Files
libopenapi/what-changed/encoding.go
Dave Shanley b42e35f2b7 Wired up multi-version handling patterns
Designs for handling multiple versions of objects have been set, seems clean and scalable. Generic functions for handling maps has been added also, which will cut down time moving forward.
2022-11-18 11:00:34 -05:00

84 lines
2.1 KiB
Go

// Copyright 2022 Princess B33f Heavy Industries / Dave Shanley
// SPDX-License-Identifier: MIT
package what_changed
import v3 "github.com/pb33f/libopenapi/datamodel/low/v3"
type EncodingChanges struct {
ParameterChanges
HeaderChanges map[string]*HeaderChanges
}
func (e *EncodingChanges) TotalChanges() int {
c := e.PropertyChanges.TotalChanges()
if e.HeaderChanges != nil {
for i := range e.HeaderChanges {
c += e.HeaderChanges[i].TotalChanges()
}
}
return c
}
func (e *EncodingChanges) TotalBreakingChanges() int {
c := e.PropertyChanges.TotalBreakingChanges()
if e.HeaderChanges != nil {
for i := range e.HeaderChanges {
c += e.HeaderChanges[i].TotalBreakingChanges()
}
}
return c
}
func CompareEncoding(l, r *v3.Encoding) *EncodingChanges {
var changes []*Change
var props []*PropertyCheck
// ContentType
props = append(props, &PropertyCheck{
LeftNode: l.ContentType.ValueNode,
RightNode: r.ContentType.ValueNode,
Label: v3.ContentTypeLabel,
Changes: &changes,
Breaking: true,
Original: l,
New: r,
})
// Explode
props = append(props, &PropertyCheck{
LeftNode: l.Explode.ValueNode,
RightNode: r.Explode.ValueNode,
Label: v3.ExplodeLabel,
Changes: &changes,
Breaking: true,
Original: l,
New: r,
})
// AllowReserved
props = append(props, &PropertyCheck{
LeftNode: l.AllowReserved.ValueNode,
RightNode: r.AllowReserved.ValueNode,
Label: v3.AllowReservedLabel,
Changes: &changes,
Breaking: false,
Original: l,
New: r,
})
// check everything.
CheckProperties(props)
ec := new(EncodingChanges)
ec.Changes = changes
// headers
ec.HeaderChanges = CheckMapForChanges(l.Headers.Value, r.Headers.Value, &changes, v3.HeadersLabel, CompareHeadersV3)
if ec.TotalChanges() <= 0 {
return nil
}
return ec
}