Files
plexcsharp/LukeHagar/PlexAPI/SDK/Models/Requests/GetUsersServer.cs

51 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Speakeasy (https://speakeasy.com). DO NOT EDIT.
//
// Changes to this file may cause incorrect behavior and will be lost when
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
#nullable enable
namespace LukeHagar.PlexAPI.SDK.Models.Requests
{
using LukeHagar.PlexAPI.SDK.Models.Requests;
using LukeHagar.PlexAPI.SDK.Utils;
public class GetUsersServer
{
/// <summary>
/// Unique ID of the server of the connected user
/// </summary>
public long Id { get; set; } = default!;
/// <summary>
/// ID of the actual Plex server.
/// </summary>
public long ServerId { get; set; } = default!;
/// <summary>
/// Machine identifier of the Plex server.
/// </summary>
public string MachineIdentifier { get; set; } = default!;
/// <summary>
/// Name of the Plex server of the connected user.
/// </summary>
public string Name { get; set; } = default!;
public long LastSeenAt { get; set; } = default!;
/// <summary>
/// Number of libraries in the server this user has access to.
/// </summary>
public long NumLibraries { get; set; } = default!;
public AllLibraries? AllLibraries { get; set; } = LukeHagar.PlexAPI.SDK.Models.Requests.AllLibraries.Disable;
public Owned? Owned { get; set; } = LukeHagar.PlexAPI.SDK.Models.Requests.Owned.Disable;
public Pending? Pending { get; set; } = LukeHagar.PlexAPI.SDK.Models.Requests.Pending.Disable;
}
}