Files
2023-06-16 21:01:54 -05:00

50 lines
4.1 KiB
JSON

{
"ac": 16,
"breadcrumbs_spa": [],
"category": "hazard",
"complexity": "Simple",
"disable": "DC 19 Survival (trained) to safely dislodge the snow, or deal any amount of fire damage to destroy the hazard without triggering it",
"exclude_from_search": false,
"fortitude_save": 10,
"hazard_type": "Environmental",
"hp": 8,
"hp_raw": "8",
"id": "hazard-33",
"immunity": [
"critical hits",
"object immunities",
"precision damage"
],
"immunity_markdown": "critical hits, object immunities, precision damage",
"level": 0,
"markdown": "<title level=\"1\" right=\"Hazard 0\" pfs=\"\">[Snowfall](/Hazards.aspx?ID=33)</title>\r\n\r\n<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<column gap=\"tiny\">\r\n\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 77</row>\n\n**Complexity** Simple\r\n\r\n</column>\r\n\r\nLoose snow and ice have built up on a high surface, such as a tree branch or a rooftop. Its grip on the surface is tenuous, and it is likely to fall if the surface moves.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 16 (trained)\r\n\r\n**Disable**\r\nDC 19 [Survival](/Skills.aspx?ID=16) (trained) to safely dislodge the snow, or deal any amount of fire damage to destroy the hazard without triggering it\n\n<column gap=\"tiny\">\r\n\r\n**AC** 16, **Fort** +10, **Ref** +8\n\n**HP**\r\n8\r\n\r\n**Immunities**\r\ncritical hits, object immunities, precision damage\n\n</column>\r\n\r\n**Snowdrop** <actions string=\"Reaction\" /> **Trigger** A creature moves beneath where the snowfall is resting; **Effect** Ice and snow fall on the triggering creature, dealing 2d6+3 bludgeoning damage (DC 18 basic Reflex save) and soaking their clothing. Until they change into fresh clothing or spend at least an hour in an area of normal or higher temperature, they treat [cold environments](/Rules.aspx?ID=642) as one step colder (for example, mild cold as severe cold).",
"name": "Snowfall",
"rarity": "common",
"reflex_save": 8,
"release_date": "2020-02-26",
"resistance": {},
"search_markdown": "<traits>\r\n<trait label=\"Environmental\" url=\"/Traits.aspx?ID=62\" />\r\n</traits>\r\n\r\n<additional-info>\r\n<row gap=\"tiny\">**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 77</row>\r\n</additional-info>\r\n\r\n---\r\n\r\n<summary>\r\nLoose snow and ice have built up on a high surface, such as a tree branch or a rooftop. Its grip on the surface is tenuous, and it is likely to fall …\r\n</summary>",
"source": [
"Gamemastery Guide"
],
"source_raw": [
"Gamemastery Guide pg. 77"
],
"source_category": "Rulebooks",
"source_markdown": "<row gap=\"tiny\">[Gamemastery Guide](/Sources.aspx?ID=22) pg. 77</row>",
"speed": {},
"stealth": "DC 16 (trained)",
"summary": "Loose snow and ice have built up on a high surface, such as a tree branch or a rooftop. Its grip on the surface is tenuous, and it is likely to fall …",
"summary_markdown": "Loose snow and ice have built up on a high surface, such as a tree branch or a rooftop. Its grip on the surface is tenuous, and it is likely to fall …",
"text": " Snowfall Source Gamemastery Guide pg. 77 Complexity Simple Loose snow and ice have built up on a high surface, such as a tree branch or a rooftop. Its grip on the surface is tenuous, and it is likely to fall if the surface moves. --- Stealth DC 16 (trained) Disable DC 19 Survival (trained) to safely dislodge the snow, or deal any amount of fire damage to destroy the hazard without triggering it AC 16, Fort +10, Ref +8 HP 8 Immunities critical hits, object immunities, precision damage Snowdrop Reaction Trigger A creature moves beneath where the snowfall is resting; Effect Ice and snow fall on the triggering creature, dealing 2d6+3 bludgeoning damage (DC 18 basic Reflex save) and soaking their clothing. Until they change into fresh clothing or spend at least an hour in an area of normal or higher temperature, they treat cold environments as one step colder (for example, mild cold as severe cold).",
"trait": [
"Environmental"
],
"trait_markdown": "[Environmental](/Traits.aspx?ID=62)",
"trait_raw": [
"Environmental"
],
"type": "Hazard",
"url": "/Hazards.aspx?ID=33",
"weakness": {}
}