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docs/tools/sdk/go/Reference/Beta/Models/ApprovalItems.md
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docs/tools/sdk/go/Reference/Beta/Models/ApprovalItems.md
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---
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id: beta-approval-items
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title: ApprovalItems
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pagination_label: ApprovalItems
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sidebar_label: ApprovalItems
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sidebar_class_name: gosdk
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keywords: ['go', 'Golang', 'sdk', 'ApprovalItems', 'BetaApprovalItems']
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slug: /tools/sdk/go/beta/models/approval-items
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tags: ['SDK', 'Software Development Kit', 'ApprovalItems', 'BetaApprovalItems']
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---
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# ApprovalItems
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**Id** | Pointer to **string** | The approval item's ID | [optional]
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**Account** | Pointer to **NullableString** | The account referenced by the approval item | [optional]
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**Application** | Pointer to **string** | The name of the application/source | [optional]
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**Name** | Pointer to **NullableString** | The attribute's name | [optional]
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**Operation** | Pointer to **string** | The attribute's operation | [optional]
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**Value** | Pointer to **NullableString** | The attribute's value | [optional]
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**State** | Pointer to [**NullableWorkItemState**](work-item-state) | | [optional]
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## Methods
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### NewApprovalItems
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`func NewApprovalItems() *ApprovalItems`
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NewApprovalItems instantiates a new ApprovalItems object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewApprovalItemsWithDefaults
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`func NewApprovalItemsWithDefaults() *ApprovalItems`
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NewApprovalItemsWithDefaults instantiates a new ApprovalItems object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetId
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`func (o *ApprovalItems) GetId() string`
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GetId returns the Id field if non-nil, zero value otherwise.
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### GetIdOk
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`func (o *ApprovalItems) GetIdOk() (*string, bool)`
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GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetId
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`func (o *ApprovalItems) SetId(v string)`
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SetId sets Id field to given value.
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### HasId
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`func (o *ApprovalItems) HasId() bool`
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HasId returns a boolean if a field has been set.
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### GetAccount
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`func (o *ApprovalItems) GetAccount() string`
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GetAccount returns the Account field if non-nil, zero value otherwise.
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### GetAccountOk
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`func (o *ApprovalItems) GetAccountOk() (*string, bool)`
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GetAccountOk returns a tuple with the Account field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetAccount
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`func (o *ApprovalItems) SetAccount(v string)`
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SetAccount sets Account field to given value.
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### HasAccount
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`func (o *ApprovalItems) HasAccount() bool`
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HasAccount returns a boolean if a field has been set.
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### SetAccountNil
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`func (o *ApprovalItems) SetAccountNil(b bool)`
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SetAccountNil sets the value for Account to be an explicit nil
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### UnsetAccount
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`func (o *ApprovalItems) UnsetAccount()`
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UnsetAccount ensures that no value is present for Account, not even an explicit nil
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### GetApplication
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`func (o *ApprovalItems) GetApplication() string`
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GetApplication returns the Application field if non-nil, zero value otherwise.
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### GetApplicationOk
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`func (o *ApprovalItems) GetApplicationOk() (*string, bool)`
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GetApplicationOk returns a tuple with the Application field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetApplication
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`func (o *ApprovalItems) SetApplication(v string)`
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SetApplication sets Application field to given value.
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### HasApplication
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`func (o *ApprovalItems) HasApplication() bool`
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HasApplication returns a boolean if a field has been set.
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### GetName
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`func (o *ApprovalItems) GetName() string`
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GetName returns the Name field if non-nil, zero value otherwise.
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### GetNameOk
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`func (o *ApprovalItems) GetNameOk() (*string, bool)`
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GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetName
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`func (o *ApprovalItems) SetName(v string)`
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SetName sets Name field to given value.
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### HasName
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`func (o *ApprovalItems) HasName() bool`
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HasName returns a boolean if a field has been set.
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### SetNameNil
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`func (o *ApprovalItems) SetNameNil(b bool)`
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SetNameNil sets the value for Name to be an explicit nil
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### UnsetName
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`func (o *ApprovalItems) UnsetName()`
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UnsetName ensures that no value is present for Name, not even an explicit nil
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### GetOperation
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`func (o *ApprovalItems) GetOperation() string`
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GetOperation returns the Operation field if non-nil, zero value otherwise.
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### GetOperationOk
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`func (o *ApprovalItems) GetOperationOk() (*string, bool)`
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GetOperationOk returns a tuple with the Operation field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetOperation
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`func (o *ApprovalItems) SetOperation(v string)`
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SetOperation sets Operation field to given value.
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### HasOperation
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`func (o *ApprovalItems) HasOperation() bool`
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HasOperation returns a boolean if a field has been set.
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### GetValue
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`func (o *ApprovalItems) GetValue() string`
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GetValue returns the Value field if non-nil, zero value otherwise.
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### GetValueOk
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`func (o *ApprovalItems) GetValueOk() (*string, bool)`
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GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetValue
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`func (o *ApprovalItems) SetValue(v string)`
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SetValue sets Value field to given value.
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### HasValue
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`func (o *ApprovalItems) HasValue() bool`
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HasValue returns a boolean if a field has been set.
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### SetValueNil
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`func (o *ApprovalItems) SetValueNil(b bool)`
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SetValueNil sets the value for Value to be an explicit nil
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### UnsetValue
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`func (o *ApprovalItems) UnsetValue()`
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UnsetValue ensures that no value is present for Value, not even an explicit nil
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### GetState
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`func (o *ApprovalItems) GetState() WorkItemState`
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GetState returns the State field if non-nil, zero value otherwise.
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### GetStateOk
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`func (o *ApprovalItems) GetStateOk() (*WorkItemState, bool)`
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GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetState
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`func (o *ApprovalItems) SetState(v WorkItemState)`
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SetState sets State field to given value.
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### HasState
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`func (o *ApprovalItems) HasState() bool`
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HasState returns a boolean if a field has been set.
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### SetStateNil
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`func (o *ApprovalItems) SetStateNil(b bool)`
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SetStateNil sets the value for State to be an explicit nil
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### UnsetState
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`func (o *ApprovalItems) UnsetState()`
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UnsetState ensures that no value is present for State, not even an explicit nil
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