// Code generated by Speakeasy (https://speakeasy.com). DO NOT EDIT. package components import ( "encoding/json" "fmt" ) // SessionLocation - The location of the client type SessionLocation string const ( SessionLocationLan SessionLocation = "lan" SessionLocationWan SessionLocation = "wan" ) func (e SessionLocation) ToPointer() *SessionLocation { return &e } func (e *SessionLocation) UnmarshalJSON(data []byte) error { var v string if err := json.Unmarshal(data, &v); err != nil { return err } switch v { case "lan": fallthrough case "wan": *e = SessionLocation(v) return nil default: return fmt.Errorf("invalid value for SessionLocation: %v", v) } } // Session - Information about the playback session type Session struct { // The bandwidth used by this client's playback in kbps Bandwidth *int64 `json:"bandwidth,omitempty"` // The id of the playback session ID *string `json:"id,omitempty"` // The location of the client Location *SessionLocation `json:"location,omitempty"` } func (s *Session) GetBandwidth() *int64 { if s == nil { return nil } return s.Bandwidth } func (s *Session) GetID() *string { if s == nil { return nil } return s.ID } func (s *Session) GetLocation() *SessionLocation { if s == nil { return nil } return s.Location }