// Copyright 2022 Princess B33f Heavy Industries / Dave Shanley // SPDX-License-Identifier: MIT package base import ( "github.com/pb33f/libopenapi/datamodel/high" low "github.com/pb33f/libopenapi/datamodel/low/base" "gopkg.in/yaml.v3" ) // XML represents a high-level representation of an XML object defined by all versions of OpenAPI and backed by // low-level XML object. // // A metadata object that allows for more fine-tuned XML model definitions. // // When using arrays, XML element names are not inferred (for singular/plural forms) and the name property SHOULD be // used to add that information. See examples for expected behavior. // v2 - https://swagger.io/specification/v2/#xmlObject // v3 - https://swagger.io/specification/#xml-object type XML struct { Name string `json:"name,omitempty" yaml:"name,omitempty"` Namespace string `json:"namespace,omitempty" yaml:"namespace,omitempty"` Prefix string `json:"prefix,omitempty" yaml:"prefix,omitempty"` Attribute bool `json:"attribute,omitempty" yaml:"attribute,omitempty"` Wrapped bool `json:"wrapped,omitempty" yaml:"wrapped,omitempty"` Extensions map[string]any low *low.XML } // NewXML creates a new high-level XML instance from a low-level one. func NewXML(xml *low.XML) *XML { x := new(XML) x.low = xml x.Name = xml.Name.Value x.Namespace = xml.Namespace.Value x.Prefix = xml.Prefix.Value x.Attribute = xml.Attribute.Value x.Wrapped = xml.Wrapped.Value x.Extensions = high.ExtractExtensions(xml.Extensions) return x } // GoLow returns the low level XML reference used to create the high level one. func (x *XML) GoLow() *low.XML { return x.low } // GoLowUntyped will return the low-level XML instance that was used to create the high-level one, with no type func (x *XML) GoLowUntyped() any { return x.low } // Render will return a YAML representation of the XML object as a byte slice. func (x *XML) Render() ([]byte, error) { return yaml.Marshal(x) } // MarshalYAML will create a ready to render YAML representation of the XML object. func (x *XML) MarshalYAML() (interface{}, error) { nb := high.NewNodeBuilder(x, x.low) return nb.Render(), nil }