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empty method and model folders for go to start fixing build
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@@ -1,246 +0,0 @@
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---
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id: v2024-machine-identity
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title: MachineIdentity
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pagination_label: MachineIdentity
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sidebar_label: MachineIdentity
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sidebar_class_name: gosdk
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keywords: ['go', 'Golang', 'sdk', 'MachineIdentity', 'V2024MachineIdentity']
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slug: /tools/sdk/go/v2024/models/machine-identity
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tags: ['SDK', 'Software Development Kit', 'MachineIdentity', 'V2024MachineIdentity']
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---
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# MachineIdentity
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**Id** | Pointer to **string** | System-generated unique ID of the Object | [optional] [readonly]
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**Name** | **NullableString** | Name of the Object |
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**Created** | Pointer to **time.Time** | Creation date of the Object | [optional] [readonly]
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**Modified** | Pointer to **time.Time** | Last modification date of the Object | [optional] [readonly]
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**BusinessApplication** | **string** | The business application that the identity represents |
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**Description** | Pointer to **string** | Description of machine identity | [optional]
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**ManuallyEdited** | Pointer to **bool** | Indicates if the machine identity has been manually edited | [optional] [default to false]
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**Attributes** | Pointer to **map[string]interface{}** | A map of custom machine identity attributes | [optional]
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## Methods
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### NewMachineIdentity
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`func NewMachineIdentity(name NullableString, businessApplication string, ) *MachineIdentity`
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NewMachineIdentity instantiates a new MachineIdentity object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewMachineIdentityWithDefaults
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`func NewMachineIdentityWithDefaults() *MachineIdentity`
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NewMachineIdentityWithDefaults instantiates a new MachineIdentity object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetId
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`func (o *MachineIdentity) GetId() string`
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GetId returns the Id field if non-nil, zero value otherwise.
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### GetIdOk
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`func (o *MachineIdentity) GetIdOk() (*string, bool)`
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GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetId
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`func (o *MachineIdentity) SetId(v string)`
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SetId sets Id field to given value.
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### HasId
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`func (o *MachineIdentity) HasId() bool`
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HasId returns a boolean if a field has been set.
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### GetName
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`func (o *MachineIdentity) GetName() string`
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GetName returns the Name field if non-nil, zero value otherwise.
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### GetNameOk
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`func (o *MachineIdentity) GetNameOk() (*string, bool)`
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GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetName
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`func (o *MachineIdentity) SetName(v string)`
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SetName sets Name field to given value.
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### SetNameNil
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`func (o *MachineIdentity) SetNameNil(b bool)`
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SetNameNil sets the value for Name to be an explicit nil
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### UnsetName
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`func (o *MachineIdentity) UnsetName()`
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UnsetName ensures that no value is present for Name, not even an explicit nil
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### GetCreated
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`func (o *MachineIdentity) GetCreated() time.Time`
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GetCreated returns the Created field if non-nil, zero value otherwise.
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### GetCreatedOk
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`func (o *MachineIdentity) GetCreatedOk() (*time.Time, bool)`
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GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetCreated
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`func (o *MachineIdentity) SetCreated(v time.Time)`
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SetCreated sets Created field to given value.
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### HasCreated
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`func (o *MachineIdentity) HasCreated() bool`
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HasCreated returns a boolean if a field has been set.
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### GetModified
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`func (o *MachineIdentity) GetModified() time.Time`
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GetModified returns the Modified field if non-nil, zero value otherwise.
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### GetModifiedOk
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`func (o *MachineIdentity) GetModifiedOk() (*time.Time, bool)`
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GetModifiedOk returns a tuple with the Modified field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetModified
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`func (o *MachineIdentity) SetModified(v time.Time)`
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SetModified sets Modified field to given value.
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### HasModified
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`func (o *MachineIdentity) HasModified() bool`
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HasModified returns a boolean if a field has been set.
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### GetBusinessApplication
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`func (o *MachineIdentity) GetBusinessApplication() string`
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GetBusinessApplication returns the BusinessApplication field if non-nil, zero value otherwise.
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### GetBusinessApplicationOk
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`func (o *MachineIdentity) GetBusinessApplicationOk() (*string, bool)`
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GetBusinessApplicationOk returns a tuple with the BusinessApplication field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetBusinessApplication
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`func (o *MachineIdentity) SetBusinessApplication(v string)`
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SetBusinessApplication sets BusinessApplication field to given value.
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### GetDescription
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`func (o *MachineIdentity) GetDescription() string`
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GetDescription returns the Description field if non-nil, zero value otherwise.
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### GetDescriptionOk
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`func (o *MachineIdentity) GetDescriptionOk() (*string, bool)`
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GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetDescription
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`func (o *MachineIdentity) SetDescription(v string)`
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SetDescription sets Description field to given value.
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### HasDescription
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`func (o *MachineIdentity) HasDescription() bool`
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HasDescription returns a boolean if a field has been set.
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### GetManuallyEdited
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`func (o *MachineIdentity) GetManuallyEdited() bool`
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GetManuallyEdited returns the ManuallyEdited field if non-nil, zero value otherwise.
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### GetManuallyEditedOk
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`func (o *MachineIdentity) GetManuallyEditedOk() (*bool, bool)`
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GetManuallyEditedOk returns a tuple with the ManuallyEdited field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetManuallyEdited
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`func (o *MachineIdentity) SetManuallyEdited(v bool)`
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SetManuallyEdited sets ManuallyEdited field to given value.
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### HasManuallyEdited
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`func (o *MachineIdentity) HasManuallyEdited() bool`
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HasManuallyEdited returns a boolean if a field has been set.
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### GetAttributes
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`func (o *MachineIdentity) GetAttributes() map[string]interface{}`
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GetAttributes returns the Attributes field if non-nil, zero value otherwise.
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### GetAttributesOk
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`func (o *MachineIdentity) GetAttributesOk() (*map[string]interface{}, bool)`
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GetAttributesOk returns a tuple with the Attributes field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetAttributes
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`func (o *MachineIdentity) SetAttributes(v map[string]interface{})`
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SetAttributes sets Attributes field to given value.
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### HasAttributes
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`func (o *MachineIdentity) HasAttributes() bool`
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HasAttributes returns a boolean if a field has been set.
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