mirror of
https://github.com/LukeHagar/plexcsharp.git
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63 lines
1.7 KiB
C#
63 lines
1.7 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by Speakeasy (https://speakeasyapi.dev). DO NOT EDIT.
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//
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// Changes to this file may cause incorrect behavior and will be lost when
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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#nullable enable
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namespace PlexAPI.Models.Requests
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{
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using Newtonsoft.Json;
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public class Player
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{
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[JsonProperty("address")]
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public string? Address { get; set; }
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[JsonProperty("machineIdentifier")]
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public string? MachineIdentifier { get; set; }
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[JsonProperty("model")]
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public string? Model { get; set; }
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[JsonProperty("platform")]
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public string? Platform { get; set; }
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[JsonProperty("platformVersion")]
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public string? PlatformVersion { get; set; }
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[JsonProperty("product")]
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public string? Product { get; set; }
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[JsonProperty("profile")]
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public string? Profile { get; set; }
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[JsonProperty("remotePublicAddress")]
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public string? RemotePublicAddress { get; set; }
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[JsonProperty("state")]
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public string? State { get; set; }
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[JsonProperty("title")]
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public string? Title { get; set; }
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[JsonProperty("version")]
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public string? Version { get; set; }
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[JsonProperty("local")]
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public bool? Local { get; set; }
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[JsonProperty("relayed")]
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public bool? Relayed { get; set; }
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[JsonProperty("secure")]
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public bool? Secure { get; set; }
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[JsonProperty("userID")]
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public int? UserID { get; set; }
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}
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} |