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empty method and model folders for go to start fixing build
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@@ -1,152 +0,0 @@
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---
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id: beta-role-mining-entitlement-ref
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title: RoleMiningEntitlementRef
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pagination_label: RoleMiningEntitlementRef
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sidebar_label: RoleMiningEntitlementRef
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sidebar_class_name: gosdk
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keywords: ['go', 'Golang', 'sdk', 'RoleMiningEntitlementRef', 'BetaRoleMiningEntitlementRef']
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slug: /tools/sdk/go/beta/models/role-mining-entitlement-ref
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tags: ['SDK', 'Software Development Kit', 'RoleMiningEntitlementRef', 'BetaRoleMiningEntitlementRef']
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---
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# RoleMiningEntitlementRef
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**Id** | Pointer to **string** | Id of the entitlement | [optional]
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**Name** | Pointer to **string** | Name of the entitlement | [optional]
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**Description** | Pointer to **NullableString** | Description forthe entitlement | [optional]
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**Attribute** | Pointer to **string** | The entitlement attribute | [optional]
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## Methods
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### NewRoleMiningEntitlementRef
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`func NewRoleMiningEntitlementRef() *RoleMiningEntitlementRef`
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NewRoleMiningEntitlementRef instantiates a new RoleMiningEntitlementRef object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewRoleMiningEntitlementRefWithDefaults
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`func NewRoleMiningEntitlementRefWithDefaults() *RoleMiningEntitlementRef`
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NewRoleMiningEntitlementRefWithDefaults instantiates a new RoleMiningEntitlementRef object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetId
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`func (o *RoleMiningEntitlementRef) GetId() string`
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GetId returns the Id field if non-nil, zero value otherwise.
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### GetIdOk
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`func (o *RoleMiningEntitlementRef) GetIdOk() (*string, bool)`
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GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetId
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`func (o *RoleMiningEntitlementRef) SetId(v string)`
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SetId sets Id field to given value.
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### HasId
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`func (o *RoleMiningEntitlementRef) HasId() bool`
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HasId returns a boolean if a field has been set.
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### GetName
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`func (o *RoleMiningEntitlementRef) GetName() string`
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GetName returns the Name field if non-nil, zero value otherwise.
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### GetNameOk
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`func (o *RoleMiningEntitlementRef) GetNameOk() (*string, bool)`
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GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetName
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`func (o *RoleMiningEntitlementRef) SetName(v string)`
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SetName sets Name field to given value.
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### HasName
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`func (o *RoleMiningEntitlementRef) HasName() bool`
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HasName returns a boolean if a field has been set.
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### GetDescription
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`func (o *RoleMiningEntitlementRef) GetDescription() string`
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GetDescription returns the Description field if non-nil, zero value otherwise.
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### GetDescriptionOk
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`func (o *RoleMiningEntitlementRef) GetDescriptionOk() (*string, bool)`
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GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetDescription
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`func (o *RoleMiningEntitlementRef) SetDescription(v string)`
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SetDescription sets Description field to given value.
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### HasDescription
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`func (o *RoleMiningEntitlementRef) HasDescription() bool`
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HasDescription returns a boolean if a field has been set.
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### SetDescriptionNil
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`func (o *RoleMiningEntitlementRef) SetDescriptionNil(b bool)`
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SetDescriptionNil sets the value for Description to be an explicit nil
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### UnsetDescription
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`func (o *RoleMiningEntitlementRef) UnsetDescription()`
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UnsetDescription ensures that no value is present for Description, not even an explicit nil
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### GetAttribute
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`func (o *RoleMiningEntitlementRef) GetAttribute() string`
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GetAttribute returns the Attribute field if non-nil, zero value otherwise.
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### GetAttributeOk
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`func (o *RoleMiningEntitlementRef) GetAttributeOk() (*string, bool)`
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GetAttributeOk returns a tuple with the Attribute field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetAttribute
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`func (o *RoleMiningEntitlementRef) SetAttribute(v string)`
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SetAttribute sets Attribute field to given value.
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### HasAttribute
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`func (o *RoleMiningEntitlementRef) HasAttribute() bool`
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HasAttribute returns a boolean if a field has been set.
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