Files
libopenapi/datamodel/low/v2/header.go
quobix 8717b3cd33 An enormous amount of surgery on the low level model.
Every `Build()` method now requires a `context.Context`. This is so the rolodex knows where to resolve from when locating relative links. Without knowing where we are, there is no way to resolve anything. This new mechanism allows the model to recurse across as many files as required to locate references, without loosing track of where we are in the process.

Signed-off-by: quobix <dave@quobix.com>
2023-10-23 15:04:34 -04:00

217 lines
6.1 KiB
Go

// Copyright 2022 Princess B33f Heavy Industries / Dave Shanley
// SPDX-License-Identifier: MIT
package v2
import (
"context"
"crypto/sha256"
"fmt"
"github.com/pb33f/libopenapi/datamodel/low"
"github.com/pb33f/libopenapi/index"
"github.com/pb33f/libopenapi/utils"
"gopkg.in/yaml.v3"
"sort"
"strings"
)
// Header Represents a low-level Swagger / OpenAPI 2 Header object.
//
// A Header is essentially identical to a Parameter, except it does not contain 'name' or 'in' properties.
// - https://swagger.io/specification/v2/#headerObject
type Header struct {
Type low.NodeReference[string]
Format low.NodeReference[string]
Description low.NodeReference[string]
Items low.NodeReference[*Items]
CollectionFormat low.NodeReference[string]
Default low.NodeReference[any]
Maximum low.NodeReference[int]
ExclusiveMaximum low.NodeReference[bool]
Minimum low.NodeReference[int]
ExclusiveMinimum low.NodeReference[bool]
MaxLength low.NodeReference[int]
MinLength low.NodeReference[int]
Pattern low.NodeReference[string]
MaxItems low.NodeReference[int]
MinItems low.NodeReference[int]
UniqueItems low.NodeReference[bool]
Enum low.NodeReference[[]low.ValueReference[any]]
MultipleOf low.NodeReference[int]
Extensions map[low.KeyReference[string]]low.ValueReference[any]
}
// FindExtension will attempt to locate an extension value using a name lookup.
func (h *Header) FindExtension(ext string) *low.ValueReference[any] {
return low.FindItemInMap[any](ext, h.Extensions)
}
// GetExtensions returns all Header extensions and satisfies the low.HasExtensions interface.
func (h *Header) GetExtensions() map[low.KeyReference[string]]low.ValueReference[any] {
return h.Extensions
}
// Build will build out items, extensions and default value from the supplied node.
func (h *Header) Build(ctx context.Context, _, root *yaml.Node, idx *index.SpecIndex) error {
root = utils.NodeAlias(root)
utils.CheckForMergeNodes(root)
h.Extensions = low.ExtractExtensions(root)
items, err := low.ExtractObject[*Items](ctx, ItemsLabel, root, idx)
if err != nil {
return err
}
h.Items = items
_, ln, vn := utils.FindKeyNodeFull(DefaultLabel, root.Content)
if vn != nil {
var n map[string]interface{}
err = vn.Decode(&n)
if err != nil {
// if not a map, then try an array
var k []interface{}
err = vn.Decode(&k)
if err != nil {
// lets just default to interface
var j interface{}
_ = vn.Decode(&j)
h.Default = low.NodeReference[any]{
Value: j,
KeyNode: ln,
ValueNode: vn,
}
return nil
}
h.Default = low.NodeReference[any]{
Value: k,
KeyNode: ln,
ValueNode: vn,
}
return nil
}
h.Default = low.NodeReference[any]{
Value: n,
KeyNode: ln,
ValueNode: vn,
}
return nil
}
return nil
}
// Hash will return a consistent SHA256 Hash of the Header object
func (h *Header) Hash() [32]byte {
var f []string
if h.Description.Value != "" {
f = append(f, h.Description.Value)
}
if h.Type.Value != "" {
f = append(f, h.Type.Value)
}
if h.Format.Value != "" {
f = append(f, h.Format.Value)
}
if h.CollectionFormat.Value != "" {
f = append(f, h.CollectionFormat.Value)
}
if h.Default.Value != "" {
f = append(f, fmt.Sprintf("%x", sha256.Sum256([]byte(fmt.Sprint(h.Default.Value)))))
}
f = append(f, fmt.Sprint(h.Maximum.Value))
f = append(f, fmt.Sprint(h.Minimum.Value))
f = append(f, fmt.Sprint(h.ExclusiveMinimum.Value))
f = append(f, fmt.Sprint(h.ExclusiveMaximum.Value))
f = append(f, fmt.Sprint(h.MinLength.Value))
f = append(f, fmt.Sprint(h.MaxLength.Value))
f = append(f, fmt.Sprint(h.MinItems.Value))
f = append(f, fmt.Sprint(h.MaxItems.Value))
f = append(f, fmt.Sprint(h.MultipleOf.Value))
f = append(f, fmt.Sprint(h.UniqueItems.Value))
if h.Pattern.Value != "" {
f = append(f, fmt.Sprintf("%x", sha256.Sum256([]byte(fmt.Sprint(h.Pattern.Value)))))
}
keys := make([]string, len(h.Extensions))
z := 0
for k := range h.Extensions {
keys[z] = fmt.Sprintf("%s-%x", k.Value, sha256.Sum256([]byte(fmt.Sprint(h.Extensions[k].Value))))
z++
}
sort.Strings(keys)
f = append(f, keys...)
keys = make([]string, len(h.Enum.Value))
z = 0
for k := range h.Enum.Value {
keys[z] = fmt.Sprint(h.Enum.Value[k].Value)
z++
}
sort.Strings(keys)
f = append(f, keys...)
if h.Items.Value != nil {
f = append(f, low.GenerateHashString(h.Items.Value))
}
return sha256.Sum256([]byte(strings.Join(f, "|")))
}
// Getter methods to satisfy SwaggerHeader interface.
func (h *Header) GetType() *low.NodeReference[string] {
return &h.Type
}
func (h *Header) GetDescription() *low.NodeReference[string] {
return &h.Description
}
func (h *Header) GetFormat() *low.NodeReference[string] {
return &h.Format
}
func (h *Header) GetItems() *low.NodeReference[any] {
i := low.NodeReference[any]{
KeyNode: h.Items.KeyNode,
ValueNode: h.Items.ValueNode,
Value: h.Items.Value,
}
return &i
}
func (h *Header) GetCollectionFormat() *low.NodeReference[string] {
return &h.CollectionFormat
}
func (h *Header) GetDefault() *low.NodeReference[any] {
return &h.Default
}
func (h *Header) GetMaximum() *low.NodeReference[int] {
return &h.Maximum
}
func (h *Header) GetExclusiveMaximum() *low.NodeReference[bool] {
return &h.ExclusiveMaximum
}
func (h *Header) GetMinimum() *low.NodeReference[int] {
return &h.Minimum
}
func (h *Header) GetExclusiveMinimum() *low.NodeReference[bool] {
return &h.ExclusiveMinimum
}
func (h *Header) GetMaxLength() *low.NodeReference[int] {
return &h.MaxLength
}
func (h *Header) GetMinLength() *low.NodeReference[int] {
return &h.MinLength
}
func (h *Header) GetPattern() *low.NodeReference[string] {
return &h.Pattern
}
func (h *Header) GetMaxItems() *low.NodeReference[int] {
return &h.MaxItems
}
func (h *Header) GetMinItems() *low.NodeReference[int] {
return &h.MinItems
}
func (h *Header) GetUniqueItems() *low.NodeReference[bool] {
return &h.UniqueItems
}
func (h *Header) GetEnum() *low.NodeReference[[]low.ValueReference[any]] {
return &h.Enum
}
func (h *Header) GetMultipleOf() *low.NodeReference[int] {
return &h.MultipleOf
}