Files
libopenapi/what-changed/info.go
Dave Shanley 65fa21be86 Continued pattern building, added info changes
tried to make some more generic patterns, but I think it's about as thin as it can be now, some boilerplate will be required.

Signed-off-by: Dave Shanley <dave@quobix.com>
2022-10-03 09:46:12 -04:00

117 lines
3.1 KiB
Go

// Copyright 2022 Princess B33f Heavy Industries / Dave Shanley
// SPDX-License-Identifier: MIT
package what_changed
import (
"github.com/pb33f/libopenapi/datamodel/low/base"
"github.com/pb33f/libopenapi/datamodel/low/v3"
)
// InfoChanges represents the number of changes to an Info object. Part of an OpenAPI document
type InfoChanges struct {
PropertyChanges[*base.Info]
ContactChanges *ContactChanges
LicenseChanges *LicenseChanges
}
// TotalChanges represents the total number of changes made to an Info object.
func (i *InfoChanges) TotalChanges() int {
t := len(i.Changes)
if i.ContactChanges != nil {
t += i.ContactChanges.TotalChanges()
}
if i.LicenseChanges != nil {
t += i.LicenseChanges.TotalChanges()
}
return t
}
func CompareInfo(l, r *base.Info) *InfoChanges {
var changes []*Change[*base.Info]
var props []*PropertyCheck[*base.Info]
// Title
props = append(props, &PropertyCheck[*base.Info]{
LeftNode: l.Title.ValueNode,
RightNode: r.Title.ValueNode,
Label: v3.TitleLabel,
Changes: &changes,
Breaking: false,
Original: l,
New: r,
})
// Description
props = append(props, &PropertyCheck[*base.Info]{
LeftNode: l.Description.ValueNode,
RightNode: r.Description.ValueNode,
Label: v3.DescriptionLabel,
Changes: &changes,
Breaking: false,
Original: l,
New: r,
})
// TermsOfService
props = append(props, &PropertyCheck[*base.Info]{
LeftNode: l.TermsOfService.ValueNode,
RightNode: r.TermsOfService.ValueNode,
Label: v3.TermsOfServiceLabel,
Changes: &changes,
Breaking: false,
Original: l,
New: r,
})
// Version
props = append(props, &PropertyCheck[*base.Info]{
LeftNode: l.Version.ValueNode,
RightNode: r.Version.ValueNode,
Label: v3.VersionLabel,
Changes: &changes,
Breaking: false,
Original: l,
New: r,
})
// check properties
CheckProperties(props)
i := new(InfoChanges)
// compare contact.
if l.Contact.Value != nil && r.Contact.Value != nil {
i.ContactChanges = CompareContact(l.Contact.Value, r.Contact.Value)
} else {
if l.Contact.Value == nil && r.Contact.Value != nil {
CreateChange[*base.Info](&changes, ObjectAdded, v3.ContactLabel,
nil, r.Contact.ValueNode, false, nil, r.Contact.Value)
}
if l.Contact.Value != nil && r.Contact.Value == nil {
CreateChange[*base.Info](&changes, ObjectRemoved, v3.ContactLabel,
l.Contact.ValueNode, nil, false, l.Contact.Value, nil)
}
}
// compare license.
if l.License.Value != nil && r.License.Value != nil {
i.LicenseChanges = CompareLicense(l.License.Value, r.License.Value)
} else {
if l.License.Value == nil && r.License.Value != nil {
CreateChange[*base.Info](&changes, ObjectAdded, v3.LicenseLabel,
nil, r.License.ValueNode, false, nil, r.License.Value)
}
if l.License.Value != nil && r.License.Value == nil {
CreateChange[*base.Info](&changes, ObjectRemoved, v3.LicenseLabel,
l.License.ValueNode, nil, false, r.License.Value, nil)
}
}
if len(changes) <= 0 && i.ContactChanges == nil && i.LicenseChanges == nil {
return nil
}
i.Changes = changes
return i
}