu regards …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 313"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 313, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Chamidu is an original guardian of the wild, a deity sworn to protect the life of nature. In addition to the beasts of the wild, whom Chamidu regards …","summary_markdown":"Chamidu is an original guardian of the wild, a deity sworn to protect the life of nature. In addition to the beasts of the wild, whom Chamidu regards …","text":" Chamidu (The Roar of the Storm) Source Impossible Lands pg. 313, Gods &amp; Magic pg. 132 2.0 Chamidu is an original guardian of the wild, a deity sworn to protect the life of nature. In addition to the beasts of the wild, whom Chamidu regards as her own children, she was also placed in charge of the Kalpavendi, a deific tree fabled to be capable of healing any illness, curse, or calamity cast upon mortal or god alike. It's at this site that new beasts of the land are born and where legends say Chamidu takes those most worthy of her blessing to grant perfect health for all their life. Many go in search of the Kalpavendi, though few ever return. Nonetheless, seekers of the holy tree are undeterred and continue their pilgrimage. Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Destroy aberrant creatures and fiends, live free of social or materialistic chains, cause destruction when angered Anathema Harm a child, pollute the wilds, refuse to treat an illness Area of Concern children, fertility, wild beasts Follower Alignments NG, N, NE Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm or Heal Divine Skill Medicine Favored Weapon Spear Domains Healing, Lightning, Nature, Nightmares Alternate Domains Freedom Cleric Spells - 1st Summon Animal - 3rd Lightning Bolt - 5th Moon Frenzy\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=188","weakness":{}}},{"_index":"aon18","_id":"deity-189","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fear","Glibness","Mislead"],"deity":["Dhalavei"],"deity_markdown":"[Dhalavei](/Deities.aspx?ID=189)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Destruction","Knowledge","Secrecy","Trickery"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Destruction","Knowledge","Secrecy","Trickery"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Temple Sword"],"favored_weapon_markdown":"[Temple Sword](/Weapons.aspx?ID=61)","follower_alignment":["LE","NE"],"id":"deity-189","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Dhalavei (The Unsuspected Rot)](/Deities.aspx?ID=189)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Infiltrate righteous organizations and governments, destroy trust, perform human sacrifices\r\n\r\n**Anathema** Betray a fellow servant of Dhalavei, harm those under Dhalavei's protection\n\n**Follower Alignments**\r\nLE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Temple Sword](/Weapons.aspx?ID=61)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fear](/Spells.aspx?ID=110)\n\n- **4th**\r\n[Glibness](/Spells.aspx?ID=135)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column>","name":"Dhalavei (The Unsuspected Rot)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Temple Sword](/Weapons.aspx?ID=61)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Dhalavei (The Unsuspected Rot) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Infiltrate righteous organizations and governments, destroy trust, perform human sacrifices Anathema Betray a fellow servant of Dhalavei, harm those under Dhalavei's protection Follower Alignments LE, NE Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm or Heal Divine Skill Deception Favored Weapon Temple Sword Domains Destruction, Knowledge, Secrecy, Trickery Alternate Domains Cleric Spells - 1st Fear - 4th Glibness - 6th Mislead\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=189","weakness":{}}},{"_index":"aon18","_id":"deity-190","_score":4.3909864,"_source":{"ability":["Strength","Dexterity"],"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Slough Skin","Weapon Storm"],"deity":["Diomazul"],"deity_markdown":"[Diomazul](/Deities.aspx?ID=190)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Destruction","Earth","Might","Water","Zeal"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Might"],"domain_alternate_markdown":"[Might](/Domains.aspx?ID=20)","domain_primary":["Destruction","Earth","Water","Zeal"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Scimitar"],"favored_weapon_markdown":"[Scimitar](/Weapons.aspx?ID=38)","follower_alignment":["LN","LE"],"icon_image":"/Images/Deities/Diomazul.png","id":"deity-190","image":["/Images/Deities/Diomazul.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Diomazul (The Serpent of Eighty Blades)](/Deities.aspx?ID=190)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 314, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nAn obscure Vudran god of war, Diomazul, the Serpent of Eighty Blades, is a patron of ascetic meditation, bitter renewals, and inordinate retribution. Devotees and theologians speak of Diomazul as having the likeness of a massive, hooded cobra in serene slumber—80 arms folded in stillness comprise this hood, each hand grasping a sheathed blade. When roused to violence by enemies, Diomazul awakens, retaining his tranquil countenance, but his hood flares in a bristle of steel as he draws all 80 blades to welcome his newfound foes and offer a gift of their unmaking. Once the Serpent of Eighty Blades has concluded evicting the life from his enemies, he entwines his body around their remains, crushing their bones into the earth and scattering their blood into the waters, burying all spoor of their existence under his immense form.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Remain celibate and detached from worldly pleasures, meditate, utterly destroy your enemies, erase all traces of defeated foes\r\n\r\n**Anathema** Provoke a fight, give mercy to anyone who provokes a fight with you\r\n\r\n**Area of Concern**\r\nausterity, retribution, war\r\n\r\n**Follower Alignments**\r\nLN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Diomazul.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Dexterity\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Scimitar](/Weapons.aspx?ID=38)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Might](/Domains.aspx?ID=20)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **2nd**\r\n[Slough Skin](/Spells.aspx?ID=589)\n\n- **4th**\r\n[Weapon Storm](/Spells.aspx?ID=373)\n\n</column>","name":"Diomazul (The Serpent of Eighty Blades)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 314</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Scimitar](/Weapons.aspx?ID=38)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Earth](/Domains.aspx?ID=10), [Might](/Domains.aspx?ID=20), [Water](/Domains.aspx?ID=35), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAn obscure Vudran god of war, Diomazul, the Serpent of Eighty Blades, is a patron of ascetic meditation, bitter renewals, and inordinate retribution. …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 314"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 314, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"An obscure Vudran god of war, Diomazul, the Serpent of Eighty Blades, is a patron of ascetic meditation, bitter renewals, and inordinate retribution. …","summary_markdown":"An obscure Vudran god of war, Diomazul, the Serpent of Eighty Blades, is a patron of ascetic meditation, bitter renewals, and inordinate retribution. …","text":" Diomazul (The Serpent of Eighty Blades) Source Impossible Lands pg. 314, Gods &amp; Magic pg. 132 2.0 An obscure Vudran god of war, Diomazul, the Serpent of Eighty Blades, is a patron of ascetic meditation, bitter renewals, and inordinate retribution. Devotees and theologians speak of Diomazul as having the likeness of a massive, hooded cobra in serene slumber—80 arms folded in stillness comprise this hood, each hand grasping a sheathed blade. When roused to violence by enemies, Diomazul awakens, retaining his tranquil countenance, but his hood flares in a bristle of steel as he draws all 80 blades to welcome his newfound foes and offer a gift of their unmaking. Once the Serpent of Eighty Blades has concluded evicting the life from his enemies, he entwines his body around their remains, crushing their bones into the earth and scattering their blood into the waters, burying all spoor of their existence under his immense form. Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Remain celibate and detached from worldly pleasures, meditate, utterly destroy your enemies, erase all traces of defeated foes Anathema Provoke a fight, give mercy to anyone who provokes a fight with you Area of Concern austerity, retribution, war Follower Alignments LN, LE Devotee Benefits Divine Ability Strength or Dexterity Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Scimitar Domains Destruction, Earth, Water, Zeal Alternate Domains Might Cleric Spells - 1st Phantom Pain - 2nd Slough Skin - 4th Weapon Storm\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=190","weakness":{}}},{"_index":"aon18","_id":"deity-191","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fleet Step","Mad Monkeys","Confusion"],"deity":["Lahkgya"],"deity_markdown":"[Lahkgya](/Deities.aspx?ID=191)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Indulgence","Nature","Swarm","Trickery"],"domain_markdown":"[Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Indulgence","Nature","Swarm","Trickery"],"domain_primary_markdown":"[Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["jaws","Battle Axe"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Battle Axe](/Weapons.aspx?ID=16)","follower_alignment":["CE"],"id":"deity-191","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lahkgya (Patron of Monkeys)](/Deities.aspx?ID=191)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Steal luxuries for yourself, destroy property for fun, demand bribes to spare creatures from your torments\r\n\r\n**Anathema** Work honestly for something you could steal instead, kill a monkey\n\n**Follower Alignments**\r\nCE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fleet Step](/Spells.aspx?ID=122)\n\n- **3rd**\r\n[Mad Monkeys](/Spells.aspx?ID=702)\n\n- **4th**\r\n[Confusion](/Spells.aspx?ID=48)\n\n</column>","name":"Lahkgya (Patron of Monkeys)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Indulgence](/Domains.aspx?ID=16), [Nature](/Domains.aspx?ID=22), [Swarm](/Domains.aspx?ID=53), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Thievery"],"skill_markdown":"[Thievery](/Skills.aspx?ID=17)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Lahkgya (Patron of Monkeys) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Steal luxuries for yourself, destroy property for fun, demand bribes to spare creatures from your torments Anathema Work honestly for something you could steal instead, kill a monkey Follower Alignments CE Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Harm Divine Skill Thievery Favored Weapon jaws or Battle Axe Domains Indulgence, Nature, Swarm, Trickery Alternate Domains Cleric Spells - 1st Fleet Step - 3rd Mad Monkeys - 4th Confusion\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=191","weakness":{}}},{"_index":"aon18","_id":"deity-192","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Illusory Disguise","Enthrall","Illusory Scene"],"deity":["Likha"],"deity_markdown":"[Likha](/Deities.aspx?ID=192)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Knowledge","Passion","Repose","Sorrow","Truth"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Passion](/Domains.aspx?ID=25), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50), [Truth](/Domains.aspx?ID=32)","domain_alternate":["Repose","Truth"],"domain_alternate_markdown":"[Repose](/Domains.aspx?ID=49), [Truth](/Domains.aspx?ID=32)","domain_primary":["Creation","Knowledge","Passion","Sorrow"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Passion](/Domains.aspx?ID=25), [Sorrow](/Domains.aspx?ID=50)","exclude_from_search":false,"favored_weapon":["Hatchet"],"favored_weapon_markdown":"[Hatchet](/Weapons.aspx?ID=27)","follower_alignment":["LN","NG","N","CN"],"icon_image":"/Images/Deities/Likha.png","id":"deity-192","image":["/Images/Deities/Likha.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Likha (The Teller)](/Deities.aspx?ID=192)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 315, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nThe Teller has existed ever since the first sound of existence emanated from the focal point of the cosmos, blessing all of creation with the capacity for perception. She uttered the concept of language, she sang in echo with all that would be, and in hubris that would color all her sorrows, she thought to make that which emanated truth. In doing so, she birthed deception.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Tell history to others, sponsor or perform in plays and recitals, adapt ancient works into modern language\r\n\r\n**Anathema** Begin a performance or tale without first inviting the gods to watch, act out a death on stage\r\n\r\n**Area of Concern**\r\nhistory, sound, truth\r\n\r\n**Follower Alignments**\r\nLN, NG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Likha.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Hatchet](/Weapons.aspx?ID=27)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Passion](/Domains.aspx?ID=25), [Sorrow](/Domains.aspx?ID=50)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Repose](/Domains.aspx?ID=49), [Truth](/Domains.aspx?ID=32)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Illusory Disguise](/Spells.aspx?ID=159)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **5th**\r\n[Illusory Scene](/Spells.aspx?ID=161)\n\n</column>","name":"Likha (The Teller)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 315</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Hatchet](/Weapons.aspx?ID=27)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Passion](/Domains.aspx?ID=25), [Repose](/Domains.aspx?ID=49), [Sorrow](/Domains.aspx?ID=50), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Teller has existed ever since the first sound of existence emanated from the focal point of the cosmos, blessing all of creation with the …\r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 315"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 315, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"The Teller has existed ever since the first sound of existence emanated from the focal point of the cosmos, blessing all of creation with the …","summary_markdown":"The Teller has existed ever since the first sound of existence emanated from the focal point of the cosmos, blessing all of creation with the …","text":" Likha (The Teller) Source Impossible Lands pg. 315, Gods &amp; Magic pg. 132 2.0 The Teller has existed ever since the first sound of existence emanated from the focal point of the cosmos, blessing all of creation with the capacity for perception. She uttered the concept of language, she sang in echo with all that would be, and in hubris that would color all her sorrows, she thought to make that which emanated truth. In doing so, she birthed deception. Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Tell history to others, sponsor or perform in plays and recitals, adapt ancient works into modern language Anathema Begin a performance or tale without first inviting the gods to watch, act out a death on stage Area of Concern history, sound, truth Follower Alignments LN, NG, N, CN Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Heal Divine Skill Performance Favored Weapon Hatchet Domains Creation, Knowledge, Passion, Sorrow Alternate Domains Repose, Truth Cleric Spells - 1st Illusory Disguise - 3rd Enthrall - 5th Illusory Scene\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=192","weakness":{}}},{"_index":"aon18","_id":"deity-193","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Slow","Speak with Plants"],"deity":["Matravash"],"deity_markdown":"[Matravash](/Deities.aspx?ID=193)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Nature","Travel","Water"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Cities","Nature","Travel","Water"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["LG","LN","N"],"id":"deity-193","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Matravash (The Wide Water)](/Deities.aspx?ID=193)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Aid the persecuted, accommodate and facilitate others, practice contemplation and restraint\r\n\r\n**Anathema** Destroy lotus fields, interfere with the flow of the Matra river, pollute clean water, reveal the location of nonevil fugitives\n\n**Follower Alignments**\r\nLG, LN, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **3rd**\r\n[Slow](/Spells.aspx?ID=289)\n\n- **4th**\r\n[Speak with Plants](/Spells.aspx?ID=294)\n\n</column>","name":"Matravash (The Wide Water)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Matravash (The Wide Water) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Aid the persecuted, accommodate and facilitate others, practice contemplation and restraint Anathema Destroy lotus fields, interfere with the flow of the Matra river, pollute clean water, reveal the location of nonevil fugitives Follower Alignments LG, LN, N Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Whip Domains Cities, Nature, Travel, Water Alternate Domains Cleric Spells - 1st Share Lore - 3rd Slow - 4th Speak with Plants\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=193","weakness":{}}},{"_index":"aon18","_id":"deity-194","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shockwave","Mad Monkeys","Gaseous Form"],"deity":["Ragdya"],"deity_markdown":"[Ragdya](/Deities.aspx?ID=194)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Confidence","Family","Might","Perfection"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26)","domain_alternate":["Family"],"domain_alternate_markdown":"[Family](/Domains.aspx?ID=11)","domain_primary":["Air","Confidence","Might","Perfection"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["LN","NG","N","CN"],"icon_image":"/Images/Deities/Ragdya.png","id":"deity-194","image":["/Images/Deities/Ragdya.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ragdya (The Sage on the Mountain)](/Deities.aspx?ID=194)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 317, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\nAccording to the teachings of Ragdya, at the center of the universe lies the great mountain of Bahmenu. It was upon these slopes that Ragdya was born and where he now again resides as the Sage on the Mountain. Ragdya spent much time in his younger days getting involved in the matters of the other Vudrani gods, giving rise to a repeating number of escapades featuring other deities such as [Likha](/Deities.aspx?ID=192) and [Chamidu](/Deities.aspx?ID=188). In spite of his antics, Ragdya is much beloved, as he brings with him an infectious aura of mirth and excitement for all things in life.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Seek enlightenment through worldly experience, create humor in life, use harmless pranks to teach others\r\n\r\n**Anathema** discriminate based on social status, make a joke out someone's suffering, take control of another's life and agency\r\n\r\n**Area of Concern**\r\nhumor, lessons, monkeys\r\n\r\n**Follower Alignments**\r\nLN, NG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Ragdya.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Family](/Domains.aspx?ID=11)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shockwave](/Spells.aspx?ID=587)\n\n- **3rd**\r\n[Mad Monkeys](/Spells.aspx?ID=702)\n\n- **4th**\r\n[Gaseous Form](/Spells.aspx?ID=129)\n\n</column>","name":"Ragdya (The Sage on the Mountain)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 317</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Perfection](/Domains.aspx?ID=26)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAccording to the teachings of Ragdya, at the center of the universe lies the great mountain of Bahmenu. It was upon these slopes that Ragdya was born …\r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 317"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 317, [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"According to the teachings of Ragdya, at the center of the universe lies the great mountain of Bahmenu. It was upon these slopes that Ragdya was born …","summary_markdown":"According to the teachings of Ragdya, at the center of the universe lies the great mountain of Bahmenu. It was upon these slopes that Ragdya was born …","text":" Ragdya (The Sage on the Mountain) Source Impossible Lands pg. 317, Gods &amp; Magic pg. 132 2.0 According to the teachings of Ragdya, at the center of the universe lies the great mountain of Bahmenu. It was upon these slopes that Ragdya was born and where he now again resides as the Sage on the Mountain. Ragdya spent much time in his younger days getting involved in the matters of the other Vudrani gods, giving rise to a repeating number of escapades featuring other deities such as Likha and Chamidu. In spite of his antics, Ragdya is much beloved, as he brings with him an infectious aura of mirth and excitement for all things in life. Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Seek enlightenment through worldly experience, create humor in life, use harmless pranks to teach others Anathema discriminate based on social status, make a joke out someone's suffering, take control of another's life and agency Area of Concern humor, lessons, monkeys Follower Alignments LN, NG, N, CN Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Acrobatics Favored Weapon Mace Domains Air, Confidence, Might, Perfection Alternate Domains Family Cleric Spells - 1st Shockwave - 3rd Mad Monkeys - 4th Gaseous Form\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=194","weakness":{}}},{"_index":"aon18","_id":"deity-195","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Invisibility","Weapon Storm"],"deity":["Raumya"],"deity_markdown":"[Raumya](/Deities.aspx?ID=195)","deity_category":"Vudrani Gods","deity_category_markdown":"[Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)","deity_category_order":"2Vudrani Gods\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Confidence","Knowledge","Might","Wealth"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Confidence","Knowledge","Might","Wealth"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Trident"],"favored_weapon_markdown":"[Trident](/Weapons.aspx?ID=45)","follower_alignment":["LE","NG","N","NE"],"id":"deity-195","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Raumya (The Evil Prince)](/Deities.aspx?ID=195)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Vudrani Gods\r\n](/DeityCategories.aspx?ID=17)\r\n\r\n**Edicts** Improve yourself with music and literature, take what you want, seek power above others\r\n\r\n**Anathema** Abuse a loyal subject, harm or kill a non-combatant\n\n**Follower Alignments**\r\nLE, NG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **2nd**\r\n[Invisibility](/Spells.aspx?ID=164)\n\n- **4th**\r\n[Weapon Storm](/Spells.aspx?ID=373)\n\n</column>","name":"Raumya (The Evil Prince)","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Performance](/Skills.aspx?ID=12)\r\n\r\n**Favored Weapon** [Trident](/Weapons.aspx?ID=45)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Might](/Domains.aspx?ID=20), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Performance"],"skill_markdown":"[Performance](/Skills.aspx?ID=12)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Raumya (The Evil Prince) Source Gods &amp; Magic pg. 132 2.0 Nethys Note: no description has been provided of this deity Category [Vudrani Gods ](/DeityCategories.aspx?ID=17) Edicts Improve yourself with music and literature, take what you want, seek power above others Anathema Abuse a loyal subject, harm or kill a non-combatant Follower Alignments LE, NG, N, NE Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm or Heal Divine Skill Performance Favored Weapon Trident Domains Confidence, Knowledge, Might, Wealth Alternate Domains Cleric Spells - 1st True Strike - 2nd Invisibility - 4th Weapon Storm\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=195","weakness":{}}},{"_index":"aon18","_id":"deity-196","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ant Haul","Creation","Retrocognition"],"deity":["Dwarven Pantheon","Angradd","Bolka","Dranngvit","Droskar","Folgrit","Grundinnar","Kols","Magrim","Torag","Trudd"],"deity_markdown":"[Dwarven Pantheon](/Deities.aspx?ID=196), Angradd, Bolka, Dranngvit, Droskar, Folgrit, Grundinnar, Kols, Magrim, Torag, Trudd","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Duty","Family","Glyph","Protection","Wealth"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Glyph](/Domains.aspx?ID=46), [Protection](/Domains.aspx?ID=27), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Duty","Glyph"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45), [Glyph](/Domains.aspx?ID=46)","domain_primary":["Creation","Family","Protection","Wealth"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["LG","LN","NG","N"],"id":"deity-196","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Dwarven Pantheon](/Deities.aspx?ID=196)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 92 <sup>2.0</sup></row>\n\nThe dwarven gods are one large family, with [Torag](/Deities.aspx?ID=18) as its patriarch. He is joined by his brothers [Magrim](/Deities.aspx?ID=90) (the Taskmaster) and [Angradd](/Deities.aspx?ID=84) (the Forge Fire), his half-sister [Dranngvit](/Deities.aspx?ID=86) (the Debt Minder), and his wife [Folgrit](/Deities.aspx?ID=87) (the Watchful Mother). His children are [Bolka](/Deities.aspx?ID=85) (the Golden Gift), [Grundinnar](/Deities.aspx?ID=88) (the Peacemaker), [Kols](/Deities.aspx?ID=89) (the Oath-Keeper), and [Trudd](/Deities.aspx?ID=91) (the Mighty). Torags evil former student [Droskar](/Deities.aspx?ID=28) (the Dark Smith), though technically part of the dwarven pantheon, is rarely invoked by any save duergars.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** develop skills useful to your community (especially crafting, mining, and trading), honor your ancestors through traditions and rituals\r\n\r\n**Anathema** dishonor your family, willingly break a contract or oath, irreparably damage an ancestral relic\r\n\r\n**Area of Concern**\r\nancestry, crafting, dwarves, relationships\r\n\r\n**Follower Alignments**\r\nLG, LN, NG, N\r\n\r\n**Pantheon Members**\r\n[Angradd](/Deities.aspx?ID=84), [Bolka](/Deities.aspx?ID=85), [Dranngvit](/Deities.aspx?ID=86), [Droskar](/Deities.aspx?ID=28), [Folgrit](/Deities.aspx?ID=87), [Grundinnar](/Deities.aspx?ID=88), [Kols](/Deities.aspx?ID=89), [Magrim](/Deities.aspx?ID=90), [Torag](/Deities.aspx?ID=18), [Trudd](/Deities.aspx?ID=91)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45), [Glyph](/Domains.aspx?ID=46)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ant Haul](/Spells.aspx?ID=13)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **7th**\r\n[Retrocognition](/Spells.aspx?ID=260)\n\n</column>","name":"Dwarven Pantheon","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 92 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Glyph](/Domains.aspx?ID=46), [Protection](/Domains.aspx?ID=27), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe dwarven gods are one large family, with Torag as its patriarch. He is joined by his brothers Magrim (the Taskmaster) and Angradd (the Forge …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 92"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 92 <sup>2.0</sup></row>","speed":{},"summary":"The dwarven gods are one large family, with Torag as its patriarch. He is joined by his brothers Magrim (the Taskmaster) and Angradd (the Forge …","summary_markdown":"The dwarven gods are one large family, with Torag as its patriarch. He is joined by his brothers Magrim (the Taskmaster) and Angradd (the Forge …","text":" Dwarven Pantheon Source Gods &amp; Magic pg. 92 2.0 The dwarven gods are one large family, with Torag as its patriarch. He is joined by his brothers Magrim (the Taskmaster) and Angradd (the Forge Fire), his half-sister Dranngvit (the Debt Minder), and his wife Folgrit (the Watchful Mother). His children are Bolka (the Golden Gift), Grundinnar (the Peacemaker), Kols (the Oath-Keeper), and Trudd (the Mighty). Torags evil former student Droskar (the Dark Smith), though technically part of the dwarven pantheon, is rarely invoked by any save duergars. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts develop skills useful to your community (especially crafting, mining, and trading), honor your ancestors through traditions and rituals Anathema dishonor your family, willingly break a contract or oath, irreparably damage an ancestral relic Area of Concern ancestry, crafting, dwarves, relationships Follower Alignments LG, LN, NG, N Pantheon Members Angradd, Bolka, Dranngvit, Droskar, Folgrit, Grundinnar, Kols, Magrim, Torag, Trudd Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Diplomacy Favored Weapon Warhammer Domains Creation, Family, Protection, Wealth Alternate Domains Duty, Glyph Cleric Spells - 1st Ant Haul - 4th Creation - 7th Retrocognition\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=196","weakness":{}}},{"_index":"aon18","_id":"deity-197","_score":4.3909864,"_source":{"ability":["Dexterity","Intelligence"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shillelagh","Shape Wood","Tree Stride"],"deity":["Elven Pantheon","Alseta","Calistria","Desna","Findeladlara","Ketephys","Yuelral"],"deity_markdown":"[Elven Pantheon](/Deities.aspx?ID=197), Alseta, Calistria, Desna, Findeladlara, Ketephys, Yuelral","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Magic","Moon","Nature"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22)","domain_alternate_markdown":"","domain_primary":["Creation","Magic","Moon","Nature"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22)","exclude_from_search":false,"favored_weapon":["Longbow","Shortbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76) or [Shortbow](/Weapons.aspx?ID=77)","follower_alignment":["NG","CG","CN"],"id":"deity-197","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Elven Pantheon](/Deities.aspx?ID=197)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 93 <sup>2.0</sup></row>\n\nThe traditional deities of the elven pantheon are [Calistria](/Deities.aspx?ID=3), [Desna](/Deities.aspx?ID=5), [Findeladlara](/Deities.aspx?ID=109) (goddess of twilight and traditional art and architecture), [Ketephys](/Deities.aspx?ID=110) (god of hunting and the moon), and [Yuelral](/Deities.aspx?ID=111) (goddess of gems, craft, and magic). Elves have also adopted [Alseta](/Deities.aspx?ID=30), a minor goddess of doors and transitions, as their patron of teleportation and aiudara (commonly known as elf gates). Most elves value magic, beauty, freedom, and friendship as part of a fulfilling life and tend to worship all of the deities together as exemplars of these values. Alongside full-blooded elves, many half-elves—whether raised by elves or seeking a closer connection to their elven heritage— worship the elven pantheon.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** learn and appreciate traditional elven arts, crafts, and magic, explore the worlds outside and within\r\n\r\n**Anathema** irreparably damage the natural environment (such as by overhunting or strip mining), have an unhealthy obsession or attachment\r\n\r\n**Area of Concern**\r\nelves, magic, nature, tradition\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\r\n\r\n**Pantheon Members**\r\n[Alseta](/Deities.aspx?ID=30), [Calistria](/Deities.aspx?ID=3), [Desna](/Deities.aspx?ID=5), [Findeladlara](/Deities.aspx?ID=109), [Ketephys](/Deities.aspx?ID=110), [Yuelral](/Deities.aspx?ID=111)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76) or [Shortbow](/Weapons.aspx?ID=77)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shillelagh](/Spells.aspx?ID=282)\n\n- **2nd**\r\n[Shape Wood](/Spells.aspx?ID=277)\n\n- **5th**\r\n[Tree Stride](/Spells.aspx?ID=343)\n\n</column>","name":"Elven Pantheon","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 93 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76) or [Shortbow](/Weapons.aspx?ID=77)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Magic](/Domains.aspx?ID=19), [Moon](/Domains.aspx?ID=21), [Nature](/Domains.aspx?ID=22)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe traditional deities of the elven pantheon are Calistria , Desna , Findeladlara (goddess of twilight and traditional art and architecture), …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 93"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 93 <sup>2.0</sup></row>","speed":{},"summary":"The traditional deities of the elven pantheon are Calistria , Desna , Findeladlara (goddess of twilight and traditional art and architecture), …","summary_markdown":"The traditional deities of the elven pantheon are Calistria , Desna , Findeladlara (goddess of twilight and traditional art and architecture), …","text":" Elven Pantheon Source Gods &amp; Magic pg. 93 2.0 The traditional deities of the elven pantheon are Calistria, Desna, Findeladlara (goddess of twilight and traditional art and architecture), Ketephys (god of hunting and the moon), and Yuelral (goddess of gems, craft, and magic). Elves have also adopted Alseta, a minor goddess of doors and transitions, as their patron of teleportation and aiudara (commonly known as elf gates). Most elves value magic, beauty, freedom, and friendship as part of a fulfilling life and tend to worship all of the deities together as exemplars of these values. Alongside full-blooded elves, many half-elves—whether raised by elves or seeking a closer connection to their elven heritage— worship the elven pantheon. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts learn and appreciate traditional elven arts, crafts, and magic, explore the worlds outside and within Anathema irreparably damage the natural environment (such as by overhunting or strip mining), have an unhealthy obsession or attachment Area of Concern elves, magic, nature, tradition Follower Alignments NG, CG, CN Pantheon Members Alseta, Calistria, Desna, Findeladlara, Ketephys, Yuelral Devotee Benefits Divine Ability Dexterity or Intelligence Divine Font Heal Divine Skill Survival Favored Weapon Longbow or Shortbow Domains Creation, Magic, Moon, Nature Alternate Domains Cleric Spells - 1st Shillelagh - 2nd Shape Wood - 5th Tree Stride\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=197","weakness":{}}},{"_index":"aon18","_id":"deity-198","_score":4.3909864,"_source":{"ability":["Strength","Intelligence"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Phantom Pain","Fire Shield","Dominate"],"deity":["The Godclaw","Abadar","Asmodeus","Iomedae","Irori","Torag"],"deity_markdown":"[The Godclaw](/Deities.aspx?ID=198), Abadar, Asmodeus, Iomedae, Irori, Torag","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Duty","Perfection","Protection","Tyranny","Zeal"],"domain_markdown":"[Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27), [Tyranny](/Domains.aspx?ID=33), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Duty"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45)","domain_primary":["Perfection","Protection","Tyranny","Zeal"],"domain_primary_markdown":"[Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27), [Tyranny](/Domains.aspx?ID=33), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Morningstar"],"favored_weapon_markdown":"[Morningstar](/Weapons.aspx?ID=8)","follower_alignment":["LG","LN","LE"],"id":"deity-198","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Godclaw](/Deities.aspx?ID=198)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 93 <sup>2.0</sup></row>\n\nThe Hellknight Order of the Godclaw reveres a pantheon of five deities: [Iomedae](/Deities.aspx?ID=9) and [Torag](/Deities.aspx?ID=18) are seen as Hellknights (concerned with offensive and defensive combat, respectively), [Irori](/Deities.aspx?ID=10) as the epitome of emotionless discipline, [Abadar](/Deities.aspx?ID=1) as a keeper of laws, and [Asmodeus](/Deities.aspx?ID=2) as a strategist king. Depictions of these deities as part of the Godclaw differ from traditional images, with the deities portrayed as stern, armored paragons of law. Though some members of the Order of the Godclaw dedicate themselves to individual gods, many take the whole pantheon as their patron, receiving spells despite their unorthodox (perhaps even heretical) beliefs.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** eliminate chaos at its root, be an exemplar of order (worthy of not one, but five), seek the universal laws that transcend individual faiths\r\n\r\n**Anathema** rest when there is lawlessness to fight, believe you know or understand more than the pantheon\r\n\r\n**Area of Concern**\r\ndiscipline, laws, order, strategy\r\n\r\n**Follower Alignments**\r\nLG, LN, LE\r\n\r\n**Pantheon Members**\r\n[Abadar](/Deities.aspx?ID=1), [Asmodeus](/Deities.aspx?ID=2), [Iomedae](/Deities.aspx?ID=9), [Irori](/Deities.aspx?ID=10), [Torag](/Deities.aspx?ID=18)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27), [Tyranny](/Domains.aspx?ID=33), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Phantom Pain](/Spells.aspx?ID=220)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n- **6th**\r\n[Dominate](/Spells.aspx?ID=87)\n\n</column>","name":"The Godclaw","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 93 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27), [Tyranny](/Domains.aspx?ID=33), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Hellknight Order of the Godclaw reveres a pantheon of five deities: Iomedae and Torag are seen as Hellknights (concerned with offensive and …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 93"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 93 <sup>2.0</sup></row>","speed":{},"summary":"The Hellknight Order of the Godclaw reveres a pantheon of five deities: Iomedae and Torag are seen as Hellknights (concerned with offensive and …","summary_markdown":"The Hellknight Order of the Godclaw reveres a pantheon of five deities: Iomedae and Torag are seen as Hellknights (concerned with offensive and …","text":" The Godclaw Source Gods &amp; Magic pg. 93 2.0 The Hellknight Order of the Godclaw reveres a pantheon of five deities: Iomedae and Torag are seen as Hellknights (concerned with offensive and defensive combat, respectively), Irori as the epitome of emotionless discipline, Abadar as a keeper of laws, and Asmodeus as a strategist king. Depictions of these deities as part of the Godclaw differ from traditional images, with the deities portrayed as stern, armored paragons of law. Though some members of the Order of the Godclaw dedicate themselves to individual gods, many take the whole pantheon as their patron, receiving spells despite their unorthodox (perhaps even heretical) beliefs. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts eliminate chaos at its root, be an exemplar of order (worthy of not one, but five), seek the universal laws that transcend individual faiths Anathema rest when there is lawlessness to fight, believe you know or understand more than the pantheon Area of Concern discipline, laws, order, strategy Follower Alignments LG, LN, LE Pantheon Members Abadar, Asmodeus, Iomedae, Irori, Torag Devotee Benefits Divine Ability Strength or Intelligence Divine Font Harm or Heal Divine Skill Society Favored Weapon Morningstar Domains Perfection, Protection, Tyranny, Zeal Alternate Domains Duty Cleric Spells - 1st Phantom Pain - 4th Fire Shield - 6th Dominate\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=198","weakness":{}}},{"_index":"aon18","_id":"deity-199","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","deity":["Esoteric Order of the Palatine Eye"],"deity_markdown":"[Esoteric Order of the Palatine Eye](/Deities.aspx?ID=199)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","follower_alignment":["LG","LN","LE","N"],"id":"deity-199","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Esoteric Order of the Palatine Eye](/Deities.aspx?ID=199)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 94 <sup>2.0</sup></row>\n\nBased in Ustalav but active in aristocratic salons and cloistered academies across Avistan and Garund, the Esoteric Order of the Palatine Eye is a mystic order of occultist-nobles who seek philosophical self-awareness and mastery of celestial truths. The order was founded in 3988 AR when the gentleman-explorer Aldus Canter returned from the Osirian desert where he had been lost for 3 years. Aldus spoke of meeting a cult following a desiccated angel named Tabris. Tabris revealed the secret history of the multiverse and tasked Aldus with acting as a messenger of mystic secrets. Upon his return, Aldus gathered a coterie of his fellow Ustalavic nobles eager to plumb these secrets. His message was far from clear, however, consisting of garbled and coded texts in an untidy medley of Osirian mysticism, Pharasmin rites, and Varisian occult lore. Scouring Alduss texts—both those brought from Osirion and his many annotations and reinterpretations penned thereafter—has been the orders primary activity for centuries, even before the increasingly erratic Aldus disappeared in 4028 AR. The Esoteric Orders meticulous research has produced occult secrets and mystical rites known nowhere else on Golarion and hints at further secret lore for the enlightened. The orders greatest accomplishment, however, was averting a doomsday few on Golarion will ever realize was imminent: in 4718 AR, the orders greatest heroes prevented the planet Aucturn from devouring Golarion.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** seek out wisdom of ancient cultures (particularly Ancient Osirion), provide succor to scholars, honor the rites of the order\r\n\r\n**Anathema** reveal the orders secrets to those outside the organization (or even to insufficiently ranked members), destroy rare or ancient lore\r\n\r\n**Area of Concern**\r\nhistory, occultism, secret lore\r\n\r\n**Follower Alignments**\r\nLG, LN, LE, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>","name":"Esoteric Order of the Palatine Eye","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 94 <sup>2.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBased in Ustalav but active in aristocratic salons and cloistered academies across Avistan and Garund, the Esoteric Order of the Palatine Eye is a …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 94"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 94 <sup>2.0</sup></row>","speed":{},"summary":"Based in Ustalav but active in aristocratic salons and cloistered academies across Avistan and Garund, the Esoteric Order of the Palatine Eye is a …","summary_markdown":"Based in Ustalav but active in aristocratic salons and cloistered academies across Avistan and Garund, the Esoteric Order of the Palatine Eye is a …","text":" Esoteric Order of the Palatine Eye Source Gods &amp; Magic pg. 94 2.0 Based in Ustalav but active in aristocratic salons and cloistered academies across Avistan and Garund, the Esoteric Order of the Palatine Eye is a mystic order of occultist-nobles who seek philosophical self-awareness and mastery of celestial truths. The order was founded in 3988 AR when the gentleman-explorer Aldus Canter returned from the Osirian desert where he had been lost for 3 years. Aldus spoke of meeting a cult following a desiccated angel named Tabris. Tabris revealed the secret history of the multiverse and tasked Aldus with acting as a messenger of mystic secrets. Upon his return, Aldus gathered a coterie of his fellow Ustalavic nobles eager to plumb these secrets. His message was far from clear, however, consisting of garbled and coded texts in an untidy medley of Osirian mysticism, Pharasmin rites, and Varisian occult lore. Scouring Alduss texts—both those brought from Osirion and his many annotations and reinterpretations penned thereafter—has been the orders primary activity for centuries, even before the increasingly erratic Aldus disappeared in 4028 AR. The Esoteric Orders meticulous research has produced occult secrets and mystical rites known nowhere else on Golarion and hints at further secret lore for the enlightened. The orders greatest accomplishment, however, was averting a doomsday few on Golarion will ever realize was imminent: in 4718 AR, the orders greatest heroes prevented the planet Aucturn from devouring Golarion. Category Faiths &amp; Philosophies Edicts seek out wisdom of ancient cultures (particularly Ancient Osirion), provide succor to scholars, honor the rites of the order Anathema reveal the orders secrets to those outside the organization (or even to insufficiently ranked members), destroy rare or ancient lore Area of Concern history, occultism, secret lore Follower Alignments LG, LN, LE, N\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=199","weakness":{}}},{"_index":"aon18","_id":"deity-200","_score":4.3909864,"_source":{"alignment":"Any","breadcrumbs_spa":[],"category":"deity","deity":["God Calling"],"deity_markdown":"[God Calling](/Deities.aspx?ID=200)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","id":"deity-200","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[God Calling](/Deities.aspx?ID=200)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"Any\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 95 <sup>2.0</sup></row>\n\nThe ancient art of god calling was once the predominant religious practice in Sarkoris, long before the Worldwound erupted and demons drove most of the native Sarkorians from their homelands. This art, one part magical theory and one part religion, allows certain Sarkorians to summon unusual and unique beings from the Great Beyond who protect their clans and guide their people. These creatures are typically referred to as gods by those who revere them, and they continue to return and guide their people generation after generation, so long as someone trained by a previous god caller or otherwise educated in the practice of communing with a particular god is alive to form a tether to the Material Plane so that the god can manifest. These god callers may have unique titles or names among the people of their clan, and such monikers differ from clan to clan, but most of the clans of Sarkoris are able to distinguish a god caller by their unique dress or glyph that ties the caller to their god.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** The gods of Sarkoris have very few shared edicts, but several are often prominently shared amongst them: protect your clan and your people, educate the clans childrens in the traditions and histories of the clans god, and carefully record the name and image of each new god when they first appear so that they are not forgotten and can continue to watch over the people.\r\n\r\n**Anathema** There is only one anathema universally enforced by the gods of Sarkoris: make no deals or bargains with demons, as the advent of the Worldwound led to the destruction of many clans and the loss of many gods, some of whom may never be seen again.\r\n\r\n**Area of Concern**\r\nEach god has their own particular inclinations and interests, typically informed by the predominant attitudes and beliefs of their clan.\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>","name":"God Calling","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 95 <sup>2.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** \r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe ancient art of god calling was once the predominant religious practice in Sarkoris, long before the Worldwound erupted and demons drove most of …\r\n</summary>","skill_markdown":"","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 95"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 95 <sup>2.0</sup></row>","speed":{},"summary":"The ancient art of god calling was once the predominant religious practice in Sarkoris, long before the Worldwound erupted and demons drove most of …","summary_markdown":"The ancient art of god calling was once the predominant religious practice in Sarkoris, long before the Worldwound erupted and demons drove most of …","text":" God Calling Source Gods &amp; Magic pg. 95 2.0 The ancient art of god calling was once the predominant religious practice in Sarkoris, long before the Worldwound erupted and demons drove most of the native Sarkorians from their homelands. This art, one part magical theory and one part religion, allows certain Sarkorians to summon unusual and unique beings from the Great Beyond who protect their clans and guide their people. These creatures are typically referred to as gods by those who revere them, and they continue to return and guide their people generation after generation, so long as someone trained by a previous god caller or otherwise educated in the practice of communing with a particular god is alive to form a tether to the Material Plane so that the god can manifest. These god callers may have unique titles or names among the people of their clan, and such monikers differ from clan to clan, but most of the clans of Sarkoris are able to distinguish a god caller by their unique dress or glyph that ties the caller to their god. Category Faiths &amp; Philosophies Edicts The gods of Sarkoris have very few shared edicts, but several are often prominently shared amongst them: protect your clan and your people, educate the clans childrens in the traditions and histories of the clans god, and carefully record the name and image of each new god when they first appear so that they are not forgotten and can continue to watch over the people. Anathema There is only one anathema universally enforced by the gods of Sarkoris: make no deals or bargains with demons, as the advent of the Worldwound led to the destruction of many clans and the loss of many gods, some of whom may never be seen again. Area of Concern Each god has their own particular inclinations and interests, typically informed by the predominant attitudes and beliefs of their clan.\n","trait":["Any"],"trait_raw":["Any"],"type":"Deity","url":"/Deities.aspx?ID=200","weakness":{}}},{"_index":"aon18","_id":"deity-201","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","deity":["Laws of Mortality"],"deity_markdown":"[Laws of Mortality](/Deities.aspx?ID=201)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","follower_alignment":["LG","LN","LE","NG","N","NE"],"id":"deity-201","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Laws of Mortality](/Deities.aspx?ID=201)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 97 <sup>2.0</sup></row>\n\nThe Laws of Mortality originated in the Garundi nation of Rahadoum as a response to the Oath Wars, a series of internecine conflicts that were tearing the nations society apart. The fundamental principle behind the Laws is a relatively simple assertion that deific aid—even the best intentioned—ultimately comes at too high a price. The slaughter of fellow mortals for the glory of distant, unfathomable beings is not something that should be permitted within a society. Instead, mortal beings must shape their own fate, aware of their own limitations, trusting in their reliance upon one another and their shared values rather than divine intervention and guidance. This philosophy is summed up in the primary tenet of the Laws of Mortality: Let no mortal be beholden to a god.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** challenge religious power and the spread of religion, expose and eradicate hidden worship, provide a peaceful and autonomous society in which the people are cared for through social infrastructure\r\n\r\n**Anathema** worship or swear an oath by a deity or religion, solicit or receive divine or religious aid, take a side in conflicts between religions\r\n\r\n**Area of Concern**\r\nmortal affairs, peace, self-rule\r\n\r\n**Follower Alignments**\r\nLG, LN, LE, NG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>","name":"Laws of Mortality","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 97 <sup>2.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Laws of Mortality originated in the Garundi nation of Rahadoum as a response to the Oath Wars, a series of internecine conflicts that were …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 97"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 97 <sup>2.0</sup></row>","speed":{},"summary":"The Laws of Mortality originated in the Garundi nation of Rahadoum as a response to the Oath Wars, a series of internecine conflicts that were …","summary_markdown":"The Laws of Mortality originated in the Garundi nation of Rahadoum as a response to the Oath Wars, a series of internecine conflicts that were …","text":" Laws of Mortality Source Gods &amp; Magic pg. 97 2.0 The Laws of Mortality originated in the Garundi nation of Rahadoum as a response to the Oath Wars, a series of internecine conflicts that were tearing the nations society apart. The fundamental principle behind the Laws is a relatively simple assertion that deific aid—even the best intentioned—ultimately comes at too high a price. The slaughter of fellow mortals for the glory of distant, unfathomable beings is not something that should be permitted within a society. Instead, mortal beings must shape their own fate, aware of their own limitations, trusting in their reliance upon one another and their shared values rather than divine intervention and guidance. This philosophy is summed up in the primary tenet of the Laws of Mortality: Let no mortal be beholden to a god. Category Faiths &amp; Philosophies Edicts challenge religious power and the spread of religion, expose and eradicate hidden worship, provide a peaceful and autonomous society in which the people are cared for through social infrastructure Anathema worship or swear an oath by a deity or religion, solicit or receive divine or religious aid, take a side in conflicts between religions Area of Concern mortal affairs, peace, self-rule Follower Alignments LG, LN, LE, NG, N, NE\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=201","weakness":{}}},{"_index":"aon18","_id":"deity-202","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","deity":["Sangpotshi"],"deity_markdown":"[Sangpotshi](/Deities.aspx?ID=202)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","follower_alignment":["LG","LN","LE","NG","N"],"id":"deity-202","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sangpotshi](/Deities.aspx?ID=202)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 99 <sup>2.0</sup></row>\n\nThe philosophy of Sangpotshi, also known as the River of Life, centers around concepts of fate, karma, and cyclic reincarnation. Adherents believe each soul is judged upon its actions in life, and these actions determine its station when it returns to the living world. This cycle repeats until the soul reaches its perfected form through the accrual of experience and wisdom, whereupon it passes on to Pharasmas court and the afterlife to come.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** live selflessly; heed the wisdom of the learned, the wise, and those in stations of authority\r\n\r\n**Anathema** needlessly break significant traditions, actively interfere with the perfection efforts of another soul or allow others to do so\r\n\r\n**Area of Concern**\r\nfate, karma, and reincarnation\r\n\r\n**Follower Alignments**\r\nLG, LN, LE, NG, N\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>","name":"Sangpotshi","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 99 <sup>2.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** [Religion](/Skills.aspx?ID=13)\r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe philosophy of Sangpotshi, also known as the River of Life, centers around concepts of fate, karma, and cyclic reincarnation. Adherents believe …\r\n</summary>","skill":["Religion"],"skill_markdown":"[Religion](/Skills.aspx?ID=13)","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 99"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 99 <sup>2.0</sup></row>","speed":{},"summary":"The philosophy of Sangpotshi, also known as the River of Life, centers around concepts of fate, karma, and cyclic reincarnation. Adherents believe …","summary_markdown":"The philosophy of Sangpotshi, also known as the River of Life, centers around concepts of fate, karma, and cyclic reincarnation. Adherents believe …","text":" Sangpotshi Source Gods &amp; Magic pg. 99 2.0 The philosophy of Sangpotshi, also known as the River of Life, centers around concepts of fate, karma, and cyclic reincarnation. Adherents believe each soul is judged upon its actions in life, and these actions determine its station when it returns to the living world. This cycle repeats until the soul reaches its perfected form through the accrual of experience and wisdom, whereupon it passes on to Pharasmas court and the afterlife to come. Category Faiths &amp; Philosophies Edicts live selflessly; heed the wisdom of the learned, the wise, and those in stations of authority Anathema needlessly break significant traditions, actively interfere with the perfection efforts of another soul or allow others to do so Area of Concern fate, karma, and reincarnation Follower Alignments LG, LN, LE, NG, N\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=202","weakness":{}}},{"_index":"aon18","_id":"deity-203","_score":4.3909864,"_source":{"alignment":"Any","breadcrumbs_spa":[],"category":"deity","deity":["Shoanti Animism"],"deity_markdown":"[Shoanti Animism](/Deities.aspx?ID=203)","deity_category":"Faiths & Philosophies","deity_category_markdown":"[Faiths & Philosophies](/DeityCategories.aspx?ID=0)","deity_category_order":"3Faiths & Philosophies","divine_font_markdown":"","domain_markdown":"","domain_alternate_markdown":"","domain_primary_markdown":"","exclude_from_search":false,"favored_weapon_markdown":"","id":"deity-203","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Shoanti Animism](/Deities.aspx?ID=203)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"Any\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 100 <sup>2.0</sup></row>\n\nMost Shoanti belong to one of seven quahs, or clans, each with specific lands, notable strengths, and unique spiritual perspectives. Traditionally, each Shoanti undergoes a rite of passage into adulthood, during which time their particular totem manifests, and a Shoantis first tattoo is an homage to that totem. The quahs and their most common totems are listed below:\n\n **Lyrune-Quah (Moon Clan)** bat, cave bear, moon, mountain lion, owl, stars<br /> **Shadde-Quah (Axe Clan)** cliffs, eagle, sea, shark, squid, water elemental<br /> **Shriikirri-Quah (Hawk Clan)** cloud, falcon, hawk, hippogriff, horse, wind<br /> **Shundar-Quah (Spire Clan)** avalanche, earth elemental, mountain spire or peak, roc, spirestalker<br /> **Sklar-Quah (Sun Clan)** aurochs, cindersnake, emberstorm, fire elemental, flames, the sun<br /> **Skoan-Quah (Skull Clan)** ancestors, earth elemental, giant scarab beetle, vulture, will-o-wisp, wolf<br /> **Tamiir-Quah (Wind Clan)** air elemental, cloud, griffon, roc, storm, wind\n\n According to their own tradition, Shoanti have lived in the northwestern lands of Avistan since long before colonizers fractured the Varisians homeland. Yet the Shoanti people still maintain their independence and traditional way of life in areas across Varisia, particularly on the Storval Plateau.\n\n Shoanti animism is rooted in a deep connection to the land. Shoanti see the earth not merely as a metaphorical parent, but as a conscious entity whose constant support is necessary for the survival of all life upon it—animal and vegetable alike. Their traditions emphasize connection and the reciprocal way in which the land provides for those who take care of it. The life force of the land serves as the source of Shoanti power and insight, rather than the otherworldly spiritual essence of the Great Beyond common to clerics. This life force is the birth of instinct and faith, and thus it sends omens to indicate future events, warning those with the wisdom to read the signs. Thus most Shoanti hold a profound reverence for natural phenomena as a manifestation of the will of the earth.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Faiths &amp; Philosophies](/DeityCategories.aspx?ID=0)\r\n\r\n**Edicts** none\r\n\r\n**Anathema** none\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>","name":"Shoanti Animism","pfs":"Standard","rarity":"common","release_date":"2020-01-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods &amp; Magic](/Sources.aspx?ID=17) pg. 100 <sup>2.0</sup></row>\r\n\r\n**Divine Font** \r\n\r\n**Divine Skill** \r\n\r\n**Favored Weapon** \r\n\r\n**Domains** \r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMost Shoanti belong to one of seven quahs, or clans, each with specific lands, notable strengths, and unique spiritual perspectives. Traditionally, …\r\n</summary>","skill_markdown":"","source":["Gods & Magic"],"source_raw":["Gods & Magic pg. 100"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Gods &amp; Magic](/Sources.aspx?ID=17) pg. 100 <sup>2.0</sup></row>","speed":{},"summary":"Most Shoanti belong to one of seven quahs, or clans, each with specific lands, notable strengths, and unique spiritual perspectives. Traditionally, …","summary_markdown":"Most Shoanti belong to one of seven quahs, or clans, each with specific lands, notable strengths, and unique spiritual perspectives. Traditionally, …","text":" Shoanti Animism Source Gods &amp; Magic pg. 100 2.0 Most Shoanti belong to one of seven quahs, or clans, each with specific lands, notable strengths, and unique spiritual perspectives. Traditionally, each Shoanti undergoes a rite of passage into adulthood, during which time their particular totem manifests, and a Shoantis first tattoo is an homage to that totem. The quahs and their most common totems are listed below: Lyrune-Quah (Moon Clan) bat, cave bear, moon, mountain lion, owl, stars Shadde-Quah (Axe Clan) cliffs, eagle, sea, shark, squid, water elemental Shriikirri-Quah (Hawk Clan) cloud, falcon, hawk, hippogriff, horse, wind Shundar-Quah (Spire Clan) avalanche, earth elemental, mountain spire or peak, roc, spirestalker Sklar-Quah (Sun Clan) aurochs, cindersnake, emberstorm, fire elemental, flames, the sun Skoan-Quah (Skull Clan) ancestors, earth elemental, giant scarab beetle, vulture, will-o-wisp, wolf Tamiir-Quah (Wind Clan) air elemental, cloud, griffon, roc, storm, wind According to their own tradition, Shoanti have lived in the northwestern lands of Avistan since long before colonizers fractured the Varisians homeland. Yet the Shoanti people still maintain their independence and traditional way of life in areas across Varisia, particularly on the Storval Plateau. Shoanti animism is rooted in a deep connection to the land. Shoanti see the earth not merely as a metaphorical parent, but as a conscious entity whose constant support is necessary for the survival of all life upon it—animal and vegetable alike. Their traditions emphasize connection and the reciprocal way in which the land provides for those who take care of it. The life force of the land serves as the source of Shoanti power and insight, rather than the otherworldly spiritual essence of the Great Beyond common to clerics. This life force is the birth of instinct and faith, and thus it sends omens to indicate future events, warning those with the wisdom to read the signs. Thus most Shoanti hold a profound reverence for natural phenomena as a manifestation of the will of the earth. Category Faiths &amp; Philosophies Edicts none Anathema none\n","trait":["Any"],"trait_raw":["Any"],"type":"Deity","url":"/Deities.aspx?ID=203","weakness":{}}},{"_index":"aon18","_id":"deity-207","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Sleep","Fireball","Creation"],"deity":["The Prismatic Ray","Desna","Sarenrae","Shelyn"],"deity_markdown":"[The Prismatic Ray](/Deities.aspx?ID=207), Desna, Sarenrae, Shelyn","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Family","Healing","Moon","Protection","Sun","Travel"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29), [Travel](/Domains.aspx?ID=30)","domain_alternate":["Family","Healing","Travel"],"domain_alternate_markdown":"[Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Travel](/Domains.aspx?ID=30)","domain_primary":["Creation","Moon","Protection","Sun"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Shortsword"],"favored_weapon_markdown":"[Shortsword](/Weapons.aspx?ID=43)","follower_alignment":["LG","NG","CG"],"id":"deity-207","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Prismatic Ray](/Deities.aspx?ID=207)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** Create works that inspire good acts, defend those who cannot defend themselves, pursue evil\r\n\r\n**Anathema** allow evil to spread, destroy that which brings joy to others, fail to offer evil a chance to surrender\r\n\r\n**Area of Concern**\r\nDefeating evil, guarding innocents, and wholesome creations\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\r\n\r\n**Pantheon Members**\r\n[Desna](/Deities.aspx?ID=5), [Sarenrae](/Deities.aspx?ID=16), [Shelyn](/Deities.aspx?ID=17)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Travel](/Domains.aspx?ID=30)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Sleep](/Spells.aspx?ID=288)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n</column>","name":"The Prismatic Ray","pfs":"Standard","rarity":"common","release_date":"2020-01-21","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Moon](/Domains.aspx?ID=21), [Protection](/Domains.aspx?ID=27), [Sun](/Domains.aspx?ID=29), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Friends in High Places"],"source_raw":["Friends in High Places pg. 1"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" The Prismatic Ray Source Friends in High Places pg. 1 Nethys Note: no description has been provided of this deity Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts Create works that inspire good acts, defend those who cannot defend themselves, pursue evil Anathema allow evil to spread, destroy that which brings joy to others, fail to offer evil a chance to surrender Area of Concern Defeating evil, guarding innocents, and wholesome creations Follower Alignments LG, NG, CG Pantheon Members Desna, Sarenrae, Shelyn Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Shortsword Domains Creation, Moon, Protection, Sun Alternate Domains Family, Healing, Travel Cleric Spells - 1st Sleep - 3rd Fireball - 4th Creation\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=207","weakness":{}}},{"_index":"aon18","_id":"deity-208","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Resilient Sphere","Disjunction"],"deity":["Wards of the Pharaoh","Isis","Nethys","Selket","Thoth"],"deity_markdown":"[Wards of the Pharaoh](/Deities.aspx?ID=208), Isis, Nethys, Selket, Thoth","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Family","Glyph","Healing","Knowledge","Magic","Protection"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Glyph](/Domains.aspx?ID=46), [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Glyph","Healing"],"domain_alternate_markdown":"[Glyph](/Domains.aspx?ID=46), [Healing](/Domains.aspx?ID=15)","domain_primary":["Family","Knowledge","Magic","Protection"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LN","NG","N","CG"],"id":"deity-208","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Wards of the Pharaoh](/Deities.aspx?ID=208)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** Use magic to defend yourself and your allies, maintain magical wards, seek greater magical knowledge\r\n\r\n**Anathema** Destroy wards that are actively protecting innocents, refuse to use your magic to help those in need who ask you\r\n\r\n**Area of Concern**\r\nAbjuration magic, protection, self-improvement\r\n\r\n**Follower Alignments**\r\nLN, NG, N, CG\r\n\r\n**Pantheon Members**\r\n[Isis](/Deities.aspx?ID=54), [Nethys](/Deities.aspx?ID=12), [Selket](/Deities.aspx?ID=59), [Thoth](/Deities.aspx?ID=61)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Glyph](/Domains.aspx?ID=46), [Healing](/Domains.aspx?ID=15)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n- **9th**\r\n[Disjunction](/Spells.aspx?ID=77)\n\n</column>","name":"Wards of the Pharaoh","pfs":"Standard","rarity":"common","release_date":"2020-01-21","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Glyph](/Domains.aspx?ID=46), [Healing](/Domains.aspx?ID=15), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Friends in High Places"],"source_raw":["Friends in High Places pg. 1"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Wards of the Pharaoh Source Friends in High Places pg. 1 Nethys Note: no description has been provided of this deity Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts Use magic to defend yourself and your allies, maintain magical wards, seek greater magical knowledge Anathema Destroy wards that are actively protecting innocents, refuse to use your magic to help those in need who ask you Area of Concern Abjuration magic, protection, self-improvement Follower Alignments LN, NG, N, CG Pantheon Members Isis, Nethys, Selket, Thoth Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm or Heal Divine Skill Medicine Favored Weapon Staff Domains Family, Knowledge, Magic, Protection Alternate Domains Glyph, Healing Cleric Spells - 1st Soothe - 4th Resilient Sphere - 9th Disjunction\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=208","weakness":{}}},{"_index":"aon18","_id":"deity-209","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Message Rune","Hypercognition","Retrocognition"],"deity":["Pillars of Knowledge","Brigh","Casandalee","Irori","Shyka","Ydajisk"],"deity_markdown":"[Pillars of Knowledge](/Deities.aspx?ID=209), Brigh, Casandalee, Irori, Shyka, Ydajisk","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Creation","Glyph","Knowledge","Perfection","Secrecy","Time","Truth"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26), [Secrecy](/Domains.aspx?ID=28), [Time](/Domains.aspx?ID=54), [Truth](/Domains.aspx?ID=32)","domain_alternate":["Glyph","Perfection","Time"],"domain_alternate_markdown":"[Glyph](/Domains.aspx?ID=46), [Perfection](/Domains.aspx?ID=26), [Time](/Domains.aspx?ID=54)","domain_primary":["Creation","Knowledge","Secrecy","Truth"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Light Hammer"],"favored_weapon_markdown":"[Light Hammer](/Weapons.aspx?ID=29)","follower_alignment":["LN","N","CN"],"id":"deity-209","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Pillars of Knowledge](/Deities.aspx?ID=209)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>\n\n_Nethys Note: no description has been provided of this deity_\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** Seek new knowledge, use your knowledge and skill to improve the world around you, protect knowledge from becoming lost\r\n\r\n**Anathema** Choose to use old knowledge or tools after they have been improved upon, destroy knowledge, refuse to answer a query for which you know the answer\r\n\r\n**Area of Concern**\r\nLearning, innovation, safeguarding knowledge\r\n\r\n**Follower Alignments**\r\nLN, N, CN\r\n\r\n**Pantheon Members**\r\n[Brigh](/Deities.aspx?ID=33), [Casandalee](/Deities.aspx?ID=34), [Irori](/Deities.aspx?ID=10), [Shyka](/Deities.aspx?ID=100), [Ydajisk](/Deities.aspx?ID=148)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Glyph](/Domains.aspx?ID=46), [Perfection](/Domains.aspx?ID=26), [Time](/Domains.aspx?ID=54)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Message Rune](/Spells.aspx?ID=581)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n- **7th**\r\n[Retrocognition](/Spells.aspx?ID=260)\n\n</column>","name":"Pillars of Knowledge","pfs":"Standard","rarity":"common","release_date":"2020-01-21","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26), [Secrecy](/Domains.aspx?ID=28), [Time](/Domains.aspx?ID=54), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n Nethys Note: no description has been provided of this deity \r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Friends in High Places"],"source_raw":["Friends in High Places pg. 1"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Friends in High Places](/Sources.aspx?ID=30) pg. 1</row>","speed":{},"summary":" Nethys Note: no description has been provided of this deity ","summary_markdown":" Nethys Note: no description has been provided of this deity ","text":" Pillars of Knowledge Source Friends in High Places pg. 1 Nethys Note: no description has been provided of this deity Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts Seek new knowledge, use your knowledge and skill to improve the world around you, protect knowledge from becoming lost Anathema Choose to use old knowledge or tools after they have been improved upon, destroy knowledge, refuse to answer a query for which you know the answer Area of Concern Learning, innovation, safeguarding knowledge Follower Alignments LN, N, CN Pantheon Members Brigh, Casandalee, Irori, Shyka, Ydajisk Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Crafting Favored Weapon Light Hammer Domains Creation, Knowledge, Secrecy, Truth Alternate Domains Glyph, Perfection, Time Cleric Spells - 1st Message Rune - 3rd Hypercognition - 7th Retrocognition\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=209","weakness":{}}},{"_index":"aon18","_id":"deity-210","_score":4.3909864,"_source":{"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mindlink","Threefold Aspect","Prying Eye"],"deity":["Followers of Fate"],"deity_markdown":"[Followers of Fate](/Deities.aspx?ID=210)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Family","Fate","Knowledge","Truth"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Family","Fate","Knowledge","Truth"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Shears"],"favored_weapon_markdown":"[Shears](/Weapons.aspx?ID=119)","follower_alignment":["LG","LN","LE"],"id":"deity-210","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Followers of Fate](/Deities.aspx?ID=210)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 185 <sup>2.0</sup></row>\n\nOn the [Material Plane](/Planes.aspx?ID=1), some mortals worship [norns](/Monsters.aspx?ID=742) as deities, while others, especially witches and bards, admire them as patrons or muses. Those who uphold norns as deities are known as Followers of Fate. Norns do little to discourage this veneration, but neither do they go out of their way to support such worship. Clerics who venerate norns might worship a specific norn or norn triumvirate, or all norns as a whole, but they gain the same benefits regardless of their choice. The religious symbol of Followers of Fate is a pair of shears cutting a golden thread, and their areas of concern are destiny, fate, and the aging process.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** make predictions of the future, offer advice and guidance to those in positions of power, provide comfort to the elderly\r\n\r\n**Anathema** apologize for making an incorrect prediction, disrespect mothers, accept payment for fortune-telling\r\n\r\n**Area of Concern**\r\ndestiny, fate, and the aging process.\r\n\r\n**Follower Alignments**\r\nLG, LN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Shears](/Weapons.aspx?ID=119)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mindlink](/Spells.aspx?ID=195)\n\n- **3rd**\r\n[Threefold Aspect](/Spells.aspx?ID=723)\n\n- **5th**\r\n[Prying Eye](/Spells.aspx?ID=239)\n\n</column>","name":"Followers of Fate","pfs":"Standard","rarity":"common","release_date":"2020-05-27","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 185 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Shears](/Weapons.aspx?ID=119)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Fate](/Domains.aspx?ID=12), [Knowledge](/Domains.aspx?ID=17), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOn the Material Plane , some mortals worship norns as deities, while others, especially witches and bards, admire them as patrons or muses. Those …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Bestiary 2"],"source_raw":["Bestiary 2 pg. 185"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 185 <sup>2.0</sup></row>","speed":{},"summary":"On the Material Plane , some mortals worship norns as deities, while others, especially witches and bards, admire them as patrons or muses. Those …","summary_markdown":"On the Material Plane , some mortals worship norns as deities, while others, especially witches and bards, admire them as patrons or muses. Those …","text":" Followers of Fate Source Bestiary 2 pg. 185 2.0 On the Material Plane, some mortals worship norns as deities, while others, especially witches and bards, admire them as patrons or muses. Those who uphold norns as deities are known as Followers of Fate. Norns do little to discourage this veneration, but neither do they go out of their way to support such worship. Clerics who venerate norns might worship a specific norn or norn triumvirate, or all norns as a whole, but they gain the same benefits regardless of their choice. The religious symbol of Followers of Fate is a pair of shears cutting a golden thread, and their areas of concern are destiny, fate, and the aging process. Category Other Gods Edicts make predictions of the future, offer advice and guidance to those in positions of power, provide comfort to the elderly Anathema apologize for making an incorrect prediction, disrespect mothers, accept payment for fortune-telling Area of Concern destiny, fate, and the aging process. Follower Alignments LG, LN, LE Devotee Benefits Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Shears Domains Family, Fate, Knowledge, Truth Alternate Domains Cleric Spells - 1st Mindlink - 3rd Threefold Aspect - 5th Prying Eye\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=210","weakness":{}}},{"_index":"aon18","_id":"deity-211","_score":4.3909864,"_source":{"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Cloudkill","Purple Worm Sting"],"deity":["Ydersius"],"deity_markdown":"[Ydersius](/Deities.aspx?ID=211)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Indulgence","Might","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Ambition","Indulgence","Might","Zeal"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LE","NE","CE"],"id":"deity-211","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ydersius](/Deities.aspx?ID=211)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 237 <sup>2.0</sup></row>\n\nThe serpentfolk god is not dead, but in his decapitated state, he might as well be. Reduced to a feral, animalistic existence, Ydersius is even less aware of his legacy than the lowest of the aapoph. Ydersiuss symbol is a snakes skull surrounded by a skeletal ouroboros.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** seek to return Ydersius to life, fulfill your passions, conquer your foes with no mercy, achieve glory for serpentkind\r\n\r\n**Anathema** put the needs of others above those of serpentfolk, aid the spawn of Azlant\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **5th**\r\n[Cloudkill](/Spells.aspx?ID=42)\n\n- **6th**\r\n[Purple Worm Sting](/Spells.aspx?ID=242)\n\n</column>","name":"Ydersius","pfs":"Standard","rarity":"common","release_date":"2020-05-27","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 237 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe serpentfolk god is not dead, but in his decapitated state, he might as well be. Reduced to a feral, animalistic existence, Ydersius is even less …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Bestiary 2"],"source_raw":["Bestiary 2 pg. 237"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Bestiary 2](/Sources.aspx?ID=32) pg. 237 <sup>2.0</sup></row>","speed":{},"summary":"The serpentfolk god is not dead, but in his decapitated state, he might as well be. Reduced to a feral, animalistic existence, Ydersius is even less …","summary_markdown":"The serpentfolk god is not dead, but in his decapitated state, he might as well be. Reduced to a feral, animalistic existence, Ydersius is even less …","text":" Ydersius Source Bestiary 2 pg. 237 2.0 The serpentfolk god is not dead, but in his decapitated state, he might as well be. Reduced to a feral, animalistic existence, Ydersius is even less aware of his legacy than the lowest of the aapoph. Ydersiuss symbol is a snakes skull surrounded by a skeletal ouroboros. Category Other Gods Edicts seek to return Ydersius to life, fulfill your passions, conquer your foes with no mercy, achieve glory for serpentkind Anathema put the needs of others above those of serpentfolk, aid the spawn of Azlant Follower Alignments LE, NE, CE Devotee Benefits Divine Font Harm Divine Skill Deception Favored Weapon Dagger Domains Ambition, Indulgence, Might, Zeal Alternate Domains Cleric Spells - 1st Magic Fang - 5th Cloudkill - 6th Purple Worm Sting\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=211","weakness":{}}},{"_index":"aon18","_id":"deity-213","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Longstrider","Flaming Sphere","Gravity Well"],"deity":["The Path of the Heavens","Desna","Nocticula","Sarenrae","Tsukiyo"],"deity_markdown":"[The Path of the Heavens](/Deities.aspx?ID=213), Desna, Nocticula, Sarenrae, Tsukiyo","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Moon","Star","Sun","Toil","Travel","Void"],"domain_markdown":"[Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Toil](/Domains.aspx?ID=39), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)","domain_alternate":["Toil","Void"],"domain_alternate_markdown":"[Toil](/Domains.aspx?ID=39), [Void](/Domains.aspx?ID=56)","domain_primary":["Moon","Star","Sun","Travel"],"domain_primary_markdown":"[Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Starknife"],"favored_weapon_markdown":"[Starknife](/Weapons.aspx?ID=44)","follower_alignment":["NG","CG","CN"],"id":"deity-213","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Path of the Heavens](/Deities.aspx?ID=213)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Battle of the Pantheons Winner Announcement](/Sources.aspx?ID=42) pg. 1</row>\n\nThe Path of the Heavens is well known to those who make their way in Golarion. Looking down from above, these deities help travelers and voyagers find their path. Their guidance can be literal, or for others, more spiritual—some worshippers seek to know the progress of [Sarenrae](/Deities.aspx?ID=16) (the sun), [Tsukiyo](/Deities.aspx?ID=48) (the moon), and [Desna](/Deities.aspx?ID=5) (the stars) and through this knowledge gain enlightenment. [Nocticula](/Deities.aspx?ID=45), the last member of the pantheon, for her part uses the cover of the darkness, the gaps in between the others, to shelter travelers and outcasts. Some who worship her as their primary deity in the pantheon seek to use the void between the stars to defend voyagers on the road. Though this is frowned upon by the other members of the Path of the Heavens, it does not seem to disrupt the harmony between the gods.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** guide travelers; observe the movements of the moon, planets, and stars\r\n\r\n**Anathema** mislead a traveler, permanently blind an enemy\r\n\r\n**Area of Concern**\r\nCelestial bodies, navigation, travelers\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\r\n\r\n**Pantheon Members**\r\n[Desna](/Deities.aspx?ID=5), [Nocticula](/Deities.aspx?ID=45), [Sarenrae](/Deities.aspx?ID=16), [Tsukiyo](/Deities.aspx?ID=48)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Toil](/Domains.aspx?ID=39), [Void](/Domains.aspx?ID=56)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Longstrider](/Spells.aspx?ID=175)\n\n- **2nd**\r\n[Flaming Sphere](/Spells.aspx?ID=121)\n\n- **3rd**\r\n[Gravity Well](/Spells.aspx?ID=577)\n\n</column>","name":"The Path of the Heavens","pfs":"Standard","rarity":"common","release_date":"2020-06-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Battle of the Pantheons Winner Announcement](/Sources.aspx?ID=42) pg. 1</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Toil](/Domains.aspx?ID=39), [Travel](/Domains.aspx?ID=30), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Path of the Heavens is well known to those who make their way in Golarion. Looking down from above, these deities help travelers and voyagers …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Battle of the Pantheons Winner Announcement"],"source_raw":["Battle of the Pantheons Winner Announcement pg. 1"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Battle of the Pantheons Winner Announcement](/Sources.aspx?ID=42) pg. 1</row>","speed":{},"summary":"The Path of the Heavens is well known to those who make their way in Golarion. Looking down from above, these deities help travelers and voyagers …","summary_markdown":"The Path of the Heavens is well known to those who make their way in Golarion. Looking down from above, these deities help travelers and voyagers …","text":" The Path of the Heavens Source Battle of the Pantheons Winner Announcement pg. 1 The Path of the Heavens is well known to those who make their way in Golarion. Looking down from above, these deities help travelers and voyagers find their path. Their guidance can be literal, or for others, more spiritual—some worshippers seek to know the progress of Sarenrae (the sun), Tsukiyo (the moon), and Desna (the stars) and through this knowledge gain enlightenment. Nocticula, the last member of the pantheon, for her part uses the cover of the darkness, the gaps in between the others, to shelter travelers and outcasts. Some who worship her as their primary deity in the pantheon seek to use the void between the stars to defend voyagers on the road. Though this is frowned upon by the other members of the Path of the Heavens, it does not seem to disrupt the harmony between the gods. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts guide travelers; observe the movements of the moon, planets, and stars Anathema mislead a traveler, permanently blind an enemy Area of Concern Celestial bodies, navigation, travelers Follower Alignments NG, CG, CN Pantheon Members Desna, Nocticula, Sarenrae, Tsukiyo Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Starknife Domains Moon, Star, Sun, Travel Alternate Domains Toil, Void Cleric Spells - 1st Longstrider - 2nd Flaming Sphere - 3rd Gravity Well\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=213","weakness":{}}},{"_index":"aon18","_id":"deity-215","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Burning Hands","Fireball","Fire Shield"],"deity":["Chohar"],"deity_markdown":"[Chohar](/Deities.aspx?ID=215)","deity_category":"Old Sun Gods","deity_category_markdown":"[Old Sun Gods](/DeityCategories.aspx?ID=19)","deity_category_order":"2Old Sun Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Duty","Family","Fire","Sun","Toil","Vigil","Zeal"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29), [Toil](/Domains.aspx?ID=39), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Duty","Toil","Vigil","Zeal"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=45), [Toil](/Domains.aspx?ID=39), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Cities","Family","Fire","Sun"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Starknife"],"favored_weapon_markdown":"[Starknife](/Weapons.aspx?ID=44)","follower_alignment":["LG","LN","NG"],"id":"deity-215","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Chohar (The Golden Lion)](/Deities.aspx?ID=215)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 135 <sup>2.0</sup></row>\n\nThe Lion God of justice, loyalty, and work. He is most commonly depicted as a golden lion with a sun for a mane. Some priests of Walkena claim that the child god is a descendant of Chohar, because of their shared love of justice—yet Walkena's justice is vindictive and cruel, while Chohar's is one of duty.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Old Sun Gods](/DeityCategories.aspx?ID=19)\r\n\r\n**Edicts** finish any and all tasks you accept, bring those who are cruel to justice, show pride in your home and your heritage\r\n\r\n**Anathema** break your word, be cruel to the innocent, rebuke someone due to their homeland\r\n\r\n**Area of Concern**\r\njustice, loyalty, and work\r\n\r\n**Follower Alignments**\r\nLG, LN, NG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=45), [Toil](/Domains.aspx?ID=39), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Burning Hands](/Spells.aspx?ID=30)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n</column>","name":"Chohar (The Golden Lion)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 135 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Sun](/Domains.aspx?ID=29), [Toil](/Domains.aspx?ID=39), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Lion God of justice, loyalty, and work. He is most commonly depicted as a golden lion with a sun for a mane. Some priests of Walkena claim that …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 135"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 135 <sup>2.0</sup></row>","speed":{},"summary":"The Lion God of justice, loyalty, and work. He is most commonly depicted as a golden lion with a sun for a mane. Some priests of Walkena claim that …","summary_markdown":"The Lion God of justice, loyalty, and work. He is most commonly depicted as a golden lion with a sun for a mane. Some priests of Walkena claim that …","text":" Chohar (The Golden Lion) Source The Mwangi Expanse pg. 135 2.0 The Lion God of justice, loyalty, and work. He is most commonly depicted as a golden lion with a sun for a mane. Some priests of Walkena claim that the child god is a descendant of Chohar, because of their shared love of justice—yet Walkena's justice is vindictive and cruel, while Chohar's is one of duty. Category Old Sun Gods Edicts finish any and all tasks you accept, bring those who are cruel to justice, show pride in your home and your heritage Anathema break your word, be cruel to the innocent, rebuke someone due to their homeland Area of Concern justice, loyalty, and work Follower Alignments LG, LN, NG Devotee Benefits Divine Ability Strength or Charisma Divine Font Heal Divine Skill Intimidation Favored Weapon Starknife Domains Cities, Family, Fire, Sun Alternate Domains Duty, Toil, Vigil, Zeal Cleric Spells - 1st Burning Hands - 3rd Fireball - 4th Fire Shield\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=215","weakness":{}}},{"_index":"aon18","_id":"deity-216","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Sleep","Invisibility Sphere","Shadow Walk"],"deity":["Luhar"],"deity_markdown":"[Luhar](/Deities.aspx?ID=216)","deity_category":"Old Sun Gods","deity_category_markdown":"[Old Sun Gods](/DeityCategories.aspx?ID=19)","deity_category_order":"2Old Sun Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Cities","Darkness","Dreams","Fate","Soul","Star","Sun","Zeal"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Darkness](/Domains.aspx?ID=6), [Dreams](/Domains.aspx?ID=9), [Fate](/Domains.aspx?ID=12), [Soul](/Domains.aspx?ID=51), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Fate","Soul","Star","Zeal"],"domain_alternate_markdown":"[Fate](/Domains.aspx?ID=12), [Soul](/Domains.aspx?ID=51), [Star](/Domains.aspx?ID=52), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Cities","Darkness","Dreams","Sun"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Darkness](/Domains.aspx?ID=6), [Dreams](/Domains.aspx?ID=9), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Spiked Chain"],"favored_weapon_markdown":"[Spiked Chain](/Weapons.aspx?ID=60)","follower_alignment":["LG","LN","LE"],"id":"deity-216","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Luhar (The Setting Sun)](/Deities.aspx?ID=216)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 139 <sup>2.0</sup></row>\n\nThe Lioness Goddess of death, dreams, and destiny. She is most commonly depicted as a lioness with the head of a human woman, dark skinned with bright eyes.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Old Sun Gods](/DeityCategories.aspx?ID=19)\r\n\r\n**Edicts** learn about the night and prepare yourself to face its creatures and dangers, always make time for sleeping and dreams, ensure others never go to sleep scared\r\n\r\n**Anathema** stay up all night without any breaks for sleeping or dreaming, attack a person or creature while they sleep, leave a badly wounded opponent alive and suffering\r\n\r\n**Area of Concern**\r\ndeath, dreams, and destiny\r\n\r\n**Follower Alignments**\r\nLG, LN, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Spiked Chain](/Weapons.aspx?ID=60)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Darkness](/Domains.aspx?ID=6), [Dreams](/Domains.aspx?ID=9), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Fate](/Domains.aspx?ID=12), [Soul](/Domains.aspx?ID=51), [Star](/Domains.aspx?ID=52), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Sleep](/Spells.aspx?ID=288)\n\n- **3rd**\r\n[Invisibility Sphere](/Spells.aspx?ID=165)\n\n- **5th**\r\n[Shadow Walk](/Spells.aspx?ID=275)\n\n</column>","name":"Luhar (The Setting Sun)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 139 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Spiked Chain](/Weapons.aspx?ID=60)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Darkness](/Domains.aspx?ID=6), [Dreams](/Domains.aspx?ID=9), [Fate](/Domains.aspx?ID=12), [Soul](/Domains.aspx?ID=51), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Lioness Goddess of death, dreams, and destiny. She is most commonly depicted as a lioness with the head of a human woman, dark skinned with …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 139"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 139 <sup>2.0</sup></row>","speed":{},"summary":"The Lioness Goddess of death, dreams, and destiny. She is most commonly depicted as a lioness with the head of a human woman, dark skinned with …","summary_markdown":"The Lioness Goddess of death, dreams, and destiny. She is most commonly depicted as a lioness with the head of a human woman, dark skinned with …","text":" Luhar (The Setting Sun) Source The Mwangi Expanse pg. 139 2.0 The Lioness Goddess of death, dreams, and destiny. She is most commonly depicted as a lioness with the head of a human woman, dark skinned with bright eyes. Category Old Sun Gods Edicts learn about the night and prepare yourself to face its creatures and dangers, always make time for sleeping and dreams, ensure others never go to sleep scared Anathema stay up all night without any breaks for sleeping or dreaming, attack a person or creature while they sleep, leave a badly wounded opponent alive and suffering Area of Concern death, dreams, and destiny Follower Alignments LG, LN, LE Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Harm Divine Skill Stealth Favored Weapon Spiked Chain Domains Cities, Darkness, Dreams, Sun Alternate Domains Fate, Soul, Star, Zeal Cleric Spells - 1st Sleep - 3rd Invisibility Sphere - 5th Shadow Walk\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=216","weakness":{}}},{"_index":"aon18","_id":"deity-217","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Enthrall","Dreaming Potential"],"deity":["Tlehar"],"deity_markdown":"[Tlehar](/Deities.aspx?ID=217)","deity_category":"Old Sun Gods","deity_category_markdown":"[Old Sun Gods](/DeityCategories.aspx?ID=19)","deity_category_order":"2Old Sun Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Cities","Creation","Healing","Passion","Sun","Vigil","Zeal"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Change","Creation","Vigil","Zeal"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Cities","Healing","Passion","Sun"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Morningstar"],"favored_weapon_markdown":"[Morningstar](/Weapons.aspx?ID=8)","follower_alignment":["LG","NG","CG"],"id":"deity-217","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Tlehar (The Rising Sun)](/Deities.aspx?ID=217)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 141 <sup>2.0</sup></row>\r\n\r\n_[**PFS Note**](/pathfinder-society) Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors._\r\n\r\nThe Lioness Goddess of iron, love, and rebirth. She is most commonly depicted as human but with the head of a lioness, her fur a dull gray and her eyes black as night.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Old Sun Gods](/DeityCategories.aspx?ID=19)\r\n\r\n**Edicts** give yourself fully to everything you attempt, always maintain hope that tomorrow will be a better day, treasure every gift you are given by those who matter to you\r\n\r\n**Anathema** lose your motivation to your regrets, spread despair, treat a loved one poorly\n\n**Area of Concern**\r\niron, love, and rebirth\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **5th**\r\n[Dreaming Potential](/Spells.aspx?ID=91)\n\n</column>","name":"Tlehar (The Rising Sun)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 141 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Morningstar](/Weapons.aspx?ID=8)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Lioness Goddess of iron, love, and rebirth. She is most commonly depicted as human but with the head of a lioness, her fur a dull gray and her …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 141"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 141 <sup>2.0</sup></row>","speed":{},"summary":"The Lioness Goddess of iron, love, and rebirth. She is most commonly depicted as human but with the head of a lioness, her fur a dull gray and her …","summary_markdown":"The Lioness Goddess of iron, love, and rebirth. She is most commonly depicted as human but with the head of a lioness, her fur a dull gray and her …","text":" Tlehar (The Rising Sun) Source The Mwangi Expanse pg. 141 2.0 PFS Note Any deity that would grant the dreaming potential spell as a domain spell instead grants cloak of colors. The Lioness Goddess of iron, love, and rebirth. She is most commonly depicted as human but with the head of a lioness, her fur a dull gray and her eyes black as night. Category Old Sun Gods Edicts give yourself fully to everything you attempt, always maintain hope that tomorrow will be a better day, treasure every gift you are given by those who matter to you Anathema lose your motivation to your regrets, spread despair, treat a loved one poorly Area of Concern iron, love, and rebirth Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Heal Divine Skill Crafting Favored Weapon Morningstar Domains Cities, Healing, Passion, Sun Alternate Domains Change, Creation, Vigil, Zeal Cleric Spells - 1st Soothe - 3rd Enthrall - 5th Dreaming Potential\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=217","weakness":{}}},{"_index":"aon18","_id":"deity-218","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Animal Form","Clairvoyance"],"deity":["Ravithra"],"deity_markdown":"[Ravithra](/Deities.aspx?ID=218)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Fate","Naga","Sorrow","Soul","Truth"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Fate](/Domains.aspx?ID=12), [Naga](/Domains.aspx?ID=58), [Sorrow](/Domains.aspx?ID=50), [Soul](/Domains.aspx?ID=51), [Truth](/Domains.aspx?ID=32)","domain_alternate":["Ambition","Soul"],"domain_alternate_markdown":"[Ambition](/Domains.aspx?ID=1), [Soul](/Domains.aspx?ID=51)","domain_primary":["Fate","Naga","Sorrow","Truth"],"domain_primary_markdown":"[Fate](/Domains.aspx?ID=12), [Naga](/Domains.aspx?ID=58), [Sorrow](/Domains.aspx?ID=50), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["jaws","Light Mace"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Light Mace](/Weapons.aspx?ID=5)","follower_alignment":["LG","LN","N","LE"],"icon_image":"/Images/Deities/Ravithra.png","id":"deity-218","image":["/Images/Deities/Ravithra.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Ravithra (The Mother of Nagas; The Chalice-Bearer)](/Deities.aspx?ID=218)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 318, [Pathfinder #161: Belly of the Black Whale](/Sources.aspx?ID=51) pg. 75</row>\n\nThe Mother of Nagas, the Karmic Pillar, and the Chalice-Bearer of the danavas, Ravithra was decapitated and brought low by treachery. She grants boons only to mortal champions who seek to topple the treacherous and to restore her to her rightful role.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** enforce karma's pitiless judgment, shame fools, kill traitors, pursue the Chalice of Amrit\r\n\r\n**Anathema** make decisions erratically or randomly, provide aid to Vasaghati or her followers, engage in treachery\r\n\r\n**Area of Concern**\r\njudgment, karma, law, vengeance\r\n\r\n**Follower Alignments**\r\nLG, LN, N, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Ravithra.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Fate](/Domains.aspx?ID=12), [Naga](/Domains.aspx?ID=58), [Sorrow](/Domains.aspx?ID=50), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Ambition](/Domains.aspx?ID=1), [Soul](/Domains.aspx?ID=51)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\r\n(snake only)\n\n- **4th**\r\n[Clairvoyance](/Spells.aspx?ID=40)\n\n</column>","name":"Ravithra (The Mother of Nagas; The Chalice-Bearer)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 318</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Light Mace](/Weapons.aspx?ID=5)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Fate](/Domains.aspx?ID=12), [Naga](/Domains.aspx?ID=58), [Sorrow](/Domains.aspx?ID=50), [Soul](/Domains.aspx?ID=51), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Mother of Nagas, the Karmic Pillar, and the Chalice-Bearer of the danavas, Ravithra was decapitated and brought low by treachery. She grants …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 318"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 318, [Pathfinder #161: Belly of the Black Whale](/Sources.aspx?ID=51) pg. 75</row>","speed":{},"summary":"The Mother of Nagas, the Karmic Pillar, and the Chalice-Bearer of the danavas, Ravithra was decapitated and brought low by treachery. She grants …","summary_markdown":"The Mother of Nagas, the Karmic Pillar, and the Chalice-Bearer of the danavas, Ravithra was decapitated and brought low by treachery. She grants …","text":" Ravithra (The Mother of Nagas; The Chalice-Bearer) Source Impossible Lands pg. 318, Pathfinder #161: Belly of the Black Whale pg. 75 The Mother of Nagas, the Karmic Pillar, and the Chalice-Bearer of the danavas, Ravithra was decapitated and brought low by treachery. She grants boons only to mortal champions who seek to topple the treacherous and to restore her to her rightful role. Category Other Gods Edicts enforce karma's pitiless judgment, shame fools, kill traitors, pursue the Chalice of Amrit Anathema make decisions erratically or randomly, provide aid to Vasaghati or her followers, engage in treachery Area of Concern judgment, karma, law, vengeance Follower Alignments LG, LN, N, LE Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm Divine Skill Occultism Favored Weapon jaws or Light Mace Domains Fate, Naga, Sorrow, Truth Alternate Domains Ambition, Soul Cleric Spells - 1st Charm - 2nd Animal Form (snake only) - 4th Clairvoyance\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=218","weakness":{}}},{"_index":"aon18","_id":"deity-219","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Object Reading","Glitterdust","Blanket of Stars"],"deity":["Cosmic Caravan","Ashava","Black Butterfly","Desna","Ketephys","Pulura","Sarenrae","Tsukiyo","Yog-Sothoth"],"deity_markdown":"[Cosmic Caravan](/Deities.aspx?ID=219), Ashava, Black Butterfly, Desna, Ketephys, Pulura, Sarenrae, Tsukiyo, Yog-Sothoth","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Darkness","Fate","Freedom","Moon","Star","Void"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Fate](/Domains.aspx?ID=12), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)","domain_alternate":["Star","Void"],"domain_alternate_markdown":"[Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)","domain_primary":["Darkness","Fate","Freedom","Moon"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Fate](/Domains.aspx?ID=12), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21)","exclude_from_search":false,"favored_weapon":["Starknife"],"favored_weapon_markdown":"[Starknife](/Weapons.aspx?ID=44)","follower_alignment":["CG","CN","NG"],"id":"deity-219","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Cosmic Caravan](/Deities.aspx?ID=219)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 92, [Abomination Vaults Player's Guide](/Sources.aspx?ID=69) pg. 5</row>\r\n\r\n_[**PFS Note**](/pathfinder-society) The Cosmic Caravan pantheon is legal for play using Tsukiyo instead of Groetus. Groetus was listed as a member of the pantheon in a different source, but is not treated as a current member of the pantheon in the Pathfinder Society campaign._\r\n\r\nA pantheon rapidly gaining popularity throughout the Inner Sea is the Cosmic Caravan. Astronomers and astrologers will tell you the Cosmic Caravan is a collection of constellations visible in the night sky, said to travel forever in a circle around the star Cynosure. The association of a diverse array of deities and demigods linked to the stars—and the spaces between them—first rose to prominence in western Avistan, particularly in Varisia, Nidal, and Ravounel. The deities worshipped by the faithful are a heady and diverse group that shows the true depth of understanding of this pantheon: [Desna](/Deities.aspx?ID=5) and [Sarenrae](/Deities.aspx?ID=16); the empyreal lords [Ashava](/Deities.aspx?ID=114), [Black Butterfly](/Deities.aspx?ID=115), and [Pulura](/Deities.aspx?ID=125); the elven god [Ketephys](/Deities.aspx?ID=110); and the outer god [Yog-Sothoth](/Deities.aspx?ID=166). Their religious observances take place at night and center around stargazing. While [Groetus](/Deities.aspx?ID=38) served as the moon in the original pantheon, the god's treatment of spreading hope as anathema has caused many to swap in the Tian deity [Tsukiyo](/Deities.aspx?ID=48) in regions where he's known.\n\n If your travels take you through Nidal, you'll find this pantheon has been gaining ground there against the worship of [Zon-Kuthon](/Deities.aspx?ID=20), whose faithful feel they own the worship of the night. A rising number of Cosmic Caravan worshippers in that nation seek to oppose or, one day, even overthrow the Midnight Lord's theocracy to reclaim the night from the implications that all who dwell in the dark are evil.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** spend time stargazing or meditating in moonlight, aid those who live in regions where Zon-Kuthon (or other religions that espouse the night as a bastion for evil) hold sway, help the desperate or forlorn to see potential for a better life in the future, travel with no particular destination in mind\r\n\r\n**Anathema** portray the night as a time of evil, destroy astronomical or astrological equipment, spend the night in the same place twice in a row\r\n\r\n**Area of Concern**\r\nconstellations, fortune telling, the night, hope for a better tomorrow\r\n\r\n**Follower Alignments**\r\nCG, CN, NG\r\n\r\n**Pantheon Members**\r\n[Ashava](/Deities.aspx?ID=114), [Black Butterfly](/Deities.aspx?ID=115), [Desna](/Deities.aspx?ID=5), [Ketephys](/Deities.aspx?ID=110), [Pulura](/Deities.aspx?ID=125), [Sarenrae](/Deities.aspx?ID=16), [Tsukiyo](/Deities.aspx?ID=48), [Yog-Sothoth](/Deities.aspx?ID=166)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Fate](/Domains.aspx?ID=12), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Object Reading](/Spells.aspx?ID=705)\n\n- **2nd**\r\n[Glitterdust](/Spells.aspx?ID=136)\n\n- **6th**\r\n[Blanket of Stars](/Spells.aspx?ID=671)\n\n</column>","name":"Cosmic Caravan","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 92</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Fate](/Domains.aspx?ID=12), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Void](/Domains.aspx?ID=56)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nA pantheon rapidly gaining popularity throughout the Inner Sea is the Cosmic Caravan. Astronomers and astrologers will tell you the Cosmic Caravan is …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 92"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 92, [Abomination Vaults Player's Guide](/Sources.aspx?ID=69) pg. 5</row>","speed":{},"summary":"A pantheon rapidly gaining popularity throughout the Inner Sea is the Cosmic Caravan. Astronomers and astrologers will tell you the Cosmic Caravan is …","summary_markdown":"A pantheon rapidly gaining popularity throughout the Inner Sea is the Cosmic Caravan. Astronomers and astrologers will tell you the Cosmic Caravan is …","text":" Cosmic Caravan Source Travel Guide pg. 92, Abomination Vaults Player's Guide pg. 5 PFS Note The Cosmic Caravan pantheon is legal for play using Tsukiyo instead of Groetus. Groetus was listed as a member of the pantheon in a different source, but is not treated as a current member of the pantheon in the Pathfinder Society campaign. A pantheon rapidly gaining popularity throughout the Inner Sea is the Cosmic Caravan. Astronomers and astrologers will tell you the Cosmic Caravan is a collection of constellations visible in the night sky, said to travel forever in a circle around the star Cynosure. The association of a diverse array of deities and demigods linked to the stars—and the spaces between them—first rose to prominence in western Avistan, particularly in Varisia, Nidal, and Ravounel. The deities worshipped by the faithful are a heady and diverse group that shows the true depth of understanding of this pantheon: Desna and Sarenrae; the empyreal lords Ashava, Black Butterfly, and Pulura; the elven god Ketephys; and the outer god Yog-Sothoth. Their religious observances take place at night and center around stargazing. While Groetus served as the moon in the original pantheon, the god's treatment of spreading hope as anathema has caused many to swap in the Tian deity Tsukiyo in regions where he's known. If your travels take you through Nidal, you'll find this pantheon has been gaining ground there against the worship of Zon-Kuthon, whose faithful feel they own the worship of the night. A rising number of Cosmic Caravan worshippers in that nation seek to oppose or, one day, even overthrow the Midnight Lord's theocracy to reclaim the night from the implications that all who dwell in the dark are evil. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts spend time stargazing or meditating in moonlight, aid those who live in regions where Zon-Kuthon (or other religions that espouse the night as a bastion for evil) hold sway, help the desperate or forlorn to see potential for a better life in the future, travel with no particular destination in mind Anathema portray the night as a time of evil, destroy astronomical or astrological equipment, spend the night in the same place twice in a row Area of Concern constellations, fortune telling, the night, hope for a better tomorrow Follower Alignments CG, CN, NG Pantheon Members Ashava, Black Butterfly, Desna, Ketephys, Pulura, Sarenrae, Tsukiyo, Yog-Sothoth Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm or Heal Divine Skill Occultism Favored Weapon Starknife Domains Darkness, Fate, Freedom, Moon Alternate Domains Star, Void Cleric Spells - 1st Object Reading - 2nd Glitterdust - 6th Blanket of Stars\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=219","weakness":{}}},{"_index":"aon18","_id":"deity-220","_score":4.3909864,"_source":{"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ill Omen","Nondetection","Crushing Despair"],"deity":["Ahriman"],"deity_markdown":"[Ahriman](/Deities.aspx?ID=220)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Darkness","Death","Destruction","Trickery"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Darkness","Death","Destruction","Trickery"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["LE","NE","CE"],"id":"deity-220","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Ahriman (Lord of the Divs)](/Deities.aspx?ID=220)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 68</row>\n\nThe dread shadow known as Ahriman counts servants mainly among [div](/MonsterFamilies.aspx?ID=225) as well as a scattering of followers throughout the mortal realm. \r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** Foil rulers, the proud, and the powerful; ruin anything created by mortals\r\n\r\n**Anathema** create arts or crafts, serve a mortal, assist in mortal aims except to subvert and corrupt them\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ill Omen](/Spells.aspx?ID=696)\n\n- **3rd**\r\n[Nondetection](/Spells.aspx?ID=209)\n\n- **5th**\r\n[Crushing Despair](/Spells.aspx?ID=57)\n\n</column>","name":"Ahriman (Lord of the Divs)","pfs":"Restricted","rarity":"common","release_date":"2021-04-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 68</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Destruction](/Domains.aspx?ID=8), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe dread shadow known as Ahriman counts servants mainly among div as well as a scattering of followers throughout the mortal realm. \r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Bestiary 3"],"source_raw":["Bestiary 3 pg. 68"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 68</row>","speed":{},"summary":"The dread shadow known as Ahriman counts servants mainly among div as well as a scattering of followers throughout the mortal realm. ","summary_markdown":"The dread shadow known as Ahriman counts servants mainly among div as well as a scattering of followers throughout the mortal realm. ","text":" Ahriman (Lord of the Divs) Source Bestiary 3 pg. 68 The dread shadow known as Ahriman counts servants mainly among div as well as a scattering of followers throughout the mortal realm. Category Other Gods Edicts Foil rulers, the proud, and the powerful; ruin anything created by mortals Anathema create arts or crafts, serve a mortal, assist in mortal aims except to subvert and corrupt them Follower Alignments LE, NE, CE Devotee Benefits Divine Font Harm Divine Skill Deception Favored Weapon Whip Domains Darkness, Death, Destruction, Trickery Alternate Domains Cleric Spells - 1st Ill Omen - 3rd Nondetection - 5th Crushing Despair\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=220","weakness":{}}},{"_index":"aon18","_id":"deity-221","_score":4.3909864,"_source":{"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Plant or Fungus","Entangle","Tangling Creepers"],"deity":["Green Man"],"deity_markdown":"[Green Man](/Deities.aspx?ID=221)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Healing","Might","Nature","Protection"],"domain_markdown":"[Healing](/Domains.aspx?ID=15), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Healing","Might","Nature","Protection"],"domain_primary_markdown":"[Healing](/Domains.aspx?ID=15), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Sickle"],"favored_weapon_markdown":"[Sickle](/Weapons.aspx?ID=9)","follower_alignment":["NG","N","NE"],"id":"deity-221","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Green Man](/Deities.aspx?ID=221)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 119</row>\n\nIndividual [green men](/Monsters.aspx?ID=1176) are lesser deities, capable of granting spells to those who worship them. Green men typically only allow intelligent plants—such as [leshys](/Ancestries.aspx?ID=14)—to be their clerics. If another creature proves to be a friend of plants, after a thorough personal vetting, a green man wholeheartedly accepts this strange fleshy worshipper into the fold. While individual green men have different edicts and anathema befitting their personalities, and some neutral good or neutral evil green men might have further changes, the following is a baseline most worshippers of green men follow.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** discover or create new forms of plant life, foster the growth and well-being of flora, preserve areas of natural wilderness\r\n\r\n**Anathema** allow flagrant abuse of plant life to go unpunished, damage natural environments, harm plant life except in the pursuit of saving greater plant life\n\n**Follower Alignments**\r\nNG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Plant or Fungus](/Spells.aspx?ID=325)\n\n- **2nd**\r\n[Entangle](/Spells.aspx?ID=103)\n\n- **6th**\r\n[Tangling Creepers](/Spells.aspx?ID=331)\n\n</column>","name":"Green Man","pfs":"Standard","rarity":"common","release_date":"2021-04-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 119</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Healing](/Domains.aspx?ID=15), [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIndividual green men are lesser deities, capable of granting spells to those who worship them. Green men typically only allow intelligent …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Bestiary 3"],"source_raw":["Bestiary 3 pg. 119"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 119</row>","speed":{},"summary":"Individual green men are lesser deities, capable of granting spells to those who worship them. Green men typically only allow intelligent …","summary_markdown":"Individual green men are lesser deities, capable of granting spells to those who worship them. Green men typically only allow intelligent …","text":" Green Man Source Bestiary 3 pg. 119 Individual green men are lesser deities, capable of granting spells to those who worship them. Green men typically only allow intelligent plants—such as leshys—to be their clerics. If another creature proves to be a friend of plants, after a thorough personal vetting, a green man wholeheartedly accepts this strange fleshy worshipper into the fold. While individual green men have different edicts and anathema befitting their personalities, and some neutral good or neutral evil green men might have further changes, the following is a baseline most worshippers of green men follow. Category Other Gods Edicts discover or create new forms of plant life, foster the growth and well-being of flora, preserve areas of natural wilderness Anathema allow flagrant abuse of plant life to go unpunished, damage natural environments, harm plant life except in the pursuit of saving greater plant life Follower Alignments NG, N, NE Devotee Benefits Divine Font Heal Divine Skill Nature Favored Weapon Sickle Domains Healing, Might, Nature, Protection Alternate Domains Cleric Spells - 1st Summon Plant or Fungus - 2nd Entangle - 6th Tangling Creepers\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=221","weakness":{}}},{"_index":"aon18","_id":"deity-222","_score":4.3909864,"_source":{"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grim Tendrils","Nightmare","Summon Entity"],"deity":["Nyarlathotep (Haunter in the Dark)"],"deity_markdown":"[Nyarlathotep (Haunter in the Dark)](/Deities.aspx?ID=222)","deity_category":"Outer Gods and Great Old Ones","deity_category_markdown":"[Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)","deity_category_order":"2Outer Gods and Great Old Ones\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Darkness","Knowledge","Nightmares","Trickery"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Knowledge](/Domains.aspx?ID=17), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Darkness","Knowledge","Nightmares","Trickery"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Knowledge](/Domains.aspx?ID=17), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Kukri"],"favored_weapon_markdown":"[Kukri](/Weapons.aspx?ID=56)","follower_alignment":["NE","CE"],"id":"deity-222","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Nyarlathotep (Haunter in the Dark)](/Deities.aspx?ID=222)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 122</row>\n\nNyarlathotep is often venerated by [grioth](/MonsterFamilies.aspx?ID=240)s in a bat-like incarnation with a three-lobed burning eye known as the Haunter in the Dark. His symbol is a circle with wing-shaped arms.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Outer Gods and Great Old Ones\r\n](/DeityCategories.aspx?ID=13)\r\n\r\n**Edicts** Create darkness, encourage authorities to bring the apocalypse \r\n\r\n**Anathema** none\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Knowledge](/Domains.aspx?ID=17), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grim Tendrils](/Spells.aspx?ID=141)\n\n- **4th**\r\n[Nightmare](/Spells.aspx?ID=208)\n\n- **5th**\r\n[Summon Entity](/Spells.aspx?ID=321)\n\n</column>","name":"Nyarlathotep (Haunter in the Dark)","pfs":"Standard","rarity":"common","release_date":"2021-04-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 122</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Occultism](/Skills.aspx?ID=11)\r\n\r\n**Favored Weapon** [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Knowledge](/Domains.aspx?ID=17), [Nightmares](/Domains.aspx?ID=23), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNyarlathotep is often venerated by grioth s in a bat-like incarnation with a three-lobed burning eye known as the Haunter in the Dark. His symbol is …\r\n</summary>","skill":["Occultism"],"skill_markdown":"[Occultism](/Skills.aspx?ID=11)","source":["Bestiary 3"],"source_raw":["Bestiary 3 pg. 122"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Bestiary 3](/Sources.aspx?ID=66) pg. 122</row>","speed":{},"summary":"Nyarlathotep is often venerated by grioth s in a bat-like incarnation with a three-lobed burning eye known as the Haunter in the Dark. His symbol is …","summary_markdown":"Nyarlathotep is often venerated by grioth s in a bat-like incarnation with a three-lobed burning eye known as the Haunter in the Dark. His symbol is …","text":" Nyarlathotep (Haunter in the Dark) Source Bestiary 3 pg. 122 Nyarlathotep is often venerated by grioths in a bat-like incarnation with a three-lobed burning eye known as the Haunter in the Dark. His symbol is a circle with wing-shaped arms. Category [Outer Gods and Great Old Ones ](/DeityCategories.aspx?ID=13) Edicts Create darkness, encourage authorities to bring the apocalypse Anathema none Follower Alignments NE, CE Devotee Benefits Divine Font Harm Divine Skill Occultism Favored Weapon Kukri Domains Darkness, Knowledge, Nightmares, Trickery Alternate Domains Cleric Spells - 1st Grim Tendrils - 4th Nightmare - 5th Summon Entity\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=222","weakness":{}}},{"_index":"aon18","_id":"deity-223","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Feather Fall","Misdirection","Magnificent Mansion"],"deity":["Adanye"],"deity_markdown":"[Adanye](/Deities.aspx?ID=223)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Duty","Family","Fire","Protection","Repose"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","domain_alternate":["Confidence","Fire"],"domain_alternate_markdown":"[Confidence](/Domains.aspx?ID=4), [Fire](/Domains.aspx?ID=13)","domain_primary":["Duty","Family","Protection","Repose"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)","exclude_from_search":false,"favored_weapon":["claw","Kukri"],"favored_weapon_markdown":"[claw](/Weapons.aspx?ID=1) or [Kukri](/Weapons.aspx?ID=56)","follower_alignment":["LG","LN","NG","CG"],"id":"deity-223","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Adanye (The Warmth of the Hearth)](/Deities.aspx?ID=223)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 132 <sup>2.0</sup></row>\n\nLegend holds that the [amurruns](/Ancestries.aspx?ID=17)—known as catfolk to others—were created as guardians against threats to home, nature, and the world at large. While the goddess Adanye is not considered to be their creator, she is said to have mentored these first guardians, teaching them the skills necessary to protect and defend, both in combat and in careful interaction with others. She also taught the importance of what they protected, identifying the hearth and the home, as well as the right to self-determination and to solitude, as worthy of defense. She is said to have instilled in the amurruns their need for solitude and their esteem of imagination. A master teacher, she is depicted as a graying catfolk woman or a cat by the hearth fire, her large, gentle eyes full of wisdom.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** keep your counsel, follow your heart, appreciate a warm hearth, defend those who welcome you into their home\r\n\r\n**Anathema** force anyone into drudgery or mindless work, deny support to loved ones, surrender when escape is an option, destroy a place that has given you shelter\r\n\r\n**Area of Concern**\r\nhearth, imagination, protection, solitude\r\n\r\n**Follower Alignments**\r\nLG, LN, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [claw](/Weapons.aspx?ID=1) or [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Confidence](/Domains.aspx?ID=4), [Fire](/Domains.aspx?ID=13)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Feather Fall](/Spells.aspx?ID=111)\n\n- **2nd**\r\n[Misdirection](/Spells.aspx?ID=198)\n\n- **7th**\r\n[Magnificent Mansion](/Spells.aspx?ID=183)\n\n</column>","name":"Adanye (The Warmth of the Hearth)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 132 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [claw](/Weapons.aspx?ID=1) or [Kukri](/Weapons.aspx?ID=56)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Protection](/Domains.aspx?ID=27), [Repose](/Domains.aspx?ID=49)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLegend holds that the amurruns —known as catfolk to others—were created as guardians against threats to home, nature, and the world at large. While …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 132"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 132 <sup>2.0</sup></row>","speed":{},"summary":"Legend holds that the amurruns —known as catfolk to others—were created as guardians against threats to home, nature, and the world at large. While …","summary_markdown":"Legend holds that the amurruns —known as catfolk to others—were created as guardians against threats to home, nature, and the world at large. While …","text":" Adanye (The Warmth of the Hearth) Source The Mwangi Expanse pg. 132 2.0 Legend holds that the amurruns—known as catfolk to others—were created as guardians against threats to home, nature, and the world at large. While the goddess Adanye is not considered to be their creator, she is said to have mentored these first guardians, teaching them the skills necessary to protect and defend, both in combat and in careful interaction with others. She also taught the importance of what they protected, identifying the hearth and the home, as well as the right to self-determination and to solitude, as worthy of defense. She is said to have instilled in the amurruns their need for solitude and their esteem of imagination. A master teacher, she is depicted as a graying catfolk woman or a cat by the hearth fire, her large, gentle eyes full of wisdom. Category Mwangi Gods Edicts keep your counsel, follow your heart, appreciate a warm hearth, defend those who welcome you into their home Anathema force anyone into drudgery or mindless work, deny support to loved ones, surrender when escape is an option, destroy a place that has given you shelter Area of Concern hearth, imagination, protection, solitude Follower Alignments LG, LN, NG, CG Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Society Favored Weapon claw or Kukri Domains Duty, Family, Protection, Repose Alternate Domains Confidence, Fire Cleric Spells - 1st Feather Fall - 2nd Misdirection - 7th Magnificent Mansion\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=223","weakness":{}}},{"_index":"aon18","_id":"deity-224","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ant Haul","Enlarge","Dinosaur Form"],"deity":["Balumbdar"],"deity_markdown":"[Balumbdar](/Deities.aspx?ID=224)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Might","Nature","Perfection","Protection"],"domain_markdown":"[Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Might","Nature","Perfection","Protection"],"domain_primary_markdown":"[Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Greatclub"],"favored_weapon_markdown":"[Greatclub](/Weapons.aspx?ID=22)","follower_alignment":["NG","N","NE"],"id":"deity-224","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Balumbdar (The World-Shaker)](/Deities.aspx?ID=224)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 134 <sup>2.0</sup></row>\n\nBalumbdar, or He Who Is Massive, is the god of all huge things in the world that tower over smaller things. Creatures of great size, such as elephants and dinosaurs, are sacred to him, as are natural features that dominate the landscape like mountains and massive trees. Balumbdar is also a god of strength, but of might born of great size rather than training or skill. Balumbdar is considered brutish and dim-witted by most other gods, but the fact that he towers over them in any interaction means he always commands respect. When he bothers to manifest at all, it is as a startlingly large man with slabs of muscle and equally thick rolls of fat. He sometimes instead appears as a city-sized animal or as imposing clouds, heavy with rain and low to the ground.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** grow as large as you can, shelter those smaller and weaker than you, tend large animals and megafauna\r\n\r\n**Anathema** accidentally injure others with your size, topple a massive natural monument, use magic to assume a form smaller than you are\r\n\r\n**Area of Concern**\r\ngreat size, megafauna, strength\r\n\r\n**Follower Alignments**\r\nNG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatclub](/Weapons.aspx?ID=22)\r\n\r\n**Domains** [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ant Haul](/Spells.aspx?ID=13)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **4th**\r\n[Dinosaur Form](/Spells.aspx?ID=72)\n\n</column>","name":"Balumbdar (The World-Shaker)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 134 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatclub](/Weapons.aspx?ID=22)\r\n\r\n**Domains** [Might](/Domains.aspx?ID=20), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nBalumbdar, or He Who Is Massive, is the god of all huge things in the world that tower over smaller things. Creatures of great size, such as …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 134"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 134 <sup>2.0</sup></row>","speed":{},"summary":"Balumbdar, or He Who Is Massive, is the god of all huge things in the world that tower over smaller things. Creatures of great size, such as …","summary_markdown":"Balumbdar, or He Who Is Massive, is the god of all huge things in the world that tower over smaller things. Creatures of great size, such as …","text":" Balumbdar (The World-Shaker) Source The Mwangi Expanse pg. 134 2.0 Balumbdar, or He Who Is Massive, is the god of all huge things in the world that tower over smaller things. Creatures of great size, such as elephants and dinosaurs, are sacred to him, as are natural features that dominate the landscape like mountains and massive trees. Balumbdar is also a god of strength, but of might born of great size rather than training or skill. Balumbdar is considered brutish and dim-witted by most other gods, but the fact that he towers over them in any interaction means he always commands respect. When he bothers to manifest at all, it is as a startlingly large man with slabs of muscle and equally thick rolls of fat. He sometimes instead appears as a city-sized animal or as imposing clouds, heavy with rain and low to the ground. Category Mwangi Gods Edicts grow as large as you can, shelter those smaller and weaker than you, tend large animals and megafauna Anathema accidentally injure others with your size, topple a massive natural monument, use magic to assume a form smaller than you are Area of Concern great size, megafauna, strength Follower Alignments NG, N, NE Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Athletics Favored Weapon Greatclub Domains Might, Nature, Perfection, Protection Alternate Domains Cleric Spells - 1st Ant Haul - 2nd Enlarge - 4th Dinosaur Form\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=224","weakness":{}}},{"_index":"aon18","_id":"deity-225","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Pass Without Trace","Paralyze","Phantasmal Killer"],"deity":["Kalekot"],"deity_markdown":"[Kalekot](/Deities.aspx?ID=225)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Darkness","Death","Nature","Nightmares","Secrecy","Wyrmkin"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Secrecy](/Domains.aspx?ID=28), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate":["Darkness","Wyrmkin"],"domain_alternate_markdown":"[Darkness](/Domains.aspx?ID=6), [Wyrmkin](/Domains.aspx?ID=57)","domain_primary":["Death","Nature","Nightmares","Secrecy"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Secrecy](/Domains.aspx?ID=28)","exclude_from_search":false,"favored_weapon":["jaws","Dagger"],"favored_weapon_markdown":"[jaws](/Weapons.aspx?ID=1) or [Dagger](/Weapons.aspx?ID=3)","follower_alignment":["N","CG","CN","CE"],"id":"deity-225","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Kalekot (The Winnower)](/Deities.aspx?ID=225)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 137 <sup>2.0</sup></row>\n\nThe guardian of deadly secrets and dangerous places, Kalekot is a bogeyman to most, murderer of the guilty and devourer of those who trespass. To those that society can't punish, Kalekot is executioner, striking from the shadows and leaving bodies to rot on the ground. To those lost at night, Kalekot is a silent follower, a guardian from danger. Those few who have glimpsed him describe a figure with withered skin and a snake's twisting spine. He always conceals his features behind an eyeless mask, its mouth filled with serpent's teeth, each fang the size of an elephant's tusk.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** spread fear in others, hide dangerous secrets, shock the self-righteous, kill the guilty to protect the innocent\r\n\r\n**Anathema** abuse someone you have accepted power over, allow a victim to escape due to gloating, snivel before authority, shout\r\n\r\n**Area of Concern**\r\nfear, silence, safekeeping, the reviled\r\n\r\n**Follower Alignments**\r\nN, CG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Secrecy](/Domains.aspx?ID=28)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Darkness](/Domains.aspx?ID=6), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Pass Without Trace](/Spells.aspx?ID=215)\n\n- **3rd**\r\n[Paralyze](/Spells.aspx?ID=213)\n\n- **4th**\r\n[Phantasmal Killer](/Spells.aspx?ID=219)\n\n</column>","name":"Kalekot (The Winnower)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 137 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [jaws](/Weapons.aspx?ID=1) or [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Nature](/Domains.aspx?ID=22), [Nightmares](/Domains.aspx?ID=23), [Secrecy](/Domains.aspx?ID=28), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe guardian of deadly secrets and dangerous places, Kalekot is a bogeyman to most, murderer of the guilty and devourer of those who trespass. To …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 137"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 137 <sup>2.0</sup></row>","speed":{},"summary":"The guardian of deadly secrets and dangerous places, Kalekot is a bogeyman to most, murderer of the guilty and devourer of those who trespass. To …","summary_markdown":"The guardian of deadly secrets and dangerous places, Kalekot is a bogeyman to most, murderer of the guilty and devourer of those who trespass. To …","text":" Kalekot (The Winnower) Source The Mwangi Expanse pg. 137 2.0 The guardian of deadly secrets and dangerous places, Kalekot is a bogeyman to most, murderer of the guilty and devourer of those who trespass. To those that society can't punish, Kalekot is executioner, striking from the shadows and leaving bodies to rot on the ground. To those lost at night, Kalekot is a silent follower, a guardian from danger. Those few who have glimpsed him describe a figure with withered skin and a snake's twisting spine. He always conceals his features behind an eyeless mask, its mouth filled with serpent's teeth, each fang the size of an elephant's tusk. Category Mwangi Gods Edicts spread fear in others, hide dangerous secrets, shock the self-righteous, kill the guilty to protect the innocent Anathema abuse someone you have accepted power over, allow a victim to escape due to gloating, snivel before authority, shout Area of Concern fear, silence, safekeeping, the reviled Follower Alignments N, CG, CN, CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm Divine Skill Intimidation Favored Weapon jaws or Dagger Domains Death, Nature, Nightmares, Secrecy Alternate Domains Darkness, Wyrmkin Cleric Spells - 1st Pass Without Trace - 3rd Paralyze - 4th Phantasmal Killer\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=225","weakness":{}}},{"_index":"aon18","_id":"deity-226","_score":4.3909864,"_source":{"ability":["Intelligence","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ill Omen","Flaming Sphere","Fiery Body"],"deity":["Lubaiko"],"deity_markdown":"[Lubaiko](/Deities.aspx?ID=226)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Ambition","Change","Destruction","Fire","Lightning","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Lightning](/Domains.aspx?ID=47), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Change","Destruction"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8)","domain_primary":["Ambition","Fire","Lightning","Zeal"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Fire](/Domains.aspx?ID=13), [Lightning](/Domains.aspx?ID=47), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Longspear"],"favored_weapon_markdown":"[Longspear](/Weapons.aspx?ID=6)","follower_alignment":["N","CG","CN","CE"],"id":"deity-226","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Lubaiko (The Spark in the Dust)](/Deities.aspx?ID=226)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 138 <sup>2.0</sup></row>\n\nFires and explosions of all kinds are Lubaiko's passion, from an ember that ignites a flour mill to an outrage that rips through a nation. She is the powder keg whose fuse has burned down, erupting into something momentous, be it for better or for worse. Roaming throughout the sky above Golarion, she delights in throwing her bolts into the fields and the minds of people, whenever conditions permit and wherever they may fall. Some believe the smoke from Lubaiko's fires are curses and misfortune flying up into the air to spread throughout the land. Yet Lubaiko's blazes also often clear the way for new growth.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** set fires, change the world, act with ambition or not at all\r\n\r\n**Anathema** calm a crowd, douse a fire, sleep in the same place three nights in a row\r\n\r\n**Area of Concern**\r\nwildfire, bad luck, inspiration, turmoil\r\n\r\n**Follower Alignments**\r\nN, CG, CN, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Longspear](/Weapons.aspx?ID=6)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Fire](/Domains.aspx?ID=13), [Lightning](/Domains.aspx?ID=47), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ill Omen](/Spells.aspx?ID=696)\n\n- **2nd**\r\n[Flaming Sphere](/Spells.aspx?ID=121)\n\n- **7th**\r\n[Fiery Body](/Spells.aspx?ID=115)\n\n</column>","name":"Lubaiko (The Spark in the Dust)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 138 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Longspear](/Weapons.aspx?ID=6)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Fire](/Domains.aspx?ID=13), [Lightning](/Domains.aspx?ID=47), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFires and explosions of all kinds are Lubaiko's passion, from an ember that ignites a flour mill to an outrage that rips through a nation. She is the …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 138"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 138 <sup>2.0</sup></row>","speed":{},"summary":"Fires and explosions of all kinds are Lubaiko's passion, from an ember that ignites a flour mill to an outrage that rips through a nation. She is the …","summary_markdown":"Fires and explosions of all kinds are Lubaiko's passion, from an ember that ignites a flour mill to an outrage that rips through a nation. She is the …","text":" Lubaiko (The Spark in the Dust) Source The Mwangi Expanse pg. 138 2.0 Fires and explosions of all kinds are Lubaiko's passion, from an ember that ignites a flour mill to an outrage that rips through a nation. She is the powder keg whose fuse has burned down, erupting into something momentous, be it for better or for worse. Roaming throughout the sky above Golarion, she delights in throwing her bolts into the fields and the minds of people, whenever conditions permit and wherever they may fall. Some believe the smoke from Lubaiko's fires are curses and misfortune flying up into the air to spread throughout the land. Yet Lubaiko's blazes also often clear the way for new growth. Category Mwangi Gods Edicts set fires, change the world, act with ambition or not at all Anathema calm a crowd, douse a fire, sleep in the same place three nights in a row Area of Concern wildfire, bad luck, inspiration, turmoil Follower Alignments N, CG, CN, CE Devotee Benefits Divine Ability Intelligence or Charisma Divine Font Harm or Heal Divine Skill Diplomacy Favored Weapon Longspear Domains Ambition, Fire, Lightning, Zeal Alternate Domains Change, Destruction Cleric Spells - 1st Ill Omen - 2nd Flaming Sphere - 7th Fiery Body\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=226","weakness":{}}},{"_index":"aon18","_id":"deity-227","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Shape Stone","Wall of Stone"],"deity":["Mazludeh"],"deity_markdown":"[Mazludeh](/Deities.aspx?ID=227)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Duty","Family","Knowledge","Nature","Perfection"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=38), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26)","domain_alternate":["Duty","Nature"],"domain_alternate_markdown":"[Duty](/Domains.aspx?ID=38), [Nature](/Domains.aspx?ID=22)","domain_primary":["Cities","Family","Knowledge","Perfection"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)","exclude_from_search":false,"favored_weapon":["Shield Boss"],"favored_weapon_markdown":"[Shield Boss](/Weapons.aspx?ID=41)","follower_alignment":["LG","NG","CG"],"id":"deity-227","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Mazludeh (Mother of Hearth and Wall)](/Deities.aspx?ID=227)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 140 <sup>2.0</sup></row>\n\nMazludeh was once one among many [empyreal lords](/DeityCategories.aspx?ID=10), responsible for the domains of community stewardship and loving sacrifice. However, her actions during Earthfall and the Age of Darkness saved untold lives in Mwangi. Dismayed by the chaos and loss of life, Mazludeh spurred her fellow empyreal lords into action, forming a divine concordance that protected the Garundi nation of Holomog from devastation. Mazludeh's efforts elevated her to true divinity and the status of the matron goddess of the nation of Holomog. Now the goddess of negotiations and treaties, her followers often travel with merchants and ambassadors. She is also considered the diplomat to the other empyreal lords, able to pass on prayers to those most suited to answer them and persuade celestial beings to see to their fulfillment. Throughout the Mwangi, worshippers of Mazludeh have developed a reputation for being brave, empathetic, and fair even to their enemies.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** seek to improve yourself and your community, trust those you work with, encourage cooperation\r\n\r\n**Anathema** betray another's trust, place conflict between ideological differences over people's lives\r\n\r\n**Area of Concern**\r\nbalance, community, negotiation, and twilight\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Shield Boss](/Weapons.aspx?ID=41)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Perfection](/Domains.aspx?ID=26)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Duty](/Domains.aspx?ID=38), [Nature](/Domains.aspx?ID=22)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **4th**\r\n[Shape Stone](/Spells.aspx?ID=276)\n\n- **5th**\r\n[Wall of Stone](/Spells.aspx?ID=365)\n\n</column>","name":"Mazludeh (Mother of Hearth and Wall)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 140 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Shield Boss](/Weapons.aspx?ID=41)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=38), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22), [Perfection](/Domains.aspx?ID=26)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMazludeh was once one among many empyreal lords , responsible for the domains of community stewardship and loving sacrifice. However, her actions …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 140"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 140 <sup>2.0</sup></row>","speed":{},"summary":"Mazludeh was once one among many empyreal lords , responsible for the domains of community stewardship and loving sacrifice. However, her actions …","summary_markdown":"Mazludeh was once one among many empyreal lords , responsible for the domains of community stewardship and loving sacrifice. However, her actions …","text":" Mazludeh (Mother of Hearth and Wall) Source The Mwangi Expanse pg. 140 2.0 Mazludeh was once one among many empyreal lords, responsible for the domains of community stewardship and loving sacrifice. However, her actions during Earthfall and the Age of Darkness saved untold lives in Mwangi. Dismayed by the chaos and loss of life, Mazludeh spurred her fellow empyreal lords into action, forming a divine concordance that protected the Garundi nation of Holomog from devastation. Mazludeh's efforts elevated her to true divinity and the status of the matron goddess of the nation of Holomog. Now the goddess of negotiations and treaties, her followers often travel with merchants and ambassadors. She is also considered the diplomat to the other empyreal lords, able to pass on prayers to those most suited to answer them and persuade celestial beings to see to their fulfillment. Throughout the Mwangi, worshippers of Mazludeh have developed a reputation for being brave, empathetic, and fair even to their enemies. Category Mwangi Gods Edicts seek to improve yourself and your community, trust those you work with, encourage cooperation Anathema betray another's trust, place conflict between ideological differences over people's lives Area of Concern balance, community, negotiation, and twilight Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Diplomacy Favored Weapon Shield Boss Domains Cities, Family, Knowledge, Perfection Alternate Domains Duty, Nature Cleric Spells - 1st Share Lore - 4th Shape Stone - 5th Wall of Stone\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=227","weakness":{}}},{"_index":"aon18","_id":"deity-228","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fleet Step","Haste","Dragon Form"],"deity":["Uvuko"],"deity_markdown":"[Uvuko](/Deities.aspx?ID=228)","deity_category":"Mwangi Gods","deity_category_markdown":"[Mwangi Gods](/DeityCategories.aspx?ID=20)","deity_category_order":"2Mwangi Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Change","Cold","Creation","Healing","Wyrmkin"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Change](/Domains.aspx?ID=40), [Cold](/Domains.aspx?ID=41), [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate":["Air","Cold"],"domain_alternate_markdown":"[Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41)","domain_primary":["Change","Creation","Healing","Wyrmkin"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["Maul"],"favored_weapon_markdown":"[Maul](/Weapons.aspx?ID=33)","follower_alignment":["NG","N","CG","CN"],"id":"deity-228","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Uvuko (The Diamond Ring)](/Deities.aspx?ID=228)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 142 <sup>2.0</sup></row>\n\nThe god Uvuko dances across the land, his body forming the boundary between earth and sky. His twisting tail churns the air into clouds, his creations spreading water to all those who thirst. His sliding scales till the earth, bringing forth plants that are nourished by Uvuko's rains. The worship of Uvuko is widespread in the Mwangi Expanse, found among many [lizardfolk](/Ancestries.aspx?ID=15) tribes, Mbe'ke and Taralu [dwarves](/Ancestries.aspx?ID=1), and in the more cosmopolitan cities.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mwangi Gods](/DeityCategories.aspx?ID=20)\r\n\r\n**Edicts** embrace change and the future, master adversity with flexibility, foster freedom and progress for others\r\n\r\n**Anathema** allow yourself and your surroundings to stagnate, crush an egg, use vile or cruel language\r\n\r\n**Area of Concern**\r\nmetamorphosis, cycles, growth, fertility \r\n\r\n**Follower Alignments**\r\nNG, N, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Maul](/Weapons.aspx?ID=33)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Air](/Domains.aspx?ID=2), [Cold](/Domains.aspx?ID=41)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fleet Step](/Spells.aspx?ID=122)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **6th**\r\n[Dragon Form](/Spells.aspx?ID=88)\n\n</column>","name":"Uvuko (The Diamond Ring)","pfs":"Standard","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 142 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Maul](/Weapons.aspx?ID=33)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Change](/Domains.aspx?ID=40), [Cold](/Domains.aspx?ID=41), [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe god Uvuko dances across the land, his body forming the boundary between earth and sky. His twisting tail churns the air into clouds, his …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 142"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 142 <sup>2.0</sup></row>","speed":{},"summary":"The god Uvuko dances across the land, his body forming the boundary between earth and sky. His twisting tail churns the air into clouds, his …","summary_markdown":"The god Uvuko dances across the land, his body forming the boundary between earth and sky. His twisting tail churns the air into clouds, his …","text":" Uvuko (The Diamond Ring) Source The Mwangi Expanse pg. 142 2.0 The god Uvuko dances across the land, his body forming the boundary between earth and sky. His twisting tail churns the air into clouds, his creations spreading water to all those who thirst. His sliding scales till the earth, bringing forth plants that are nourished by Uvuko's rains. The worship of Uvuko is widespread in the Mwangi Expanse, found among many lizardfolk tribes, Mbe'ke and Taralu dwarves, and in the more cosmopolitan cities. Category Mwangi Gods Edicts embrace change and the future, master adversity with flexibility, foster freedom and progress for others Anathema allow yourself and your surroundings to stagnate, crush an egg, use vile or cruel language Area of Concern metamorphosis, cycles, growth, fertility Follower Alignments NG, N, CG, CN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Athletics Favored Weapon Maul Domains Change, Creation, Healing, Wyrmkin Alternate Domains Air, Cold Cleric Spells - 1st Fleet Step - 3rd Haste - 6th Dragon Form\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=228","weakness":{}}},{"_index":"aon18","_id":"deity-229","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Sleep","Vomit Swarm","Insect Form"],"deity":["Kitumu"],"deity_markdown":"[Kitumu](/Deities.aspx?ID=229)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Destruction","Indulgence","Nightmares","Swarm"],"domain_markdown":"[Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Swarm](/Domains.aspx?ID=53)","domain_alternate_markdown":"","domain_primary":["Destruction","Indulgence","Nightmares","Swarm"],"domain_primary_markdown":"[Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Swarm](/Domains.aspx?ID=53)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["NE","CE"],"id":"deity-229","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Kitumu (Mother of Fireflies)](/Deities.aspx?ID=229)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 158 <sup>2.0</sup></row>\n\nIf any fervent devotees of the monstrous firefly goddess exist, they don't venture into civilization. The closest Kitumu has to servants or worshipers are those willing to placate the goddess in order to satisfy her demands and hungers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** offer sacrifices to Kitumu, feed the hungers of nature with humanoid creatures\r\n\r\n**Anathema** step on a firefly, kill those marked by Kitumu\r\n\r\n**Area of Concern**\r\nfireflies, flames\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Swarm](/Domains.aspx?ID=53)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Sleep](/Spells.aspx?ID=288)\n\n- **2nd**\r\n[Vomit Swarm](/Spells.aspx?ID=726)\n\n- **3rd**\r\n[Insect Form](/Spells.aspx?ID=163)\n\n</column>","name":"Kitumu (Mother of Fireflies)","pfs":"Restricted","rarity":"common","release_date":"2021-07-07","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 158 <sup>2.0</sup></row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Destruction](/Domains.aspx?ID=8), [Indulgence](/Domains.aspx?ID=16), [Nightmares](/Domains.aspx?ID=23), [Swarm](/Domains.aspx?ID=53)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIf any fervent devotees of the monstrous firefly goddess exist, they don't venture into civilization. The closest Kitumu has to servants or …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["The Mwangi Expanse"],"source_raw":["The Mwangi Expanse pg. 158"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 158 <sup>2.0</sup></row>","speed":{},"summary":"If any fervent devotees of the monstrous firefly goddess exist, they don't venture into civilization. The closest Kitumu has to servants or …","summary_markdown":"If any fervent devotees of the monstrous firefly goddess exist, they don't venture into civilization. The closest Kitumu has to servants or …","text":" Kitumu (Mother of Fireflies) Source The Mwangi Expanse pg. 158 2.0 If any fervent devotees of the monstrous firefly goddess exist, they don't venture into civilization. The closest Kitumu has to servants or worshipers are those willing to placate the goddess in order to satisfy her demands and hungers. Category Other Gods Edicts offer sacrifices to Kitumu, feed the hungers of nature with humanoid creatures Anathema step on a firefly, kill those marked by Kitumu Area of Concern fireflies, flames Follower Alignments NE, CE Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm Divine Skill Nature Favored Weapon Dagger Domains Destruction, Indulgence, Nightmares, Swarm Alternate Domains Cleric Spells - 1st Sleep - 2nd Vomit Swarm - 3rd Insect Form\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=229","weakness":{}}},{"_index":"aon18","_id":"deity-230","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Creation","True Target"],"deity":["Demon Bringers","Adanye","Chohar","Kazutal","Torag"],"deity_markdown":"[Demon Bringers](/Deities.aspx?ID=230), Adanye, Chohar, Kazutal, Torag","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Creation","Duty","Family","Might","Protection"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Cities","Duty"],"domain_alternate_markdown":"[Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45)","domain_primary":["Creation","Family","Might","Protection"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Machete"],"favored_weapon_markdown":"[Machete](/Weapons.aspx?ID=294)","follower_alignment":["LG","LN","NG","CG"],"id":"deity-230","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Demon Bringers](/Deities.aspx?ID=230)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\n\nThe Mwangi Expanse is full of dangers. Of particular note are the various [demons](/MonsterFamilies.aspx?ID=28) and other [Abyssal](/Planes.aspx?ID=13) creatures that roam the jungles. Many of these creatures are drawn to the Mwangi Expanse by the presence of [Angazhan's](/Deities.aspx?ID=72) or [Lamashtu's](/Deities.aspx?ID=11) might, while others are direct servitors of those faithful to the demonic. While the Mwangi Expanse is home to many demon hunters that keep these evil forces at bay, many of them work in independent groups. It's only with the combined efforts of the demon hunters that the Mwangi Expanse can be rid of this demonic presence and the people of the Mwangi Expanse can be safe.\n\n The demon hunters among the Ekujae elves, Matanji orcs, Mwangi catfolk, Mbe'ke dwarves, and others began to join forces in their demon hunts and brought their respective gods with them. This led to the worship of a pantheon of righteous gods that both offered the might to destroy demons and the wisdom to defend others. Through the worship of [Adanye](/Deities.aspx?ID=223), [Chohar](/Deities.aspx?ID=215), [Kazutal](/Deities.aspx?ID=41) (in her form as Majagua), and [Torag](/Deities.aspx?ID=18), these mighty hunters find the strength they need to make the Mwangi Expanse a safer place. While this pantheon didn't originally have a name, the local Mwangi populations eventually dubbed them the Demon Bringers, as their faithful would bring home trophies in the form of demon heads, claws, or tails. Followers of the Demon Bringers use their skills to hunt demons and other evils that lie within the Mwangi Expanse. They also help create homes and fortifications for those that can't fight, as the ultimate goal of the Demon Bringers is a safer Mwangi for all.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** create fortifications and defenses to protect those who can't protect themselves, improve your hunting abilities, seek out evils that threaten others\r\n\r\n**Anathema** exclude innocents from safe havens, intentionally destroy a shelter, allow demon summoners to live on unpunished\r\n\r\n**Area of Concern**\r\nprotection, retribution, and keeps\r\n\r\n**Follower Alignments**\r\nLG, LN, NG, CG\r\n\r\n**Pantheon Members**\r\n[Adanye](/Deities.aspx?ID=223), [Chohar](/Deities.aspx?ID=215), [Kazutal](/Deities.aspx?ID=41), [Torag](/Deities.aspx?ID=18)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Machete](/Weapons.aspx?ID=294)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **7th**\r\n[True Target](/Spells.aspx?ID=346)\n\n</column>","name":"Demon Bringers","pfs":"Standard","rarity":"common","release_date":"2021-07-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Machete](/Weapons.aspx?ID=294)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Creation](/Domains.aspx?ID=5), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Mwangi Expanse is full of dangers. Of particular note are the various demons and other Abyssal creatures that roam the jungles. Many of these …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Gods of the Expanse"],"source_raw":["Gods of the Expanse pg. 0"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>","speed":{},"summary":"The Mwangi Expanse is full of dangers. Of particular note are the various demons and other Abyssal creatures that roam the jungles. Many of these …","summary_markdown":"The Mwangi Expanse is full of dangers. Of particular note are the various demons and other Abyssal creatures that roam the jungles. Many of these …","text":" Demon Bringers Source Gods of the Expanse pg. 0 The Mwangi Expanse is full of dangers. Of particular note are the various demons and other Abyssal creatures that roam the jungles. Many of these creatures are drawn to the Mwangi Expanse by the presence of Angazhan's or Lamashtu's might, while others are direct servitors of those faithful to the demonic. While the Mwangi Expanse is home to many demon hunters that keep these evil forces at bay, many of them work in independent groups. It's only with the combined efforts of the demon hunters that the Mwangi Expanse can be rid of this demonic presence and the people of the Mwangi Expanse can be safe. The demon hunters among the Ekujae elves, Matanji orcs, Mwangi catfolk, Mbe'ke dwarves, and others began to join forces in their demon hunts and brought their respective gods with them. This led to the worship of a pantheon of righteous gods that both offered the might to destroy demons and the wisdom to defend others. Through the worship of Adanye, Chohar, Kazutal (in her form as Majagua), and Torag, these mighty hunters find the strength they need to make the Mwangi Expanse a safer place. While this pantheon didn't originally have a name, the local Mwangi populations eventually dubbed them the Demon Bringers, as their faithful would bring home trophies in the form of demon heads, claws, or tails. Followers of the Demon Bringers use their skills to hunt demons and other evils that lie within the Mwangi Expanse. They also help create homes and fortifications for those that can't fight, as the ultimate goal of the Demon Bringers is a safer Mwangi for all. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts create fortifications and defenses to protect those who can't protect themselves, improve your hunting abilities, seek out evils that threaten others Anathema exclude innocents from safe havens, intentionally destroy a shelter, allow demon summoners to live on unpunished Area of Concern protection, retribution, and keeps Follower Alignments LG, LN, NG, CG Pantheon Members Adanye, Chohar, Kazutal, Torag Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Survival Favored Weapon Machete Domains Creation, Family, Might, Protection Alternate Domains Cities, Duty Cleric Spells - 1st Mage Armor - 4th Creation - 7th True Target\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=230","weakness":{}}},{"_index":"aon18","_id":"deity-231","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Fireball","Mislead"],"deity":["The Freeing Flame","Cayden Cailean","Lubaiko","Milani"],"deity_markdown":"[The Freeing Flame](/Deities.aspx?ID=231), Cayden Cailean, Lubaiko, Milani","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Ambition","Change","Destruction","Freedom","Might","Protection","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Ambition","Destruction","Zeal"],"domain_alternate_markdown":"[Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Change","Freedom","Might","Protection"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Sword Cane"],"favored_weapon_markdown":"[Sword Cane](/Weapons.aspx?ID=127)","follower_alignment":["NG","N","CG","CN"],"id":"deity-231","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Freeing Flame](/Deities.aspx?ID=231)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\n\nLocal stories say that the people of Vidrian had the support of the gods when the time came for revolution. [Lubaiko](/Deities.aspx?ID=226) provided the first flames of rebellion, literally igniting the first cart that led to the initial confrontation at a plantation on the outskirts of Eleder. The tales then note that the casks on the cart erupted as the first blow was struck, creating a massive explosion that woke everyone on the plantation. Many say this was [Cayden Cailean's](/Deities.aspx?ID=4) way of showing his support. As everyone stirred about and watched those first servants and slaves fight, others were fearful of the consequences. It was the touch of hope that [Milani](/Deities.aspx?ID=43) granted them that finally gave them the strength to rise up and fight for freedom.\n\n Whether or not the stories hold truth, the Freeing Flame remains a notable pantheon among the people of Vidrian today. The young nation broke free from the shackles of oppression and now looks toward bettering itself in the future, a mantra that many Vidrics and followers of the Freeing Flame follow for themselves. With the guidance of Milani, the courage of Cayden, and the inspiration of Lubaiko, a faithful can burn away maladies of the heart to become a person that is free to do as they wish, but also do so without infringing on others. Some follow these ideals to stop tyrants and liberate those that can't live freely, while others take these teachings to become independent figures with little concern of others' expectations.\n\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** free others from oppression, release harmful tethers be they physical or spiritual, work toward your best self and inspire others to follow\r\n\r\n**Anathema** allow tyrants to escape punishment after their reign ends, enslave or oppress others, prevent others from honestly expressing themselves\r\n\r\n**Area of Concern**\r\nliberation, toppling tyranny, and self-realization\r\n\r\n**Follower Alignments**\r\nNG, N, CG, CN\r\n\r\n**Pantheon Members**\r\n[Cayden Cailean](/Deities.aspx?ID=4), [Lubaiko](/Deities.aspx?ID=226), [Milani](/Deities.aspx?ID=43)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Sword Cane](/Weapons.aspx?ID=127)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Ambition](/Domains.aspx?ID=1), [Destruction](/Domains.aspx?ID=8), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **3rd**\r\n[Fireball](/Spells.aspx?ID=119)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column>","name":"The Freeing Flame","pfs":"Standard","rarity":"common","release_date":"2021-07-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Stealth](/Skills.aspx?ID=15)\r\n\r\n**Favored Weapon** [Sword Cane](/Weapons.aspx?ID=127)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLocal stories say that the people of Vidrian had the support of the gods when the time came for revolution. Lubaiko provided the first flames of …\r\n</summary>","skill":["Stealth"],"skill_markdown":"[Stealth](/Skills.aspx?ID=15)","source":["Gods of the Expanse"],"source_raw":["Gods of the Expanse pg. 0"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>","speed":{},"summary":"Local stories say that the people of Vidrian had the support of the gods when the time came for revolution. Lubaiko provided the first flames of …","summary_markdown":"Local stories say that the people of Vidrian had the support of the gods when the time came for revolution. Lubaiko provided the first flames of …","text":" The Freeing Flame Source Gods of the Expanse pg. 0 Local stories say that the people of Vidrian had the support of the gods when the time came for revolution. Lubaiko provided the first flames of rebellion, literally igniting the first cart that led to the initial confrontation at a plantation on the outskirts of Eleder. The tales then note that the casks on the cart erupted as the first blow was struck, creating a massive explosion that woke everyone on the plantation. Many say this was Cayden Cailean's way of showing his support. As everyone stirred about and watched those first servants and slaves fight, others were fearful of the consequences. It was the touch of hope that Milani granted them that finally gave them the strength to rise up and fight for freedom. Whether or not the stories hold truth, the Freeing Flame remains a notable pantheon among the people of Vidrian today. The young nation broke free from the shackles of oppression and now looks toward bettering itself in the future, a mantra that many Vidrics and followers of the Freeing Flame follow for themselves. With the guidance of Milani, the courage of Cayden, and the inspiration of Lubaiko, a faithful can burn away maladies of the heart to become a person that is free to do as they wish, but also do so without infringing on others. Some follow these ideals to stop tyrants and liberate those that can't live freely, while others take these teachings to become independent figures with little concern of others' expectations. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts free others from oppression, release harmful tethers be they physical or spiritual, work toward your best self and inspire others to follow Anathema allow tyrants to escape punishment after their reign ends, enslave or oppress others, prevent others from honestly expressing themselves Area of Concern liberation, toppling tyranny, and self-realization Follower Alignments NG, N, CG, CN Pantheon Members Cayden Cailean, Lubaiko, Milani Devotee Benefits Divine Ability Strength or Charisma Divine Font Harm or Heal Divine Skill Stealth Favored Weapon Sword Cane Domains Change, Freedom, Might, Protection Alternate Domains Ambition, Destruction, Zeal Cleric Spells - 1st Anticipate Peril - 3rd Fireball - 6th Mislead\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=231","weakness":{}}},{"_index":"aon18","_id":"deity-232","_score":4.3909864,"_source":{"ability":["Dexterity","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Gust of Wind","Fly","Storm of Vengeance"],"deity":["Sky Keepers","Apsu","Ranginori","Uvuko"],"deity_markdown":"[Sky Keepers](/Deities.aspx?ID=232), Apsu, Ranginori, Uvuko","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Change","Freedom","Lightning","Protection","Wyrmkin"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Change](/Domains.aspx?ID=40), [Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47), [Protection](/Domains.aspx?ID=27), [Wyrmkin](/Domains.aspx?ID=57)","domain_alternate":["Freedom","Lightning"],"domain_alternate_markdown":"[Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47)","domain_primary":["Air","Change","Protection","Wyrmkin"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Change](/Domains.aspx?ID=40), [Protection](/Domains.aspx?ID=27), [Wyrmkin](/Domains.aspx?ID=57)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LG","NG","CG"],"id":"deity-232","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sky Keepers](/Deities.aspx?ID=232)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\n\nThe only thing more expansive than the Mwangi jungles, mountains, and rivers are the skies that rest above them. There are many who would seek to take control of the skies and there are others who seek to keep the skies free for all. From evil spellcasters looking to wield the weather for their own wicked whims to deadly monsters that make them dangerous to travel, the skies are never truly safe. Thankfully, an unlikely alliance of gods works together to keep the skies over the Expanse safe.\n\n [Apsu](/Deities.aspx?ID=149), god of good dragons, saw how his son [Dahak](/Deities.aspx?ID=150) once tried to burn down the entirety of the Mwangi Expanse and took it upon himself to defend the skies that rest over those that put a stop to Dahak's destruction. [Uvuko](/Deities.aspx?ID=228), the diamond ring, is a living embodiment of the Mwangi skies and valued Apsu's aid. Finally, with the recent release of [Ranginori](/Deities.aspx?ID=106), the elemental lord took to reclaiming the skies from evildoers. When the three gods encountered each other, they formed the Pact of the Sky Keepers, dedicating themselves to both keeping the skies safe for all, but also maintaining the natural cycles and orders of the skies. The sky belongs to everyone, but ultimately, the sky has no master and attempts to force one's will upon by forcibly changing the weather or committing similar acts goes against the Pact. Followers of the Sky Keepers can be found all over Golarion, but Apsu and Uvuko's focus on the Mwangi Expanse leads to many worshippers operating in the region.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** remove anyone that would threaten those who live among the skies, encourage others to find a way to live among the clouds, honor the might of storms\r\n\r\n**Anathema** interfere with the natural phases of the sky, remove a creature's innate means to fly\r\n\r\n**Area of Concern**\r\nfreedom, skies, storms, weather\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\r\n\r\n**Pantheon Members**\r\n[Apsu](/Deities.aspx?ID=149), [Ranginori](/Deities.aspx?ID=106), [Uvuko](/Deities.aspx?ID=228)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Change](/Domains.aspx?ID=40), [Protection](/Domains.aspx?ID=27), [Wyrmkin](/Domains.aspx?ID=57)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Gust of Wind](/Spells.aspx?ID=143)\n\n- **4th**\r\n[Fly](/Spells.aspx?ID=125)\n\n- **9th**\r\n[Storm of Vengeance](/Spells.aspx?ID=313)\n\n</column>","name":"Sky Keepers","pfs":"Standard","rarity":"common","release_date":"2021-07-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Change](/Domains.aspx?ID=40), [Freedom](/Domains.aspx?ID=14), [Lightning](/Domains.aspx?ID=47), [Protection](/Domains.aspx?ID=27), [Wyrmkin](/Domains.aspx?ID=57)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe only thing more expansive than the Mwangi jungles, mountains, and rivers are the skies that rest above them. There are many who would seek to …\r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Gods of the Expanse"],"source_raw":["Gods of the Expanse pg. 0"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>","speed":{},"summary":"The only thing more expansive than the Mwangi jungles, mountains, and rivers are the skies that rest above them. There are many who would seek to …","summary_markdown":"The only thing more expansive than the Mwangi jungles, mountains, and rivers are the skies that rest above them. There are many who would seek to …","text":" Sky Keepers Source Gods of the Expanse pg. 0 The only thing more expansive than the Mwangi jungles, mountains, and rivers are the skies that rest above them. There are many who would seek to take control of the skies and there are others who seek to keep the skies free for all. From evil spellcasters looking to wield the weather for their own wicked whims to deadly monsters that make them dangerous to travel, the skies are never truly safe. Thankfully, an unlikely alliance of gods works together to keep the skies over the Expanse safe. Apsu, god of good dragons, saw how his son Dahak once tried to burn down the entirety of the Mwangi Expanse and took it upon himself to defend the skies that rest over those that put a stop to Dahak's destruction. Uvuko, the diamond ring, is a living embodiment of the Mwangi skies and valued Apsu's aid. Finally, with the recent release of Ranginori, the elemental lord took to reclaiming the skies from evildoers. When the three gods encountered each other, they formed the Pact of the Sky Keepers, dedicating themselves to both keeping the skies safe for all, but also maintaining the natural cycles and orders of the skies. The sky belongs to everyone, but ultimately, the sky has no master and attempts to force one's will upon by forcibly changing the weather or committing similar acts goes against the Pact. Followers of the Sky Keepers can be found all over Golarion, but Apsu and Uvuko's focus on the Mwangi Expanse leads to many worshippers operating in the region. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts remove anyone that would threaten those who live among the skies, encourage others to find a way to live among the clouds, honor the might of storms Anathema interfere with the natural phases of the sky, remove a creature's innate means to fly Area of Concern freedom, skies, storms, weather Follower Alignments LG, NG, CG Pantheon Members Apsu, Ranginori, Uvuko Devotee Benefits Divine Ability Dexterity or Wisdom Divine Font Heal Divine Skill Acrobatics Favored Weapon Longbow Domains Air, Change, Protection, Wyrmkin Alternate Domains Freedom, Lightning Cleric Spells - 1st Gust of Wind - 4th Fly - 9th Storm of Vengeance\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=232","weakness":{}}},{"_index":"aon18","_id":"deity-233","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","False Life","Fiery Body"],"deity":["Touch of the Sun","Chohar","Luhar","Sarenrae","Tlehar"],"deity_markdown":"[Touch of the Sun](/Deities.aspx?ID=233), Chohar, Luhar, Sarenrae, Tlehar","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Family","Healing","Passion","Sun","Vigil","Zeal"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Change","Vigil","Zeal"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Family","Healing","Passion","Sun"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["LG","LN","NG","CG"],"id":"deity-233","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Touch of the Sun](/Deities.aspx?ID=233)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\n\nLegends state that [Chohar](/Deities.aspx?ID=215), [Luhar](/Deities.aspx?ID=216), and [Tlehar](/Deities.aspx?ID=217) were the first sun-kings of Mzali, building the city as a safe haven for the people of the Expanse. Their might, leadership, and kindness earned them a place among the heavens, transforming them into the sun gods of Mzali. As gods, they met [Sarenrae](/Deities.aspx?ID=16), another goddess of the sun, and for a time, all four worked together to help the people of Golarion. Eventually, whether intentionally or otherwise, the people of Mzali forgot their sun gods. The sun gods watched as the people of Mzali forgot prayers and songs to their former gods. The sun gods wept because their people could no longer see or hear them, but Sarenrae offered them words of encouragement: there would be a time when people remembered the sun gods once more.\n\n Thanks to the efforts of the Bright Lions of Mzali, worship of the sun gods has returned to the Mwangi Expanse. While the sun gods appreciate this renewed faith, they did not forget Sarenrae's kindness. When asked about their disappearance, the sun gods merely state they were biding their time alongside a friend. This friendship led to the worship of the three sun gods alongside Sarenrae as a greater sun pantheon. The collective sun gods teach that kindness and second chances are pivotal values. They also note that sometimes a person needs to change into someone new before they are truly themselves and instruct that helping others with these changes is akin to helping bring new life into the world. The four gods know that there might be other forgotten gods and peoples out there that just need some kindness to make it through their period of turmoil, so they ask their worshippers to help these forgotten in whatever way they can. Finally, the sun gods make it clear that lost or abandoned gods can still find companionship among the divine and welcome these gods to join their ranks.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** help others with changes that can improve their lives, mind those that others forget or exclude, offer second chances, stand up for others when they can't stand for themselves\r\n\r\n**Anathema** challenge the sun, ignore the pleas of others when you are able to help, refuse to give someone else a chance to offer their truth\r\n\r\n**Area of Concern**\r\ncompassion, rebirth, and the sun\r\n\r\n**Follower Alignments**\r\nLG, LN, NG, CG\r\n\r\n**Pantheon Members**\r\n[Chohar](/Deities.aspx?ID=215), [Luhar](/Deities.aspx?ID=216), [Sarenrae](/Deities.aspx?ID=16), [Tlehar](/Deities.aspx?ID=217)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **2nd**\r\n[False Life](/Spells.aspx?ID=108)\n\n- **7th**\r\n[Fiery Body](/Spells.aspx?ID=115)\n\n</column>","name":"Touch of the Sun","pfs":"Standard","rarity":"common","release_date":"2021-07-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Passion](/Domains.aspx?ID=25), [Sun](/Domains.aspx?ID=29), [Vigil](/Domains.aspx?ID=55), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLegends state that Chohar , Luhar , and Tlehar were the first sun-kings of Mzali, building the city as a safe haven for the people of the …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Gods of the Expanse"],"source_raw":["Gods of the Expanse pg. 0"],"source_category":"Blog Posts","source_markdown":"<row gap=\"tiny\">[Gods of the Expanse](/Sources.aspx?ID=92) pg. 0</row>","speed":{},"summary":"Legends state that Chohar , Luhar , and Tlehar were the first sun-kings of Mzali, building the city as a safe haven for the people of the …","summary_markdown":"Legends state that Chohar , Luhar , and Tlehar were the first sun-kings of Mzali, building the city as a safe haven for the people of the …","text":" Touch of the Sun Source Gods of the Expanse pg. 0 Legends state that Chohar, Luhar, and Tlehar were the first sun-kings of Mzali, building the city as a safe haven for the people of the Expanse. Their might, leadership, and kindness earned them a place among the heavens, transforming them into the sun gods of Mzali. As gods, they met Sarenrae, another goddess of the sun, and for a time, all four worked together to help the people of Golarion. Eventually, whether intentionally or otherwise, the people of Mzali forgot their sun gods. The sun gods watched as the people of Mzali forgot prayers and songs to their former gods. The sun gods wept because their people could no longer see or hear them, but Sarenrae offered them words of encouragement: there would be a time when people remembered the sun gods once more. Thanks to the efforts of the Bright Lions of Mzali, worship of the sun gods has returned to the Mwangi Expanse. While the sun gods appreciate this renewed faith, they did not forget Sarenrae's kindness. When asked about their disappearance, the sun gods merely state they were biding their time alongside a friend. This friendship led to the worship of the three sun gods alongside Sarenrae as a greater sun pantheon. The collective sun gods teach that kindness and second chances are pivotal values. They also note that sometimes a person needs to change into someone new before they are truly themselves and instruct that helping others with these changes is akin to helping bring new life into the world. The four gods know that there might be other forgotten gods and peoples out there that just need some kindness to make it through their period of turmoil, so they ask their worshippers to help these forgotten in whatever way they can. Finally, the sun gods make it clear that lost or abandoned gods can still find companionship among the divine and welcome these gods to join their ranks. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts help others with changes that can improve their lives, mind those that others forget or exclude, offer second chances, stand up for others when they can't stand for themselves Anathema challenge the sun, ignore the pleas of others when you are able to help, refuse to give someone else a chance to offer their truth Area of Concern compassion, rebirth, and the sun Follower Alignments LG, LN, NG, CG Pantheon Members Chohar, Luhar, Sarenrae, Tlehar Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Diplomacy Favored Weapon Rapier Domains Family, Healing, Passion, Sun Alternate Domains Change, Vigil, Zeal Cleric Spells - 1st Soothe - 2nd False Life - 7th Fiery Body\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=233","weakness":{}}},{"_index":"aon18","_id":"deity-234","_score":4.3909864,"_source":{"alignment":"No Alignment","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Charm","Mind Probe","Warp Mind"],"deity":["Conqueror Worm"],"deity_markdown":"[Conqueror Worm](/Deities.aspx?ID=234)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Ambition","Secrecy","Trickery","Tyranny"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","domain_alternate_markdown":"","domain_primary":["Ambition","Secrecy","Trickery","Tyranny"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LE","NE","CE"],"id":"deity-234","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"\">[Conqueror Worm](/Deities.aspx?ID=234)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"No Alignment\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Night of the Gray Death](/Sources.aspx?ID=99) pg. 67</row>\n\nIndividual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only ones in its vast network of hidden agents and depraved cults with an inkling as to the nature of the malevolent creature pulling the strings. While individual conqueror worms have diferent edicts, anathema, and favored weapons beftting their personalities, the following is common among conqueror worms\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** manipulate those in power, foster psychic abilities, endorse unjust laws\r\n\r\n**Anathema** enact hasty schemes, tell the truth except to nurture a larger lie, reveal those higher in the conqueror worm's network\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Charm](/Spells.aspx?ID=34)\n\n- **5th**\r\n[Mind Probe](/Spells.aspx?ID=193)\n\n- **7th**\r\n[Warp Mind](/Spells.aspx?ID=369)\n\n</column>","name":"Conqueror Worm","rarity":"common","release_date":"2021-10-13","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Night of the Gray Death](/Sources.aspx?ID=99) pg. 67</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Deception](/Skills.aspx?ID=5)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Secrecy](/Domains.aspx?ID=28), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIndividual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only …\r\n</summary>","skill":["Deception"],"skill_markdown":"[Deception](/Skills.aspx?ID=5)","source":["Night of the Gray Death"],"source_raw":["Night of the Gray Death pg. 67"],"source_category":"Adventures","source_group":"Night of the Gray Death","source_markdown":"<row gap=\"tiny\">[Night of the Gray Death](/Sources.aspx?ID=99) pg. 67</row>","speed":{},"summary":"Individual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only …","summary_markdown":"Individual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only …","text":" Conqueror Worm Source Night of the Gray Death pg. 67 Individual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only ones in its vast network of hidden agents and depraved cults with an inkling as to the nature of the malevolent creature pulling the strings. While individual conqueror worms have diferent edicts, anathema, and favored weapons beftting their personalities, the following is common among conqueror worms Category Other Gods Edicts manipulate those in power, foster psychic abilities, endorse unjust laws Anathema enact hasty schemes, tell the truth except to nurture a larger lie, reveal those higher in the conqueror worm's network Follower Alignments LE, NE, CE Devotee Benefits Divine Font Harm Divine Skill Deception Favored Weapon Dagger Domains Ambition, Secrecy, Trickery, Tyranny Alternate Domains Cleric Spells - 1st Charm - 5th Mind Probe - 7th Warp Mind\n","trait":["No Alignment"],"trait_raw":["No Alignment"],"type":"Deity","url":"/Deities.aspx?ID=234","weakness":{}}},{"_index":"aon18","_id":"deity-235","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grim Tendrils","Penumbral Disguise","Shadow Siphon"],"deity":["Dajermube"],"deity_markdown":"[Dajermube](/Deities.aspx?ID=235)","deity_category":"Old Sun Gods","deity_category_markdown":"[Old Sun Gods](/DeityCategories.aspx?ID=19)","deity_category_order":"2Old Sun Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Ambition","Cities","Freedom","Freedom","Moon","Star","Sun","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Cities","Freedom","Star","Zeal"],"domain_alternate_markdown":"[Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Star](/Domains.aspx?ID=52), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Ambition","Freedom","Moon","Sun"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21), [Sun](/Domains.aspx?ID=29)","exclude_from_search":false,"favored_weapon":["Greatpick"],"favored_weapon_markdown":"[Greatpick](/Weapons.aspx?ID=23)","follower_alignment":["LG","NG","CG","CN"],"id":"deity-235","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Limited\">[Dajermube (The Sun Goddess of Eclipses)](/Deities.aspx?ID=235)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #172: Secrets of the Temple City](/Sources.aspx?ID=102) pg. 75</row>\n\nAlso known as the Holder of Unquenchable Light, Dajermube is the Lioness Goddess of shadows, journeys, and self-realization. She encourages others to venture into the world to achieve their goals. Sometimes these goals are met, and sometimes not, but Dajermube teaches that the act of trying is just as important as completing a goal. She also teaches that darkness and shadow are not to be feared, as shadows are companions to light. Embracing both light and darkness is important, and Dajermube teaches that using all of one's available resources is more important than focusing on just the one that's most comfortable. \n\nDajermube resembles a Mwangi woman casting a striking shadow. The shadow resembles that of a lioness instead of a human, and parts of her body change to resemble those of a lion while cast in shadow. Her religious symbol depicts the moon crossing in front of the sun during a solar eclipse.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Old Sun Gods](/DeityCategories.aspx?ID=19)\r\n\r\n**Edicts** push toward your own goals by striking your own path, try to help others achieve their goals when asked, draw upon all your resources\r\n\r\n**Anathema** intentionally keep others from achieving honorable goals, support others to the exclusion of yourself or vice versa, use shadows to harm innocents\r\n\r\n**Area of Concern**\r\nshadows, journeys, and self-realization\r\n\r\n**Follower Alignments**\r\nLG, NG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatpick](/Weapons.aspx?ID=23)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21), [Sun](/Domains.aspx?ID=29)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Star](/Domains.aspx?ID=52), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grim Tendrils](/Spells.aspx?ID=141)\n\n- **2nd**\r\n[Penumbral Disguise](/Spells.aspx?ID=1083)\n\n- **5th**\r\n[Shadow Siphon](/Spells.aspx?ID=274)\n\n</column>","name":"Dajermube (The Sun Goddess of Eclipses)","pfs":"Limited","rarity":"common","release_date":"2021-10-13","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #172: Secrets of the Temple City](/Sources.aspx?ID=102) pg. 75</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Greatpick](/Weapons.aspx?ID=23)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Cities](/Domains.aspx?ID=3), [Freedom](/Domains.aspx?ID=14), [Freedom](/Domains.aspx?ID=14), [Moon](/Domains.aspx?ID=21), [Star](/Domains.aspx?ID=52), [Sun](/Domains.aspx?ID=29), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAlso known as the Holder of Unquenchable Light, Dajermube is the Lioness Goddess of shadows, journeys, and self-realization. She encourages others to …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Pathfinder #172: Secrets of the Temple City"],"source_raw":["Pathfinder #172: Secrets of the Temple City pg. 75"],"source_category":"Adventure Paths","source_group":"Strength of Thousands","source_markdown":"<row gap=\"tiny\">[Pathfinder #172: Secrets of the Temple City](/Sources.aspx?ID=102) pg. 75</row>","speed":{},"summary":"Also known as the Holder of Unquenchable Light, Dajermube is the Lioness Goddess of shadows, journeys, and self-realization. She encourages others to …","summary_markdown":"Also known as the Holder of Unquenchable Light, Dajermube is the Lioness Goddess of shadows, journeys, and self-realization. She encourages others to …","text":" Dajermube (The Sun Goddess of Eclipses) Source Pathfinder #172: Secrets of the Temple City pg. 75 Also known as the Holder of Unquenchable Light, Dajermube is the Lioness Goddess of shadows, journeys, and self-realization. She encourages others to venture into the world to achieve their goals. Sometimes these goals are met, and sometimes not, but Dajermube teaches that the act of trying is just as important as completing a goal. She also teaches that darkness and shadow are not to be feared, as shadows are companions to light. Embracing both light and darkness is important, and Dajermube teaches that using all of one's available resources is more important than focusing on just the one that's most comfortable. Dajermube resembles a Mwangi woman casting a striking shadow. The shadow resembles that of a lioness instead of a human, and parts of her body change to resemble those of a lion while cast in shadow. Her religious symbol depicts the moon crossing in front of the sun during a solar eclipse. Category Old Sun Gods Edicts push toward your own goals by striking your own path, try to help others achieve their goals when asked, draw upon all your resources Anathema intentionally keep others from achieving honorable goals, support others to the exclusion of yourself or vice versa, use shadows to harm innocents Area of Concern shadows, journeys, and self-realization Follower Alignments LG, NG, CG, CN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Greatpick Domains Ambition, Freedom, Moon, Sun Alternate Domains Cities, Freedom, Star, Zeal Cleric Spells - 1st Grim Tendrils - 2nd Penumbral Disguise - 5th Shadow Siphon\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=235","weakness":{}}},{"_index":"aon18","_id":"deity-236","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Endure","Wall of Thorns","Blister"],"deity":["Fandarra"],"deity_markdown":"[Fandarra](/Deities.aspx?ID=236)","deity_category":"Mammoth Lord Gods","deity_category_markdown":"[Mammoth Lord Gods](/DeityCategories.aspx?ID=22)","deity_category_order":"2Mammoth Lord Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Death","Earth","Family","Knowledge","Nature"],"domain_markdown":"[Death](/Domains.aspx?ID=7), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22)","domain_alternate":["Earth"],"domain_alternate_markdown":"[Earth](/Domains.aspx?ID=10)","domain_primary":["Death","Family","Knowledge","Nature"],"domain_primary_markdown":"[Death](/Domains.aspx?ID=7), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LG","LN","LE","NG","N","NE"],"id":"deity-236","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Limited\">[Fandarra (The Blood Mother)](/Deities.aspx?ID=236)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 62</row>\n\nFandarra is primarily worshipped throughout the Realm of the Mammoth Lords as a goddess of life cycles—including fertility, birth, life, and death. Local legends claim Fandarra was birthed from the earth's womb, the legendary cave Atakal, as the first living being. From her, all other life sprang. She gave birth to all people, all animals, and all deities—except for [Pharasma](/Deities.aspx?ID=14), the Judge of Souls, who exists outside of the cycle of life and death. The blood spilled during these labors soaked the soil, making it fertile and causing plants to grow. Blood, death, and pain are nothing to fear. Like life, they're a normal and integral part of the life cycle and should be respected. Fandarra is the Mother of All, also known as the Earth Mother or the Blood Mother, and is one of the most widely worshipped deities throughout the Realm of the Mammoth Lords. \n\nIn addition to her role as a goddess of life cycles and blood, Fandarra is a goddess of knowledge. As elders educate children, so has Fandarra brought her wisdom to the beings of this world.\n\nOutside the Realm of the Mammoth Lords, \n\nFandarra is primarily known as a goddess of giants. Within the Realm, she's depicted as a pregnant Kellid woman with a shaved head crowned by a laurel of flowers. She wears a necklace of knives that she wields against those who would usurp the cycles of life; on her shoulders rests a fur cloak suitable to the region of her worship—usually mammoth, wolf, or bear. She carries an infant in one arm and a juvenile animal in the other. Typically, this animal is a mammoth, although it can vary for followings that prize other animals more.<br /> <br />Fandarra's religious symbol is a crescent moon emerging from a mountain. Her worshippers value balance and the cycles of life, traits which enable her faith to mesh well with the beliefs and traditions of a variety of followings. Her worshippers often gravitate toward positions of leadership or work as doulas, educators, or funerary guides that tend to the deceased. Many of Fandarra's worshippers cherish family, whether of their own blood or adopted through bonds of love; furthermore, many view friends, clanmates, and pets as extended family. Fandarra and her worshippers abhor necromancy, [undead](/Traits.aspx?ID=160), and magic that would alter reality or enslave the minds of others.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mammoth Lord Gods](/DeityCategories.aspx?ID=22)\r\n\r\n**Edicts** abide by the cycles of life, aid childbirth, destroy undead\r\n\r\n**Anathema** strive to break the cycle of life (such as by attaining immortality or creating undead), despoil the earth, kill a juvenile creature\r\n\r\n**Area of Concern**\r\nblood, the cycle of life, fertility, knowledge\r\n\r\n**Follower Alignments**\r\nLG, LN, LE, NG, N, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Earth](/Domains.aspx?ID=10)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Endure](/Spells.aspx?ID=573)\n\n- **3rd**\r\n[Wall of Thorns](/Spells.aspx?ID=366)\n\n- **5th**\r\n[Blister](/Spells.aspx?ID=673)\r\n(blisters appear to burst blood)\n\n</column>","name":"Fandarra (The Blood Mother)","pfs":"Limited","rarity":"common","release_date":"2022-02-23","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 62</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Death](/Domains.aspx?ID=7), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Nature](/Domains.aspx?ID=22)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFandarra is primarily worshipped throughout the Realm of the Mammoth Lords as a goddess of life cycles—including fertility, birth, life, and death. …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Pathfinder #176: Lost Mammoth Valley"],"source_raw":["Pathfinder #176: Lost Mammoth Valley pg. 62"],"source_category":"Adventure Paths","source_group":"Quest for the Frozen Flame","source_markdown":"<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 62</row>","speed":{},"summary":"Fandarra is primarily worshipped throughout the Realm of the Mammoth Lords as a goddess of life cycles—including fertility, birth, life, and death. …","summary_markdown":"Fandarra is primarily worshipped throughout the Realm of the Mammoth Lords as a goddess of life cycles—including fertility, birth, life, and death. …","text":" Fandarra (The Blood Mother) Source Pathfinder #176: Lost Mammoth Valley pg. 62 Fandarra is primarily worshipped throughout the Realm of the Mammoth Lords as a goddess of life cycles—including fertility, birth, life, and death. Local legends claim Fandarra was birthed from the earth's womb, the legendary cave Atakal, as the first living being. From her, all other life sprang. She gave birth to all people, all animals, and all deities—except for Pharasma, the Judge of Souls, who exists outside of the cycle of life and death. The blood spilled during these labors soaked the soil, making it fertile and causing plants to grow. Blood, death, and pain are nothing to fear. Like life, they're a normal and integral part of the life cycle and should be respected. Fandarra is the Mother of All, also known as the Earth Mother or the Blood Mother, and is one of the most widely worshipped deities throughout the Realm of the Mammoth Lords. In addition to her role as a goddess of life cycles and blood, Fandarra is a goddess of knowledge. As elders educate children, so has Fandarra brought her wisdom to the beings of this world. Outside the Realm of the Mammoth Lords, Fandarra is primarily known as a goddess of giants. Within the Realm, she's depicted as a pregnant Kellid woman with a shaved head crowned by a laurel of flowers. She wears a necklace of knives that she wields against those who would usurp the cycles of life; on her shoulders rests a fur cloak suitable to the region of her worship—usually mammoth, wolf, or bear. She carries an infant in one arm and a juvenile animal in the other. Typically, this animal is a mammoth, although it can vary for followings that prize other animals more. Fandarra's religious symbol is a crescent moon emerging from a mountain. Her worshippers value balance and the cycles of life, traits which enable her faith to mesh well with the beliefs and traditions of a variety of followings. Her worshippers often gravitate toward positions of leadership or work as doulas, educators, or funerary guides that tend to the deceased. Many of Fandarra's worshippers cherish family, whether of their own blood or adopted through bonds of love; furthermore, many view friends, clanmates, and pets as extended family. Fandarra and her worshippers abhor necromancy, undead, and magic that would alter reality or enslave the minds of others. Category Mammoth Lord Gods Edicts abide by the cycles of life, aid childbirth, destroy undead Anathema strive to break the cycle of life (such as by attaining immortality or creating undead), despoil the earth, kill a juvenile creature Area of Concern blood, the cycle of life, fertility, knowledge Follower Alignments LG, LN, LE, NG, N, NE Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Nature Favored Weapon Dagger Domains Death, Family, Knowledge, Nature Alternate Domains Earth Cleric Spells - 1st Endure - 3rd Wall of Thorns - 5th Blister (blisters appear to burst blood)\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=236","weakness":{}}},{"_index":"aon18","_id":"deity-237","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Déjà Vu","Hypercognition","Modify Memory"],"deity":["Bergelmir"],"deity_markdown":"[Bergelmir](/Deities.aspx?ID=237)","deity_category":"Mammoth Lord Gods","deity_category_markdown":"[Mammoth Lord Gods](/DeityCategories.aspx?ID=22)","deity_category_order":"2Mammoth Lord Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Knowledge","Repose","Vigil"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Vigil](/Domains.aspx?ID=55)","domain_alternate_markdown":"","domain_primary":["Family","Knowledge","Repose","Vigil"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Vigil](/Domains.aspx?ID=55)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","NG","CG","LN"],"id":"deity-237","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Limited\">[Bergelmir (Mother of Memories)](/Deities.aspx?ID=237)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 63</row>\n\nWhile some consider [Fandarra](/Deities.aspx?ID=236) to be the literal mother of all life, Bergelmir is the Mother of Memories. She's the tender of traditions and history, the keeper of wisdom, and the chronicler of lives and lineages. As the needle and thread that stitches a following together, she unites individuals with shared dreams, traditions, and values. Some view Bergelmir as the Founder of the Following and the creator of the primary way of life in the Realm. \n\nLike Fandarra, Bergelmir is known in most parts of Golarion as a giant goddess, though humans in the Realm of the Mammoth Lords widely worship and respect her too. Within the Realm, Bergelmir is depicted as a bent and wrinkled elderly Kellid woman, grinning and often leaning on her walking staff. Among most followings, she's a storyteller and chronicler of oral histories, songs, rituals, and lineages. Bergelmir's religious symbol is three bolts of lightning, said by many to represent the three wisdoms she imparts: history, ritual, and genealogy.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mammoth Lord Gods](/DeityCategories.aspx?ID=22)\r\n\r\n**Edicts** learn the traditions and history of your people, care for the elderly\r\n\r\n**Anathema** destroy historical texts or records, alter or obfuscate oral histories, harm the elderly\r\n\r\n**Area of Concern**\r\nelders, family, genealogy, memories, tradition\r\n\r\n**Follower Alignments**\r\nLG, NG, CG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Vigil](/Domains.aspx?ID=55)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Déjà Vu](/Spells.aspx?ID=684)\n\n- **3rd**\r\n[Hypercognition](/Spells.aspx?ID=156)\n\n- **4th**\r\n[Modify Memory](/Spells.aspx?ID=200)\n\n</column>","name":"Bergelmir (Mother of Memories)","pfs":"Limited","rarity":"common","release_date":"2022-02-23","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 63</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Knowledge](/Domains.aspx?ID=17), [Repose](/Domains.aspx?ID=49), [Vigil](/Domains.aspx?ID=55)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhile some consider Fandarra to be the literal mother of all life, Bergelmir is the Mother of Memories. She's the tender of traditions and history, …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Pathfinder #176: Lost Mammoth Valley"],"source_raw":["Pathfinder #176: Lost Mammoth Valley pg. 63"],"source_category":"Adventure Paths","source_group":"Quest for the Frozen Flame","source_markdown":"<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 63</row>","speed":{},"summary":"While some consider Fandarra to be the literal mother of all life, Bergelmir is the Mother of Memories. She's the tender of traditions and history, …","summary_markdown":"While some consider Fandarra to be the literal mother of all life, Bergelmir is the Mother of Memories. She's the tender of traditions and history, …","text":" Bergelmir (Mother of Memories) Source Pathfinder #176: Lost Mammoth Valley pg. 63 While some consider Fandarra to be the literal mother of all life, Bergelmir is the Mother of Memories. She's the tender of traditions and history, the keeper of wisdom, and the chronicler of lives and lineages. As the needle and thread that stitches a following together, she unites individuals with shared dreams, traditions, and values. Some view Bergelmir as the Founder of the Following and the creator of the primary way of life in the Realm. Like Fandarra, Bergelmir is known in most parts of Golarion as a giant goddess, though humans in the Realm of the Mammoth Lords widely worship and respect her too. Within the Realm, Bergelmir is depicted as a bent and wrinkled elderly Kellid woman, grinning and often leaning on her walking staff. Among most followings, she's a storyteller and chronicler of oral histories, songs, rituals, and lineages. Bergelmir's religious symbol is three bolts of lightning, said by many to represent the three wisdoms she imparts: history, ritual, and genealogy. Category Mammoth Lord Gods Edicts learn the traditions and history of your people, care for the elderly Anathema destroy historical texts or records, alter or obfuscate oral histories, harm the elderly Area of Concern elders, family, genealogy, memories, tradition Follower Alignments LG, NG, CG, LN Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Society Favored Weapon Staff Domains Family, Knowledge, Repose, Vigil Alternate Domains Cleric Spells - 1st Déjà Vu - 3rd Hypercognition - 4th Modify Memory\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=237","weakness":{}}},{"_index":"aon18","_id":"deity-238","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Cozy Cabin","Plant Form"],"deity":["Immonhiel"],"deity_markdown":"[Immonhiel](/Deities.aspx?ID=238)","deity_category":"Mammoth Lord Gods","deity_category_markdown":"[Mammoth Lord Gods](/DeityCategories.aspx?ID=22)","deity_category_order":"2Mammoth Lord Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Healing","Nature","Repose"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Repose](/Domains.aspx?ID=49)","domain_alternate_markdown":"","domain_primary":["Creation","Healing","Nature","Repose"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Repose](/Domains.aspx?ID=49)","exclude_from_search":false,"favored_weapon":["Hatchet"],"favored_weapon_markdown":"[Hatchet](/Weapons.aspx?ID=27)","follower_alignment":["LG","NG","CG"],"id":"deity-238","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Limited\">[Immonhiel (Balm-Bringer)](/Deities.aspx?ID=238)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 64</row>\n\nImmonhiel is an angel and patron goddess of medicine, herbs, and healing. Her teachings are widespread throughout the Realm of the Mammoth Lords, even among followings who don't revere the goddess herself. Immonhiel's worship is particularly prevalent among followings who eschew magic, as her balms are entirely natural, using only alterations of the natural world to work miracles. \n\nImmonhiel is a wanderer with no fixed home, much like the people of the Realm. She travels the [Material Plane](/Planes.aspx?ID=1) and the celestial realms to heal all those in need. When recovery isn't possible, Immonhiel remains with the dying as long as she can, offering them comfort through their final hours and medicine to ease their pain and sorrow. The Balm-Bringer's followers aim to walk this same selfless path. \n\nImmonhiel is commonly depicted as a regal, elderly woman with dark brown skin, her moss-green hair in a bun or in twin braids framing her face. She wears a leather skirt and vest edged in green or sprouting live flora; she carries a bag at her hip that contains a variety of potions and remedies. Immonhiel's right hand is a prosthetic constructed from pine wood and capable of fine motor skills. Many tales recount how Immonhiel lost her hand, each more outlandish than the last.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mammoth Lord Gods](/DeityCategories.aspx?ID=22)\r\n\r\n**Edicts** provide aid to the sick and wounded, grow or tend plants with healing properties, comfort the dying\r\n\r\n**Anathema** purposefully spread illness, destroy nature, abandon the wounded or dying\r\n\r\n**Area of Concern**\r\nherbs, medicine, plants, solace\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Hatchet](/Weapons.aspx?ID=27)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Repose](/Domains.aspx?ID=49)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **3rd**\r\n[Cozy Cabin](/Spells.aspx?ID=681)\n\n- **5th**\r\n[Plant Form](/Spells.aspx?ID=223)\n\n</column>","name":"Immonhiel (Balm-Bringer)","pfs":"Limited","rarity":"common","release_date":"2022-02-23","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 64</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Medicine](/Skills.aspx?ID=9)\r\n\r\n**Favored Weapon** [Hatchet](/Weapons.aspx?ID=27)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Repose](/Domains.aspx?ID=49)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nImmonhiel is an angel and patron goddess of medicine, herbs, and healing. Her teachings are widespread throughout the Realm of the Mammoth Lords, …\r\n</summary>","skill":["Medicine"],"skill_markdown":"[Medicine](/Skills.aspx?ID=9)","source":["Pathfinder #176: Lost Mammoth Valley"],"source_raw":["Pathfinder #176: Lost Mammoth Valley pg. 64"],"source_category":"Adventure Paths","source_group":"Quest for the Frozen Flame","source_markdown":"<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 64</row>","speed":{},"summary":"Immonhiel is an angel and patron goddess of medicine, herbs, and healing. Her teachings are widespread throughout the Realm of the Mammoth Lords, …","summary_markdown":"Immonhiel is an angel and patron goddess of medicine, herbs, and healing. Her teachings are widespread throughout the Realm of the Mammoth Lords, …","text":" Immonhiel (Balm-Bringer) Source Pathfinder #176: Lost Mammoth Valley pg. 64 Immonhiel is an angel and patron goddess of medicine, herbs, and healing. Her teachings are widespread throughout the Realm of the Mammoth Lords, even among followings who don't revere the goddess herself. Immonhiel's worship is particularly prevalent among followings who eschew magic, as her balms are entirely natural, using only alterations of the natural world to work miracles. Immonhiel is a wanderer with no fixed home, much like the people of the Realm. She travels the Material Plane and the celestial realms to heal all those in need. When recovery isn't possible, Immonhiel remains with the dying as long as she can, offering them comfort through their final hours and medicine to ease their pain and sorrow. The Balm-Bringer's followers aim to walk this same selfless path. Immonhiel is commonly depicted as a regal, elderly woman with dark brown skin, her moss-green hair in a bun or in twin braids framing her face. She wears a leather skirt and vest edged in green or sprouting live flora; she carries a bag at her hip that contains a variety of potions and remedies. Immonhiel's right hand is a prosthetic constructed from pine wood and capable of fine motor skills. Many tales recount how Immonhiel lost her hand, each more outlandish than the last. Category Mammoth Lord Gods Edicts provide aid to the sick and wounded, grow or tend plants with healing properties, comfort the dying Anathema purposefully spread illness, destroy nature, abandon the wounded or dying Area of Concern herbs, medicine, plants, solace Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Medicine Favored Weapon Hatchet Domains Creation, Healing, Nature, Repose Alternate Domains Cleric Spells - 1st Soothe - 3rd Cozy Cabin - 5th Plant Form\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=238","weakness":{}}},{"_index":"aon18","_id":"deity-239","_score":4.3909864,"_source":{"ability":["Strength","Dexterity"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Negate Aroma","Haste","Weapon Storm"],"deity":["Skode"],"deity_markdown":"[Skode](/Deities.aspx?ID=239)","deity_category":"Mammoth Lord Gods","deity_category_markdown":"[Mammoth Lord Gods](/DeityCategories.aspx?ID=22)","deity_category_order":"2Mammoth Lord Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Ambition","Confidence","Protection","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Ambition","Confidence","Protection","Zeal"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Longbow"],"favored_weapon_markdown":"[Longbow](/Weapons.aspx?ID=76)","follower_alignment":["LG","NG","CG","N","CN"],"id":"deity-239","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Limited\">[Skode (The Hunter)](/Deities.aspx?ID=239)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 64</row>\n\nWhen hunters are driven not only by necessity but also by pride, they turn to the Hunter, Skode. Primarily a giant goddess in other parts of the world, among Mammoth Lord followings Skode is depicted as a strong Kellid woman with facial tattoos, dressed in leathers and wielding spears and a longbow. She urges her followers not just to hunt prey, but to hunt the best and strongest prey. Skode's worship is most popular among young adults, particularly those who seek to fulfill coming-of-age rites, climb to higher standing among their following, woo a paramour, or earn respect from their kin. \n\nDespite Skode's slightly more frivolous and competitive aspects when compared to the Provider, she still requires her followers to respect the animals they hunt and ensure nothing goes to waste. Skode's religious symbol is a sun rising over the horizon.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mammoth Lord Gods](/DeityCategories.aspx?ID=22)\r\n\r\n**Edicts** take the finest or healthiest specimen among any animals you hunt, respect your prey, protect your community, show bravery in the face of danger\r\n\r\n**Anathema** waste the animals you hunt, show cruelty to animals, abandon your community in a time of danger\r\n\r\n**Area of Concern**\r\nheroism, hunting, pride, tracking\r\n\r\n**Follower Alignments**\r\nLG, NG, CG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Dexterity\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Negate Aroma](/Spells.aspx?ID=206)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **4th**\r\n[Weapon Storm](/Spells.aspx?ID=373)\n\n</column>","name":"Skode (The Hunter)","pfs":"Limited","rarity":"common","release_date":"2022-02-23","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 64</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Longbow](/Weapons.aspx?ID=76)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen hunters are driven not only by necessity but also by pride, they turn to the Hunter, Skode. Primarily a giant goddess in other parts of the …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Pathfinder #176: Lost Mammoth Valley"],"source_raw":["Pathfinder #176: Lost Mammoth Valley pg. 64"],"source_category":"Adventure Paths","source_group":"Quest for the Frozen Flame","source_markdown":"<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 64</row>","speed":{},"summary":"When hunters are driven not only by necessity but also by pride, they turn to the Hunter, Skode. Primarily a giant goddess in other parts of the …","summary_markdown":"When hunters are driven not only by necessity but also by pride, they turn to the Hunter, Skode. Primarily a giant goddess in other parts of the …","text":" Skode (The Hunter) Source Pathfinder #176: Lost Mammoth Valley pg. 64 When hunters are driven not only by necessity but also by pride, they turn to the Hunter, Skode. Primarily a giant goddess in other parts of the world, among Mammoth Lord followings Skode is depicted as a strong Kellid woman with facial tattoos, dressed in leathers and wielding spears and a longbow. She urges her followers not just to hunt prey, but to hunt the best and strongest prey. Skode's worship is most popular among young adults, particularly those who seek to fulfill coming-of-age rites, climb to higher standing among their following, woo a paramour, or earn respect from their kin. Despite Skode's slightly more frivolous and competitive aspects when compared to the Provider, she still requires her followers to respect the animals they hunt and ensure nothing goes to waste. Skode's religious symbol is a sun rising over the horizon. Category Mammoth Lord Gods Edicts take the finest or healthiest specimen among any animals you hunt, respect your prey, protect your community, show bravery in the face of danger Anathema waste the animals you hunt, show cruelty to animals, abandon your community in a time of danger Area of Concern heroism, hunting, pride, tracking Follower Alignments LG, NG, CG, N, CN Devotee Benefits Divine Ability Strength or Dexterity Divine Font Heal Divine Skill Survival Favored Weapon Longbow Domains Ambition, Confidence, Protection, Zeal Alternate Domains Cleric Spells - 1st Negate Aroma - 3rd Haste - 4th Weapon Storm\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=239","weakness":{}}},{"_index":"aon18","_id":"deity-240","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Fang","Speak with Animals","Animal Form"],"deity":["Rowdrosh"],"deity_markdown":"[Rowdrosh](/Deities.aspx?ID=240)","deity_category":"Mammoth Lord Gods","deity_category_markdown":"[Mammoth Lord Gods](/DeityCategories.aspx?ID=22)","deity_category_order":"2Mammoth Lord Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Nature","Protection","Travel"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)","domain_alternate_markdown":"","domain_primary":["Family","Nature","Protection","Travel"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","NG","CG"],"id":"deity-240","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Limited\">[Rowdrosh (The Herdsman)](/Deities.aspx?ID=240)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 65</row>\n\nWithin the Realm of the Mammoth Lords, animals often hold as much importance as people, for both have spirits and are a part of the natural world. Most followings consider animals equal members of the community and treat these beings with respect. Of all the spirits and gods of animals, most people of the Realm feel kinship with Rowdrosh. \n\nThe empyreal lord Rowdrosh is to animals what [Bergelmir](/Deities.aspx?ID=237) is to people—a guide and caretaker who binds members of a community together with common goals and feelings of kinship. It was Rowdrosh who convinced the first animals to join in groups bound not just by survival, but by companionship. Rowdrosh lived among the packs and herds, eventually settling among a herd of sheep and partially adopting their form. He was the first to domesticate an animal, and with patience and his blessing, countless people have followed in his footsteps since, taming dogs, oxen, sheep, mammoths, and far wilder creatures throughout the ages. Rowdrosh teaches people to watch over those in their charge—whether a literal herd or members of a following—and to treat animals with the kindness, care, and patience they would afford their own kin. Rowdrosh's influence in shaping the modern following is undeniable, even among those groups that don't pay homage to him. \n\nRowdrosh is a shapeshifter capable of transforming into countless animal forms, but artistic depictions of the Herdsman are surprisingly consistent. He's shown as a strong Kellid man with brown skin and thick black hair covering his head, chest, and shoulders. His head sports two curving horns made of moonstone, and he wields a wooden crook. Rowdrosh supposedly travels the lands in the guise of a herd animal from time to time, to test the care that each following offers to their animal members.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Mammoth Lord Gods](/DeityCategories.aspx?ID=22)\r\n\r\n**Edicts** aid your community, protect those you have authority over, treat animals with respect\r\n\r\n**Anathema** abandon your community, neglect those in your care, torment animals\r\n\r\n**Area of Concern**\r\nanimal husbandry, herd animals, shepherds\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Fang](/Spells.aspx?ID=179)\n\n- **2nd**\r\n[Speak with Animals](/Spells.aspx?ID=293)\n\n- **2nd**\r\n[Animal Form](/Spells.aspx?ID=10)\n\n</column>","name":"Rowdrosh (The Herdsman)","pfs":"Limited","rarity":"common","release_date":"2022-02-23","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 65</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Nature](/Skills.aspx?ID=10)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWithin the Realm of the Mammoth Lords, animals often hold as much importance as people, for both have spirits and are a part of the natural world. …\r\n</summary>","skill":["Nature"],"skill_markdown":"[Nature](/Skills.aspx?ID=10)","source":["Pathfinder #176: Lost Mammoth Valley"],"source_raw":["Pathfinder #176: Lost Mammoth Valley pg. 65"],"source_category":"Adventure Paths","source_group":"Quest for the Frozen Flame","source_markdown":"<row gap=\"tiny\">[Pathfinder #176: Lost Mammoth Valley](/Sources.aspx?ID=113) pg. 65</row>","speed":{},"summary":"Within the Realm of the Mammoth Lords, animals often hold as much importance as people, for both have spirits and are a part of the natural world. …","summary_markdown":"Within the Realm of the Mammoth Lords, animals often hold as much importance as people, for both have spirits and are a part of the natural world. …","text":" Rowdrosh (The Herdsman) Source Pathfinder #176: Lost Mammoth Valley pg. 65 Within the Realm of the Mammoth Lords, animals often hold as much importance as people, for both have spirits and are a part of the natural world. Most followings consider animals equal members of the community and treat these beings with respect. Of all the spirits and gods of animals, most people of the Realm feel kinship with Rowdrosh. The empyreal lord Rowdrosh is to animals what Bergelmir is to people—a guide and caretaker who binds members of a community together with common goals and feelings of kinship. It was Rowdrosh who convinced the first animals to join in groups bound not just by survival, but by companionship. Rowdrosh lived among the packs and herds, eventually settling among a herd of sheep and partially adopting their form. He was the first to domesticate an animal, and with patience and his blessing, countless people have followed in his footsteps since, taming dogs, oxen, sheep, mammoths, and far wilder creatures throughout the ages. Rowdrosh teaches people to watch over those in their charge—whether a literal herd or members of a following—and to treat animals with the kindness, care, and patience they would afford their own kin. Rowdrosh's influence in shaping the modern following is undeniable, even among those groups that don't pay homage to him. Rowdrosh is a shapeshifter capable of transforming into countless animal forms, but artistic depictions of the Herdsman are surprisingly consistent. He's shown as a strong Kellid man with brown skin and thick black hair covering his head, chest, and shoulders. His head sports two curving horns made of moonstone, and he wields a wooden crook. Rowdrosh supposedly travels the lands in the guise of a herd animal from time to time, to test the care that each following offers to their animal members. Category Mammoth Lord Gods Edicts aid your community, protect those you have authority over, treat animals with respect Anathema abandon your community, neglect those in your care, torment animals Area of Concern animal husbandry, herd animals, shepherds Follower Alignments LG, NG, CG Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Nature Favored Weapon Staff Domains Family, Nature, Protection, Travel Alternate Domains Cleric Spells - 1st Magic Fang - 2nd Speak with Animals - 2nd Animal Form\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=240","weakness":{}}},{"_index":"aon18","_id":"deity-241","_score":4.3909864,"_source":{"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grim Tendrils","Feral Shades","Power Word Kill"],"deity":["Orcus"],"deity_markdown":"[Orcus](/Deities.aspx?ID=241)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Magic","Might","Undeath","Zeal"],"domain_markdown":"[Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Undeath](/Domains.aspx?ID=34), [Zeal](/Domains.aspx?ID=37)","domain_alternate_markdown":"","domain_primary":["Magic","Might","Undeath","Zeal"],"domain_primary_markdown":"[Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Undeath](/Domains.aspx?ID=34), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Mace"],"favored_weapon_markdown":"[Mace](/Weapons.aspx?ID=7)","follower_alignment":["NE","CE"],"id":"deity-241","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Orcus](/Deities.aspx?ID=241)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 43</row>\n\n(Written by Geb) It is little wonder the demon lord of necromancy's cult finds a home in my realm, and no doubt Orcus believes I owe him homage for the wizardry mastered through my own genius. Yet while his followers are capable, their numbers are few and their rosters filled with self-absorbed spellcasters who sought out undeath. Urgathoa retains her deserved primacy, especially within my lands. Don't confuse Orcus's apparent absence with impotence. No, while Kabriri gnaws, Zura revels, and Urgathoa indulges, Orcus plots. He meticulously builds his strength on other worlds and planes, waiting for an auspicious opportunity to claim supremacy over all undead. Let him scheme. I have only one rival of note and care little for having a second.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** Become undead through choice and skill, master necromantic magic, create undead\r\n\r\n**Anathema** Become a vampire or accidental undead, give succor to faiths that seek to destroy undead\r\n\r\n**Area of Concern**\r\nnecromancy\r\n\r\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Undeath](/Domains.aspx?ID=34), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grim Tendrils](/Spells.aspx?ID=141)\n\n- **2nd**\r\n[Feral Shades](/Spells.aspx?ID=909)\n\n- **9th**\r\n[Power Word Kill](/Spells.aspx?ID=227)\n\n</column>","name":"Orcus","pfs":"Restricted","rarity":"common","release_date":"2022-04-27","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 43</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Mace](/Weapons.aspx?ID=7)\r\n\r\n**Domains** [Magic](/Domains.aspx?ID=19), [Might](/Domains.aspx?ID=20), [Undeath](/Domains.aspx?ID=34), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n(Written by Geb) It is little wonder the demon lord of necromancy's cult finds a home in my realm, and no doubt Orcus believes I owe him homage for …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Book of the Dead"],"source_raw":["Book of the Dead pg. 43"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 43</row>","speed":{},"summary":"(Written by Geb) It is little wonder the demon lord of necromancy's cult finds a home in my realm, and no doubt Orcus believes I owe him homage for …","summary_markdown":"(Written by Geb) It is little wonder the demon lord of necromancy's cult finds a home in my realm, and no doubt Orcus believes I owe him homage for …","text":" Orcus Source Book of the Dead pg. 43 (Written by Geb) It is little wonder the demon lord of necromancy's cult finds a home in my realm, and no doubt Orcus believes I owe him homage for the wizardry mastered through my own genius. Yet while his followers are capable, their numbers are few and their rosters filled with self-absorbed spellcasters who sought out undeath. Urgathoa retains her deserved primacy, especially within my lands. Don't confuse Orcus's apparent absence with impotence. No, while Kabriri gnaws, Zura revels, and Urgathoa indulges, Orcus plots. He meticulously builds his strength on other worlds and planes, waiting for an auspicious opportunity to claim supremacy over all undead. Let him scheme. I have only one rival of note and care little for having a second. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts Become undead through choice and skill, master necromantic magic, create undead Anathema Become a vampire or accidental undead, give succor to faiths that seek to destroy undead Area of Concern necromancy Follower Alignments NE, CE Devotee Benefits Divine Font Harm Divine Skill Arcana Favored Weapon Mace Domains Magic, Might, Undeath, Zeal Alternate Domains Cleric Spells - 1st Grim Tendrils - 2nd Feral Shades - 9th Power Word Kill\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=241","weakness":{}}},{"_index":"aon18","_id":"deity-242","_score":4.3909864,"_source":{"alignment":"NE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Penumbral Shroud","Cup of Dust","Disintegrate"],"deity":["Set"],"deity_markdown":"[Set](/Deities.aspx?ID=242)","deity_category":"Ancient Osirian Gods","deity_category_markdown":"[Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)","deity_category_order":"2Ancient Osirian Gods\r\n","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Darkness","Death","Dust","Lightning"],"domain_markdown":"[Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Dust](/Domains.aspx?ID=44), [Lightning](/Domains.aspx?ID=47)","domain_alternate_markdown":"","domain_primary":["Darkness","Death","Dust","Lightning"],"domain_primary_markdown":"[Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Dust](/Domains.aspx?ID=44), [Lightning](/Domains.aspx?ID=47)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LE","NE","CE"],"id":"deity-242","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Restricted\">[Set (Lord of the Dark Desert)](/Deities.aspx?ID=242)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 133</row>\n\nSet is the most reviled of all the Ancient Osirian pantheon. He is the encroaching desert, the invader, the sandstorm destroying everything in its path, as well as the dead who rise from their graves.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Ancient Osirian Gods\r\n](/DeityCategories.aspx?ID=3)\r\n\r\n**Edicts** Bring chaos to society, murder those who stand in your way, defeat your foes with personal strength and cunning\r\n\r\n**Anathema** Refuse to fight your own battles, destroy a soul instead of turning it to undeath\n\n**Follower Alignments**\r\nLE, NE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Dust](/Domains.aspx?ID=44), [Lightning](/Domains.aspx?ID=47)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Penumbral Shroud](/Spells.aspx?ID=582)\n\n- **3rd**\r\n[Cup of Dust](/Spells.aspx?ID=572)\n\n- **6th**\r\n[Disintegrate](/Spells.aspx?ID=76)\n\n</column>","name":"Set (Lord of the Dark Desert)","pfs":"Restricted","rarity":"common","release_date":"2022-04-27","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 133</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Darkness](/Domains.aspx?ID=6), [Death](/Domains.aspx?ID=7), [Dust](/Domains.aspx?ID=44), [Lightning](/Domains.aspx?ID=47)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSet is the most reviled of all the Ancient Osirian pantheon. He is the encroaching desert, the invader, the sandstorm destroying everything in its …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Book of the Dead"],"source_raw":["Book of the Dead pg. 133"],"source_category":"Rulebooks","source_markdown":"<row gap=\"tiny\">[Book of the Dead](/Sources.aspx?ID=118) pg. 133</row>","speed":{},"summary":"Set is the most reviled of all the Ancient Osirian pantheon. He is the encroaching desert, the invader, the sandstorm destroying everything in its …","summary_markdown":"Set is the most reviled of all the Ancient Osirian pantheon. He is the encroaching desert, the invader, the sandstorm destroying everything in its …","text":" Set (Lord of the Dark Desert) Source Book of the Dead pg. 133 Set is the most reviled of all the Ancient Osirian pantheon. He is the encroaching desert, the invader, the sandstorm destroying everything in its path, as well as the dead who rise from their graves. Category [Ancient Osirian Gods ](/DeityCategories.aspx?ID=3) Edicts Bring chaos to society, murder those who stand in your way, defeat your foes with personal strength and cunning Anathema Refuse to fight your own battles, destroy a soul instead of turning it to undeath Follower Alignments LE, NE, CE Devotee Benefits Divine Font Harm Divine Skill Intimidation Favored Weapon Spear Domains Darkness, Death, Dust, Lightning Alternate Domains Cleric Spells - 1st Penumbral Shroud - 3rd Cup of Dust - 6th Disintegrate\n","trait":["NE"],"trait_raw":["NE"],"type":"Deity","url":"/Deities.aspx?ID=242","weakness":{}}},{"_index":"aon18","_id":"deity-243","_score":4.3909864,"_source":{"alignment":"LE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Missile","Slow","Feeblemind"],"deity":["Lorthact"],"deity_markdown":"[Lorthact](/Deities.aspx?ID=243)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Magic","Time","Trickery","Tyranny"],"domain_markdown":"[Magic](/Domains.aspx?ID=19), [Time](/Domains.aspx?ID=54), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","domain_alternate_markdown":"","domain_primary":["Magic","Time","Trickery","Tyranny"],"domain_primary_markdown":"[Magic](/Domains.aspx?ID=19), [Time](/Domains.aspx?ID=54), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LE","NE"],"id":"deity-243","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"\">[Lorthact (The Unraveler)](/Deities.aspx?ID=243)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Shadows at Sundown](/Sources.aspx?ID=121) pg. 63</row>\n\nOnce, Lorthact was a darling of the powers of [Hell](/Planes.aspx?ID=18), an infernal duke beholden to no single archdevil and rumored to have the favor of the god [Asmodeus](/Deities.aspx?ID=2) himself. But Lorthact was not satisfied in his station—like so many devils— and concocted a plan to reverse roles with [Eiseth](/Deities.aspx?ID=169), one of Hell's Queens of the Night. Lorthact hoped to gain control of the [erinyes](/Monsters.aspx?ID=111) armies of Hell and a substantial portion of Dis, while Eiseth would take the role of his consort.\n\n Eiseth uncovered the plot, and Lorthact found himself the target of her legendary fury. His allies and patrons abandoned him, unwilling to bring Eiseth's wrath upon themselves, and Lorthact fled Hell entirely. He leapt from plane to plane, unable to find refuge until at last he slipped Eiseth's pursuit by hiding as a mortal in the city of Korvosa.\n\nLorthact's cult is incredibly small. Even in his reduced state, he can still grant spells to his few remaining clerics. His symbol is a staff wrapped in scrolls.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** learn arcane secrets, take from others what you cannot make yourself, rule from the shadows\r\n\r\n**Anathema** reveal your actual identity, share power with the weak\n\n**Follower Alignments**\r\nLE, NE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\n\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Magic](/Domains.aspx?ID=19), [Time](/Domains.aspx?ID=54), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Missile](/Spells.aspx?ID=180)\n\n- **3rd**\r\n[Slow](/Spells.aspx?ID=289)\n\n- **6th**\r\n[Feeblemind](/Spells.aspx?ID=112)\n\n</column>","name":"Lorthact (The Unraveler)","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Shadows at Sundown](/Sources.aspx?ID=121) pg. 63</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Arcana](/Skills.aspx?ID=2)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Magic](/Domains.aspx?ID=19), [Time](/Domains.aspx?ID=54), [Trickery](/Domains.aspx?ID=31), [Tyranny](/Domains.aspx?ID=33)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOnce, Lorthact was a darling of the powers of Hell , an infernal duke beholden to no single archdevil and rumored to have the favor of the god …\r\n</summary>","skill":["Arcana"],"skill_markdown":"[Arcana](/Skills.aspx?ID=2)","source":["Shadows at Sundown"],"source_raw":["Shadows at Sundown pg. 63"],"source_category":"Adventures","source_group":"Shadows at Sundown","source_markdown":"<row gap=\"tiny\">[Shadows at Sundown](/Sources.aspx?ID=121) pg. 63</row>","speed":{},"summary":"Once, Lorthact was a darling of the powers of Hell , an infernal duke beholden to no single archdevil and rumored to have the favor of the god …","summary_markdown":"Once, Lorthact was a darling of the powers of Hell , an infernal duke beholden to no single archdevil and rumored to have the favor of the god …","text":" Lorthact (The Unraveler) Source Shadows at Sundown pg. 63 Once, Lorthact was a darling of the powers of Hell, an infernal duke beholden to no single archdevil and rumored to have the favor of the god Asmodeus himself. But Lorthact was not satisfied in his station—like so many devils— and concocted a plan to reverse roles with Eiseth, one of Hell's Queens of the Night. Lorthact hoped to gain control of the erinyes armies of Hell and a substantial portion of Dis, while Eiseth would take the role of his consort. Eiseth uncovered the plot, and Lorthact found himself the target of her legendary fury. His allies and patrons abandoned him, unwilling to bring Eiseth's wrath upon themselves, and Lorthact fled Hell entirely. He leapt from plane to plane, unable to find refuge until at last he slipped Eiseth's pursuit by hiding as a mortal in the city of Korvosa. Lorthact's cult is incredibly small. Even in his reduced state, he can still grant spells to his few remaining clerics. His symbol is a staff wrapped in scrolls. Category Other Gods Edicts learn arcane secrets, take from others what you cannot make yourself, rule from the shadows Anathema reveal your actual identity, share power with the weak Follower Alignments LE, NE Devotee Benefits Divine Font Harm Divine Skill Arcana Favored Weapon Staff Domains Magic, Time, Trickery, Tyranny Alternate Domains Cleric Spells - 1st Magic Missile - 3rd Slow - 6th Feeblemind\n","trait":["LE"],"trait_raw":["LE"],"type":"Deity","url":"/Deities.aspx?ID=243","weakness":{}}},{"_index":"aon18","_id":"deity-244","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Endure","Stoneskin","Wall of Stone"],"deity":["Arqueros"],"deity_markdown":"[Arqueros](/Deities.aspx?ID=244)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Duty","Family","Might","Protection","Zeal"],"domain_markdown":"[Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Family"],"domain_alternate_markdown":"[Family](/Domains.aspx?ID=11)","domain_primary":["Duty","Might","Protection","Zeal"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Spear"],"favored_weapon_markdown":"[Spear](/Weapons.aspx?ID=10)","follower_alignment":["LG","NG","LN"],"id":"deity-244","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Arqueros (The Golden Bulwark)](/Deities.aspx?ID=244)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 53</row>\n\nAs strong in will as he is in form, Arqueros is Lord of the Wall, guardian of [Heaven](/Planes.aspx?ID=17), and empyreal lord of bodyguards, protection, and watchfulness. He maintains eternal vigil at Heaven's gates, resplendent in gold armor and clutching a diamond-headed spear. Whatever the truth of his heart, Arqueros is composed in the face of dire threats and is a stalwart defender who would die before abandoning his duties.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** protect those weaker than you; remain alert for danger; create, maintain, or patrol defenses\r\n\r\n**Anathema** abandon others while you retreat, engage in needless destruction or bloodshed, intentionally fall asleep or grow lax on watch\r\n\r\n**Area of Concern**\r\nbodyguards, protection, watchfulness\r\n\r\n**Follower Alignments**\r\nLG, NG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Family](/Domains.aspx?ID=11)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Endure](/Spells.aspx?ID=573)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\r\n(appears as gold)\n\n- **5th**\r\n[Wall of Stone](/Spells.aspx?ID=365)\n\n</column>","name":"Arqueros (The Golden Bulwark)","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 53</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Spear](/Weapons.aspx?ID=10)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAs strong in will as he is in form, Arqueros is Lord of the Wall, guardian of Heaven , and empyreal lord of bodyguards, protection, and …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 53"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 53</row>","speed":{},"summary":"As strong in will as he is in form, Arqueros is Lord of the Wall, guardian of Heaven , and empyreal lord of bodyguards, protection, and …","summary_markdown":"As strong in will as he is in form, Arqueros is Lord of the Wall, guardian of Heaven , and empyreal lord of bodyguards, protection, and …","text":" Arqueros (The Golden Bulwark) Source Knights of Lastwall pg. 53 As strong in will as he is in form, Arqueros is Lord of the Wall, guardian of Heaven, and empyreal lord of bodyguards, protection, and watchfulness. He maintains eternal vigil at Heaven's gates, resplendent in gold armor and clutching a diamond-headed spear. Whatever the truth of his heart, Arqueros is composed in the face of dire threats and is a stalwart defender who would die before abandoning his duties. Category Other Gods Edicts protect those weaker than you; remain alert for danger; create, maintain, or patrol defenses Anathema abandon others while you retreat, engage in needless destruction or bloodshed, intentionally fall asleep or grow lax on watch Area of Concern bodyguards, protection, watchfulness Follower Alignments LG, NG, LN Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Athletics Favored Weapon Spear Domains Duty, Might, Protection, Zeal Alternate Domains Family Cleric Spells - 1st Endure - 4th Stoneskin (appears as gold) - 5th Wall of Stone\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=244","weakness":{}}},{"_index":"aon18","_id":"deity-245","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mindlink","Mirror Image","Strange Geometry"],"deity":["Suyuddha"],"deity_markdown":"[Suyuddha](/Deities.aspx?ID=245)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Duty","Perfection","Swarm","Travel","Trickery","Zeal"],"domain_markdown":"[Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Swarm](/Domains.aspx?ID=53), [Travel](/Domains.aspx?ID=30), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Swarm","Travel"],"domain_alternate_markdown":"[Swarm](/Domains.aspx?ID=53), [Travel](/Domains.aspx?ID=30)","domain_primary":["Duty","Perfection","Trickery","Zeal"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Tekko-Kagi"],"favored_weapon_markdown":"[Tekko-Kagi](/Weapons.aspx?ID=304)","follower_alignment":["LG","NG","LN","N","LE"],"id":"deity-245","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Suyuddha (The Warrior Queen)](/Deities.aspx?ID=245)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 64</row>\n\nThe Warrior Queen of the Impossible Kingdoms, Suyuddha is the patron goddess of Vudra's elite warriors, the padaprajna, and an unparalleled strategist who delights in war waged flawlessly. To Suyuddha, nothing compares to the thrill of seeing elaborate stratagems executed with absolute coordinated precision, of calculating foes' plans a dozen moves ahead and countering them before they're even conceived, of orchestrating perfect victory through intellectual superiority.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** study the art of warfare and strategy, strive to take and maintain control of your situation, hunt and slay hounds of Tindalos\r\n\r\n**Anathema** let your emotions dictate your tactics, hunt felines for sport, permit others of your rank or lower to calculate tactics on your behalf\r\n\r\n**Area of Concern**\r\nbattle, strategy, geometry\r\n\r\n**Follower Alignments**\r\nLG, NG, LN, N, LE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Tekko-Kagi](/Weapons.aspx?ID=304)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Swarm](/Domains.aspx?ID=53), [Travel](/Domains.aspx?ID=30)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mindlink](/Spells.aspx?ID=195)\n\n- **2nd**\r\n[Mirror Image](/Spells.aspx?ID=197)\n\n- **5th**\r\n[Strange Geometry](/Spells.aspx?ID=719)\n\n</column>","name":"Suyuddha (The Warrior Queen)","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 64</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Tekko-Kagi](/Weapons.aspx?ID=304)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Perfection](/Domains.aspx?ID=26), [Swarm](/Domains.aspx?ID=53), [Travel](/Domains.aspx?ID=30), [Trickery](/Domains.aspx?ID=31), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Warrior Queen of the Impossible Kingdoms, Suyuddha is the patron goddess of Vudra's elite warriors, the padaprajna, and an unparalleled …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 64"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 64</row>","speed":{},"summary":"The Warrior Queen of the Impossible Kingdoms, Suyuddha is the patron goddess of Vudra's elite warriors, the padaprajna, and an unparalleled …","summary_markdown":"The Warrior Queen of the Impossible Kingdoms, Suyuddha is the patron goddess of Vudra's elite warriors, the padaprajna, and an unparalleled …","text":" Suyuddha (The Warrior Queen) Source Knights of Lastwall pg. 64 The Warrior Queen of the Impossible Kingdoms, Suyuddha is the patron goddess of Vudra's elite warriors, the padaprajna, and an unparalleled strategist who delights in war waged flawlessly. To Suyuddha, nothing compares to the thrill of seeing elaborate stratagems executed with absolute coordinated precision, of calculating foes' plans a dozen moves ahead and countering them before they're even conceived, of orchestrating perfect victory through intellectual superiority. Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts study the art of warfare and strategy, strive to take and maintain control of your situation, hunt and slay hounds of Tindalos Anathema let your emotions dictate your tactics, hunt felines for sport, permit others of your rank or lower to calculate tactics on your behalf Area of Concern battle, strategy, geometry Follower Alignments LG, NG, LN, N, LE Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Harm or Heal Divine Skill Athletics Favored Weapon Tekko-Kagi Domains Duty, Perfection, Trickery, Zeal Alternate Domains Swarm, Travel Cleric Spells - 1st Mindlink - 2nd Mirror Image - 5th Strange Geometry\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=245","weakness":{}}},{"_index":"aon18","_id":"deity-246","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Creation","Unfettered Pack"],"deity":["The Endless Road"],"deity_markdown":"[The Endless Road](/Deities.aspx?ID=246)","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Knowledge","Travel","Truth"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Truth](/Domains.aspx?ID=32)","domain_alternate_markdown":"","domain_primary":["Confidence","Knowledge","Travel","Truth"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Truth](/Domains.aspx?ID=32)","exclude_from_search":false,"favored_weapon":["Starknife"],"favored_weapon_markdown":"[Starknife](/Weapons.aspx?ID=44)","follower_alignment":["LG","NG","CG","N","CN"],"id":"deity-246","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Endless Road](/Deities.aspx?ID=246)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>\n\nFollowers of the Endless Road pantheon are encouraged to pursue their personal journeys, to see the larger world, and to gain a more balanced perspective. If they have not found a community to call their own at the end of their traveling days, they are encouraged to pass on their knowledge for future generations. Whether this means creating their own community, writing a series of tomes, or creating works of art, they must pass on what they've learned as best they can. Followers pray to [Desna](/Deities.aspx?ID=5) (The Song of the Spheres) to bless their overland travels from her home in the stars, and to [Gozreh](/Deities.aspx?ID=8) (The Wind and the Waves) not only to help them travel over the seas and through the wilderness, but to do so without disrupting the gentle balance of nature. Finally, they call upon [Gruhastha](/Deities.aspx?ID=39) (The Keeper) for the strength needed to pursue a journey of personal exploration and self-improvement despite challenges along the way.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** see the world to find your place in it, seek common bonds, share community histories\r\n\r\n**Anathema** close your ears and heart to others, do not seek to better yourself, resist the call to explore new places\r\n\r\n**Area of Concern**\r\ntravel, preaching, self-improvement, recruiting\r\n\r\n**Follower Alignments**\r\nLG, NG, CG, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Truth](/Domains.aspx?ID=32)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n- **7th**\r\n[Unfettered Pack](/Spells.aspx?ID=350)\n\n</column>","name":"The Endless Road","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Starknife](/Weapons.aspx?ID=44)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Knowledge](/Domains.aspx?ID=17), [Travel](/Domains.aspx?ID=30), [Truth](/Domains.aspx?ID=32)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFollowers of the Endless Road pantheon are encouraged to pursue their personal journeys, to see the larger world, and to gain a more balanced …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 68"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>","speed":{},"summary":"Followers of the Endless Road pantheon are encouraged to pursue their personal journeys, to see the larger world, and to gain a more balanced …","summary_markdown":"Followers of the Endless Road pantheon are encouraged to pursue their personal journeys, to see the larger world, and to gain a more balanced …","text":" The Endless Road Source Knights of Lastwall pg. 68 Followers of the Endless Road pantheon are encouraged to pursue their personal journeys, to see the larger world, and to gain a more balanced perspective. If they have not found a community to call their own at the end of their traveling days, they are encouraged to pass on their knowledge for future generations. Whether this means creating their own community, writing a series of tomes, or creating works of art, they must pass on what they've learned as best they can. Followers pray to Desna (The Song of the Spheres) to bless their overland travels from her home in the stars, and to Gozreh (The Wind and the Waves) not only to help them travel over the seas and through the wilderness, but to do so without disrupting the gentle balance of nature. Finally, they call upon Gruhastha (The Keeper) for the strength needed to pursue a journey of personal exploration and self-improvement despite challenges along the way. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts see the world to find your place in it, seek common bonds, share community histories Anathema close your ears and heart to others, do not seek to better yourself, resist the call to explore new places Area of Concern travel, preaching, self-improvement, recruiting Follower Alignments LG, NG, CG, N, CN Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Heal Divine Skill Society Favored Weapon Starknife Domains Confidence, Knowledge, Travel, Truth Alternate Domains Cleric Spells - 1st Share Lore - 4th Creation - 7th Unfettered Pack\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=246","weakness":{}}},{"_index":"aon18","_id":"deity-247","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Magic Missile","Ghostly Weapon","Wall of Force"],"deity":["Gravelady's Guard"],"deity_markdown":"[Gravelady's Guard](/Deities.aspx?ID=247)","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Confidence","Death","Fate","Protection"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Confidence","Death","Fate","Protection"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["NG","CG","LN","N","CN"],"id":"deity-247","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Gravelady's Guard](/Deities.aspx?ID=247)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>\n\nIt is only natural for [Pharasma](/Deities.aspx?ID=14) to head a pantheon whose primary focus is destroying the undead at any cost. The Lady of Graves is joined by [Arazni](/Deities.aspx?ID=31) (The Unyielding) with her hatred for unwilling undeath, and [Gorum](/Deities.aspx?ID=7) (Our Lord in Iron), who rejoices in victory via fair combat. The devotees of this pantheon believe nothing is more important than stopping the spread of undeath and bringing swift justice to those who practice such twisted magic. This order's adherents slay undead wherever they menace innocent people, tend to wounds inflicted by the undead, perform the proper rituals to prepare a corpse for burial and safeguard it against undeath, and aid those who lost loved ones to the blight of the unliving.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** destroy undead, lay bodies to rest, battle the evils of necromancy\r\n\r\n**Anathema** create undead, practice necromancy, desecrate a corpse, cower from battle\r\n\r\n**Area of Concern**\r\ndestroying undead, healing, fate, battle, death\r\n\r\n**Follower Alignments**\r\nNG, CG, LN, N, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Magic Missile](/Spells.aspx?ID=180)\n\n- **3rd**\r\n[Ghostly Weapon](/Spells.aspx?ID=133)\n\n- **6th**\r\n[Wall of Force](/Spells.aspx?ID=363)\n\n</column>","name":"Gravelady's Guard","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Death](/Domains.aspx?ID=7), [Fate](/Domains.aspx?ID=12), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIt is only natural for Pharasma to head a pantheon whose primary focus is destroying the undead at any cost. The Lady of Graves is joined by …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 68"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>","speed":{},"summary":"It is only natural for Pharasma to head a pantheon whose primary focus is destroying the undead at any cost. The Lady of Graves is joined by …","summary_markdown":"It is only natural for Pharasma to head a pantheon whose primary focus is destroying the undead at any cost. The Lady of Graves is joined by …","text":" Gravelady's Guard Source Knights of Lastwall pg. 68 It is only natural for Pharasma to head a pantheon whose primary focus is destroying the undead at any cost. The Lady of Graves is joined by Arazni (The Unyielding) with her hatred for unwilling undeath, and Gorum (Our Lord in Iron), who rejoices in victory via fair combat. The devotees of this pantheon believe nothing is more important than stopping the spread of undeath and bringing swift justice to those who practice such twisted magic. This order's adherents slay undead wherever they menace innocent people, tend to wounds inflicted by the undead, perform the proper rituals to prepare a corpse for burial and safeguard it against undeath, and aid those who lost loved ones to the blight of the unliving. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts destroy undead, lay bodies to rest, battle the evils of necromancy Anathema create undead, practice necromancy, desecrate a corpse, cower from battle Area of Concern destroying undead, healing, fate, battle, death Follower Alignments NG, CG, LN, N, CN Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Athletics Favored Weapon Dagger Domains Confidence, Death, Fate, Protection Alternate Domains Cleric Spells - 1st Magic Missile - 3rd Ghostly Weapon - 6th Wall of Force\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=247","weakness":{}}},{"_index":"aon18","_id":"deity-248","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Enlarge","Stoneskin"],"deity":["Keepers of the Hearth"],"deity_markdown":"[Keepers of the Hearth](/Deities.aspx?ID=248)","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Family","Freedom","Might","Protection"],"domain_markdown":"[Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","domain_alternate_markdown":"","domain_primary":["Family","Freedom","Might","Protection"],"domain_primary_markdown":"[Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Light Hammer"],"favored_weapon_markdown":"[Light Hammer](/Weapons.aspx?ID=29)","follower_alignment":["LG","NG","CG","LN"],"id":"deity-248","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Keepers of the Hearth](/Deities.aspx?ID=248)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>\n\nThrough art and tales from the continent of Arcadia, the goddess [Kazutal](/Deities.aspx?ID=41) (Mother Jaguar) is becoming increasingly popular in the Inner Sea Region due to her devotion to defending and providing for those in need, as well as fostering a powerful sense of community. Joined by [Milani](/Deities.aspx?ID=43) (The Everbloom), who opposes oppression in all forms and seeks to help those unable to protect themselves, and by [Iomedae](/Deities.aspx?ID=9) (The Inheritor) who values fighting for justice, the Keepers of the Hearth stress the importance of defending the weak and defenseless in any community, especially those unwillingly subjugated or taken advantage of. Keepers not only protect those weaker than themselves but also do their best to teach the skills necessary for a community to defend and provide for itself. Many of those most devoted to the aspect of training and teaching self-defense also look to [Irori](/Deities.aspx?ID=10) (Master of Masters) for guidance and motivation as part of their faith.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** protect those in need of help, stand up to bullies, teach communities to defend themselves\r\n\r\n**Anathema** prey on the weak, abuse power, sow discord in a community\r\n\r\n**Area of Concern**\r\nprotecting and defending the innocent, maintaining the spirit and traditions of a community\r\n\r\n**Follower Alignments**\r\nLG, NG, CG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **4th**\r\n[Stoneskin](/Spells.aspx?ID=312)\n\n</column>","name":"Keepers of the Hearth","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Light Hammer](/Weapons.aspx?ID=29)\r\n\r\n**Domains** [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThrough art and tales from the continent of Arcadia, the goddess Kazutal (Mother Jaguar) is becoming increasingly popular in the Inner Sea Region …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 68"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 68</row>","speed":{},"summary":"Through art and tales from the continent of Arcadia, the goddess Kazutal (Mother Jaguar) is becoming increasingly popular in the Inner Sea Region …","summary_markdown":"Through art and tales from the continent of Arcadia, the goddess Kazutal (Mother Jaguar) is becoming increasingly popular in the Inner Sea Region …","text":" Keepers of the Hearth Source Knights of Lastwall pg. 68 Through art and tales from the continent of Arcadia, the goddess Kazutal (Mother Jaguar) is becoming increasingly popular in the Inner Sea Region due to her devotion to defending and providing for those in need, as well as fostering a powerful sense of community. Joined by Milani (The Everbloom), who opposes oppression in all forms and seeks to help those unable to protect themselves, and by Iomedae (The Inheritor) who values fighting for justice, the Keepers of the Hearth stress the importance of defending the weak and defenseless in any community, especially those unwillingly subjugated or taken advantage of. Keepers not only protect those weaker than themselves but also do their best to teach the skills necessary for a community to defend and provide for itself. Many of those most devoted to the aspect of training and teaching self-defense also look to Irori (Master of Masters) for guidance and motivation as part of their faith. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts protect those in need of help, stand up to bullies, teach communities to defend themselves Anathema prey on the weak, abuse power, sow discord in a community Area of Concern protecting and defending the innocent, maintaining the spirit and traditions of a community Follower Alignments LG, NG, CG, LN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Society Favored Weapon Light Hammer Domains Family, Freedom, Might, Protection Alternate Domains Cleric Spells - 1st Mage Armor - 2nd Enlarge - 4th Stoneskin\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=248","weakness":{}}},{"_index":"aon18","_id":"deity-249","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"LG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["True Strike","Fire Shield","Disintegrate"],"deity":["Sorrow's Sword"],"deity_markdown":"[Sorrow's Sword](/Deities.aspx?ID=249)","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Confidence","Duty","Fire","Might","Sorrow","Zeal"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Confidence","Fire"],"domain_alternate_markdown":"[Confidence](/Domains.aspx?ID=4), [Fire](/Domains.aspx?ID=13)","domain_primary":["Duty","Might","Sorrow","Zeal"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Bastard Sword"],"favored_weapon_markdown":"[Bastard Sword](/Weapons.aspx?ID=15)","follower_alignment":["LG","CG","CN"],"id":"deity-249","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Sorrow's Sword](/Deities.aspx?ID=249)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 69</row>\n\nSorrow's Sword gained a large following among the Crimson Reclaimers because of the pantheon's focus on duty, sacrifice, and channeling the pain of past losses into motivation to overcome any future obstacle. The two principal deities are [Ragathiel](/Deities.aspx?ID=126) (General of Vengeance), who brings his devotion to duty and revenge, and [Vildeis](/Deities.aspx?ID=130) (The Cardinal Martyr), who believes that evil should be destroyed at all costs—even self-sacrifice. For the Crimson Reclaimers, this means never forgetting the pain and trauma caused by the Whispering Tyrant in Lastwall, and channeling that grief into fuel for righteous revenge. Beyond these two major divine influences, three other deities represent values the followers of the pantheon hold dear. [Gorum](/Deities.aspx?ID=7) (Our Lord in Iron) preaches strength and victory in battle. [Iomedae](/Deities.aspx?ID=9) (The Inheritor) led the charge on many successful attacks against Tar-Baphon, so it's only natural that her legendary deeds, and sense of honor, justice, and valor speak to followers of Sorrow's Sword. Many consider [Arazni](/Deities.aspx?ID=31) (The Unyielding) to be a strong part of this pantheon, due to her edict to survive at all costs and her abhorrence for the creation of unwilling undead. Arazni's inclusion is complicated by Vildeis and Ragathiel's feelings about evil, which is why Arazni is not an official member of the pantheon among all followers.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** avenge the wronged, destroy evildoers, lead the charge in battle, remember your community's history\r\n\r\n**Anathema** cower from combat, forgive those who have committed grave offenses, abandon or deceive allies\r\n\r\n**Area of Concern**\r\nvengeance, reclaiming lost homelands, drawing strength from sorrow\r\n\r\n**Follower Alignments**\r\nLG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Bastard Sword](/Weapons.aspx?ID=15)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Might](/Domains.aspx?ID=20), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Confidence](/Domains.aspx?ID=4), [Fire](/Domains.aspx?ID=13)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[True Strike](/Spells.aspx?ID=345)\n\n- **4th**\r\n[Fire Shield](/Spells.aspx?ID=118)\n\n- **6th**\r\n[Disintegrate](/Spells.aspx?ID=76)\n\n</column>","name":"Sorrow's Sword","pfs":"Standard","rarity":"common","release_date":"2022-05-25","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Knights of Lastwall](/Sources.aspx?ID=123) pg. 69</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Bastard Sword](/Weapons.aspx?ID=15)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Duty](/Domains.aspx?ID=45), [Fire](/Domains.aspx?ID=13), [Might](/Domains.aspx?ID=20), [Sorrow](/Domains.aspx?ID=50), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nSorrow's Sword gained a large following among the Crimson Reclaimers because of the pantheon's focus on duty, sacrifice, and channeling the pain of …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Knights of Lastwall"],"source_raw":["Knights of Lastwall pg. 69"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Knights of Lastwall](/Sources.aspx?ID=123) pg. 69</row>","speed":{},"summary":"Sorrow's Sword gained a large following among the Crimson Reclaimers because of the pantheon's focus on duty, sacrifice, and channeling the pain of …","summary_markdown":"Sorrow's Sword gained a large following among the Crimson Reclaimers because of the pantheon's focus on duty, sacrifice, and channeling the pain of …","text":" Sorrow's Sword Source Knights of Lastwall pg. 69 Sorrow's Sword gained a large following among the Crimson Reclaimers because of the pantheon's focus on duty, sacrifice, and channeling the pain of past losses into motivation to overcome any future obstacle. The two principal deities are Ragathiel (General of Vengeance), who brings his devotion to duty and revenge, and Vildeis (The Cardinal Martyr), who believes that evil should be destroyed at all costs—even self-sacrifice. For the Crimson Reclaimers, this means never forgetting the pain and trauma caused by the Whispering Tyrant in Lastwall, and channeling that grief into fuel for righteous revenge. Beyond these two major divine influences, three other deities represent values the followers of the pantheon hold dear. Gorum (Our Lord in Iron) preaches strength and victory in battle. Iomedae (The Inheritor) led the charge on many successful attacks against Tar-Baphon, so it's only natural that her legendary deeds, and sense of honor, justice, and valor speak to followers of Sorrow's Sword. Many consider Arazni (The Unyielding) to be a strong part of this pantheon, due to her edict to survive at all costs and her abhorrence for the creation of unwilling undead. Arazni's inclusion is complicated by Vildeis and Ragathiel's feelings about evil, which is why Arazni is not an official member of the pantheon among all followers. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts avenge the wronged, destroy evildoers, lead the charge in battle, remember your community's history Anathema cower from combat, forgive those who have committed grave offenses, abandon or deceive allies Area of Concern vengeance, reclaiming lost homelands, drawing strength from sorrow Follower Alignments LG, CG, CN Devotee Benefits Divine Ability Strength or Constitution Divine Font Harm or Heal Divine Skill Intimidation Favored Weapon Bastard Sword Domains Duty, Might, Sorrow, Zeal Alternate Domains Confidence, Fire Cleric Spells - 1st True Strike - 4th Fire Shield - 6th Disintegrate\n","trait":["LG"],"trait_raw":["LG"],"type":"Deity","url":"/Deities.aspx?ID=249","weakness":{}}},{"_index":"aon18","_id":"deity-250","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Longstrider","Knock","Resplendent Mansion"],"deity":["The Deliberate Journey","Abadar","Barzahk","Desna","Ng"],"deity_markdown":"[The Deliberate Journey](/Deities.aspx?ID=250), Abadar, Barzahk, Desna, Ng","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Earth","Knowledge","Luck","Secrecy","Travel","Wealth"],"domain_markdown":"[Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Luck](/Domains.aspx?ID=18), [Secrecy](/Domains.aspx?ID=28), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Secrecy","Wealth"],"domain_alternate_markdown":"[Secrecy](/Domains.aspx?ID=28), [Wealth](/Domains.aspx?ID=36)","domain_primary":["Earth","Knowledge","Luck","Travel"],"domain_primary_markdown":"[Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Luck](/Domains.aspx?ID=18), [Travel](/Domains.aspx?ID=30)","exclude_from_search":false,"favored_weapon":["Crossbow"],"favored_weapon_markdown":"[Crossbow](/Weapons.aspx?ID=67)","follower_alignment":["LN","NG","N"],"id":"deity-250","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Deliberate Journey](/Deities.aspx?ID=250)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 92</row>\n\nOne of the most widely worshipped of all deities across the Inner Sea, [Desna](/Deities.aspx?ID=5) is particularly known for her care of travelers, especially the dreamy wanderer. But her aid is also invoked by those whose travel is of a much more intentional nature, such as those who organize caravans across lengthy routes through the Saga Lands or along the Golden Road. The pantheon of the Deliberate Journey includes Desna for her wisdom and support through the many winding roads of their journeys. They also appeal to [Abadar](/Deities.aspx?ID=1), for he's interested in the traveler that carries civilization and wealth to new places. Mapping the routes is important to Abadar for encouraging safety in these aims, as well as for building roads. [Ng](/Deities.aspx?ID=98), the enigmatic Eldest known also as the Hooded, is the patron of those who travel long distances with purpose, and such travelers appeal to him for safety from banditry, treacherous weather, and getting lost. Worshippers turn to [Barzahk](/Deities.aspx?ID=138), known also as the Passage, for aid when at a crossroads, for they are the [psychopomp](/MonsterFamilies.aspx?ID=83) who maintains the Dead Roads, the secret back routes between the planes and the mortal world, as well as looking after migrations and lost souls. Especially when the crossroads is figurative or when death looms near on an ill-fated journey, travelers implore Barzahk to intercede.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** plan for travel and bring what you need, identify the best route, make deliberate decisions for the benefit of all who travel, travel with a purpose\r\n\r\n**Anathema** fail to prepare for a journey, let chance decide which way to go, put travelers under your care in danger\r\n\r\n**Area of Concern**\r\ncaravans, crossroads, knowing the way, travel by road\r\n\r\n**Follower Alignments**\r\nLN, NG, N\r\n\r\n**Pantheon Members**\r\n[Abadar](/Deities.aspx?ID=1), [Barzahk](/Deities.aspx?ID=138), [Desna](/Deities.aspx?ID=5), [Ng](/Deities.aspx?ID=98)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Crossbow](/Weapons.aspx?ID=67)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Luck](/Domains.aspx?ID=18), [Travel](/Domains.aspx?ID=30)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Secrecy](/Domains.aspx?ID=28), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Longstrider](/Spells.aspx?ID=175)\n\n- **2nd**\r\n[Knock](/Spells.aspx?ID=168)\n\n- **9th**\r\n[Resplendent Mansion](/Spells.aspx?ID=257)\n\n</column>","name":"The Deliberate Journey","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 92</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Crossbow](/Weapons.aspx?ID=67)\r\n\r\n**Domains** [Earth](/Domains.aspx?ID=10), [Knowledge](/Domains.aspx?ID=17), [Luck](/Domains.aspx?ID=18), [Secrecy](/Domains.aspx?ID=28), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nOne of the most widely worshipped of all deities across the Inner Sea, Desna is particularly known for her care of travelers, especially the dreamy …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 92"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 92</row>","speed":{},"summary":"One of the most widely worshipped of all deities across the Inner Sea, Desna is particularly known for her care of travelers, especially the dreamy …","summary_markdown":"One of the most widely worshipped of all deities across the Inner Sea, Desna is particularly known for her care of travelers, especially the dreamy …","text":" The Deliberate Journey Source Travel Guide pg. 92 One of the most widely worshipped of all deities across the Inner Sea, Desna is particularly known for her care of travelers, especially the dreamy wanderer. But her aid is also invoked by those whose travel is of a much more intentional nature, such as those who organize caravans across lengthy routes through the Saga Lands or along the Golden Road. The pantheon of the Deliberate Journey includes Desna for her wisdom and support through the many winding roads of their journeys. They also appeal to Abadar, for he's interested in the traveler that carries civilization and wealth to new places. Mapping the routes is important to Abadar for encouraging safety in these aims, as well as for building roads. Ng, the enigmatic Eldest known also as the Hooded, is the patron of those who travel long distances with purpose, and such travelers appeal to him for safety from banditry, treacherous weather, and getting lost. Worshippers turn to Barzahk, known also as the Passage, for aid when at a crossroads, for they are the psychopomp who maintains the Dead Roads, the secret back routes between the planes and the mortal world, as well as looking after migrations and lost souls. Especially when the crossroads is figurative or when death looms near on an ill-fated journey, travelers implore Barzahk to intercede. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts plan for travel and bring what you need, identify the best route, make deliberate decisions for the benefit of all who travel, travel with a purpose Anathema fail to prepare for a journey, let chance decide which way to go, put travelers under your care in danger Area of Concern caravans, crossroads, knowing the way, travel by road Follower Alignments LN, NG, N Pantheon Members Abadar, Barzahk, Desna, Ng Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Survival Favored Weapon Crossbow Domains Earth, Knowledge, Luck, Travel Alternate Domains Secrecy, Wealth Cleric Spells - 1st Longstrider - 2nd Knock - 9th Resplendent Mansion\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=250","weakness":{}}},{"_index":"aon18","_id":"deity-251","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Share Lore","Secret Page","Strange Geometry"],"deity":["The Enlightened Scholar's Path","Andoletta","Likha","Shelyn","Soralyon","Thoth","Zohls"],"deity_markdown":"[The Enlightened Scholar's Path](/Deities.aspx?ID=251), Andoletta, Likha, Shelyn, Soralyon, Thoth, Zohls","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Creation","Glyph","Knowledge","Magic","Passion","Protection"],"domain_markdown":"[Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Glyph","Passion"],"domain_alternate_markdown":"[Glyph](/Domains.aspx?ID=46), [Passion](/Domains.aspx?ID=25)","domain_primary":["Creation","Knowledge","Magic","Protection"],"domain_primary_markdown":"[Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","LN","NG","N"],"id":"deity-251","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Enlightened Scholar's Path](/Deities.aspx?ID=251)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 92</row>\n\nThis broad and erudite pantheon is a favorite in universities and academies across the Inner Sea. Its adherents unite the optimism and art of [Shelyn](/Deities.aspx?ID=17) with the vast knowledge of [Thoth](/Deities.aspx?ID=61) to inspire their investigations and writings of artistic, scientific, historical, and magical knowledge. They look to [Andoletta](/Deities.aspx?ID=112), Grandmother Crow, for aid in teaching and instilling knowledge and virtue as well as to [Likha](/Deities.aspx?ID=192) to support their efforts to teach (especially with a wide historical perspective), perform plays, and organize recitals and lectures in the name of learning.\n\n They appeal to [Soralyon](/Deities.aspx?ID=128) for protection, particularly of historical buildings, monuments, artifacts, and their study of such things. For especially thorny problems and for help in devising new solutions from their research, they turn to the [Zohls](/Deities.aspx?ID=133), the embodiment of Verity. Religious ceremonies tend to be full of pageantry, pomp, and ritual, incorporating plays, chorales, and instrumental music that draw on many different traditions and highlight ancient practices of beauty. These ceremonies occur quite regularly at or near academies across the Inner Sea and I highly recommend you make every effort to attend one. Be aware, though, they do tend to last for hours, so you'll want to plan accordingly!\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** correct ignorance and counter false knowledge with respect, maintain and extol the value of historical buildings and artifacts, research carefully and accurately, share what you know, teach the truth\r\n\r\n**Anathema** destroy books or monuments, keep silent when faced with false information, refuse to share knowledge\r\n\r\n**Area of Concern**\r\nacademies, professors, scholars, transmission and accuracy of learned knowledge\r\n\r\n**Follower Alignments**\r\nLG, LN, NG, N\r\n\r\n**Pantheon Members**\r\n[Andoletta](/Deities.aspx?ID=112), [Likha](/Deities.aspx?ID=192), [Shelyn](/Deities.aspx?ID=17), [Soralyon](/Deities.aspx?ID=128), [Thoth](/Deities.aspx?ID=61), [Zohls](/Deities.aspx?ID=133)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Lore](/Skills.aspx?ID=8)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Glyph](/Domains.aspx?ID=46), [Passion](/Domains.aspx?ID=25)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Share Lore](/Spells.aspx?ID=584)\n\n- **3rd**\r\n[Secret Page](/Spells.aspx?ID=270)\n\n- **5th**\r\n[Strange Geometry](/Spells.aspx?ID=719)\n\n</column>","name":"The Enlightened Scholar's Path","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 92</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Lore](/Skills.aspx?ID=8)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Creation](/Domains.aspx?ID=5), [Glyph](/Domains.aspx?ID=46), [Knowledge](/Domains.aspx?ID=17), [Magic](/Domains.aspx?ID=19), [Passion](/Domains.aspx?ID=25), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis broad and erudite pantheon is a favorite in universities and academies across the Inner Sea. Its adherents unite the optimism and art of Shelyn …\r\n</summary>","skill":["Lore"],"skill_markdown":"[Lore](/Skills.aspx?ID=8)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 92"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 92</row>","speed":{},"summary":"This broad and erudite pantheon is a favorite in universities and academies across the Inner Sea. Its adherents unite the optimism and art of Shelyn …","summary_markdown":"This broad and erudite pantheon is a favorite in universities and academies across the Inner Sea. Its adherents unite the optimism and art of Shelyn …","text":" The Enlightened Scholar's Path Source Travel Guide pg. 92 This broad and erudite pantheon is a favorite in universities and academies across the Inner Sea. Its adherents unite the optimism and art of Shelyn with the vast knowledge of Thoth to inspire their investigations and writings of artistic, scientific, historical, and magical knowledge. They look to Andoletta, Grandmother Crow, for aid in teaching and instilling knowledge and virtue as well as to Likha to support their efforts to teach (especially with a wide historical perspective), perform plays, and organize recitals and lectures in the name of learning. They appeal to Soralyon for protection, particularly of historical buildings, monuments, artifacts, and their study of such things. For especially thorny problems and for help in devising new solutions from their research, they turn to the Zohls, the embodiment of Verity. Religious ceremonies tend to be full of pageantry, pomp, and ritual, incorporating plays, chorales, and instrumental music that draw on many different traditions and highlight ancient practices of beauty. These ceremonies occur quite regularly at or near academies across the Inner Sea and I highly recommend you make every effort to attend one. Be aware, though, they do tend to last for hours, so you'll want to plan accordingly! Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts correct ignorance and counter false knowledge with respect, maintain and extol the value of historical buildings and artifacts, research carefully and accurately, share what you know, teach the truth Anathema destroy books or monuments, keep silent when faced with false information, refuse to share knowledge Area of Concern academies, professors, scholars, transmission and accuracy of learned knowledge Follower Alignments LG, LN, NG, N Pantheon Members Andoletta, Likha, Shelyn, Soralyon, Thoth, Zohls Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Lore Favored Weapon Staff Domains Creation, Knowledge, Magic, Protection Alternate Domains Glyph, Passion Cleric Spells - 1st Share Lore - 3rd Secret Page - 5th Strange Geometry\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=251","weakness":{}}},{"_index":"aon18","_id":"deity-252","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ant Haul","Shape Wood","Speak with Plants"],"deity":["Hearth and Harvest","Adanye","Erastil","Mazludeh","Uvuko"],"deity_markdown":"[Hearth and Harvest](/Deities.aspx?ID=252), Adanye, Erastil, Mazludeh, Uvuko","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Earth","Family","Healing","Nature","Protection"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)","domain_alternate":["Earth","Healing"],"domain_alternate_markdown":"[Earth](/Domains.aspx?ID=10), [Healing](/Domains.aspx?ID=15)","domain_primary":["Change","Family","Nature","Protection"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Sickle"],"favored_weapon_markdown":"[Sickle](/Weapons.aspx?ID=9)","follower_alignment":["LG","NG","CG"],"id":"deity-252","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Hearth and Harvest](/Deities.aspx?ID=252)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 93</row>\n\nFarmers, foragers, hunters, and some of their urban relatives throughout the Mwangi Expanse look to this pantheon for protection and inspiration, and its popularity is certainly rising beyond the Mwangi, taking hold across the Inner Sea. Whatever the shape of their harvests or the nature of their homes, this pantheon's adherents take seriously the need to live in close harmony with the earth and their communities. They turn to [Adanye](/Deities.aspx?ID=223), the catfolk deity who embodies the warmth of the hearth, and to [Mazludeh](/Deities.aspx?ID=227), known as the Mother of Hearth and Wall, for protection and support of family and community. They look to [Erastil](/Deities.aspx?ID=6), that well-known and widely worshipped god of nature, provisioning, home, and community, for aid in the harvest and the hunt. Because their lives are so closely tied to the seasons as much as the home, they look to the powerful [Uvuko](/Deities.aspx?ID=228) for comfort and assistance through all such changes. There is little by way of formal worship for this pantheon: its adherents intone a prayer over their morning duties or enact a ritual before a hunt, so worship is usually a daily practice with little fanfare. On occasion, though, their celebrations are truly jubilant. I was fortunate enough to experience one such celebration, some distance outside of Kibwe, in honor of a particularly rich harvest, and the drumming and dancing were second only to the remarkably tasty food. The jungle is a bountiful place and the harvests superb for those who know how to go about them—and how to implore divine aid as they do so.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** harvest with skill, offer hospitality, protect the home, put family and community before self\r\n\r\n**Anathema** allow harm to come to children, destroy shelter, refuse to provide for the family or community\r\n\r\n**Area of Concern**\r\ncommunity, harvest, home, protection of family and children\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\r\n\r\n**Pantheon Members**\r\n[Adanye](/Deities.aspx?ID=223), [Erastil](/Deities.aspx?ID=6), [Mazludeh](/Deities.aspx?ID=227), [Uvuko](/Deities.aspx?ID=228)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Family](/Domains.aspx?ID=11), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Earth](/Domains.aspx?ID=10), [Healing](/Domains.aspx?ID=15)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ant Haul](/Spells.aspx?ID=13)\n\n- **2nd**\r\n[Shape Wood](/Spells.aspx?ID=277)\n\n- **4th**\r\n[Speak with Plants](/Spells.aspx?ID=294)\n\n</column>","name":"Hearth and Harvest","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 93</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Sickle](/Weapons.aspx?ID=9)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Earth](/Domains.aspx?ID=10), [Family](/Domains.aspx?ID=11), [Healing](/Domains.aspx?ID=15), [Nature](/Domains.aspx?ID=22), [Protection](/Domains.aspx?ID=27)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nFarmers, foragers, hunters, and some of their urban relatives throughout the Mwangi Expanse look to this pantheon for protection and inspiration, and …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 93"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 93</row>","speed":{},"summary":"Farmers, foragers, hunters, and some of their urban relatives throughout the Mwangi Expanse look to this pantheon for protection and inspiration, and …","summary_markdown":"Farmers, foragers, hunters, and some of their urban relatives throughout the Mwangi Expanse look to this pantheon for protection and inspiration, and …","text":" Hearth and Harvest Source Travel Guide pg. 93 Farmers, foragers, hunters, and some of their urban relatives throughout the Mwangi Expanse look to this pantheon for protection and inspiration, and its popularity is certainly rising beyond the Mwangi, taking hold across the Inner Sea. Whatever the shape of their harvests or the nature of their homes, this pantheon's adherents take seriously the need to live in close harmony with the earth and their communities. They turn to Adanye, the catfolk deity who embodies the warmth of the hearth, and to Mazludeh, known as the Mother of Hearth and Wall, for protection and support of family and community. They look to Erastil, that well-known and widely worshipped god of nature, provisioning, home, and community, for aid in the harvest and the hunt. Because their lives are so closely tied to the seasons as much as the home, they look to the powerful Uvuko for comfort and assistance through all such changes. There is little by way of formal worship for this pantheon: its adherents intone a prayer over their morning duties or enact a ritual before a hunt, so worship is usually a daily practice with little fanfare. On occasion, though, their celebrations are truly jubilant. I was fortunate enough to experience one such celebration, some distance outside of Kibwe, in honor of a particularly rich harvest, and the drumming and dancing were second only to the remarkably tasty food. The jungle is a bountiful place and the harvests superb for those who know how to go about them—and how to implore divine aid as they do so. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts harvest with skill, offer hospitality, protect the home, put family and community before self Anathema allow harm to come to children, destroy shelter, refuse to provide for the family or community Area of Concern community, harvest, home, protection of family and children Follower Alignments LG, NG, CG Pantheon Members Adanye, Erastil, Mazludeh, Uvuko Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Heal Divine Skill Crafting Favored Weapon Sickle Domains Change, Family, Nature, Protection Alternate Domains Earth, Healing Cleric Spells - 1st Ant Haul - 2nd Shape Wood - 4th Speak with Plants\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=252","weakness":{}}},{"_index":"aon18","_id":"deity-253","_score":4.3909864,"_source":{"ability":["Strength","Constitution"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Fleet Step","Enlarge","Creation"],"deity":["The Laborer's Bastion","Cayden Cailean","Kurgess","Tlehar","Torag"],"deity_markdown":"[The Laborer's Bastion](/Deities.aspx?ID=253), Cayden Cailean, Kurgess, Tlehar, Torag","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Ambition","Freedom","Indulgence","Might","Truth","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Ambition","Indulgence"],"domain_alternate_markdown":"[Ambition](/Domains.aspx?ID=1), [Indulgence](/Domains.aspx?ID=16)","domain_primary":["Freedom","Might","Truth","Zeal"],"domain_primary_markdown":"[Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Warhammer"],"favored_weapon_markdown":"[Warhammer](/Weapons.aspx?ID=47)","follower_alignment":["LG","NG","CG"],"id":"deity-253","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Laborer's Bastion](/Deities.aspx?ID=253)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 94</row>\n\nThis pantheon is widespread across the Inner Sea region, finding adherents among all those who must labor daily, whether in field or forge, city or farm, logging camp or caravan oasis. Such laborers seek strength in all its many forms. They look to [Kurgess](/Deities.aspx?ID=42), the Strong Man, who was once a laborer himself, for aid in using their full potential, seeking to better themselves and encouraging others to strive toward their own potential, no matter their work. From [Torag](/Deities.aspx?ID=18), they take the strength to be honorable and forthright and keep their word. And they look to [Cayden Cailean](/Deities.aspx?ID=4) not just for the strength to truly enjoy themselves when not working, but also to aid the oppressed. Recently, a small but growing number of followers, especially near Mzali, have been including [Tlehar](/Deities.aspx?ID=217), too, as they seek the mental fortitude to give their best even as they hope each day will be better than the last. You'll find that these laborers won't cheat at honorable contests, swindle you, intentionally make anything subpar, or be mean or standoffish when drunk. Their religious observances tend to be frequent and regular but not at all fussy or lengthy. Ceremonies always seem to include food, drink, and games afterwards—or perhaps as part of the observances themselves. Followers of the Laborer's Bastion clearly place more value in companionship and reassurance of their faith than in following a formal script and getting all the rituals right. Personally, I feel at ease whenever I see their religious symbol—a mug and hammer on a sunburst background—as I know I'm among trustworthy, honest folk... even if we don't share a language or the same idea of what constitutes a decent breakfast.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** encourage others to strive toward their own potential, give your all to work and play, have hope that tomorrow will be a better day, stand up for the oppressed\r\n\r\n**Anathema** cheat, give into or spread despair, keep silent when faced with oppression, work without respite or enjoyment\r\n\r\n**Area of Concern**\r\nlaborers, the oppressed, daily work, achievement\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\r\n\r\n**Pantheon Members**\r\n[Cayden Cailean](/Deities.aspx?ID=4), [Kurgess](/Deities.aspx?ID=42), [Tlehar](/Deities.aspx?ID=217), [Torag](/Deities.aspx?ID=18)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Constitution\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Ambition](/Domains.aspx?ID=1), [Indulgence](/Domains.aspx?ID=16)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Fleet Step](/Spells.aspx?ID=122)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **4th**\r\n[Creation](/Spells.aspx?ID=54)\n\n</column>","name":"The Laborer's Bastion","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 94</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Warhammer](/Weapons.aspx?ID=47)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Truth](/Domains.aspx?ID=32), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis pantheon is widespread across the Inner Sea region, finding adherents among all those who must labor daily, whether in field or forge, city or …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 94"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 94</row>","speed":{},"summary":"This pantheon is widespread across the Inner Sea region, finding adherents among all those who must labor daily, whether in field or forge, city or …","summary_markdown":"This pantheon is widespread across the Inner Sea region, finding adherents among all those who must labor daily, whether in field or forge, city or …","text":" The Laborer's Bastion Source Travel Guide pg. 94 This pantheon is widespread across the Inner Sea region, finding adherents among all those who must labor daily, whether in field or forge, city or farm, logging camp or caravan oasis. Such laborers seek strength in all its many forms. They look to Kurgess, the Strong Man, who was once a laborer himself, for aid in using their full potential, seeking to better themselves and encouraging others to strive toward their own potential, no matter their work. From Torag, they take the strength to be honorable and forthright and keep their word. And they look to Cayden Cailean not just for the strength to truly enjoy themselves when not working, but also to aid the oppressed. Recently, a small but growing number of followers, especially near Mzali, have been including Tlehar, too, as they seek the mental fortitude to give their best even as they hope each day will be better than the last. You'll find that these laborers won't cheat at honorable contests, swindle you, intentionally make anything subpar, or be mean or standoffish when drunk. Their religious observances tend to be frequent and regular but not at all fussy or lengthy. Ceremonies always seem to include food, drink, and games afterwards—or perhaps as part of the observances themselves. Followers of the Laborer's Bastion clearly place more value in companionship and reassurance of their faith than in following a formal script and getting all the rituals right. Personally, I feel at ease whenever I see their religious symbol—a mug and hammer on a sunburst background—as I know I'm among trustworthy, honest folk... even if we don't share a language or the same idea of what constitutes a decent breakfast. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts encourage others to strive toward their own potential, give your all to work and play, have hope that tomorrow will be a better day, stand up for the oppressed Anathema cheat, give into or spread despair, keep silent when faced with oppression, work without respite or enjoyment Area of Concern laborers, the oppressed, daily work, achievement Follower Alignments LG, NG, CG Pantheon Members Cayden Cailean, Kurgess, Tlehar, Torag Devotee Benefits Divine Ability Strength or Constitution Divine Font Heal Divine Skill Athletics Favored Weapon Warhammer Domains Freedom, Might, Truth, Zeal Alternate Domains Ambition, Indulgence Cleric Spells - 1st Fleet Step - 2nd Enlarge - 4th Creation\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=253","weakness":{}}},{"_index":"aon18","_id":"deity-254","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Soothe","Cozy Cabin","Secret Chest"],"deity":["The Offering Plate","Abadar","Alseta","Cayden Cailean","Folgrit","Kazutal"],"deity_markdown":"[The Offering Plate](/Deities.aspx?ID=254), Abadar, Alseta, Cayden Cailean, Folgrit, Kazutal","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Duty","Family","Freedom","Healing","Wealth"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Cities","Family"],"domain_alternate_markdown":"[Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11)","domain_primary":["Duty","Freedom","Healing","Wealth"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Flail"],"favored_weapon_markdown":"[Flail](/Weapons.aspx?ID=19)","follower_alignment":["LG","NG","CG"],"id":"deity-254","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Offering Plate](/Deities.aspx?ID=254)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 94</row>\r\n\r\n_[**PFS Note**](/pathfinder-society) The Offering Plate pantheon incorrectly lists cozy cabin as a 2nd-level spell. Cozy cabin is a 3rd-level spell as originally printed in the Advanced Players Guide._\r\n\r\nThe Offering Plate is a pantheon centered on selfless acts, charitable giving, and passing along skills or knowledge to improve the circumstances of those less fortunate. Followers believe [Abadar](/Deities.aspx?ID=1) agrees the health of a city's economy depends in part upon helping those least fortunate return to the market. Clerics sometimes carry flails that double as collection pots for donations. They find legal loopholes and contractually sound means of channeling funding and supplies to worthy causes in their community. [Alseta](/Deities.aspx?ID=30) reigns over transitions, and worshippers of the Offering Plate ask for her help as they assist those in need to transition from poverty and hardship into the next phase of their lives. Followers call upon [Folgrit](/Deities.aspx?ID=87) for patience and follow her edicts to take in or find homes for those without families. [Kazutal](/Deities.aspx?ID=41) teaches followers of the Offering Plate the ultimate goal of charity is to build a strong and loving community. [Cayden Cailean](/Deities.aspx?ID=4) reminds them every person deserves to live a life free of oppressive restrains, as well as a little leisure occasionally to lighten their loads. Many followers of the Offering Plate form traveling groups that share their time and wealth with those in need. These caravans are known as Offering Trains and some trains remain on a permanent route that travels between multiple settlements in the Inner Sea. These trains visit prosperous settlements, collecting what supplies and offerings they can, before moving on to deliver these donations to the less fortunate in other locations. One Offering Train has been making its way from Almas, up along the Sellen River, and delivering goods to the people of Mendev and the Sarkoris Scar for a number of years, earning them the title of the Crusader Caravan.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** give to those in need, pass on skills and resources to others, contribute your unique talents to society\r\n\r\n**Anathema** take resources from those who need them, act selfishly, keep knowledge or wealth to yourself\r\n\r\n**Area of Concern**\r\ncharity, hospitality, community\r\n\r\n**Follower Alignments**\r\nLG, NG, CG\r\n\r\n**Pantheon Members**\r\n[Abadar](/Deities.aspx?ID=1), [Alseta](/Deities.aspx?ID=30), [Cayden Cailean](/Deities.aspx?ID=4), [Folgrit](/Deities.aspx?ID=87), [Kazutal](/Deities.aspx?ID=41)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Cities](/Domains.aspx?ID=3), [Family](/Domains.aspx?ID=11)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Soothe](/Spells.aspx?ID=291)\n\n- **3rd**\r\n[Cozy Cabin](/Spells.aspx?ID=681)\n\n- **5th**\r\n[Secret Chest](/Spells.aspx?ID=716)\n\n</column>","name":"The Offering Plate","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 94</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Flail](/Weapons.aspx?ID=19)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Duty](/Domains.aspx?ID=45), [Family](/Domains.aspx?ID=11), [Freedom](/Domains.aspx?ID=14), [Healing](/Domains.aspx?ID=15), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Offering Plate is a pantheon centered on selfless acts, charitable giving, and passing along skills or knowledge to improve the circumstances of …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 94"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 94</row>","speed":{},"summary":"The Offering Plate is a pantheon centered on selfless acts, charitable giving, and passing along skills or knowledge to improve the circumstances of …","summary_markdown":"The Offering Plate is a pantheon centered on selfless acts, charitable giving, and passing along skills or knowledge to improve the circumstances of …","text":" The Offering Plate Source Travel Guide pg. 94 PFS Note The Offering Plate pantheon incorrectly lists cozy cabin as a 2nd-level spell. Cozy cabin is a 3rd-level spell as originally printed in the Advanced Players Guide. The Offering Plate is a pantheon centered on selfless acts, charitable giving, and passing along skills or knowledge to improve the circumstances of those less fortunate. Followers believe Abadar agrees the health of a city's economy depends in part upon helping those least fortunate return to the market. Clerics sometimes carry flails that double as collection pots for donations. They find legal loopholes and contractually sound means of channeling funding and supplies to worthy causes in their community. Alseta reigns over transitions, and worshippers of the Offering Plate ask for her help as they assist those in need to transition from poverty and hardship into the next phase of their lives. Followers call upon Folgrit for patience and follow her edicts to take in or find homes for those without families. Kazutal teaches followers of the Offering Plate the ultimate goal of charity is to build a strong and loving community. Cayden Cailean reminds them every person deserves to live a life free of oppressive restrains, as well as a little leisure occasionally to lighten their loads. Many followers of the Offering Plate form traveling groups that share their time and wealth with those in need. These caravans are known as Offering Trains and some trains remain on a permanent route that travels between multiple settlements in the Inner Sea. These trains visit prosperous settlements, collecting what supplies and offerings they can, before moving on to deliver these donations to the less fortunate in other locations. One Offering Train has been making its way from Almas, up along the Sellen River, and delivering goods to the people of Mendev and the Sarkoris Scar for a number of years, earning them the title of the Crusader Caravan. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts give to those in need, pass on skills and resources to others, contribute your unique talents to society Anathema take resources from those who need them, act selfishly, keep knowledge or wealth to yourself Area of Concern charity, hospitality, community Follower Alignments LG, NG, CG Pantheon Members Abadar, Alseta, Cayden Cailean, Folgrit, Kazutal Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Heal Divine Skill Society Favored Weapon Flail Domains Duty, Freedom, Healing, Wealth Alternate Domains Cities, Family Cleric Spells - 1st Soothe - 3rd Cozy Cabin - 5th Secret Chest\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=254","weakness":{}}},{"_index":"aon18","_id":"deity-255","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Gust of Wind","Feet to Fins","Control Water"],"deity":["Seafarer's Hope","Besmara","Gozreh","Hei Feng","Ylimancha"],"deity_markdown":"[Seafarer's Hope](/Deities.aspx?ID=255), Besmara, Gozreh, Hei Feng, Ylimancha","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Nature","Travel","Trickery","Water"],"domain_markdown":"[Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35)","domain_alternate_markdown":"","domain_primary":["Nature","Travel","Trickery","Water"],"domain_primary_markdown":"[Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35)","exclude_from_search":false,"favored_weapon":["Rapier"],"favored_weapon_markdown":"[Rapier](/Weapons.aspx?ID=36)","follower_alignment":["NG","N","CG","CN"],"id":"deity-255","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Seafarer's Hope](/Deities.aspx?ID=255)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 94</row>\n\nThis pantheon originated in the Shackles for perhaps obvious reasons, but its worshippers now spread along most every coastline in the Inner Sea, so don't imagine that this pantheon is just for pirates or the less savory types in the import business—though it certainly appeals to them, too. The flashier deities in this pantheon are the better known, for who doesn't associate [Besmara](/Deities.aspx?ID=32), the Pirate Queen, with her swashbuckling antics and [Hei Feng](/Deities.aspx?ID=40), the Duke of Thunder, with the storms survivors still speak of years later? Yet the duality of [Gozreh](/Deities.aspx?ID=8) and the sustainability and care of [Ylimancha](/Deities.aspx?ID=132) round out this pantheon. The Wind and the Waves and the Harborwing strive for safety and balance between air, land, and sea, and it's for their care that many a frightened, storm- tossed seafarer prays during a perilous journey. Followers of this pantheon aren't given to regular worship unless to utter a simple prayer or recitation on the bow of a ship at sea. Instead, the faithful find themselves most pious when the winds, waves, and thunder are in full force, threatening the survival of the ship, or when they pull into harbor after safely enduring a storm. At such times, joyous celebrations of dancing, singing, and pouring out libations to their gods mark their worship. Faithful followers are also committed to rescuing those at sea and have been known to sail into terrifying storms in search of the stranded.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** give thanks for safe passage, respect the sea, view all storms with optimism and perseverance\r\n\r\n**Anathema** put off travel until there are calm waters, refuse aid to those stranded at sea, stay too long on land\r\n\r\n**Area of Concern**\r\ncoastlines, the sea, seafarers, storms\r\n\r\n**Follower Alignments**\r\nNG, N, CG, CN\r\n\r\n**Pantheon Members**\r\n[Besmara](/Deities.aspx?ID=32), [Gozreh](/Deities.aspx?ID=8), [Hei Feng](/Deities.aspx?ID=40), [Ylimancha](/Deities.aspx?ID=132)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Gust of Wind](/Spells.aspx?ID=143)\n\n- **3rd**\r\n[Feet to Fins](/Spells.aspx?ID=113)\n\n- **5th**\r\n[Control Water](/Spells.aspx?ID=51)\n\n</column>","name":"Seafarer's Hope","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 94</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Survival](/Skills.aspx?ID=16)\r\n\r\n**Favored Weapon** [Rapier](/Weapons.aspx?ID=36)\r\n\r\n**Domains** [Nature](/Domains.aspx?ID=22), [Travel](/Domains.aspx?ID=30), [Trickery](/Domains.aspx?ID=31), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThis pantheon originated in the Shackles for perhaps obvious reasons, but its worshippers now spread along most every coastline in the Inner Sea, so …\r\n</summary>","skill":["Survival"],"skill_markdown":"[Survival](/Skills.aspx?ID=16)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 94"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 94</row>","speed":{},"summary":"This pantheon originated in the Shackles for perhaps obvious reasons, but its worshippers now spread along most every coastline in the Inner Sea, so …","summary_markdown":"This pantheon originated in the Shackles for perhaps obvious reasons, but its worshippers now spread along most every coastline in the Inner Sea, so …","text":" Seafarer's Hope Source Travel Guide pg. 94 This pantheon originated in the Shackles for perhaps obvious reasons, but its worshippers now spread along most every coastline in the Inner Sea, so don't imagine that this pantheon is just for pirates or the less savory types in the import business—though it certainly appeals to them, too. The flashier deities in this pantheon are the better known, for who doesn't associate Besmara, the Pirate Queen, with her swashbuckling antics and Hei Feng, the Duke of Thunder, with the storms survivors still speak of years later? Yet the duality of Gozreh and the sustainability and care of Ylimancha round out this pantheon. The Wind and the Waves and the Harborwing strive for safety and balance between air, land, and sea, and it's for their care that many a frightened, storm- tossed seafarer prays during a perilous journey. Followers of this pantheon aren't given to regular worship unless to utter a simple prayer or recitation on the bow of a ship at sea. Instead, the faithful find themselves most pious when the winds, waves, and thunder are in full force, threatening the survival of the ship, or when they pull into harbor after safely enduring a storm. At such times, joyous celebrations of dancing, singing, and pouring out libations to their gods mark their worship. Faithful followers are also committed to rescuing those at sea and have been known to sail into terrifying storms in search of the stranded. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts give thanks for safe passage, respect the sea, view all storms with optimism and perseverance Anathema put off travel until there are calm waters, refuse aid to those stranded at sea, stay too long on land Area of Concern coastlines, the sea, seafarers, storms Follower Alignments NG, N, CG, CN Pantheon Members Besmara, Gozreh, Hei Feng, Ylimancha Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm or Heal Divine Skill Survival Favored Weapon Rapier Domains Nature, Travel, Trickery, Water Alternate Domains Cleric Spells - 1st Gust of Wind - 3rd Feet to Fins - 5th Control Water\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=255","weakness":{}}},{"_index":"aon18","_id":"deity-256","_score":4.3909864,"_source":{"ability":["Wisdom","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Anticipate Peril","Knock","Resilient Sphere"],"deity":["Urban Prosperity","Abadar","Alseta","Korada","Tanagaar"],"deity_markdown":"[Urban Prosperity](/Deities.aspx?ID=256), Abadar, Alseta, Korada, Tanagaar","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Cities","Healing","Magic","Protection","Wealth"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Cities](/Domains.aspx?ID=3), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Healing","Wealth"],"domain_alternate_markdown":"[Healing](/Domains.aspx?ID=15), [Wealth](/Domains.aspx?ID=36)","domain_primary":["Change","Cities","Magic","Protection"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Cities](/Domains.aspx?ID=3), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["LG","LN","NG","N"],"id":"deity-256","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Urban Prosperity](/Deities.aspx?ID=256)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 95</row>\n\nAcross the Inner Sea [Abadar](/Deities.aspx?ID=1) has long been the favored deity of city-dwellers, thanks to his dedication to all things urban. You won't find a city of any size in the region that doesn't boast a sizable temple to honor his tenets of expanding civilization, promoting prosperity, and following the rule of law. This pantheon expands his focus by enjoining the kinder and more uplifting elements of urban life, shifting away from Abadar's well-known pursuit of wealth to a pursuit of peace and prosperity for everyone in the city. Worshippers of this pantheon invoke [Alseta](/Deities.aspx?ID=30) the Welcomer, who watches over city gates to keep invaders out and defenders safe, as well as [Tanagaar](/Deities.aspx?ID=129) the Aurulent Eye, who keeps a careful eye over those who protect the innocent at night. Adherents to this pantheon also look to Alseta for guidance in making their cities open and welcoming to all peaceful dwellers therein and for wisdom through the many transitions of urban life; they strive to follow her edict of treating all other beings with courtesy and respect. From [Korada](/Deities.aspx?ID=123), they draw their inspiration in the pursuit of a peaceful mindset and public policy that enjoins harmony, using the law to support redemption. In another departure from what you'll see as a common Abadaran practice, the worshippers of this pantheon don't build opulent, flashy temples. Their shrines often skew toward the simple, as the Urban Prosperity tends to distribute any money it raises to those causes that promote peace and bring prosperity to all. Services are offered daily at dawn and dusk, typically accompanied by serene music and time for contemplation and meditation. If you find yourself in need of some tranquility, I highly recommend attending.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** celebrate the benefits of urban life, find common ground and establish harmony, protect your city from intrusion or decay, welcome everyone\r\n\r\n**Anathema** betray the safety of your city, disparage urban life, foment animosity or contention, refuse hospitality or aid, move to the country\r\n\r\n**Area of Concern**\r\npeace, prosperity of cities, protection\r\n\r\n**Follower Alignments**\r\nLG, LN, NG, N\r\n\r\n**Pantheon Members**\r\n[Abadar](/Deities.aspx?ID=1), [Alseta](/Deities.aspx?ID=30), [Korada](/Deities.aspx?ID=123), [Tanagaar](/Deities.aspx?ID=129)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nWisdom or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Cities](/Domains.aspx?ID=3), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Healing](/Domains.aspx?ID=15), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Anticipate Peril](/Spells.aspx?ID=568)\n\n- **2nd**\r\n[Knock](/Spells.aspx?ID=168)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n</column>","name":"Urban Prosperity","pfs":"Standard","rarity":"common","release_date":"2022-08-31","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Travel Guide](/Sources.aspx?ID=141) pg. 95</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Diplomacy](/Skills.aspx?ID=6)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Cities](/Domains.aspx?ID=3), [Healing](/Domains.aspx?ID=15), [Magic](/Domains.aspx?ID=19), [Protection](/Domains.aspx?ID=27), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nAcross the Inner Sea Abadar has long been the favored deity of city-dwellers, thanks to his dedication to all things urban. You won't find a city …\r\n</summary>","skill":["Diplomacy"],"skill_markdown":"[Diplomacy](/Skills.aspx?ID=6)","source":["Travel Guide"],"source_raw":["Travel Guide pg. 95"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Travel Guide](/Sources.aspx?ID=141) pg. 95</row>","speed":{},"summary":"Across the Inner Sea Abadar has long been the favored deity of city-dwellers, thanks to his dedication to all things urban. You won't find a city …","summary_markdown":"Across the Inner Sea Abadar has long been the favored deity of city-dwellers, thanks to his dedication to all things urban. You won't find a city …","text":" Urban Prosperity Source Travel Guide pg. 95 Across the Inner Sea Abadar has long been the favored deity of city-dwellers, thanks to his dedication to all things urban. You won't find a city of any size in the region that doesn't boast a sizable temple to honor his tenets of expanding civilization, promoting prosperity, and following the rule of law. This pantheon expands his focus by enjoining the kinder and more uplifting elements of urban life, shifting away from Abadar's well-known pursuit of wealth to a pursuit of peace and prosperity for everyone in the city. Worshippers of this pantheon invoke Alseta the Welcomer, who watches over city gates to keep invaders out and defenders safe, as well as Tanagaar the Aurulent Eye, who keeps a careful eye over those who protect the innocent at night. Adherents to this pantheon also look to Alseta for guidance in making their cities open and welcoming to all peaceful dwellers therein and for wisdom through the many transitions of urban life; they strive to follow her edict of treating all other beings with courtesy and respect. From Korada, they draw their inspiration in the pursuit of a peaceful mindset and public policy that enjoins harmony, using the law to support redemption. In another departure from what you'll see as a common Abadaran practice, the worshippers of this pantheon don't build opulent, flashy temples. Their shrines often skew toward the simple, as the Urban Prosperity tends to distribute any money it raises to those causes that promote peace and bring prosperity to all. Services are offered daily at dawn and dusk, typically accompanied by serene music and time for contemplation and meditation. If you find yourself in need of some tranquility, I highly recommend attending. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts celebrate the benefits of urban life, find common ground and establish harmony, protect your city from intrusion or decay, welcome everyone Anathema betray the safety of your city, disparage urban life, foment animosity or contention, refuse hospitality or aid, move to the country Area of Concern peace, prosperity of cities, protection Follower Alignments LG, LN, NG, N Pantheon Members Abadar, Alseta, Korada, Tanagaar Devotee Benefits Divine Ability Wisdom or Charisma Divine Font Harm or Heal Divine Skill Diplomacy Favored Weapon Dagger Domains Change, Cities, Magic, Protection Alternate Domains Healing, Wealth Cleric Spells - 1st Anticipate Peril - 2nd Knock - 4th Resilient Sphere\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=256","weakness":{}}},{"_index":"aon18","_id":"deity-260","_score":4.3909864,"_source":{"ability":["Constitution","Intelligence"],"alignment":"CE","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Summon Construct","Humanoid Form","Bestial Curse"],"deity":["Haagenti"],"deity_markdown":"[Haagenti](/Deities.aspx?ID=260)","deity_category":"Demon Lords","deity_category_markdown":"[Demon Lords\r\n](/DeityCategories.aspx?ID=5)","deity_category_order":"2Demon Lords\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Might","Toil","Wealth"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)","domain_alternate_markdown":"","domain_primary":["Change","Might","Toil","Wealth"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Battle Axe"],"favored_weapon_markdown":"[Battle Axe](/Weapons.aspx?ID=16)","follower_alignment":["NE","CE"],"id":"deity-260","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Haagenti (The Whispers Within)](/Deities.aspx?ID=260)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CE\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 297</row>\n\nHaagenti plays at seeming reasonable, tempting forbearance with his numerous helpful inventions. Yet, he's just as monstrous as any other demon, only giving his knowledge to those who'll use it to cause horrendous suffering. He claims to have invented the art of fleshwarping, and the many victims of his followers stand as a stunning testament to his true cruelty.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Demon Lords\r\n](/DeityCategories.aspx?ID=5)\r\n\r\n**Edicts** practice alchemical transmutations, pursue knowledge whatever the cost, use your inventions to exploit others\r\n\r\n**Anathema** aid Yasamoth, allow morality to interfere with research, destroy knowledge\n\n**Follower Alignments**\r\nNE, CE\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Intelligence\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Summon Construct](/Spells.aspx?ID=318)\n\n- **2nd**\r\n[Humanoid Form](/Spells.aspx?ID=153)\n\n- **4th**\r\n[Bestial Curse](/Spells.aspx?ID=670)\n\n</column>","name":"Haagenti (The Whispers Within)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 297</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Battle Axe](/Weapons.aspx?ID=16)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nHaagenti plays at seeming reasonable, tempting forbearance with his numerous helpful inventions. Yet, he's just as monstrous as any other demon, only …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 297"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 297</row>","speed":{},"summary":"Haagenti plays at seeming reasonable, tempting forbearance with his numerous helpful inventions. Yet, he's just as monstrous as any other demon, only …","summary_markdown":"Haagenti plays at seeming reasonable, tempting forbearance with his numerous helpful inventions. Yet, he's just as monstrous as any other demon, only …","text":" Haagenti (The Whispers Within) Source Impossible Lands pg. 297 Haagenti plays at seeming reasonable, tempting forbearance with his numerous helpful inventions. Yet, he's just as monstrous as any other demon, only giving his knowledge to those who'll use it to cause horrendous suffering. He claims to have invented the art of fleshwarping, and the many victims of his followers stand as a stunning testament to his true cruelty. Category [Demon Lords ](/DeityCategories.aspx?ID=5) Edicts practice alchemical transmutations, pursue knowledge whatever the cost, use your inventions to exploit others Anathema aid Yasamoth, allow morality to interfere with research, destroy knowledge Follower Alignments NE, CE Devotee Benefits Divine Ability Constitution or Intelligence Divine Font Harm or Heal Divine Skill Crafting Favored Weapon Battle Axe Domains Change, Might, Toil, Wealth Alternate Domains Cleric Spells - 1st Summon Construct - 2nd Humanoid Form - 4th Bestial Curse\n","trait":["CE"],"trait_raw":["CE"],"type":"Deity","url":"/Deities.aspx?ID=260","weakness":{}}},{"_index":"aon18","_id":"deity-261","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Ant Haul","Insect Form","Shapechange"],"deity":["Aakriti"],"deity_markdown":"[Aakriti](/Deities.aspx?ID=261)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Creation","Fate","Freedom","Knowledge","Time"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54)","domain_alternate":["Freedom","Knowledge"],"domain_alternate_markdown":"[Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17)","domain_primary":["Change","Creation","Fate","Time"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Time](/Domains.aspx?ID=54)","exclude_from_search":false,"favored_weapon":["Whip"],"favored_weapon_markdown":"[Whip](/Weapons.aspx?ID=48)","follower_alignment":["LN","CN","NG","CG"],"icon_image":"/Images/Deities/Aakriti.png","id":"deity-261","image":["/Images/Deities/Aakriti.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Aakriti (The Evershifting)](/Deities.aspx?ID=261)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 310</row>\n\nNo one knows where and when Aakriti came into existence. Some divine scholars surmise they've always been a part of the primordial soup of creation. The most popular theory, as reflected in various religious iconography, is that Aakriti is the pupae of a primordial deity that took damage in their chrysalis state and became unable to molt into their final form.\n\n Known as Aakriti the Evershifting, this ooze deity represents the ever -evolving nature of creation and life as well the potential of the unknown. New life crawls forth from their primordial depths in an explosion of the bizarre and colorful, adjusting in their own individual ways to the challenges of existence. As each life moves through the various cycles of growth over time, they must be flexible and adapt to the changes, especially at its crux—the state of transition. Sometimes a new step involves a frightening destruction of identity, but it should be embraced instead of feared, as the primordial nothingness holds the potential for new creations beyond the wildest imaginings of one's current self. Those who stay rigid in their beliefs or refuse to change will become trapped in the shells of their old selves and crush themselves in their struggle to avoid growth. Aakriti also has no love for those who entrap creatures into a form unwillingly and will sometimes intercede against them. \n\nAakriti's faith is relatively sparse within the Inner Sea region, mostly seen in small pockets within [Desna's](/Deities.aspx?ID=5) followers or the alchemists of ooze-infested Oenopion. As the more adventurous members of those communities, such as bards, travel to distant lands, word of Aakriti's belief spreads. Most centers of worship for Aakriti aren't permanent temples, but instead small, portable shrines made of malleable, decomposable materials like clay and paper.\n\n When Aakriti makes the rare appearance to a mortal, they appear as an ever-shifting oobleck of varied hues, moving from a crawling larva to pulsating pupa, morphing into a butterfly before transforming into another form.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** create without reservation, help others unlock their true potential, observe the mysteries of life\r\n\r\n**Anathema** fail to study a new creature if safely able, force a creature to live in the wrong body, reject creatures or information due to bigoted or rigid beliefs\r\n\r\n**Area of Concern**\r\ndiscovery, life, ooze, potential\r\n\r\n**Follower Alignments**\r\nLN, CN, NG, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Aakriti.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Time](/Domains.aspx?ID=54)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Ant Haul](/Spells.aspx?ID=13)\n\n- **3rd**\r\n[Insect Form](/Spells.aspx?ID=163)\n\n- **9th**\r\n[Shapechange](/Spells.aspx?ID=278)\n\n</column>","name":"Aakriti (The Evershifting)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 310</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Whip](/Weapons.aspx?ID=48)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Creation](/Domains.aspx?ID=5), [Fate](/Domains.aspx?ID=12), [Freedom](/Domains.aspx?ID=14), [Knowledge](/Domains.aspx?ID=17), [Time](/Domains.aspx?ID=54)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nNo one knows where and when Aakriti came into existence. Some divine scholars surmise they've always been a part of the primordial soup of creation. …\r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 310"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 310</row>","speed":{},"summary":"No one knows where and when Aakriti came into existence. Some divine scholars surmise they've always been a part of the primordial soup of creation. …","summary_markdown":"No one knows where and when Aakriti came into existence. Some divine scholars surmise they've always been a part of the primordial soup of creation. …","text":" Aakriti (The Evershifting) Source Impossible Lands pg. 310 No one knows where and when Aakriti came into existence. Some divine scholars surmise they've always been a part of the primordial soup of creation. The most popular theory, as reflected in various religious iconography, is that Aakriti is the pupae of a primordial deity that took damage in their chrysalis state and became unable to molt into their final form. Known as Aakriti the Evershifting, this ooze deity represents the ever -evolving nature of creation and life as well the potential of the unknown. New life crawls forth from their primordial depths in an explosion of the bizarre and colorful, adjusting in their own individual ways to the challenges of existence. As each life moves through the various cycles of growth over time, they must be flexible and adapt to the changes, especially at its crux—the state of transition. Sometimes a new step involves a frightening destruction of identity, but it should be embraced instead of feared, as the primordial nothingness holds the potential for new creations beyond the wildest imaginings of one's current self. Those who stay rigid in their beliefs or refuse to change will become trapped in the shells of their old selves and crush themselves in their struggle to avoid growth. Aakriti also has no love for those who entrap creatures into a form unwillingly and will sometimes intercede against them. Aakriti's faith is relatively sparse within the Inner Sea region, mostly seen in small pockets within Desna's followers or the alchemists of ooze-infested Oenopion. As the more adventurous members of those communities, such as bards, travel to distant lands, word of Aakriti's belief spreads. Most centers of worship for Aakriti aren't permanent temples, but instead small, portable shrines made of malleable, decomposable materials like clay and paper. When Aakriti makes the rare appearance to a mortal, they appear as an ever-shifting oobleck of varied hues, moving from a crawling larva to pulsating pupa, morphing into a butterfly before transforming into another form. Category Other Gods Edicts create without reservation, help others unlock their true potential, observe the mysteries of life Anathema fail to study a new creature if safely able, force a creature to live in the wrong body, reject creatures or information due to bigoted or rigid beliefs Area of Concern discovery, life, ooze, potential Follower Alignments LN, CN, NG, CG Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm or Heal Divine Skill Acrobatics Favored Weapon Whip Domains Change, Creation, Fate, Time Alternate Domains Freedom, Knowledge Cleric Spells - 1st Ant Haul - 3rd Insect Form - 9th Shapechange\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=261","weakness":{}}},{"_index":"aon18","_id":"deity-262","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"LN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Mage Armor","Enlarge","Chain Lightning"],"deity":["Vineshvakhi"],"deity_markdown":"[Vineshvakhi](/Deities.aspx?ID=262)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Harm"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146)","domain":["Change","Duty","Knowledge","Lightning","Pain","Protection","Secrecy"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Duty](/Domains.aspx?ID=45), [Knowledge](/Domains.aspx?ID=17), [Lightning](/Domains.aspx?ID=47), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Secrecy](/Domains.aspx?ID=28)","domain_alternate":["Change","Knowledge","Secrecy"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28)","domain_primary":["Duty","Lightning","Pain","Protection"],"domain_primary_markdown":"[Duty](/Domains.aspx?ID=45), [Lightning](/Domains.aspx?ID=47), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27)","exclude_from_search":false,"favored_weapon":["Longsword"],"favored_weapon_markdown":"[Longsword](/Weapons.aspx?ID=31)","follower_alignment":["LG","LN"],"icon_image":"/Images/Deities/Vineshvakhi.png","id":"deity-262","image":["/Images/Deities/Vineshvakhi.png"],"markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Vineshvakhi (The Pain of Purity)](/Deities.aspx?ID=262)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"LN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 319</row>\n\nIn the pursuit of righteousness, one will suffer 10,000 little deaths. Those of purity will accept this torment and emerge knowing every danger the world might cast upon them, while those who flee like cowards from their task will know only their mortality. This truth was first claimed by Vineshvakhi, who even as a fledgling divinity couldn't begin to appreciate the gravity of his charge until he suffered pain and humiliation in its defense.\n\n In ancient days, Vineshvakhi was tasked with protecting a blessed vault. Whatever it contained, Vineshvakhi knew only that he was to protect it, that he was never to look upon it, and that the asuras in all their blasphemous horror would seek to steal it. The raid by the asuras was a three-pronged attack. Vineshvakhi bested waves of fiendish horrors, resolute in his actions and unwilling to give an inch of ground or willpower to their corrupting devices. He turned the tide against Gavidya the Numberless's hordes, and struck true against Taraksun the Wakener of Wrath. The skies in Heaven were an erupting cacophony of brilliant lights, crashing blades, and fiendish miasma; in the end, it was Bohga who won the day. The Treasurer rana warped Vineshvakhi's own hand to remove the lock. Unwilling to cede any ground, the god of guardians severed each of his six fingers and spat in the eye of the rana.\n\n Throughout the Impossible Lands, the ramifications of this conflict still carry forth. Calikangs were born from these divine fallen fingers and seek greater communion with the father they feel they failed when they were still part of his flesh. Ever resurgent, so too do asuras remain in dire numbers, pursuing the death of the divine. Wanderers of Vineshvakhi's order, the virajvinesh serve as sacred bodyguards, fiend hunters, and sacred slayers second only to the clerics of [Abadar](/Deities.aspx?ID=1) in their devotion to protection as a blessed concept.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** protect holy people, places, and treasures; sacrifice common comforts and mortal joys for the sake of your charge\r\n\r\n**Anathema** abandon your post, fail to protect your charge, willingly suffer corruption over death or grievous harm\r\n\r\n**Area of Concern**\r\nguardians, locks, sacrifice, vaults\r\n\r\n**Follower Alignments**\r\nLG, LN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n<image src=\"/images/Deities/Vineshvakhi.png\" />\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Duty](/Domains.aspx?ID=45), [Lightning](/Domains.aspx?ID=47), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Knowledge](/Domains.aspx?ID=17), [Secrecy](/Domains.aspx?ID=28)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Mage Armor](/Spells.aspx?ID=176)\n\n- **2nd**\r\n[Enlarge](/Spells.aspx?ID=102)\n\n- **6th**\r\n[Chain Lightning](/Spells.aspx?ID=33)\n\n</column>","name":"Vineshvakhi (The Pain of Purity)","pfs":"Standard","rarity":"common","release_date":"2022-11-16","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Impossible Lands](/Sources.aspx?ID=146) pg. 319</row>\r\n\r\n**Divine Font** Harm\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Longsword](/Weapons.aspx?ID=31)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Duty](/Domains.aspx?ID=45), [Knowledge](/Domains.aspx?ID=17), [Lightning](/Domains.aspx?ID=47), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Secrecy](/Domains.aspx?ID=28)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nIn the pursuit of righteousness, one will suffer 10,000 little deaths. Those of purity will accept this torment and emerge knowing every danger the …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Impossible Lands"],"source_raw":["Impossible Lands pg. 319"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Impossible Lands](/Sources.aspx?ID=146) pg. 319</row>","speed":{},"summary":"In the pursuit of righteousness, one will suffer 10,000 little deaths. Those of purity will accept this torment and emerge knowing every danger the …","summary_markdown":"In the pursuit of righteousness, one will suffer 10,000 little deaths. Those of purity will accept this torment and emerge knowing every danger the …","text":" Vineshvakhi (The Pain of Purity) Source Impossible Lands pg. 319 In the pursuit of righteousness, one will suffer 10,000 little deaths. Those of purity will accept this torment and emerge knowing every danger the world might cast upon them, while those who flee like cowards from their task will know only their mortality. This truth was first claimed by Vineshvakhi, who even as a fledgling divinity couldn't begin to appreciate the gravity of his charge until he suffered pain and humiliation in its defense. In ancient days, Vineshvakhi was tasked with protecting a blessed vault. Whatever it contained, Vineshvakhi knew only that he was to protect it, that he was never to look upon it, and that the asuras in all their blasphemous horror would seek to steal it. The raid by the asuras was a three-pronged attack. Vineshvakhi bested waves of fiendish horrors, resolute in his actions and unwilling to give an inch of ground or willpower to their corrupting devices. He turned the tide against Gavidya the Numberless's hordes, and struck true against Taraksun the Wakener of Wrath. The skies in Heaven were an erupting cacophony of brilliant lights, crashing blades, and fiendish miasma; in the end, it was Bohga who won the day. The Treasurer rana warped Vineshvakhi's own hand to remove the lock. Unwilling to cede any ground, the god of guardians severed each of his six fingers and spat in the eye of the rana. Throughout the Impossible Lands, the ramifications of this conflict still carry forth. Calikangs were born from these divine fallen fingers and seek greater communion with the father they feel they failed when they were still part of his flesh. Ever resurgent, so too do asuras remain in dire numbers, pursuing the death of the divine. Wanderers of Vineshvakhi's order, the virajvinesh serve as sacred bodyguards, fiend hunters, and sacred slayers second only to the clerics of Abadar in their devotion to protection as a blessed concept. Category Other Gods Edicts protect holy people, places, and treasures; sacrifice common comforts and mortal joys for the sake of your charge Anathema abandon your post, fail to protect your charge, willingly suffer corruption over death or grievous harm Area of Concern guardians, locks, sacrifice, vaults Follower Alignments LG, LN Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm Divine Skill Intimidation Favored Weapon Longsword Domains Duty, Lightning, Pain, Protection Alternate Domains Change, Knowledge, Secrecy Cleric Spells - 1st Mage Armor - 2nd Enlarge - 6th Chain Lightning\n","trait":["LN"],"trait_raw":["LN"],"type":"Deity","url":"/Deities.aspx?ID=262","weakness":{}}},{"_index":"aon18","_id":"deity-264","_score":4.3909864,"_source":{"ability":["Strength","Wisdom"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Jump","Hydraulic Torrent","Dragon Form"],"deity":["Jin Li"],"deity_markdown":"[Jin Li](/Deities.aspx?ID=264)","deity_category":"Tian Gods","deity_category_markdown":"[Tian Gods](/DeityCategories.aspx?ID=16)","deity_category_order":"2Tian Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Ambition","Change","Luck","Might","Toil","Water"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Luck](/Domains.aspx?ID=18), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39), [Water](/Domains.aspx?ID=35)","domain_alternate":["Luck","Water"],"domain_alternate_markdown":"[Luck](/Domains.aspx?ID=18), [Water](/Domains.aspx?ID=35)","domain_primary":["Ambition","Change","Might","Toil"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39)","exclude_from_search":false,"favored_weapon":["Sansetsukon"],"favored_weapon_markdown":"[Sansetsukon](/Weapons.aspx?ID=302)","follower_alignment":["NG","CG","CN"],"id":"deity-264","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Jin Li (The Golden Dragon Carp)](/Deities.aspx?ID=264)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 61</row>\n\nJin Li, deity of persistence, hard-work, and daring, never stops once he sets his mind to something, be it swallowing a whole lake dry or leaping to the top of a waterfall to prove to Sun Wukong just how much the carp valued their friendship. Though some may shake their heads and consider Jin Li's repetitive attempts foolish, there is strategy and discipline in each of Jin Li's leaps. He is aware that to reach higher heights, he must reduce his mass, yet cannot do so at the expense of losing strength. To train for the task, he must build up endurance and patience. Though the decision to take up the challenge may have been spontaneous, and the first few attempts were hasty and impulsive, failure is the mother of success, and for those who worship Jin Li, the success in the end often transcends even what they envisioned in the first place.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Tian Gods](/DeityCategories.aspx?ID=16)\r\n\r\n**Edicts** take up dares and challenges in good faith, persist with creativity and tenacity, own up to your failures in pursuit of self-improvement\r\n\r\n**Anathema** give up without trying, dismiss or mock someone's effort, take success for granted, discount the power of beginner's luck or luck in general\r\n\r\n**Area of Concern**\r\nchallenges, dares, promotions, and self-improvement\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Sansetsukon](/Weapons.aspx?ID=302)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Luck](/Domains.aspx?ID=18), [Water](/Domains.aspx?ID=35)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Jump](/Spells.aspx?ID=167)\n\n- **4th**\r\n[Hydraulic Torrent](/Spells.aspx?ID=155)\n\n- **6th**\r\n[Dragon Form](/Spells.aspx?ID=88)\n\n</column>","name":"Jin Li (The Golden Dragon Carp)","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 61</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Sansetsukon](/Weapons.aspx?ID=302)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Change](/Domains.aspx?ID=40), [Luck](/Domains.aspx?ID=18), [Might](/Domains.aspx?ID=20), [Toil](/Domains.aspx?ID=39), [Water](/Domains.aspx?ID=35)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nJin Li, deity of persistence, hard-work, and daring, never stops once he sets his mind to something, be it swallowing a whole lake dry or leaping to …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Firebrands"],"source_raw":["Firebrands pg. 61"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 61</row>","speed":{},"summary":"Jin Li, deity of persistence, hard-work, and daring, never stops once he sets his mind to something, be it swallowing a whole lake dry or leaping to …","summary_markdown":"Jin Li, deity of persistence, hard-work, and daring, never stops once he sets his mind to something, be it swallowing a whole lake dry or leaping to …","text":" Jin Li (The Golden Dragon Carp) Source Firebrands pg. 61 Jin Li, deity of persistence, hard-work, and daring, never stops once he sets his mind to something, be it swallowing a whole lake dry or leaping to the top of a waterfall to prove to Sun Wukong just how much the carp valued their friendship. Though some may shake their heads and consider Jin Li's repetitive attempts foolish, there is strategy and discipline in each of Jin Li's leaps. He is aware that to reach higher heights, he must reduce his mass, yet cannot do so at the expense of losing strength. To train for the task, he must build up endurance and patience. Though the decision to take up the challenge may have been spontaneous, and the first few attempts were hasty and impulsive, failure is the mother of success, and for those who worship Jin Li, the success in the end often transcends even what they envisioned in the first place. Category Tian Gods Edicts take up dares and challenges in good faith, persist with creativity and tenacity, own up to your failures in pursuit of self-improvement Anathema give up without trying, dismiss or mock someone's effort, take success for granted, discount the power of beginner's luck or luck in general Area of Concern challenges, dares, promotions, and self-improvement Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Strength or Wisdom Divine Font Heal Divine Skill Athletics Favored Weapon Sansetsukon Domains Ambition, Change, Might, Toil Alternate Domains Luck, Water Cleric Spells - 1st Jump - 4th Hydraulic Torrent - 6th Dragon Form\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=264","weakness":{}}},{"_index":"aon18","_id":"deity-265","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Longstrider","Roaring Applause","Winning Streak"],"deity":["Marishi"],"deity_markdown":"[Marishi](/Deities.aspx?ID=265)","deity_category":"Empyreal Lords","deity_category_markdown":"[Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)","deity_category_order":"2Empyreal Lords\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Ambition","Confidence","Freedom","Indulgence","Might","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Indulgence","Zeal"],"domain_alternate_markdown":"[Indulgence](/Domains.aspx?ID=16), [Zeal](/Domains.aspx?ID=37)","domain_primary":["Ambition","Confidence","Freedom","Might"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20)","exclude_from_search":false,"favored_weapon":["Spiked Gauntlet"],"favored_weapon_markdown":"[Spiked Gauntlet](/Weapons.aspx?ID=11)","follower_alignment":["NG","CG","CN"],"id":"deity-265","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Marishi (The Festival Queen)](/Deities.aspx?ID=265)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 63</row>\n\nMarishi is an [azata](/MonsterFamilies.aspx?ID=10) empyreal lord and the goddess of athletics and sport, enthusiastic competition, and joyous celebration. She takes joy from competitions, games, and contests of all kinds, including artistic contests, like dance-offs and art showcases; mental contests, like trivia and complex board games; athletic contests, like races and weightlifting; and organized sports. Regardless of the contest, Marishi believes participants should strive for victory, compete honorably, and show pride in their accomplishments and efforts. She believes the winners of any competition should celebrate their victory and be lauded by others, for such is the prize for triumph. Marishi teaches that competition and the ensuing revelry should be fun and safe, for no joy can come from bringing harm to others\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Empyreal Lords\r\n](/DeityCategories.aspx?ID=10)\r\n\r\n**Edicts** celebrate success, compete honorably, strive for victory, show pride in your accomplishments\r\n\r\n**Anathema** bully a competitor; deny a worthy victor their celebration or reward; cheat at a competition, contest, game, or sport\r\n\r\n**Area of Concern**\r\ncelebration, contests, sport\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Might](/Domains.aspx?ID=20)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Indulgence](/Domains.aspx?ID=16), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Longstrider](/Spells.aspx?ID=175)\n\n- **3rd**\r\n[Roaring Applause](/Spells.aspx?ID=987)\n\n- **4th**\r\n[Winning Streak](/Spells.aspx?ID=1034)\n\n</column>","name":"Marishi (The Festival Queen)","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 63</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Freedom](/Domains.aspx?ID=14), [Indulgence](/Domains.aspx?ID=16), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nMarishi is an azata empyreal lord and the goddess of athletics and sport, enthusiastic competition, and joyous celebration. She takes joy from …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Firebrands"],"source_raw":["Firebrands pg. 63"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 63</row>","speed":{},"summary":"Marishi is an azata empyreal lord and the goddess of athletics and sport, enthusiastic competition, and joyous celebration. She takes joy from …","summary_markdown":"Marishi is an azata empyreal lord and the goddess of athletics and sport, enthusiastic competition, and joyous celebration. She takes joy from …","text":" Marishi (The Festival Queen) Source Firebrands pg. 63 Marishi is an azata empyreal lord and the goddess of athletics and sport, enthusiastic competition, and joyous celebration. She takes joy from competitions, games, and contests of all kinds, including artistic contests, like dance-offs and art showcases; mental contests, like trivia and complex board games; athletic contests, like races and weightlifting; and organized sports. Regardless of the contest, Marishi believes participants should strive for victory, compete honorably, and show pride in their accomplishments and efforts. She believes the winners of any competition should celebrate their victory and be lauded by others, for such is the prize for triumph. Marishi teaches that competition and the ensuing revelry should be fun and safe, for no joy can come from bringing harm to others Category [Empyreal Lords ](/DeityCategories.aspx?ID=10) Edicts celebrate success, compete honorably, strive for victory, show pride in your accomplishments Anathema bully a competitor; deny a worthy victor their celebration or reward; cheat at a competition, contest, game, or sport Area of Concern celebration, contests, sport Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Strength or Charisma Divine Font Heal Divine Skill Athletics Favored Weapon Spiked Gauntlet Domains Ambition, Confidence, Freedom, Might Alternate Domains Indulgence, Zeal Cleric Spells - 1st Longstrider - 3rd Roaring Applause - 4th Winning Streak\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=265","weakness":{}}},{"_index":"aon18","_id":"deity-266","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grease","Feet to Fins","Mislead"],"deity":["Picoperi"],"deity_markdown":"[Picoperi](/Deities.aspx?ID=266)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Change","Confidence","Delirium","Trickery"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Delirium](/Domains.aspx?ID=43), [Trickery](/Domains.aspx?ID=31)","domain_alternate_markdown":"","domain_primary":["Change","Confidence","Delirium","Trickery"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Delirium](/Domains.aspx?ID=43), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["Blowgun"],"favored_weapon_markdown":"[Blowgun](/Weapons.aspx?ID=66)","follower_alignment":["NG","CG","CN"],"id":"deity-266","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Picoperi (Merrygleam)](/Deities.aspx?ID=266)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 66</row>\n\nPicoperi, the eternal trickster, finds joy in even the simplest joke or prank. He delights in the surprises of daily life, always seeking the next thrill. Never content with regular schedules, his days vary wildly from one to the next. One evening, he may try to tickle [Asmodeus's](/Deities.aspx?ID=2) nose with a feather and the next morning, he may bump Artokus Kirran's arm as the famous alchemist works in his lab. No one is too important or mundane for his jests.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** relish in jokes and pranks, lighten the mood, embrace surprises\r\n\r\n**Anathema** spoil the fun, use a prank to cause real harm\r\n\r\n**Area of Concern**\r\njokes, pranks, and surprises\r\n\r\n**Follower Alignments**\r\nNG, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Blowgun](/Weapons.aspx?ID=66)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Delirium](/Domains.aspx?ID=43), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** \r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grease](/Spells.aspx?ID=140)\n\n- **3rd**\r\n[Feet to Fins](/Spells.aspx?ID=113)\n\n- **6th**\r\n[Mislead](/Spells.aspx?ID=199)\n\n</column>","name":"Picoperi (Merrygleam)","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 66</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Acrobatics](/Skills.aspx?ID=1)\r\n\r\n**Favored Weapon** [Blowgun](/Weapons.aspx?ID=66)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Delirium](/Domains.aspx?ID=43), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nPicoperi, the eternal trickster, finds joy in even the simplest joke or prank. He delights in the surprises of daily life, always seeking the next …\r\n</summary>","skill":["Acrobatics"],"skill_markdown":"[Acrobatics](/Skills.aspx?ID=1)","source":["Firebrands"],"source_raw":["Firebrands pg. 66"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 66</row>","speed":{},"summary":"Picoperi, the eternal trickster, finds joy in even the simplest joke or prank. He delights in the surprises of daily life, always seeking the next …","summary_markdown":"Picoperi, the eternal trickster, finds joy in even the simplest joke or prank. He delights in the surprises of daily life, always seeking the next …","text":" Picoperi (Merrygleam) Source Firebrands pg. 66 Picoperi, the eternal trickster, finds joy in even the simplest joke or prank. He delights in the surprises of daily life, always seeking the next thrill. Never content with regular schedules, his days vary wildly from one to the next. One evening, he may try to tickle Asmodeus's nose with a feather and the next morning, he may bump Artokus Kirran's arm as the famous alchemist works in his lab. No one is too important or mundane for his jests. Category Other Gods Edicts relish in jokes and pranks, lighten the mood, embrace surprises Anathema spoil the fun, use a prank to cause real harm Area of Concern jokes, pranks, and surprises Follower Alignments NG, CG, CN Devotee Benefits Divine Ability Constitution or Charisma Divine Font Heal Divine Skill Acrobatics Favored Weapon Blowgun Domains Change, Confidence, Delirium, Trickery Alternate Domains Cleric Spells - 1st Grease - 3rd Feet to Fins - 6th Mislead\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=266","weakness":{}}},{"_index":"aon18","_id":"deity-267","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Color Spray","Enthrall","Cloak of Colors"],"deity":["Thisamet"],"deity_markdown":"[Thisamet](/Deities.aspx?ID=267)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Cities","Delirium","Family","Fire","Indulgence","Wealth"],"domain_markdown":"[Cities](/Domains.aspx?ID=3), [Delirium](/Domains.aspx?ID=43), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Indulgence](/Domains.aspx?ID=16), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Family","Fire"],"domain_alternate_markdown":"[Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13)","domain_primary":["Cities","Delirium","Indulgence","Wealth"],"domain_primary_markdown":"[Cities](/Domains.aspx?ID=3), [Delirium](/Domains.aspx?ID=43), [Indulgence](/Domains.aspx?ID=16), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Shortsword"],"favored_weapon_markdown":"[Shortsword](/Weapons.aspx?ID=43)","follower_alignment":["LG","NG","N","CG","CN"],"id":"deity-267","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Thisamet (The Blithe Spirit)](/Deities.aspx?ID=267)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 67</row>\n\nThe Blithe Spirit, Thisamet, exemplifies the warmth of celebration. In her merriment, she takes many forms and adjusts each to match the event. Often, she appears as a middle-aged woman with laugh lines worn deep in her face. She delights in attending events without fanfare, walking amongst mortal celebrants and immersing herself in the crowd. It's only as she leaves that the other celebrants notice the sheen of divinity remaining.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** celebrate freely, share prosperity, invite all to your table\r\n\r\n**Anathema** ruin a holiday, quarrel at a feast, ignore workers when celebrating\r\n\r\n**Area of Concern**\r\ncelebrations, feasts, and holidays\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG, CN\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Delirium](/Domains.aspx?ID=43), [Indulgence](/Domains.aspx?ID=16), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Color Spray](/Spells.aspx?ID=44)\n\n- **3rd**\r\n[Enthrall](/Spells.aspx?ID=104)\n\n- **5th**\r\n[Cloak of Colors](/Spells.aspx?ID=41)\n\n</column>","name":"Thisamet (The Blithe Spirit)","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 67</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Society](/Skills.aspx?ID=14)\r\n\r\n**Favored Weapon** [Shortsword](/Weapons.aspx?ID=43)\r\n\r\n**Domains** [Cities](/Domains.aspx?ID=3), [Delirium](/Domains.aspx?ID=43), [Family](/Domains.aspx?ID=11), [Fire](/Domains.aspx?ID=13), [Indulgence](/Domains.aspx?ID=16), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThe Blithe Spirit, Thisamet, exemplifies the warmth of celebration. In her merriment, she takes many forms and adjusts each to match the event. …\r\n</summary>","skill":["Society"],"skill_markdown":"[Society](/Skills.aspx?ID=14)","source":["Firebrands"],"source_raw":["Firebrands pg. 67"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 67</row>","speed":{},"summary":"The Blithe Spirit, Thisamet, exemplifies the warmth of celebration. In her merriment, she takes many forms and adjusts each to match the event. …","summary_markdown":"The Blithe Spirit, Thisamet, exemplifies the warmth of celebration. In her merriment, she takes many forms and adjusts each to match the event. …","text":" Thisamet (The Blithe Spirit) Source Firebrands pg. 67 The Blithe Spirit, Thisamet, exemplifies the warmth of celebration. In her merriment, she takes many forms and adjusts each to match the event. Often, she appears as a middle-aged woman with laugh lines worn deep in her face. She delights in attending events without fanfare, walking amongst mortal celebrants and immersing herself in the crowd. It's only as she leaves that the other celebrants notice the sheen of divinity remaining. Category Other Gods Edicts celebrate freely, share prosperity, invite all to your table Anathema ruin a holiday, quarrel at a feast, ignore workers when celebrating Area of Concern celebrations, feasts, and holidays Follower Alignments LG, NG, N, CG, CN Devotee Benefits Divine Ability Constitution or Charisma Divine Font Heal Divine Skill Society Favored Weapon Shortsword Domains Cities, Delirium, Indulgence, Wealth Alternate Domains Family, Fire Cleric Spells - 1st Color Spray - 3rd Enthrall - 5th Cloak of Colors\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=267","weakness":{}}},{"_index":"aon18","_id":"deity-268","_score":4.3909864,"_source":{"ability":["Intelligence","Wisdom"],"alignment":"NG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Animate Rope","Cozy Cabin","Vibrant Pattern"],"deity":["Yelayne"],"deity_markdown":"[Yelayne](/Deities.aspx?ID=268)","deity_category":"Other Gods","deity_category_markdown":"[Other Gods](/DeityCategories.aspx?ID=2)","deity_category_order":"2Other Gods","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Air","Confidence","Creation","Protection","Toil","Travel"],"domain_markdown":"[Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Toil](/Domains.aspx?ID=39), [Travel](/Domains.aspx?ID=30)","domain_alternate":["Confidence","Travel"],"domain_alternate_markdown":"[Confidence](/Domains.aspx?ID=4), [Travel](/Domains.aspx?ID=30)","domain_primary":["Air","Creation","Protection","Toil"],"domain_primary_markdown":"[Air](/Domains.aspx?ID=2), [Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Toil](/Domains.aspx?ID=39)","exclude_from_search":false,"favored_weapon":["Staff"],"favored_weapon_markdown":"[Staff](/Weapons.aspx?ID=12)","follower_alignment":["LG","NG","N","CG"],"id":"deity-268","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[Yelayne (The Wind Weaver)](/Deities.aspx?ID=268)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"NG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 68</row>\n\nThere once was a weaver named Yelayne who was known far and wide for making the finest cloth and most beautiful garments, and one day the Wind fell in love with her. The Wind followed Yelayne everywhere, tugging on her hair and rumpling the beautiful clothing that she worked so hard to craft. She ignored him, because she was wise and knew the Wind could be fickle and cruel. When he persisted in pursuing her against her wishes, she brought out her most tightly-woven bag and whistled for the Wind's attention. When he came rushing, she trapped him in the bag. Ever afterward, she only let the Wind out if he promised to obey her. Yelayne had the Wind carry her all over the world, teaching the art of weaving to any who would work at it and learning how to make the most fantastical clothes. When she tired of that, she had the Wind carry her to [Heaven](/Planes.aspx?ID=17), where she wove starlight into constellations, sunshine into rainbows, and moonbeams into enchantments. She still watches to make sure that none are left exposed for the old Wind to bother, and that all are able to pursue their creative endeavors, express themselves, and dress how they like.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Other Gods](/DeityCategories.aspx?ID=2)\r\n\r\n**Edicts** develop a signature style, express yourself through craft, provide necessities and protection for those in need\r\n\r\n**Anathema** steal another artisan's design, participate in an arranged marriage\r\n\r\n**Area of Concern**\r\nclothing, craftspeople, security, self-expression\r\n\r\n**Follower Alignments**\r\nLG, NG, N, CG\n\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nIntelligence or Wisdom\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Toil](/Domains.aspx?ID=39)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Confidence](/Domains.aspx?ID=4), [Travel](/Domains.aspx?ID=30)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Animate Rope](/Spells.aspx?ID=667)\n\n- **3rd**\r\n[Cozy Cabin](/Spells.aspx?ID=681)\n\n- **6th**\r\n[Vibrant Pattern](/Spells.aspx?ID=357)\n\n</column>","name":"Yelayne (The Wind Weaver)","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 68</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Staff](/Weapons.aspx?ID=12)\r\n\r\n**Domains** [Air](/Domains.aspx?ID=2), [Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Protection](/Domains.aspx?ID=27), [Toil](/Domains.aspx?ID=39), [Travel](/Domains.aspx?ID=30)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nThere once was a weaver named Yelayne who was known far and wide for making the finest cloth and most beautiful garments, and one day the Wind fell …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Firebrands"],"source_raw":["Firebrands pg. 68"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 68</row>","speed":{},"summary":"There once was a weaver named Yelayne who was known far and wide for making the finest cloth and most beautiful garments, and one day the Wind fell …","summary_markdown":"There once was a weaver named Yelayne who was known far and wide for making the finest cloth and most beautiful garments, and one day the Wind fell …","text":" Yelayne (The Wind Weaver) Source Firebrands pg. 68 There once was a weaver named Yelayne who was known far and wide for making the finest cloth and most beautiful garments, and one day the Wind fell in love with her. The Wind followed Yelayne everywhere, tugging on her hair and rumpling the beautiful clothing that she worked so hard to craft. She ignored him, because she was wise and knew the Wind could be fickle and cruel. When he persisted in pursuing her against her wishes, she brought out her most tightly-woven bag and whistled for the Wind's attention. When he came rushing, she trapped him in the bag. Ever afterward, she only let the Wind out if he promised to obey her. Yelayne had the Wind carry her all over the world, teaching the art of weaving to any who would work at it and learning how to make the most fantastical clothes. When she tired of that, she had the Wind carry her to Heaven, where she wove starlight into constellations, sunshine into rainbows, and moonbeams into enchantments. She still watches to make sure that none are left exposed for the old Wind to bother, and that all are able to pursue their creative endeavors, express themselves, and dress how they like. Category Other Gods Edicts develop a signature style, express yourself through craft, provide necessities and protection for those in need Anathema steal another artisan's design, participate in an arranged marriage Area of Concern clothing, craftspeople, security, self-expression Follower Alignments LG, NG, N, CG Devotee Benefits Divine Ability Intelligence or Wisdom Divine Font Heal Divine Skill Crafting Favored Weapon Staff Domains Air, Creation, Protection, Toil Alternate Domains Confidence, Travel Cleric Spells - 1st Animate Rope - 3rd Cozy Cabin - 6th Vibrant Pattern\n","trait":["NG"],"trait_raw":["NG"],"type":"Deity","url":"/Deities.aspx?ID=268","weakness":{}}},{"_index":"aon18","_id":"deity-269","_score":4.3909864,"_source":{"ability":["Strength","Charisma"],"alignment":"CG","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Jump","Haste","Winning Streak"],"deity":["The Divine Dare","Cayden Cailean","Jin Li","Kurgess","Marishi"],"deity_markdown":"[The Divine Dare](/Deities.aspx?ID=269), Cayden Cailean, Jin Li, Kurgess, Marishi","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Heal"],"divine_font_markdown":"[Heal](/Spells.aspx?ID=148)","domain":["Ambition","Confidence","Fate","Might","Travel","Zeal"],"domain_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Fate](/Domains.aspx?ID=12), [Might](/Domains.aspx?ID=20), [Travel](/Domains.aspx?ID=30), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Fate","Travel"],"domain_alternate_markdown":"[Fate](/Domains.aspx?ID=12), [Travel](/Domains.aspx?ID=30)","domain_primary":["Ambition","Confidence","Might","Zeal"],"domain_primary_markdown":"[Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Spiked Gauntlet"],"favored_weapon_markdown":"[Spiked Gauntlet](/Weapons.aspx?ID=11)","follower_alignment":["NG","N","CG","CN"],"id":"deity-269","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Divine Dare](/Deities.aspx?ID=269)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CG\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 70</row>\n\nJust as a group of rowdy friends may throw outlandish challenges at each other around a campfire or tavern table, the gods of the Divine Dare urge each other, and their followers, into performing daring acts that most would quail at. Kurgess favors dares for athletic prowess that push competitors to their utmost ability. The empyreal lord Marishi's festivals are frequent gathering places for worshippers of the entire pantheon, and many a friendly wager is exchanged over games of chance and tests of skill. Jin Li encourages all to persevere through risky challenges with strength and creativity. Cayden Cailean blesses any challenge that will lead to glory and adventure.<br /> The gods of the Divine Dare indulge a healthy amount of boasting before, during, and after a trial, but they also encourage a spirit of good sportsmanship and camaraderie whether a dare is successful or not. The element of danger and the possibility of failure are always present in the most thrilling dares, and worshippers of the Divine Dare go out of their way to heal, comfort, and rehabilitate people who have been injured in such competitions.<br /> The eye-catching behavior and shocking risks taken by the faithful of the Divine Dare strongly attract the sort of Firebrands who crave attention. The more outlandish the dare, the further word of its accomplishment will spread.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** boast of your daring deeds, participate in competitions, revel in taking risks\r\n\r\n**Anathema** cheat in an honest competition, let others take credit for your accomplishments, refuse a non-fatal challenge\r\n\r\n**Area of Concern**\r\ncompetition, derring-do, and self-realization\r\n\r\n**Follower Alignments**\r\nNG, N, CG, CN\r\n\r\n**Pantheon Members**\r\n[Cayden Cailean](/Deities.aspx?ID=4), [Jin Li](/Deities.aspx?ID=264), [Kurgess](/Deities.aspx?ID=42), [Marishi](/Deities.aspx?ID=265)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nStrength or Charisma\r\n\r\n**Divine Font** [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Might](/Domains.aspx?ID=20), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Fate](/Domains.aspx?ID=12), [Travel](/Domains.aspx?ID=30)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Jump](/Spells.aspx?ID=167)\n\n- **3rd**\r\n[Haste](/Spells.aspx?ID=147)\n\n- **4th**\r\n[Winning Streak](/Spells.aspx?ID=1034)\n\n</column>","name":"The Divine Dare","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 70</row>\r\n\r\n**Divine Font** Heal\r\n\r\n**Divine Skill** [Athletics](/Skills.aspx?ID=3)\r\n\r\n**Favored Weapon** [Spiked Gauntlet](/Weapons.aspx?ID=11)\r\n\r\n**Domains** [Ambition](/Domains.aspx?ID=1), [Confidence](/Domains.aspx?ID=4), [Fate](/Domains.aspx?ID=12), [Might](/Domains.aspx?ID=20), [Travel](/Domains.aspx?ID=30), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nJust as a group of rowdy friends may throw outlandish challenges at each other around a campfire or tavern table, the gods of the Divine Dare urge …\r\n</summary>","skill":["Athletics"],"skill_markdown":"[Athletics](/Skills.aspx?ID=3)","source":["Firebrands"],"source_raw":["Firebrands pg. 70"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 70</row>","speed":{},"summary":"Just as a group of rowdy friends may throw outlandish challenges at each other around a campfire or tavern table, the gods of the Divine Dare urge …","summary_markdown":"Just as a group of rowdy friends may throw outlandish challenges at each other around a campfire or tavern table, the gods of the Divine Dare urge …","text":" The Divine Dare Source Firebrands pg. 70 Just as a group of rowdy friends may throw outlandish challenges at each other around a campfire or tavern table, the gods of the Divine Dare urge each other, and their followers, into performing daring acts that most would quail at. Kurgess favors dares for athletic prowess that push competitors to their utmost ability. The empyreal lord Marishi's festivals are frequent gathering places for worshippers of the entire pantheon, and many a friendly wager is exchanged over games of chance and tests of skill. Jin Li encourages all to persevere through risky challenges with strength and creativity. Cayden Cailean blesses any challenge that will lead to glory and adventure. The gods of the Divine Dare indulge a healthy amount of boasting before, during, and after a trial, but they also encourage a spirit of good sportsmanship and camaraderie whether a dare is successful or not. The element of danger and the possibility of failure are always present in the most thrilling dares, and worshippers of the Divine Dare go out of their way to heal, comfort, and rehabilitate people who have been injured in such competitions. The eye-catching behavior and shocking risks taken by the faithful of the Divine Dare strongly attract the sort of Firebrands who crave attention. The more outlandish the dare, the further word of its accomplishment will spread. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts boast of your daring deeds, participate in competitions, revel in taking risks Anathema cheat in an honest competition, let others take credit for your accomplishments, refuse a non-fatal challenge Area of Concern competition, derring-do, and self-realization Follower Alignments NG, N, CG, CN Pantheon Members Cayden Cailean, Jin Li, Kurgess, Marishi Devotee Benefits Divine Ability Strength or Charisma Divine Font Heal Divine Skill Athletics Favored Weapon Spiked Gauntlet Domains Ambition, Confidence, Might, Zeal Alternate Domains Fate, Travel Cleric Spells - 1st Jump - 3rd Haste - 4th Winning Streak\n","trait":["CG"],"trait_raw":["CG"],"type":"Deity","url":"/Deities.aspx?ID=269","weakness":{}}},{"_index":"aon18","_id":"deity-270","_score":4.3909864,"_source":{"ability":["Constitution","Wisdom"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Endure","Resilient Sphere","Prismatic Sphere"],"deity":["The Last Breath","Arazni","Calistria","Milani"],"deity_markdown":"[The Last Breath](/Deities.aspx?ID=270), Arazni, Calistria, Milani","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Destruction","Duty","Freedom","Pain","Protection","Zeal"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","domain_alternate":["Change","Destruction","Duty"],"domain_alternate_markdown":"[Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45)","domain_primary":["Freedom","Pain","Protection","Zeal"],"domain_primary_markdown":"[Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)","exclude_from_search":false,"favored_weapon":["Dagger"],"favored_weapon_markdown":"[Dagger](/Weapons.aspx?ID=3)","follower_alignment":["CG","CN"],"id":"deity-270","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Last Breath](/Deities.aspx?ID=270)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 70</row>\n\nWhen all seems lost and no good reason for hope endures, some still resolve to fight their oppressors with every last ounce of strength. If they can't triumph, at least they'll make their foes pay dearly for victory. Whether inspired by Arazni's unyielding spirit, Milani's selflessness, or Calistria's thirst for vengeance, those who worship the Last Breath will never yield to tyrants, bullies, or abusers. Deeply self-reliant, these faithful rarely trouble the goddesses with lengthy prayers, merely asking for the strength to honor their convictions and the resolve to hold out despite all odds.<br /> While Firebrands are often dismissed as whimsical and flighty braggadocios, members of the organization have been involved in the Inner Sea's most serious political upheavals. The struggles that gave birth to the Firebrands—namely, Vidrian and Ravounel's fights for independence—began with small, brave bands fighting against the impossible might of infernal Cheliax.<br /> Firebrands still join with the remnants of the Knights of Lastwall to fight the Whispering Tyrant. When setting out to spit in the eye of the forces of Hell or to challenge dire powers beyond death, there's little hope of victory—but what could be greater than standing with the oppressed, facing down evil with dignity?\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** punish oppressors, resist those who would control you and others, turn others' power against them\r\n\r\n**Anathema** give in to despair, surrender\r\n\r\n**Area of Concern**\r\ndefiance, perseverance, and triumph over impossible odds\r\n\r\n**Follower Alignments**\r\nCG, CN\r\n\r\n**Pantheon Members**\r\n[Arazni](/Deities.aspx?ID=31), [Calistria](/Deities.aspx?ID=3), [Milani](/Deities.aspx?ID=43)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Wisdom\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Endure](/Spells.aspx?ID=573)\n\n- **4th**\r\n[Resilient Sphere](/Spells.aspx?ID=255)\n\n- **9th**\r\n[Prismatic Sphere](/Spells.aspx?ID=232)\n\n</column>","name":"The Last Breath","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 70</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Intimidation](/Skills.aspx?ID=7)\r\n\r\n**Favored Weapon** [Dagger](/Weapons.aspx?ID=3)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Destruction](/Domains.aspx?ID=8), [Duty](/Domains.aspx?ID=45), [Freedom](/Domains.aspx?ID=14), [Pain](/Domains.aspx?ID=24), [Protection](/Domains.aspx?ID=27), [Zeal](/Domains.aspx?ID=37)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhen all seems lost and no good reason for hope endures, some still resolve to fight their oppressors with every last ounce of strength. If they …\r\n</summary>","skill":["Intimidation"],"skill_markdown":"[Intimidation](/Skills.aspx?ID=7)","source":["Firebrands"],"source_raw":["Firebrands pg. 70"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 70</row>","speed":{},"summary":"When all seems lost and no good reason for hope endures, some still resolve to fight their oppressors with every last ounce of strength. If they …","summary_markdown":"When all seems lost and no good reason for hope endures, some still resolve to fight their oppressors with every last ounce of strength. If they …","text":" The Last Breath Source Firebrands pg. 70 When all seems lost and no good reason for hope endures, some still resolve to fight their oppressors with every last ounce of strength. If they can't triumph, at least they'll make their foes pay dearly for victory. Whether inspired by Arazni's unyielding spirit, Milani's selflessness, or Calistria's thirst for vengeance, those who worship the Last Breath will never yield to tyrants, bullies, or abusers. Deeply self-reliant, these faithful rarely trouble the goddesses with lengthy prayers, merely asking for the strength to honor their convictions and the resolve to hold out despite all odds. While Firebrands are often dismissed as whimsical and flighty braggadocios, members of the organization have been involved in the Inner Sea's most serious political upheavals. The struggles that gave birth to the Firebrands—namely, Vidrian and Ravounel's fights for independence—began with small, brave bands fighting against the impossible might of infernal Cheliax. Firebrands still join with the remnants of the Knights of Lastwall to fight the Whispering Tyrant. When setting out to spit in the eye of the forces of Hell or to challenge dire powers beyond death, there's little hope of victory—but what could be greater than standing with the oppressed, facing down evil with dignity? Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts punish oppressors, resist those who would control you and others, turn others' power against them Anathema give in to despair, surrender Area of Concern defiance, perseverance, and triumph over impossible odds Follower Alignments CG, CN Pantheon Members Arazni, Calistria, Milani Devotee Benefits Divine Ability Constitution or Wisdom Divine Font Harm or Heal Divine Skill Intimidation Favored Weapon Dagger Domains Freedom, Pain, Protection, Zeal Alternate Domains Change, Destruction, Duty Cleric Spells - 1st Endure - 4th Resilient Sphere - 9th Prismatic Sphere\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=270","weakness":{}}},{"_index":"aon18","_id":"deity-271","_score":4.3909864,"_source":{"ability":["Constitution","Charisma"],"alignment":"CN","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Grease","Hideous Laughter","Uncontrollable Dance"],"deity":["The Perplexing Jest","Grandmother Spider","Gyronna","Picoperi","Sun Wukong","The Lantern King"],"deity_markdown":"[The Perplexing Jest](/Deities.aspx?ID=271), Grandmother Spider, Gyronna, Picoperi, Sun Wukong, The Lantern King","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Change","Confidence","Creation","Delirium","Destruction","Freedom","Trickery"],"domain_markdown":"[Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Delirium](/Domains.aspx?ID=43), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Trickery](/Domains.aspx?ID=31)","domain_alternate":["Confidence","Creation","Destruction"],"domain_alternate_markdown":"[Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Destruction](/Domains.aspx?ID=8)","domain_primary":["Change","Delirium","Freedom","Trickery"],"domain_primary_markdown":"[Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Freedom](/Domains.aspx?ID=14), [Trickery](/Domains.aspx?ID=31)","exclude_from_search":false,"favored_weapon":["War Razor"],"favored_weapon_markdown":"[War Razor](/Weapons.aspx?ID=307)","follower_alignment":["N","CG","CN","CE"],"id":"deity-271","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Perplexing Jest](/Deities.aspx?ID=271)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"CN\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 71</row>\n\n“No position is so secure, no despot so powerful, no god so exalted that they cannot be brought low.” That is the key teaching of the Perplexing Jest. When a great king trips on his robe after berating a servant or a high priest's sleeve catches fire to interfere with a sacrifice, worshippers of these trickster gods see the hand of the divine. Court entertainers and bards naturally gravitate toward this faith, as many nations provide protections for them to speak their mind to rulers, however powerful. Worshippers of the Perplexing Jest can also be found far from court, wherever practical jokers undermine cocky bullies, or laborers use malicious compliance and clever sabotage to stymie corrupt business owners. Anywhere pompous enforcers of tradition cause society to stagnate, the Perplexing Jest invites the creative to laugh.\n\n Firebrands who dedicate themselves to the Perplexing Jest and to combating injustice believe that if tyrants and autocrats are laughed off their thrones, so much the better. With a little divine assistance, a lone actor can infuriate a powerful leader—even one they'd never have the power to challenge openly—with well-timed practical jokes and embarrassing pranks. These Firebrands rest easy knowing that the sleep of oppressors is plagued by doubts and nightmares.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** embarrass and expose hypocrites, humble those in power, play pranks and practical jokes\r\n\r\n**Anathema** physically harm anyone except your target with your pranks, show remorse for your pranks, take a joke personally\r\n\r\n**Area of Concern**\r\ndisruption, pranks, and undermining authority\r\n\r\n**Follower Alignments**\r\nN, CG, CN, CE\r\n\r\n**Pantheon Members**\r\n[Grandmother Spider](/Deities.aspx?ID=37), [Gyronna](/Deities.aspx?ID=153), [Picoperi](/Deities.aspx?ID=266), [Sun Wukong](/Deities.aspx?ID=183), [The Lantern King](/Deities.aspx?ID=95)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nConstitution or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [War Razor](/Weapons.aspx?ID=307)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Delirium](/Domains.aspx?ID=43), [Freedom](/Domains.aspx?ID=14), [Trickery](/Domains.aspx?ID=31)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Destruction](/Domains.aspx?ID=8)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Grease](/Spells.aspx?ID=140)\n\n- **2nd**\r\n[Hideous Laughter](/Spells.aspx?ID=150)\n\n- **8th**\r\n[Uncontrollable Dance](/Spells.aspx?ID=347)\n\n</column>","name":"The Perplexing Jest","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 71</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Thievery](/Skills.aspx?ID=17)\r\n\r\n**Favored Weapon** [War Razor](/Weapons.aspx?ID=307)\r\n\r\n**Domains** [Change](/Domains.aspx?ID=40), [Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Delirium](/Domains.aspx?ID=43), [Destruction](/Domains.aspx?ID=8), [Freedom](/Domains.aspx?ID=14), [Trickery](/Domains.aspx?ID=31)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\n“No position is so secure, no despot so powerful, no god so exalted that they cannot be brought low.” That is the key teaching of the Perplexing …\r\n</summary>","skill":["Thievery"],"skill_markdown":"[Thievery](/Skills.aspx?ID=17)","source":["Firebrands"],"source_raw":["Firebrands pg. 71"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 71</row>","speed":{},"summary":"“No position is so secure, no despot so powerful, no god so exalted that they cannot be brought low.” That is the key teaching of the Perplexing …","summary_markdown":"“No position is so secure, no despot so powerful, no god so exalted that they cannot be brought low.” That is the key teaching of the Perplexing …","text":" The Perplexing Jest Source Firebrands pg. 71 “No position is so secure, no despot so powerful, no god so exalted that they cannot be brought low.” That is the key teaching of the Perplexing Jest. When a great king trips on his robe after berating a servant or a high priest's sleeve catches fire to interfere with a sacrifice, worshippers of these trickster gods see the hand of the divine. Court entertainers and bards naturally gravitate toward this faith, as many nations provide protections for them to speak their mind to rulers, however powerful. Worshippers of the Perplexing Jest can also be found far from court, wherever practical jokers undermine cocky bullies, or laborers use malicious compliance and clever sabotage to stymie corrupt business owners. Anywhere pompous enforcers of tradition cause society to stagnate, the Perplexing Jest invites the creative to laugh. Firebrands who dedicate themselves to the Perplexing Jest and to combating injustice believe that if tyrants and autocrats are laughed off their thrones, so much the better. With a little divine assistance, a lone actor can infuriate a powerful leader—even one they'd never have the power to challenge openly—with well-timed practical jokes and embarrassing pranks. These Firebrands rest easy knowing that the sleep of oppressors is plagued by doubts and nightmares. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts embarrass and expose hypocrites, humble those in power, play pranks and practical jokes Anathema physically harm anyone except your target with your pranks, show remorse for your pranks, take a joke personally Area of Concern disruption, pranks, and undermining authority Follower Alignments N, CG, CN, CE Pantheon Members Grandmother Spider, Gyronna, Picoperi, Sun Wukong, The Lantern King Devotee Benefits Divine Ability Constitution or Charisma Divine Font Harm or Heal Divine Skill Thievery Favored Weapon War Razor Domains Change, Delirium, Freedom, Trickery Alternate Domains Confidence, Creation, Destruction Cleric Spells - 1st Grease - 2nd Hideous Laughter - 8th Uncontrollable Dance\n","trait":["CN"],"trait_raw":["CN"],"type":"Deity","url":"/Deities.aspx?ID=271","weakness":{}}},{"_index":"aon18","_id":"deity-272","_score":4.3909864,"_source":{"ability":["Dexterity","Charisma"],"alignment":"N","breadcrumbs_spa":[],"category":"deity","cleric_spell":["Shattering Gem","Befitting Attire","Cloak of Colors"],"deity":["The Resplendent Court","Abadar","Besmara","Nivi Rhombodazzle","Shelyn","Yelayne"],"deity_markdown":"[The Resplendent Court](/Deities.aspx?ID=272), Abadar, Besmara, Nivi Rhombodazzle, Shelyn, Yelayne","deity_category":"Pantheons","deity_category_markdown":"[Pantheons\r\n](/DeityCategories.aspx?ID=18)","deity_category_order":"2Pantheons\r\n","divine_font":["Harm","Heal"],"divine_font_markdown":"[Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)","domain":["Confidence","Creation","Freedom","Passion","Travel","Wealth"],"domain_markdown":"[Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)","domain_alternate":["Passion","Travel"],"domain_alternate_markdown":"[Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30)","domain_primary":["Confidence","Creation","Freedom","Wealth"],"domain_primary_markdown":"[Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Wealth](/Domains.aspx?ID=36)","exclude_from_search":false,"favored_weapon":["Bladed Scarf"],"favored_weapon_markdown":"[Bladed Scarf](/Weapons.aspx?ID=273)","follower_alignment":["LN","NG","N","CN"],"id":"deity-272","markdown":"<title level=\"1\" right=\"Deity \" pfs=\"Standard\">[The Resplendent Court](/Deities.aspx?ID=272)</title>\r\n\r\n<row gap=\"medium\">\r\n<column gap=\"medium\" flex=\"1 1 400px\">\r\n\r\n<traits>\r\n<trait label=\"N\" url=\"/Rules.aspx?ID=95\" />\r\n</traits>\r\n\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 71</row>\n\nWhether it's a uniquely patterned shawl woven of the softest wool or a gem-studded brooch retrieved from a sunken temple, followers of the Resplendent Court take pride in their adornments and the efforts that went into procuring them. This disparate group of deities attracts followers who universally hold the belief that looking one's best is always worth the effort. Some critics dismiss the Resplendent Court as shallow materialists, but the faithful see the process of securing fine garments, altering them to fit, choosing the proper accessories, and donning them for the proper occasion as a significant ritual of self-expression and self-worth. To these worshippers, what someone wears is the outward expression of the inner identity, the ultimate declaration that they'll dress and act as they see fit.\n\n Many a gathering of Firebrands who worship the Resplendent Court has turned into an impromptu fashion show as the faithful display their latest finds and creations. These believers also enjoy the prestige of rediscovering legendary pieces of jewelry or gems thought long lost. After all, a signature look is an important part of building a reputation for an ambitious Firebrand, and a sparkling ensemble is as likely to leave a lasting impression as a sparkling personality.\r\n\r\n<column gap=\"tiny\">\r\n\r\n**Category** [Pantheons\r\n](/DeityCategories.aspx?ID=18)\r\n\r\n**Edicts** adorn yourself with gems, search for rare clothing and accessories, use your clothing as a means of self-expression\r\n\r\n**Anathema** dress in plain garments, keep a low profile, wear a uniform\r\n\r\n**Area of Concern**\r\nfashion, ostentation, and self-expression\r\n\r\n**Follower Alignments**\r\nLN, NG, N, CN\r\n\r\n**Pantheon Members**\r\n[Abadar](/Deities.aspx?ID=1), [Besmara](/Deities.aspx?ID=32), [Nivi Rhombodazzle](/Deities.aspx?ID=44), [Shelyn](/Deities.aspx?ID=17), [Yelayne](/Deities.aspx?ID=268)\r\n\r\n</column>\r\n\r\n</column>\r\n\r\n<column gap=\"medium\">\r\n\r\n</column>\r\n\r\n</row>\r\n<title level=\"2\">Devotee Benefits</title>\r\n\r\n<column gap=\"tiny\">\r\n\r\n**[Divine Ability](/Backgrounds.aspx?ID=132)**\r\nDexterity or Charisma\r\n\r\n**Divine Font** [Harm](/Spells.aspx?ID=146) or [Heal](/Spells.aspx?ID=148)\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Bladed Scarf](/Weapons.aspx?ID=273)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Wealth](/Domains.aspx?ID=36)\r\n\r\n**[Alternate Domains](/Rules.aspx?ID=802)** [Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30)\r\n\r\n**Cleric Spells**\n\n- **1st**\r\n[Shattering Gem](/Spells.aspx?ID=585)\n\n- **2nd**\r\n[Befitting Attire](/Spells.aspx?ID=867)\n\n- **5th**\r\n[Cloak of Colors](/Spells.aspx?ID=41)\n\n</column>","name":"The Resplendent Court","pfs":"Standard","rarity":"common","release_date":"2023-03-29","resistance":{},"search_markdown":"<additional-info>\r\n<row gap=\"tiny\">**Source** [Firebrands](/Sources.aspx?ID=196) pg. 71</row>\r\n\r\n**Divine Font** Harm or Heal\r\n\r\n**Divine Skill** [Crafting](/Skills.aspx?ID=4)\r\n\r\n**Favored Weapon** [Bladed Scarf](/Weapons.aspx?ID=273)\r\n\r\n**Domains** [Confidence](/Domains.aspx?ID=4), [Creation](/Domains.aspx?ID=5), [Freedom](/Domains.aspx?ID=14), [Passion](/Domains.aspx?ID=25), [Travel](/Domains.aspx?ID=30), [Wealth](/Domains.aspx?ID=36)\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nWhether it's a uniquely patterned shawl woven of the softest wool or a gem-studded brooch retrieved from a sunken temple, followers of the …\r\n</summary>","skill":["Crafting"],"skill_markdown":"[Crafting](/Skills.aspx?ID=4)","source":["Firebrands"],"source_raw":["Firebrands pg. 71"],"source_category":"Lost Omens","source_markdown":"<row gap=\"tiny\">[Firebrands](/Sources.aspx?ID=196) pg. 71</row>","speed":{},"summary":"Whether it's a uniquely patterned shawl woven of the softest wool or a gem-studded brooch retrieved from a sunken temple, followers of the …","summary_markdown":"Whether it's a uniquely patterned shawl woven of the softest wool or a gem-studded brooch retrieved from a sunken temple, followers of the …","text":" The Resplendent Court Source Firebrands pg. 71 Whether it's a uniquely patterned shawl woven of the softest wool or a gem-studded brooch retrieved from a sunken temple, followers of the Resplendent Court take pride in their adornments and the efforts that went into procuring them. This disparate group of deities attracts followers who universally hold the belief that looking one's best is always worth the effort. Some critics dismiss the Resplendent Court as shallow materialists, but the faithful see the process of securing fine garments, altering them to fit, choosing the proper accessories, and donning them for the proper occasion as a significant ritual of self-expression and self-worth. To these worshippers, what someone wears is the outward expression of the inner identity, the ultimate declaration that they'll dress and act as they see fit. Many a gathering of Firebrands who worship the Resplendent Court has turned into an impromptu fashion show as the faithful display their latest finds and creations. These believers also enjoy the prestige of rediscovering legendary pieces of jewelry or gems thought long lost. After all, a signature look is an important part of building a reputation for an ambitious Firebrand, and a sparkling ensemble is as likely to leave a lasting impression as a sparkling personality. Category [Pantheons ](/DeityCategories.aspx?ID=18) Edicts adorn yourself with gems, search for rare clothing and accessories, use your clothing as a means of self-expression Anathema dress in plain garments, keep a low profile, wear a uniform Area of Concern fashion, ostentation, and self-expression Follower Alignments LN, NG, N, CN Pantheon Members Abadar, Besmara, Nivi Rhombodazzle, Shelyn, Yelayne Devotee Benefits Divine Ability Dexterity or Charisma Divine Font Harm or Heal Divine Skill Crafting Favored Weapon Bladed Scarf Domains Confidence, Creation, Freedom, Wealth Alternate Domains Passion, Travel Cleric Spells - 1st Shattering Gem - 2nd Befitting Attire - 5th Cloak of Colors\n","trait":["N"],"trait_raw":["N"],"type":"Deity","url":"/Deities.aspx?ID=272","weakness":{}}}]