mirror of
https://github.com/LukeHagar/libopenapi.git
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I can't test that one line in the index, so this will do. Now to complete the document for what's changed.
351 lines
11 KiB
Go
351 lines
11 KiB
Go
// Copyright 2022 Princess B33f Heavy Industries / Dave Shanley
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// SPDX-License-Identifier: MIT
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package model
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import (
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"fmt"
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"github.com/pb33f/libopenapi/datamodel/low"
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"gopkg.in/yaml.v3"
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"strings"
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"sync"
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)
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const (
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HashPh = "%x"
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EMPTY_STR = ""
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)
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// CreateChange is a generic function that will create a Change of type T, populate all properties if set, and then
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// add a pointer to Change[T] in the slice of Change pointers provided
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func CreateChange(changes *[]*Change, changeType int, property string, leftValueNode, rightValueNode *yaml.Node,
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breaking bool, originalObject, newObject any) *[]*Change {
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// create a new context for the left and right nodes.
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ctx := CreateContext(leftValueNode, rightValueNode)
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c := &Change{
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Context: ctx,
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ChangeType: changeType,
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Property: property,
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Breaking: breaking,
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}
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// if the left is not nil, we have an original value
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if leftValueNode != nil && leftValueNode.Value != "" {
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c.Original = leftValueNode.Value
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}
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// if the right is not nil, then we have a new value
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if rightValueNode != nil && rightValueNode.Value != "" {
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c.New = rightValueNode.Value
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}
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// original and new objects
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c.OriginalObject = originalObject
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c.NewObject = newObject
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// add the change to supplied changes slice
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*changes = append(*changes, c)
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return changes
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}
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// CreateContext will return a pointer to a ChangeContext containing the original and new line and column numbers
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// of the left and right value nodes.
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func CreateContext(l, r *yaml.Node) *ChangeContext {
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ctx := new(ChangeContext)
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if l != nil {
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ctx.OriginalLine = l.Line
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ctx.OriginalColumn = l.Column
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} else {
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ctx.OriginalLine = -1
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ctx.OriginalColumn = -1
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}
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if r != nil {
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ctx.NewLine = r.Line
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ctx.NewColumn = r.Column
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} else {
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ctx.NewLine = -1
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ctx.NewColumn = -1
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}
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return ctx
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}
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func FlattenLowLevelMap[T any](
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lowMap map[low.KeyReference[string]]low.ValueReference[T]) map[string]*low.ValueReference[T] {
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flat := make(map[string]*low.ValueReference[T])
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for i := range lowMap {
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l := lowMap[i]
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flat[i.Value] = &l
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}
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return flat
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}
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// CountBreakingChanges counts the number of changes in a slice that are breaking
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func CountBreakingChanges(changes []*Change) int {
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b := 0
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for i := range changes {
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if changes[i].Breaking {
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b++
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}
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}
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return b
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}
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// CheckForObjectAdditionOrRemoval will check for the addition or removal of an object from left and right maps.
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// The label is the key to look for in the left and right maps.
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//
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// To determine this a breaking change for an addition then set breakingAdd to true (however I can't think of many
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// scenarios that adding things should break anything). Removals are generally breaking, except for non contract
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// properties like descriptions, summaries and other non-binding values, so a breakingRemove value can be tuned for
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// these circumstances.
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func CheckForObjectAdditionOrRemoval[T any](l, r map[string]*low.ValueReference[T], label string, changes *[]*Change,
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breakingAdd, breakingRemove bool) {
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var left, right T
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if CheckSpecificObjectRemoved(l, r, label) {
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left = l[label].GetValue()
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CreateChange(changes, ObjectRemoved, label, l[label].GetValueNode(), nil,
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breakingRemove, left, right)
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}
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if CheckSpecificObjectAdded(l, r, label) {
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right = r[label].GetValue()
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CreateChange(changes, ObjectAdded, label, nil, r[label].GetValueNode(),
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breakingAdd, left, right)
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}
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}
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// CheckSpecificObjectRemoved returns true if a specific value is not in both maps.
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func CheckSpecificObjectRemoved[T any](l, r map[string]*T, label string) bool {
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return l[label] != nil && r[label] == nil
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}
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// CheckSpecificObjectAdded returns true if a specific value is not in both maps.
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func CheckSpecificObjectAdded[T any](l, r map[string]*T, label string) bool {
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return l[label] == nil && r[label] != nil
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}
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// CheckProperties will iterate through a slice of PropertyCheck pointers of type T. The method is a convenience method
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// for running checks on the following methods in order:
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// CheckPropertyAdditionOrRemoval
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// CheckForModification
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func CheckProperties(properties []*PropertyCheck) {
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// todo: make this async to really speed things up.
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for _, n := range properties {
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CheckPropertyAdditionOrRemoval(n.LeftNode, n.RightNode, n.Label, n.Changes, n.Breaking, n.Original, n.New)
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CheckForModification(n.LeftNode, n.RightNode, n.Label, n.Changes, n.Breaking, n.Original, n.New)
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}
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}
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// CheckPropertyAdditionOrRemoval will run both CheckForRemoval (first) and CheckForAddition (second)
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func CheckPropertyAdditionOrRemoval[T any](l, r *yaml.Node,
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label string, changes *[]*Change, breaking bool, orig, new T) {
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CheckForRemoval[T](l, r, label, changes, breaking, orig, new)
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CheckForAddition[T](l, r, label, changes, breaking, orig, new)
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}
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// CheckForRemoval will check left and right yaml.Node instances for changes. Anything that is found missing on the
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// right, but present on the left, is considered a removal. A new Change[T] will be created with the type
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//
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// PropertyRemoved
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//
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// The Change is then added to the slice of []Change[T] instances provided as a pointer.
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func CheckForRemoval[T any](l, r *yaml.Node, label string, changes *[]*Change, breaking bool, orig, new T) {
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if l != nil && l.Value != "" && (r == nil || r.Value == "") {
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CreateChange(changes, PropertyRemoved, label, l, r, breaking, orig, new)
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}
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}
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// CheckForAddition will check left and right yaml.Node instances for changes. Anything that is found missing on the
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// left, but present on the left, is considered an addition. A new Change[T] will be created with the type
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//
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// PropertyAdded
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//
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// The Change is then added to the slice of []Change[T] instances provided as a pointer.
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func CheckForAddition[T any](l, r *yaml.Node, label string, changes *[]*Change, breaking bool, orig, new T) {
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if (l == nil || l.Value == "") && r != nil && r.Value != "" {
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CreateChange(changes, PropertyAdded, label, l, r, breaking, orig, new)
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}
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}
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// CheckForModification will check left and right yaml.Node instances for changes. Anything that is found in both
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// sides, but vary in value is considered a modification.
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//
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// If there is a change in value the function adds a change type of Modified.
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//
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// The Change is then added to the slice of []Change[T] instances provided as a pointer.
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func CheckForModification[T any](l, r *yaml.Node, label string, changes *[]*Change, breaking bool, orig, new T) {
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if l != nil && l.Value != "" && r != nil && r.Value != "" && r.Value != l.Value && r.Tag == l.Tag {
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CreateChange(changes, Modified, label, l, r, breaking, orig, new)
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}
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// the values may have not changed, but the tag (node type) type may have
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// todo: this is currently untestable, no a single test triggers it (yet)
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//if l != nil && l.Value != "" && r != nil && r.Value != "" && r.Value != l.Value && r.Tag != l.Tag {
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// CreateChange(changes, Modified, label, l, r, breaking, orig, new)
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//}
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}
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// CheckMapForChanges checks a left and right low level map for any additions, subtractions or modifications to
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// values. The compareFunc argument should reference the correct comparison function for the generic type.
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func CheckMapForChanges[T any, R any](expLeft, expRight map[low.KeyReference[string]]low.ValueReference[T],
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changes *[]*Change, label string, compareFunc func(l, r T) R) map[string]R {
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// stop concurrent threads screwing up changes.
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var chLock sync.Mutex
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lHashes := make(map[string]string)
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rHashes := make(map[string]string)
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lValues := make(map[string]low.ValueReference[T])
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rValues := make(map[string]low.ValueReference[T])
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for k := range expLeft {
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lHashes[k.Value] = low.GenerateHashString(expLeft[k].Value)
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lValues[k.Value] = expLeft[k]
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}
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for k := range expRight {
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rHashes[k.Value] = low.GenerateHashString(expRight[k].Value)
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rValues[k.Value] = expRight[k]
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}
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expChanges := make(map[string]R)
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checkLeft := func(k string, doneChan chan bool, f, g map[string]string, p, h map[string]low.ValueReference[T]) {
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rhash := g[k]
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if rhash == "" {
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if p[k].GetValueNode().Value == "" {
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p[k].GetValueNode().Value = k
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}
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chLock.Lock()
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CreateChange(changes, ObjectRemoved, label,
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p[k].GetValueNode(), nil, true,
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p[k].GetValue(), nil)
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chLock.Unlock()
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doneChan <- true
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return
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}
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if f[k] == g[k] {
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doneChan <- true
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return
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}
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// run comparison.
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chLock.Lock()
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expChanges[k] = compareFunc(p[k].Value, h[k].Value)
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chLock.Unlock()
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doneChan <- true
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}
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doneChan := make(chan bool)
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count := 0
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// check left example hashes
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for k := range lHashes {
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count++
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go checkLeft(k, doneChan, lHashes, rHashes, lValues, rValues)
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}
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//check right example hashes
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for k := range rHashes {
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count++
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go checkRightValue(k, doneChan, lHashes, rValues, changes, label, &chLock)
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}
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// wait for all done signals.
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completed := 0
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for completed < count {
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select {
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case <-doneChan:
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completed++
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}
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}
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return expChanges
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}
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func checkRightValue[T any](k string, doneChan chan bool, f map[string]string, p map[string]low.ValueReference[T],
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changes *[]*Change, label string, lock *sync.Mutex) {
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lhash := f[k]
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if lhash == "" {
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if p[k].GetValueNode().Value == "" {
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p[k].GetValueNode().Value = k // this is kinda dirty, but I don't want to duplicate code so sue me.
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}
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lock.Lock()
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CreateChange(changes, ObjectAdded, label,
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nil, p[k].GetValueNode(), false,
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nil, p[k].GetValue())
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lock.Unlock()
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}
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doneChan <- true
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}
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// ExtractStringValueSliceChanges will compare two low level string slices for changes.
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func ExtractStringValueSliceChanges(lParam, rParam []low.ValueReference[string],
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changes *[]*Change, label string, breaking bool) {
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lKeys := make([]string, len(lParam))
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rKeys := make([]string, len(rParam))
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lValues := make(map[string]low.ValueReference[string])
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rValues := make(map[string]low.ValueReference[string])
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for i := range lParam {
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lKeys[i] = strings.ToLower(lParam[i].Value)
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lValues[lKeys[i]] = lParam[i]
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}
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for i := range rParam {
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rKeys[i] = strings.ToLower(rParam[i].Value)
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rValues[rKeys[i]] = rParam[i]
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}
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for i := range lValues {
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if _, ok := rValues[i]; !ok {
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CreateChange(changes, PropertyRemoved, label,
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lValues[i].ValueNode,
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nil,
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breaking,
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lValues[i].Value,
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nil)
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}
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}
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for i := range rValues {
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if _, ok := lValues[i]; !ok {
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CreateChange(changes, PropertyAdded, label,
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nil,
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rValues[i].ValueNode,
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false,
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nil,
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rValues[i].Value)
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}
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}
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}
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// ExtractRawValueSliceChanges will compare two low level interface{} slices for changes.
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func ExtractRawValueSliceChanges(lParam, rParam []low.ValueReference[any],
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changes *[]*Change, label string, breaking bool) {
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lKeys := make([]string, len(lParam))
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rKeys := make([]string, len(rParam))
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lValues := make(map[string]low.ValueReference[any])
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rValues := make(map[string]low.ValueReference[any])
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for i := range lParam {
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lKeys[i] = strings.ToLower(fmt.Sprint(lParam[i].Value))
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lValues[lKeys[i]] = lParam[i]
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}
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for i := range rParam {
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rKeys[i] = strings.ToLower(fmt.Sprint(rParam[i].Value))
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rValues[rKeys[i]] = rParam[i]
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}
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for i := range lValues {
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if _, ok := rValues[i]; !ok {
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CreateChange(changes, PropertyRemoved, label,
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lValues[i].ValueNode,
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nil,
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breaking,
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lValues[i].Value,
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nil)
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}
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}
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for i := range rValues {
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if _, ok := lValues[i]; !ok {
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CreateChange(changes, PropertyAdded, label,
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nil,
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rValues[i].ValueNode,
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false,
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nil,
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rValues[i].Value)
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}
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}
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}
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