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Design is more uniformed and standardized, patterns are bubbling up. I think we're ready to tackle the schema soon. Signed-off-by: Dave Shanley <dave@quobix.com>
125 lines
3.4 KiB
Go
125 lines
3.4 KiB
Go
// Copyright 2022 Princess B33f Heavy Industries / Dave Shanley
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// SPDX-License-Identifier: MIT
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package what_changed
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import (
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"github.com/pb33f/libopenapi/datamodel/low/base"
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"github.com/pb33f/libopenapi/datamodel/low/v3"
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)
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// InfoChanges represents the number of changes to an Info object. Part of an OpenAPI document
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type InfoChanges struct {
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PropertyChanges[*base.Info]
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ContactChanges *ContactChanges
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LicenseChanges *LicenseChanges
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}
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// TotalChanges represents the total number of changes made to an Info object.
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func (i *InfoChanges) TotalChanges() int {
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t := i.PropertyChanges.TotalChanges()
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if i.ContactChanges != nil {
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t += i.ContactChanges.TotalChanges()
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}
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if i.LicenseChanges != nil {
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t += i.LicenseChanges.TotalChanges()
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}
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return t
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}
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// TotalBreakingChanges always returns 0 for Info objects, they are non-binding.
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func (i *InfoChanges) TotalBreakingChanges() int {
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return 0
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}
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// CompareInfo will compare a left (original) and a right (new) Info object. Any changes
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// will be returned in a pointer to InfoChanges, otherwise if nothing is found, then nil is
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// returned instead.
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func CompareInfo(l, r *base.Info) *InfoChanges {
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var changes []*Change[*base.Info]
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var props []*PropertyCheck[*base.Info]
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// Title
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props = append(props, &PropertyCheck[*base.Info]{
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LeftNode: l.Title.ValueNode,
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RightNode: r.Title.ValueNode,
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Label: v3.TitleLabel,
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Changes: &changes,
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Breaking: false,
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Original: l,
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New: r,
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})
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// Description
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props = append(props, &PropertyCheck[*base.Info]{
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LeftNode: l.Description.ValueNode,
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RightNode: r.Description.ValueNode,
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Label: v3.DescriptionLabel,
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Changes: &changes,
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Breaking: false,
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Original: l,
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New: r,
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})
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// TermsOfService
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props = append(props, &PropertyCheck[*base.Info]{
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LeftNode: l.TermsOfService.ValueNode,
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RightNode: r.TermsOfService.ValueNode,
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Label: v3.TermsOfServiceLabel,
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Changes: &changes,
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Breaking: false,
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Original: l,
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New: r,
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})
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// Version
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props = append(props, &PropertyCheck[*base.Info]{
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LeftNode: l.Version.ValueNode,
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RightNode: r.Version.ValueNode,
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Label: v3.VersionLabel,
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Changes: &changes,
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Breaking: false,
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Original: l,
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New: r,
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})
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// check properties
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CheckProperties(props)
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i := new(InfoChanges)
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// compare contact.
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if l.Contact.Value != nil && r.Contact.Value != nil {
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i.ContactChanges = CompareContact(l.Contact.Value, r.Contact.Value)
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} else {
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if l.Contact.Value == nil && r.Contact.Value != nil {
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CreateChange[*base.Info](&changes, ObjectAdded, v3.ContactLabel,
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nil, r.Contact.ValueNode, false, nil, r.Contact.Value)
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}
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if l.Contact.Value != nil && r.Contact.Value == nil {
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CreateChange[*base.Info](&changes, ObjectRemoved, v3.ContactLabel,
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l.Contact.ValueNode, nil, false, l.Contact.Value, nil)
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}
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}
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// compare license.
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if l.License.Value != nil && r.License.Value != nil {
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i.LicenseChanges = CompareLicense(l.License.Value, r.License.Value)
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} else {
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if l.License.Value == nil && r.License.Value != nil {
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CreateChange[*base.Info](&changes, ObjectAdded, v3.LicenseLabel,
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nil, r.License.ValueNode, false, nil, r.License.Value)
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}
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if l.License.Value != nil && r.License.Value == nil {
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CreateChange[*base.Info](&changes, ObjectRemoved, v3.LicenseLabel,
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l.License.ValueNode, nil, false, r.License.Value, nil)
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}
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}
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i.Changes = changes
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if i.TotalChanges() <= 0 {
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return nil
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}
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return i
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}
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