# LukeHagar.PlexAPI.SDK ## SDK Example Usage ### Example ```csharp using LukeHagar.PlexAPI.SDK; using LukeHagar.PlexAPI.SDK.Models.Components; var sdk = new PlexAPI( accessToken: "", clientID: "gcgzw5rz2xovp84b4vha3a40", clientName: "Plex Web", clientVersion: "4.133.0", clientPlatform: "Chrome", deviceName: "Linux" ); var res = await sdk.Server.GetServerCapabilitiesAsync(); // handle response ``` ## Global Parameters ## Global Parameters Certain parameters are configured globally. These parameters may be set on the SDK client instance itself during initialization. When configured as an option during SDK initialization, These global values will be used as defaults on the operations that use them. When such operations are called, there is a place in each to override the global value, if needed. For example, you can set `ClientID` to `"gcgzw5rz2xovp84b4vha3a40"` at SDK initialization and then you do not have to pass the same value on calls to operations like `GetPin`. But if you want to do so you may, which will locally override the global setting. See the example code below for a demonstration. ### Available Globals The following global parameters are available. | Name | Type | Required | Description | | ---- | ---- |:--------:| ----------- | | clientID | string | | The unique identifier for the client application This is used to track the client application and its usage (UUID, serial number, or other number unique per device) | | clientName | string | | The ClientName parameter. | | clientVersion | string | | The ClientVersion parameter. | | clientPlatform | string | | The ClientPlatform parameter. | | deviceName | string | | The DeviceName parameter. | ### Example ```csharp using LukeHagar.PlexAPI.SDK; using LukeHagar.PlexAPI.SDK.Models.Requests; using LukeHagar.PlexAPI.SDK.Models.Components; var sdk = new PlexAPI( clientID: "gcgzw5rz2xovp84b4vha3a40", clientName: "Plex Web", clientVersion: "4.133.0", clientPlatform: "Chrome", deviceName: "Linux" ); GetPinRequest req = new GetPinRequest() {}; var res = await sdk.Plex.GetPinAsync(req); // handle response ``` ## Error Handling Handling errors in this SDK should largely match your expectations. All operations return a response object or thow an exception. If Error objects are specified in your OpenAPI Spec, the SDK will raise the appropriate type. | Error Object | Status Code | Content Type | | --------------------------------------------------------------------- | --------------------------------------------------------------------- | --------------------------------------------------------------------- | | LukeHagar.PlexAPI.SDK.Models.Errors.GetServerCapabilitiesBadRequest | 400 | application/json | | LukeHagar.PlexAPI.SDK.Models.Errors.GetServerCapabilitiesUnauthorized | 401 | application/json | | LukeHagar.PlexAPI.SDK.Models.Errors.SDKException | 4xx-5xx | */* | ### Example ```csharp using LukeHagar.PlexAPI.SDK; using LukeHagar.PlexAPI.SDK.Models.Components; using System; using LukeHagar.PlexAPI.SDK.Models.Errors; var sdk = new PlexAPI( accessToken: "", clientID: "gcgzw5rz2xovp84b4vha3a40", clientName: "Plex Web", clientVersion: "4.133.0", clientPlatform: "Chrome", deviceName: "Linux" ); try { var res = await sdk.Server.GetServerCapabilitiesAsync(); // handle response } catch (Exception ex) { if (ex is GetServerCapabilitiesBadRequest) { // Handle exception data throw; } else if (ex is GetServerCapabilitiesUnauthorized) { // Handle exception data throw; } else if (ex is Models.Errors.SDKException) { // Handle default exception throw; } } ``` ## Server Selection ### Select Server by Index You can override the default server globally by passing a server index to the `serverIndex: number` optional parameter when initializing the SDK client instance. The selected server will then be used as the default on the operations that use it. This table lists the indexes associated with the available servers: | # | Server | Variables | | - | ------ | --------- | | 0 | `{protocol}://{ip}:{port}` | `protocol` (default is `https`), `ip` (default is `10.10.10.47`), `port` (default is `32400`) | #### Variables Some of the server options above contain variables. If you want to set the values of those variables, the following options are provided for doing so: * `protocol: ServerProtocol` * `ip: string` * `port: string` ### Override Server URL Per-Client The default server can also be overridden globally by passing a URL to the `serverUrl: str` optional parameter when initializing the SDK client instance. For example: ### Override Server URL Per-Operation The server URL can also be overridden on a per-operation basis, provided a server list was specified for the operation. For example: ```csharp using LukeHagar.PlexAPI.SDK; using LukeHagar.PlexAPI.SDK.Models.Components; var sdk = new PlexAPI( accessToken: "", clientID: "gcgzw5rz2xovp84b4vha3a40", clientName: "Plex Web", clientVersion: "4.133.0", clientPlatform: "Chrome", deviceName: "Linux" ); var res = await sdk.Plex.GetCompanionsDataAsync(serverUrl: "https://plex.tv/api/v2/"); // handle response ``` ## Authentication ### Per-Client Security Schemes This SDK supports the following security scheme globally: | Name | Type | Scheme | | ------------- | ------------- | ------------- | | `AccessToken` | apiKey | API key | To authenticate with the API the `AccessToken` parameter must be set when initializing the SDK client instance. For example: ```csharp using LukeHagar.PlexAPI.SDK; using LukeHagar.PlexAPI.SDK.Models.Components; var sdk = new PlexAPI( accessToken: "", clientID: "gcgzw5rz2xovp84b4vha3a40", clientName: "Plex Web", clientVersion: "4.133.0", clientPlatform: "Chrome", deviceName: "Linux" ); var res = await sdk.Server.GetServerCapabilitiesAsync(); // handle response ```